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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. ---------------
  88. --Jevil v3 (WIP)--
  89. ----------------------------------------------------------------
  90. print([[
  91. well this is Working In Progress
  92. but enjoy the script we worked on!
  93. SIGN, XKXNGSUPREMEX
  94. --Edited by ozzak1003 and XKxngSupremeX --
  95. --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A--
  96. --Discord: ozzak1003#3275 and OofCopSupreme#1765
  97. --------------------------------
  98. hello good sir
  99. Don't leak pls
  100. Enjoy ;)
  101. --------------------------------
  102. ]])
  103.  
  104.  
  105. --This script is made by mrfunnylaughs4.
  106. --bad edit by ozzak1003 idk im super lazy
  107. spawn(function()
  108. local plr = owner
  109. local char = plr.Character
  110. local hum = char:FindFirstChildOfClass("Humanoid")
  111. local idleanim = Instance.new("Animation")
  112. idleanim.Name = "Roblox Idle Animation"
  113. idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  114. local idleanimplay = hum:LoadAnimation(idleanim)
  115. idleanimplay:Play()
  116. wait(0.1)
  117. if char:FindFirstChild("Animate") then
  118. char.Animate:Destroy()
  119. end
  120. local remote = Instance.new("RemoteEvent", char)
  121. remote.Name = "ReplicationEvent"
  122. local client = NLS([==[
  123. local mouse = owner
  124. local remote = owner
  125. spawn(function()
  126. while game:GetService("RunService").Heartbeat:Wait() do
  127. remote = owner
  128. end
  129. end)
  130. game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
  131. if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
  132. remote:FireServer(1, input.KeyCode)
  133. end
  134. end)
  135. mouse.Button1Down:Connect(function()
  136. remote:FireServer(2)
  137. end)
  138. remote.OnClientEvent:Connect(function()
  139. game:owner
  140. ]==], char)
  141. local crabrave = Instance.new("Sound", char.Torso)
  142. local RS = char.Torso["Right Shoulder"]
  143. local LS = char.Torso["Left Shoulder"]
  144. local RH = char.Torso["Right Hip"]
  145. local LH = char.Torso["Left Hip"]
  146. local rootj = char.HumanoidRootPart.RootJoint
  147. local throwbutton = false
  148. local throw = false
  149. local normalanim = true
  150. local attackd = false
  151. local animpose = "Idle"
  152. local timepos = 0
  153. local sine = 0
  154. local RSnor = RS.C0
  155. local LSnor = LS.C0
  156. local RHnor = RH.C0
  157. local LHnor = LH.C0
  158. local rootjnor = rootj.C0
  159.  
  160. ---------------------------------
  161. --------------Set up-------------
  162. ---------------------------------
  163.  
  164. ---------------------------------
  165. -----------Wrapping up-----------
  166. ---------------------------------
  167.  
  168. while game:GetService("RunService").Heartbeat:Wait() do
  169. if normalanim then
  170. sine = sine + 1
  171. end
  172. if crabrave.Parent == char.Torso then
  173. crabrave.SoundId = "rbxassetid://0"
  174. crabrave.Playing = true
  175. crabrave.Volume = 1
  176. crabrave.Looped = true
  177. timepos = crabrave.TimePosition
  178. else
  179. crabrave = Instance.new("Sound", char.Torso)
  180. crabrave.TimePosition = timepos
  181. end
  182. if remote.Parent == char then
  183. remote.Name = "ReplicationEvent"
  184. else
  185. remote = Instance.new("RemoteEvent", char)
  186. end
  187. local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  188. if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  189. animpose = "Walking"
  190. elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  191. animpose = "Jumping"
  192. elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  193. animpose = "Falling"
  194. else
  195. animpose = "Idle"
  196. end
  197. if animpose == "Idle" and normalanim then
  198.  
  199. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  200. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  201. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  202. elseif animpose == "Walking" and normalanim then
  203.  
  204. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  205. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  206. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  207. elseif animpose == "Jumping" and normalanim then
  208.  
  209. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  210. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  211. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  212. elseif animpose == "Falling" and normalanim then
  213.  
  214. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  215. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  216. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  217. end
  218. end
  219. end)
  220.  
  221.  
  222. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  223. local Player,game,owner = owner,game
  224. local RealPlayer = Player
  225. do
  226. local rp = RealPlayer
  227. script.Parent = rp.Character
  228.  
  229. --RemoteEvent for communicating
  230. local Event = Instance.new("RemoteEvent")
  231. Event.Name = "UserInput_Event"
  232.  
  233. --Fake event to make stuff like Mouse.KeyDown work
  234. local function fakeEvent()
  235. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  236. t.connect = t.Connect
  237. return t
  238. end
  239.  
  240. --Creating fake input objects with fake variables
  241. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  242. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  243. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  244. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  245. end}
  246. --Merged 2 functions into one by checking amount of arguments
  247. CAS.UnbindAction = CAS.BindAction
  248.  
  249. --This function will trigger the events that have been :Connect()'ed
  250. local function te(self,ev,...)
  251. local t = m[ev]
  252. if t and t._fakeEvent then
  253. for _,f in pairs(t.Functions) do
  254. f(...)
  255. end
  256. end
  257. end
  258. m.TrigEvent = te
  259. UIS.TrigEvent = te
  260.  
  261. Event.OnServerEvent:Connect(function(plr,io)
  262. if plr~=rp then return end
  263. m.Target = io.Target
  264. m.Hit = io.Hit
  265. if not io.isMouse then
  266. local b = io.UserInputState == Enum.UserInputState.Begin
  267. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  268. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  269. end
  270. for _,t in pairs(CAS.Actions) do
  271. for _,k in pairs(t.Keys) do
  272. if k==io.KeyCode then
  273. t.Function(t.Name,io.UserInputState,io)
  274. end
  275. end
  276. end
  277. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  278. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  279. end
  280. end)
  281. Event.Parent = NLS([==[
  282. local Player = owner
  283. local Event = script:WaitForChild("UserInput_Event")
  284.  
  285. local UIS = game:GetService("UserInputService")
  286. local input = function(io,a)
  287. if a then return end
  288. --Since InputObject is a client-side instance, we create and pass table instead
  289. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  290. end
  291. UIS.InputBegan:Connect(input)
  292. UIS.InputEnded:Connect(input)
  293.  
  294. local h,t
  295. --Give the server mouse data 30 times every second, but only if the values changed
  296. --If player is not moving their mouse, client won't fire events
  297. while wait(1/30) do
  298. if h~=Mouse.Hit or t~=Mouse.Target then
  299. h,t=Mouse.Hit,Mouse.Target
  300. Event:FireServer({isMouse=true,Target=t,Hit=h})
  301. end
  302. end]==],Player.Character)
  303.  
  304. ----Sandboxed game object that allows the usage of client-side methods and services
  305. --Real game object
  306. local _rg = game
  307.  
  308. --Metatable for fake service
  309. local fsmt = {
  310. __index = function(self,k)
  311. local s = rawget(self,"_RealService")
  312. if s then return s[k] end
  313. end,
  314. __newindex = function(self,k,v)
  315. local s = rawget(self,"_RealService")
  316. if s then s[k]=v end
  317. end,
  318. __call = function(self,...)
  319. local s = rawget(self,"_RealService")
  320. if s then return s(...) end
  321. end
  322. }
  323. local function FakeService(t,RealService)
  324. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  325. return setmetatable(t,fsmt)
  326. end
  327.  
  328. --Fake game object
  329. local g = {
  330. GetService = function(self,s)
  331. return self[s]
  332. end,
  333. Players = FakeService({
  334. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  335. },"Players"),
  336. UserInputService = FakeService(UIS,"UserInputService"),
  337. ContextActionService = FakeService(CAS,"ContextActionService"),
  338. }
  339. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  340. g.service = g.GetService
  341.  
  342. g.RunService = FakeService({
  343. RenderStepped = _rg:GetService("RunService").Heartbeat,
  344. BindToRenderStep = function(self,name,_,fun)
  345. self._btrs[name] = self.Heartbeat:Connect(fun)
  346. end,
  347. UnbindFromRenderStep = function(self,name)
  348. self._btrs[name]:Disconnect()
  349. end,
  350. },"RunService")
  351.  
  352. setmetatable(g,{
  353. __index=function(self,s)
  354. return _rg:GetService(s) or typeof(_rg[s])=="function"
  355. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  356. end,
  357. __newindex = fsmt.__newindex,
  358. __call = fsmt.__call
  359. })
  360. --Changing owner to fake player object to support owner:GetMouse()
  361. game,owner = owner
  362. end
  363.  
  364. Player = owner
  365. PlayerGui = Player.PlayerGui
  366. Cam = workspace.CurrentCamera
  367. Backpack = Player.Backpack
  368. Character = Player.Character
  369. Humanoid = Character.Humanoid
  370. RootPart = Character["HumanoidRootPart"]
  371. Torso = Character["Torso"]
  372. Head = Character["Head"]
  373. RightArm = Character["Right Arm"]
  374. LeftArm = Character["Left Arm"]
  375. RightLeg = Character["Right Leg"]
  376. LeftLeg = Character["Left Leg"]
  377. RootJoint = RootPart["RootJoint"]
  378. Neck = Torso["Neck"]
  379. RightShoulder = Torso["Right Shoulder"]
  380. LeftShoulder = Torso["Left Shoulder"]
  381. RightHip = Torso["Right Hip"]
  382. LeftHip = Torso["Left Hip"]
  383.  
  384. Character = Player.Character
  385. Humanoid = Character.Humanoid
  386.  
  387. ---------
  388. ---------
  389. plr = owner
  390. char = plr.Character
  391. hum = char.Humanoid
  392. local cam = game.Workspace.CurrentCamera
  393. Camera = cam
  394. local CamInterrupt = false
  395. local TwoD = false
  396. local TargetInfo = {nil, nil}
  397. cam.CameraType = "Custom"
  398. t = char.Torso
  399. h = char.Head
  400. ra = char["Right Arm"]
  401. la = char["Left Arm"]
  402. rl = char["Right Leg"]
  403. ll = char["Left Leg"]
  404. tors = char.Torso
  405. lleg = char["Left Leg"]
  406. root = char.HumanoidRootPart
  407. hed = char.Head
  408. rleg = char["Right Leg"]
  409. rarm = char["Right Arm"]
  410. larm = char["Left Arm"]
  411. radian = math.rad
  412. random = math.random
  413. Vec3 = Vector3.new
  414. Inst = Instance.new
  415. cFrame = CFrame.new
  416. Euler = CFrame.fromEulerAnglesXYZ
  417. vt = Vector3.new
  418. bc = BrickColor.new
  419. br = BrickColor.random
  420. it = Instance.new
  421. cf = CFrame.new
  422. local Booleans = {CamFollow = true, GyroUse = true}
  423. function lerp(object, newCFrame, alpha)
  424. return object:lerp(newCFrame, alpha)
  425. end
  426.  
  427. ff = owner
  428. ff.Visible = false
  429.  
  430. plr = owner
  431. chara = plr.Character
  432. Create = Instance.new
  433. Huge = math.huge
  434.  
  435. Player = owner
  436. PlayerGui = Player.PlayerGui
  437. Cam = workspace.CurrentCamera
  438. Backpack = Player.Backpack
  439. Character = Player.Character
  440. char = Player.Character
  441. Humanoid = Character.Humanoid
  442. RootPart = Character["HumanoidRootPart"]
  443. Torso = Character["Torso"]
  444. Head = Character["Head"]
  445. RightArm = Character["Right Arm"]
  446. LeftArm = Character["Left Arm"]
  447. RightLeg = Character["Right Leg"]
  448. LeftLeg = Character["Left Leg"]
  449. RootJoint = RootPart["RootJoint"]
  450. Neck = Torso["Neck"]
  451. RightShoulder = Torso["Right Shoulder"]
  452. LeftShoulder = Torso["Left Shoulder"]
  453. RightHip = Torso["Right Hip"]
  454. LeftHip = Torso["Left Hip"]
  455.  
  456. local Orin = "http://www.roblox.com/asset/?id=7074786"
  457. Head.face.Texture = Orin
  458. function weld(a, b, acf)
  459. local w = Instance.new("Weld", a)
  460. w.Part0 = a
  461. w.Part1 = b
  462. w.C0 = acf
  463. end
  464.  
  465. local righteyebrickcolor = "Institutional white"
  466. local reye = Instance.new("Part", char)
  467. reye.CanCollide = false
  468. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  469. reye.Material = "Neon"
  470. reye.Size = Vector3.new(.25,.35,.25)
  471. weld(reye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  472. m1 = Instance.new("SpecialMesh", reye)
  473. m1.MeshType = "Sphere"
  474. m1.Scale = Vector3.new(0.9,0.9,0.9)
  475. reye.Locked = true
  476. reye.Name = "re"
  477.  
  478.  
  479. local righteyebrickcolor = "Institutional white"
  480. local reye = Instance.new("Part", char)
  481. reye.CanCollide = false
  482. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  483. reye.Material = "Neon"
  484. reye.Size = Vector3.new(.25,.35,.15)
  485. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  486. m1 = Instance.new("SpecialMesh", reye)
  487. m1.MeshType = "Sphere"
  488. m1.Scale = Vector3.new(0.9,0.9,0.9)
  489. reye.Locked = true
  490. reye.Name = "re"
  491.  
  492. --------------------------------
  493. char.Head.face.Texture = "http://www.roblox.com/asset/?id=241553801"
  494. --------------------------------
  495.  
  496. -------------------------------------------------------
  497.  
  498. local FavIDs = {
  499. 340106355, --Nefl Crystals
  500. 927529620, --Dimension
  501. 876981900, --Fantasy
  502. 398987889, --Ordinary Days
  503. 1117396305, --Oh wait, it's you.
  504. 885996042, --Action Winter Journey
  505. 919231299, --Sprawling Idiot Effigy
  506. 743466274, --Good Day Sunshine
  507. 727411183, --Knife Fight
  508. 1402748531, --The Earth Is Counting On You!
  509. 595230126 --Robot Language
  510. }
  511.  
  512.  
  513.  
  514. --The reality of my life isn't real but a Universe -makhail07
  515. wait(0.2)
  516. local plr = owner
  517. print('Local User is '..plr.Name)
  518. print('SCRIPTNAME Loaded')
  519. print('SCRIPT DESCRIPTION')
  520. local char = plr.Character
  521. local hum = char.Humanoid
  522. local hed = char.Head
  523. local root = char.HumanoidRootPart
  524. local rootj = root.RootJoint
  525. local tors = char.Torso
  526. local ra = char["Right Arm"]
  527. local la = char["Left Arm"]
  528. local rl = char["Right Leg"]
  529. local ll = char["Left Leg"]
  530. local neck = tors["Neck"]
  531. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  532. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  533. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  534. local maincolor = BrickColor.new("Storm blue")
  535.  
  536. -------------------------------------------------------
  537. --Start Good Stuff--
  538. -------------------------------------------------------
  539. cam = game.Workspace.CurrentCamera
  540. CF = CFrame.new
  541. angles = CFrame.Angles
  542. attack = false
  543. Euler = CFrame.fromEulerAnglesXYZ
  544. Rad = math.rad
  545. IT = Instance.new
  546. BrickC = BrickColor.new
  547. Cos = math.cos
  548. Acos = math.acos
  549. Sin = math.sin
  550. Asin = math.asin
  551. Abs = math.abs
  552. Mrandom = math.random
  553. Floor = math.floor
  554. -------------------------------------------------------
  555. --End Good Stuff--
  556. -------------------------------------------------------
  557. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  558. RSH, LSH = nil, nil
  559. RW = Instance.new("Weld")
  560. LW = Instance.new("Weld")
  561. RH = tors["Right Hip"]
  562. LH = tors["Left Hip"]
  563. RSH = tors["Right Shoulder"]
  564. LSH = tors["Left Shoulder"]
  565. RSH.Parent = nil
  566. LSH.Parent = nil
  567. RW.Name = "RW"
  568. RW.Part0 = tors
  569. RW.C0 = CF(1.5, 0.5, 0)
  570. RW.C1 = CF(0, 0.5, 0)
  571. RW.Part1 = ra
  572. RW.Parent = tors
  573. LW.Name = "LW"
  574. LW.Part0 = tors
  575. LW.C0 = CF(-1.5, 0.5, 0)
  576. LW.C1 = CF(0, 0.5, 0)
  577. LW.Part1 = la
  578. LW.Parent = tors
  579. Effects = {}
  580. -------------------------------------------------------
  581. --Start HeartBeat--
  582. -------------------------------------------------------
  583. ArtificialHB = Instance.new("BindableEvent", script)
  584. ArtificialHB.Name = "Heartbeat"
  585. script:WaitForChild("Heartbeat")
  586.  
  587. frame = 1 / 60
  588. tf = 0
  589. allowframeloss = false
  590. tossremainder = false
  591.  
  592.  
  593. lastframe = tick()
  594. script.Heartbeat:Fire()
  595.  
  596.  
  597. game:GetService("RunService").Heartbeat:connect(function(s, p)
  598. tf = tf + s
  599. if tf >= frame then
  600. if allowframeloss then
  601. script.Heartbeat:Fire()
  602. lastframe = tick()
  603. else
  604. for i = 1, math.floor(tf / frame) do
  605. script.Heartbeat:Fire()
  606. end
  607. lastframe = tick()
  608. end
  609. if tossremainder then
  610. tf = 0
  611. else
  612. tf = tf - frame * math.floor(tf / frame)
  613. end
  614. end
  615. end)
  616. -------------------------------------------------------
  617. --End HeartBeat--
  618. -------------------------------------------------------
  619.  
  620. -------------------------------------------------------
  621. --Start Important Functions--
  622. -------------------------------------------------------
  623. function swait(num)
  624. if num == 0 or num == nil then
  625. game:service("RunService").Stepped:wait(0)
  626. else
  627. for i = 0, num do
  628. game:service("RunService").Stepped:wait(0)
  629. end
  630. end
  631. end
  632. function thread(f)
  633. coroutine.resume(coroutine.create(f))
  634. end
  635. function clerp(a, b, t)
  636. local qa = {
  637. QuaternionFromCFrame(a)
  638. }
  639. local qb = {
  640. QuaternionFromCFrame(b)
  641. }
  642. local ax, ay, az = a.x, a.y, a.z
  643. local bx, by, bz = b.x, b.y, b.z
  644. local _t = 1 - t
  645. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  646. end
  647. function QuaternionFromCFrame(cf)
  648. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  649. local trace = m00 + m11 + m22
  650. if trace > 0 then
  651. local s = math.sqrt(1 + trace)
  652. local recip = 0.5 / s
  653. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  654. else
  655. local i = 0
  656. if m00 < m11 then
  657. i = 1
  658. end
  659. if m22 > (i == 0 and m00 or m11) then
  660. i = 2
  661. end
  662. if i == 0 then
  663. local s = math.sqrt(m00 - m11 - m22 + 1)
  664. local recip = 0.5 / s
  665. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  666. elseif i == 1 then
  667. local s = math.sqrt(m11 - m22 - m00 + 1)
  668. local recip = 0.5 / s
  669. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  670. elseif i == 2 then
  671. local s = math.sqrt(m22 - m00 - m11 + 1)
  672. local recip = 0.5 / s
  673. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  674. end
  675. end
  676. end
  677. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  678. local xs, ys, zs = x + x, y + y, z + z
  679. local wx, wy, wz = w * xs, w * ys, w * zs
  680. local xx = x * xs
  681. local xy = x * ys
  682. local xz = x * zs
  683. local yy = y * ys
  684. local yz = y * zs
  685. local zz = z * zs
  686. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  687. end
  688. function QuaternionSlerp(a, b, t)
  689. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  690. local startInterp, finishInterp
  691. if cosTheta >= 1.0E-4 then
  692. if 1 - cosTheta > 1.0E-4 then
  693. local theta = math.acos(cosTheta)
  694. local invSinTheta = 1 / Sin(theta)
  695. startInterp = Sin((1 - t) * theta) * invSinTheta
  696. finishInterp = Sin(t * theta) * invSinTheta
  697. else
  698. startInterp = 1 - t
  699. finishInterp = t
  700. end
  701. elseif 1 + cosTheta > 1.0E-4 then
  702. local theta = math.acos(-cosTheta)
  703. local invSinTheta = 1 / Sin(theta)
  704. startInterp = Sin((t - 1) * theta) * invSinTheta
  705. finishInterp = Sin(t * theta) * invSinTheta
  706. else
  707. startInterp = t - 1
  708. finishInterp = t
  709. end
  710. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  711. end
  712. function rayCast(Position, Direction, Range, Ignore)
  713. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  714. end
  715. local RbxUtility = LoadLibrary("RbxUtility")
  716. local Create = RbxUtility.Create
  717.  
  718. -------------------------------------------------------
  719. --Start Damage Function--
  720. -------------------------------------------------------
  721. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  722. if hit.Parent == nil then
  723. return
  724. end
  725. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  726. for _, v in pairs(hit.Parent:children()) do
  727. if v:IsA("Humanoid") then
  728. h = v
  729. end
  730. end
  731. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  732.  
  733. hit.Parent:FindFirstChild("Head"):BreakJoints()
  734. end
  735.  
  736. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  737. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  738. if hit.Parent.DebounceHit.Value == true then
  739. return
  740. end
  741. end
  742. if insta == true then
  743. hit.Parent:FindFirstChild("Head"):BreakJoints()
  744. end
  745. local c = Create("ObjectValue"){
  746. Name = "creator",
  747. Value = owner
  748. Parent = h,
  749. }
  750. game:GetService("Debris"):AddItem(c, .5)
  751. if HitSound ~= nil and HitPitch ~= nil then
  752. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  753. end
  754. local Damage = math.random(minim, maxim)
  755. local blocked = false
  756. local block = hit.Parent:findFirstChild("Block")
  757. if block ~= nil then
  758. if block.className == "IntValue" then
  759. if block.Value > 0 then
  760. blocked = true
  761. block.Value = block.Value - 1
  762. print(block.Value)
  763. end
  764. end
  765. end
  766. if blocked == false then
  767. h.Health = h.Health - Damage
  768. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  769. else
  770. h.Health = h.Health - (Damage / 2)
  771. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  772. end
  773. if Type == "Knockdown" then
  774. local hum = hit.Parent.Humanoid
  775. hum.PlatformStand = true
  776. coroutine.resume(coroutine.create(function(HHumanoid)
  777. swait(1)
  778. HHumanoid.PlatformStand = false
  779. end), hum)
  780. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  781. local bodvol = Create("BodyVelocity"){
  782. velocity = angle * knockback,
  783. P = 5000,
  784. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  785. Parent = hit,
  786. }
  787. local rl = Create("BodyAngularVelocity"){
  788. P = 3000,
  789. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  790. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  791. Parent = hit,
  792. }
  793. game:GetService("Debris"):AddItem(bodvol, .5)
  794. game:GetService("Debris"):AddItem(rl, .5)
  795. elseif Type == "Normal" then
  796. local vp = Create("BodyVelocity"){
  797. P = 500,
  798. maxForce = Vector3.new(math.huge, 0, math.huge),
  799. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  800. }
  801. if knockback > 0 then
  802. vp.Parent = hit.Parent.Torso
  803. end
  804. game:GetService("Debris"):AddItem(vp, .5)
  805. elseif Type == "Up" then
  806. local bodyVelocity = Create("BodyVelocity"){
  807. velocity = Vector3.new(0, 20, 0),
  808. P = 5000,
  809. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  810. Parent = hit,
  811. }
  812. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  813. elseif Type == "DarkUp" then
  814. coroutine.resume(coroutine.create(function()
  815. for i = 0, 1, 0.1 do
  816. swait()
  817. Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  818. end
  819. end))
  820. local bodyVelocity = Create("BodyVelocity"){
  821. velocity = Vector3.new(0, 20, 0),
  822. P = 5000,
  823. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  824. Parent = hit,
  825. }
  826. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  827. elseif Type == "Snare" then
  828. local bp = Create("BodyPosition"){
  829. P = 2000,
  830. D = 100,
  831. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  832. position = hit.Parent.Torso.Position,
  833. Parent = hit.Parent.Torso,
  834. }
  835. game:GetService("Debris"):AddItem(bp, 1)
  836. elseif Type == "Freeze" then
  837. local BodPos = Create("BodyPosition"){
  838. P = 50000,
  839. D = 1000,
  840. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  841. position = hit.Parent.Torso.Position,
  842. Parent = hit.Parent.Torso,
  843. }
  844. local BodGy = Create("BodyGyro") {
  845. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  846. P = 20e+003,
  847. Parent = hit.Parent.Torso,
  848. cframe = hit.Parent.Torso.CFrame,
  849. }
  850. hit.Parent.Torso.Anchored = true
  851. coroutine.resume(coroutine.create(function(Part)
  852. swait(1.5)
  853. Part.Anchored = false
  854. end), hit.Parent.Torso)
  855. game:GetService("Debris"):AddItem(BodPos, 3)
  856. game:GetService("Debris"):AddItem(BodGy, 3)
  857. end
  858. local debounce = Create("BoolValue"){
  859. Name = "DebounceHit",
  860. Parent = hit.Parent,
  861. Value = true,
  862. }
  863. game:GetService("Debris"):AddItem(debounce, Delay)
  864. c = Create("ObjectValue"){
  865. Name = "creator",
  866. Value = Player,
  867. Parent = h,
  868. }
  869. game:GetService("Debris"):AddItem(c, .5)
  870. end
  871. end
  872.  
  873. function damage(range,mindam,maxdam,pos)
  874. for i,v in ipairs(workspace:GetChildren()) do
  875. if v:IsA("Model") then
  876. if v.Name ~= Player.Name then
  877. if v:FindFirstChildOfClass("Humanoid") then
  878. if v:FindFirstChild("Head") then
  879. if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
  880. if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
  881. v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
  882. end
  883. end
  884. end
  885. end
  886. end
  887. end
  888. end
  889. end
  890. -------------------------------------------------------
  891. --End Damage Function--
  892. -------------------------------------------------------
  893.  
  894. -------------------------------------------------------
  895. --Start Damage Function Customization--
  896. -------------------------------------------------------
  897. local RbxUtility = LoadLibrary("RbxUtility")
  898. local Create = RbxUtility.Create
  899. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
  900. local type = type
  901. local rng = Instance.new("Part", char)
  902. rng.Anchored = true
  903. rng.BrickColor = color
  904. rng.CanCollide = false
  905. rng.FormFactor = 3
  906. rng.Name = "Ring"
  907. rng.Material = "Neon"
  908. rng.Size = Vector3.new(1, 1, 1)
  909. rng.Transparency = 0
  910. rng.TopSurface = 0
  911. rng.BottomSurface = 0
  912. rng.CFrame = pos
  913. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  914. local rngm = Instance.new("SpecialMesh", rng)
  915. rngm.MeshType = "Brick"
  916. if rainbowmode == true then
  917. rng.Color = Color3.new(r/255,g/255,b/255)
  918. end
  919. local scaler2 = 1
  920. local speeder = FastSpeed/10
  921. if type == "Add" then
  922. scaler2 = 1*value
  923. elseif type == "Divide" then
  924. scaler2 = 1/value
  925. end
  926. coroutine.resume(coroutine.create(function()
  927. for i = 0,10/bonuspeed,0.1 do
  928. swait()
  929. if type == "Add" then
  930. scaler2 = scaler2 - 0.01*value/bonuspeed
  931. elseif type == "Divide" then
  932. scaler2 = scaler2 - 0.01/value*bonuspeed
  933. end
  934. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  935. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  936. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  937. end
  938. rng:Destroy()
  939. end))
  940. end
  941. function ShowDamage(Pos, Text, Time, Color)
  942. local Rate = (1 / 30)
  943. local Pos = (Pos or Vector3.new(0, 0, 0))
  944. local Text = (Text or "")
  945. local Time = (Time or 2)
  946. local Color = (Color or Color3.new(1, 0, 1))
  947. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  948. EffectPart.Anchored = true
  949. local BillboardGui = Create("BillboardGui"){
  950. Size = UDim2.new(3, 0, 3, 0),
  951. Adornee = EffectPart,
  952. Parent = EffectPart,
  953. }
  954. local TextLabel = Create("TextLabel"){
  955. BackgroundTransparency = 1,
  956. Size = UDim2.new(1, 0, 1, 0),
  957. Text = Text,
  958. Font = "Bodoni",
  959. TextColor3 = Color,
  960. TextScaled = true,
  961. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  962. Parent = BillboardGui,
  963. }
  964. game.Debris:AddItem(EffectPart, (Time))
  965. EffectPart.Parent = game:GetService("Workspace")
  966. delay(0, function()
  967. local Frames = (Time / Rate)
  968. for Frame = 1, Frames do
  969. wait(Rate)
  970. local Percent = (Frame / Frames)
  971. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  972. TextLabel.TextTransparency = Percent
  973. end
  974. if EffectPart and EffectPart.Parent then
  975. EffectPart:Destroy()
  976. end
  977. end)
  978. end
  979. -------------------------------------------------------
  980. --End Damage Function Customization--
  981. -------------------------------------------------------
  982.  
  983. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  984. for _, c in pairs(workspace:children()) do
  985. local hum = c:findFirstChild("Humanoid")
  986. if hum ~= nil then
  987. local head = c:findFirstChild("Head")
  988. if head ~= nil then
  989. local targ = head.Position - Part.Position
  990. local mag = targ.magnitude
  991. if magni >= mag and c.Name ~= plr.Name then
  992. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  993. end
  994. end
  995. end
  996. end
  997. end
  998.  
  999.  
  1000. CFuncs = {
  1001. Part = {
  1002. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1003. local Part = Create("Part")({
  1004. Parent = Parent,
  1005. Reflectance = Reflectance,
  1006. Transparency = Transparency,
  1007. CanCollide = false,
  1008. Locked = true,
  1009. BrickColor = BrickColor.new(tostring(BColor)),
  1010. Name = Name,
  1011. Size = Size,
  1012. Material = Material
  1013. })
  1014. RemoveOutlines(Part)
  1015. return Part
  1016. end
  1017. },
  1018. Mesh = {
  1019. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1020. local Msh = Create(Mesh)({
  1021. Parent = Part,
  1022. Offset = OffSet,
  1023. Scale = Scale
  1024. })
  1025. if Mesh == "SpecialMesh" then
  1026. Msh.MeshType = MeshType
  1027. Msh.MeshId = MeshId
  1028. end
  1029. return Msh
  1030. end
  1031. },
  1032. Mesh = {
  1033. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1034. local Msh = Create(Mesh)({
  1035. Parent = Part,
  1036. Offset = OffSet,
  1037. Scale = Scale
  1038. })
  1039. if Mesh == "SpecialMesh" then
  1040. Msh.MeshType = MeshType
  1041. Msh.MeshId = MeshId
  1042. end
  1043. return Msh
  1044. end
  1045. },
  1046. Weld = {
  1047. Create = function(Parent, Part0, Part1, C0, C1)
  1048. local Weld = Create("Weld")({
  1049. Parent = Parent,
  1050. Part0 = Part0,
  1051. Part1 = Part1,
  1052. C0 = C0,
  1053. C1 = C1
  1054. })
  1055. return Weld
  1056. end
  1057. },
  1058. Sound = {
  1059. Create = function(id, par, vol, pit)
  1060. coroutine.resume(coroutine.create(function()
  1061. local S = Create("Sound")({
  1062. Volume = vol,
  1063. Pitch = pit or 1,
  1064. SoundId = id,
  1065. Parent = par or workspace
  1066. })
  1067. wait()
  1068. S:play()
  1069. game:GetService("Debris"):AddItem(S, 6)
  1070. end))
  1071. end
  1072. },
  1073. ParticleEmitter = {
  1074. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1075. local fp = Create("ParticleEmitter")({
  1076. Parent = Parent,
  1077. Color = ColorSequence.new(Color1, Color2),
  1078. LightEmission = LightEmission,
  1079. Size = Size,
  1080. Texture = Texture,
  1081. Transparency = Transparency,
  1082. ZOffset = ZOffset,
  1083. Acceleration = Accel,
  1084. Drag = Drag,
  1085. LockedToPart = LockedToPart,
  1086. VelocityInheritance = VelocityInheritance,
  1087. EmissionDirection = EmissionDirection,
  1088. Enabled = Enabled,
  1089. Lifetime = LifeTime,
  1090. Rate = Rate,
  1091. Rotation = Rotation,
  1092. RotSpeed = RotSpeed,
  1093. Speed = Speed,
  1094. VelocitySpread = VelocitySpread
  1095. })
  1096. return fp
  1097. end
  1098. }
  1099. }
  1100. function RemoveOutlines(part)
  1101. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1102. end
  1103. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1104. local Part = Create("Part")({
  1105. formFactor = FormFactor,
  1106. Parent = Parent,
  1107. Reflectance = Reflectance,
  1108. Transparency = Transparency,
  1109. CanCollide = false,
  1110. Locked = true,
  1111. BrickColor = BrickColor.new(tostring(BColor)),
  1112. Name = Name,
  1113. Size = Size,
  1114. Material = Material
  1115. })
  1116. RemoveOutlines(Part)
  1117. return Part
  1118. end
  1119. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1120. local Msh = Create(Mesh)({
  1121. Parent = Part,
  1122. Offset = OffSet,
  1123. Scale = Scale
  1124. })
  1125. if Mesh == "SpecialMesh" then
  1126. Msh.MeshType = MeshType
  1127. Msh.MeshId = MeshId
  1128. end
  1129. return Msh
  1130. end
  1131. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1132. local Weld = Create("Weld")({
  1133. Parent = Parent,
  1134. Part0 = Part0,
  1135. Part1 = Part1,
  1136. C0 = C0,
  1137. C1 = C1
  1138. })
  1139. return Weld
  1140. end
  1141.  
