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Hsuwan

Untitled

May 31st, 2018
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  1. command /receivegift:
  2. trigger:
  3. if {玩家資料補償::%player%} isn't 1:
  4. set {玩家資料補償::%player%} to 1
  5. make console execute command "questexp %player% 500 0"
  6. if {玩家資料.%player%::玩家等級} is more than or equal to 10:
  7. make console execute command "questexp %player% 10100 10"
  8. if {玩家資料.%player%::玩家等級} is more than or equal to 20:
  9. make console execute command "questexp %player% 86250 20"
  10. if {玩家資料.%player%::玩家等級} is more than or equal to 25:
  11. make console execute command "questexp %player% 151176 25"
  12. if {玩家資料.%player%::玩家等級} is more than or equal to 30:
  13. make console execute command "questexp %player% 426455 30"
  14. if {玩家資料.%player%::玩家等級} is more than or equal to 35:
  15. make console execute command "questexp %player% 681330 35"
  16. if {玩家資料.%player%::玩家等級} is more than or equal to 40:
  17. make console execute command "questexp %player% 1146970 40"
  18. if {玩家資料.%player%::玩家等級} is more than or equal to 45:
  19. make console execute command "questexp %player% 1943495 45"
  20. if {玩家資料.%player%::玩家等級} is more than or equal to 50:
  21. make console execute command "questexp %player% 3402500 50"
  22. command /deletegift:
  23. trigger:
  24. if player isn't op:
  25. delete {玩家資料補償::*}
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