Advertisement
marioisdabomb

Untitled

Jun 14th, 2019
89
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 118.47 KB | None | 0 0
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. wait(0.016666666666667)
  88. script.Name = "Chaos"
  89. local Player = owner
  90. repeat
  91. wait()
  92. until Player
  93. local Character = Player.Character
  94. repeat
  95. wait()
  96. until Character
  97. local Effects = {}
  98. local Humanoid = Character.Humanoid
  99. local m = Instance.new("Model", Character)
  100. m.Name = "WeaponModel"
  101. local LeftArm = Character["Left Arm"]
  102. local RightArm = Character["Right Arm"]
  103. local LeftLeg = Character["Left Leg"]
  104. local RightLeg = Character["Right Leg"]
  105. local Head = Character.Head
  106. local Torso = Character.Torso
  107. local cam = game.Workspace.CurrentCamera
  108. local RootPart = Character.HumanoidRootPart
  109. local RootJoint = RootPart.RootJoint
  110. local equipped = false
  111. local attack = false
  112. local Anim = "Idle"
  113. local idle = 0
  114. local attacktype = 1
  115. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  116. local velocity = RootPart.Velocity.y
  117. local sine = 0
  118. local change = 1
  119. local grabbed = false
  120. local cn = CFrame.new
  121. local mr = math.rad
  122. local angles = CFrame.Angles
  123. local ud = UDim2.new
  124. local c3 = Color3.new
  125. Humanoid.Animator.Parent = nil
  126. Character.Animate.Parent = nil
  127. local newFakeMotor = function(part0, part1, c0, c1)
  128.  
  129. local w = Instance.new("Motor", part0)
  130. w.Part0 = part0
  131. w.Part1 = part1
  132. w.C0 = c0
  133. w.C1 = c1
  134. return w
  135. end
  136.  
  137. clerp = function(a, b, t)
  138.  
  139. return a:lerp(b, t)
  140. end
  141.  
  142. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  143. NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  144. local RW = newFakeMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  145. local LW = newFakeMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  146. local RH = newFakeMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  147. local LH = newFakeMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  148. RootJoint.C1 = CFrame.new(0, 0, 0)
  149. RootJoint.C0 = CFrame.new(0, 0, 0)
  150. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  151. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  152. local rarmc1 = RW.C1
  153. local larmc1 = LW.C1
  154. local rlegc1 = RH.C1
  155. local llegc1 = LH.C1
  156. local resetc1 = false
  157. PlayAnimationFromTable = function(table, speed, bool)
  158.  
  159. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  160. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  161. RW.C0 = clerp(RW.C0, table[3], speed)
  162. LW.C0 = clerp(LW.C0, table[4], speed)
  163. RH.C0 = clerp(RH.C0, table[5], speed)
  164. LH.C0 = clerp(LH.C0, table[6], speed)
  165. if bool == true and resetc1 == false then
  166. resetc1 = true
  167. RootJoint.C1 = RootJoint.C1
  168. Torso.Neck.C1 = Torso.Neck.C1
  169. RW.C1 = rarmc1
  170. LW.C1 = larmc1
  171. RH.C1 = rlegc1
  172. LH.C1 = llegc1
  173. end
  174. end
  175.  
  176. ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui)
  177. ArtificialHB.Name = "Heartbeat"
  178. Player.PlayerGui:WaitForChild("Heartbeat")
  179. frame = 0.033333333333333
  180. tf = 0
  181. allowframeloss = false
  182. tossremainder = false
  183. lastframe = tick()
  184. Player.PlayerGui.Heartbeat:Fire()
  185. local gg = false
  186. game:GetService("RunService").Heartbeat:connect(function(s, p)
  187.  
  188. if Player.PlayerGui:FindFirstChild("Heartbeat") == nil then
  189. gg = true
  190. end
  191. if gg == true then
  192. return
  193. end
  194. tf = tf + s
  195. if frame <= tf then
  196. if allowframeloss then
  197. Player.PlayerGui.Heartbeat:Fire()
  198. lastframe = tick()
  199. else
  200. for i = 1, math.floor(tf / frame) do
  201. Player.PlayerGui.Heartbeat:Fire()
  202. end
  203. lastframe = tick()
  204. end
  205. if tossremainder then
  206. tf = 0
  207. else
  208. tf = tf - frame * math.floor(tf / frame)
  209. end
  210. end
  211. end
  212. )
  213. swait = function(num)
  214.  
  215. if num == 0 or num == nil then
  216. ArtificialHB.Event:wait()
  217. else
  218. for i = 0, num do
  219. ArtificialHB.Event:wait()
  220. end
  221. end
  222. end
  223.  
  224. local RbxUtility = LoadLibrary("RbxUtility")
  225. local Create = RbxUtility.Create
  226. RemoveOutlines = function(part)
  227.  
  228. part.TopSurface = 10
  229. end
  230.  
  231. local co1 = 200
  232. local co2 = 20
  233. local co3 = 30
  234. local co4 = 30
  235. local cooldown1 = 200
  236. local cooldown2 = 0
  237. local cooldown3 = 0
  238. local cooldown4 = 0
  239. local skillcolorscheme = BrickColor.new("Fossil").Color
  240. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  241. makeframe = function(par, trans, pos, size, color)
  242.  
  243. local frame = Instance.new("Frame", par)
  244. frame.BackgroundTransparency = trans
  245. frame.BorderSizePixel = 0
  246. frame.Position = pos
  247. frame.Size = size
  248. frame.BackgroundColor3 = color
  249. return frame
  250. end
  251.  
  252. makelabel = function(par, text)
  253.  
  254. local label = Instance.new("TextLabel", par)
  255. label.BackgroundTransparency = 1
  256. label.Size = UDim2.new(1, 0, 1, 0)
  257. label.Position = UDim2.new(0, 0, 0, 0)
  258. label.TextColor3 = Color3.new(255, 255, 255)
  259. label.TextStrokeTransparency = 0
  260. label.FontSize = Enum.FontSize.Size32
  261. label.Font = Enum.Font.SourceSansLight
  262. label.BorderSizePixel = 0
  263. label.TextScaled = true
  264. label.Text = text
  265. end
  266.  
  267. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  268. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  269. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  270. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  271. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  272. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  273. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  274. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  275. text1 = Instance.new("TextLabel", framesk1)
  276. text1.BackgroundTransparency = 1
  277. text1.Size = UDim2.new(1, 0, 1, 0)
  278. text1.Position = UDim2.new(0, 0, 0, 0)
  279. text1.TextColor3 = Color3.new(255, 255, 255)
  280. text1.TextStrokeTransparency = 0
  281. text1.FontSize = Enum.FontSize.Size18
  282. text1.Font = Enum.Font.SourceSansLight
  283. text1.BorderSizePixel = 0
  284. text1.TextScaled = true
  285. text1.Text = "[Z]\n N/A"
  286. text2 = Instance.new("TextLabel", framesk2)
  287. text2.BackgroundTransparency = 1
  288. text2.Size = UDim2.new(1, 0, 1, 0)
  289. text2.Position = UDim2.new(0, 0, 0, 0)
  290. text2.TextColor3 = Color3.new(255, 255, 255)
  291. text2.TextStrokeTransparency = 0
  292. text2.FontSize = Enum.FontSize.Size18
  293. text2.Font = Enum.Font.SourceSansLight
  294. text2.BorderSizePixel = 0
  295. text2.TextScaled = true
  296. text2.Text = "[X]\n Reload"
  297. text3 = Instance.new("TextLabel", framesk3)
  298. text3.BackgroundTransparency = 1
  299. text3.Size = UDim2.new(1, 0, 1, 0)
  300. text3.Position = UDim2.new(0, 0, 0, 0)
  301. text3.TextColor3 = Color3.new(255, 255, 255)
  302. text3.TextStrokeTransparency = 0
  303. text3.FontSize = Enum.FontSize.Size18
  304. text3.Font = Enum.Font.SourceSansLight
  305. text3.BorderSizePixel = 0
  306. text3.TextScaled = false
  307. text3.Text = "[C]\n Armageddon"
  308. text4 = Instance.new("TextLabel", framesk4)
  309. text4.BackgroundTransparency = 1
  310. text4.Size = UDim2.new(1, 0, 1, 0)
  311. text4.Position = UDim2.new(0, 0, 0, 0)
  312. text4.TextColor3 = Color3.new(255, 255, 255)
  313. text4.TextStrokeTransparency = 0
  314. text4.FontSize = Enum.FontSize.Size18
  315. text4.Font = Enum.Font.SourceSansLight
  316. text4.BorderSizePixel = 0
  317. text4.TextScaled = true
  318. text4.Text = "[V]\n Bullet Storm"
  319. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  320.  