  1142.  
  1143. -------------------------------------------------------
  1144. --Start Effect Function--
  1145. -------------------------------------------------------
  1146. EffectModel = Instance.new("Model", char)
  1147. Effects = {
  1148. Block = {
  1149. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1150. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1151. prt.Anchored = true
  1152. prt.CFrame = cframe
  1153. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1154. game:GetService("Debris"):AddItem(prt, 10)
  1155. if Type == 1 or Type == nil then
  1156. table.insert(Effects, {
  1157. prt,
  1158. "Block1",
  1159. delay,
  1160. x3,
  1161. y3,
  1162. z3,
  1163. msh
  1164. })
  1165. elseif Type == 2 then
  1166. table.insert(Effects, {
  1167. prt,
  1168. "Block2",
  1169. delay,
  1170. x3,
  1171. y3,
  1172. z3,
  1173. msh
  1174. })
  1175. else
  1176. table.insert(Effects, {
  1177. prt,
  1178. "Block3",
  1179. delay,
  1180. x3,
  1181. y3,
  1182. z3,
  1183. msh
  1184. })
  1185. end
  1186. end
  1187. },
  1188. Sphere = {
  1189. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1190. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1191. prt.Anchored = true
  1192. prt.CFrame = cframe
  1193. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1194. game:GetService("Debris"):AddItem(prt, 10)
  1195. table.insert(Effects, {
  1196. prt,
  1197. "Cylinder",
  1198. delay,
  1199. x3,
  1200. y3,
  1201. z3,
  1202. msh
  1203. })
  1204. end
  1205. },
  1206. Cylinder = {
  1207. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1208. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1209. prt.Anchored = true
  1210. prt.CFrame = cframe
  1211. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1212. game:GetService("Debris"):AddItem(prt, 10)
  1213. table.insert(Effects, {
  1214. prt,
  1215. "Cylinder",
  1216. delay,
  1217. x3,
  1218. y3,
  1219. z3,
  1220. msh
  1221. })
  1222. end
  1223. },
  1224. Wave = {
  1225. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1226. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1227. prt.Anchored = true
  1228. prt.CFrame = cframe
  1229. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1230. game:GetService("Debris"):AddItem(prt, 10)
  1231. table.insert(Effects, {
  1232. prt,
  1233. "Cylinder",
  1234. delay,
  1235. x3 / 60,
  1236. y3 / 60,
  1237. z3 / 60,
  1238. msh
  1239. })
  1240. end
  1241. },
  1242. Ring = {
  1243. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1244. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1245. prt.Anchored = true
  1246. prt.CFrame = cframe
  1247. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1248. game:GetService("Debris"):AddItem(prt, 10)
  1249. table.insert(Effects, {
  1250. prt,
  1251. "Cylinder",
  1252. delay,
  1253. x3,
  1254. y3,
  1255. z3,
  1256. msh
  1257. })
  1258. end
  1259. },
  1260. Break = {
  1261. Create = function(brickcolor, cframe, x1, y1, z1)
  1262. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1263. prt.Anchored = true
  1264. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1265. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1266. local num = math.random(10, 50) / 1000
  1267. game:GetService("Debris"):AddItem(prt, 10)
  1268. table.insert(Effects, {
  1269. prt,
  1270. "Shatter",
  1271. num,
  1272. prt.CFrame,
  1273. math.random() - math.random(),
  1274. 0,
  1275. math.random(50, 100) / 100
  1276. })
  1277. end
  1278. },
  1279. Spiral = {
  1280. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1281. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1282. prt.Anchored = true
  1283. prt.CFrame = cframe
  1284. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1285. game:GetService("Debris"):AddItem(prt, 10)
  1286. table.insert(Effects, {
  1287. prt,
  1288. "Cylinder",
  1289. delay,
  1290. x3,
  1291. y3,
  1292. z3,
  1293. msh
  1294. })
  1295. end
  1296. },
  1297. Push = {
  1298. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1299. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1300. prt.Anchored = true
  1301. prt.CFrame = cframe
  1302. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1303. game:GetService("Debris"):AddItem(prt, 10)
  1304. table.insert(Effects, {
  1305. prt,
  1306. "Cylinder",
  1307. delay,
  1308. x3,
  1309. y3,
  1310. z3,
  1311. msh
  1312. })
  1313. end
  1314. }
  1315. }
  1316. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1317. local fp = IT("Part")
  1318. fp.formFactor = formfactor
  1319. fp.Parent = parent
  1320. fp.Reflectance = reflectance
  1321. fp.Transparency = transparency
  1322. fp.CanCollide = false
  1323. fp.Locked = true
  1324. fp.BrickColor = brickcolor
  1325. fp.Name = name
  1326. fp.Size = size
  1327. fp.Position = tors.Position
  1328. RemoveOutlines(fp)
  1329. fp.Material = "SmoothPlastic"
  1330. fp:BreakJoints()
  1331. return fp
  1332. end
  1333.  
  1334. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1335. local mesh = IT(Mesh)
  1336. mesh.Parent = part
  1337. if Mesh == "SpecialMesh" then
  1338. mesh.MeshType = meshtype
  1339. if meshid ~= "nil" then
  1340. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1341. end
  1342. end
  1343. mesh.Offset = offset
  1344. mesh.Scale = scale
  1345. return mesh
  1346. end
  1347.  
  1348. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1349. local type = type
  1350. local rng = Instance.new("Part", char)
  1351. rng.Anchored = true
  1352. rng.BrickColor = color
  1353. rng.CanCollide = false
  1354. rng.FormFactor = 3
  1355. rng.Name = "Ring"
  1356. rng.Material = "Neon"
  1357. rng.Size = Vector3.new(1, 1, 1)
  1358. rng.Transparency = 0
  1359. rng.TopSurface = 0
  1360. rng.BottomSurface = 0
  1361. rng.CFrame = pos
  1362. local rngm = Instance.new("SpecialMesh", rng)
  1363. rngm.MeshType = MType
  1364. rngm.Scale = scale
  1365. local scaler2 = 1
  1366. if type == "Add" then
  1367. scaler2 = 1 * value
  1368. elseif type == "Divide" then
  1369. scaler2 = 1 / value
  1370. end
  1371. coroutine.resume(coroutine.create(function()
  1372. for i = 0, 10 / bonuspeed, 0.1 do
  1373. swait()
  1374. if type == "Add" then
  1375. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1376. elseif type == "Divide" then
  1377. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1378. end
  1379. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1380. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1381. end
  1382. rng:Destroy()
  1383. end))
  1384. end
  1385.  
  1386. function Eviscerate(dude)
  1387. if dude.Name ~= char then
  1388. local bgf = IT("BodyGyro", dude.Head)
  1389. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1390. local val = IT("BoolValue", dude)
  1391. val.Name = "IsHit"
  1392. local ds = coroutine.wrap(function()
  1393. dude:WaitForChild("Head"):BreakJoints()
  1394. wait(0.5)
  1395. target = nil
  1396. coroutine.resume(coroutine.create(function()
  1397. for i, v in pairs(dude:GetChildren()) do
  1398. if v:IsA("Accessory") then
  1399. v:Destroy()
  1400. end
  1401. if v:IsA("Humanoid") then
  1402. v:Destroy()
  1403. end
  1404. if v:IsA("CharacterMesh") then
  1405. v:Destroy()
  1406. end
  1407. if v:IsA("Model") then
  1408. v:Destroy()
  1409. end
  1410. if v:IsA("Part") or v:IsA("MeshPart") then
  1411. for x, o in pairs(v:GetChildren()) do
  1412. if o:IsA("Decal") then
  1413. o:Destroy()
  1414. end
  1415. end
  1416. coroutine.resume(coroutine.create(function()
  1417. v.Material = "Neon"
  1418. v.CanCollide = false
  1419. local PartEmmit1 = IT("ParticleEmitter", v)
  1420. PartEmmit1.LightEmission = 1
  1421. PartEmmit1.Texture = "rbxassetid://284205403"
  1422. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1423. PartEmmit1.Rate = 150
  1424. PartEmmit1.Lifetime = NumberRange.new(1)
  1425. PartEmmit1.Size = NumberSequence.new({
  1426. NumberSequenceKeypoint.new(0, 0.75, 0),
  1427. NumberSequenceKeypoint.new(1, 0, 0)
  1428. })
  1429. PartEmmit1.Transparency = NumberSequence.new({
  1430. NumberSequenceKeypoint.new(0, 0, 0),
  1431. NumberSequenceKeypoint.new(1, 1, 0)
  1432. })
  1433. PartEmmit1.Speed = NumberRange.new(0, 0)
  1434. PartEmmit1.VelocitySpread = 30000
  1435. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1436. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1437. local BodPoss = IT("BodyPosition", v)
  1438. BodPoss.P = 3000
  1439. BodPoss.D = 1000
  1440. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1441. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1442. v.Color = maincolor.Color
  1443. coroutine.resume(coroutine.create(function()
  1444. for i = 0, 49 do
  1445. swait(1)
  1446. v.Transparency = v.Transparency + 0.08
  1447. end
  1448. wait(0.5)
  1449. PartEmmit1.Enabled = false
  1450. wait(3)
  1451. v:Destroy()
  1452. dude:Destroy()
  1453. end))
  1454. end))
  1455. end
  1456. end
  1457. end))
  1458. end)
  1459. ds()
  1460. end
  1461. end
  1462.  
  1463. function FindNearestHead(Position, Distance, SinglePlayer)
  1464. if SinglePlayer then
  1465. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1466. end
  1467. local List = {}
  1468. for i, v in pairs(workspace:GetChildren()) do
  1469. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1470. table.insert(List, v)
  1471. end
  1472. end
  1473. return List
  1474. end
  1475.  
  1476. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1477. local type = type
  1478. local rng = Instance.new("Part", char)
  1479. rng.Anchored = true
  1480. rng.BrickColor = color
  1481. rng.CanCollide = false
  1482. rng.FormFactor = 3
  1483. rng.Name = "Ring"
  1484. rng.Material = "Neon"
  1485. rng.Size = Vector3.new(1, 1, 1)
  1486. rng.Transparency = 0
  1487. rng.TopSurface = 0
  1488. rng.BottomSurface = 0
  1489. rng.CFrame = pos
  1490. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1491. local rngm = Instance.new("SpecialMesh", rng)
  1492. rngm.MeshType = MType
  1493. rngm.Scale = Vector3.new(x1, y1, z1)
  1494. local scaler2 = 1
  1495. local speeder = FastSpeed
  1496. if type == "Add" then
  1497. scaler2 = 1 * value
  1498. elseif type == "Divide" then
  1499. scaler2 = 1 / value
  1500. end
  1501. coroutine.resume(coroutine.create(function()
  1502. for i = 0, 10 / bonuspeed, 0.1 do
  1503. swait()
  1504. if type == "Add" then
  1505. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1506. elseif type == "Divide" then
  1507. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1508. end
  1509. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1510. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1511. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1512. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1513. end
  1514. rng:Destroy()
  1515. end))
  1516. end
  1517.  
  1518. function SoulSteal(dude)
  1519. if dude.Name ~= char then
  1520. local bgf = IT("BodyGyro", dude.Head)
  1521. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1522. local val = IT("BoolValue", dude)
  1523. val.Name = "IsHit"
  1524. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1525. local soulst = coroutine.wrap(function()
  1526. local soul = Instance.new("Part",dude)
  1527. soul.Size = Vector3.new(1,1,1)
  1528. soul.CanCollide = false
  1529. soul.Anchored = false
  1530. soul.Position = torso.Position
  1531. soul.Transparency = 1
  1532. local PartEmmit1 = IT("ParticleEmitter", soul)
  1533. PartEmmit1.LightEmission = 1
  1534. PartEmmit1.Texture = "rbxassetid://569507414"
  1535. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1536. PartEmmit1.Rate = 250
  1537. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1538. PartEmmit1.Size = NumberSequence.new({
  1539. NumberSequenceKeypoint.new(0, 1, 0),
  1540. NumberSequenceKeypoint.new(1, 0, 0)
  1541. })
  1542. PartEmmit1.Transparency = NumberSequence.new({
  1543. NumberSequenceKeypoint.new(0, 0, 0),
  1544. NumberSequenceKeypoint.new(1, 1, 0)
  1545. })
  1546. PartEmmit1.Speed = NumberRange.new(0, 0)
  1547. PartEmmit1.VelocitySpread = 30000
  1548. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1549. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1550. local BodPoss = IT("BodyPosition", soul)
  1551. BodPoss.P = 3000
  1552. BodPoss.D = 1000
  1553. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1554. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1555. wait(1.6)
  1556. soul.Touched:connect(function(hit)
  1557. if hit.Parent == char then
  1558. soul:Destroy()
  1559. end
  1560. end)
  1561. wait(1.2)
  1562. while soul do
  1563. swait()
  1564. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1565. BodPoss.Position = tors.Position
  1566. end
  1567. end)
  1568. soulst()
  1569. end
  1570. end
  1571. function FaceMouse()
  1572. local Cam = workspace.CurrentCamera
  1573. return {
  1574. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1575. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1576. }
  1577. end
  1578.  
  1579. BTAUNT = Instance.new("Sound", char)
  1580. BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2533880583"
  1581. BTAUNT.Volume = 2
  1582. BTAUNT.Pitch = 1
  1583. BTAUNT.Looped = true
  1584. BTAUNT.TimePosition = 0
  1585.  
  1586. BTAUNT3 = Instance.new("Sound", tors)
  1587. BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540"
  1588. BTAUNT3.Volume = 10
  1589. BTAUNT3.Pitch = 1
  1590. BTAUNT3.Looped = false
  1591. BTAUNT3.TimePosition = 0
  1592.  
  1593. TEST = Instance.new("Sound", tors)
  1594. TEST.SoundId = "http://www.roblox.com/asset/?id=2544975373"
  1595. TEST.Volume = 25
  1596. TEST.Pitch = 1
  1597. TEST.Looped = false
  1598. TEST.TimePosition = 0
  1599. -------------------------------------------------------
  1600. --End Effect Function--
  1601. -------------------------------------------------------
  1602. function Cso(ID, PARENT, VOLUME, PITCH)
  1603. local NSound = nil
  1604. coroutine.resume(coroutine.create(function()
  1605. NSound = IT("Sound", PARENT)
  1606. NSound.Volume = VOLUME
  1607. NSound.Pitch = PITCH
  1608. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1609. swait()
  1610. NSound:play()
  1611. game:GetService("Debris"):AddItem(NSound, 50)
  1612. end))
  1613. return NSound
  1614. end
  1615. function CameraEnshaking(Length, Intensity)
  1616. coroutine.resume(coroutine.create(function()
  1617. local intensity = 1 * Intensity
  1618. local rotM = 0.01 * Intensity
  1619. for i = 0, Length, 0.1 do
  1620. swait()
  1621. intensity = intensity - 0.05 * Intensity / Length
  1622. rotM = rotM - 5.0E-4 * Intensity / Length
  1623. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1624. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1625. end
  1626. hum.CameraOffset = Vector3.new(0, 0, 0)
  1627. end))
  1628. end
  1629.  
  1630. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1631. local Part = Create("Part"){
  1632. Parent = Parent,
  1633. Reflectance = Reflectance,
  1634. Transparency = Transparency,
  1635. CanCollide = false,
  1636. Locked = true,
  1637. BrickColor = BrickColor.new(tostring(BColor)),
  1638. Name = Name,
  1639. Size = Size,
  1640. Material = Material,
  1641. }
  1642. RemoveOutlines(Part)
  1643. return Part
  1644. end
  1645.  
  1646. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1647. local Msh = Create(Mesh){
  1648. Parent = Part,
  1649. Offset = OffSet,
  1650. Scale = Scale,
  1651. }
  1652. if Mesh == "SpecialMesh" then
  1653. Msh.MeshType = MeshType
  1654. Msh.MeshId = MeshId
  1655. end
  1656. return Msh
  1657. end
  1658.  
  1659. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1660. local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1661. prt.Anchored = true
  1662. prt.CFrame = cframe
  1663. local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
  1664. game:GetService("Debris"):AddItem(prt,2)
  1665. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  1666. for i=0,1,delay do
  1667. swait()
  1668. Part.Transparency=i
  1669. Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3)
  1670. end
  1671. Part.Parent=nil
  1672. end),prt,msh,(math.random(0,1)+math.random())/5)
  1673. end
  1674. function getRegion(point,range,ignore)
  1675. return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
  1676. end
  1677.  
  1678. function GetTorso(char)
  1679. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1680. end
  1681.  
  1682. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  1683.  
  1684. NewInstance = function(instance,parent,properties)
  1685. local inst = Instance.new(instance)
  1686. inst.Parent = parent
  1687. if(properties)then
  1688. for i,v in next, properties do
  1689. pcall(function() inst[i] = v end)
  1690. end
  1691. end
  1692. return inst;
  1693. end
  1694.  
  1695. function Part(parent,color,material,size,cframe,anchored,cancollide)
  1696. local part = Instance.new("Part")
  1697. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
  1698. part.Material = material or Enum.Material.SmoothPlastic
  1699. part.TopSurface,part.BottomSurface=10,10
  1700. part.Size = size or Vector3.new(1,1,1)
  1701. part.CFrame = cframe or CF(0,0,0)
  1702. part.Anchored = anchored or true
  1703. part.CanCollide = cancollide or false
  1704. part.Parent = parent or char
  1705. return part
  1706. end
  1707. -------------------------------------------------------
  1708. --End Important Functions--
  1709. -------------------------------------------------------
  1710.  
  1711.  
  1712. -------------------------------------------------------
  1713. --Start Customization--
  1714. -------------------------------------------------------
  1715. local Player_Size = 1
  1716. if Player_Size ~= 1 then
  1717. root.Size = root.Size * Player_Size
  1718. tors.Size = tors.Size * Player_Size
  1719. hed.Size = hed.Size * Player_Size
  1720. ra.Size = ra.Size * Player_Size
  1721. la.Size = la.Size * Player_Size
  1722. rl.Size = rl.Size * Player_Size
  1723. ll.Size = ll.Size * Player_Size
  1724. ----------------------------------------------------------------------------------
  1725. rootj.Parent = root
  1726. neck.Parent = tors
  1727. RW.Parent = tors
  1728. LW.Parent = tors
  1729. RH.Parent = tors
  1730. LH.Parent = tors
  1731. ----------------------------------------------------------------------------------
  1732. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1733. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1734. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  1735. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  1736. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  1737. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  1738. ----------------------------------------------------------------------------------
  1739. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1740. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1741. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1742. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1743. --hat.Parent = Character
  1744. end
  1745. ----------------------------------------------------------------------------------
  1746. ----------------------------------------------------------------------------------
  1747. local equipped = false
  1748. local idle = 0
  1749. local change = 1
  1750. local val = 0
  1751. local toim = 0
  1752. local idleanim = 0.4
  1753. local sine = 0
  1754. local Sit = 1
  1755. ----------------------------------------------------------------------------------
  1756. hum.WalkSpeed = 48
  1757. hum.JumpPower = 57
  1758. hum.Animator.Parent = nil
  1759. ----------------------------------------------------------------------------------
  1760.  
  1761. -------------------------------------------------------
  1762. --End Customization--
  1763. -------------------------------------------------------
  1764. local Blobby = Instance.new("Part", char)
  1765. Blobby.Name = "Blob"
  1766. Blobby.CanCollide = false
  1767. Blobby.BrickColor = BrickColor.new("Really black")
  1768. Blobby.Transparency = 0
  1769. Blobby.Material = "Plastic"
  1770. Blobby.Size = Vector3.new(1, 1, 2)
  1771. Blobby.TopSurface = Enum.SurfaceType.Smooth
  1772. Blobby.BottomSurface = Enum.SurfaceType.Smooth
  1773.  
  1774. local Weld = Instance.new("Weld", Blobby)
  1775. Weld.Part0 = ra
  1776. Weld.Part1 = Blobby
  1777. Weld.C1 = CFrame.new(0, 3, 1.1)
  1778. Weld.C0 = CFrame.Angles(Rad(-56),0,0)
  1779.  
  1780. local M2 = Instance.new("SpecialMesh")
  1781. M2.Parent = Blobby
  1782. M2.MeshId = "rbxassetid://0"
  1783. M2.TextureId = "rbxassetid://0"
  1784. M2.Scale = Vector3.new(.01, .01, .01)
  1785.  
  1786. --[[local naeeym2 = Instance.new("BillboardGui",char)
  1787. naeeym2.AlwaysOnTop = true
  1788. naeeym2.Size = UDim2.new(5,35,2,15)
  1789. naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
  1790. naeeym2.Adornee = hed
  1791. naeeym2.Name = "Name"
  1792. --naeeym2.PlayerToHideFrom = Player
  1793. local tecks2 = Instance.new("TextLabel",naeeym2)
  1794. tecks2.BackgroundTransparency = 1
  1795. tecks2.TextScaled = true
  1796. tecks2.BorderSizePixel = 0
  1797. tecks2.Text = "Fight Me"
  1798. tecks2.Font = Enum.Font.Bodoni
  1799. tecks2.TextSize = 30
  1800. tecks2.TextStrokeTransparency = 0
  1801. tecks2.TextColor3 = Color3.new(0, 0, 0)
  1802. tecks2.TextStrokeColor3 = Color3.new(1, 1, 1)
  1803. tecks2.Size = UDim2.new(1,0,0.5,0)
  1804. tecks2.Parent = naeeym2]]
  1805. ----------------------------------------------------------------------------------
  1806. local AddInstance = function(Object, ...)
  1807. local Obj = Instance.new(Object)
  1808. for i,v in next,(...) do
  1809. Obj[i] = v
  1810. end
  1811. return Obj
  1812. end
  1813. ----------------------------------------------------
  1814. local Reaper = AddInstance("Part",{
  1815. Parent = hed,
  1816. CFrame = hed.CFrame,
  1817. formFactor = "Symmetric",
  1818. Size = Vector3.new(1, 1, 1),
  1819. CanCollide = false,
  1820. TopSurface = "Smooth",
  1821. BottomSurface = "Smooth",
  1822. Locked = true,
  1823. })
  1824. local Weld = AddInstance("Weld",{
  1825. Parent = Reaper,
  1826. Part0 = hed,
  1827. C0 = CFrame.new(0, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1828. Part1 = Reaper,
  1829. })
  1830. local Mesh = AddInstance("SpecialMesh",{
  1831. Parent = Reaper,
  1832. MeshId = "rbxassetid://291954550",
  1833. TextureId = "rbxassetid://0",
  1834. Scale = Vector3.new(3.5, 3.5, 3.3),
  1835. VertexColor = Vector3.new(0.5, 0, 1),
  1836. })
  1837.  
  1838. local Reaper = AddInstance("Part",{
  1839. Parent = hed,
  1840. CFrame = hed.CFrame,
  1841. formFactor = "Symmetric",
  1842. Size = Vector3.new(1, 1, 1),
  1843. CanCollide = false,
  1844. TopSurface = "Smooth",
  1845. BottomSurface = "Smooth",
  1846. Locked = true,
  1847. })
  1848. local Weld = AddInstance("Weld",{
  1849. Parent = Reaper,
  1850. Part0 = hed,
  1851. C0 = CFrame.new(0.1, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1852. Part1 = Reaper,
  1853. })
  1854. local Mesh = AddInstance("SpecialMesh",{
  1855. Parent = Reaper,
  1856. MeshId = "rbxassetid://291954550",
  1857. TextureId = "rbxassetid://0",
  1858. Scale = Vector3.new(3.5, 3.5, 3.3),
  1859. VertexColor = Vector3.new(0, 0, 0),
  1860. })
  1861.  
  1862. local Reaper2 = AddInstance("Part",{
  1863. Parent = tors,
  1864. CFrame = tors.CFrame,
  1865. formFactor = "Symmetric",
  1866. Size = Vector3.new(0.462, 1.403, 2.495),
  1867. CanCollide = false,
  1868. TopSurface = "Smooth",
  1869. BottomSurface = "Smooth",
  1870. Locked = true,
  1871. })
  1872. local Weld = AddInstance("Weld",{
  1873. Parent = Reaper2,
  1874. Part0 = tors,
  1875. C0 = CFrame.new(0, -1.7, 1)*CFrame.Angles(0, 0, 0),
  1876. Part1 = Reaper2,
  1877. })
  1878. local Mesh = AddInstance("SpecialMesh",{
  1879. Parent = Reaper2,
  1880. MeshId = "rbxassetid://2759032628",
  1881. TextureId = "rbxassetid://89867215",
  1882. Scale = Vector3.new(1, 1, 0.5),
  1883. VertexColor = Vector3.new(0.5, 0.5, 0.5),
  1884. })
  1885.  
  1886. -------------------------------------------------------
  1887. wait(1)
  1888. plr = owner
  1889. char = plr.Character
  1890. whitecolor = Color3.new(1,1,1)
  1891. epicmode = false
  1892. normal = true
  1893. for i,v in pairs(char:GetChildren()) do
  1894. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  1895. v:Destroy()
  1896. end
  1897. end
  1898. local shirt = Instance.new("Shirt",char)
  1899. shirt.ShirtTemplate = "rbxassetid://2544612637"
  1900. local pants = Instance.new("Pants",char)
  1901. pants.PantsTemplate = "rbxassetid://2544611861"
  1902. Character['Body Colors'].HeadColor=BrickColor.new('Pastel violet')
  1903. Character['Body Colors'].TorsoColor=BrickColor.new('Pastel violet')
  1904. Character['Body Colors'].RightArmColor=BrickColor.new('Pastel violet')
  1905. Character['Body Colors'].LeftArmColor=BrickColor.new('Pastel violet')
  1906. Character['Body Colors'].RightLegColor=BrickColor.new('Pastel violet')
  1907. Character['Body Colors'].LeftLegColor=BrickColor.new('Pastel violet')
  1908. for i,v in pairs(char:GetChildren()) do
  1909. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  1910. v:Destroy()
  1911. end
  1912. end
  1913.  
  1914. -------------------------------------------------------
  1915. --Start Attacks N Stuff--
  1916. -------------------------------------------------------
  1917. local naeeym2 = Instance.new("BillboardGui",char)
  1918. naeeym2.AlwaysOnTop = true
  1919. naeeym2.Size = UDim2.new(5,35,2,35)
  1920. naeeym2.StudsOffset = Vector3.new(0,2,0)
  1921. naeeym2.Adornee = hed
  1922. naeeym2.Name = "Name"
  1923.  
  1924. local tecks2 = Instance.new("TextLabel",naeeym2)
  1925. tecks2.BackgroundTransparency = 1
  1926. tecks2.TextScaled = true
  1927. tecks2.BorderSizePixel = 0
  1928. tecks2.Text = "JÒ‰ EÒ‰ VÒ‰ IÒ‰ LÒ‰"
  1929. tecks2.Font = "Fantasy"
  1930. tecks2.TextSize = 50
  1931. tecks2.TextStrokeTransparency = 0
  1932. tecks2.TextColor3 = BrickColor.new('Really black').Color
  1933. tecks2.TextStrokeColor3 = BrickColor.new('Bright blue').Color
  1934. tecks2.Size = UDim2.new(1,0,0.5,0)
  1935. tecks2.Parent = naeeym2
  1936. textfag = tecks2
  1937. tecks2.Text = "JÒ‰ EÒ‰ VÒ‰ IÒ‰ LÒ‰"
  1938. BTAUNT:Play()
  1939. coroutine.resume(coroutine.create(function()
  1940. while textfag ~= nil do
  1941. swait()
  1942. textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  1943. textfag.Rotation = math.random(-3,3)
  1944. end
  1945. end))
  1946.  
  1947. function finalChaos()
  1948. attack = true
  1949. spawn(function()
  1950. local p = Instance.new("Part",char)
  1951. p.Anchored = true
  1952. p.CanCollide = false
  1953. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1954. local m = Instance.new("SpecialMesh",p)
  1955. m.MeshId = "https://roblox.com/asset/?id=28140935"
  1956. m.Scale = Vector3.new(2,2,2)
  1957. for i=1,30 do
  1958. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1959. p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0)
  1960. wait()
  1961. end
  1962. local beam = Instance.new("Part",char)
  1963. beam.Anchored = true
  1964. beam.CanCollide = false
  1965. beam.BrickColor = BrickColor.new("White")
  1966. beam.Material = Enum.Material.Neon
  1967. beam.Size = Vector3.new(1,1,1)
  1968. beam.Position = p.Position+Vector3.new(0,1000,0)
  1969. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1970. local m = Instance.new("SpecialMesh",beam)
  1971. m.MeshType = "Cylinder"
  1972. m.Scale = Vector3.new(2000,15,15)
  1973. damage(6,20,35,p.Position)
  1974. p.Transparency = 1
  1975. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1976. for i=1,10 do
  1977. m.Scale = m.Scale-Vector3.new(0,1,1)
  1978. beam.Transparency = i / 10
  1979. wait()
  1980. end
  1981. p:Destroy()
  1982. end)
  1983. attack = false
  1984. end
  1985. function spade()
  1986. attack = true
  1987. spawn(function()
  1988. local p = Instance.new("Part",char)
  1989. p.Anchored = true
  1990. p.CanCollide = false
  1991. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1992. local m = Instance.new("SpecialMesh",p)
  1993. m.MeshId = "https://roblox.com/asset/?id=2760895053"
  1994. m.Scale = Vector3.new(1,1,1)
  1995. for i=1,30 do
  1996. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1997. p.CFrame = p.CFrame * CFrame.Angles(0,4,0)
  1998. wait()
  1999. end
  2000. local beam = Instance.new("Part",char)
  2001. beam.Anchored = true
  2002. beam.CanCollide = false
  2003. beam.BrickColor = BrickColor.new("White")
  2004. beam.Material = Enum.Material.Neon
  2005. beam.Size = Vector3.new(1,1,1)
  2006. beam.Position = p.Position+Vector3.new(0,1000,0)
  2007. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2008. local m = Instance.new("SpecialMesh",beam)
  2009. m.MeshType = "Cylinder"
  2010. m.Scale = Vector3.new(2000,15,15)
  2011. damage(6,20,35,p.Position)
  2012. p.Transparency = 1
  2013. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2014. for i=1,10 do
  2015. m.Scale = m.Scale-Vector3.new(0,1,1)
  2016. beam.Transparency = 1
  2017. wait()
  2018. end
  2019. p:Destroy()
  2020. end)
  2021. attack = false
  2022. end
  2023.  
  2024. function club()
  2025. attack = true
  2026. spawn(function()
  2027. local p = Instance.new("Part",char)
  2028. p.Anchored = true
  2029. p.CanCollide = false
  2030. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2031. local m = Instance.new("SpecialMesh",p)
  2032. m.MeshId = "https://roblox.com/asset/?id=2761335666"
  2033. m.Scale = Vector3.new(1.5,1.5,1.5)
  2034. for i=1,30 do
  2035. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2036. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2037. wait()
  2038. end
  2039. local beam = Instance.new("Part",char)
  2040. beam.Anchored = true
  2041. beam.CanCollide = false
  2042. beam.BrickColor = BrickColor.new("White")
  2043. beam.Material = Enum.Material.Neon
  2044. beam.Size = Vector3.new(1,1,1)
  2045. beam.Position = p.Position+Vector3.new(0,1000,0)
  2046. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2047. local m = Instance.new("SpecialMesh",beam)
  2048. m.MeshType = "Cylinder"
  2049. m.Scale = Vector3.new(2000,15,15)
  2050. damage(6,20,35,p.Position)
  2051. p.Transparency = 1
  2052. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2053. for i=1,10 do
  2054. m.Scale = m.Scale-Vector3.new(0,1,1)
  2055. beam.Transparency = 1
  2056. wait()
  2057. end
  2058. p:Destroy()
  2059. end)
  2060. attack = false
  2061. end
  2062.  
  2063.  
  2064. function heart()
  2065. attack = true
  2066. spawn(function()
  2067. local p = Instance.new("Part",char)
  2068. p.Anchored = true
  2069. p.CanCollide = false
  2070. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2071. local m = Instance.new("SpecialMesh",p)
  2072. m.MeshId = "https://roblox.com/asset/?id=105992239"
  2073. m.Scale = Vector3.new(9.5,9.5,9.5)
  2074. for i=1,30 do
  2075. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2076. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2077. wait()
  2078. end
  2079. local beam = Instance.new("Part",char)
  2080. beam.Anchored = true
  2081. beam.CanCollide = false
  2082. beam.BrickColor = BrickColor.new("White")
  2083. beam.Material = Enum.Material.Neon
  2084. beam.Size = Vector3.new(1,1,1)
  2085. beam.Position = p.Position+Vector3.new(0,1000,0)
  2086. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2087. local m = Instance.new("SpecialMesh",beam)
  2088. m.MeshType = "Cylinder"
  2089. m.Scale = Vector3.new(2000,15,15)
  2090. damage(6,20,35,p.Position)
  2091. p.Transparency = 1
  2092. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2093. for i=1,10 do
  2094. m.Scale = m.Scale-Vector3.new(0,1,1)
  2095. beam.Transparency = 1
  2096. wait()
  2097. end
  2098. p:Destroy()
  2099. end)
  2100. attack = false
  2101. end
  2102.  
