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- #include "basicdefines_A3.hpp"
- class DefaultEventhandlers;
- class WeaponFireGun;
- class WeaponCloudsGun;
- class WeaponFireMGun;
- class WeaponCloudsMGun;
- class CfgPatches
- {
- class Skin_GN_AddOn_Cars
- {
- units[]= {"Skin_GN"};
- weapons[]={};
- requiredVersion=0.1;
- requiredAddons[]={};
- };
- };
- class CfgVehicles {
- class car_F {
- class UserActions;
- };
- // Mercedes Classe E
- class mercleeduma_civ_base : Car_F {};
- class mercleeduma_police : mercleeduma_civ_base {};
- class CLasseE_GN : mercleeduma_police {
- scope = public;
- crew = "C_man_1";
- side = 1;
- displayName = "Mercedes-Benz Classe E Gendarmerie";
- author = "Mod : Dumas - Modif : Seatrix67";
- hiddenSelectionsTextures[] = {"Skin_GN\textures\bodygn_classeE.paa"};
- weapons[] = {"chkla2","chgns"};
- class EventHandlers {init = "_this execVM ""Charlieco89_Expert3\cars\data\scripts\init_gn.sqf"";";};
- class UserActions : UserActions {
- class gyrophare {
- condition = "this animationPhase ""lamp1"" > 0.5";
- displayName = "<t color='#0000ff'>Gyrophares OFF (M)</t>";
- onlyForPlayer = 0;
- position = "drivewheel";
- radius = 2;
- shortcut = "buldTerrainLower5m";
- statement = "this animate [""lamp1"",0];this animate [""lamp2"",0]";
- };
- class gyropharef {
- condition = "this animationPhase ""lamp1"" <= 0.5";
- displayName = "<t color='#0000ff'>Gyrophares ON (M)</t>";
- onlyForPlayer = 0;
- position = "drivewheel";
- radius = 2;
- shortcut = "buldTerrainLower5m";
- statement = "this animate [""lamp1"",1];this animate [""lamp2"",1]";
- };
- class PP {
- condition = "this animationPhase ""PP"" > 0.5";
- displayName = "<t color='#2d9900'>Feux de croisement (K)</t>";
- onlyForPlayer = 0;
- position = "drivewheel";
- radius = 2;
- shortcut = "compass";
- statement = "this animate [""PP"",0]";
- };
- class PPf {
- condition = "this animationPhase ""PP"" <= 0.5";
- displayName = "<t color='#0094ff'>Feux de route (K)</t>";
- onlyForPlayer = 0;
- position = "drivewheel";
- radius = 2;
- shortcut = "compass";
- statement = "this animate [""PP"",1]";
- };
- class Siren_off {
- condition = "(side player != civilian) && player IN this && (this getVariable ['chsiren',0]) == 1";
- displayName = "<t color='#ff0000'>Sirène OFF (ù)</t>";
- onlyForplayer = 0;
- position = "drivewheel";
- radius = 1;
- shortcut = "sitDown";
- showWindow = 0;
- statement = "this setVariable ['chsiren',0,true] && this animate [""btsiren"",0]";
- };
- class Siren_on {
- condition = "(side player != civilian) && player IN this && (this getVariable ['chsiren',0]) == 0";
- displayName = "<t color='#ff0000'>Sirène ON (ù)</t>";
- onlyForplayer = 0;
- position = "drivewheel";
- radius = 1;
- shortcut = "sitDown";
- showWindow = 0;
- statement = "this setVariable ['chsiren',1,true] && this animate [""btsiren"",1]";
- };
- };
- };
- };
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