  321. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  322. RemoveOutlines(Part)
  323. return Part
  324. end
  325.  
  326. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  327.  
  328. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  329. if Mesh == "SpecialMesh" then
  330. Msh.MeshType = MeshType
  331. Msh.MeshId = MeshId
  332. end
  333. return Msh
  334. end
  335.  
  336. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  337.  
  338. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  339. return Weld
  340. end
  341.  
  342. CFuncs = {
  343. Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  344.  
  345. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  346. RemoveOutlines(Part)
  347. return Part
  348. end
  349. }
  350. ,
  351. Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  352.  
  353. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  354. if Mesh == "SpecialMesh" then
  355. Msh.MeshType = MeshType
  356. Msh.MeshId = MeshId
  357. end
  358. return Msh
  359. end
  360. }
  361. ,
  362. Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  363.  
  364. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  365. if Mesh == "SpecialMesh" then
  366. Msh.MeshType = MeshType
  367. Msh.MeshId = MeshId
  368. end
  369. return Msh
  370. end
  371. }
  372. ,
  373. Weld = {Create = function(Parent, Part0, Part1, C0, C1)
  374.  
  375. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  376. return Weld
  377. end
  378. }
  379. ,
  380. Sound = {Create = function(id, par, vol, pit)
  381.  
  382. coroutine.resume(coroutine.create(function()
  383.  
  384. local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace})
  385. wait()
  386. S:play()
  387. game:GetService("Debris"):AddItem(S, 6)
  388. end
  389. ))
  390. end
  391. }
  392. ,
  393. ParticleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  394.  
  395. local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread})
  396. return fp
  397. end
  398. }
  399. }
  400. Handle = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "Handle", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  401. HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.262939453, -0.121995926, -0.965805054, 0.969704211, 0.236531034, 0.0610490143, -0.0425508283, -0.0825409442, 0.995678902, 0.240548, -0.968111455, -0.069975704))
  402. CreateMesh("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  403. FakeHandle = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "FakeHandle", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  404. FakeHandleWeld = CreateWeld(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994))
  405. CreateMesh("CylinderMesh", FakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  406. Barrel = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "Barrel", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  407. BarrelWeld = CreateWeld(m, FakeHandle, Barrel, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.955901146, 7.17863464, -0.312942505, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  408. CreateMesh("CylinderMesh", Barrel, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  409. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  410. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.53586674, 0.307937622, -6.66361237, -0.241776183, -0.307871968, 0.920195222, -0.969704211, 0.0425508283, -0.240548, 0.0349029154, -0.950475931, -0.308832437))
  411. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(2, 2, 5))
  412. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.820000112, 0.200000003))
  413. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93361282, 0.0704040527, -0.0807228088, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  414. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  415. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(3.48000002, 0.200000003, 0.649999976))
  416. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.0436306, 1.1287384, -1.56370544, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  417. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.600000024, 0.200000003))
  418. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.68361092, 0.385857582, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  419. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(4.18000031, 0.200000003, 0.649999976))
  420. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.49362373, 0.585878372, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  421. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.300000012, 0.200000003, 0.649999976))
  422. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.55361938, 0.104698181, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  423. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(3.08000016, 0.200000003, 0.649999976))
  424. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.743627548, -1.73353577, -1.36719513, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  425. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.28000021, 0.200000003, 0.649999976))
  426. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94361877, 2.01470947, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  427. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(4.18000078, 0.200000003, 0.649999976))
  428. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.49362373, -0.78125, -1.56369781, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  429. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.38000011, 0.200000003, 0.649999976))
  430. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.89362717, 0.176452637, -1.36717987, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  431. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.27999973, 0.200000003, 0.649999976))
  432. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94362259, -2.38845825, -0.648468018, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  433. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.400000006, 0.200000003, 0.649999976))
  434. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.60362244, -0.478485107, -0.648483276, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  435. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.5, 0.649999976))
  436. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28361702, -1.58352661, -1.36719131, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  437. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.10000002, 0.649999976))
  438. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50361824, -0.928466797, -0.648468018, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  439. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.400000036, 0.400000006))
  440. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.68361282, 0.485881805, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  441. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.27999973, 0.200000003, 0.649999976))
  442. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94361496, 2.49586678, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  443. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.30000007, 0.649999976))
  444. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50362206, 1.13585138, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  445. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(1.71000004, 0.200000003, 1.81000006))
  446. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585381, 2.38361931, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  447. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  448. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(1.64999998, 1.59000015, 1.67000008))
  449. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585953, 1.62366486, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  450. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  451. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.699999988, 0.649999976))
  452. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696378708, 1.76469421, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  453. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.930000007))
  454. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891e-05, -0.459983826, -0.365005493, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994))
  455. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.20000005, 0.649999976))
  456. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50361252, 0.604698181, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  457. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(1.71000004, 0.200000003, 1.81000006))
  458. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585667, 0.873628616, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  459. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  460. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  461. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994))
  462. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  463. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  464. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696378708, -2.03845215, -0.648483276, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  465. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.550000012))
  466. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-05, 0.460012436, -0.175018311, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994))
  467. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.10000002, 0.649999976))
  468. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50362206, -0.273544312, -1.36717987, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  469. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.5, 1.14999998))
  470. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28361511, -0.53125, -1.31373596, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  471. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.930000007))
  472. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93360138, -0.389587402, -0.345714569, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  473. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 2.0999999, 0.649999976))
  474. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, 0.168762207, -1.56370544, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  475. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.5, 0.649999976))
  476. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696382523, 2.34584999, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  477. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.730000496, 0.200000003, 0.200000003))
  478. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.78364944, -0.914924622, -1.49900818, 0.0349029228, -0.950475931, -0.308832467, 0.224812746, -0.29363355, 0.929106355, -0.973776877, -0.101857953, 0.203430369))
  479. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(3.18000031, 1.68000007, 0.200000003))
  480. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.793626785, -0.0424346924, -0.642055511, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  481. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(2.98000097, 0.200000003, 1.14999998))
  482. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.893630981, -0.78125, -1.31369781, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  483. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.730000496, 0.200000003, 0.200000003))
  484. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.78365326, -1.31258392, -1.40377808, 0.0349029228, -0.950475931, -0.308832467, -0.0348796546, -0.309991032, 0.950099528, -0.998781979, -0.0223892741, -0.0439718515))
  485. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  486. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, -1.3835144, -1.36720276, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  487. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.850000024))
  488. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93361282, 0.530380249, -0.305717468, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  489. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  490. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696374893, -0.173538208, -1.36718369, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  491. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.69999993, 1.14999998))
  492. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, -0.0312194824, -1.31369019, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  493. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.780000925, 0.230000004, 0.309999943))
  494. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.39359856, -0.79624939, -1.01370239, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  495. Motor = CreatePart(m, Enum.Material.Metal, 0.20000000298023, 0, "Medium stone grey", "Motor", Vector3.new(1.60000002, 5.46000004, 1.48000002))
  496. MotorWeld = CreateWeld(m, FakeHandle, Motor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.48586464, 4.39365387, -0.312942505, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  497. CreateMesh("CylinderMesh", Motor, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  498. FakeMotor = CreatePart(m, Enum.Material.Metal, 0.20000000298023, 0, "Medium stone grey", "Part", Vector3.new(1.60000002, 5.46000004, 1.48000002))
  499. FakeMotorWeld = CreateWeld(m, Motor, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  500. CreateMesh("CylinderMesh", FakeMotor, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  501. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  502. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 0.899982452, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  503. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  504. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.700000048, 0.200000003, 0.750000119))
  505. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 2.73001862, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  506. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  507. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(1.60000002, 0.210000008, 1.35000002))
  508. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.86102295e-06, 2.63498688, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  509. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  510. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  511. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529963493, 2.78498077, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  512. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  513. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  514. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529956818, 2.77998734, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  515. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  516. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  517. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, -0.700012207, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  518. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  519. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  520. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678840637, -1.50000381, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  521. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  522. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  523. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530006409, 2.77998352, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507))
  524. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  525. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  526. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530014038, 2.78498077, 0, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656))
  527. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  528. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  529. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997589, 7.62939453e-06, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656))
  530. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  531. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  532. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.77997589, 3.81469727e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  533. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  534. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  535. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530014038, 2.77998161, 0, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656))
  536. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  537. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.350000113))
  538. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.86102295e-06, 2.79998398, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  539. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  540. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  541. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529997826, 2.77997971, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  542. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  543. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  544. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530006409, 2.78498077, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507))
  545. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  546. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  547. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498268, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507))
  548. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  549. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  550. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529998779, 2.78499222, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  551. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  552. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  553. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997398, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507))
  554. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  555. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  556. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.7849865, 4.76837158e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  557. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  558. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  559. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.7849865, 4.76837158e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  560. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  561. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  562. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498459, 1.52587891e-05, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656))
  563. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  564. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  565. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -1.69995308, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  566. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  567. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  568. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, -0.0999927521, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  569. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  570. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  571. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -0.09998703, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  572. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  573. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  574. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.77997589, 0, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656))
  575. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  576. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  577. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.78498459, 0, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656))
  578. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  579. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  580. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, -0.899978638, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  581. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  582. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  583. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, -1.50000191, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  584. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  585. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  586. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -0.899982452, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  587. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  588. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  589. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, 1.69995499, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  590. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  591. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  592. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498077, 7.62939453e-06, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656))
  593. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  594. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  595. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529975891, 2.78497887, -1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507))
  596. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  597. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  598. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997589, 3.81469727e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  599. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  600. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  601. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673240662, 0.0999755859, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  602. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  603. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  604. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529975891, 2.77997971, -1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507))
  605. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  606. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  607. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498077, 1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507))
  608. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  609. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  610. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77998161, 7.62939453e-06, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656))
  611. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  612. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  613. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 0.0999679565, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  614. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  615. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  616. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 1.69995308, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  617. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  618. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  619. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, 1.50002289, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  620. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  621. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  622. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77998352, 1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507))
  623. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  624. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  625. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, 1.50001907, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  626. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  627. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  628. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673240662, 0.899978638, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  629. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  630. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  631. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, 0.700012207, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  632. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  633. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  634. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673278809, -1.69995499, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  635. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  636. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  637. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673278809, 0.7000103, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  638. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  639. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  640. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, -0.7000103, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  641. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  642. rayCast = function(Position, Direction, Range, Ignore)
  643.  