  2103.  
  2104. function diamond()
  2105. attack = true
  2106. spawn(function()
  2107. local p = Instance.new("Part",char)
  2108. p.Anchored = true
  2109. p.CanCollide = false
  2110. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2111. local m = Instance.new("SpecialMesh",p)
  2112. m.MeshId = "https://roblox.com/asset/?id=9756362"
  2113. m.Scale = Vector3.new(6,6,6)
  2114. for i=1,30 do
  2115. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2116. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2117. wait()
  2118. end
  2119. local beam = Instance.new("Part",char)
  2120. beam.Anchored = true
  2121. beam.CanCollide = false
  2122. beam.BrickColor = BrickColor.new("White")
  2123. beam.Material = Enum.Material.Neon
  2124. beam.Size = Vector3.new(1,1,1)
  2125. beam.Position = p.Position+Vector3.new(0,1000,0)
  2126. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2127. local m = Instance.new("SpecialMesh",beam)
  2128. m.MeshType = "Cylinder"
  2129. m.Scale = Vector3.new(2000,15,15)
  2130. damage(6,20,35,p.Position)
  2131. p.Transparency = 1
  2132. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2133. for i=1,10 do
  2134. m.Scale = m.Scale-Vector3.new(0,1,1)
  2135. beam.Transparency = 1
  2136. wait()
  2137. end
  2138. p:Destroy()
  2139. end)
  2140. attack = false
  2141. end
  2142.  
  2143. function icando()
  2144. attack = true
  2145. hum.WalkSpeed = 0
  2146. TEST:Remove()
  2147. TEST:Play()
  2148. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2149. Hook2.Transparency = 1
  2150. local A2 = NewInstance("Attachment",Hook2)
  2151. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2152. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2153. repeat
  2154. for i = 0,4,0.1 do
  2155. swait()
  2156. TEST.Parent = tors
  2157. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2158. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3)
  2159. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2160. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2161. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
  2162. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
  2163. end
  2164. until TEST.Playing == false
  2165. TEST:Stop()
  2166. TEST:Play()
  2167. TEST:Remove()
  2168. print('I CAN DO ANYTHING')
  2169. Hook2:Destroy()
  2170. attack = false
  2171. hum.WalkSpeed = 20
  2172. end
  2173.  
  2174. function Taunt3()
  2175. attack = true
  2176. hum.WalkSpeed = 0
  2177. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2178. Hook2.Transparency = 1
  2179. local A2 = NewInstance("Attachment",Hook2)
  2180. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2181. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2182. CFuncs.Sound.Create("rbxassetid://2606662454", head, 100, 1)
  2183. for i = 0, 2, 0.1 do
  2184. swait()
  2185. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2186. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2187. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2188. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2189. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2190. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2191. end
  2192. for i = 0, 6, 0.1 do
  2193. swait()
  2194. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2195. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2196. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2197. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2198. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2199. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2200. end
  2201. for i = 0, 2, 0.1 do
  2202. swait()
  2203. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2204. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2205. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2206. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2207. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2208. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2209. end
  2210. attack = false
  2211. Hook2:Destroy()
  2212. hum.WalkSpeed = 20
  2213. end
  2214.  
  2215. function Taunt2()
  2216. attack = true
  2217. hum.WalkSpeed = 0
  2218. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2219. Hook2.Transparency = 1
  2220. local A2 = NewInstance("Attachment",Hook2)
  2221. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2222. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2223. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2224. for i = 0, 2, 0.1 do
  2225. swait()
  2226. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2227. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2228. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2229. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2230. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2231. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2232. end
  2233. for i = 0, 6, 0.1 do
  2234. swait()
  2235. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2236. neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15)
  2237. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2238. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2239. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2240. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2241. end
  2242. for i = 0, 2, 0.1 do
  2243. swait()
  2244. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2245. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3)
  2246. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2247. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2248. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2249. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2250. end
  2251. attack = false
  2252. Hook2:Destroy()
  2253. hum.WalkSpeed = 20
  2254. end
  2255.  
  2256. function Chaos_balls()
  2257. attack = true
  2258. hum.WalkSpeed = 0
  2259. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2260.  
  2261. local Scripts = { function()
  2262. LandMine = script.Parent
  2263.  
  2264. function onTouched(hit)
  2265. script.Parent.Transparency = 1
  2266. connection:disconnect()
  2267. end
  2268.  
  2269. connection = LandMine.Touched:connect(onTouched)
  2270.  
  2271. function onTouch(part)
  2272. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2273. if (humanoid ~= nil) then
  2274. humanoid.Health = 0
  2275. end
  2276. end
  2277.  
  2278. script.Parent.Touched:connect(onTouch)
  2279.  
  2280. end; function()
  2281. LandMine = script.Parent
  2282.  
  2283. function onTouched(hit)
  2284. script.Parent.Transparency = 1
  2285. connection:disconnect()
  2286. end
  2287.  
  2288. connection = LandMine.Touched:connect(onTouched)
  2289.  
  2290. function onTouch(part)
  2291. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2292. if (humanoid ~= nil) then
  2293. humanoid.Health = 0
  2294. end
  2295. end
  2296.  
  2297. script.Parent.Touched:connect(onTouch)
  2298.  
  2299. end; function()
  2300. LandMine = script.Parent
  2301.  
  2302. function onTouched(hit)
  2303. script.Parent.Transparency = 1
  2304. connection:disconnect()
  2305. end
  2306.  
  2307. connection = LandMine.Touched:connect(onTouched)
  2308.  
  2309. function onTouch(part)
  2310. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2311. if (humanoid ~= nil) then
  2312. humanoid.Health = 0
  2313. end
  2314. end
  2315.  
  2316. script.Parent.Touched:connect(onTouch)
  2317.  
  2318. end; function()
  2319. LandMine = script.Parent
  2320.  
  2321. function onTouched(hit)
  2322. script.Parent.Transparency = 1
  2323. connection:disconnect()
  2324. end
  2325.  
  2326. connection = LandMine.Touched:connect(onTouched)
  2327.  
  2328. function onTouch(part)
  2329. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2330. if (humanoid ~= nil) then
  2331. humanoid.Health = 0
  2332. end
  2333. end
  2334.  
  2335. script.Parent.Touched:connect(onTouch)
  2336.  
  2337. end; function()
  2338. LandMine = script.Parent
  2339.  
  2340. function onTouched(hit)
  2341. script.Parent.Transparency = 1
  2342. connection:disconnect()
  2343. end
  2344.  
  2345. connection = LandMine.Touched:connect(onTouched)
  2346.  
  2347. function onTouch(part)
  2348. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2349. if (humanoid ~= nil) then
  2350. humanoid.Health = 0
  2351. end
  2352. end
  2353.  
  2354. script.Parent.Touched:connect(onTouch)
  2355.  
  2356. end; function()
  2357. LandMine = script.Parent
  2358.  
  2359. function onTouched(hit)
  2360. script.Parent.Transparency = 1
  2361. connection:disconnect()
  2362. end
  2363.  
  2364. connection = LandMine.Touched:connect(onTouched)
  2365.  
  2366. function onTouch(part)
  2367. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2368. if (humanoid ~= nil) then
  2369. humanoid.Health = 0
  2370. end
  2371. end
  2372.  
  2373. script.Parent.Touched:connect(onTouch)
  2374.  
  2375. end; function()
  2376. LandMine = script.Parent
  2377.  
  2378. function onTouched(hit)
  2379. script.Parent.Transparency = 1
  2380. connection:disconnect()
  2381. end
  2382.  
  2383. connection = LandMine.Touched:connect(onTouched)
  2384.  
  2385. function onTouch(part)
  2386. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2387. if (humanoid ~= nil) then
  2388. humanoid.Health = 0
  2389. end
  2390. end
  2391.  
  2392. script.Parent.Touched:connect(onTouch)
  2393.  
  2394. end; function()
  2395. LandMine = script.Parent
  2396.  
  2397. function onTouched(hit)
  2398. script.Parent.Transparency = 1
  2399. connection:disconnect()
  2400. end
  2401.  
  2402. connection = LandMine.Touched:connect(onTouched)
  2403.  
  2404. function onTouch(part)
  2405. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2406. if (humanoid ~= nil) then
  2407. humanoid.Health = 0
  2408. end
  2409. end
  2410.  
  2411. script.Parent.Touched:connect(onTouch)
  2412.  
  2413. end; function()
  2414. LandMine = script.Parent
  2415.  
  2416. function onTouched(hit)
  2417. script.Parent.Transparency = 1
  2418. connection:disconnect()
  2419. end
  2420.  
  2421. connection = LandMine.Touched:connect(onTouched)
  2422.  
  2423. function onTouch(part)
  2424. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2425. if (humanoid ~= nil) then
  2426. humanoid.Health = 0
  2427. end
  2428. end
  2429.  
  2430. script.Parent.Touched:connect(onTouch)
  2431.  
  2432. end; function()
  2433. LandMine = script.Parent
  2434.  
  2435. function onTouched(hit)
  2436. script.Parent.Transparency = 1
  2437. connection:disconnect()
  2438. end
  2439.  
  2440. connection = LandMine.Touched:connect(onTouched)
  2441.  
  2442. function onTouch(part)
  2443. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2444. if (humanoid ~= nil) then
  2445. humanoid.Health = 0
  2446. end
  2447. end
  2448.  
  2449. script.Parent.Touched:connect(onTouch)
  2450.  
  2451. end; function()
  2452. LandMine = script.Parent
  2453.  
  2454. function onTouched(hit)
  2455. script.Parent.Transparency = 1
  2456. connection:disconnect()
  2457. end
  2458.  
  2459. connection = LandMine.Touched:connect(onTouched)
  2460.  
  2461. function onTouch(part)
  2462. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2463. if (humanoid ~= nil) then
  2464. humanoid.Health = 0
  2465. end
  2466. end
  2467.  
  2468. script.Parent.Touched:connect(onTouch)
  2469.  
  2470. end; function()
  2471. LandMine = script.Parent
  2472.  
  2473. function onTouched(hit)
  2474. script.Parent.Transparency = 1
  2475. connection:disconnect()
  2476. end
  2477.  
  2478. connection = LandMine.Touched:connect(onTouched)
  2479.  
  2480. function onTouch(part)
  2481. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2482. if (humanoid ~= nil) then
  2483. humanoid.Health = 0
  2484. end
  2485. end
  2486.  
  2487. script.Parent.Touched:connect(onTouch)
  2488.  
  2489. end; function()
  2490. LandMine = script.Parent
  2491.  
  2492. function onTouched(hit)
  2493. script.Parent.Transparency = 1
  2494. connection:disconnect()
  2495. end
  2496.  
  2497. connection = LandMine.Touched:connect(onTouched)
  2498.  
  2499. function onTouch(part)
  2500. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2501. if (humanoid ~= nil) then
  2502. humanoid.Health = 0
  2503. end
  2504. end
  2505.  
  2506. script.Parent.Touched:connect(onTouch)
  2507.  
  2508. end; function()
  2509. LandMine = script.Parent
  2510.  
  2511. function onTouched(hit)
  2512. script.Parent.Transparency = 1
  2513. connection:disconnect()
  2514. end
  2515.  
  2516. connection = LandMine.Touched:connect(onTouched)
  2517.  
  2518. function onTouch(part)
  2519. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2520. if (humanoid ~= nil) then
  2521. humanoid.Health = 0
  2522. end
  2523. end
  2524.  
  2525. script.Parent.Touched:connect(onTouch)
  2526.  
  2527. end; function()
  2528. LandMine = script.Parent
  2529.  
  2530. function onTouched(hit)
  2531. script.Parent.Transparency = 1
  2532. connection:disconnect()
  2533. end
  2534.  
  2535. connection = LandMine.Touched:connect(onTouched)
  2536.  
  2537. function onTouch(part)
  2538. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2539. if (humanoid ~= nil) then
  2540. humanoid.Health = 0
  2541. end
  2542. end
  2543.  
  2544. script.Parent.Touched:connect(onTouch)
  2545.  
  2546. end; function()
  2547. LandMine = script.Parent
  2548.  
  2549. function onTouched(hit)
  2550. script.Parent.Transparency = 1
  2551. connection:disconnect()
  2552. end
  2553.  
  2554. connection = LandMine.Touched:connect(onTouched)
  2555.  
  2556. function onTouch(part)
  2557. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2558. if (humanoid ~= nil) then
  2559. humanoid.Health = 0
  2560. end
  2561. end
  2562.  
  2563. script.Parent.Touched:connect(onTouch)
  2564.  
  2565. end; function()
  2566. LandMine = script.Parent
  2567.  
  2568. function onTouched(hit)
  2569. script.Parent.Transparency = 1
  2570. connection:disconnect()
  2571. end
  2572.  
  2573. connection = LandMine.Touched:connect(onTouched)
  2574.  
  2575. function onTouch(part)
  2576. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2577. if (humanoid ~= nil) then
  2578. humanoid.Health = 0
  2579. end
  2580. end
  2581.  
  2582. script.Parent.Touched:connect(onTouch)
  2583.  
  2584. end; function()
  2585. LandMine = script.Parent
  2586.  
  2587. function onTouched(hit)
  2588. script.Parent.Transparency = 1
  2589. connection:disconnect()
  2590. end
  2591.  
  2592. connection = LandMine.Touched:connect(onTouched)
  2593.  
  2594. function onTouch(part)
  2595. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2596. if (humanoid ~= nil) then
  2597. humanoid.Health = 0
  2598. end
  2599. end
  2600.  
  2601. script.Parent.Touched:connect(onTouch)
  2602.  
  2603. end; function()
  2604. LandMine = script.Parent
  2605.  
  2606. function onTouched(hit)
  2607. script.Parent.Transparency = 1
  2608. connection:disconnect()
  2609. end
  2610.  
  2611. connection = LandMine.Touched:connect(onTouched)
  2612.  
  2613. function onTouch(part)
  2614. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2615. if (humanoid ~= nil) then
  2616. humanoid.Health = 0
  2617. end
  2618. end
  2619.  
  2620. script.Parent.Touched:connect(onTouch)
  2621.  
  2622. end; function()
  2623. LandMine = script.Parent
  2624.  
  2625. function onTouched(hit)
  2626. script.Parent.Transparency = 1
  2627. connection:disconnect()
  2628. end
  2629.  
  2630. connection = LandMine.Touched:connect(onTouched)
  2631.  
  2632. function onTouch(part)
  2633. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2634. if (humanoid ~= nil) then
  2635. humanoid.Health = 0
  2636. end
  2637. end
  2638.  
  2639. script.Parent.Touched:connect(onTouch)
  2640.  
  2641. end; function()
  2642. LandMine = script.Parent
  2643.  
  2644. function onTouched(hit)
  2645. script.Parent.Transparency = 1
  2646. connection:disconnect()
  2647. end
  2648.  
  2649. connection = LandMine.Touched:connect(onTouched)
  2650.  
  2651. function onTouch(part)
  2652. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2653. if (humanoid ~= nil) then
  2654. humanoid.Health = 0
  2655. end
  2656. end
  2657.  
  2658. script.Parent.Touched:connect(onTouch)
  2659.  
  2660. end; function()
  2661. LandMine = script.Parent
  2662.  
  2663. function onTouched(hit)
  2664. script.Parent.Transparency = 1
  2665. connection:disconnect()
  2666. end
  2667.  
  2668. connection = LandMine.Touched:connect(onTouched)
  2669.  
  2670. function onTouch(part)
  2671. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2672. if (humanoid ~= nil) then
  2673. humanoid.Health = 0
  2674. end
  2675. end
  2676.  
  2677. script.Parent.Touched:connect(onTouch)
  2678.  
  2679. end; function()
  2680. LandMine = script.Parent
  2681.  
  2682. function onTouched(hit)
  2683. script.Parent.Transparency = 1
  2684. connection:disconnect()
  2685. end
  2686.  
  2687. connection = LandMine.Touched:connect(onTouched)
  2688.  
  2689. function onTouch(part)
  2690. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2691. if (humanoid ~= nil) then
  2692. humanoid.Health = 0
  2693. end
  2694. end
  2695.  
  2696. script.Parent.Touched:connect(onTouch)
  2697.  
  2698. end; function()
  2699. LandMine = script.Parent
  2700.  
  2701. function onTouched(hit)
  2702. script.Parent.Transparency = 1
  2703. connection:disconnect()
  2704. end
  2705.  
  2706. connection = LandMine.Touched:connect(onTouched)
  2707.  
  2708. function onTouch(part)
  2709. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2710. if (humanoid ~= nil) then
  2711. humanoid.Health = 0
  2712. end
  2713. end
  2714.  
  2715. script.Parent.Touched:connect(onTouch)
  2716.  
  2717. end; function()
  2718. LandMine = script.Parent
  2719.  
  2720. function onTouched(hit)
  2721. script.Parent.Transparency = 1
  2722. connection:disconnect()
  2723. end
  2724.  
  2725. connection = LandMine.Touched:connect(onTouched)
  2726.  
  2727. function onTouch(part)
  2728. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2729. if (humanoid ~= nil) then
  2730. humanoid.Health = 0
  2731. end
  2732. end
  2733.  
  2734. script.Parent.Touched:connect(onTouch)
  2735.  
  2736. end; function()
  2737. LandMine = script.Parent
  2738.  
  2739. function onTouched(hit)
  2740. script.Parent.Transparency = 1
  2741. connection:disconnect()
  2742. end
  2743.  
  2744. connection = LandMine.Touched:connect(onTouched)
  2745.  
  2746. function onTouch(part)
  2747. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2748. if (humanoid ~= nil) then
  2749. humanoid.Health = 0
  2750. end
  2751. end
  2752.  
  2753. script.Parent.Touched:connect(onTouch)
  2754.  
  2755. end; function()
  2756. LandMine = script.Parent
  2757.  
  2758. function onTouched(hit)
  2759. script.Parent.Transparency = 1
  2760. connection:disconnect()
  2761. end
  2762.  
  2763. connection = LandMine.Touched:connect(onTouched)
  2764.  
  2765. function onTouch(part)
  2766. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2767. if (humanoid ~= nil) then
  2768. humanoid.Health = 0
  2769. end
  2770. end
  2771.  
  2772. script.Parent.Touched:connect(onTouch)
  2773.  
  2774. end; function()
  2775. LandMine = script.Parent
  2776.  
  2777. function onTouched(hit)
  2778. script.Parent.Transparency = 1
  2779. connection:disconnect()
  2780. end
  2781.  
  2782. connection = LandMine.Touched:connect(onTouched)
  2783.  
  2784. function onTouch(part)
  2785. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2786. if (humanoid ~= nil) then
  2787. humanoid.Health = 0
  2788. end
  2789. end
  2790.  
  2791. script.Parent.Touched:connect(onTouch)
  2792.  
  2793. end; function()
  2794. LandMine = script.Parent
  2795.  
  2796. function onTouched(hit)
  2797. script.Parent.Transparency = 1
  2798. connection:disconnect()
  2799. end
  2800.  
  2801. connection = LandMine.Touched:connect(onTouched)
  2802.  
  2803. function onTouch(part)
  2804. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2805. if (humanoid ~= nil) then
  2806. humanoid.Health = 0
  2807. end
  2808. end
  2809.  
  2810. script.Parent.Touched:connect(onTouch)
  2811.  
  2812. end; function()
  2813. LandMine = script.Parent
  2814.  
  2815. function onTouched(hit)
  2816. script.Parent.Transparency = 1
  2817. connection:disconnect()
  2818. end
  2819.  
  2820. connection = LandMine.Touched:connect(onTouched)
  2821.  
  2822. function onTouch(part)
  2823. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2824. if (humanoid ~= nil) then
  2825. humanoid.Health = 0
  2826. end
  2827. end
  2828.  
  2829. script.Parent.Touched:connect(onTouch)
  2830.  
  2831. end; function()
  2832. LandMine = script.Parent
  2833.  
  2834. function onTouched(hit)
  2835. script.Parent.Transparency = 1
  2836. connection:disconnect()
  2837. end
  2838.  
  2839. connection = LandMine.Touched:connect(onTouched)
  2840.  
  2841. function onTouch(part)
  2842. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2843. if (humanoid ~= nil) then
  2844. humanoid.Health = 0
  2845. end
  2846. end
  2847.  
  2848. script.Parent.Touched:connect(onTouch)
  2849.  
  2850. end; function()
  2851. LandMine = script.Parent
  2852.  
  2853. function onTouched(hit)
  2854. script.Parent.Transparency = 1
  2855. connection:disconnect()
  2856. end
  2857.  
  2858. connection = LandMine.Touched:connect(onTouched)
  2859.  
  2860. function onTouch(part)
  2861. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2862. if (humanoid ~= nil) then
  2863. humanoid.Health = 0
  2864. end
  2865. end
  2866.  
  2867. script.Parent.Touched:connect(onTouch)
  2868.  
  2869. end; function()
  2870. LandMine = script.Parent
  2871.  
  2872. function onTouched(hit)
  2873. script.Parent.Transparency = 1
  2874. connection:disconnect()
  2875. end
  2876.  
  2877. connection = LandMine.Touched:connect(onTouched)
  2878.  
  2879. function onTouch(part)
  2880. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2881. if (humanoid ~= nil) then
  2882. humanoid.Health = 0
  2883. end
  2884. end
  2885.  
  2886. script.Parent.Touched:connect(onTouch)
  2887.  
  2888. end; function()
  2889. LandMine = script.Parent
  2890.  
  2891. function onTouched(hit)
  2892. script.Parent.Transparency = 1
  2893. connection:disconnect()
  2894. end
  2895.  
  2896. connection = LandMine.Touched:connect(onTouched)
  2897.  
  2898. function onTouch(part)
  2899. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2900. if (humanoid ~= nil) then
  2901. humanoid.Health = 0
  2902. end
  2903. end
  2904.  
  2905. script.Parent.Touched:connect(onTouch)
  2906.  
  2907. end; function()
  2908. LandMine = script.Parent
  2909.  
  2910. function onTouched(hit)
  2911. script.Parent.Transparency = 1
  2912. connection:disconnect()
  2913. end
  2914.  
  2915. connection = LandMine.Touched:connect(onTouched)
  2916.  
  2917. function onTouch(part)
  2918. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2919. if (humanoid ~= nil) then
  2920. humanoid.Health = 0
  2921. end
  2922. end
  2923.  
  2924. script.Parent.Touched:connect(onTouch)
  2925.  
  2926. end; function()
  2927. LandMine = script.Parent
  2928.  
  2929. function onTouched(hit)
  2930. script.Parent.Transparency = 1
  2931. connection:disconnect()
  2932. end
  2933.  
  2934. connection = LandMine.Touched:connect(onTouched)
  2935.  
  2936. function onTouch(part)
  2937. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2938. if (humanoid ~= nil) then
  2939. humanoid.Health = 0
  2940. end
  2941. end
  2942.  
  2943. script.Parent.Touched:connect(onTouch)
  2944.  
  2945. end; function()
  2946. LandMine = script.Parent
  2947.  
  2948. function onTouched(hit)
  2949. script.Parent.Transparency = 1
  2950. connection:disconnect()
  2951. end
  2952.  
  2953. connection = LandMine.Touched:connect(onTouched)
  2954.  
  2955. function onTouch(part)
  2956. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2957. if (humanoid ~= nil) then
  2958. humanoid.Health = 0
  2959. end
  2960. end
  2961.  
  2962. script.Parent.Touched:connect(onTouch)
  2963.  
  2964. end; function()
  2965. LandMine = script.Parent
  2966.  
  2967. function onTouched(hit)
  2968. script.Parent.Transparency = 1
  2969. connection:disconnect()
  2970. end
  2971.  
  2972. connection = LandMine.Touched:connect(onTouched)
  2973.  
  2974. function onTouch(part)
  2975. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2976. if (humanoid ~= nil) then
  2977. humanoid.Health = 0
  2978. end
  2979. end
  2980.  
  2981. script.Parent.Touched:connect(onTouch)
  2982.  
  2983. end; function()
  2984. LandMine = script.Parent
  2985.  
  2986. function onTouched(hit)
  2987. script.Parent.Transparency = 1
  2988. connection:disconnect()
  2989. end
  2990.  
  2991. connection = LandMine.Touched:connect(onTouched)
  2992.  
  2993. function onTouch(part)
  2994. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2995. if (humanoid ~= nil) then
  2996. humanoid.Health = 0
  2997. end
  2998. end
  2999.  
  3000. script.Parent.Touched:connect(onTouch)
  3001.  
  3002. end; function()
  3003. LandMine = script.Parent
  3004.  
  3005. function onTouched(hit)
  3006. script.Parent.Transparency = 1
  3007. connection:disconnect()
  3008. end
  3009.  
  3010. connection = LandMine.Touched:connect(onTouched)
  3011.  
  3012. function onTouch(part)
  3013. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3014. if (humanoid ~= nil) then
  3015. humanoid.Health = 0
  3016. end
  3017. end
  3018.  
  3019. script.Parent.Touched:connect(onTouch)
  3020.  
  3021. end; function()
  3022. LandMine = script.Parent
  3023.  
  3024. function onTouched(hit)
  3025. script.Parent.Transparency = 1
  3026. connection:disconnect()
  3027. end
  3028.  
  3029. connection = LandMine.Touched:connect(onTouched)
  3030.  
  3031. function onTouch(part)
  3032. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3033. if (humanoid ~= nil) then
  3034. humanoid.Health = 0
  3035. end
  3036. end
  3037.  
  3038. script.Parent.Touched:connect(onTouch)
  3039.  
  3040. end; function()
  3041. LandMine = script.Parent
  3042.  
  3043. function onTouched(hit)
  3044. script.Parent.Transparency = 1
  3045. connection:disconnect()
  3046. end
  3047.  
  3048. connection = LandMine.Touched:connect(onTouched)
  3049.  
  3050. function onTouch(part)
  3051. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3052. if (humanoid ~= nil) then
  3053. humanoid.Health = 0
  3054. end
  3055. end
  3056.  
  3057. script.Parent.Touched:connect(onTouch)
  3058.  
  3059. end; function()
  3060. LandMine = script.Parent
  3061.  
  3062. function onTouched(hit)
  3063. script.Parent.Transparency = 1
  3064. connection:disconnect()
  3065. end
  3066.  
  3067. connection = LandMine.Touched:connect(onTouched)
  3068.  
  3069. function onTouch(part)
  3070. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3071. if (humanoid ~= nil) then
  3072. humanoid.Health = 0
  3073. end
  3074. end
  3075.  
  3076. script.Parent.Touched:connect(onTouch)
  3077.  
  3078. end; function()
  3079. LandMine = script.Parent
  3080.  
  3081. function onTouched(hit)
  3082. script.Parent.Transparency = 1
  3083. connection:disconnect()
  3084. end
  3085.  
  3086. connection = LandMine.Touched:connect(onTouched)
  3087.  
  3088. function onTouch(part)
  3089. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3090. if (humanoid ~= nil) then
  3091. humanoid.Health = 0
  3092. end
  3093. end
  3094.  
  3095. script.Parent.Touched:connect(onTouch)
  3096.  
  3097. end; function()
  3098. LandMine = script.Parent
  3099.  
  3100. function onTouched(hit)
  3101. script.Parent.Transparency = 1
  3102. connection:disconnect()
  3103. end
  3104.  
  3105. connection = LandMine.Touched:connect(onTouched)
  3106.  
  3107. function onTouch(part)
  3108. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3109. if (humanoid ~= nil) then
  3110. humanoid.Health = 0
  3111. end
  3112. end
  3113.  
  3114. script.Parent.Touched:connect(onTouch)
  3115.  
  3116. end; function()
  3117. LandMine = script.Parent
  3118.  
  3119. function onTouched(hit)
  3120. script.Parent.Transparency = 1
  3121. connection:disconnect()
  3122. end
  3123.  
  3124. connection = LandMine.Touched:connect(onTouched)
  3125.  
  3126. function onTouch(part)
  3127. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3128. if (humanoid ~= nil) then
  3129. humanoid.Health = 0
  3130. end
  3131. end
  3132.  
  3133. script.Parent.Touched:connect(onTouch)
  3134.  
  3135. end; function()
  3136. LandMine = script.Parent
  3137.  
  3138. function onTouched(hit)
  3139. script.Parent.Transparency = 1
  3140. connection:disconnect()
  3141. end
  3142.  
  3143. connection = LandMine.Touched:connect(onTouched)
  3144.  
  3145. function onTouch(part)
  3146. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3147. if (humanoid ~= nil) then
  3148. humanoid.Health = 0
  3149. end
  3150. end
  3151.  
  3152. script.Parent.Touched:connect(onTouch)
  3153.  
  3154. end; function()
  3155. LandMine = script.Parent
  3156.  
  3157. function onTouched(hit)
  3158. script.Parent.Transparency = 1
  3159. connection:disconnect()
  3160. end
  3161.  
  3162. connection = LandMine.Touched:connect(onTouched)
  3163.  
  3164. function onTouch(part)
  3165. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3166. if (humanoid ~= nil) then
  3167. humanoid.Health = 0
  3168. end
  3169. end
  3170.  
  3171. script.Parent.Touched:connect(onTouch)
  3172.  
  3173. end; function()
  3174. LandMine = script.Parent
  3175.  
  3176. function onTouched(hit)
  3177. script.Parent.Transparency = 1
  3178. connection:disconnect()
  3179. end
  3180.  
  3181. connection = LandMine.Touched:connect(onTouched)
  3182.  
  3183. function onTouch(part)
  3184. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3185. if (humanoid ~= nil) then
  3186. humanoid.Health = 0
  3187. end
  3188. end
  3189.  
  3190. script.Parent.Touched:connect(onTouch)
  3191.  
  3192. end; function()
  3193. LandMine = script.Parent
  3194.  
  3195. function onTouched(hit)
  3196. script.Parent.Transparency = 1
  3197. connection:disconnect()
  3198. end
  3199.  
  3200. connection = LandMine.Touched:connect(onTouched)
  3201.  
  3202. function onTouch(part)
  3203. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3204. if (humanoid ~= nil) then
  3205. humanoid.Health = 0
  3206. end
  3207. end
  3208.  
  3209. script.Parent.Touched:connect(onTouch)
  3210.  
  3211. end; function()
  3212. LandMine = script.Parent
  3213.  
  3214. function onTouched(hit)
  3215. script.Parent.Transparency = 1
  3216. connection:disconnect()
  3217. end
  3218.  
  3219. connection = LandMine.Touched:connect(onTouched)
  3220.  
  3221. function onTouch(part)
  3222. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3223. if (humanoid ~= nil) then
  3224. humanoid.Health = 0
  3225. end
  3226. end
  3227.  
  3228. script.Parent.Touched:connect(onTouch)
  3229.  
  3230. end; function()
  3231. LandMine = script.Parent
  3232.  
  3233. function onTouched(hit)
  3234. script.Parent.Transparency = 1
  3235. connection:disconnect()
  3236. end
  3237.  
  3238. connection = LandMine.Touched:connect(onTouched)
  3239.  
  3240. function onTouch(part)
  3241. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3242. if (humanoid ~= nil) then
  3243. humanoid.Health = 0
  3244. end
  3245. end
  3246.  
  3247. script.Parent.Touched:connect(onTouch)
  3248.  
  3249. end; function()
  3250. LandMine = script.Parent
  3251.  
  3252. function onTouched(hit)
  3253. script.Parent.Transparency = 1
  3254. connection:disconnect()
  3255. end
  3256.  
  3257. connection = LandMine.Touched:connect(onTouched)
  3258.  
  3259. function onTouch(part)
  3260. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3261. if (humanoid ~= nil) then
  3262. humanoid.Health = 0
  3263. end
  3264. end
  3265.  
  3266. script.Parent.Touched:connect(onTouch)
  3267.  
  3268. end; function()
  3269. LandMine = script.Parent
  3270.  
  3271. function onTouched(hit)
  3272. script.Parent.Transparency = 1
  3273. connection:disconnect()
  3274. end
  3275.  
  3276. connection = LandMine.Touched:connect(onTouched)
  3277.  
  3278. function onTouch(part)
  3279. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3280. if (humanoid ~= nil) then
  3281. humanoid.Health = 0
  3282. end
  3283. end
  3284.  
  3285. script.Parent.Touched:connect(onTouch)
  3286.  
  3287. end; function()
  3288. LandMine = script.Parent
  3289.  
  3290. function onTouched(hit)
  3291. script.Parent.Transparency = 1
  3292. connection:disconnect()
  3293. end
  3294.  
  3295. connection = LandMine.Touched:connect(onTouched)
  3296.  
  3297. function onTouch(part)
  3298. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3299. if (humanoid ~= nil) then
  3300. humanoid.Health = 0
  3301. end
  3302. end
  3303.  
