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- Whirligig World v0.12.1 Updated 3/13/2020 4:52 PM EDT
- * Add much more interesting and rewarding terrain noise and some hand-drawn features to Valyr.
- * Add brand new biome map and 17 biomes to Valyr.
- * Slight change to Ak'hai'i biome's internal name (removed apostrophes)
- * Add new terrain material shader to Kerbmun and Valyr
- * Remove bad shader from Kerbmun.
- * Remove Kaywell_A Science defs as they were overwriting other science definitions, presumably due to the absence of Kaywell A by default.
- * Fix Dakkon's name in a few science definitions that were causing overwriting problems.
- * Rewrite many MysteryGoo definitions.
- * Change color of Ice Caps on Kerbmun's biome map to make them distinct from Snowy Mountains.
- * Fix low altitude terrain materials being very very dark on Kerbmun.
- * Cut ore mass one hundredfold on asteroids.
- * Metallic asteroids can now reach 10x rather than 5x the stock sizes.
- * Adjusted CRP Asteroid resources.
- * Actually apply ScienceValues modifiers in-game from like two updates ago :v
- * Add an opening parentheses to Kopernicus{} node for Science Values modification.
- * ok ok ok for real it works now I checked.
- * Change displayName of Shol's nearside clouds to say near and not far.
- * Fix biome map ambiguity for Derbin, Mesbin, Gannovar, Yeerbor, Jifgif, Aerious, Yalthe, Mally, Lowel, Rutherford, and Jancy.
- * Change ModuleManager configs to fix some warnings and make science definitions work properly.
- * New Derbin science definitions.
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