  644. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  645. end
  646.  
  647. local GetNearest = function(obj, distance)
  648.  
  649. local last, lastx = distance + 1, nil
  650. for i,v in pairs(workspace:GetChildren()) do
  651. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  652. local t = v.Torso
  653. local dist = (t.Position - obj.Position).magnitude
  654. if dist <= distance and dist < last then
  655. last = dist
  656. lastx = v
  657. end
  658. end
  659. end
  660. return lastx
  661. end
  662.  
  663. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  664.  
  665. if hit.Parent == nil then
  666. return
  667. end
  668. local h = hit.Parent:FindFirstChild("Humanoid")
  669. for _,v in pairs(hit.Parent:children()) do
  670. if v:IsA("Humanoid") then
  671. h = v
  672. end
  673. end
  674. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  675. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  676. return
  677. end
  678. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  679. game:GetService("Debris"):AddItem(c, 0.5)
  680. if HitSound ~= nil and HitPitch ~= nil then
  681. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  682. end
  683. local Damage = math.random(minim, maxim)
  684. local blocked = false
  685. local block = hit.Parent:findFirstChild("Block")
  686. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  687. blocked = true
  688. block.Value = block.Value - 1
  689. print(block.Value)
  690. end
  691. if blocked == false then
  692. h.Health = h.Health - Damage
  693. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  694. else
  695. h.Health = h.Health - Damage / 2
  696. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  697. end
  698. if Type == "Knockdown" then
  699. local hum = hit.Parent.Humanoid
  700. hum.PlatformStand = true
  701. coroutine.resume(coroutine.create(function(HHumanoid)
  702.  
  703. swait(1)
  704. HHumanoid.PlatformStand = false
  705. end
  706. ), hum)
  707. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  708. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  709. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  710. game:GetService("Debris"):AddItem(bodvol, 0.5)
  711. game:GetService("Debris"):AddItem(rl, 0.5)
  712. elseif Type == "Normal" then
  713. local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  714. if knockback > 0 then
  715. vp.Parent = hit.Parent.Torso
  716. end
  717. game:GetService("Debris"):AddItem(vp, 0.5)
  718. elseif Type == "Up" then
  719. local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  720. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  721. elseif Type == "DarkUp" then
  722. coroutine.resume(coroutine.create(function()
  723.  
  724. for i = 0, 1, 0.1 do
  725. swait()
  726. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  727. end
  728. end
  729. ))
  730. local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  731. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  732. elseif Type == "Snare" then
  733. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  734. game:GetService("Debris"):AddItem(bp, 1)
  735. elseif Type == "Curse" then
  736. CreateSound("http://roblox.com/asset/?id=679798995", Torso, 1, 1)
  737. for i = 0, 1, 0.025 do
  738. swait(30)
  739. SphereEffect(BrickColor.new("Bright violet"), hit.Parent.Torso.CFrame, 1, 1, 1, 3, 3, 3, 0.07)
  740. hit.Parent.Humanoid:TakeDamage(1)
  741. end
  742. elseif Type == "Freeze" then
  743. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  744. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  745. hit.Parent.Torso.Anchored = true
  746. coroutine.resume(coroutine.create(function(Part)
  747.  
  748. swait(1.5)
  749. Part.Anchored = false
  750. end
  751. ), hit.Parent.Torso)
  752. game:GetService("Debris"):AddItem(BodPos, 6)
  753. game:GetService("Debris"):AddItem(BodGy, 6)
  754. end
  755. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  756. game:GetService("Debris"):AddItem(debounce, Delay)
  757. c = Instance.new("ObjectValue")
  758. c.Name = "creator"
  759. c.Value = Player
  760. c.Parent = h
  761. game:GetService("Debris"):AddItem(c, 0.5)
  762. end
  763. end
  764.  
  765. ShowDamage = function(Pos, Text, Time, Color)
  766.  
  767. local Rate = 0.033333333333333
  768. if not Pos then
  769. local Pos = Vector3.new(0, 0, 0)
  770. end
  771. local Text = Text or ""
  772. local Time = Time or 2
  773. if not Color then
  774. local Color = Color3.new(1, 0, 1)
  775. end
  776. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  777. EffectPart.Anchored = true
  778. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  779. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  780. game.Debris:AddItem(EffectPart, Time + 0.1)
  781. EffectPart.Parent = game:GetService("Workspace")
  782. delay(0, function()
  783.  
  784. local Frames = Time / Rate
  785. for Frame = 1, Frames do
  786. wait(Rate)
  787. local Percent = Frame / Frames
  788. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  789. TextLabel.TextTransparency = Percent
  790. end
  791. if EffectPart and EffectPart.Parent then
  792. EffectPart:Destroy()
  793. end
  794. end
  795. )
  796. end
  797.  
  798. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  799.  
  800. for _,c in pairs(workspace:children()) do
  801. local hum = c:findFirstChild("Humanoid")
  802. if hum ~= nil then
  803. local head = c:findFirstChild("Torso")
  804. if head ~= nil then
  805. local targ = head.Position - Part.Position
  806. local mag = targ.magnitude
  807. if mag <= magni and c.Name ~= Player.Name then
  808. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=160432334", 1)
  809. end
  810. end
  811. end
  812. end
  813. end
  814.  
  815. EffectModel = Instance.new("Model", Character)
  816. EffectModel.Name = "Effects"
  817. Effects = {
  818. Block = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  819.  
  820. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  821. prt.Anchored = true
  822. prt.CFrame = cframe
  823. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  824. game:GetService("Debris"):AddItem(prt, 10)
  825. if Type == 1 or Type == nil then
  826. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  827. else
  828. if Type == 2 then
  829. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  830. end
  831. end
  832. end
  833. }
  834. ,
  835. Sphere = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  836.  
  837. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  838. prt.Anchored = true
  839. prt.CFrame = cframe
  840. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  841. game:GetService("Debris"):AddItem(prt, 10)
  842. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  843. end
  844. }
  845. ,
  846. Ring = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  847.  
  848. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  849. prt.Anchored = true
  850. prt.CFrame = cframe
  851. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  852. game:GetService("Debris"):AddItem(prt, 10)
  853. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  854. end
  855. }
  856. ,
  857. Cloud = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  858.  
  859. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  860. prt.Anchored = true
  861. prt.CFrame = cframe
  862. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  863. game:GetService("Debris"):AddItem(prt, 10)
  864. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  865. end
  866. }
  867. ,
  868. Wave = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  869.  
  870. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  871. prt.Anchored = true
  872. prt.CFrame = cframe
  873. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  874. game:GetService("Debris"):AddItem(prt, 10)
  875. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  876. end
  877. }
  878. ,
  879. Break = {Create = function(brickcolor, cframe, x1, y1, z1)
  880.  