  3304. script.Parent.Touched:connect(onTouch)
  3305.  
  3306. end; function()
  3307. LandMine = script.Parent
  3308.  
  3309. function onTouched(hit)
  3310. script.Parent.Transparency = 1
  3311. connection:disconnect()
  3312. end
  3313.  
  3314. connection = LandMine.Touched:connect(onTouched)
  3315.  
  3316. function onTouch(part)
  3317. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3318. if (humanoid ~= nil) then
  3319. humanoid.Health = 0
  3320. end
  3321. end
  3322.  
  3323. script.Parent.Touched:connect(onTouch)
  3324.  
  3325. end; function()
  3326. LandMine = script.Parent
  3327.  
  3328. function onTouched(hit)
  3329. script.Parent.Transparency = 1
  3330. connection:disconnect()
  3331. end
  3332.  
  3333. connection = LandMine.Touched:connect(onTouched)
  3334.  
  3335. function onTouch(part)
  3336. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3337. if (humanoid ~= nil) then
  3338. humanoid.Health = 0
  3339. end
  3340. end
  3341.  
  3342. script.Parent.Touched:connect(onTouch)
  3343.  
  3344. end; function()
  3345. LandMine = script.Parent
  3346.  
  3347. function onTouched(hit)
  3348. script.Parent.Transparency = 1
  3349. connection:disconnect()
  3350. end
  3351.  
  3352. connection = LandMine.Touched:connect(onTouched)
  3353.  
  3354. function onTouch(part)
  3355. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3356. if (humanoid ~= nil) then
  3357. humanoid.Health = 0
  3358. end
  3359. end
  3360.  
  3361. script.Parent.Touched:connect(onTouch)
  3362.  
  3363. end; function()
  3364. LandMine = script.Parent
  3365.  
  3366. function onTouched(hit)
  3367. script.Parent.Transparency = 1
  3368. connection:disconnect()
  3369. end
  3370.  
  3371. connection = LandMine.Touched:connect(onTouched)
  3372.  
  3373. function onTouch(part)
  3374. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3375. if (humanoid ~= nil) then
  3376. humanoid.Health = 0
  3377. end
  3378. end
  3379.  
  3380. script.Parent.Touched:connect(onTouch)
  3381.  
  3382. end; function()
  3383. LandMine = script.Parent
  3384.  
  3385. function onTouched(hit)
  3386. script.Parent.Transparency = 1
  3387. connection:disconnect()
  3388. end
  3389.  
  3390. connection = LandMine.Touched:connect(onTouched)
  3391.  
  3392. function onTouch(part)
  3393. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3394. if (humanoid ~= nil) then
  3395. humanoid.Health = 0
  3396. end
  3397. end
  3398.  
  3399. script.Parent.Touched:connect(onTouch)
  3400.  
  3401. end; function()
  3402. LandMine = script.Parent
  3403.  
  3404. function onTouched(hit)
  3405. script.Parent.Transparency = 1
  3406. connection:disconnect()
  3407. end
  3408.  
  3409. connection = LandMine.Touched:connect(onTouched)
  3410.  
  3411. function onTouch(part)
  3412. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3413. if (humanoid ~= nil) then
  3414. humanoid.Health = 0
  3415. end
  3416. end
  3417.  
  3418. script.Parent.Touched:connect(onTouch)
  3419.  
  3420. end; function()
  3421. LandMine = script.Parent
  3422.  
  3423. function onTouched(hit)
  3424. script.Parent.Transparency = 1
  3425. connection:disconnect()
  3426. end
  3427.  
  3428. connection = LandMine.Touched:connect(onTouched)
  3429.  
  3430. function onTouch(part)
  3431. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3432. if (humanoid ~= nil) then
  3433. humanoid.Health = 0
  3434. end
  3435. end
  3436.  
  3437. script.Parent.Touched:connect(onTouch)
  3438.  
  3439. end; function()
  3440. LandMine = script.Parent
  3441.  
  3442. function onTouched(hit)
  3443. script.Parent.Transparency = 1
  3444. connection:disconnect()
  3445. end
  3446.  
  3447. connection = LandMine.Touched:connect(onTouched)
  3448.  
  3449. function onTouch(part)
  3450. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3451. if (humanoid ~= nil) then
  3452. humanoid.Health = 0
  3453. end
  3454. end
  3455.  
  3456. script.Parent.Touched:connect(onTouch)
  3457.  
  3458. end; function()
  3459. LandMine = script.Parent
  3460.  
  3461. function onTouched(hit)
  3462. script.Parent.Transparency = 1
  3463. connection:disconnect()
  3464. end
  3465.  
  3466. connection = LandMine.Touched:connect(onTouched)
  3467.  
  3468. function onTouch(part)
  3469. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3470. if (humanoid ~= nil) then
  3471. humanoid.Health = 0
  3472. end
  3473. end
  3474.  
  3475. script.Parent.Touched:connect(onTouch)
  3476.  
  3477. end; function()
  3478. LandMine = script.Parent
  3479.  
  3480. function onTouched(hit)
  3481. script.Parent.Transparency = 1
  3482. connection:disconnect()
  3483. end
  3484.  
  3485. connection = LandMine.Touched:connect(onTouched)
  3486.  
  3487. function onTouch(part)
  3488. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3489. if (humanoid ~= nil) then
  3490. humanoid.Health = 0
  3491. end
  3492. end
  3493.  
  3494. script.Parent.Touched:connect(onTouch)
  3495.  
  3496. end; function()
  3497. LandMine = script.Parent
  3498.  
  3499. function onTouched(hit)
  3500. script.Parent.Transparency = 1
  3501. connection:disconnect()
  3502. end
  3503.  
  3504. connection = LandMine.Touched:connect(onTouched)
  3505.  
  3506. function onTouch(part)
  3507. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3508. if (humanoid ~= nil) then
  3509. humanoid.Health = 0
  3510. end
  3511. end
  3512.  
  3513. script.Parent.Touched:connect(onTouch)
  3514.  
  3515. end; function()
  3516. LandMine = script.Parent
  3517.  
  3518. function onTouched(hit)
  3519. script.Parent.Transparency = 1
  3520. connection:disconnect()
  3521. end
  3522.  
  3523. connection = LandMine.Touched:connect(onTouched)
  3524.  
  3525. function onTouch(part)
  3526. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3527. if (humanoid ~= nil) then
  3528. humanoid.Health = 0
  3529. end
  3530. end
  3531.  
  3532. script.Parent.Touched:connect(onTouch)
  3533.  
  3534. end; function()
  3535. LandMine = script.Parent
  3536.  
  3537. function onTouched(hit)
  3538. script.Parent.Transparency = 1
  3539. connection:disconnect()
  3540. end
  3541.  
  3542. connection = LandMine.Touched:connect(onTouched)
  3543.  
  3544. function onTouch(part)
  3545. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3546. if (humanoid ~= nil) then
  3547. humanoid.Health = 0
  3548. end
  3549. end
  3550.  
  3551. script.Parent.Touched:connect(onTouch)
  3552.  
  3553. end; function()
  3554. LandMine = script.Parent
  3555.  
  3556. function onTouched(hit)
  3557. script.Parent.Transparency = 1
  3558. connection:disconnect()
  3559. end
  3560.  
  3561. connection = LandMine.Touched:connect(onTouched)
  3562.  
  3563. function onTouch(part)
  3564. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3565. if (humanoid ~= nil) then
  3566. humanoid.Health = 0
  3567. end
  3568. end
  3569.  
  3570. script.Parent.Touched:connect(onTouch)
  3571.  
  3572. end; function()
  3573. LandMine = script.Parent
  3574.  
  3575. function onTouched(hit)
  3576. script.Parent.Transparency = 1
  3577. connection:disconnect()
  3578. end
  3579.  
  3580. connection = LandMine.Touched:connect(onTouched)
  3581.  
  3582. function onTouch(part)
  3583. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3584. if (humanoid ~= nil) then
  3585. humanoid.Health = 0
  3586. end
  3587. end
  3588.  
  3589. script.Parent.Touched:connect(onTouch)
  3590.  
  3591. end; function()
  3592. LandMine = script.Parent
  3593.  
  3594. function onTouched(hit)
  3595. script.Parent.Transparency = 1
  3596. connection:disconnect()
  3597. end
  3598.  
  3599. connection = LandMine.Touched:connect(onTouched)
  3600.  
  3601. function onTouch(part)
  3602. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3603. if (humanoid ~= nil) then
  3604. humanoid.Health = 0
  3605. end
  3606. end
  3607.  
  3608. script.Parent.Touched:connect(onTouch)
  3609.  
  3610. end; function()
  3611. LandMine = script.Parent
  3612.  
  3613. function onTouched(hit)
  3614. script.Parent.Transparency = 1
  3615. connection:disconnect()
  3616. end
  3617.  
  3618. connection = LandMine.Touched:connect(onTouched)
  3619.  
  3620. function onTouch(part)
  3621. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3622. if (humanoid ~= nil) then
  3623. humanoid.Health = 0
  3624. end
  3625. end
  3626.  
  3627. script.Parent.Touched:connect(onTouch)
  3628.  
  3629. end; function()
  3630. LandMine = script.Parent
  3631.  
  3632. function onTouched(hit)
  3633. script.Parent.Transparency = 1
  3634. connection:disconnect()
  3635. end
  3636.  
  3637. connection = LandMine.Touched:connect(onTouched)
  3638.  
  3639. function onTouch(part)
  3640. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3641. if (humanoid ~= nil) then
  3642. humanoid.Health = 0
  3643. end
  3644. end
  3645.  
  3646. script.Parent.Touched:connect(onTouch)
  3647.  
  3648. end; function()
  3649. LandMine = script.Parent
  3650.  
  3651. function onTouched(hit)
  3652. script.Parent.Transparency = 1
  3653. connection:disconnect()
  3654. end
  3655.  
  3656. connection = LandMine.Touched:connect(onTouched)
  3657.  
  3658. function onTouch(part)
  3659. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3660. if (humanoid ~= nil) then
  3661. humanoid.Health = 0
  3662. end
  3663. end
  3664.  
  3665. script.Parent.Touched:connect(onTouch)
  3666.  
  3667. end; function()
  3668. LandMine = script.Parent
  3669.  
  3670. function onTouched(hit)
  3671. script.Parent.Transparency = 1
  3672. connection:disconnect()
  3673. end
  3674.  
  3675. connection = LandMine.Touched:connect(onTouched)
  3676.  
  3677. function onTouch(part)
  3678. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3679. if (humanoid ~= nil) then
  3680. humanoid.Health = 0
  3681. end
  3682. end
  3683.  
  3684. script.Parent.Touched:connect(onTouch)
  3685.  
  3686. end; function()
  3687. LandMine = script.Parent
  3688.  
  3689. function onTouched(hit)
  3690. script.Parent.Transparency = 1
  3691. connection:disconnect()
  3692. end
  3693.  
  3694. connection = LandMine.Touched:connect(onTouched)
  3695.  
  3696. function onTouch(part)
  3697. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3698. if (humanoid ~= nil) then
  3699. humanoid.Health = 0
  3700. end
  3701. end
  3702.  
  3703. script.Parent.Touched:connect(onTouch)
  3704.  
  3705. end; function()
  3706. LandMine = script.Parent
  3707.  
  3708. function onTouched(hit)
  3709. script.Parent.Transparency = 1
  3710. connection:disconnect()
  3711. end
  3712.  
  3713. connection = LandMine.Touched:connect(onTouched)
  3714.  
  3715. function onTouch(part)
  3716. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3717. if (humanoid ~= nil) then
  3718. humanoid.Health = 0
  3719. end
  3720. end
  3721.  
  3722. script.Parent.Touched:connect(onTouch)
  3723.  
  3724. end; function()
  3725. LandMine = script.Parent
  3726.  
  3727. function onTouched(hit)
  3728. script.Parent.Transparency = 1
  3729. connection:disconnect()
  3730. end
  3731.  
  3732. connection = LandMine.Touched:connect(onTouched)
  3733.  
  3734. function onTouch(part)
  3735. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3736. if (humanoid ~= nil) then
  3737. humanoid.Health = 0
  3738. end
  3739. end
  3740.  
  3741. script.Parent.Touched:connect(onTouch)
  3742.  
  3743. end; function()
  3744. LandMine = script.Parent
  3745.  
  3746. function onTouched(hit)
  3747. script.Parent.Transparency = 1
  3748. connection:disconnect()
  3749. end
  3750.  
  3751. connection = LandMine.Touched:connect(onTouched)
  3752.  
  3753. function onTouch(part)
  3754. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3755. if (humanoid ~= nil) then
  3756. humanoid.Health = 0
  3757. end
  3758. end
  3759.  
  3760. script.Parent.Touched:connect(onTouch)
  3761.  
  3762. end; function()
  3763. LandMine = script.Parent
  3764.  
  3765. function onTouched(hit)
  3766. script.Parent.Transparency = 1
  3767. connection:disconnect()
  3768. end
  3769.  
  3770. connection = LandMine.Touched:connect(onTouched)
  3771.  
  3772. function onTouch(part)
  3773. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3774. if (humanoid ~= nil) then
  3775. humanoid.Health = 0
  3776. end
  3777. end
  3778.  
  3779. script.Parent.Touched:connect(onTouch)
  3780.  
  3781. end; function()
  3782. LandMine = script.Parent
  3783.  
  3784. function onTouched(hit)
  3785. script.Parent.Transparency = 1
  3786. connection:disconnect()
  3787. end
  3788.  
  3789. connection = LandMine.Touched:connect(onTouched)
  3790.  
  3791. function onTouch(part)
  3792. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3793. if (humanoid ~= nil) then
  3794. humanoid.Health = 0
  3795. end
  3796. end
  3797.  
  3798. script.Parent.Touched:connect(onTouch)
  3799.  
  3800. end; function()
  3801. LandMine = script.Parent
  3802.  
  3803. function onTouched(hit)
  3804. script.Parent.Transparency = 1
  3805. connection:disconnect()
  3806. end
  3807.  
  3808. connection = LandMine.Touched:connect(onTouched)
  3809.  
  3810. function onTouch(part)
  3811. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3812. if (humanoid ~= nil) then
  3813. humanoid.Health = 0
  3814. end
  3815. end
  3816.  
  3817. script.Parent.Touched:connect(onTouch)
  3818.  
  3819. end; function()
  3820. LandMine = script.Parent
  3821.  
  3822. function onTouched(hit)
  3823. script.Parent.Transparency = 1
  3824. connection:disconnect()
  3825. end
  3826.  
  3827. connection = LandMine.Touched:connect(onTouched)
  3828.  
  3829. function onTouch(part)
  3830. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3831. if (humanoid ~= nil) then
  3832. humanoid.Health = 0
  3833. end
  3834. end
  3835.  
  3836. script.Parent.Touched:connect(onTouch)
  3837.  
  3838. end; function()
  3839. LandMine = script.Parent
  3840.  
  3841. function onTouched(hit)
  3842. script.Parent.Transparency = 1
  3843. connection:disconnect()
  3844. end
  3845.  
  3846. connection = LandMine.Touched:connect(onTouched)
  3847.  
  3848. function onTouch(part)
  3849. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3850. if (humanoid ~= nil) then
  3851. humanoid.Health = 0
  3852. end
  3853. end
  3854.  
  3855. script.Parent.Touched:connect(onTouch)
  3856.  
  3857. end; function()
  3858. LandMine = script.Parent
  3859.  
  3860. function onTouched(hit)
  3861. script.Parent.Transparency = 1
  3862. connection:disconnect()
  3863. end
  3864.  
  3865. connection = LandMine.Touched:connect(onTouched)
  3866.  
  3867. function onTouch(part)
  3868. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3869. if (humanoid ~= nil) then
  3870. humanoid.Health = 0
  3871. end
  3872. end
  3873.  
  3874. script.Parent.Touched:connect(onTouch)
  3875.  
  3876. end; function()
  3877. LandMine = script.Parent
  3878.  
  3879. function onTouched(hit)
  3880. script.Parent.Transparency = 1
  3881. connection:disconnect()
  3882. end
  3883.  
  3884. connection = LandMine.Touched:connect(onTouched)
  3885.  
  3886. function onTouch(part)
  3887. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3888. if (humanoid ~= nil) then
  3889. humanoid.Health = 0
  3890. end
  3891. end
  3892.  
  3893. script.Parent.Touched:connect(onTouch)
  3894.  
  3895. end; function()
  3896. LandMine = script.Parent
  3897.  
  3898. function onTouched(hit)
  3899. script.Parent.Transparency = 1
  3900. connection:disconnect()
  3901. end
  3902.  
  3903. connection = LandMine.Touched:connect(onTouched)
  3904.  
  3905. function onTouch(part)
  3906. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3907. if (humanoid ~= nil) then
  3908. humanoid.Health = 0
  3909. end
  3910. end
  3911.  
  3912. script.Parent.Touched:connect(onTouch)
  3913.  
  3914. end; function()
  3915. LandMine = script.Parent
  3916.  
  3917. function onTouched(hit)
  3918. script.Parent.Transparency = 1
  3919. connection:disconnect()
  3920. end
  3921.  
  3922. connection = LandMine.Touched:connect(onTouched)
  3923.  
  3924. function onTouch(part)
  3925. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3926. if (humanoid ~= nil) then
  3927. humanoid.Health = 0
  3928. end
  3929. end
  3930.  
  3931. script.Parent.Touched:connect(onTouch)
  3932.  
  3933. end; function()
  3934. LandMine = script.Parent
  3935.  
  3936. function onTouched(hit)
  3937. script.Parent.Transparency = 1
  3938. connection:disconnect()
  3939. end
  3940.  
  3941. connection = LandMine.Touched:connect(onTouched)
  3942.  
  3943. function onTouch(part)
  3944. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3945. if (humanoid ~= nil) then
  3946. humanoid.Health = 0
  3947. end
  3948. end
  3949.  
  3950. script.Parent.Touched:connect(onTouch)
  3951.  
  3952. end; function()
  3953. LandMine = script.Parent
  3954.  
  3955. function onTouched(hit)
  3956. script.Parent.Transparency = 1
  3957. connection:disconnect()
  3958. end
  3959.  
  3960. connection = LandMine.Touched:connect(onTouched)
  3961.  
  3962. function onTouch(part)
  3963. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3964. if (humanoid ~= nil) then
  3965. humanoid.Health = 0
  3966. end
  3967. end
  3968.  
  3969. script.Parent.Touched:connect(onTouch)
  3970.  
  3971. end; function()
  3972. LandMine = script.Parent
  3973.  
  3974. function onTouched(hit)
  3975. script.Parent.Transparency = 1
  3976. connection:disconnect()
  3977. end
  3978.  
  3979. connection = LandMine.Touched:connect(onTouched)
  3980.  
  3981. function onTouch(part)
  3982. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3983. if (humanoid ~= nil) then
  3984. humanoid.Health = 0
  3985. end
  3986. end
  3987.  
  3988. script.Parent.Touched:connect(onTouch)
  3989.  
  3990. end; function()
  3991. LandMine = script.Parent
  3992.  
  3993. function onTouched(hit)
  3994. script.Parent.Transparency = 1
  3995. connection:disconnect()
  3996. end
  3997.  
  3998. connection = LandMine.Touched:connect(onTouched)
  3999.  
  4000. function onTouch(part)
  4001. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4002. if (humanoid ~= nil) then
  4003. humanoid.Health = 0
  4004. end
  4005. end
  4006.  
  4007. script.Parent.Touched:connect(onTouch)
  4008.  
  4009. end; function()
  4010. LandMine = script.Parent
  4011.  
  4012. function onTouched(hit)
  4013. script.Parent.Transparency = 1
  4014. connection:disconnect()
  4015. end
  4016.  
  4017. connection = LandMine.Touched:connect(onTouched)
  4018.  
  4019. function onTouch(part)
  4020. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4021. if (humanoid ~= nil) then
  4022. humanoid.Health = 0
  4023. end
  4024. end
  4025.  
  4026. script.Parent.Touched:connect(onTouch)
  4027.  
  4028. end; function()
  4029. LandMine = script.Parent
  4030.  
  4031. function onTouched(hit)
  4032. script.Parent.Transparency = 1
  4033. connection:disconnect()
  4034. end
  4035.  
  4036. connection = LandMine.Touched:connect(onTouched)
  4037.  
  4038. function onTouch(part)
  4039. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4040. if (humanoid ~= nil) then
  4041. humanoid.Health = 0
  4042. end
  4043. end
  4044.  
  4045. script.Parent.Touched:connect(onTouch)
  4046.  
  4047. end; function()
  4048. LandMine = script.Parent
  4049.  
  4050. function onTouched(hit)
  4051. script.Parent.Transparency = 1
  4052. connection:disconnect()
  4053. end
  4054.  
  4055. connection = LandMine.Touched:connect(onTouched)
  4056.  
  4057. function onTouch(part)
  4058. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4059. if (humanoid ~= nil) then
  4060. humanoid.Health = 0
  4061. end
  4062. end
  4063.  
  4064. script.Parent.Touched:connect(onTouch)
  4065.  
  4066. end; function()
  4067. LandMine = script.Parent
  4068.  
  4069. function onTouched(hit)
  4070. script.Parent.Transparency = 1
  4071. connection:disconnect()
  4072. end
  4073.  
  4074. connection = LandMine.Touched:connect(onTouched)
  4075.  
  4076. function onTouch(part)
  4077. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4078. if (humanoid ~= nil) then
  4079. humanoid.Health = 0
  4080. end
  4081. end
  4082.  
  4083. script.Parent.Touched:connect(onTouch)
  4084.  
  4085. end; function()
  4086. LandMine = script.Parent
  4087.  
  4088. function onTouched(hit)
  4089. script.Parent.Transparency = 1
  4090. connection:disconnect()
  4091. end
  4092.  
  4093. connection = LandMine.Touched:connect(onTouched)
  4094.  
  4095. function onTouch(part)
  4096. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4097. if (humanoid ~= nil) then
  4098. humanoid.Health = 0
  4099. end
  4100. end
  4101.  
  4102. script.Parent.Touched:connect(onTouch)
  4103.  
  4104. end; function()
  4105. LandMine = script.Parent
  4106.  
  4107. function onTouched(hit)
  4108. script.Parent.Transparency = 1
  4109. connection:disconnect()
  4110. end
  4111.  
  4112. connection = LandMine.Touched:connect(onTouched)
  4113.  
  4114. function onTouch(part)
  4115. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4116. if (humanoid ~= nil) then
  4117. humanoid.Health = 0
  4118. end
  4119. end
  4120.  
  4121. script.Parent.Touched:connect(onTouch)
  4122.  
  4123. end; function()
  4124. LandMine = script.Parent
  4125.  
  4126. function onTouched(hit)
  4127. script.Parent.Transparency = 1
  4128. connection:disconnect()
  4129. end
  4130.  
  4131. connection = LandMine.Touched:connect(onTouched)
  4132.  
  4133. function onTouch(part)
  4134. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4135. if (humanoid ~= nil) then
  4136. humanoid.Health = 0
  4137. end
  4138. end
  4139.  
  4140. script.Parent.Touched:connect(onTouch)
  4141.  
  4142. end; function()
  4143. LandMine = script.Parent
  4144.  
  4145. function onTouched(hit)
  4146. script.Parent.Transparency = 1
  4147. connection:disconnect()
  4148. end
  4149.  
  4150. connection = LandMine.Touched:connect(onTouched)
  4151.  
  4152. function onTouch(part)
  4153. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4154. if (humanoid ~= nil) then
  4155. humanoid.Health = 0
  4156. end
  4157. end
  4158.  
  4159. script.Parent.Touched:connect(onTouch)
  4160.  
  4161. end; function()
  4162. LandMine = script.Parent
  4163.  
  4164. function onTouched(hit)
  4165. script.Parent.Transparency = 1
  4166. connection:disconnect()
  4167. end
  4168.  
  4169. connection = LandMine.Touched:connect(onTouched)
  4170.  
  4171. function onTouch(part)
  4172. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4173. if (humanoid ~= nil) then
  4174. humanoid.Health = 0
  4175. end
  4176. end
  4177.  
  4178. script.Parent.Touched:connect(onTouch)
  4179.  
  4180. end; function()
  4181. LandMine = script.Parent
  4182.  
  4183. function onTouched(hit)
  4184. script.Parent.Transparency = 1
  4185. connection:disconnect()
  4186. end
  4187.  
  4188. connection = LandMine.Touched:connect(onTouched)
  4189.  
  4190. function onTouch(part)
  4191. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4192. if (humanoid ~= nil) then
  4193. humanoid.Health = 0
  4194. end
  4195. end
  4196.  
  4197. script.Parent.Touched:connect(onTouch)
  4198.  
  4199. end; function()
  4200. LandMine = script.Parent
  4201.  
  4202. function onTouched(hit)
  4203. script.Parent.Transparency = 1
  4204. connection:disconnect()
  4205. end
  4206.  
  4207. connection = LandMine.Touched:connect(onTouched)
  4208.  
  4209. function onTouch(part)
  4210. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4211. if (humanoid ~= nil) then
  4212. humanoid.Health = 0
  4213. end
  4214. end
  4215.  
  4216. script.Parent.Touched:connect(onTouch)
  4217.  
  4218. end; function()
  4219. LandMine = script.Parent
  4220.  
  4221. function onTouched(hit)
  4222. script.Parent.Transparency = 1
  4223. connection:disconnect()
  4224. end
  4225.  
  4226. connection = LandMine.Touched:connect(onTouched)
  4227.  
  4228. function onTouch(part)
  4229. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4230. if (humanoid ~= nil) then
  4231. humanoid.Health = 0
  4232. end
  4233. end
  4234.  
  4235. script.Parent.Touched:connect(onTouch)
  4236.  
  4237. end; function()
  4238. LandMine = script.Parent
  4239.  
  4240. function onTouched(hit)
  4241. script.Parent.Transparency = 1
  4242. connection:disconnect()
  4243. end
  4244.  
  4245. connection = LandMine.Touched:connect(onTouched)
  4246.  
  4247. function onTouch(part)
  4248. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4249. if (humanoid ~= nil) then
  4250. humanoid.Health = 0
  4251. end
  4252. end
  4253.  
  4254. script.Parent.Touched:connect(onTouch)
  4255.  
  4256. end; function()
  4257. LandMine = script.Parent
  4258.  
  4259. function onTouched(hit)
  4260. script.Parent.Transparency = 1
  4261. connection:disconnect()
  4262. end
  4263.  
  4264. connection = LandMine.Touched:connect(onTouched)
  4265.  
  4266. function onTouch(part)
  4267. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4268. if (humanoid ~= nil) then
  4269. humanoid.Health = 0
  4270. end
  4271. end
  4272.  
  4273. script.Parent.Touched:connect(onTouch)
  4274.  
  4275. end; function()
  4276. LandMine = script.Parent
  4277.  
  4278. function onTouched(hit)
  4279. script.Parent.Transparency = 1
  4280. connection:disconnect()
  4281. end
  4282.  
  4283. connection = LandMine.Touched:connect(onTouched)
  4284.  
  4285. function onTouch(part)
  4286. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4287. if (humanoid ~= nil) then
  4288. humanoid.Health = 0
  4289. end
  4290. end
  4291.  
  4292. script.Parent.Touched:connect(onTouch)
  4293.  
  4294. end; function()
  4295. LandMine = script.Parent
  4296.  
  4297. function onTouched(hit)
  4298. script.Parent.Transparency = 1
  4299. connection:disconnect()
  4300. end
  4301.  
  4302. connection = LandMine.Touched:connect(onTouched)
  4303.  
  4304. function onTouch(part)
  4305. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4306. if (humanoid ~= nil) then
  4307. humanoid.Health = 0
  4308. end
  4309. end
  4310.  
  4311. script.Parent.Touched:connect(onTouch)
  4312.  
  4313. end; function()
  4314. LandMine = script.Parent
  4315.  
  4316. function onTouched(hit)
  4317. script.Parent.Transparency = 1
  4318. connection:disconnect()
  4319. end
  4320.  
  4321. connection = LandMine.Touched:connect(onTouched)
  4322.  
  4323. function onTouch(part)
  4324. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4325. if (humanoid ~= nil) then
  4326. humanoid.Health = 0
  4327. end
  4328. end
  4329.  
  4330. script.Parent.Touched:connect(onTouch)
  4331.  
  4332. end; function()
  4333. LandMine = script.Parent
  4334.  
  4335. function onTouched(hit)
  4336. script.Parent.Transparency = 1
  4337. connection:disconnect()
  4338. end
  4339.  
  4340. connection = LandMine.Touched:connect(onTouched)
  4341.  
  4342. function onTouch(part)
  4343. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4344. if (humanoid ~= nil) then
  4345. humanoid.Health = 0
  4346. end
  4347. end
  4348.  
  4349. script.Parent.Touched:connect(onTouch)
  4350.  
  4351. end; function()
  4352. LandMine = script.Parent
  4353.  
  4354. function onTouched(hit)
  4355. script.Parent.Transparency = 1
  4356. connection:disconnect()
  4357. end
  4358.  
  4359. connection = LandMine.Touched:connect(onTouched)
  4360.  
  4361. function onTouch(part)
  4362. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4363. if (humanoid ~= nil) then
  4364. humanoid.Health = 0
  4365. end
  4366. end
  4367.  
  4368. script.Parent.Touched:connect(onTouch)
  4369.  
  4370. end; function()
  4371. LandMine = script.Parent
  4372.  
  4373. function onTouched(hit)
  4374. script.Parent.Transparency = 1
  4375. connection:disconnect()
  4376. end
  4377.  
  4378. connection = LandMine.Touched:connect(onTouched)
  4379.  
  4380. function onTouch(part)
  4381. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4382. if (humanoid ~= nil) then
  4383. humanoid.Health = 0
  4384. end
  4385. end
  4386.  
  4387. script.Parent.Touched:connect(onTouch)
  4388.  
  4389. end; function()
  4390. LandMine = script.Parent
  4391.  
  4392. function onTouched(hit)
  4393. script.Parent.Transparency = 1
  4394. connection:disconnect()
  4395. end
  4396.  
  4397. connection = LandMine.Touched:connect(onTouched)
  4398.  
  4399. function onTouch(part)
  4400. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4401. if (humanoid ~= nil) then
  4402. humanoid.Health = 0
  4403. end
  4404. end
  4405.  
  4406. script.Parent.Touched:connect(onTouch)
  4407.  
  4408. end; function()
  4409. LandMine = script.Parent
  4410.  
  4411. function onTouched(hit)
  4412. script.Parent.Transparency = 1
  4413. connection:disconnect()
  4414. end
  4415.  
  4416. connection = LandMine.Touched:connect(onTouched)
  4417.  
  4418. function onTouch(part)
  4419. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4420. if (humanoid ~= nil) then
  4421. humanoid.Health = 0
  4422. end
  4423. end
  4424.  
  4425. script.Parent.Touched:connect(onTouch)
  4426.  
  4427. end; function()
  4428. LandMine = script.Parent
  4429.  
  4430. function onTouched(hit)
  4431. script.Parent.Transparency = 1
  4432. connection:disconnect()
  4433. end
  4434.  
  4435. connection = LandMine.Touched:connect(onTouched)
  4436.  
  4437. function onTouch(part)
  4438. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4439. if (humanoid ~= nil) then
  4440. humanoid.Health = 0
  4441. end
  4442. end
  4443.  
  4444. script.Parent.Touched:connect(onTouch)
  4445.  
  4446. end; function()
  4447. LandMine = script.Parent
  4448.  
  4449. function onTouched(hit)
  4450. script.Parent.Transparency = 1
  4451. connection:disconnect()
  4452. end
  4453.  
  4454. connection = LandMine.Touched:connect(onTouched)
  4455.  
  4456. function onTouch(part)
  4457. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4458. if (humanoid ~= nil) then
  4459. humanoid.Health = 0
  4460. end
  4461. end
  4462.  
  4463. script.Parent.Touched:connect(onTouch)
  4464.  
  4465. end; function()
  4466. LandMine = script.Parent
  4467.  
  4468. function onTouched(hit)
  4469. script.Parent.Transparency = 1
  4470. connection:disconnect()
  4471. end
  4472.  
  4473. connection = LandMine.Touched:connect(onTouched)
  4474.  
  4475. function onTouch(part)
  4476. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4477. if (humanoid ~= nil) then
  4478. humanoid.Health = 0
  4479. end
  4480. end
  4481.  
  4482. script.Parent.Touched:connect(onTouch)
  4483.  
  4484. end; function()
  4485. LandMine = script.Parent
  4486.  
  4487. function onTouched(hit)
  4488. script.Parent.Transparency = 1
  4489. connection:disconnect()
  4490. end
  4491.  
  4492. connection = LandMine.Touched:connect(onTouched)
  4493.  
  4494. function onTouch(part)
  4495. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4496. if (humanoid ~= nil) then
  4497. humanoid.Health = 0
  4498. end
  4499. end
  4500.  
  4501. script.Parent.Touched:connect(onTouch)
  4502.  
  4503. end; function()
  4504. LandMine = script.Parent
  4505.  
  4506. function onTouched(hit)
  4507. script.Parent.Transparency = 1
  4508. connection:disconnect()
  4509. end
  4510.  
