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- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 500
- game:GetService("Players").LocalPlayer.CameraMinZoomDistance = 0.5
- ChatService = game:GetService("Chat")
- print("Frieza Script Actiavated User: "..game:GetService("Players").LocalPlayer.Name)
- print("This script was made by Jimmycattycat")
- print("my Discord is Jimmycattycat#9995")
- print("I won't gurantee that i'll reasponse to you Enjoy! ^-^")
- wait(2.5)
- Player = game:GetService("Players").LocalPlayer
- Char = Player.Character
- Char.Archivable = true
- Hiding = false
- TailTrial = false
- Animaty = Char.Animate:Clone()
- Animaty.Disabled = true
- Animaty.Parent = nil
- for i,v in pairs(Char:GetChildren()) do
- if v:IsA("Part") then
- v.Locked = true
- end
- end
- Hummy = Char.Humanoid
- HeadOrb = Instance.new("Part",Char.Head)
- HeadOrb.Locked = true
- HeadOrb.Size = Vector3.new(1.1,1.1,1.1)
- Instance.new("Weld",HeadOrb)
- HeadOrb.Weld.Part0 = HeadOrb
- HeadOrb.Weld.Part1 = Char.Head
- HeadOrb.BrickColor = BrickColor.new("Bright violet")
- HeadOrb.TopSurface = "Smooth"
- HeadOrb.BottomSurface = "Smooth"
- Instance.new("SpecialMesh",HeadOrb)
- HeadOrb.Mesh.MeshType = "Sphere"
- HeadOrb.Mesh.Offset = Vector3.new(0,0.3,0)
- BeamEffect = Instance.new("Sound",Char)
- BeamEffect.Name = "BeamEffect"
- BeamEffect.SoundId = "rbxassetid://164826470"
- BeamEffect.Volume = 5
- BeamEffect.EmitterSize = 100
- KI = 190
- KIRate = 1
- Serious = false
- Aura = Instance.new("ParticleEmitter",Char.Torso)
- Aura.Enabled = false
- Aura.Lifetime = NumberRange.new(1)
- Aura.Speed = NumberRange.new(0)
- Aura.Rate = 100
- Aura.LockedToPart = true
- Aura.Texture = "rbxassetid://1254262595"
- Aura.Size = NumberSequence.new(10)
- Aura.Color = ColorSequence.new(HeadOrb.Color),(HeadOrb.Color)
- KiGui = Instance.new("ScreenGui",Player.PlayerGui)
- KiGui.Name = "KiGui"
- BackGround = Instance.new("Frame",KiGui)
- BackGround.Size = UDim2.new(0,200,0,50)
- BackGround.Position = UDim2.new(0,0,0,250)
- BackGround.BackgroundColor3 = Color3.new(0,0,0)
- KiBar = Instance.new("Frame",BackGround)
- KiBar.BackgroundColor3 = Color3.new(1,0,1)
- local FF = Instance.new("ForceField",Char)
- FF.Visible = false
- for i,v in pairs(Char:GetChildren()) do
- if v:IsA("Accessory") then
- v:Destroy()
- elseif v:IsA("Shirt") then
- v:Destroy()
- elseif v:IsA("Pants") then
- v:Destroy()
- end
- end
- wait()
- Shirt = Instance.new("Shirt",Char)
- Shirt.ShirtTemplate = "rbxassetid://752017249"
- Pants = Instance.new("Pants",Char)
- Pants.PantsTemplate = "rbxassetid://1311047451"
- Char.Head.face.Texture = "rbxassetid://823508401"
- Hummy:SetStateEnabled("Dead",false)
- Hummy:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false)
- Hummy:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,false)
- Hummy.MaxHealth = math.huge
- Char.Health:Destroy()
- Hummy.Health = math.huge
- Hummy.WalkSpeed = 200
- Hummy.JumpPower = 200
- Hummy.DisplayDistanceType = "None"
- Char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
- Char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
- Char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
- Char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
- Char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
- Char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
- local ACCESSY = Instance.new("Accessory",Char)
- ACCESSY.Name = "Tail"
