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  1. Building the dependency project UnityFramework...
  2. + Preparing output directory...
  3. + XCFrameworks: 0 supplied
  4. + Libraries: 3 supplied, 0 built
  5. + Frameworks: 0 supplied, 0 built
  6. + Pre-parsing project files...
  7. + Building UnityFramework for iphoneos (configuration: Release)
  8. + [arm64] Compiling ./Classes/Unity/UnityWebRequest.mm...
  9. In file included from <built-in>:1:
  10. In file included from ./Classes/Prefix.pch:8:
  11. In file included from C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/Foundation.h:12:
  12. In file included from C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSBundle.h:6:
  13. C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSString.h(371,81): error: function does not return string type
  14. - (nullable instancetype)initWithUTF8String:(const char *)nullTerminatedCString NS_FORMAT_ARGUMENT(1);
  15. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ^ ~
  16. C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSObjCRuntime.h(103,48): note: expanded from macro 'NS_FORMAT_ARGUMENT'
  17. #define NS_FORMAT_ARGUMENT(A) __attribute__ ((format_arg(A)))
  18. ^ ~
  19. In file included from <built-in>:1:
  20. In file included from ./Classes/Prefix.pch:8:
  21. In file included from C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/Foundation.h:12:
  22. In file included from C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSBundle.h:6:
  23. C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSString.h(372,52): error: function does not return NSString
  24. - (instancetype)initWithString:(NSString *)aString NS_FORMAT_ARGUMENT(1);
  25. ~~~~~~~~~~~~~~~~~~ ^ ~
  26. C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSObjCRuntime.h(103,48): note: expanded from macro 'NS_FORMAT_ARGUMENT'
  27. #define NS_FORMAT_ARGUMENT(A) __attribute__ ((format_arg(A)))
  28. ^ ~
  29. In file included from <built-in>:1:
  30. In file included from ./Classes/Prefix.pch:8:
  31. In file included from C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/Foundation.h:12:
  32. In file included from C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSBundle.h:6:
  33. C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSString.h(387,53): error: function does not return NSString
  34. + (instancetype)stringWithString:(NSString *)string NS_FORMAT_ARGUMENT(1);
  35. ~~~~~~~~~~~~~~~~~ ^ ~
  36. C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSObjCRuntime.h(103,48): note: expanded from macro 'NS_FORMAT_ARGUMENT'
  37. #define NS_FORMAT_ARGUMENT(A) __attribute__ ((format_arg(A)))
  38. ^ ~
  39. In file included from <built-in>:1:
  40. In file included from ./Classes/Prefix.pch:8:
  41. In file included from C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/Foundation.h:12:
  42. In file included from C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSBundle.h:6:
  43. C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSString.h(389,83): error: function does not return string type
  44. + (nullable instancetype)stringWithUTF8String:(const char *)nullTerminatedCString NS_FORMAT_ARGUMENT(1);
  45. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ^ ~
  46. C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSObjCRuntime.h(103,48): note: expanded from macro 'NS_FORMAT_ARGUMENT'
  47. #define NS_FORMAT_ARGUMENT(A) __attribute__ ((format_arg(A)))
  48. ^ ~
  49. In file included from <built-in>:1:
  50. In file included from ./Classes/Prefix.pch:8:
  51. In file included from C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/Foundation.h:12:
  52. In file included from C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSBundle.h:6:
  53. C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSString.h(395,114): error: function does not return string type
  54. - (nullable instancetype)initWithCString:(const char *)nullTerminatedCString encoding:(NSStringEncoding)encoding NS_FORMAT_ARGUMENT(1);
  55. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ^ ~
  56. C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSObjCRuntime.h(103,48): note: expanded from macro 'NS_FORMAT_ARGUMENT'
  57. #define NS_FORMAT_ARGUMENT(A) __attribute__ ((format_arg(A)))
  58. ^ ~
  59. In file included from <built-in>:1:
  60. In file included from ./Classes/Prefix.pch:8:
  61. In file included from C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/Foundation.h:12:
  62. In file included from C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSBundle.h:6:
  63. C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSString.h(396,97): error: function does not return string type
  64. + (nullable instancetype)stringWithCString:(const char *)cString encoding:(NSStringEncoding)enc NS_FORMAT_ARGUMENT(1);
  65. ~~~~~~~~~~~~~~ ^ ~
  66. C:\Users\momo\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSObjCRuntime.h(103,48): note: expanded from macro 'NS_FORMAT_ARGUMENT'
  67. #define NS_FORMAT_ARGUMENT(A) __attribute__ ((format_arg(A)))
  68. ^ ~
  69. 6 errors generated.
  70.  
  71. Press any key to continue . . .
  72.  
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