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- ShotGun:
- Item_Information:
- Item_Name: "&7&lShotGun"
- Item_Type: 262
- Item_Lore: "&cShotGun"
- Sounds_Acquired: ENCHANT_THORNS_HIT-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 75
- Recoil_Amount: 1
- Remove_Arrows_On_Impact: true
- Projectile_Amount: 3
- Projectile_Type: arrow
- Projectile_Speed: 30
- Projectile_Damage: 20
- Projectile_Flames: true
- Bullet_Spread: 0
- Sounds_Shoot: BLOCK_ANVIL_HIT-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Starting_Amount: 10
- Reload_Bullets_Individually: true
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ENTITY_SKELETON_HURT-1-1-0
- Sounds_Reloading: DOOR_CLOSE-1-1-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 20
- Sound_Close: BLOCK_ENDERCHEST_CLOSE-1-1-0
- Sound_Open: BLOCK_ENDERCHEST_OPEN-1-1-0
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ARMORSTAND_BREAK-1-2-0
- Abilities:
- Reset_Hit_Cooldown: false
- Bonus_Drops: 336
- Hurt_Effect: true
- Backstab:
- Enable: true
- Bonus_Damage: 10
- Critical_Hits:
- Enable: true
- Bonus_Damage: 10
- Chance: 8
- Sounds_Shooter: ENTITY_SHULKER_DEATH-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
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