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ShotGun

Mar 13th, 2018
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  1. ShotGun:
  2. Item_Information:
  3. Item_Name: "&7&lShotGun"
  4. Item_Type: 262
  5. Item_Lore: "&cShotGun"
  6. Sounds_Acquired: ENCHANT_THORNS_HIT-1-1-0
  7. Remove_Unused_Tag: true
  8. Shooting:
  9. Right_Click_To_Shoot: true
  10. Cancel_Left_Click_Block_Damage: true
  11. Cancel_Right_Click_Interactions: true
  12. Delay_Between_Shots: 75
  13. Recoil_Amount: 1
  14. Remove_Arrows_On_Impact: true
  15. Projectile_Amount: 3
  16. Projectile_Type: arrow
  17. Projectile_Speed: 30
  18. Projectile_Damage: 20
  19. Projectile_Flames: true
  20. Bullet_Spread: 0
  21. Sounds_Shoot: BLOCK_ANVIL_HIT-1-1-0
  22. Reload:
  23. Enable: true
  24. Reload_Amount: 5
  25. Starting_Amount: 10
  26. Reload_Bullets_Individually: true
  27. Reload_Duration: 50
  28. Sounds_Out_Of_Ammo: ENTITY_SKELETON_HURT-1-1-0
  29. Sounds_Reloading: DOOR_CLOSE-1-1-0
  30. Firearm_Action:
  31. Type: slide
  32. Close_Duration: 10
  33. Close_Shoot_Delay: 20
  34. Sound_Close: BLOCK_ENDERCHEST_CLOSE-1-1-0
  35. Sound_Open: BLOCK_ENDERCHEST_OPEN-1-1-0
  36. Scope:
  37. Enable: true
  38. Night_Vision: true
  39. Zoom_Amount: 2
  40. Zoom_Bullet_Spread: 0
  41. Zoom_Before_Shooting: false
  42. Sounds_Toggle_Zoom: ENTITY_ARMORSTAND_BREAK-1-2-0
  43. Abilities:
  44. Reset_Hit_Cooldown: false
  45. Bonus_Drops: 336
  46. Hurt_Effect: true
  47. Backstab:
  48. Enable: true
  49. Bonus_Damage: 10
  50. Critical_Hits:
  51. Enable: true
  52. Bonus_Damage: 10
  53. Chance: 8
  54. Sounds_Shooter: ENTITY_SHULKER_DEATH-1-2-0
  55. Hit_Events:
  56. Enable: true
  57. Sounds_Shooter: SHOOT_ARROW-1-2-0
  58. Extras:
  59. One_Time_Use: false
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