  4511. connection = LandMine.Touched:connect(onTouched)
  4512.  
  4513. function onTouch(part)
  4514. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4515. if (humanoid ~= nil) then
  4516. humanoid.Health = 0
  4517. end
  4518. end
  4519.  
  4520. script.Parent.Touched:connect(onTouch)
  4521.  
  4522. end; function()
  4523. LandMine = script.Parent
  4524.  
  4525. function onTouched(hit)
  4526. script.Parent.Transparency = 1
  4527. connection:disconnect()
  4528. end
  4529.  
  4530. connection = LandMine.Touched:connect(onTouched)
  4531.  
  4532. function onTouch(part)
  4533. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4534. if (humanoid ~= nil) then
  4535. humanoid.Health = 0
  4536. end
  4537. end
  4538.  
  4539. script.Parent.Touched:connect(onTouch)
  4540.  
  4541. end; function()
  4542. LandMine = script.Parent
  4543.  
  4544. function onTouched(hit)
  4545. script.Parent.Transparency = 1
  4546. connection:disconnect()
  4547. end
  4548.  
  4549. connection = LandMine.Touched:connect(onTouched)
  4550.  
  4551. function onTouch(part)
  4552. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4553. if (humanoid ~= nil) then
  4554. humanoid.Health = 0
  4555. end
  4556. end
  4557.  
  4558. script.Parent.Touched:connect(onTouch)
  4559.  
  4560. end; function()
  4561. LandMine = script.Parent
  4562.  
  4563. function onTouched(hit)
  4564. script.Parent.Transparency = 1
  4565. connection:disconnect()
  4566. end
  4567.  
  4568. connection = LandMine.Touched:connect(onTouched)
  4569.  
  4570. function onTouch(part)
  4571. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4572. if (humanoid ~= nil) then
  4573. humanoid.Health = 0
  4574. end
  4575. end
  4576.  
  4577. script.Parent.Touched:connect(onTouch)
  4578.  
  4579. end; function()
  4580. LandMine = script.Parent
  4581.  
  4582. function onTouched(hit)
  4583. script.Parent.Transparency = 1
  4584. connection:disconnect()
  4585. end
  4586.  
  4587. connection = LandMine.Touched:connect(onTouched)
  4588.  
  4589. function onTouch(part)
  4590. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4591. if (humanoid ~= nil) then
  4592. humanoid.Health = 0
  4593. end
  4594. end
  4595.  
  4596. script.Parent.Touched:connect(onTouch)
  4597.  
  4598. end; function()
  4599. LandMine = script.Parent
  4600.  
  4601. function onTouched(hit)
  4602. script.Parent.Transparency = 1
  4603. connection:disconnect()
  4604. end
  4605.  
  4606. connection = LandMine.Touched:connect(onTouched)
  4607.  
  4608. function onTouch(part)
  4609. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4610. if (humanoid ~= nil) then
  4611. humanoid.Health = 0
  4612. end
  4613. end
  4614.  
  4615. script.Parent.Touched:connect(onTouch)
  4616.  
  4617. end; function()
  4618. LandMine = script.Parent
  4619.  
  4620. function onTouched(hit)
  4621. script.Parent.Transparency = 1
  4622. connection:disconnect()
  4623. end
  4624.  
  4625. connection = LandMine.Touched:connect(onTouched)
  4626.  
  4627. function onTouch(part)
  4628. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4629. if (humanoid ~= nil) then
  4630. humanoid.Health = 0
  4631. end
  4632. end
  4633.  
  4634. script.Parent.Touched:connect(onTouch)
  4635.  
  4636. end; function()
  4637. LandMine = script.Parent
  4638.  
  4639. function onTouched(hit)
  4640. script.Parent.Transparency = 1
  4641. connection:disconnect()
  4642. end
  4643.  
  4644. connection = LandMine.Touched:connect(onTouched)
  4645.  
  4646. function onTouch(part)
  4647. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4648. if (humanoid ~= nil) then
  4649. humanoid.Health = 0
  4650. end
  4651. end
  4652.  
  4653. script.Parent.Touched:connect(onTouch)
  4654.  
  4655. end; function()
  4656. LandMine = script.Parent
  4657.  
  4658. function onTouched(hit)
  4659. script.Parent.Transparency = 1
  4660. connection:disconnect()
  4661. end
  4662.  
  4663. connection = LandMine.Touched:connect(onTouched)
  4664.  
  4665. function onTouch(part)
  4666. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4667. if (humanoid ~= nil) then
  4668. humanoid.Health = 0
  4669. end
  4670. end
  4671.  
  4672. script.Parent.Touched:connect(onTouch)
  4673.  
  4674. end; function()
  4675. LandMine = script.Parent
  4676.  
  4677. function onTouched(hit)
  4678. script.Parent.Transparency = 1
  4679. connection:disconnect()
  4680. end
  4681.  
  4682. connection = LandMine.Touched:connect(onTouched)
  4683.  
  4684. function onTouch(part)
  4685. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4686. if (humanoid ~= nil) then
  4687. humanoid.Health = 0
  4688. end
  4689. end
  4690.  
  4691. script.Parent.Touched:connect(onTouch)
  4692.  
  4693. end; function()
  4694. LandMine = script.Parent
  4695.  
  4696. function onTouched(hit)
  4697. script.Parent.Transparency = 1
  4698. connection:disconnect()
  4699. end
  4700.  
  4701. connection = LandMine.Touched:connect(onTouched)
  4702.  
  4703. function onTouch(part)
  4704. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4705. if (humanoid ~= nil) then
  4706. humanoid.Health = 0
  4707. end
  4708. end
  4709.  
  4710. script.Parent.Touched:connect(onTouch)
  4711.  
  4712. end; function()
  4713. LandMine = script.Parent
  4714.  
  4715. function onTouched(hit)
  4716. script.Parent.Transparency = 1
  4717. connection:disconnect()
  4718. end
  4719.  
  4720. connection = LandMine.Touched:connect(onTouched)
  4721.  
  4722. function onTouch(part)
  4723. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4724. if (humanoid ~= nil) then
  4725. humanoid.Health = 0
  4726. end
  4727. end
  4728.  
  4729. script.Parent.Touched:connect(onTouch)
  4730.  
  4731. end; function()
  4732. LandMine = script.Parent
  4733.  
  4734. function onTouched(hit)
  4735. script.Parent.Transparency = 1
  4736. connection:disconnect()
  4737. end
  4738.  
  4739. connection = LandMine.Touched:connect(onTouched)
  4740.  
  4741. function onTouch(part)
  4742. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4743. if (humanoid ~= nil) then
  4744. humanoid.Health = 0
  4745. end
  4746. end
  4747.  
  4748. script.Parent.Touched:connect(onTouch)
  4749.  
  4750. end; function()
  4751. LandMine = script.Parent
  4752.  
  4753. function onTouched(hit)
  4754. script.Parent.Transparency = 1
  4755. connection:disconnect()
  4756. end
  4757.  
  4758. connection = LandMine.Touched:connect(onTouched)
  4759.  
  4760. function onTouch(part)
  4761. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4762. if (humanoid ~= nil) then
  4763. humanoid.Health = 0
  4764. end
  4765. end
  4766.  
  4767. script.Parent.Touched:connect(onTouch)
  4768.  
  4769. end; function()
  4770. LandMine = script.Parent
  4771.  
  4772. function onTouched(hit)
  4773. script.Parent.Transparency = 1
  4774. connection:disconnect()
  4775. end
  4776.  
  4777. connection = LandMine.Touched:connect(onTouched)
  4778.  
  4779. function onTouch(part)
  4780. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4781. if (humanoid ~= nil) then
  4782. humanoid.Health = 0
  4783. end
  4784. end
  4785.  
  4786. script.Parent.Touched:connect(onTouch)
  4787.  
  4788. end; function()
  4789. LandMine = script.Parent
  4790.  
  4791. function onTouched(hit)
  4792. script.Parent.Transparency = 1
  4793. connection:disconnect()
  4794. end
  4795.  
  4796. connection = LandMine.Touched:connect(onTouched)
  4797.  
  4798. function onTouch(part)
  4799. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4800. if (humanoid ~= nil) then
  4801. humanoid.Health = 0
  4802. end
  4803. end
  4804.  
  4805. script.Parent.Touched:connect(onTouch)
  4806.  
  4807. end; function()
  4808. LandMine = script.Parent
  4809.  
  4810. function onTouched(hit)
  4811. script.Parent.Transparency = 1
  4812. connection:disconnect()
  4813. end
  4814.  
  4815. connection = LandMine.Touched:connect(onTouched)
  4816.  
  4817. function onTouch(part)
  4818. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4819. if (humanoid ~= nil) then
  4820. humanoid.Health = 0
  4821. end
  4822. end
  4823.  
  4824. script.Parent.Touched:connect(onTouch)
  4825.  
  4826. end; function()
  4827. LandMine = script.Parent
  4828.  
  4829. function onTouched(hit)
  4830. script.Parent.Transparency = 1
  4831. connection:disconnect()
  4832. end
  4833.  
  4834. connection = LandMine.Touched:connect(onTouched)
  4835.  
  4836. function onTouch(part)
  4837. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4838. if (humanoid ~= nil) then
  4839. humanoid.Health = 0
  4840. end
  4841. end
  4842.  
  4843. script.Parent.Touched:connect(onTouch)
  4844.  
  4845. end; function()
  4846. LandMine = script.Parent
  4847.  
  4848. function onTouched(hit)
  4849. script.Parent.Transparency = 1
  4850. connection:disconnect()
  4851. end
  4852.  
  4853. connection = LandMine.Touched:connect(onTouched)
  4854.  
  4855. function onTouch(part)
  4856. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4857. if (humanoid ~= nil) then
  4858. humanoid.Health = 0
  4859. end
  4860. end
  4861.  
  4862. script.Parent.Touched:connect(onTouch)
  4863.  
  4864. end; function()
  4865. LandMine = script.Parent
  4866.  
  4867. function onTouched(hit)
  4868. script.Parent.Transparency = 1
  4869. connection:disconnect()
  4870. end
  4871.  
  4872. connection = LandMine.Touched:connect(onTouched)
  4873.  
  4874. function onTouch(part)
  4875. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4876. if (humanoid ~= nil) then
  4877. humanoid.Health = 0
  4878. end
  4879. end
  4880.  
  4881. script.Parent.Touched:connect(onTouch)
  4882.  
  4883. end; function()
  4884. LandMine = script.Parent
  4885.  
  4886. function onTouched(hit)
  4887. script.Parent.Transparency = 1
  4888. connection:disconnect()
  4889. end
  4890.  
  4891. connection = LandMine.Touched:connect(onTouched)
  4892.  
  4893. function onTouch(part)
  4894. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4895. if (humanoid ~= nil) then
  4896. humanoid.Health = 0
  4897. end
  4898. end
  4899.  
  4900. script.Parent.Touched:connect(onTouch)
  4901.  
  4902. end; function()
  4903. LandMine = script.Parent
  4904.  
  4905. function onTouched(hit)
  4906. script.Parent.Transparency = 1
  4907. connection:disconnect()
  4908. end
  4909.  
  4910. connection = LandMine.Touched:connect(onTouched)
  4911.  
  4912. function onTouch(part)
  4913. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4914. if (humanoid ~= nil) then
  4915. humanoid.Health = 0
  4916. end
  4917. end
  4918.  
  4919. script.Parent.Touched:connect(onTouch)
  4920.  
  4921. end; function()
  4922. LandMine = script.Parent
  4923.  
  4924. function onTouched(hit)
  4925. script.Parent.Transparency = 1
  4926. connection:disconnect()
  4927. end
  4928.  
  4929. connection = LandMine.Touched:connect(onTouched)
  4930.  
  4931. function onTouch(part)
  4932. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4933. if (humanoid ~= nil) then
  4934. humanoid.Health = 0
  4935. end
  4936. end
  4937.  
  4938. script.Parent.Touched:connect(onTouch)
  4939.  
  4940. end; function()
  4941. LandMine = script.Parent
  4942.  
  4943. function onTouched(hit)
  4944. script.Parent.Transparency = 1
  4945. connection:disconnect()
  4946. end
  4947.  
  4948. connection = LandMine.Touched:connect(onTouched)
  4949.  
  4950. function onTouch(part)
  4951. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4952. if (humanoid ~= nil) then
  4953. humanoid.Health = 0
  4954. end
  4955. end
  4956.  
  4957. script.Parent.Touched:connect(onTouch)
  4958.  
  4959. end; function()
  4960. LandMine = script.Parent
  4961.  
  4962. function onTouched(hit)
  4963. script.Parent.Transparency = 1
  4964. connection:disconnect()
  4965. end
  4966.  
  4967. connection = LandMine.Touched:connect(onTouched)
  4968.  
  4969. function onTouch(part)
  4970. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4971. if (humanoid ~= nil) then
  4972. humanoid.Health = 0
  4973. end
  4974. end
  4975.  
  4976. script.Parent.Touched:connect(onTouch)
  4977.  
  4978. end; function()
  4979. LandMine = script.Parent
  4980.  
  4981. function onTouched(hit)
  4982. script.Parent.Transparency = 1
  4983. connection:disconnect()
  4984. end
  4985.  
  4986. connection = LandMine.Touched:connect(onTouched)
  4987.  
  4988. function onTouch(part)
  4989. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4990. if (humanoid ~= nil) then
  4991. humanoid.Health = 0
  4992. end
  4993. end
  4994.  
  4995. script.Parent.Touched:connect(onTouch)
  4996.  
  4997. end; function()
  4998. LandMine = script.Parent
  4999.  
  5000. function onTouched(hit)
  5001. script.Parent.Transparency = 1
  5002. connection:disconnect()
  5003. end
  5004.  
  5005. connection = LandMine.Touched:connect(onTouched)
  5006.  
  5007. function onTouch(part)
  5008. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5009. if (humanoid ~= nil) then
  5010. humanoid.Health = 0
  5011. end
  5012. end
  5013.  
  5014. script.Parent.Touched:connect(onTouch)
  5015.  
  5016. end; function()
  5017. LandMine = script.Parent
  5018.  
  5019. function onTouched(hit)
  5020. script.Parent.Transparency = 1
  5021. connection:disconnect()
  5022. end
  5023.  
  5024. connection = LandMine.Touched:connect(onTouched)
  5025.  
  5026. function onTouch(part)
  5027. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5028. if (humanoid ~= nil) then
  5029. humanoid.Health = 0
  5030. end
  5031. end
  5032.  
  5033. script.Parent.Touched:connect(onTouch)
  5034.  
  5035. end; function()
  5036. LandMine = script.Parent
  5037.  
  5038. function onTouched(hit)
  5039. script.Parent.Transparency = 1
  5040. connection:disconnect()
  5041. end
  5042.  
  5043. connection = LandMine.Touched:connect(onTouched)
  5044.  
  5045. function onTouch(part)
  5046. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5047. if (humanoid ~= nil) then
  5048. humanoid.Health = 0
  5049. end
  5050. end
  5051.  
  5052. script.Parent.Touched:connect(onTouch)
  5053.  
  5054. end; function()
  5055. LandMine = script.Parent
  5056.  
  5057. function onTouched(hit)
  5058. script.Parent.Transparency = 1
  5059. connection:disconnect()
  5060. end
  5061.  
  5062. connection = LandMine.Touched:connect(onTouched)
  5063.  
  5064. function onTouch(part)
  5065. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5066. if (humanoid ~= nil) then
  5067. humanoid.Health = 0
  5068. end
  5069. end
  5070.  
  5071. script.Parent.Touched:connect(onTouch)
  5072.  
  5073. end; function()
  5074. LandMine = script.Parent
  5075.  
  5076. function onTouched(hit)
  5077. script.Parent.Transparency = 1
  5078. connection:disconnect()
  5079. end
  5080.  
  5081. connection = LandMine.Touched:connect(onTouched)
  5082.  
  5083. function onTouch(part)
  5084. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5085. if (humanoid ~= nil) then
  5086. humanoid.Health = 0
  5087. end
  5088. end
  5089.  
  5090. script.Parent.Touched:connect(onTouch)
  5091.  
  5092. end; function()
  5093. LandMine = script.Parent
  5094.  
  5095. function onTouched(hit)
  5096. script.Parent.Transparency = 1
  5097. connection:disconnect()
  5098. end
  5099.  
  5100. connection = LandMine.Touched:connect(onTouched)
  5101.  
  5102. function onTouch(part)
  5103. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5104. if (humanoid ~= nil) then
  5105. humanoid.Health = 0
  5106. end
  5107. end
  5108.  
  5109. script.Parent.Touched:connect(onTouch)
  5110.  
  5111. end; function()
  5112. LandMine = script.Parent
  5113.  
  5114. function onTouched(hit)
  5115. script.Parent.Transparency = 1
  5116. connection:disconnect()
  5117. end
  5118.  
  5119. connection = LandMine.Touched:connect(onTouched)
  5120.  
  5121. function onTouch(part)
  5122. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5123. if (humanoid ~= nil) then
  5124. humanoid.Health = 0
  5125. end
  5126. end
  5127.  
  5128. script.Parent.Touched:connect(onTouch)
  5129.  
  5130. end; function()
  5131. LandMine = script.Parent
  5132.  
  5133. function onTouched(hit)
  5134. script.Parent.Transparency = 1
  5135. connection:disconnect()
  5136. end
  5137.  
  5138. connection = LandMine.Touched:connect(onTouched)
  5139.  
  5140. function onTouch(part)
  5141. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5142. if (humanoid ~= nil) then
  5143. humanoid.Health = 0
  5144. end
  5145. end
  5146.  
  5147. script.Parent.Touched:connect(onTouch)
  5148.  
  5149. end; function()
  5150. LandMine = script.Parent
  5151.  
  5152. function onTouched(hit)
  5153. script.Parent.Transparency = 1
  5154. connection:disconnect()
  5155. end
  5156.  
  5157. connection = LandMine.Touched:connect(onTouched)
  5158.  
  5159. function onTouch(part)
  5160. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5161. if (humanoid ~= nil) then
  5162. humanoid.Health = 0
  5163. end
  5164. end
  5165.  
  5166. script.Parent.Touched:connect(onTouch)
  5167.  
  5168. end; function()
  5169. LandMine = script.Parent
  5170.  
  5171. function onTouched(hit)
  5172. script.Parent.Transparency = 1
  5173. connection:disconnect()
  5174. end
  5175.  
  5176. connection = LandMine.Touched:connect(onTouched)
  5177.  
  5178. function onTouch(part)
  5179. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5180. if (humanoid ~= nil) then
  5181. humanoid.Health = 0
  5182. end
  5183. end
  5184.  
  5185. script.Parent.Touched:connect(onTouch)
  5186.  
  5187. end; function()
  5188. LandMine = script.Parent
  5189.  
  5190. function onTouched(hit)
  5191. script.Parent.Transparency = 1
  5192. connection:disconnect()
  5193. end
  5194.  
  5195. connection = LandMine.Touched:connect(onTouched)
  5196.  
  5197. function onTouch(part)
  5198. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5199. if (humanoid ~= nil) then
  5200. humanoid.Health = 0
  5201. end
  5202. end
  5203.  
  5204. script.Parent.Touched:connect(onTouch)
  5205.  
  5206. end; function()
  5207. LandMine = script.Parent
  5208.  
  5209. function onTouched(hit)
  5210. script.Parent.Transparency = 1
  5211. connection:disconnect()
  5212. end
  5213.  
  5214. connection = LandMine.Touched:connect(onTouched)
  5215.  
  5216. function onTouch(part)
  5217. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5218. if (humanoid ~= nil) then
  5219. humanoid.Health = 0
  5220. end
  5221. end
  5222.  
  5223. script.Parent.Touched:connect(onTouch)
  5224.  
  5225. end; function()
  5226. LandMine = script.Parent
  5227.  
  5228. function onTouched(hit)
  5229. script.Parent.Transparency = 1
  5230. connection:disconnect()
  5231. end
  5232.  
  5233. connection = LandMine.Touched:connect(onTouched)
  5234.  
  5235. function onTouch(part)
  5236. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5237. if (humanoid ~= nil) then
  5238. humanoid.Health = 0
  5239. end
  5240. end
  5241.  
  5242. script.Parent.Touched:connect(onTouch)
  5243.  
  5244. end; function()
  5245. LandMine = script.Parent
  5246.  
  5247. function onTouched(hit)
  5248. script.Parent.Transparency = 1
  5249. connection:disconnect()
  5250. end
  5251.  
  5252. connection = LandMine.Touched:connect(onTouched)
  5253.  
  5254. function onTouch(part)
  5255. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5256. if (humanoid ~= nil) then
  5257. humanoid.Health = 0
  5258. end
  5259. end
  5260.  
  5261. script.Parent.Touched:connect(onTouch)
  5262.  
  5263. end; function()
  5264. LandMine = script.Parent
  5265.  
  5266. function onTouched(hit)
  5267. script.Parent.Transparency = 1
  5268. connection:disconnect()
  5269. end
  5270.  
  5271. connection = LandMine.Touched:connect(onTouched)
  5272.  
  5273. function onTouch(part)
  5274. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5275. if (humanoid ~= nil) then
  5276. humanoid.Health = 0
  5277. end
  5278. end
  5279.  
  5280. script.Parent.Touched:connect(onTouch)
  5281.  
  5282. end; function()
  5283. LandMine = script.Parent
  5284.  
  5285. function onTouched(hit)
  5286. script.Parent.Transparency = 1
  5287. connection:disconnect()
  5288. end
  5289.  
  5290. connection = LandMine.Touched:connect(onTouched)
  5291.  
  5292. function onTouch(part)
  5293. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5294. if (humanoid ~= nil) then
  5295. humanoid.Health = 0
  5296. end
  5297. end
  5298.  
  5299. script.Parent.Touched:connect(onTouch)
  5300.  
  5301. end; function()
  5302. LandMine = script.Parent
  5303.  
  5304. function onTouched(hit)
  5305. script.Parent.Transparency = 1
  5306. connection:disconnect()
  5307. end
  5308.  
  5309. connection = LandMine.Touched:connect(onTouched)
  5310.  
  5311. function onTouch(part)
  5312. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5313. if (humanoid ~= nil) then
  5314. humanoid.Health = 0
  5315. end
  5316. end
  5317.  
  5318. script.Parent.Touched:connect(onTouch)
  5319.  
  5320. end; function()
  5321. LandMine = script.Parent
  5322.  
  5323. function onTouched(hit)
  5324. script.Parent.Transparency = 1
  5325. connection:disconnect()
  5326. end
  5327.  
  5328. connection = LandMine.Touched:connect(onTouched)
  5329.  
  5330. function onTouch(part)
  5331. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5332. if (humanoid ~= nil) then
  5333. humanoid.Health = 0
  5334. end
  5335. end
  5336.  
  5337. script.Parent.Touched:connect(onTouch)
  5338.  
  5339. end; function()
  5340. LandMine = script.Parent
  5341.  
  5342. function onTouched(hit)
  5343. script.Parent.Transparency = 1
  5344. connection:disconnect()
  5345. end
  5346.  
  5347. connection = LandMine.Touched:connect(onTouched)
  5348.  
  5349. function onTouch(part)
  5350. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5351. if (humanoid ~= nil) then
  5352. humanoid.Health = 0
  5353. end
  5354. end
  5355.  
  5356. script.Parent.Touched:connect(onTouch)
  5357.  
  5358. end; function()
  5359. LandMine = script.Parent
  5360.  
  5361. function onTouched(hit)
  5362. script.Parent.Transparency = 1
  5363. connection:disconnect()
  5364. end
  5365.  
  5366. connection = LandMine.Touched:connect(onTouched)
  5367.  
  5368. function onTouch(part)
  5369. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5370. if (humanoid ~= nil) then
  5371. humanoid.Health = 0
  5372. end
  5373. end
  5374.  
  5375. script.Parent.Touched:connect(onTouch)
  5376.  
  5377. end; function()
  5378. LandMine = script.Parent
  5379.  
  5380. function onTouched(hit)
  5381. script.Parent.Transparency = 1
  5382. connection:disconnect()
  5383. end
  5384.  
  5385. connection = LandMine.Touched:connect(onTouched)
  5386.  
  5387. function onTouch(part)
  5388. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5389. if (humanoid ~= nil) then
  5390. humanoid.Health = 0
  5391. end
  5392. end
  5393.  
  5394. script.Parent.Touched:connect(onTouch)
  5395.  
  5396. end; function()
  5397. LandMine = script.Parent
  5398.  
  5399. function onTouched(hit)
  5400. script.Parent.Transparency = 1
  5401. connection:disconnect()
  5402. end
  5403.  
  5404. connection = LandMine.Touched:connect(onTouched)
  5405.  
  5406. function onTouch(part)
  5407. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5408. if (humanoid ~= nil) then
  5409. humanoid.Health = 0
  5410. end
  5411. end
  5412.  
  5413. script.Parent.Touched:connect(onTouch)
  5414.  
  5415. end; function()
  5416. LandMine = script.Parent
  5417.  
  5418. function onTouched(hit)
  5419. script.Parent.Transparency = 1
  5420. connection:disconnect()
  5421. end
  5422.  
  5423. connection = LandMine.Touched:connect(onTouched)
  5424.  
  5425. function onTouch(part)
  5426. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5427. if (humanoid ~= nil) then
  5428. humanoid.Health = 0
  5429. end
  5430. end
  5431.  
  5432. script.Parent.Touched:connect(onTouch)
  5433.  
  5434. end; function()
  5435. LandMine = script.Parent
  5436.  
  5437. function onTouched(hit)
  5438. script.Parent.Transparency = 1
  5439. connection:disconnect()
  5440. end
  5441.  
  5442. connection = LandMine.Touched:connect(onTouched)
  5443.  
  5444. function onTouch(part)
  5445. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5446. if (humanoid ~= nil) then
  5447. humanoid.Health = 0
  5448. end
  5449. end
  5450.  
  5451. script.Parent.Touched:connect(onTouch)
  5452.  
  5453. end; function()
  5454. LandMine = script.Parent
  5455.  
  5456. function onTouched(hit)
  5457. script.Parent.Transparency = 1
  5458. connection:disconnect()
  5459. end
  5460.  
  5461. connection = LandMine.Touched:connect(onTouched)
  5462.  
  5463. function onTouch(part)
  5464. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5465. if (humanoid ~= nil) then
  5466. humanoid.Health = 0
  5467. end
  5468. end
  5469.  
  5470. script.Parent.Touched:connect(onTouch)
  5471.  
  5472. end; function()
  5473. LandMine = script.Parent
  5474.  
  5475. function onTouched(hit)
  5476. script.Parent.Transparency = 1
  5477. connection:disconnect()
  5478. end
  5479.  
  5480. connection = LandMine.Touched:connect(onTouched)
  5481.  
  5482. function onTouch(part)
  5483. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5484. if (humanoid ~= nil) then
  5485. humanoid.Health = 0
  5486. end
  5487. end
  5488.  
  5489. script.Parent.Touched:connect(onTouch)
  5490.  
  5491. end; function()
  5492. LandMine = script.Parent
  5493.  
  5494. function onTouched(hit)
  5495. script.Parent.Transparency = 1
  5496. connection:disconnect()
  5497. end
  5498.  
  5499. connection = LandMine.Touched:connect(onTouched)
  5500.  
  5501. function onTouch(part)
  5502. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5503. if (humanoid ~= nil) then
  5504. humanoid.Health = 0
  5505. end
  5506. end
  5507.  
  5508. script.Parent.Touched:connect(onTouch)
  5509.  
  5510. end; function()
  5511. LandMine = script.Parent
  5512.  
  5513. function onTouched(hit)
  5514. script.Parent.Transparency = 1
  5515. connection:disconnect()
  5516. end
  5517.  
  5518. connection = LandMine.Touched:connect(onTouched)
  5519.  
  5520. function onTouch(part)
  5521. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5522. if (humanoid ~= nil) then
  5523. humanoid.Health = 0
  5524. end
  5525. end
  5526.  
  5527. script.Parent.Touched:connect(onTouch)
  5528.  
  5529. end; function()
  5530. LandMine = script.Parent
  5531.  
  5532. function onTouched(hit)
  5533. script.Parent.Transparency = 1
  5534. connection:disconnect()
  5535. end
  5536.  
  5537. connection = LandMine.Touched:connect(onTouched)
  5538.  
  5539. function onTouch(part)
  5540. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5541. if (humanoid ~= nil) then
  5542. humanoid.Health = 0
  5543. end
  5544. end
  5545.  
  5546. script.Parent.Touched:connect(onTouch)
  5547.  
  5548. end; function()
  5549. LandMine = script.Parent
  5550.  
  5551. function onTouched(hit)
  5552. script.Parent.Transparency = 1
  5553. connection:disconnect()
  5554. end
  5555.  
  5556. connection = LandMine.Touched:connect(onTouched)
  5557.  
  5558. function onTouch(part)
  5559. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5560. if (humanoid ~= nil) then
  5561. humanoid.Health = 0
  5562. end
  5563. end
  5564.  
  5565. script.Parent.Touched:connect(onTouch)
  5566.  
  5567. end; function()
  5568. LandMine = script.Parent
  5569.  
  5570. function onTouched(hit)
  5571. script.Parent.Transparency = 1
  5572. connection:disconnect()
  5573. end
  5574.  
  5575. connection = LandMine.Touched:connect(onTouched)
  5576.  
  5577. function onTouch(part)
  5578. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5579. if (humanoid ~= nil) then
  5580. humanoid.Health = 0
  5581. end
  5582. end
  5583.  
  5584. script.Parent.Touched:connect(onTouch)
  5585.  
  5586. end; function()
  5587. LandMine = script.Parent
  5588.  
  5589. function onTouched(hit)
  5590. script.Parent.Transparency = 1
  5591. connection:disconnect()
  5592. end
  5593.  
  5594. connection = LandMine.Touched:connect(onTouched)
  5595.  
  5596. function onTouch(part)
  5597. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5598. if (humanoid ~= nil) then
  5599. humanoid.Health = 0
  5600. end
  5601. end
  5602.  
  5603. script.Parent.Touched:connect(onTouch)
  5604.  
  5605. end; function()
  5606. LandMine = script.Parent
  5607.  
  5608. function onTouched(hit)
  5609. script.Parent.Transparency = 1
  5610. connection:disconnect()
  5611. end
  5612.  
  5613. connection = LandMine.Touched:connect(onTouched)
  5614.  
  5615. function onTouch(part)
  5616. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5617. if (humanoid ~= nil) then
  5618. humanoid.Health = 0
  5619. end
  5620. end
  5621.  
  5622. script.Parent.Touched:connect(onTouch)
  5623.  
  5624. end; function()
  5625. LandMine = script.Parent
  5626.  
  5627. function onTouched(hit)
  5628. script.Parent.Transparency = 1
  5629. connection:disconnect()
  5630. end
  5631.  
  5632. connection = LandMine.Touched:connect(onTouched)
  5633.  
  5634. function onTouch(part)
  5635. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5636. if (humanoid ~= nil) then
  5637. humanoid.Health = 0
  5638. end
  5639. end
  5640.  
  5641. script.Parent.Touched:connect(onTouch)
  5642.  
  5643. end; function()
  5644. LandMine = script.Parent
  5645.  
  5646. function onTouched(hit)
  5647. script.Parent.Transparency = 1
  5648. connection:disconnect()
  5649. end
  5650.  
  5651. connection = LandMine.Touched:connect(onTouched)
  5652.  
  5653. function onTouch(part)
  5654. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5655. if (humanoid ~= nil) then
  5656. humanoid.Health = 0
  5657. end
  5658. end
  5659.  
  5660. script.Parent.Touched:connect(onTouch)
  5661.  
  5662. end; function()
  5663. LandMine = script.Parent
  5664.  
  5665. function onTouched(hit)
  5666. script.Parent.Transparency = 1
  5667. connection:disconnect()
  5668. end
  5669.  
  5670. connection = LandMine.Touched:connect(onTouched)
  5671.  
  5672. function onTouch(part)
  5673. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5674. if (humanoid ~= nil) then
  5675. humanoid.Health = 0
  5676. end
  5677. end
  5678.  
  5679. script.Parent.Touched:connect(onTouch)
  5680.  
  5681. end; function()
  5682. LandMine = script.Parent
  5683.  
  5684. function onTouched(hit)
  5685. script.Parent.Transparency = 1
  5686. connection:disconnect()
  5687. end
  5688.  
  5689. connection = LandMine.Touched:connect(onTouched)
  5690.  
  5691. function onTouch(part)
  5692. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5693. if (humanoid ~= nil) then
  5694. humanoid.Health = 0
  5695. end
  5696. end
  5697.  
  5698. script.Parent.Touched:connect(onTouch)
  5699.  
  5700. end; function()
  5701. LandMine = script.Parent
  5702.  
  5703. function onTouched(hit)
  5704. script.Parent.Transparency = 1
  5705. connection:disconnect()
  5706. end
  5707.  
  5708. connection = LandMine.Touched:connect(onTouched)
  5709.  
  5710. function onTouch(part)
  5711. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5712. if (humanoid ~= nil) then
  5713. humanoid.Health = 0
  5714. end
  5715. end
  5716.  