  881. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  882. prt.Anchored = true
  883. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  884. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  885. local num = math.random(10, 50) / 1000
  886. game:GetService("Debris"):AddItem(prt, 10)
  887. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  888. end
  889. }
  890. }
  891. local rev = Instance.new("Sound", Barrel)
  892. rev.Volume = 1
  893. rev.Pitch = 1
  894. rev.Looped = false
  895. rev.SoundId = "rbxassetid://357820124"
  896. rev.MaxDistance = 1000
  897. local spim = Instance.new("Sound", Barrel)
  898. spim.Volume = 1
  899. spim.Pitch = 1
  900. spim.Looped = true
  901. spim.SoundId = "rbxassetid://167882734"
  902. spim.MaxDistance = 1000
  903. local aiming = false
  904. local nu = 0
  905. Aim = function()
  906.  
  907. aiming = true
  908. attack = true
  909. Humanoid.WalkSpeed = 20
  910. Humanoid.JumpPower = 0
  911. for i = 0, 1, 0.1 do
  912. swait()
  913. PlayAnimationFromTable({CFrame.new(-0.170424014, -0.0599999093, 0.143827543, 0.0551210083, -0.0140470108, -0.99838084, 0.246923029, 0.969035149, -1.39987253e-06, 0.967466116, -0.246523187, 0.0568827242), CFrame.new(0.0930410028, 1.51390386, -0.186864346, 0.0551210232, 0.246923029, 0.967466354, -0.0140470145, 0.969035149, -0.246523246, -0.998381078, -1.39987253e-06, 0.0568827391), CFrame.new(1.30572438, 0.549293935, -0.623716354, 0.975685954, 0.166035622, 0.143070266, 0.0081961602, 0.624675274, -0.780841708, -0.219019979, 0.76302886, 0.608125925), CFrame.new(-1.06310928, 0.322490007, -1.00624692, 0.881435692, -0.411378503, -0.232031837, -0.0481262654, 0.410489917, -0.910594344, 0.469845623, 0.813797176, 0.3420223), CFrame.new(0.673036039, -2.17349005, 0.0392552316, 0.988193929, -0.10620904, -0.110418722, 0.0839042664, 0.978192925, -0.189996794, 0.12819016, 0.178489059, 0.975555658), CFrame.new(-1.06996655, -1.72934985, -0.00624912977, 0.727204561, 0.246923029, 0.640470624, -0.185302377, 0.969035149, -0.163199365, -0.660936117, -1.39987253e-06, 0.750442147)}, 0.3, false)
  914. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  915. end
  916. rev:Play()
  917. while aiming do
  918. swait()
  919. if rev.Playing == false and spim.Playing == false then
  920. spim:Play()
  921. end
  922. if nu < 360 then
  923. nu = nu + 20
  924. else
  925. nu = 0
  926. end
  927. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(nu), math.rad(0)), 0.3)
  928. end
  929. end
  930.  
  931. Laser = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  932.  
  933. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  934. prt.Anchored = true
  935. prt.CFrame = cframe
  936. prt.Material = "Neon"
  937. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  938. game:GetService("Debris"):AddItem(prt, 10)
  939. coroutine.resume(coroutine.create(function(Part, Mesh)
  940.  
  941. for i = 0, 1, delay do
  942. swait()
  943. Part.Transparency = i
  944. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  945. end
  946. Part.Parent = nil
  947. end
  948. ), prt, msh)
  949. end
  950.  
  951. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  952.  
  953. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  954. prt.Anchored = true
  955. prt.CFrame = cframe
  956. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  957. game:GetService("Debris"):AddItem(prt, 10)
  958. if Type == 1 or Type == nil then
  959. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  960. else
  961. if Type == 2 then
  962. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  963. end
  964. end
  965. end
  966.  
  967. shoottraildd = function(mouse, partt, SpreadAmount)
  968.  
  969. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  970. local MainPos = partt.Position
  971. local MainPos2 = mouse.Hit.p + SpreadVectors
  972. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  973. local speed = 100
  974. local num = 10
  975. coroutine.resume(coroutine.create(function()
  976.  
  977. repeat
  978. swait()
  979. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  980. local mag = (MainPos - pos).magnitude
  981. Laser(BrickColor.new("Bright yellow"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.25, 0, -0.25, 0.15)
  982. MainPos = MainPos + MouseLook.lookVector * speed
  983. num = num - 1
  984. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  985. if hit ~= nil then
  986. num = 0
  987. local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  988. refpart.Anchored = true
  989. refpart.CFrame = CFrame.new(pos)
  990. game:GetService("Debris"):AddItem(refpart, 1)
  991. end
  992. do
  993. if num <= 0 then
  994. local refpart2 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  995. refpart2.Anchored = true
  996. refpart2.CFrame = CFrame.new(pos)
  997. game:GetService("Debris"):AddItem(refpart2, 1)
  998. if hit ~= nil then
  999. Effects.Sphere.Create(hit.BrickColor, refpart2.CFrame, 1, 1, 1, 0.5, 0.5, 0.5, 0.05)
  1000. MagniDamage(refpart2, 5, 5, 5, 0, "Normal")
  1001. end
  1002. end
  1003. end
  1004. until num <= 0
  1005. end
  1006. ))
  1007. end
  1008.  
  1009. IceMortar = function()
  1010.  
  1011. local dacf = Head.CFrame * angles(-1.57 + math.random(40, 80) / 100, 0, math.random(-80, 80) / 100)
  1012. local icepart1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Cyan"), "Ice", Vector3.new())
  1013. icepart1.Anchored = true
  1014. i1msh = CreateMesh("SpecialMesh", icepart1, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  1015. icepart1.CFrame = dacf
  1016. local cfinc = 99999
  1017. icepart1.Transparency = 1
  1018. CFuncs.Sound.Create("rbxassetid://679798995", icepart1, 1, 1)
  1019. game:GetService("Debris"):AddItem(icepart1, 1)
  1020. local spread = Vector3.new((math.random(-3, 30) + math.random()) * 16, (math.random(-1, 0) + math.random()) * 16, (math.random(-3, 3) + math.random()) * 16) * (icepart1.Position - (icepart1.Position + Vector3.new(0, -1, 0))).magnitude / 100
  1021. local TheHit = mouse.Hit.p
  1022. local MouseLook = cn((icepart1.Position + TheHit) / 2, TheHit + spread)
  1023. local hit, pos = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1024. local target1, distance1 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1025. local test1, dist1 = mouse.Hit.p, nil
  1026. if target1 ~= nil then
  1027. cfda = target1.Position + Vector3.new(math.random(-3000, 3000) / 100, 10, math.random(-3000, 3000) / 100)
  1028. local hit2, pos2 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1029. local d1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Magenta"), "Effect", Vector3.new())
  1030. d1.Anchored = true
  1031. d1.CFrame = cn(pos2)
  1032. MagniDamage(d1, 8, 3, 5, -10, "Normal")
  1033. Effects.Sphere.Create(BrickColor.new("White"), Barrel.CFrame, 1, 1, 1, 3, 3, 3, 0.07)
  1034. Effects.Cloud.Create(target1.BrickColor, Barrel.CFrame, 2, 1, 2, 0.1, 2, 0.1, 0.03)
  1035. Effects.Cloud.Create(target1.BrickColor, cn(pos2), 1, 1, 1, math.random(0.7, 1), math.random(1, 3), math.random(0.7, 1), 0.03)
  1036. Effects.Sphere.Create(BrickColor.new("Bright yellow"), cn(pos2), 1, 1, 1, 3, 3, 3, 0.07)
  1037. Effects.Block.Create(BrickColor.new("Bright red"), cn(pos2), 1, 1, 1, 3, 3, 3, 0.07)
  1038. Effects.Sphere.Create(BrickColor.new("White"), cn(pos2), 1, 1, 1, 10, 10, 10, 0.07)
  1039. Effects.Ring.Create(BrickColor.new("Bright yellow"), cn(pos2), 0.1, 9999, 0.1, 0.5, 10, 0.5, 0.07)
  1040. game.Debris:AddItem(d1, 0.5)
  1041. end
  1042. end
  1043.  