- local HANDY = Instance.new("Part",ACCESSY)
- HANDY.Name = "Handy"
- HANDY.Locked = true
- HANDY.Size = Vector3.new(1,1,1)
- HANDY.CanCollide = false
- local WELDY = Instance.new("Weld", HANDY)
- WELDY.Part0 = HANDY
- WELDY.Part1 = Char.Torso
- local SPEMESHY = Instance.new("SpecialMesh", HANDY)
- SPEMESHY.Name = "SpecialMesh"
- SPEMESHY.MeshId = "rbxassetid://170939831"
- SPEMESHY.TextureId = "rbxassetid://51890999"
- SPEMESHY.Offset = Vector3.new(0.25,0,1.8)
- TailCopy = ACCESSY:Clone()
- TailCopy.Parent = nil
- Char.Animate.walk.WalkAnim.AnimationId = 'http://www.roblox.com/Asset?ID=180426354'
- Mouse = game:GetService("Players").LocalPlayer:GetMouse()
- CharClone = Char:Clone()
- CharClone.Parent = nil
- Char.Parent = workspace
- Mouse.KeyDown:connect(function(key)
- if key == "f" then
- if KI > 5 then
- KI = KI - 1
- local Beam = Instance.new("Part",workspace)
- BeamEffect:Play()
- Beam.Name = "Beam"
- Beam.Orientation = Char.Torso.Orientation
- Beam.CanCollide = false
- Beam.BrickColor = BrickColor.new("Really red")
- Beam.Position = Char.Torso.Position
- Beam.Size = Vector3.new(1,1,5)
- Beam.Material = "Neon"
- local Veloc = Instance.new("BodyVelocity",Beam)
- Veloc.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- Veloc.Velocity = Char.Torso.CFrame.lookVector*1600
- Beam.Touched:connect(function(Part)
- if Part.Parent:FindFirstChild("Humanoid") ~= nil and Part.Parent ~= Char and Part.Parent.Parent ~= Char then
- Part.Parent.Humanoid.Health = -math.huge
- Part.Parent.Humanoid:Destroy()
- elseif Part.Parent:FindFirstChild("Humanoid") == nil and Part.Parent ~= Char and Part.Parent.Parent ~= Char then
- Part:Destroy()
- end
- end)
- wait(10)
- Beam:Destroy()
- end
- elseif key == "g" then
- if KI > 15 then
- KI = KI - 10
- local Beam = Instance.new("Part",workspace)
- Beam.Shape = "Ball"
- BeamEffect:Play()
- Beam.Name = "Beam"
- Beam.Orientation = Char.Torso.Orientation
- Beam.CanCollide = false
- Beam.BrickColor = BrickColor.new("Really red")
- Beam.Position = Char.Torso.Position
- Beam.Size = Vector3.new(100,100,100)
- Beam.Material = "Neon"
- local Veloc = Instance.new("BodyVelocity",Beam)
- Veloc.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- Veloc.Velocity = Char.Torso.CFrame.lookVector*1600
- Beam.Touched:connect(function(Part)
- if Part.Parent:FindFirstChild("Humanoid") ~= nil and Part.Parent ~= Char and Part.Parent.Parent ~= Char
- and Part.Name ~= "Base" then
- Part.Parent.Humanoid.Health = -math.huge
- Part.Parent.Humanoid:Destroy()
- elseif Part.Parent:FindFirstChild("Humanoid") == nil and Part.Parent ~= Char and Part.Parent.Parent ~= Char
- and Part.Name ~= "Base" then
- Part:Destroy()
- end
- end)
- wait(10)
- Beam:Destroy()
- end
- elseif key == "r" then
- if Serious == false then
- Serious = true KIRate = 10 Aura.Enabled = true
- elseif Serious == true then
- Serious = false KIRate = 1 Aura.Enabled = false
- end
- elseif key == "t" then
- if Hiding == false then
- Char.Parent = workspace.Camera
- Hiding = true
- print("Hiding")
- elseif Hiding == true then
- Char.Parent = workspace
- Hiding = false
- print("Not Hiding")
- end
- elseif key == "p" then
- script.Parent = workspace
- local Skai = Instance.new("Sky",game:GetService("Lighting"))
- Skai.SkyboxBk = "rbxassetid://180785735"
- Skai.SkyboxDn = "rbxassetid://180785735"
- Skai.SkyboxFt = "rbxassetid://180040583"
- Skai.SkyboxLf = "rbxassetid://180785735"