  5717. script.Parent.Touched:connect(onTouch)
  5718.  
  5719. end; function()
  5720. LandMine = script.Parent
  5721.  
  5722. function onTouched(hit)
  5723. script.Parent.Transparency = 1
  5724. connection:disconnect()
  5725. end
  5726.  
  5727. connection = LandMine.Touched:connect(onTouched)
  5728.  
  5729. function onTouch(part)
  5730. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5731. if (humanoid ~= nil) then
  5732. humanoid.Health = 0
  5733. end
  5734. end
  5735.  
  5736. script.Parent.Touched:connect(onTouch)
  5737.  
  5738. end; function()
  5739. LandMine = script.Parent
  5740.  
  5741. function onTouched(hit)
  5742. script.Parent.Transparency = 1
  5743. connection:disconnect()
  5744. end
  5745.  
  5746. connection = LandMine.Touched:connect(onTouched)
  5747.  
  5748. function onTouch(part)
  5749. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5750. if (humanoid ~= nil) then
  5751. humanoid.Health = 0
  5752. end
  5753. end
  5754.  
  5755. script.Parent.Touched:connect(onTouch)
  5756.  
  5757. end; function()
  5758. LandMine = script.Parent
  5759.  
  5760. function onTouched(hit)
  5761. script.Parent.Transparency = 1
  5762. connection:disconnect()
  5763. end
  5764.  
  5765. connection = LandMine.Touched:connect(onTouched)
  5766.  
  5767. function onTouch(part)
  5768. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5769. if (humanoid ~= nil) then
  5770. humanoid.Health = 0
  5771. end
  5772. end
  5773.  
  5774. script.Parent.Touched:connect(onTouch)
  5775.  
  5776. end; function()
  5777. LandMine = script.Parent
  5778.  
  5779. function onTouched(hit)
  5780. script.Parent.Transparency = 1
  5781. connection:disconnect()
  5782. end
  5783.  
  5784. connection = LandMine.Touched:connect(onTouched)
  5785.  
  5786. function onTouch(part)
  5787. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5788. if (humanoid ~= nil) then
  5789. humanoid.Health = 0
  5790. end
  5791. end
  5792.  
  5793. script.Parent.Touched:connect(onTouch)
  5794.  
  5795. end; function()
  5796. LandMine = script.Parent
  5797.  
  5798. function onTouched(hit)
  5799. script.Parent.Transparency = 1
  5800. connection:disconnect()
  5801. end
  5802.  
  5803. connection = LandMine.Touched:connect(onTouched)
  5804.  
  5805. function onTouch(part)
  5806. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5807. if (humanoid ~= nil) then
  5808. humanoid.Health = 0
  5809. end
  5810. end
  5811.  
  5812. script.Parent.Touched:connect(onTouch)
  5813.  
  5814. end; function()
  5815. LandMine = script.Parent
  5816.  
  5817. function onTouched(hit)
  5818. script.Parent.Transparency = 1
  5819. connection:disconnect()
  5820. end
  5821.  
  5822. connection = LandMine.Touched:connect(onTouched)
  5823.  
  5824. function onTouch(part)
  5825. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5826. if (humanoid ~= nil) then
  5827. humanoid.Health = 0
  5828. end
  5829. end
  5830.  
  5831. script.Parent.Touched:connect(onTouch)
  5832.  
  5833. end; function()
  5834. LandMine = script.Parent
  5835.  
  5836. function onTouched(hit)
  5837. script.Parent.Transparency = 1
  5838. connection:disconnect()
  5839. end
  5840.  
  5841. connection = LandMine.Touched:connect(onTouched)
  5842.  
  5843. function onTouch(part)
  5844. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5845. if (humanoid ~= nil) then
  5846. humanoid.Health = 0
  5847. end
  5848. end
  5849.  
  5850. script.Parent.Touched:connect(onTouch)
  5851.  
  5852. end; function()
  5853. LandMine = script.Parent
  5854.  
  5855. function onTouched(hit)
  5856. script.Parent.Transparency = 1
  5857. connection:disconnect()
  5858. end
  5859.  
  5860. connection = LandMine.Touched:connect(onTouched)
  5861.  
  5862. function onTouch(part)
  5863. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5864. if (humanoid ~= nil) then
  5865. humanoid.Health = 0
  5866. end
  5867. end
  5868.  
  5869. script.Parent.Touched:connect(onTouch)
  5870.  
  5871. end; function()
  5872. LandMine = script.Parent
  5873.  
  5874. function onTouched(hit)
  5875. script.Parent.Transparency = 1
  5876. connection:disconnect()
  5877. end
  5878.  
  5879. connection = LandMine.Touched:connect(onTouched)
  5880.  
  5881. function onTouch(part)
  5882. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5883. if (humanoid ~= nil) then
  5884. humanoid.Health = 0
  5885. end
  5886. end
  5887.  
  5888. script.Parent.Touched:connect(onTouch)
  5889.  
  5890. end; function()
  5891. LandMine = script.Parent
  5892.  
  5893. function onTouched(hit)
  5894. script.Parent.Transparency = 1
  5895. connection:disconnect()
  5896. end
  5897.  
  5898. connection = LandMine.Touched:connect(onTouched)
  5899.  
  5900. function onTouch(part)
  5901. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5902. if (humanoid ~= nil) then
  5903. humanoid.Health = 0
  5904. end
  5905. end
  5906.  
  5907. script.Parent.Touched:connect(onTouch)
  5908.  
  5909. end; function()
  5910. LandMine = script.Parent
  5911.  
  5912. function onTouched(hit)
  5913. script.Parent.Transparency = 1
  5914. connection:disconnect()
  5915. end
  5916.  
  5917. connection = LandMine.Touched:connect(onTouched)
  5918.  
  5919. function onTouch(part)
  5920. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5921. if (humanoid ~= nil) then
  5922. humanoid.Health = 0
  5923. end
  5924. end
  5925.  
  5926. script.Parent.Touched:connect(onTouch)
  5927.  
  5928. end; function()
  5929. LandMine = script.Parent
  5930.  
  5931. function onTouched(hit)
  5932. script.Parent.Transparency = 1
  5933. connection:disconnect()
  5934. end
  5935.  
  5936. connection = LandMine.Touched:connect(onTouched)
  5937.  
  5938. function onTouch(part)
  5939. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5940. if (humanoid ~= nil) then
  5941. humanoid.Health = 0
  5942. end
  5943. end
  5944.  
  5945. script.Parent.Touched:connect(onTouch)
  5946.  
  5947. end; function()
  5948. LandMine = script.Parent
  5949.  
  5950. function onTouched(hit)
  5951. script.Parent.Transparency = 1
  5952. connection:disconnect()
  5953. end
  5954.  
  5955. connection = LandMine.Touched:connect(onTouched)
  5956.  
  5957. function onTouch(part)
  5958. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5959. if (humanoid ~= nil) then
  5960. humanoid.Health = 0
  5961. end
  5962. end
  5963.  
  5964. script.Parent.Touched:connect(onTouch)
  5965.  
  5966. end; function()
  5967. LandMine = script.Parent
  5968.  
  5969. function onTouched(hit)
  5970. script.Parent.Transparency = 1
  5971. connection:disconnect()
  5972. end
  5973.  
  5974. connection = LandMine.Touched:connect(onTouched)
  5975.  
  5976. function onTouch(part)
  5977. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5978. if (humanoid ~= nil) then
  5979. humanoid.Health = 0
  5980. end
  5981. end
  5982.  
  5983. script.Parent.Touched:connect(onTouch)
  5984.  
  5985. end; function()
  5986. LandMine = script.Parent
  5987.  
  5988. function onTouched(hit)
  5989. script.Parent.Transparency = 1
  5990. connection:disconnect()
  5991. end
  5992.  
  5993. connection = LandMine.Touched:connect(onTouched)
  5994.  
  5995. function onTouch(part)
  5996. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5997. if (humanoid ~= nil) then
  5998. humanoid.Health = 0
  5999. end
  6000. end
  6001.  
  6002. script.Parent.Touched:connect(onTouch)
  6003.  
  6004. end; function()
  6005. LandMine = script.Parent
  6006.  
  6007. function onTouched(hit)
  6008. script.Parent.Transparency = 1
  6009. connection:disconnect()
  6010. end
  6011.  
  6012. connection = LandMine.Touched:connect(onTouched)
  6013.  
  6014. function onTouch(part)
  6015. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6016. if (humanoid ~= nil) then
  6017. humanoid.Health = 0
  6018. end
  6019. end
  6020.  
  6021. script.Parent.Touched:connect(onTouch)
  6022.  
  6023. end; function()
  6024. LandMine = script.Parent
  6025.  
  6026. function onTouched(hit)
  6027. script.Parent.Transparency = 1
  6028. connection:disconnect()
  6029. end
  6030.  
  6031. connection = LandMine.Touched:connect(onTouched)
  6032.  
  6033. function onTouch(part)
  6034. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6035. if (humanoid ~= nil) then
  6036. humanoid.Health = 0
  6037. end
  6038. end
  6039.  
  6040. script.Parent.Touched:connect(onTouch)
  6041.  
  6042. end; function()
  6043. LandMine = script.Parent
  6044.  
  6045. function onTouched(hit)
  6046. script.Parent.Transparency = 1
  6047. connection:disconnect()
  6048. end
  6049.  
  6050. connection = LandMine.Touched:connect(onTouched)
  6051.  
  6052. function onTouch(part)
  6053. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6054. if (humanoid ~= nil) then
  6055. humanoid.Health = 0
  6056. end
  6057. end
  6058.  
  6059. script.Parent.Touched:connect(onTouch)
  6060.  
  6061. end; function()
  6062. LandMine = script.Parent
  6063.  
  6064. function onTouched(hit)
  6065. script.Parent.Transparency = 1
  6066. connection:disconnect()
  6067. end
  6068.  
  6069. connection = LandMine.Touched:connect(onTouched)
  6070.  
  6071. function onTouch(part)
  6072. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6073. if (humanoid ~= nil) then
  6074. humanoid.Health = 0
  6075. end
  6076. end
  6077.  
  6078. script.Parent.Touched:connect(onTouch)
  6079.  
  6080. end; function()
  6081. LandMine = script.Parent
  6082.  
  6083. function onTouched(hit)
  6084. script.Parent.Transparency = 1
  6085. connection:disconnect()
  6086. end
  6087.  
  6088. connection = LandMine.Touched:connect(onTouched)
  6089.  
  6090. function onTouch(part)
  6091. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6092. if (humanoid ~= nil) then
  6093. humanoid.Health = 0
  6094. end
  6095. end
  6096.  
  6097. script.Parent.Touched:connect(onTouch)
  6098.  
  6099. end; function()
  6100. LandMine = script.Parent
  6101.  
  6102. function onTouched(hit)
  6103. script.Parent.Transparency = 1
  6104. connection:disconnect()
  6105. end
  6106.  
  6107. connection = LandMine.Touched:connect(onTouched)
  6108.  
  6109. function onTouch(part)
  6110. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6111. if (humanoid ~= nil) then
  6112. humanoid.Health = 0
  6113. end
  6114. end
  6115.  
  6116. script.Parent.Touched:connect(onTouch)
  6117.  
  6118. end; function()
  6119. LandMine = script.Parent
  6120.  
  6121. function onTouched(hit)
  6122. script.Parent.Transparency = 1
  6123. connection:disconnect()
  6124. end
  6125.  
  6126. connection = LandMine.Touched:connect(onTouched)
  6127.  
  6128. function onTouch(part)
  6129. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6130. if (humanoid ~= nil) then
  6131. humanoid.Health = 0
  6132. end
  6133. end
  6134.  
  6135. script.Parent.Touched:connect(onTouch)
  6136.  
  6137. end; function()
  6138. LandMine = script.Parent
  6139.  
  6140. function onTouched(hit)
  6141. script.Parent.Transparency = 1
  6142. connection:disconnect()
  6143. end
  6144.  
  6145. connection = LandMine.Touched:connect(onTouched)
  6146.  
  6147. function onTouch(part)
  6148. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6149. if (humanoid ~= nil) then
  6150. humanoid.Health = 0
  6151. end
  6152. end
  6153.  
  6154. script.Parent.Touched:connect(onTouch)
  6155.  
  6156. end; function()
  6157. LandMine = script.Parent
  6158.  
  6159. function onTouched(hit)
  6160. script.Parent.Transparency = 1
  6161. connection:disconnect()
  6162. end
  6163.  
  6164. connection = LandMine.Touched:connect(onTouched)
  6165.  
  6166. function onTouch(part)
  6167. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6168. if (humanoid ~= nil) then
  6169. humanoid.Health = 0
  6170. end
  6171. end
  6172.  
  6173. script.Parent.Touched:connect(onTouch)
  6174.  
  6175. end; function()
  6176. LandMine = script.Parent
  6177.  
  6178. function onTouched(hit)
  6179. script.Parent.Transparency = 1
  6180. connection:disconnect()
  6181. end
  6182.  
  6183. connection = LandMine.Touched:connect(onTouched)
  6184.  
  6185. function onTouch(part)
  6186. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6187. if (humanoid ~= nil) then
  6188. humanoid.Health = 0
  6189. end
  6190. end
  6191.  
  6192. script.Parent.Touched:connect(onTouch)
  6193.  
  6194. end; function()
  6195. LandMine = script.Parent
  6196.  
  6197. function onTouched(hit)
  6198. script.Parent.Transparency = 1
  6199. connection:disconnect()
  6200. end
  6201.  
  6202. connection = LandMine.Touched:connect(onTouched)
  6203.  
  6204. function onTouch(part)
  6205. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6206. if (humanoid ~= nil) then
  6207. humanoid.Health = 0
  6208. end
  6209. end
  6210.  
  6211. script.Parent.Touched:connect(onTouch)
  6212.  
  6213. end; function()
  6214. LandMine = script.Parent
  6215.  
  6216. function onTouched(hit)
  6217. script.Parent.Transparency = 1
  6218. connection:disconnect()
  6219. end
  6220.  
  6221. connection = LandMine.Touched:connect(onTouched)
  6222.  
  6223. function onTouch(part)
  6224. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6225. if (humanoid ~= nil) then
  6226. humanoid.Health = 0
  6227. end
  6228. end
  6229.  
  6230. script.Parent.Touched:connect(onTouch)
  6231.  
  6232. end; function()
  6233. LandMine = script.Parent
  6234.  
  6235. function onTouched(hit)
  6236. script.Parent.Transparency = 1
  6237. connection:disconnect()
  6238. end
  6239.  
  6240. connection = LandMine.Touched:connect(onTouched)
  6241.  
  6242. function onTouch(part)
  6243. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6244. if (humanoid ~= nil) then
  6245. humanoid.Health = 0
  6246. end
  6247. end
  6248.  
  6249. script.Parent.Touched:connect(onTouch)
  6250.  
  6251. end; function()
  6252. LandMine = script.Parent
  6253.  
  6254. function onTouched(hit)
  6255. script.Parent.Transparency = 1
  6256. connection:disconnect()
  6257. end
  6258.  
  6259. connection = LandMine.Touched:connect(onTouched)
  6260.  
  6261. function onTouch(part)
  6262. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6263. if (humanoid ~= nil) then
  6264. humanoid.Health = 0
  6265. end
  6266. end
  6267.  
  6268. script.Parent.Touched:connect(onTouch)
  6269.  
  6270. end; function()
  6271. LandMine = script.Parent
  6272.  
  6273. function onTouched(hit)
  6274. script.Parent.Transparency = 1
  6275. connection:disconnect()
  6276. end
  6277.  
  6278. connection = LandMine.Touched:connect(onTouched)
  6279.  
  6280. function onTouch(part)
  6281. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6282. if (humanoid ~= nil) then
  6283. humanoid.Health = 0
  6284. end
  6285. end
  6286.  
  6287. script.Parent.Touched:connect(onTouch)
  6288.  
  6289. end; function()
  6290. LandMine = script.Parent
  6291.  
  6292. function onTouched(hit)
  6293. script.Parent.Transparency = 1
  6294. connection:disconnect()
  6295. end
  6296.  
  6297. connection = LandMine.Touched:connect(onTouched)
  6298.  
  6299. function onTouch(part)
  6300. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6301. if (humanoid ~= nil) then
  6302. humanoid.Health = 0
  6303. end
  6304. end
  6305.  
  6306. script.Parent.Touched:connect(onTouch)
  6307.  
  6308. end; function()
  6309. LandMine = script.Parent
  6310.  
  6311. function onTouched(hit)
  6312. script.Parent.Transparency = 1
  6313. connection:disconnect()
  6314. end
  6315.  
  6316. connection = LandMine.Touched:connect(onTouched)
  6317.  
  6318. function onTouch(part)
  6319. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6320. if (humanoid ~= nil) then
  6321. humanoid.Health = 0
  6322. end
  6323. end
  6324.  
  6325. script.Parent.Touched:connect(onTouch)
  6326.  
  6327. end; function()
  6328. LandMine = script.Parent
  6329.  
  6330. function onTouched(hit)
  6331. script.Parent.Transparency = 1
  6332. connection:disconnect()
  6333. end
  6334.  
  6335. connection = LandMine.Touched:connect(onTouched)
  6336.  
  6337. function onTouch(part)
  6338. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6339. if (humanoid ~= nil) then
  6340. humanoid.Health = 0
  6341. end
  6342. end
  6343.  
  6344. script.Parent.Touched:connect(onTouch)
  6345.  
  6346. end; function()
  6347. LandMine = script.Parent
  6348.  
  6349. function onTouched(hit)
  6350. script.Parent.Transparency = 1
  6351. connection:disconnect()
  6352. end
  6353.  
  6354. connection = LandMine.Touched:connect(onTouched)
  6355.  
  6356. function onTouch(part)
  6357. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6358. if (humanoid ~= nil) then
  6359. humanoid.Health = 0
  6360. end
  6361. end
  6362.  
  6363. script.Parent.Touched:connect(onTouch)
  6364.  
  6365. end; function()
  6366. LandMine = script.Parent
  6367.  
  6368. function onTouched(hit)
  6369. script.Parent.Transparency = 1
  6370. connection:disconnect()
  6371. end
  6372.  
  6373. connection = LandMine.Touched:connect(onTouched)
  6374.  
  6375. function onTouch(part)
  6376. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6377. if (humanoid ~= nil) then
  6378. humanoid.Health = 0
  6379. end
  6380. end
  6381.  
  6382. script.Parent.Touched:connect(onTouch)
  6383.  
  6384. end; function()
  6385. LandMine = script.Parent
  6386.  
  6387. function onTouched(hit)
  6388. script.Parent.Transparency = 1
  6389. connection:disconnect()
  6390. end
  6391.  
  6392. connection = LandMine.Touched:connect(onTouched)
  6393.  
  6394. function onTouch(part)
  6395. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6396. if (humanoid ~= nil) then
  6397. humanoid.Health = 0
  6398. end
  6399. end
  6400.  
  6401. script.Parent.Touched:connect(onTouch)
  6402.  
  6403. end; function()
  6404. LandMine = script.Parent
  6405.  
  6406. function onTouched(hit)
  6407. script.Parent.Transparency = 1
  6408. connection:disconnect()
  6409. end
  6410.  
  6411. connection = LandMine.Touched:connect(onTouched)
  6412.  
  6413. function onTouch(part)
  6414. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6415. if (humanoid ~= nil) then
  6416. humanoid.Health = 0
  6417. end
  6418. end
  6419.  
  6420. script.Parent.Touched:connect(onTouch)
  6421.  
  6422. end; function()
  6423. LandMine = script.Parent
  6424.  
  6425. function onTouched(hit)
  6426. script.Parent.Transparency = 1
  6427. connection:disconnect()
  6428. end
  6429.  
  6430. connection = LandMine.Touched:connect(onTouched)
  6431.  
  6432. function onTouch(part)
  6433. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6434. if (humanoid ~= nil) then
  6435. humanoid.Health = 0
  6436. end
  6437. end
  6438.  
  6439. script.Parent.Touched:connect(onTouch)
  6440.  
  6441. end; function()
  6442. LandMine = script.Parent
  6443.  
  6444. function onTouched(hit)
  6445. script.Parent.Transparency = 1
  6446. connection:disconnect()
  6447. end
  6448.  
  6449. connection = LandMine.Touched:connect(onTouched)
  6450.  
  6451. function onTouch(part)
  6452. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6453. if (humanoid ~= nil) then
  6454. humanoid.Health = 0
  6455. end
  6456. end
  6457.  
  6458. script.Parent.Touched:connect(onTouch)
  6459.  
  6460. end; function()
  6461. LandMine = script.Parent
  6462.  
  6463. function onTouched(hit)
  6464. script.Parent.Transparency = 1
  6465. connection:disconnect()
  6466. end
  6467.  
  6468. connection = LandMine.Touched:connect(onTouched)
  6469.  
  6470. function onTouch(part)
  6471. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6472. if (humanoid ~= nil) then
  6473. humanoid.Health = 0
  6474. end
  6475. end
  6476.  
  6477. script.Parent.Touched:connect(onTouch)
  6478.  
  6479. end; function()
  6480. LandMine = script.Parent
  6481.  
  6482. function onTouched(hit)
  6483. script.Parent.Transparency = 1
  6484. connection:disconnect()
  6485. end
  6486.  
  6487. connection = LandMine.Touched:connect(onTouched)
  6488.  
  6489. function onTouch(part)
  6490. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6491. if (humanoid ~= nil) then
  6492. humanoid.Health = 0
  6493. end
  6494. end
  6495.  
  6496. script.Parent.Touched:connect(onTouch)
  6497.  
  6498. end; function()
  6499. LandMine = script.Parent
  6500.  
  6501. function onTouched(hit)
  6502. script.Parent.Transparency = 1
  6503. connection:disconnect()
  6504. end
  6505.  
  6506. connection = LandMine.Touched:connect(onTouched)
  6507.  
  6508. function onTouch(part)
  6509. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6510. if (humanoid ~= nil) then
  6511. humanoid.Health = 0
  6512. end
  6513. end
  6514.  
  6515. script.Parent.Touched:connect(onTouch)
  6516.  
  6517. end; function()
  6518. LandMine = script.Parent
  6519.  
  6520. function onTouched(hit)
  6521. script.Parent.Transparency = 1
  6522. connection:disconnect()
  6523. end
  6524.  
  6525. connection = LandMine.Touched:connect(onTouched)
  6526.  
  6527. function onTouch(part)
  6528. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6529. if (humanoid ~= nil) then
  6530. humanoid.Health = 0
  6531. end
  6532. end
  6533.  
  6534. script.Parent.Touched:connect(onTouch)
  6535.  
  6536. end; function()
  6537. LandMine = script.Parent
  6538.  
  6539. function onTouched(hit)
  6540. script.Parent.Transparency = 1
  6541. connection:disconnect()
  6542. end
  6543.  
  6544. connection = LandMine.Touched:connect(onTouched)
  6545.  
  6546. function onTouch(part)
  6547. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6548. if (humanoid ~= nil) then
  6549. humanoid.Health = 0
  6550. end
  6551. end
  6552.  
  6553. script.Parent.Touched:connect(onTouch)
  6554.  
  6555. end; function()
  6556. LandMine = script.Parent
  6557.  
  6558. function onTouched(hit)
  6559. script.Parent.Transparency = 1
  6560. connection:disconnect()
  6561. end
  6562.  
  6563. connection = LandMine.Touched:connect(onTouched)
  6564.  
  6565. function onTouch(part)
  6566. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6567. if (humanoid ~= nil) then
  6568. humanoid.Health = 0
  6569. end
  6570. end
  6571.  
  6572. script.Parent.Touched:connect(onTouch)
  6573.  
  6574. end; function()
  6575. LandMine = script.Parent
  6576.  
  6577. function onTouched(hit)
  6578. script.Parent.Transparency = 1
  6579. connection:disconnect()
  6580. end
  6581.  
  6582. connection = LandMine.Touched:connect(onTouched)
  6583.  
  6584. function onTouch(part)
  6585. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6586. if (humanoid ~= nil) then
  6587. humanoid.Health = 0
  6588. end
  6589. end
  6590.  
  6591. script.Parent.Touched:connect(onTouch)
  6592.  
  6593. end; function()
  6594. LandMine = script.Parent
  6595.  
  6596. function onTouched(hit)
  6597. script.Parent.Transparency = 1
  6598. connection:disconnect()
  6599. end
  6600.  
  6601. connection = LandMine.Touched:connect(onTouched)
  6602.  
  6603. function onTouch(part)
  6604. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6605. if (humanoid ~= nil) then
  6606. humanoid.Health = 0
  6607. end
  6608. end
  6609.  
  6610. script.Parent.Touched:connect(onTouch)
  6611.  
  6612. end; function()
  6613. LandMine = script.Parent
  6614.  
  6615. function onTouched(hit)
  6616. script.Parent.Transparency = 1
  6617. connection:disconnect()
  6618. end
  6619.  
  6620. connection = LandMine.Touched:connect(onTouched)
  6621.  
  6622. function onTouch(part)
  6623. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6624. if (humanoid ~= nil) then
  6625. humanoid.Health = 0
  6626. end
  6627. end
  6628.  
  6629. script.Parent.Touched:connect(onTouch)
  6630.  
  6631. end; function()
  6632. LandMine = script.Parent
  6633.  
  6634. function onTouched(hit)
  6635. script.Parent.Transparency = 1
  6636. connection:disconnect()
  6637. end
  6638.  
  6639. connection = LandMine.Touched:connect(onTouched)
  6640.  
  6641. function onTouch(part)
  6642. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6643. if (humanoid ~= nil) then
  6644. humanoid.Health = 0
  6645. end
  6646. end
  6647.  
  6648. script.Parent.Touched:connect(onTouch)
  6649.  
  6650. end; function()
  6651. LandMine = script.Parent
  6652.  
  6653. function onTouched(hit)
  6654. script.Parent.Transparency = 1
  6655. connection:disconnect()
  6656. end
  6657.  
  6658. connection = LandMine.Touched:connect(onTouched)
  6659.  
  6660. function onTouch(part)
  6661. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6662. if (humanoid ~= nil) then
  6663. humanoid.Health = 0
  6664. end
  6665. end
  6666.  
  6667. script.Parent.Touched:connect(onTouch)
  6668.  
  6669. end; function()
  6670. LandMine = script.Parent
  6671.  
  6672. function onTouched(hit)
  6673. script.Parent.Transparency = 1
  6674. connection:disconnect()
  6675. end
  6676.  
  6677. connection = LandMine.Touched:connect(onTouched)
  6678.  
  6679. function onTouch(part)
  6680. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6681. if (humanoid ~= nil) then
  6682. humanoid.Health = 0
  6683. end
  6684. end
  6685.  
  6686. script.Parent.Touched:connect(onTouch)
  6687.  
  6688. end; function()
  6689. LandMine = script.Parent
  6690.  
  6691. function onTouched(hit)
  6692. script.Parent.Transparency = 1
  6693. connection:disconnect()
  6694. end
  6695.  
  6696. connection = LandMine.Touched:connect(onTouched)
  6697.  
  6698. function onTouch(part)
  6699. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6700. if (humanoid ~= nil) then
  6701. humanoid.Health = 0
  6702. end
  6703. end
  6704.  
  6705. script.Parent.Touched:connect(onTouch)
  6706.  
  6707. end; function()
  6708. LandMine = script.Parent
  6709.  
  6710. function onTouched(hit)
  6711. script.Parent.Transparency = 1
  6712. connection:disconnect()
  6713. end
  6714.  
  6715. connection = LandMine.Touched:connect(onTouched)
  6716.  
  6717. function onTouch(part)
  6718. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6719. if (humanoid ~= nil) then
  6720. humanoid.Health = 0
  6721. end
  6722. end
  6723.  
  6724. script.Parent.Touched:connect(onTouch)
  6725.  
  6726. end; function()
  6727. LandMine = script.Parent
  6728.  
  6729. function onTouched(hit)
  6730. script.Parent.Transparency = 1
  6731. connection:disconnect()
  6732. end
  6733.  
  6734. connection = LandMine.Touched:connect(onTouched)
  6735.  
  6736. function onTouch(part)
  6737. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6738. if (humanoid ~= nil) then
  6739. humanoid.Health = 0
  6740. end
  6741. end
  6742.  
  6743. script.Parent.Touched:connect(onTouch)
  6744.  
  6745. end; function()
  6746. LandMine = script.Parent
  6747.  
  6748. function onTouched(hit)
  6749. script.Parent.Transparency = 1
  6750. connection:disconnect()
  6751. end
  6752.  
  6753. connection = LandMine.Touched:connect(onTouched)
  6754.  
  6755. function onTouch(part)
  6756. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6757. if (humanoid ~= nil) then
  6758. humanoid.Health = 0
  6759. end
  6760. end
  6761.  
  6762. script.Parent.Touched:connect(onTouch)
  6763.  
  6764. end; function()
  6765. LandMine = script.Parent
  6766.  
  6767. function onTouched(hit)
  6768. script.Parent.Transparency = 1
  6769. connection:disconnect()
  6770. end
  6771.  
  6772. connection = LandMine.Touched:connect(onTouched)
  6773.  
  6774. function onTouch(part)
  6775. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6776. if (humanoid ~= nil) then
  6777. humanoid.Health = 0
  6778. end
  6779. end
  6780.  
  6781. script.Parent.Touched:connect(onTouch)
  6782.  
  6783. end; function()
  6784. LandMine = script.Parent
  6785.  
  6786. function onTouched(hit)
  6787. script.Parent.Transparency = 1
  6788. connection:disconnect()
  6789. end
  6790.  
  6791. connection = LandMine.Touched:connect(onTouched)
  6792.  
  6793. function onTouch(part)
  6794. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6795. if (humanoid ~= nil) then
  6796. humanoid.Health = 0
  6797. end
  6798. end
  6799.  
  6800. script.Parent.Touched:connect(onTouch)
  6801.  
  6802. end; function()
  6803. LandMine = script.Parent
  6804.  
  6805. function onTouched(hit)
  6806. script.Parent.Transparency = 1
  6807. connection:disconnect()
  6808. end
  6809.  
  6810. connection = LandMine.Touched:connect(onTouched)
  6811.  
  6812. function onTouch(part)
  6813. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6814. if (humanoid ~= nil) then
  6815. humanoid.Health = 0
  6816. end
  6817. end
  6818.  
  6819. script.Parent.Touched:connect(onTouch)
  6820.  
  6821. end; function()
  6822. LandMine = script.Parent
  6823.  
  6824. function onTouched(hit)
  6825. script.Parent.Transparency = 1
  6826. connection:disconnect()
  6827. end
  6828.  
  6829. connection = LandMine.Touched:connect(onTouched)
  6830.  
  6831. function onTouch(part)
  6832. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6833. if (humanoid ~= nil) then
  6834. humanoid.Health = 0
  6835. end
  6836. end
  6837.  
  6838. script.Parent.Touched:connect(onTouch)
  6839.  
  6840. end; function()
  6841. LandMine = script.Parent
  6842.  
  6843. function onTouched(hit)
  6844. script.Parent.Transparency = 1
  6845. connection:disconnect()
  6846. end
  6847.  
  6848. connection = LandMine.Touched:connect(onTouched)
  6849.  
  6850. function onTouch(part)
  6851. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6852. if (humanoid ~= nil) then
  6853. humanoid.Health = 0
  6854. end
  6855. end
  6856.  
  6857. script.Parent.Touched:connect(onTouch)
  6858.  
  6859. end; function()
  6860. LandMine = script.Parent
  6861.  
  6862. function onTouched(hit)
  6863. script.Parent.Transparency = 1
  6864. connection:disconnect()
  6865. end
  6866.  
  6867. connection = LandMine.Touched:connect(onTouched)
  6868.  
  6869. function onTouch(part)
  6870. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6871. if (humanoid ~= nil) then
  6872. humanoid.Health = 0
  6873. end
  6874. end
  6875.  
  6876. script.Parent.Touched:connect(onTouch)
  6877.  
  6878. end; function()
  6879. LandMine = script.Parent
  6880.  
  6881. function onTouched(hit)
  6882. script.Parent.Transparency = 1
  6883. connection:disconnect()
  6884. end
  6885.  
  6886. connection = LandMine.Touched:connect(onTouched)
  6887.  
  6888. function onTouch(part)
  6889. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6890. if (humanoid ~= nil) then
  6891. humanoid.Health = 0
  6892. end
  6893. end
  6894.  
  6895. script.Parent.Touched:connect(onTouch)
  6896.  
  6897. end; function()
  6898. LandMine = script.Parent
  6899.  
  6900. function onTouched(hit)
  6901. script.Parent.Transparency = 1
  6902. connection:disconnect()
  6903. end
  6904.  
  6905. connection = LandMine.Touched:connect(onTouched)
  6906.  
  6907. function onTouch(part)
  6908. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6909. if (humanoid ~= nil) then
  6910. humanoid.Health = 0
  6911. end
  6912. end
  6913.  
  6914. script.Parent.Touched:connect(onTouch)
  6915.  
  6916. end; function()
  6917. LandMine = script.Parent
  6918.  
  6919. function onTouched(hit)
  6920. script.Parent.Transparency = 1
  6921. connection:disconnect()
  6922. end
  6923.  