  1044. Hee = function()
  1045.  
  1046. local dacf = Head.CFrame * angles(-1.57 + math.random(40, 80) / 100, 0, math.random(-80, 80) / 100)
  1047. local icepart1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Cyan"), "Ice", Vector3.new())
  1048. icepart1.Anchored = true
  1049. i1msh = CreateMesh("SpecialMesh", icepart1, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  1050. icepart1.CFrame = dacf
  1051. local cfinc = 99999
  1052. icepart1.Transparency = 1
  1053. CFuncs.Sound.Create("rbxassetid://679798995", icepart1, 1, math.random(1, 3))
  1054. game:GetService("Debris"):AddItem(icepart1, 1)
  1055. local spread = Vector3.new((math.random(-30, 30) + math.random()) * 16, (math.random(-1, 0) + math.random()) * 16, (math.random(-30, 30) + math.random()) * 16) * (icepart1.Position - (icepart1.Position + Vector3.new(0, -1, 0))).magnitude / 100
  1056. local TheHit = mouse.Hit.p
  1057. local MouseLook = cn((icepart1.Position + TheHit) / 2, TheHit + spread)
  1058. local hit, pos = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1059. local target1, distance1 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1060. local test1, dist1 = mouse.Hit.p, nil
  1061. if target1 ~= nil then
  1062. cfda = target1.Position + Vector3.new(math.random(-3000, 3000) / 100, 10, math.random(-3000, 3000) / 100)
  1063. local hit2, pos2 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1064. local d1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Magenta"), "Effect", Vector3.new())
  1065. d1.Anchored = true
  1066. d1.CFrame = cn(pos2)
  1067. MagniDamage(d1, 8, 3, 5, 0, "Normal")
  1068. Effects.Sphere.Create(target1.BrickColor, cn(pos2), 1, 1, 1, 4, 4, 4, 0.07)
  1069. Effects.Ring.Create(BrickColor.new("Bright yellow"), cn(pos2), 0.1, 9999, 0.1, 0.5, 10, 0.5, 0.07)
  1070. game.Debris:AddItem(d1, 0.5)
  1071. end
  1072. end
  1073.  
  1074. local soe = Instance.new("Sound", Barrel)
  1075. soe.Volume = 1
  1076. soe.Pitch = 1
  1077. soe.Looped = true
  1078. soe.SoundId = "rbxassetid://341294387"
  1079. soe.MaxDistance = 1000
  1080. local shoot = false
  1081. local hot = false
  1082. fire = function()
  1083.  
  1084. hot = true
  1085. shoot = true
  1086. while shoot do
  1087. while shoot do
  1088. if shoot == true then
  1089. swait()
  1090. for i = 0, 1, 0.5 do
  1091. swait()
  1092. PlayAnimationFromTable({CFrame.new(-0.167053476, -0.0588135049, 0.140983686, 0.0654093325, -0.00924067106, -0.997815728, 0.156799912, 0.987629831, 0.0011322886, 0.98546207, -0.156531483, 0.0660491288), CFrame.new(-0.0409736931, 1.51582134, -0.183162034, 0.0654088631, 0.156799927, 0.985462129, -0.00924065989, 0.987629771, -0.156531498, -0.997815788, 0.00113223272, 0.066048637), CFrame.new(1.5242641, 0.608132184, -0.624453306, 0.972154856, 0.108696721, 0.207605079, 0.0937597305, 0.631499469, -0.769686759, -0.214764893, 0.767719507, 0.603723884), CFrame.new(-0.819477558, 0.188001126, -1.01326716, 0.882124126, -0.447403371, -0.147265807, 0.0331753343, 0.370894492, -0.928082407, 0.469847202, 0.813798189, 0.34201774), CFrame.new(0.856069803, -2.10349417, 0.0384711921, 0.977712274, -0.18880485, -0.0918231755, 0.168287143, 0.96627003, -0.194940567, 0.125531688, 0.175143108, 0.976507366), CFrame.new(-0.637022972, -1.86262906, -0.0132773817, 0.75052321, 0.156917602, 0.641943574, -0.118095078, 0.987610161, -0.103342898, -0.650206387, 0.00175085466, 0.759755611)}, 0.3, false)
  1093. end
  1094. if cooldown1 >= 4 then
  1095. soe:Play()
  1096. cooldown1 = cooldown1 - 2
  1097. shoottraildd(mouse, Barrel, 1)
  1098. else
  1099. soe:Stop()
  1100. CFuncs.Sound.Create("rbxassetid://135886551", Torso, 1, 1)
  1101. end
  1102. for i = 0, 1, 0.5 do
  1103. swait()
  1104. PlayAnimationFromTable({CFrame.new(-0.170424014, -0.0599999093, 0.143827543, 0.0551210083, -0.0140470108, -0.99838084, 0.246923029, 0.969035149, -1.39987253e-06, 0.967466116, -0.246523187, 0.0568827242), CFrame.new(0.0930410028, 1.51390386, -0.186864346, 0.0551210232, 0.246923029, 0.967466354, -0.0140470145, 0.969035149, -0.246523246, -0.998381078, -1.39987253e-06, 0.0568827391), CFrame.new(1.30572438, 0.549293935, -0.623716354, 0.975685954, 0.166035622, 0.143070266, 0.0081961602, 0.624675274, -0.780841708, -0.219019979, 0.76302886, 0.608125925), CFrame.new(-1.06310928, 0.322490007, -1.00624692, 0.881435692, -0.411378503, -0.232031837, -0.0481262654, 0.410489917, -0.910594344, 0.469845623, 0.813797176, 0.3420223), CFrame.new(0.673036039, -2.17349005, 0.0392552316, 0.988193929, -0.10620904, -0.110418722, 0.0839042664, 0.978192925, -0.189996794, 0.12819016, 0.178489059, 0.975555658), CFrame.new(-1.06996655, -1.72934985, -0.00624912977, 0.727204561, 0.246923029, 0.640470624, -0.185302377, 0.969035149, -0.163199365, -0.660936117, -1.39987253e-06, 0.750442147)}, 0.3, false)
  1105. end
  1106. if cooldown1 >= 4 then
  1107. cooldown1 = cooldown1 - 2
  1108. shoottraildd(mouse, Barrel, 1)
  1109. -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1110.  
  1111. -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_STMT
  1112.  
  1113. -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1114.  
  1115. -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_STMT
  1116.  
  1117. end
  1118. end
  1119. end
  1120. soe:Stop()
  1121. CFuncs.Sound.Create("rbxassetid://135886551", Torso, 1, 1)
  1122. end
  1123. hot = false
  1124. end
  1125.  
  1126. baka = function()
  1127.  
