TTHelvianTT

Paladin

Aug 2nd, 2019
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  1. Crusader Strike: Your weapon burns with holy fire. The strike sears the victim with blessed flame. Unholy enemies are seared further and ignited by the fire, leaving them burning for one round.
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  3. Perk 1:
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  5. Hammer of the Righteous: You manifest a spectral hammer and lob it into the target. The hammer explodes with holy energy, stunning the target upon impact. (20 Mana)
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  7. Perk 2:
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  9. Retribution: You bring forth divine retribution to those that dare strike your ally. A pair of holy wings sprout behind you, before boosting you in a long range dash of a recently damaged ally. You heal the ally, while also striking back at the enemy that harmed them. (30 Mana)
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  11. Perk 3:
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  13. Heaven's Halo: For the next three rounds, manifest a Halo upon the desired target's head. The Halo sheds a burning light that illuminates an entire area for the party around the subject. Additionally, any enemy adjacent to the target will be blinded by light, causing them to suffer disadvantage on all attacks made adjacent to the Halo's wielder. This disadvantage is also applied to people attacking whoever wears the Halo.
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  15. If the target would die while wearing the Halo, you may spend all your mana to defy the killing blow. (60 Mana)
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