  6924. connection = LandMine.Touched:connect(onTouched)
  6925.  
  6926. function onTouch(part)
  6927. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6928. if (humanoid ~= nil) then
  6929. humanoid.Health = 0
  6930. end
  6931. end
  6932.  
  6933. script.Parent.Touched:connect(onTouch)
  6934.  
  6935. end; function()
  6936. LandMine = script.Parent
  6937.  
  6938. function onTouched(hit)
  6939. script.Parent.Transparency = 1
  6940. connection:disconnect()
  6941. end
  6942.  
  6943. connection = LandMine.Touched:connect(onTouched)
  6944.  
  6945. function onTouch(part)
  6946. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6947. if (humanoid ~= nil) then
  6948. humanoid.Health = 0
  6949. end
  6950. end
  6951.  
  6952. script.Parent.Touched:connect(onTouch)
  6953.  
  6954. end; function()
  6955. LandMine = script.Parent
  6956.  
  6957. function onTouched(hit)
  6958. script.Parent.Transparency = 1
  6959. connection:disconnect()
  6960. end
  6961.  
  6962. connection = LandMine.Touched:connect(onTouched)
  6963.  
  6964. function onTouch(part)
  6965. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6966. if (humanoid ~= nil) then
  6967. humanoid.Health = 0
  6968. end
  6969. end
  6970.  
  6971. script.Parent.Touched:connect(onTouch)
  6972.  
  6973. end; function()
  6974. LandMine = script.Parent
  6975.  
  6976. function onTouched(hit)
  6977. script.Parent.Transparency = 1
  6978. connection:disconnect()
  6979. end
  6980.  
  6981. connection = LandMine.Touched:connect(onTouched)
  6982.  
  6983. function onTouch(part)
  6984. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6985. if (humanoid ~= nil) then
  6986. humanoid.Health = 0
  6987. end
  6988. end
  6989.  
  6990. script.Parent.Touched:connect(onTouch)
  6991.  
  6992. end; function()
  6993. LandMine = script.Parent
  6994.  
  6995. function onTouched(hit)
  6996. script.Parent.Transparency = 1
  6997. connection:disconnect()
  6998. end
  6999.  
  7000. connection = LandMine.Touched:connect(onTouched)
  7001.  
  7002. function onTouch(part)
  7003. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7004. if (humanoid ~= nil) then
  7005. humanoid.Health = 0
  7006. end
  7007. end
  7008.  
  7009. script.Parent.Touched:connect(onTouch)
  7010.  
  7011. end; function()
  7012. LandMine = script.Parent
  7013.  
  7014. function onTouched(hit)
  7015. script.Parent.Transparency = 1
  7016. connection:disconnect()
  7017. end
  7018.  
  7019. connection = LandMine.Touched:connect(onTouched)
  7020.  
  7021. function onTouch(part)
  7022. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7023. if (humanoid ~= nil) then
  7024. humanoid.Health = 0
  7025. end
  7026. end
  7027.  
  7028. script.Parent.Touched:connect(onTouch)
  7029.  
  7030. end; function()
  7031. LandMine = script.Parent
  7032.  
  7033. function onTouched(hit)
  7034. script.Parent.Transparency = 1
  7035. connection:disconnect()
  7036. end
  7037.  
  7038. connection = LandMine.Touched:connect(onTouched)
  7039.  
  7040. function onTouch(part)
  7041. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7042. if (humanoid ~= nil) then
  7043. humanoid.Health = 0
  7044. end
  7045. end
  7046.  
  7047. script.Parent.Touched:connect(onTouch)
  7048.  
  7049. end; function()
  7050. LandMine = script.Parent
  7051.  
  7052. function onTouched(hit)
  7053. script.Parent.Transparency = 1
  7054. connection:disconnect()
  7055. end
  7056.  
  7057. connection = LandMine.Touched:connect(onTouched)
  7058.  
  7059. function onTouch(part)
  7060. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7061. if (humanoid ~= nil) then
  7062. humanoid.Health = 0
  7063. end
  7064. end
  7065.  
  7066. script.Parent.Touched:connect(onTouch)
  7067.  
  7068. end; function()
  7069. LandMine = script.Parent
  7070.  
  7071. function onTouched(hit)
  7072. script.Parent.Transparency = 1
  7073. connection:disconnect()
  7074. end
  7075.  
  7076. connection = LandMine.Touched:connect(onTouched)
  7077.  
  7078. function onTouch(part)
  7079. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7080. if (humanoid ~= nil) then
  7081. humanoid.Health = 0
  7082. end
  7083. end
  7084.  
  7085. script.Parent.Touched:connect(onTouch)
  7086.  
  7087. end; function()
  7088. LandMine = script.Parent
  7089.  
  7090. function onTouched(hit)
  7091. script.Parent.Transparency = 1
  7092. connection:disconnect()
  7093. end
  7094.  
  7095. connection = LandMine.Touched:connect(onTouched)
  7096.  
  7097. function onTouch(part)
  7098. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7099. if (humanoid ~= nil) then
  7100. humanoid.Health = 0
  7101. end
  7102. end
  7103.  
  7104. script.Parent.Touched:connect(onTouch)
  7105.  
  7106. end; function()
  7107. LandMine = script.Parent
  7108.  
  7109. function onTouched(hit)
  7110. script.Parent.Transparency = 1
  7111. connection:disconnect()
  7112. end
  7113.  
  7114. connection = LandMine.Touched:connect(onTouched)
  7115.  
  7116. function onTouch(part)
  7117. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7118. if (humanoid ~= nil) then
  7119. humanoid.Health = 0
  7120. end
  7121. end
  7122.  
  7123. script.Parent.Touched:connect(onTouch)
  7124.  
  7125. end; function()
  7126. LandMine = script.Parent
  7127.  
  7128. function onTouched(hit)
  7129. script.Parent.Transparency = 1
  7130. connection:disconnect()
  7131. end
  7132.  
  7133. connection = LandMine.Touched:connect(onTouched)
  7134.  
  7135. function onTouch(part)
  7136. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7137. if (humanoid ~= nil) then
  7138. humanoid.Health = 0
  7139. end
  7140. end
  7141.  
  7142. script.Parent.Touched:connect(onTouch)
  7143.  
  7144. end; function()
  7145. LandMine = script.Parent
  7146.  
  7147. function onTouched(hit)
  7148. script.Parent.Transparency = 1
  7149. connection:disconnect()
  7150. end
  7151.  
  7152. connection = LandMine.Touched:connect(onTouched)
  7153.  
  7154. function onTouch(part)
  7155. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7156. if (humanoid ~= nil) then
  7157. humanoid.Health = 0
  7158. end
  7159. end
  7160.  
  7161. script.Parent.Touched:connect(onTouch)
  7162.  
  7163. end; function()
  7164. LandMine = script.Parent
  7165.  
  7166. function onTouched(hit)
  7167. script.Parent.Transparency = 1
  7168. connection:disconnect()
  7169. end
  7170.  
  7171. connection = LandMine.Touched:connect(onTouched)
  7172.  
  7173. function onTouch(part)
  7174. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7175. if (humanoid ~= nil) then
  7176. humanoid.Health = 0
  7177. end
  7178. end
  7179.  
  7180. script.Parent.Touched:connect(onTouch)
  7181.  
  7182. end; function()
  7183. LandMine = script.Parent
  7184.  
  7185. function onTouched(hit)
  7186. script.Parent.Transparency = 1
  7187. connection:disconnect()
  7188. end
  7189.  
  7190. connection = LandMine.Touched:connect(onTouched)
  7191.  
  7192. function onTouch(part)
  7193. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7194. if (humanoid ~= nil) then
  7195. humanoid.Health = 0
  7196. end
  7197. end
  7198.  
  7199. script.Parent.Touched:connect(onTouch)
  7200.  
  7201. end; function()
  7202. LandMine = script.Parent
  7203.  
  7204. function onTouched(hit)
  7205. script.Parent.Transparency = 1
  7206. connection:disconnect()
  7207. end
  7208.  
  7209. connection = LandMine.Touched:connect(onTouched)
  7210.  
  7211. function onTouch(part)
  7212. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7213. if (humanoid ~= nil) then
  7214. humanoid.Health = 0
  7215. end
  7216. end
  7217.  
  7218. script.Parent.Touched:connect(onTouch)
  7219.  
  7220. end; function()
  7221. LandMine = script.Parent
  7222.  
  7223. function onTouched(hit)
  7224. script.Parent.Transparency = 1
  7225. connection:disconnect()
  7226. end
  7227.  
  7228. connection = LandMine.Touched:connect(onTouched)
  7229.  
  7230. function onTouch(part)
  7231. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7232. if (humanoid ~= nil) then
  7233. humanoid.Health = 0
  7234. end
  7235. end
  7236.  
  7237. script.Parent.Touched:connect(onTouch)
  7238.  
  7239. end; function()
  7240. LandMine = script.Parent
  7241.  
  7242. function onTouched(hit)
  7243. script.Parent.Transparency = 1
  7244. connection:disconnect()
  7245. end
  7246.  
  7247. connection = LandMine.Touched:connect(onTouched)
  7248.  
  7249. function onTouch(part)
  7250. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7251. if (humanoid ~= nil) then
  7252. humanoid.Health = 0
  7253. end
  7254. end
  7255.  
  7256. script.Parent.Touched:connect(onTouch)
  7257.  
  7258. end; function()
  7259. LandMine = script.Parent
  7260.  
  7261. function onTouched(hit)
  7262. script.Parent.Transparency = 1
  7263. connection:disconnect()
  7264. end
  7265.  
  7266. connection = LandMine.Touched:connect(onTouched)
  7267.  
  7268. function onTouch(part)
  7269. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7270. if (humanoid ~= nil) then
  7271. humanoid.Health = 0
  7272. end
  7273. end
  7274.  
  7275. script.Parent.Touched:connect(onTouch)
  7276.  
  7277. end; function()
  7278. LandMine = script.Parent
  7279.  
  7280. function onTouched(hit)
  7281. script.Parent.Transparency = 1
  7282. connection:disconnect()
  7283. end
  7284.  
  7285. connection = LandMine.Touched:connect(onTouched)
  7286.  
  7287. function onTouch(part)
  7288. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7289. if (humanoid ~= nil) then
  7290. humanoid.Health = 0
  7291. end
  7292. end
  7293.  
  7294. script.Parent.Touched:connect(onTouch)
  7295.  
  7296. end; function()
  7297. LandMine = script.Parent
  7298.  
  7299. function onTouched(hit)
  7300. script.Parent.Transparency = 1
  7301. connection:disconnect()
  7302. end
  7303.  
  7304. connection = LandMine.Touched:connect(onTouched)
  7305.  
  7306. function onTouch(part)
  7307. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7308. if (humanoid ~= nil) then
  7309. humanoid.Health = 0
  7310. end
  7311. end
  7312.  
  7313. script.Parent.Touched:connect(onTouch)
  7314.  
  7315. end; function()
  7316. LandMine = script.Parent
  7317.  
  7318. function onTouched(hit)
  7319. script.Parent.Transparency = 1
  7320. connection:disconnect()
  7321. end
  7322.  
  7323. connection = LandMine.Touched:connect(onTouched)
  7324.  
  7325. function onTouch(part)
  7326. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7327. if (humanoid ~= nil) then
  7328. humanoid.Health = 0
  7329. end
  7330. end
  7331.  
  7332. script.Parent.Touched:connect(onTouch)
  7333.  
  7334. end; function()
  7335. LandMine = script.Parent
  7336.  
  7337. function onTouched(hit)
  7338. script.Parent.Transparency = 1
  7339. connection:disconnect()
  7340. end
  7341.  
  7342. connection = LandMine.Touched:connect(onTouched)
  7343.  
  7344. function onTouch(part)
  7345. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7346. if (humanoid ~= nil) then
  7347. humanoid.Health = 0
  7348. end
  7349. end
  7350.  
  7351. script.Parent.Touched:connect(onTouch)
  7352.  
  7353. end; function()
  7354. LandMine = script.Parent
  7355.  
  7356. function onTouched(hit)
  7357. script.Parent.Transparency = 1
  7358. connection:disconnect()
  7359. end
  7360.  
  7361. connection = LandMine.Touched:connect(onTouched)
  7362.  
  7363. function onTouch(part)
  7364. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7365. if (humanoid ~= nil) then
  7366. humanoid.Health = 0
  7367. end
  7368. end
  7369.  
  7370. script.Parent.Touched:connect(onTouch)
  7371.  
  7372. end; function()
  7373. LandMine = script.Parent
  7374.  
  7375. function onTouched(hit)
  7376. script.Parent.Transparency = 1
  7377. connection:disconnect()
  7378. end
  7379.  
  7380. connection = LandMine.Touched:connect(onTouched)
  7381.  
  7382. function onTouch(part)
  7383. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7384. if (humanoid ~= nil) then
  7385. humanoid.Health = 0
  7386. end
  7387. end
  7388.  
  7389. script.Parent.Touched:connect(onTouch)
  7390.  
  7391. end; function()
  7392. LandMine = script.Parent
  7393.  
  7394. function onTouched(hit)
  7395. script.Parent.Transparency = 1
  7396. connection:disconnect()
  7397. end
  7398.  
  7399. connection = LandMine.Touched:connect(onTouched)
  7400.  
  7401. function onTouch(part)
  7402. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7403. if (humanoid ~= nil) then
  7404. humanoid.Health = 0
  7405. end
  7406. end
  7407.  
  7408. script.Parent.Touched:connect(onTouch)
  7409.  
  7410. end; function()
  7411. LandMine = script.Parent
  7412.  
  7413. function onTouched(hit)
  7414. script.Parent.Transparency = 1
  7415. connection:disconnect()
  7416. end
  7417.  
  7418. connection = LandMine.Touched:connect(onTouched)
  7419.  
  7420. function onTouch(part)
  7421. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7422. if (humanoid ~= nil) then
  7423. humanoid.Health = 0
  7424. end
  7425. end
  7426.  
  7427. script.Parent.Touched:connect(onTouch)
  7428.  
  7429. end; function()
  7430. LandMine = script.Parent
  7431.  
  7432. function onTouched(hit)
  7433. script.Parent.Transparency = 1
  7434. connection:disconnect()
  7435. end
  7436.  
  7437. connection = LandMine.Touched:connect(onTouched)
  7438.  
  7439. function onTouch(part)
  7440. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7441. if (humanoid ~= nil) then
  7442. humanoid.Health = 0
  7443. end
  7444. end
  7445.  
  7446. script.Parent.Touched:connect(onTouch)
  7447.  
  7448. end; function()
  7449. LandMine = script.Parent
  7450.  
  7451. function onTouched(hit)
  7452. script.Parent.Transparency = 1
  7453. connection:disconnect()
  7454. end
  7455.  
  7456. connection = LandMine.Touched:connect(onTouched)
  7457.  
  7458. function onTouch(part)
  7459. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7460. if (humanoid ~= nil) then
  7461. humanoid.Health = 0
  7462. end
  7463. end
  7464.  
  7465. script.Parent.Touched:connect(onTouch)
  7466.  
  7467. end; function()
  7468. LandMine = script.Parent
  7469.  
  7470. function onTouched(hit)
  7471. script.Parent.Transparency = 1
  7472. connection:disconnect()
  7473. end
  7474.  
  7475. connection = LandMine.Touched:connect(onTouched)
  7476.  
  7477. function onTouch(part)
  7478. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7479. if (humanoid ~= nil) then
  7480. humanoid.Health = 0
  7481. end
  7482. end
  7483.  
  7484. script.Parent.Touched:connect(onTouch)
  7485.  
  7486. end; function()
  7487. LandMine = script.Parent
  7488.  
  7489. function onTouched(hit)
  7490. script.Parent.Transparency = 1
  7491. connection:disconnect()
  7492. end
  7493.  
  7494. connection = LandMine.Touched:connect(onTouched)
  7495.  
  7496. function onTouch(part)
  7497. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7498. if (humanoid ~= nil) then
  7499. humanoid.Health = 0
  7500. end
  7501. end
  7502.  
  7503. script.Parent.Touched:connect(onTouch)
  7504.  
  7505. end; function()
  7506. LandMine = script.Parent
  7507.  
  7508. function onTouched(hit)
  7509. script.Parent.Transparency = 1
  7510. connection:disconnect()
  7511. end
  7512.  
  7513. connection = LandMine.Touched:connect(onTouched)
  7514.  
  7515. function onTouch(part)
  7516. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7517. if (humanoid ~= nil) then
  7518. humanoid.Health = 0
  7519. end
  7520. end
  7521.  
  7522. script.Parent.Touched:connect(onTouch)
  7523.  
  7524. end; function()
  7525. LandMine = script.Parent
  7526.  
  7527. function onTouched(hit)
  7528. script.Parent.Transparency = 1
  7529. connection:disconnect()
  7530. end
  7531.  
  7532. connection = LandMine.Touched:connect(onTouched)
  7533.  
  7534. function onTouch(part)
  7535. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7536. if (humanoid ~= nil) then
  7537. humanoid.Health = 0
  7538. end
  7539. end
  7540.  
  7541. script.Parent.Touched:connect(onTouch)
  7542.  
  7543. end; function()
  7544. LandMine = script.Parent
  7545.  
  7546. function onTouched(hit)
  7547. script.Parent.Transparency = 1
  7548. connection:disconnect()
  7549. end
  7550.  
  7551. connection = LandMine.Touched:connect(onTouched)
  7552.  
  7553. function onTouch(part)
  7554. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7555. if (humanoid ~= nil) then
  7556. humanoid.Health = 0
  7557. end
  7558. end
  7559.  
  7560. script.Parent.Touched:connect(onTouch)
  7561.  
  7562. end; function()
  7563. LandMine = script.Parent
  7564.  
  7565. function onTouched(hit)
  7566. script.Parent.Transparency = 1
  7567. connection:disconnect()
  7568. end
  7569.  
  7570. connection = LandMine.Touched:connect(onTouched)
  7571.  
  7572. function onTouch(part)
  7573. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7574. if (humanoid ~= nil) then
  7575. humanoid.Health = 0
  7576. end
  7577. end
  7578.  
  7579. script.Parent.Touched:connect(onTouch)
  7580.  
  7581. end; function()
  7582. LandMine = script.Parent
  7583.  
  7584. function onTouched(hit)
  7585. script.Parent.Transparency = 1
  7586. connection:disconnect()
  7587. end
  7588.  
  7589. connection = LandMine.Touched:connect(onTouched)
  7590.  
  7591. function onTouch(part)
  7592. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7593. if (humanoid ~= nil) then
  7594. humanoid.Health = 0
  7595. end
  7596. end
  7597.  
  7598. script.Parent.Touched:connect(onTouch)
  7599.  
  7600. end; function()
  7601. LandMine = script.Parent
  7602.  
  7603. function onTouched(hit)
  7604. script.Parent.Transparency = 1
  7605. connection:disconnect()
  7606. end
  7607.  
  7608. connection = LandMine.Touched:connect(onTouched)
  7609.  
  7610. function onTouch(part)
  7611. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7612. if (humanoid ~= nil) then
  7613. humanoid.Health = 0
  7614. end
  7615. end
  7616.  
  7617. script.Parent.Touched:connect(onTouch)
  7618.  
  7619. end; function()
  7620. LandMine = script.Parent
  7621.  
  7622. function onTouched(hit)
  7623. script.Parent.Transparency = 1
  7624. connection:disconnect()
  7625. end
  7626.  
  7627. connection = LandMine.Touched:connect(onTouched)
  7628.  
  7629. function onTouch(part)
  7630. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7631. if (humanoid ~= nil) then
  7632. humanoid.Health = 0
  7633. end
  7634. end
  7635.  
  7636. script.Parent.Touched:connect(onTouch)
  7637.  
  7638. end; function()
  7639. LandMine = script.Parent
  7640.  
  7641. function onTouched(hit)
  7642. script.Parent.Transparency = 1
  7643. connection:disconnect()
  7644. end
  7645.  
  7646. connection = LandMine.Touched:connect(onTouched)
  7647.  
  7648. function onTouch(part)
  7649. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7650. if (humanoid ~= nil) then
  7651. humanoid.Health = 0
  7652. end
  7653. end
  7654.  
  7655. script.Parent.Touched:connect(onTouch)
  7656.  
  7657. end; function()
  7658. LandMine = script.Parent
  7659.  
  7660. function onTouched(hit)
  7661. script.Parent.Transparency = 1
  7662. connection:disconnect()
  7663. end
  7664.  
  7665. connection = LandMine.Touched:connect(onTouched)
  7666.  
  7667. function onTouch(part)
  7668. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7669. if (humanoid ~= nil) then
  7670. humanoid.Health = 0
  7671. end
  7672. end
  7673.  
  7674. script.Parent.Touched:connect(onTouch)
  7675.  
  7676. end; function()
  7677. LandMine = script.Parent
  7678.  
  7679. function onTouched(hit)
  7680. script.Parent.Transparency = 1
  7681. connection:disconnect()
  7682. end
  7683.  
  7684. connection = LandMine.Touched:connect(onTouched)
  7685.  
  7686. function onTouch(part)
  7687. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7688. if (humanoid ~= nil) then
  7689. humanoid.Health = 0
  7690. end
  7691. end
  7692.  
  7693. script.Parent.Touched:connect(onTouch)
  7694.  
  7695. end; function()
  7696. LandMine = script.Parent
  7697.  
  7698. function onTouched(hit)
  7699. script.Parent.Transparency = 1
  7700. connection:disconnect()
  7701. end
  7702.  
  7703. connection = LandMine.Touched:connect(onTouched)
  7704.  
  7705. function onTouch(part)
  7706. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7707. if (humanoid ~= nil) then
  7708. humanoid.Health = 0
  7709. end
  7710. end
  7711.  
  7712. script.Parent.Touched:connect(onTouch)
  7713.  
  7714. end; function()
  7715. LandMine = script.Parent
  7716.  
  7717. function onTouched(hit)
  7718. script.Parent.Transparency = 1
  7719. connection:disconnect()
  7720. end
  7721.  
  7722. connection = LandMine.Touched:connect(onTouched)
  7723.  
  7724. function onTouch(part)
  7725. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7726. if (humanoid ~= nil) then
  7727. humanoid.Health = 0
  7728. end
  7729. end
  7730.  
  7731. script.Parent.Touched:connect(onTouch)
  7732.  
  7733. end; function()
  7734. LandMine = script.Parent
  7735.  
  7736. function onTouched(hit)
  7737. script.Parent.Transparency = 1
  7738. connection:disconnect()
  7739. end
  7740.  
  7741. connection = LandMine.Touched:connect(onTouched)
  7742.  
  7743. function onTouch(part)
  7744. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7745. if (humanoid ~= nil) then
  7746. humanoid.Health = 0
  7747. end
  7748. end
  7749.  
  7750. script.Parent.Touched:connect(onTouch)
  7751.  
  7752. end; function()
  7753. LandMine = script.Parent
  7754.  
  7755. function onTouched(hit)
  7756. script.Parent.Transparency = 1
  7757. connection:disconnect()
  7758. end
  7759.  
  7760. connection = LandMine.Touched:connect(onTouched)
  7761.  
  7762. function onTouch(part)
  7763. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7764. if (humanoid ~= nil) then
  7765. humanoid.Health = 0
  7766. end
  7767. end
  7768.  
  7769. script.Parent.Touched:connect(onTouch)
  7770.  
  7771. end; function()
  7772. LandMine = script.Parent
  7773.  
  7774. function onTouched(hit)
  7775. script.Parent.Transparency = 1
  7776. connection:disconnect()
  7777. end
  7778.  
  7779. connection = LandMine.Touched:connect(onTouched)
  7780.  
  7781. function onTouch(part)
  7782. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7783. if (humanoid ~= nil) then
  7784. humanoid.Health = 0
  7785. end
  7786. end
  7787.  
  7788. script.Parent.Touched:connect(onTouch)
  7789.  
  7790. end; function()
  7791. LandMine = script.Parent
  7792.  
  7793. function onTouched(hit)
  7794. script.Parent.Transparency = 1
  7795. connection:disconnect()
  7796. end
  7797.  
  7798. connection = LandMine.Touched:connect(onTouched)
  7799.  
  7800. function onTouch(part)
  7801. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7802. if (humanoid ~= nil) then
  7803. humanoid.Health = 0
  7804. end
  7805. end
  7806.  
  7807. script.Parent.Touched:connect(onTouch)
  7808.  
  7809. end; function()
  7810. LandMine = script.Parent
  7811.  
  7812. function onTouched(hit)
  7813. script.Parent.Transparency = 1
  7814. connection:disconnect()
  7815. end
  7816.  
  7817. connection = LandMine.Touched:connect(onTouched)
  7818.  
  7819. function onTouch(part)
  7820. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7821. if (humanoid ~= nil) then
  7822. humanoid.Health = 0
  7823. end
  7824. end
  7825.  
  7826. script.Parent.Touched:connect(onTouch)
  7827.  
  7828. end; function()
  7829. LandMine = script.Parent
  7830.  
  7831. function onTouched(hit)
  7832. script.Parent.Transparency = 1
  7833. connection:disconnect()
  7834. end
  7835.  
  7836. connection = LandMine.Touched:connect(onTouched)
  7837.  
  7838. function onTouch(part)
  7839. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7840. if (humanoid ~= nil) then
  7841. humanoid.Health = 0
  7842. end
  7843. end
  7844.  
  7845. script.Parent.Touched:connect(onTouch)
  7846.  
  7847. end; function()
  7848. LandMine = script.Parent
  7849.  
  7850. function onTouched(hit)
  7851. script.Parent.Transparency = 1
  7852. connection:disconnect()
  7853. end
  7854.  
  7855. connection = LandMine.Touched:connect(onTouched)
  7856.  
  7857. function onTouch(part)
  7858. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7859. if (humanoid ~= nil) then
  7860. humanoid.Health = 0
  7861. end
  7862. end
  7863.  
  7864. script.Parent.Touched:connect(onTouch)
  7865.  
  7866. end; function()
  7867. LandMine = script.Parent
  7868.  
  7869. function onTouched(hit)
  7870. script.Parent.Transparency = 1
  7871. connection:disconnect()
  7872. end
  7873.  
  7874. connection = LandMine.Touched:connect(onTouched)
  7875.  
  7876. function onTouch(part)
  7877. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7878. if (humanoid ~= nil) then
  7879. humanoid.Health = 0
  7880. end
  7881. end
  7882.  
  7883. script.Parent.Touched:connect(onTouch)
  7884.  
  7885. end; function()
  7886. LandMine = script.Parent
  7887.  
  7888. function onTouched(hit)
  7889. script.Parent.Transparency = 1
  7890. connection:disconnect()
  7891. end
  7892.  
  7893. connection = LandMine.Touched:connect(onTouched)
  7894.  
  7895. function onTouch(part)
  7896. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7897. if (humanoid ~= nil) then
  7898. humanoid.Health = 0
  7899. end
  7900. end
  7901.  
  7902. script.Parent.Touched:connect(onTouch)
  7903.  
  7904. end; function()
  7905. LandMine = script.Parent
  7906.  
  7907. function onTouched(hit)
  7908. script.Parent.Transparency = 1
  7909. connection:disconnect()
  7910. end
  7911.  
  7912. connection = LandMine.Touched:connect(onTouched)
  7913.  
  7914. function onTouch(part)
  7915. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7916. if (humanoid ~= nil) then
  7917. humanoid.Health = 0
  7918. end
  7919. end
  7920.  
  7921. script.Parent.Touched:connect(onTouch)
  7922.  
  7923. end; function()
  7924. LandMine = script.Parent
  7925.  
  7926. function onTouched(hit)
  7927. script.Parent.Transparency = 1
  7928. connection:disconnect()
  7929. end
  7930.  
  7931. connection = LandMine.Touched:connect(onTouched)
  7932.  
  7933. function onTouch(part)
  7934. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7935. if (humanoid ~= nil) then
  7936. humanoid.Health = 0
  7937. end
  7938. end
  7939.  
  7940. script.Parent.Touched:connect(onTouch)
  7941.  
  7942. end; function()
  7943. LandMine = script.Parent
  7944.  
  7945. function onTouched(hit)
  7946. script.Parent.Transparency = 1
  7947. connection:disconnect()
  7948. end
  7949.  
  7950. connection = LandMine.Touched:connect(onTouched)
  7951.  
  7952. function onTouch(part)
  7953. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7954. if (humanoid ~= nil) then
  7955. humanoid.Health = 0
  7956. end
  7957. end
  7958.  
  7959. script.Parent.Touched:connect(onTouch)
  7960.  
  7961. end; function()
  7962. LandMine = script.Parent
  7963.  
  7964. function onTouched(hit)
  7965. script.Parent.Transparency = 1
  7966. connection:disconnect()
  7967. end
  7968.  
  7969. connection = LandMine.Touched:connect(onTouched)
  7970.  
  7971. function onTouch(part)
  7972. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7973. if (humanoid ~= nil) then
  7974. humanoid.Health = 0
  7975. end
  7976. end
  7977.  
  7978. script.Parent.Touched:connect(onTouch)
  7979.  
  7980. end; function()
  7981. LandMine = script.Parent
  7982.  
  7983. function onTouched(hit)
  7984. script.Parent.Transparency = 1
  7985. connection:disconnect()
  7986. end
  7987.  
  7988. connection = LandMine.Touched:connect(onTouched)
  7989.  
  7990. function onTouch(part)
  7991. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7992. if (humanoid ~= nil) then
  7993. humanoid.Health = 0
  7994. end
  7995. end
  7996.  
  7997. script.Parent.Touched:connect(onTouch)
  7998.  
  7999. end; function()
  8000. LandMine = script.Parent
  8001.  
  8002. function onTouched(hit)
  8003. script.Parent.Transparency = 1
  8004. connection:disconnect()
  8005. end
  8006.  
  8007. connection = LandMine.Touched:connect(onTouched)
  8008.  
  8009. function onTouch(part)
  8010. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8011. if (humanoid ~= nil) then
  8012. humanoid.Health = 0
  8013. end
  8014. end
  8015.  
  8016. script.Parent.Touched:connect(onTouch)
  8017.  
  8018. end; function()
  8019. LandMine = script.Parent
  8020.  
  8021. function onTouched(hit)
  8022. script.Parent.Transparency = 1
  8023. connection:disconnect()
  8024. end
  8025.  
  8026. connection = LandMine.Touched:connect(onTouched)
  8027.  
  8028. function onTouch(part)
  8029. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8030. if (humanoid ~= nil) then
  8031. humanoid.Health = 0
  8032. end
  8033. end
  8034.  
  8035. script.Parent.Touched:connect(onTouch)
  8036.  
  8037. end; function()
  8038. LandMine = script.Parent
  8039.  
  8040. function onTouched(hit)
  8041. script.Parent.Transparency = 1
  8042. connection:disconnect()
  8043. end
  8044.  
  8045. connection = LandMine.Touched:connect(onTouched)
  8046.  
  8047. function onTouch(part)
  8048. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8049. if (humanoid ~= nil) then
  8050. humanoid.Health = 0
  8051. end
  8052. end
  8053.  
  8054. script.Parent.Touched:connect(onTouch)
  8055.  
  8056. end; function()
  8057. LandMine = script.Parent
  8058.  
  8059. function onTouched(hit)
  8060. script.Parent.Transparency = 1
  8061. connection:disconnect()
  8062. end
  8063.  
  8064. connection = LandMine.Touched:connect(onTouched)
  8065.  
  8066. function onTouch(part)
  8067. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8068. if (humanoid ~= nil) then
  8069. humanoid.Health = 0
  8070. end
  8071. end
  8072.  
  8073. script.Parent.Touched:connect(onTouch)
  8074.  
  8075. end; function()
  8076. LandMine = script.Parent
  8077.  
  8078. function onTouched(hit)
  8079. script.Parent.Transparency = 1
  8080. connection:disconnect()
  8081. end
  8082.  
  8083. connection = LandMine.Touched:connect(onTouched)
  8084.  
  8085. function onTouch(part)
  8086. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8087. if (humanoid ~= nil) then
  8088. humanoid.Health = 0
  8089. end
  8090. end
  8091.  
  8092. script.Parent.Touched:connect(onTouch)
  8093.  
  8094. end; function()
  8095. LandMine = script.Parent
  8096.  
  8097. function onTouched(hit)
  8098. script.Parent.Transparency = 1
  8099. connection:disconnect()
  8100. end
  8101.  
  8102. connection = LandMine.Touched:connect(onTouched)
  8103.  
  8104. function onTouch(part)
  8105. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8106. if (humanoid ~= nil) then
  8107. humanoid.Health = 0
  8108. end
  8109. end
  8110.  
  8111. script.Parent.Touched:connect(onTouch)
  8112.  
  8113. end; function()
  8114. LandMine = script.Parent
  8115.  
  8116. function onTouched(hit)
  8117. script.Parent.Transparency = 1
  8118. connection:disconnect()
  8119. end
  8120.  
  8121. connection = LandMine.Touched:connect(onTouched)
  8122.  
  8123. function onTouch(part)
  8124. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8125. if (humanoid ~= nil) then
  8126. humanoid.Health = 0
  8127. end
  8128. end
  8129.  