  1128. Humanoid.WalkSpeed = 2
  1129. Humanoid.JumpPower = 0
  1130. attack = true
  1131. for i = 0, 1, 0.5 do
  1132. swait()
  1133. PlayAnimationFromTable({CFrame.new(0, 0, 0, -0.126676023, 0.23911497, -0.962692738, 0.0259660054, 0.970977783, 0.237756103, 0.991604209, 0.00512071373, -0.129208475), CFrame.new(-0.0221787691, 1.45965314, -0.112358943, 0.595528305, -0.284922779, 0.751109242, 0.114603601, 0.955558896, 0.271612644, -0.795117676, -0.0756731778, 0.601715565), CFrame.new(1.10635591, 0.859423637, -0.981054425, 0.608006597, 0.255645812, 0.751646996, 0.66461128, 0.354005992, -0.658005834, -0.434303999, 0.899625063, 0.0453328565), CFrame.new(-1.15179741, 0.192107677, -0.658762455, 0.950540423, -0.300884187, 0.077081807, 0.186789155, 0.355474651, -0.915831685, 0.248158604, 0.884933174, 0.394094855), CFrame.new(0.568166018, -1.92436779, -0.615063548, 0.522848248, -0.20566088, 0.827244461, 0.0774576887, 0.977906942, 0.194160998, -0.848899424, -0.0374402776, 0.527226925), CFrame.new(-0.588464379, -2.00466871, -0.160800442, 0.795416594, 0.0259660054, 0.605506659, 0.123992123, 0.970977783, -0.204519317, -0.593244076, 0.237756103, 0.769112289)}, 0.4, false)
  1134. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1135. end
  1136. for i = 1, 10 do
  1137. for i = 0, 1, 0.5 do
  1138. swait()
  1139. PlayAnimationFromTable({CFrame.new(0, 0, 0, -0.126676023, 0.23911497, -0.962692738, 0.0259660054, 0.970977783, 0.237756103, 0.991604209, 0.00512071373, -0.129208475), CFrame.new(-0.0221787691, 1.45965314, -0.112358943, 0.595528305, -0.284922779, 0.751109242, 0.114603601, 0.955558896, 0.271612644, -0.795117676, -0.0756731778, 0.601715565), CFrame.new(1.10635591, 0.859423637, -0.981054425, 0.608006597, 0.255645812, 0.751646996, 0.66461128, 0.354005992, -0.658005834, -0.434303999, 0.899625063, 0.0453328565), CFrame.new(-1.15179741, 0.192107677, -0.658762455, 0.950540423, -0.300884187, 0.077081807, 0.186789155, 0.355474651, -0.915831685, 0.248158604, 0.884933174, 0.394094855), CFrame.new(0.568166018, -1.92436779, -0.615063548, 0.522848248, -0.20566088, 0.827244461, 0.0774576887, 0.977906942, 0.194160998, -0.848899424, -0.0374402776, 0.527226925), CFrame.new(-0.588464379, -2.00466871, -0.160800442, 0.795416594, 0.0259660054, 0.605506659, 0.123992123, 0.970977783, -0.204519317, -0.593244076, 0.237756103, 0.769112289)}, 0.4, false)
  1140. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1141. end
  1142. IceMortar()
  1143. for i = 0, 1, 0.5 do
  1144. swait()
  1145. PlayAnimationFromTable({CFrame.new(0, 0, 0, -0.335253149, 0.328955054, -0.882832885, 0.107930049, 0.944303334, 0.310873568, 0.935925424, 0.00893715583, -0.352084786), CFrame.new(-0.00419440866, 1.463902, 0.0260094106, 0.372635633, -0.266420603, 0.888911009, 0.176304489, 0.960780025, 0.214053184, -0.91107595, 0.0769551396, 0.404991925), CFrame.new(1.16062069, 1.21589506, -1.1315105, 0.461470664, 0.408944249, 0.787279725, 0.759406447, 0.276684046, -0.588853061, -0.458635807, 0.869603693, -0.182873294), CFrame.new(-1.1017859, 0.105088279, -0.580041945, 0.871761322, -0.489363998, -0.0235606134, 0.251738638, 0.48867017, -0.83536166, 0.420309335, 0.722304821, 0.549195588), CFrame.new(0.356478155, -1.8632127, -0.897590756, 0.318082392, -0.179918393, 0.930834651, 0.152005479, 0.978804231, 0.137247398, -0.935798109, 0.0978359506, 0.33868891), CFrame.new(-0.668343425, -1.97596669, -0.199289501, 0.642908812, 0.107930049, 0.758300424, 0.172217295, 0.944303334, -0.280414909, -0.746330738, 0.310873568, 0.588513494)}, 0.3, false)
  1146. end
  1147. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1148. end
  1149. Humanoid.WalkSpeed = 14
  1150. Humanoid.JumpPower = 50
  1151. attack = false
  1152. end
  1153.  
  1154. bulletrain = function()
  1155.  
  1156. attack = true
  1157. shoot = true
  1158. Humanoid.WalkSpeed = 2
  1159. Humanoid.JumpPower = 0
  1160. for i = 0, 1, 0.5 do
  1161. swait()
  1162. PlayAnimationFromTable({CFrame.new(-8.64267349e-07, -0.259999782, 0.509999871, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373e-06, 0.787801504, 0.359675765, 0.500002146), CFrame.new(0.047690846, 1.37390435, -0.00346283242, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), CFrame.new(1.1759336, -0.214563698, -0.518012762, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), CFrame.new(-0.00660583377, 0.722521007, -1.36138439, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), CFrame.new(0.993886769, -1.80155158, 0.41332227, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), CFrame.new(-0.795712531, -2.27605748, -0.675008774, 0.968845665, 0.247665286, -6.2584877e-07, -0.247665256, 0.968845665, -3.36766243e-06, -2.08616257e-07, 3.39746475e-06, 1)}, 0.3, false)
  1163. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1164. end
  1165. soe:Play()
  1166. for i = 1, 5 do
  1167. for i = 0, 1, 0.5 do
  1168. swait()
  1169. PlayAnimationFromTable({CFrame.new(-8.64267349e-07, -0.259999782, 0.509999871, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373e-06, 0.787801504, 0.359675765, 0.500002146), CFrame.new(0.047690846, 1.37390435, -0.00346283242, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), CFrame.new(1.1759336, -0.214563698, -0.518012762, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), CFrame.new(-0.00660583377, 0.722521007, -1.36138439, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), CFrame.new(0.993886769, -1.80155158, 0.41332227, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), CFrame.new(-0.795712531, -2.27605748, -0.675008774, 0.968845665, 0.247665286, -6.2584877e-07, -0.247665256, 0.968845665, -3.36766243e-06, -2.08616257e-07, 3.39746475e-06, 1)}, 0.3, false)
  1170. end
  1171. Effects.Ring.Create(BrickColor.new("Bright yellow"), Barrel.CFrame, 0.05, 9999, 0.05, 0.5, 10, 0.5, 0.07)
  1172. coroutine.resume(coroutine.create(function()
  1173.  
  1174. swait(50)
  1175. for i = 0, 3 do
  1176. swait()
  1177. Hee()
  1178. end
  1179. end
  1180. ))
  1181. for i = 0, 1, 0.5 do
  1182. swait()
  1183. PlayAnimationFromTable({CFrame.new(-4.02331352e-07, -0.429999679, 0.509999633, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373e-06, 0.787801504, 0.359675765, 0.500002146), CFrame.new(-0.0229135007, 1.52854931, -0.00346241146, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), CFrame.new(1.34206092, -0.578433394, -0.518014491, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), CFrame.new(0.159522176, 0.358650804, -1.36138511, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), CFrame.new(0.923282862, -1.64690685, 0.413322628, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), CFrame.new(-0.866316676, -2.12141252, -0.675008297, 0.968845665, 0.247665286, -6.2584877e-07, -0.247665256, 0.968845665, -3.36766243e-06, -2.08616257e-07, 3.39746475e-06, 1)}, 0.3, false)
  1184. end
  1185. end
  1186. Humanoid.WalkSpeed = 16
  1187. Humanoid.JumpPower = 50
  1188. shoot = false
  1189. attack = false
  1190. end
  1191.  
  1192. reload = function()
  1193.  