- Skai.SkyboxRt = "rbxassetid://180785735"
- Skai.SkyboxUp = "rbxassetid://180785735"
- local Blury = Instance.new("BlurEffect",game:GetService("Lighting"))
- Blury.Size = 0
- while wait(0.1) do
- Blury.Size = Blury.Size + 0.1
- if Blury.Size >= 25 then
- wait(5)
- game:GetService("Lighting"):ClearAllChildren()
- wait()
- workspace:ClearAllChildren()
- end
- end
- elseif key == "c" then
- local CharClone2 = CharClone:Clone()
- CharClone2.Name = "Fake Frieza"
- CharClone2.Parent = workspace
- CharClone2:SetPrimaryPartCFrame(CFrame.new(Char.Torso.Position+Vector3.new(0,10,0)))
- elseif key == "q" then
- Char:SetPrimaryPartCFrame(Mouse.hit+Vector3.new(0,4,0))
- elseif key == "e" then
- local Dad = Char.Parent
- Char.Parent = nil
- workspace.Camera:ClearAllChildren()
- Char.Parent = Dad
- elseif key == "z" then
- if TailTrial == false then
- print("TailTrial enabled")
- TailTrial = true
- elseif TailTrial == true then
- print("TailTrial disabled")
- TailTrial = false
- end
- elseif key == "0" then
- local Dad = Char.Parent
- Char.Parent = workspace
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- if v.Character.Parent ~= workspace then
- v.Character.Parent = workspace
- v.Character:ClearAllChildren()
- v.Character:Remove()
- print("Ghost")
- end
- Char.Parent = Dad
- end
- end
- end)
- --CHECKY
- while true do
- Hummy.Health = Hummy.MaxHealth
- KiBar.Size = UDim2.new(0,KI,0,50)
- if TailTrial == true then
- local KiTail = ACCESSY:Clone()
- KiTail.Handy.Weld:Destroy()
- KiTail.Handy.Material = "Neon"
- KiTail.Handy.Anchored = true
- KiTail.Handy.Position = ACCESSY.Handy.Position
- KiTail.Parent = workspace
- KiTail.Handy.SpecialMesh.VertexColor = Vector3.new(170,0,170)
- game.Debris:AddItem(KiTail,10)
- local KiHead = HeadOrb:Clone()
- KiHead.Weld:Destroy()
- KiHead.Anchored = true
- KiHead.CanCollide = false
- KiHead.Position = HeadOrb.Position
- KiHead.Material = "Neon"
- KiHead.Parent = workspace
- game.Debris:AddItem(KiHead,10)
- end
- wait(0.5)
- if Char:FindFirstChild("Humanoid") == nil then
- wait(0.5)
- Hummy = Instance.new("Humanoid",Char)
- Hummy:SetStateEnabled("Dead",false)
- Hummy:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false)
- Hummy:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,false)
- Hummy.MaxHealth = math.huge
- Hummy.Health = math.huge
- Hummy.WalkSpeed = 200
- Hummy.JumpPower = 200
- Hummy.DisplayDistanceType = "None"
- Char.Animate:Destroy()
- wait()
- Animaty.Parent = Char
- Animaty.Disabled = false
- local Ani = Animaty:Clone()
- Animaty = Ani
- Animaty.Parent = nil
- Animaty.Disabled = true
- print("Humanoid regenerated")
- end
- if Char:FindFirstChild("Tail") == nil then
- print("Tail regenerated")
- wait(1)
- TailCopy.Parent = Char
- Tail = TailCopy
- TailCopy = Tail:Clone()
- TailCopy.Parent = nil
- end
- if workspace:FindFirstChild("Theme") == nil then
- Theme = Instance.new("Sound",workspace)
- Theme.Name = "Theme"
- Theme.SoundId = "rbxassetid://968176553"
- Theme.Volume = 5
- Theme.EmitterSize = 50
- Theme.Name = "Theme"
- Theme:Play()
- end
- if workspace:FindFirstChild("BeamEffect") == nil then
- BeamEffect = Instance.new("Sound",workspace)
- BeamEffect.Name = "BeamEffect"
- BeamEffect.SoundId = "rbxassetid://164826470"
- BeamEffect.Volume = 5
- BeamEffect.EmitterSize = 100
- end
- if KI < 200 then
- KI = KI + 1*KIRate
- elseif KI > 200 then
- KI = 200
- end
- end
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