  8130. script.Parent.Touched:connect(onTouch)
  8131.  
  8132. end; function()
  8133. LandMine = script.Parent
  8134.  
  8135. function onTouched(hit)
  8136. script.Parent.Transparency = 1
  8137. connection:disconnect()
  8138. end
  8139.  
  8140. connection = LandMine.Touched:connect(onTouched)
  8141.  
  8142. function onTouch(part)
  8143. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8144. if (humanoid ~= nil) then
  8145. humanoid.Health = 0
  8146. end
  8147. end
  8148.  
  8149. script.Parent.Touched:connect(onTouch)
  8150.  
  8151. end; function()
  8152. LandMine = script.Parent
  8153.  
  8154. function onTouched(hit)
  8155. script.Parent.Transparency = 1
  8156. connection:disconnect()
  8157. end
  8158.  
  8159. connection = LandMine.Touched:connect(onTouched)
  8160.  
  8161. function onTouch(part)
  8162. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8163. if (humanoid ~= nil) then
  8164. humanoid.Health = 0
  8165. end
  8166. end
  8167.  
  8168. script.Parent.Touched:connect(onTouch)
  8169.  
  8170. end; function()
  8171. LandMine = script.Parent
  8172.  
  8173. function onTouched(hit)
  8174. script.Parent.Transparency = 1
  8175. connection:disconnect()
  8176. end
  8177.  
  8178. connection = LandMine.Touched:connect(onTouched)
  8179.  
  8180. function onTouch(part)
  8181. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8182. if (humanoid ~= nil) then
  8183. humanoid.Health = 0
  8184. end
  8185. end
  8186.  
  8187. script.Parent.Touched:connect(onTouch)
  8188.  
  8189. end; function()
  8190. LandMine = script.Parent
  8191.  
  8192. function onTouched(hit)
  8193. script.Parent.Transparency = 1
  8194. connection:disconnect()
  8195. end
  8196.  
  8197. connection = LandMine.Touched:connect(onTouched)
  8198.  
  8199. function onTouch(part)
  8200. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8201. if (humanoid ~= nil) then
  8202. humanoid.Health = 0
  8203. end
  8204. end
  8205.  
  8206. script.Parent.Touched:connect(onTouch)
  8207.  
  8208. end; function()
  8209. LandMine = script.Parent
  8210.  
  8211. function onTouched(hit)
  8212. script.Parent.Transparency = 1
  8213. connection:disconnect()
  8214. end
  8215.  
  8216. connection = LandMine.Touched:connect(onTouched)
  8217.  
  8218. function onTouch(part)
  8219. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8220. if (humanoid ~= nil) then
  8221. humanoid.Health = 0
  8222. end
  8223. end
  8224.  
  8225. script.Parent.Touched:connect(onTouch)
  8226.  
  8227. end; function()
  8228. LandMine = script.Parent
  8229.  
  8230. function onTouched(hit)
  8231. script.Parent.Transparency = 1
  8232. connection:disconnect()
  8233. end
  8234.  
  8235. connection = LandMine.Touched:connect(onTouched)
  8236.  
  8237. function onTouch(part)
  8238. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8239. if (humanoid ~= nil) then
  8240. humanoid.Health = 0
  8241. end
  8242. end
  8243.  
  8244. script.Parent.Touched:connect(onTouch)
  8245.  
  8246. end; function()
  8247. LandMine = script.Parent
  8248.  
  8249. function onTouched(hit)
  8250. script.Parent.Transparency = 1
  8251. connection:disconnect()
  8252. end
  8253.  
  8254. connection = LandMine.Touched:connect(onTouched)
  8255.  
  8256. function onTouch(part)
  8257. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8258. if (humanoid ~= nil) then
  8259. humanoid.Health = 0
  8260. end
  8261. end
  8262.  
  8263. script.Parent.Touched:connect(onTouch)
  8264.  
  8265. end; function()
  8266. LandMine = script.Parent
  8267.  
  8268. function onTouched(hit)
  8269. script.Parent.Transparency = 1
  8270. connection:disconnect()
  8271. end
  8272.  
  8273. connection = LandMine.Touched:connect(onTouched)
  8274.  
  8275. function onTouch(part)
  8276. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8277. if (humanoid ~= nil) then
  8278. humanoid.Health = 0
  8279. end
  8280. end
  8281.  
  8282. script.Parent.Touched:connect(onTouch)
  8283.  
  8284. end; function()
  8285. LandMine = script.Parent
  8286.  
  8287. function onTouched(hit)
  8288. script.Parent.Transparency = 1
  8289. connection:disconnect()
  8290. end
  8291.  
  8292. connection = LandMine.Touched:connect(onTouched)
  8293.  
  8294. function onTouch(part)
  8295. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8296. if (humanoid ~= nil) then
  8297. humanoid.Health = 0
  8298. end
  8299. end
  8300.  
  8301. script.Parent.Touched:connect(onTouch)
  8302.  
  8303. end; function()
  8304. LandMine = script.Parent
  8305.  
  8306. function onTouched(hit)
  8307. script.Parent.Transparency = 1
  8308. connection:disconnect()
  8309. end
  8310.  
  8311. connection = LandMine.Touched:connect(onTouched)
  8312.  
  8313. function onTouch(part)
  8314. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8315. if (humanoid ~= nil) then
  8316. humanoid.Health = 0
  8317. end
  8318. end
  8319.  
  8320. script.Parent.Touched:connect(onTouch)
  8321.  
  8322. end; function()
  8323. LandMine = script.Parent
  8324.  
  8325. function onTouched(hit)
  8326. script.Parent.Transparency = 1
  8327. connection:disconnect()
  8328. end
  8329.  
  8330. connection = LandMine.Touched:connect(onTouched)
  8331.  
  8332. function onTouch(part)
  8333. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8334. if (humanoid ~= nil) then
  8335. humanoid.Health = 0
  8336. end
  8337. end
  8338.  
  8339. script.Parent.Touched:connect(onTouch)
  8340.  
  8341. end; function()
  8342. LandMine = script.Parent
  8343.  
  8344. function onTouched(hit)
  8345. script.Parent.Transparency = 1
  8346. connection:disconnect()
  8347. end
  8348.  
  8349. connection = LandMine.Touched:connect(onTouched)
  8350.  
  8351. function onTouch(part)
  8352. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8353. if (humanoid ~= nil) then
  8354. humanoid.Health = 0
  8355. end
  8356. end
  8357.  
  8358. script.Parent.Touched:connect(onTouch)
  8359.  
  8360. end; function()
  8361. LandMine = script.Parent
  8362.  
  8363. function onTouched(hit)
  8364. script.Parent.Transparency = 1
  8365. connection:disconnect()
  8366. end
  8367.  
  8368. connection = LandMine.Touched:connect(onTouched)
  8369.  
  8370. function onTouch(part)
  8371. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8372. if (humanoid ~= nil) then
  8373. humanoid.Health = 0
  8374. end
  8375. end
  8376.  
  8377. script.Parent.Touched:connect(onTouch)
  8378.  
  8379. end; function()
  8380. LandMine = script.Parent
  8381.  
  8382. function onTouched(hit)
  8383. script.Parent.Transparency = 1
  8384. connection:disconnect()
  8385. end
  8386.  
  8387. connection = LandMine.Touched:connect(onTouched)
  8388.  
  8389. function onTouch(part)
  8390. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8391. if (humanoid ~= nil) then
  8392. humanoid.Health = 0
  8393. end
  8394. end
  8395.  
  8396. script.Parent.Touched:connect(onTouch)
  8397.  
  8398. end; function()
  8399. LandMine = script.Parent
  8400.  
  8401. function onTouched(hit)
  8402. script.Parent.Transparency = 1
  8403. connection:disconnect()
  8404. end
  8405.  
  8406. connection = LandMine.Touched:connect(onTouched)
  8407.  
  8408. function onTouch(part)
  8409. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8410. if (humanoid ~= nil) then
  8411. humanoid.Health = 0
  8412. end
  8413. end
  8414.  
  8415. script.Parent.Touched:connect(onTouch)
  8416.  
  8417. end; function()
  8418. LandMine = script.Parent
  8419.  
  8420. function onTouched(hit)
  8421. script.Parent.Transparency = 1
  8422. connection:disconnect()
  8423. end
  8424.  
  8425. connection = LandMine.Touched:connect(onTouched)
  8426.  
  8427. function onTouch(part)
  8428. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8429. if (humanoid ~= nil) then
  8430. humanoid.Health = 0
  8431. end
  8432. end
  8433.  
  8434. script.Parent.Touched:connect(onTouch)
  8435.  
  8436. end; function()
  8437. LandMine = script.Parent
  8438.  
  8439. function onTouched(hit)
  8440. script.Parent.Transparency = 1
  8441. connection:disconnect()
  8442. end
  8443.  
  8444. connection = LandMine.Touched:connect(onTouched)
  8445.  
  8446. function onTouch(part)
  8447. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8448. if (humanoid ~= nil) then
  8449. humanoid.Health = 0
  8450. end
  8451. end
  8452.  
  8453. script.Parent.Touched:connect(onTouch)
  8454.  
  8455. end; function()
  8456. LandMine = script.Parent
  8457.  
  8458. function onTouched(hit)
  8459. script.Parent.Transparency = 1
  8460. connection:disconnect()
  8461. end
  8462.  
  8463. connection = LandMine.Touched:connect(onTouched)
  8464.  
  8465. function onTouch(part)
  8466. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8467. if (humanoid ~= nil) then
  8468. humanoid.Health = 0
  8469. end
  8470. end
  8471.  
  8472. script.Parent.Touched:connect(onTouch)
  8473.  
  8474. end; function()
  8475. LandMine = script.Parent
  8476.  
  8477. function onTouched(hit)
  8478. script.Parent.Transparency = 1
  8479. connection:disconnect()
  8480. end
  8481.  
  8482. connection = LandMine.Touched:connect(onTouched)
  8483.  
  8484. function onTouch(part)
  8485. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8486. if (humanoid ~= nil) then
  8487. humanoid.Health = 0
  8488. end
  8489. end
  8490.  
  8491. script.Parent.Touched:connect(onTouch)
  8492.  
  8493. end; function()
  8494. LandMine = script.Parent
  8495.  
  8496. function onTouched(hit)
  8497. script.Parent.Transparency = 1
  8498. connection:disconnect()
  8499. end
  8500.  
  8501. connection = LandMine.Touched:connect(onTouched)
  8502.  
  8503. function onTouch(part)
  8504. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8505. if (humanoid ~= nil) then
  8506. humanoid.Health = 0
  8507. end
  8508. end
  8509.  
  8510. script.Parent.Touched:connect(onTouch)
  8511.  
  8512. end; function()
  8513. LandMine = script.Parent
  8514.  
  8515. function onTouched(hit)
  8516. script.Parent.Transparency = 1
  8517. connection:disconnect()
  8518. end
  8519.  
  8520. connection = LandMine.Touched:connect(onTouched)
  8521.  
  8522. function onTouch(part)
  8523. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8524. if (humanoid ~= nil) then
  8525. humanoid.Health = 0
  8526. end
  8527. end
  8528.  
  8529. script.Parent.Touched:connect(onTouch)
  8530.  
  8531. end; function()
  8532. LandMine = script.Parent
  8533.  
  8534. function onTouched(hit)
  8535. script.Parent.Transparency = 1
  8536. connection:disconnect()
  8537. end
  8538.  
  8539. connection = LandMine.Touched:connect(onTouched)
  8540.  
  8541. function onTouch(part)
  8542. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8543. if (humanoid ~= nil) then
  8544. humanoid.Health = 0
  8545. end
  8546. end
  8547.  
  8548. script.Parent.Touched:connect(onTouch)
  8549.  
  8550. end; function()
  8551. LandMine = script.Parent
  8552.  
  8553. function onTouched(hit)
  8554. script.Parent.Transparency = 1
  8555. connection:disconnect()
  8556. end
  8557.  
  8558. connection = LandMine.Touched:connect(onTouched)
  8559.  
  8560. function onTouch(part)
  8561. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8562. if (humanoid ~= nil) then
  8563. humanoid.Health = 0
  8564. end
  8565. end
  8566.  
  8567. script.Parent.Touched:connect(onTouch)
  8568.  
  8569. end; function()
  8570. LandMine = script.Parent
  8571.  
  8572. function onTouched(hit)
  8573. script.Parent.Transparency = 1
  8574. connection:disconnect()
  8575. end
  8576.  
  8577. connection = LandMine.Touched:connect(onTouched)
  8578.  
  8579. function onTouch(part)
  8580. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8581. if (humanoid ~= nil) then
  8582. humanoid.Health = 0
  8583. end
  8584. end
  8585.  
  8586. script.Parent.Touched:connect(onTouch)
  8587.  
  8588. end; function()
  8589. LandMine = script.Parent
  8590.  
  8591. function onTouched(hit)
  8592. script.Parent.Transparency = 1
  8593. connection:disconnect()
  8594. end
  8595.  
  8596. connection = LandMine.Touched:connect(onTouched)
  8597.  
  8598. function onTouch(part)
  8599. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8600. if (humanoid ~= nil) then
  8601. humanoid.Health = 0
  8602. end
  8603. end
  8604.  
  8605. script.Parent.Touched:connect(onTouch)
  8606.  
  8607. end; function()
  8608. LandMine = script.Parent
  8609.  
  8610. function onTouched(hit)
  8611. script.Parent.Transparency = 1
  8612. connection:disconnect()
  8613. end
  8614.  
  8615. connection = LandMine.Touched:connect(onTouched)
  8616.  
  8617. function onTouch(part)
  8618. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8619. if (humanoid ~= nil) then
  8620. humanoid.Health = 0
  8621. end
  8622. end
  8623.  
  8624. script.Parent.Touched:connect(onTouch)
  8625.  
  8626. end; function()
  8627. LandMine = script.Parent
  8628.  
  8629. function onTouched(hit)
  8630. script.Parent.Transparency = 1
  8631. connection:disconnect()
  8632. end
  8633.  
  8634. connection = LandMine.Touched:connect(onTouched)
  8635.  
  8636. function onTouch(part)
  8637. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8638. if (humanoid ~= nil) then
  8639. humanoid.Health = 0
  8640. end
  8641. end
  8642.  
  8643. script.Parent.Touched:connect(onTouch)
  8644.  
  8645. end; function()
  8646. LandMine = script.Parent
  8647.  
  8648. function onTouched(hit)
  8649. script.Parent.Transparency = 1
  8650. connection:disconnect()
  8651. end
  8652.  
  8653. connection = LandMine.Touched:connect(onTouched)
  8654.  
  8655. function onTouch(part)
  8656. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8657. if (humanoid ~= nil) then
  8658. humanoid.Health = 0
  8659. end
  8660. end
  8661.  
  8662. script.Parent.Touched:connect(onTouch)
  8663.  
  8664. end; function()
  8665. LandMine = script.Parent
  8666.  
  8667. function onTouched(hit)
  8668. script.Parent.Transparency = 1
  8669. connection:disconnect()
  8670. end
  8671.  
  8672. connection = LandMine.Touched:connect(onTouched)
  8673.  
  8674. function onTouch(part)
  8675. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8676. if (humanoid ~= nil) then
  8677. humanoid.Health = 0
  8678. end
  8679. end
  8680.  
  8681. script.Parent.Touched:connect(onTouch)
  8682.  
  8683. end; function()
  8684. LandMine = script.Parent
  8685.  
  8686. function onTouched(hit)
  8687. script.Parent.Transparency = 1
  8688. connection:disconnect()
  8689. end
  8690.  
  8691. connection = LandMine.Touched:connect(onTouched)
  8692.  
  8693. function onTouch(part)
  8694. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8695. if (humanoid ~= nil) then
  8696. humanoid.Health = 0
  8697. end
  8698. end
  8699.  
  8700. script.Parent.Touched:connect(onTouch)
  8701.  
  8702. end; function()
  8703. LandMine = script.Parent
  8704.  
  8705. function onTouched(hit)
  8706. script.Parent.Transparency = 1
  8707. connection:disconnect()
  8708. end
  8709.  
  8710. connection = LandMine.Touched:connect(onTouched)
  8711.  
  8712. function onTouch(part)
  8713. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8714. if (humanoid ~= nil) then
  8715. humanoid.Health = 0
  8716. end
  8717. end
  8718.  
  8719. script.Parent.Touched:connect(onTouch)
  8720.  
  8721. end;}local ActualScripts = {}
  8722. function s(var)
  8723. local func = table.remove(Scripts,1)
  8724. local env = getfenv(func)
  8725. local newenv = setmetatable({},{
  8726. __index = function(self,k)
  8727. if k=="script" then
  8728. return var
  8729. else
  8730. return env[k]
  8731. end
  8732. end,
  8733. })
  8734. setfenv(func,newenv)
  8735. table.insert(ActualScripts,coroutine.wrap(func))
  8736. end
  8737.  
  8738. local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
  8739. local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
  8740. function(t,f)
  8741. for a,b in pairs(t) do
  8742. f(a,b)
  8743. end
  8744. end
  8745. local Types = {
  8746. Color3 = Color3.new,
  8747. Vector3 = Vector3.new,
  8748. Vector2 = Vector2.new,
  8749. UDim = UDim.new,
  8750. UDim2 = UDim2.new,
  8751. CFrame = CFrame.new,
  8752. Rect = Rect.new,
  8753. NumberSequence = function(...)
  8754. local a = {...}
  8755. local t = {}
  8756. repeat
  8757. t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
  8758. until #a==0
  8759. return NumberSequence.new(t)
  8760. end,
  8761. ColorSequence = function(...)
  8762. local a = {...}
  8763. local t = {}
  8764. repeat
  8765. t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
  8766. until #a==0
  8767. return ColorSequence.new(t)
  8768. end,
  8769. number = tonumber,
  8770. boolean = function(a)
  8771. return a=="true"
  8772. end
  8773. }
  8774. split = function(str,sep)
  8775. if not str then return end
  8776. local fields = {}
  8777. local ConcatNext = false
  8778. str:gsub(("([^%s]+)"):format(sep),function(c)
  8779. if ConcatNext == true then
  8780. fields[#fields] = fields[#fields]..sep..c
  8781. ConcatNext = false
  8782. else
  8783. fields[#fields+1] = c
  8784. end
  8785. if c:sub(#c)=="\\" then
  8786. c = fields[#fields]
  8787. fields[#fields] = c:sub(1,#c-1)
  8788. ConcatNext = true
  8789. end
  8790. end)
  8791. return fields
  8792. end
  8793. RemoveAndSplit = function(t)
  8794. return split(table_remove(t,1),comma)
  8795. end
  8796. t = split(str,";")
  8797. props = RemoveAndSplit(t)
  8798. classes = RemoveAndSplit(t)
  8799. values = split(table_remove(t,1),'|')
  8800. ICList = RemoveAndSplit(t)
  8801. InstanceList = {}
  8802. Model = inst"Model"
  8803. CurPar = Model
  8804. table_foreach(t,function(ct,c)
  8805. if c=="n" or c=="p" then
  8806. CurPar = c=="n" and LastIns or CurPar[parnt]
  8807. else
  8808. ct = split(c,"|")
  8809. local class = classes[tonum(table_remove(ct,1))]
  8810. if class=="UnionOperation" then
  8811. LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
  8812. else
  8813. LastIns = inst(class)
  8814. if LastIns:IsA"Script" then
  8815. s(LastIns)
  8816. end
  8817. end
  8818.  
  8819. local function SetProperty(LastIns,p,str,s)
  8820. s = Types[typeof(LastIns[p])]
  8821. LastIns[p] = s and s(unpack(split(str,comma))) or str
  8822. end
  8823.  
  8824. local UnionData
  8825. table_foreach(ct,function(s,p,a,str)
  8826. a = p:find":"
  8827. p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
  8828. if p=="UnionData" then
  8829. UnionData = split(str," ")
  8830. return
  8831. end
  8832. if class=="UnionOperation" then
  8833. LastIns[p] = str
  8834. return
  8835. end
  8836. SetProperty(LastIns,p,str)
  8837. end)
  8838.  
  8839. if UnionData then
  8840. local LI_Data = LastIns
  8841. LastIns = DecodeUnion(UnionData)
  8842. table_foreach(LI_Data,function(p,str)
  8843. SetProperty(LastIns,p,str)
  8844. end)
  8845. end
  8846. table.insert(InstanceList,LastIns)
  8847. LastIns[parnt] = CurPar
  8848. end
  8849. end)
  8850. table_remove(ICList,1)
  8851. table_foreach(ICList,function(a,b)
  8852. b = split(b,">")
  8853. InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
  8854. end)
  8855.  
  8856. return Model
  8857. end
  8858.  
  8859. local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
  8860. ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3'
  8861. ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8'
  8862. ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|'
  8863. ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-'
  8864. ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.'
  8865. ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08'
  8866. ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839'
  8867. ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7'
  8868. ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0'
  8869. ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4'
  8870. ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3'
  8871. ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.'
  8872. ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1'
  8873. ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40'
  8874. ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1'
  8875. ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.'
  8876. ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.'
  8877. ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-'
  8878. ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.'
  8879. ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70'
  8880. ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0'
  8881. ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.'
  8882. ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141'
  8883. ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.'
  8884. ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-'
  8885. ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1'
  8886. ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14'
  8887. ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,'
  8888. ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,'
  8889. ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4'
  8890. ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15'
  8891. ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19'
  8892. ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7'
  8893. ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8'
  8894. ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.'
  8895. ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94'
  8896. ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,'
  8897. ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:'
  8898. ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8899. ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8900. ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9'
  8901. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7'
  8902. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|'
  8903. ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|'
  8904. ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|'
  8905. ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|'
  8906. ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|'
  8907. ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8908. ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8909. ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9'
  8910. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6'
  8911. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:'
  8912. ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;'
  8913. ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:'
  8914. ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:'
  8915. ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7'
  8916. ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8917. ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8918. ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9'
  8919. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6'
  8920. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|'
  8921. ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8922. ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9'
  8923. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108'
  8924. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8925. ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2'
  8926. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6'
  8927. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8928. ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8929. ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8'
  8930. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8931. ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8932. ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9'
  8933. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5'
  8934. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8935. ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3'
  8936. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7'
  8937. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8938. ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8939. ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8'
  8940. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1'
  8941. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8942. ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9'
  8943. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6'
  8944. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8945. ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8946. ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7'
  8947. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8948. ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8949. ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9'
  8950. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208'
  8951. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8952. ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2'
  8953. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6'
  8954. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8955. ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8956. ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8'
  8957. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8958. ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8959. ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9'
  8960. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5'
  8961. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8962. ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3'
  8963. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7'
  8964. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8965. ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8966. ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8'
  8967. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2'
  8968. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8969. ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9'
  8970. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6'
  8971. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8972. ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8973. ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7'
  8974. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8975. ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8976. ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9'
  8977. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308'
  8978. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8979. ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2'
  8980. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6'
  8981. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8982. ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8983. ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8'
  8984. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8985. ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8986. ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9'
  8987. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5'
  8988. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;')
  8989. Model.Parent = script and script.Parent==workspace and script or workspace
  8990. for _,f in pairs(ActualScripts) do f() end
  8991.  
  8992.  
  8993. wait(5)
  8994. Model:Remove()
  8995. attack = false
  8996. hum.WalkSpeed = 20
  8997. end
  8998.  
  8999. function TrueChaos()
  9000. attack = true
  9001. M2.Scale = Vector3.new(5, 5, 5)
  9002. Cso("2545018472", char, 10, 1)
  9003. for i = 0, 10, 0.1 do
  9004. swait()
  9005. hum.CameraOffset = Vector3.new(0, 8, 0)
  9006. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9007. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9008. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9009. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9010. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9011. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9012. end
  9013. Cso("483458132", char, 10, .7)
  9014. Cso("483458132", char, 10, 1)
  9015. CameraEnshaking(6, 65)
  9016. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9017. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9018. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9019. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9020. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9021. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9022. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9023. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9024. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9025. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9026. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9027. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9028. if v:FindFirstChild("Head") then
  9029. Eviscerate(v)
  9030. end
  9031. end
  9032. for i = 0, 1, 0.1 do
  9033. swait()
  9034. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9035. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9036. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9037. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9038. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9039. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9040. end
  9041. for i = 0, 1, 0.1 do
  9042. swait()
  9043. hum.CameraOffset = Vector3.new(0, 8, 0)
  9044. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9045. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9046. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9047. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9048. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9049. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9050. end
  9051. Cso("483458132", char, 10, .7)
  9052. Cso("483458132", char, 10, 1)
  9053. CameraEnshaking(6, 65)
  9054. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9055. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9056. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9057. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9058. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9059. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9060. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9061. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9062. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9063. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9064. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9065. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9066. if v:FindFirstChild("Head") then
  9067. Eviscerate(v)
  9068. end
  9069. end
  9070. for i = 0, 1, 0.1 do
  9071. swait()
  9072. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9073. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9074. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9075. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9076. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9077. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9078. end
  9079. for i = 0, 1, 0.1 do
  9080. swait()
  9081. hum.CameraOffset = Vector3.new(0, 8, 0)
  9082. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9083. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9084. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9085. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9086. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9087. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9088. end
  9089. Cso("483458132", char, 10, .7)
  9090. Cso("483458132", char, 10, 1)
  9091. CameraEnshaking(6, 65)
  9092. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9093. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9094. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9095. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9096. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9097. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9098. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9099. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9100. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9101. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9102. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9103. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9104. if v:FindFirstChild("Head") then
  9105. Eviscerate(v)
  9106. end
  9107. end
  9108. for i = 0, 1, 0.1 do
  9109. swait()
  9110. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9111. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9112. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9113. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9114. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9115. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9116. end
  9117. for i = 0, 1, 0.1 do
  9118. swait()
  9119. hum.CameraOffset = Vector3.new(0, 8, 0)
  9120. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9121. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9122. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9123. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9124. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9125. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9126. end
  9127. Cso("483458132", char, 10, .7)
  9128. Cso("483458132", char, 10, 1)
  9129. CameraEnshaking(6, 65)
  9130. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9131. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9132. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9133. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9134. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9135. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9136. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9137. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9138. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9139. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9140. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9141. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9142. if v:FindFirstChild("Head") then
  9143. Eviscerate(v)
  9144. end
  9145. end
  9146. for i = 0, 1, 0.1 do
  9147. swait()
  9148. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9149. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9150. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9151. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9152. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9153. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9154. end
  9155. for i = 0, 1, 0.1 do
  9156. swait()
  9157. hum.CameraOffset = Vector3.new(0, 8, 0)
  9158. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9159. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9160. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9161. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9162. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9163. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9164. end
  9165. Cso("483458132", char, 10, .7)
  9166. Cso("483458132", char, 10, 1)
  9167. CameraEnshaking(6, 65)
  9168. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9169. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9170. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9171. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9172. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9173. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9174. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9175. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9176. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9177. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9178. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9179. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9180. if v:FindFirstChild("Head") then
  9181. Eviscerate(v)
  9182. end
  9183. end
  9184. for i = 0, 1, 0.1 do
  9185. swait()
  9186. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9187. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9188. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9189. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9190. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9191. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9192. end
  9193. for i = 0, 1, 0.1 do
  9194. swait()
  9195. hum.CameraOffset = Vector3.new(0, 8, 0)
  9196. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9197. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9198. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9199. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9200. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9201. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9202. end
  9203. Cso("483458132", char, 10, .7)
  9204. Cso("483458132", char, 10, 1)
  9205. CameraEnshaking(6, 65)
  9206. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9207. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9208. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9209. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9210. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9211. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9212. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9213. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9214. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9215. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9216. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9217. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9218. if v:FindFirstChild("Head") then
  9219. Eviscerate(v)
  9220. end
  9221. end
  9222. for i = 0, 1, 0.1 do
  9223. swait()
  9224. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9225. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9226. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9227. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9228. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9229. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9230. end
  9231. for i = 0, 1, 0.1 do
  9232. swait()
  9233. hum.CameraOffset = Vector3.new(0, 8, 0)
  9234. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9235. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9236. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9237. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9238. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9239. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9240. end
  9241. Cso("483458132", char, 10, .7)
  9242. Cso("483458132", char, 10, 1)
  9243. CameraEnshaking(6, 65)
  9244. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9245. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9246. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9247. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9248. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9249. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9250. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9251. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9252. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9253. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9254. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9255. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9256. if v:FindFirstChild("Head") then
  9257. Eviscerate(v)
  9258. end
  9259. end
  9260. for i = 0, 1, 0.1 do
  9261. swait()
  9262. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9263. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9264. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9265. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9266. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9267. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9268. end
  9269. M2.Scale = Vector3.new(1, 1, 1)
  9270. attack = false
  9271. end
  9272. -------------------------------------------------------
  9273. --End Attacks N Stuff--
  9274. -------------------------------------------------------
  9275.  
  9276. mouse.KeyDown:connect(function(key)
  9277. if attack == false then
  9278. if key == 't' then
  9279. icando()
  9280. elseif key == "r" then
  9281. Taunt3()
  9282. elseif key == "y" then
  9283. Taunt2()
  9284. elseif key == "z" then
  9285. finalChaos()
  9286. elseif key == "c" then
  9287. diamond()
  9288. elseif key == "v" then
  9289. spade()
  9290. elseif key == "b" then
  9291. heart()
  9292. elseif key == "n" then
  9293. club()
  9294. elseif key == "m" then
  9295. Chaos_balls()
  9296. elseif key == "p" then
  9297. TrueChaos()
  9298. elseif key == 'f' then
  9299. Cso("2545012765", tors, 10, 1)
  9300. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9301. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  9302. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9303. end
  9304. end
  9305. end)
  9306.  
  9307. mouse.Button1Down:connect(function(key)
  9308. if attack == false then
  9309. finalChaos()
  9310. end
  9311. end)
  9312.  
  9313.  
  9314.  
  9315. -------------------------------------------------------
  9316. --Start Animations--
  9317. -------------------------------------------------------
  9318. print("By Makhail07 and Edited by ozzak1003 and XKxngSupremeX")
  9319. while true do
  9320. swait()
  9321. sine = sine + change
  9322. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  9323. local velderp = root.Velocity.y
  9324. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  9325. if equipped == true or equipped == false then
  9326. if attack == false then
  9327. idle = idle + 1
  9328. else
  9329. idle = 0
  9330. end
  9331. if 1 < root.Velocity.y and hitfloor == nil then
  9332. Anim = "Jump"
  9333. if attack == false then
  9334. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
  9335. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9336. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9337. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9338. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  9339. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  9340. end
  9341. elseif -1 > root.Velocity.y and hitfloor == nil then
  9342. Anim = "Fall"
  9343. if attack == false then
  9344. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
  9345. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9346. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9347. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9348. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
  9349. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
  9350. end
  9351. elseif torvel < 1 and hitfloor ~= nil then
  9352. Anim = "Idle"
  9353. change = 1
  9354. if attack == false then
  9355. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15)
  9356. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3)
  9357. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9358. LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9359. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1)
  9360. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1)
  9361. end
  9362. elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  9363. Anim = "Walk"
  9364. change = 1
  9365. if attack == false then
  9366. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9367. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9368. RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9369. LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9370. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9371. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9372. end
  9373. elseif torvel >= 25 and hitfloor ~= nil then
  9374. Anim = "Sprint"
  9375. change = 1.35
  9376. if attack == false then
  9377. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9378. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9379. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9380. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9381. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9382. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9383. end
  9384. end
  9385. end
  9386. if 0 < #Effects then
  9387. for e = 1, #Effects do
  9388. if Effects[e] ~= nil then
  9389. local Thing = Effects[e]
  9390. if Thing ~= nil then
  9391. local Part = Thing[1]
  9392. local Mode = Thing[2]
  9393. local Delay = Thing[3]
  9394. local IncX = Thing[4]
  9395. local IncY = Thing[5]
  9396. local IncZ = Thing[6]
  9397. if 1 >= Thing[1].Transparency then
  9398. if Thing[2] == "Block1" then
  9399. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9400. local Mesh = Thing[1].Mesh
  9401. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9402. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9403. elseif Thing[2] == "Block2" then
  9404. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  9405. local Mesh = Thing[7]
  9406. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9407. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9408. elseif Thing[2] == "Block3" then
  9409. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  9410. local Mesh = Thing[7]
  9411. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9412. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9413. elseif Thing[2] == "Cylinder" then
  9414. local Mesh = Thing[1].Mesh
  9415. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9416. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9417. elseif Thing[2] == "Blood" then
  9418. local Mesh = Thing[7]
  9419. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  9420. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9421. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9422. elseif Thing[2] == "Elec" then
  9423. local Mesh = Thing[1].Mesh
  9424. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  9425. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9426. elseif Thing[2] == "Disappear" then
  9427. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9428. elseif Thing[2] == "Shatter" then
  9429. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9430. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  9431. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  9432. Thing[6] = Thing[6] + Thing[5]
  9433. end
  9434. else
  9435. Part.Parent = nil
  9436. table.remove(Effects, e)
  9437. end
  9438. end
  9439. end
  9440. end
  9441. end
  9442. end
  9443. -------------------------------------------------------
  9444. --End Animations And Script--
  9445. -------------------------------------------------------
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