  1194. attack = true
  1195. CFuncs.Sound.Create("rbxassetid://476967191", Torso, 1, 1)
  1196. Humanoid.WalkSpeed = 0
  1197. Humanoid.JumpPower = 0
  1198. for i = 0, 1, 0.1 do
  1199. swait()
  1200. PlayAnimationFromTable({CFrame.new(1.8440187e-07, -0.139999658, 4.09781933e-08, 0.961201906, -0.10690318, -0.254288644, 0.21934697, 0.855199099, 0.469597191, 0.167265981, -0.50715512, 0.845467865), CFrame.new(0.118516162, 1.58659482, -0.219019189, 0.961201906, 0.0477932617, 0.271674097, -0.10690318, 0.972449541, 0.20715633, -0.254288644, -0.228161901, 0.939829588), CFrame.new(1.68424237, 0.748442292, -0.706012189, 0.99522835, -0.0820493251, -0.052807644, -0.0259959921, 0.298680395, -0.953999102, 0.094047606, 0.950819731, 0.295122236), CFrame.new(-1.00540316, -0.0433585942, -1.04679382, 0.889593422, -0.412790358, -0.195519671, -0.0179834068, 0.396077901, -0.918040872, 0.456399381, 0.820199132, 0.344924867), CFrame.new(0.077872172, -1.66495073, -0.965118527, 0.971758127, 0.128417134, 0.197978109, -0.14856942, 0.984753489, 0.0904862583, -0.18333964, -0.11734429, 0.976021051), CFrame.new(-0.952379167, -2.22908545, -0.0740788579, 0.971758127, -0.0780466571, 0.222699374, -0.14856942, 0.530862331, 0.834333539, -0.18333964, -0.843856633, 0.504274428)}, 0.3, false)
  1201. end
  1202. for i = 0, 1, 0.3 do
  1203. swait()
  1204. PlayAnimationFromTable({CFrame.new(1.24797225e-07, -0.139999777, -1.2293458e-07, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), CFrame.new(0.0842576772, 1.58659482, -0.234341949, 0.912073672, 0.0129638165, 0.409821719, -0.106903367, 0.972449541, 0.207156241, -0.395845294, -0.232753009, 0.888331294), CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), CFrame.new(-1.58909011, 0.00795590132, -0.693813384, 0.872956932, 0.466834873, -0.141462982, -0.292127311, 0.268072933, -0.918040633, -0.390650928, 0.842735052, 0.370391279), CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)}, 0.3, false)
  1205. end
  1206. CFuncs.Sound.Create("rbxassetid://420157750", Torso, 1, 1)
  1207. for i = 0, 1, 0.3 do
  1208. swait()
  1209. PlayAnimationFromTable({CFrame.new(1.24797225e-07, -0.139999777, -1.2293458e-07, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), CFrame.new(0.0842583403, 1.5865947, -0.234342203, 0.996350586, 0.0129648447, 0.0843672305, -0.0322037786, 0.972449422, 0.2308788, -0.0790495872, -0.232753068, 0.969317853), CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), CFrame.new(-0.412511081, -0.129949987, -1.20445538, 0.850484729, -0.506620288, -0.141463727, 0.0787711143, 0.388581336, -0.918041229, 0.520068347, 0.769636631, 0.370389462), CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)}, 0.3, false)
  1210. end
  1211. CFuncs.Sound.Create("rbxassetid://420157750", Torso, 1, 1)
  1212. for i = 0, 1, 0.1 do
  1213. swait()
  1214. PlayAnimationFromTable({CFrame.new(1.24797225e-07, -0.139999777, -1.2293458e-07, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), CFrame.new(0.0842583403, 1.5865947, -0.234342203, 0.996350586, 0.0129648447, 0.0843672305, -0.0322037786, 0.972449422, 0.2308788, -0.0790495872, -0.232753068, 0.969317853), CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), CFrame.new(-1.23337948, -0.0337366089, -0.848193765, 0.985941291, 0.0889243782, -0.141466275, -0.164270043, 0.360854447, -0.91804111, -0.0305874944, 0.928373039, 0.370388746), CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)}, 0.3, false)
  1215. end
  1216. for i = 0, 1, 0.1 do
  1217. swait()
  1218. PlayAnimationFromTable({CFrame.new(2.75671482e-07, -0.139999509, 4.84287739e-08, 0.93023777, -0.149679706, -0.335043013, 0.266118944, 0.903822243, 0.335091412, 0.252662927, -0.400875956, 0.880602121), CFrame.new(0.146082789, 1.46556664, -0.249146447, 0.999015331, 0.0302448869, 0.0324646235, -0.0357455313, 0.982079625, 0.185046405, -0.0262861252, -0.186024636, 0.98219353), CFrame.new(1.60341132, 0.634059429, -0.960381627, 0.999630213, 0.0153988302, -0.0224183053, -0.0267876983, 0.414896607, -0.909474254, -0.00470355153, 0.909738421, 0.415155649), CFrame.new(-1.27817965, 0.483237952, -0.584308505, 0.9862625, -0.0390861779, -0.1604954, -0.16083923, -0.0057964623, -0.986963689, 0.0376463234, 0.999219179, -0.012003392), CFrame.new(-0.0210132897, -1.77229953, -0.753718495, 0.947978377, 0.115773275, 0.296536177, -0.182390139, 0.960999489, 0.207879633, -0.260904163, -0.251150727, 0.932122588), CFrame.new(-0.954967141, -2.2089045, 0.30019033, 0.947978377, -0.163744882, 0.272992253, -0.182390139, 0.423467815, 0.887360692, -0.260904163, -0.890989721, 0.371572882)}, 0.3, false)
  1219. end
  1220. for i = 0, 1, 0.3 do
  1221. swait()
  1222. PlayAnimationFromTable({CFrame.new(-7.69272447e-07, -0.140000135, -3.46451998e-07, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)}, 0.3, false)
  1223. end
  1224. CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1225. for i = 0, 1, 0.3 do
  1226. swait()
  1227. PlayAnimationFromTable({CFrame.new(8.6799264e-07, -0.139999613, 2.19792128e-07, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)}, 0.3, false)
  1228. end
  1229. for i = 0, 1, 0.3 do
  1230. swait()
  1231. PlayAnimationFromTable({CFrame.new(-7.69272447e-07, -0.140000135, -3.46451998e-07, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)}, 0.3, false)
  1232. end
  1233. CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1234. for i = 0, 1, 0.3 do
  1235. swait()
  1236. PlayAnimationFromTable({CFrame.new(8.6799264e-07, -0.139999613, 2.19792128e-07, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)}, 0.3, false)
  1237. end
  1238. for i = 0, 1, 0.3 do
  1239. swait()
  1240. PlayAnimationFromTable({CFrame.new(-7.69272447e-07, -0.140000135, -3.46451998e-07, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)}, 0.3, false)
  1241. end
  1242. CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1243. for i = 0, 1, 0.3 do
  1244. swait()
  1245. PlayAnimationFromTable({CFrame.new(8.6799264e-07, -0.139999613, 2.19792128e-07, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)}, 0.3, false)
  1246. end
  1247. CFuncs.Sound.Create("rbxassetid://357820124", Torso, 1, 1)
  1248. cooldown1 = 200
  1249. for i = 0, 1, 0.1 do
  1250. swait()
  1251. PlayAnimationFromTable({CFrame.new(8.63336027e-07, -0.139999524, 2.11410224e-07, 0.972940207, -0.0703168139, -0.220097557, 0.0912460238, 0.992072761, 0.0864050239, 0.21227704, -0.104149938, 0.971643686), CFrame.new(0.0565204546, 1.57937229, -0.254729301, 0.939605474, -0.0956909955, 0.32861048, -0.0686053783, 0.887976408, 0.454743028, -0.335313201, -0.449823558, 0.827782691), CFrame.new(1.66388702, 0.430516392, -0.589863598, 0.987100601, -0.14505294, 0.0677664801, 0.145556614, 0.636787474, -0.757175744, 0.0666777343, 0.757272482, 0.649686694), CFrame.new(-1.59538066, 0.0678503811, 0.220779896, 0.9169752, 0.259564161, 0.302957177, -0.109948099, 0.8944121, -0.433518767, -0.383494496, 0.364216447, 0.848692358), CFrame.new(0.323853761, -1.88460708, -0.230116844, 0.98718667, -0.00142863393, 0.159563616, -0.0787070394, 0.865496337, 0.494693071, -0.138808474, -0.500913203, 0.854294121), CFrame.new(-0.643794179, -2.1812942, 0.841914892, 0.98718667, -0.127094775, 0.0964857638, -0.0787070394, 0.138161942, 0.987277389, -0.138808474, -0.982221127, 0.126388401)}, 0.3, false)
  1252. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1253. end
  1254. for i = 0, 1, 0.1 do
  1255. swait()
  1256. PlayAnimationFromTable({CFrame.new(-4.63598553e-07, -0.139999643, 7.72997737e-08, 0.99752301, -0.0703164712, -0.00185317313, 0.0701259971, 0.992072821, 0.104278311, -0.00549399992, -0.104149975, 0.994546473), CFrame.new(0.110893115, 1.57937193, -0.236186981, 0.78559494, 0.00506232027, 0.618720472, -0.288064182, 0.887976527, 0.358492374, -0.547594428, -0.459860921, 0.699048221), CFrame.new(1.75263917, 0.430516958, -0.211456299, 0.948584676, -0.307252407, -0.0760475099, 0.145556927, 0.636787355, -0.757175744, 0.281070143, 0.707176089, 0.648769379), CFrame.new(-1.60502636, 0.0678498447, -0.133690476, 0.978670716, 0.173570752, 0.109894, -0.109947756, 0.89441222, -0.433518827, -0.173536703, 0.412189603, 0.894418776), CFrame.new(0.366361797, -1.88460708, -0.153670132, 0.993635535, 0.108221181, -0.0312502384, -0.0787066966, 0.865496516, 0.494693041, 0.0805832371, -0.489084959, 0.868505836), CFrame.new(-0.812426805, -2.18129468, 0.68062675, 0.993635535, 0.0909263268, 0.0664891303, -0.0787066966, 0.138162017, 0.987277448, 0.0805832371, -0.986226976, 0.144439206)}, 0.3, false)
  1257. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1258. end
  1259. for i = 0, 1, 0.1 do
  1260. swait()
  1261. PlayAnimationFromTable({CFrame.new(-4.63598553e-07, -0.139999643, 7.72997737e-08, 0.99752301, -0.0703164712, -0.00185317313, 0.0701259971, 0.992072821, 0.104278311, -0.00549399992, -0.104149975, 0.994546473), CFrame.new(0.110893264, 1.57937276, -0.236186564, 0.891458511, 0.00506000547, -0.453074306, 0.204350829, 0.887976766, 0.411992967, 0.404404104, -0.459860682, 0.790560246), CFrame.new(1.75263917, 0.430516958, -0.211456299, 0.948584676, -0.307252407, -0.0760475099, 0.145556927, 0.636787355, -0.757175744, 0.281070143, 0.707176089, 0.648769379), CFrame.new(-1.60502636, 0.0678498447, -0.133690476, 0.978670716, 0.173570752, 0.109894, -0.109947756, 0.89441222, -0.433518827, -0.173536703, 0.412189603, 0.894418776), CFrame.new(0.366361797, -1.88460708, -0.153670132, 0.993635535, 0.108221181, -0.0312502384, -0.0787066966, 0.865496516, 0.494693041, 0.0805832371, -0.489084959, 0.868505836), CFrame.new(-0.812426805, -2.18129468, 0.68062675, 0.993635535, 0.0909263268, 0.0664891303, -0.0787066966, 0.138162017, 0.987277448, 0.0805832371, -0.986226976, 0.144439206)}, 0.3, false)
  1262. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1263. end
  1264. Humanoid.WalkSpeed = 16
  1265. Humanoid.JumpPower = 50
  1266. attack = false
  1267. end
  1268.  
  1269. mouse.Button1Down:connect(function()
  1270.  
  1271. if attack == false and aiming == false then
  1272. Aim()
  1273. end
  1274. end
  1275. )
  1276. mouse.Button1Up:connect(function()
  1277.  
  1278. if attack == true and aiming == true then
  1279. attack = false
  1280. aiming = false
  1281. Humanoid.WalkSpeed = 14
  1282. Humanoid.JumpPower = 50
  1283. shoot = false
  1284. end
  1285. end
  1286. )
  1287. mouse.KeyDown:connect(function(k)
  1288.  
  1289. k = k:lower()
  1290. if attack == true and aiming == true and hot == false and k == "z" then
  1291. fire()
  1292. else
  1293. if attack == false and aiming == false and hot == false and k == "c" and co3 <= cooldown3 then
  1294. cooldown3 = 0
  1295. baka()
  1296. else
  1297. if attack == false and aiming == false and hot == false and k == "v" and co4 <= cooldown4 then
  1298. cooldown4 = 0
  1299. bulletrain()
  1300. else
  1301. if attack == false and aiming == false and hot == false and k == "x" and co2 <= cooldown2 then
  1302. cooldown2 = 0
  1303. reload()
  1304. end
  1305. end
  1306. end
  1307. end
  1308. end
  1309. )
  1310. mouse.KeyUp:connect(function(k)
  1311.  
  1312. k = k:lower()
  1313. if attack == true and aiming == true and hot == true and k == "z" then
  1314. shoot = false
  1315. end
  1316. end
  1317. )
  1318. updateskills = function()
  1319.  
  1320. if aiming == false then
  1321. text1.Text = "[Z]\n N/A"
  1322. else
  1323. text1.Text = "[Z]\n Fire"
  1324. end
  1325. if cooldown2 <= co2 then
  1326. cooldown2 = cooldown2 + 0.033333333333333
  1327. end
  1328. if cooldown3 <= co3 then
  1329. cooldown3 = cooldown3 + 0.033333333333333
  1330. end
  1331. if cooldown4 <= co4 then
  1332. cooldown4 = cooldown4 + 0.033333333333333
  1333. end
  1334. end
  1335.  
  1336. Humanoid.WalkSpeed = 14
  1337. while true do
  1338. swait()
  1339. updateskills()
  1340. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1341. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1342. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1343. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1344. if shoot == false then
  1345. soe:Stop()
  1346. end
  1347. if aiming == false then
  1348. spim:Stop()
  1349. end
  1350. if aiming == true then
  1351. local aim = CFrame.new(RootPart.Position, mouse.Hit.p)
  1352. local direction = aim.lookVector
  1353. local headingA = math.atan2(direction.x, direction.z)
  1354. headingA = math.deg(headingA)
  1355. Humanoid.AutoRotate = false
  1356. RootPart.CFrame = CFrame.new(RootPart.Position) * angles(math.rad(0), math.rad(headingA - 180), math.rad(0))
  1357. else
  1358. --do
  1359. Humanoid.AutoRotate = true
  1360. end
  1361. for i,v in pairs(Character:GetChildren()) do
  1362. if v:IsA("Part") then
  1363. v.Material = "SmoothPlastic"
  1364. else
  1365. if v:IsA("Hat") then
  1366. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1367. end
  1368. end
  1369. end
  1370. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1371. velocity = RootPart.Velocity.y
  1372. sine = sine + change
  1373. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1374. if equipped == true or equipped == false then
  1375. if 1 < RootPart.Velocity.y and hit == nil then
  1376. Anim = "Jump"
  1377. if attack == false then
  1378. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1379. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3)
  1380. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1381. LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1382. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3)
  1383. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1384. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1385. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1386. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1387. end
  1388. else
  1389. if RootPart.Velocity.y < -1 and hit == nil then
  1390. Anim = "Fall"
  1391. if attack == false then
  1392. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(-30), math.rad(0)), 0.3)
  1393. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-20), math.rad(30), math.rad(0)), 0.3)
  1394. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1395. LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1396. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3)
  1397. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1398. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1399. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1400. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1401. end
  1402. else
  1403. if Torsovelocity < 1 and hit ~= nil then
  1404. Anim = "Idle"
  1405. if attack == false then
  1406. change = 1
  1407. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-60), math.rad(0)), 0.3)
  1408. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(60), math.rad(0)), 0.3)
  1409. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3)
  1410. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.4, -1) * angles(math.rad(70), math.rad(0), math.rad(30)), 0.3)
  1411. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1412. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1413. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1414. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1415. end
  1416. else
  1417. if 2 < Torsovelocity and hit ~= nil then
  1418. Anim = "Walk"
  1419. if attack == false then
  1420. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(-30), math.rad(0)), 0.3)
  1421. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(20), math.rad(30), math.rad(0)), 0.3)
  1422. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1423. LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1424. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0 + 1 * math.cos((sine) / 3)) * angles(math.rad(0 - 50 * math.cos((sine) / 3)), math.rad(0), math.rad(0)), 0.3)
  1425. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0 - 1 * math.cos((sine) / 3)) * angles(math.rad(0 + 50 * math.cos((sine) / 3)), math.rad(0), math.rad(0)), 0.3)
  1426. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1427. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1428. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1429. end
  1430. end
  1431. end
  1432. end
  1433. end
  1434. end
  1435. if 0 < #Effects then
  1436. for e = 1, #Effects do
  1437. if Effects[e] ~= nil then
  1438. local Thing = Effects[e]
  1439. if Thing ~= nil then
  1440. local Part = Thing[1]
  1441. local Mode = Thing[2]
  1442. local Delay = Thing[3]
  1443. local IncX = Thing[4]
  1444. local IncY = Thing[5]
  1445. local IncZ = Thing[6]
  1446. if Thing[1].Transparency <= 1 then
  1447. if Thing[2] == "Block1" then
  1448. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1449. Mesh = Thing[1].Mesh
  1450. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1451. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1452. else
  1453. if Thing[2] == "Block2" then
  1454. Thing[1].CFrame = Thing[1].CFrame
  1455. Mesh = Thing[7]
  1456. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1457. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1458. else
  1459. if Thing[2] == "Cylinder" then
  1460. Mesh = Thing[1].Mesh
  1461. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1462. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1463. else
  1464. if Thing[2] == "Blood" then
  1465. Mesh = Thing[7]
  1466. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1467. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1468. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1469. else
  1470. if Thing[2] == "Elec" then
  1471. Mesh = Thing[1].Mesh
  1472. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1473. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1474. else
  1475. if Thing[2] == "Disappear" then
  1476. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1477. else
  1478. if Thing[2] == "Shatter" then
  1479. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1480. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1481. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1482. Thing[6] = Thing[6] + Thing[5]
  1483. end
  1484. end
  1485. end
  1486. end
  1487. end
  1488. end
  1489. end
  1490. else
  1491. Part.Parent = nil
  1492. table.remove(Effects, e)
  1493. end
  1494. end
  1495. end
  1496. end
  1497. end
  1498. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement