kamilpocwiard

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Apr 18th, 2014
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  1. options:
  2. #GRACZ
  3. villager: 0.50
  4. diamond: 6.00
  5. gold: 16.00
  6. iron: 10.00
  7. emerald: 3.00
  8. slimeball: 4.00
  9. sand: 10.00
  10. string: 2.50
  11. coal: 28.00
  12. gunpowder: 4.00
  13. lapis: 8.00
  14. redstone: 16.00
  15. perla: 0.40
  16. apple: 1.00
  17. obs: 5.00
  18. EXP: 50
  19. #KORDY GRACZ
  20. vy:20 #villager
  21. dy:21 #diamenty
  22. gy:21 #gold
  23. iy:63 #iron
  24. ey:21 #emerald
  25. sly:32 #slimeball
  26. say:100 #sand
  27. sty:50 #string
  28. cy:100 #coal
  29. guy:20 #gunpowder
  30. ly:21 #lapis
  31. ry:20 #redstone
  32. py:20 #perla
  33. ay:16 #apple
  34. obsy: 100 #obsydian
  35. #VIP
  36. villagerv: 0.75
  37. diamondv: 8.00
  38. goldv: 30.00 #24.00
  39. ironv: 18.00
  40. emeraldv: 4.50
  41. slimeballv: 6.00
  42. sandv: 15.00
  43. stringv: 3.75
  44. coalv: 42.00
  45. gunpowderv: 6.00
  46. lapisv: 10.00
  47. redstonev: 24.00
  48. perlav: 0.60
  49. applev: 5.00 #1.50
  50. obsv: 7.50
  51. EXPV: 75
  52. #KORDY VIP
  53. vyv:20 #villager
  54. dyv:21 #diamenty
  55. gyv:21 #gold
  56. iyv:63 #iron
  57. eyv:21 #emerald
  58. slyv:32 #slimeball
  59. sayv:100 #sand
  60. styv:50 #string
  61. cyv:100 #coal
  62. guyv:20 #gunpowder
  63. lyv:21 #lapis
  64. ryv:20 #redstone
  65. pyv:20 #perla
  66. ayv:16 #apple
  67. on mine of stone:
  68. tool is pickaxe:
  69. player has permission "drop.gracz":
  70. give {@EXP} xp to the player
  71. if player's y-coordinate is less than {@vy}:
  72. chance of {@villager}%:
  73. tool is pickaxe of fortune 1:
  74. set {ilosc} to random integer from 1 to 2
  75. drop {ilosc} of villager spawn egg
  76. stop
  77. tool is pickaxe of fortune 2:
  78. set {ilosc} to random integer from 1 to 3
  79. drop {ilosc} of villager spawn egg
  80. stop
  81. tool is pickaxe of fortune 3:
  82. set {ilosc} to random integer from 1 to 4
  83. drop {ilosc} of villager spawn egg
  84. stop
  85. else:
  86. drop villager spawn egg
  87. send "&2Znalazles jajko villagera &6(1)"
  88. if player's y-coordinate is less than {@dy}:
  89. chance of {@diamond}%:
  90. tool is pickaxe of fortune 1:
  91. set {ilosc} to random integer from 1 to 2
  92. drop {ilosc} of diamond
  93. stop
  94. tool is pickaxe of fortune 2:
  95. set {ilosc} to random integer from 1 to 3
  96. drop {ilosc} of diamond
  97. stop
  98. tool is pickaxe of fortune 3:
  99. set {ilosc} to random integer from 1 to 4
  100. drop {ilosc} of diamond
  101. stop
  102. else:
  103. drop diamond
  104. if player's y-coordinate is less than {@gy}:
  105. chance of {@gold}%:
  106. tool is pickaxe of fortune 1:
  107. set {ilosc} to random integer from 1 to 2
  108. drop {ilosc} of gold ingot
  109. stop
  110. tool is pickaxe of fortune 2:
  111. set {ilosc} to random integer from 1 to 3
  112. drop {ilosc} of gold ingot
  113. stop
  114. tool is pickaxe of fortune 3:
  115. set {ilosc} to random integer from 1 to 4
  116. drop {ilosc} of gold ingot
  117. stop
  118. else:
  119. drop gold ingot
  120. stop
  121. if player's y-coordinate is less than {@iy}:
  122. chance of {@iron}%:
  123. tool is pickaxe of fortune 1:
  124. set {ilosc} to random integer from 1 to 2
  125. drop {ilosc} of iron ingot
  126. stop
  127. tool is pickaxe of fortune 2:
  128. set {ilosc} to random integer from 1 to 3
  129. drop {ilosc} of iron ingot
  130. stop
  131. tool is pickaxe of fortune 3:
  132. set {ilosc} to random integer from 1 to 4
  133. drop {ilosc} of iron ingot
  134. stop
  135. else:
  136. drop iron ingot
  137. if player's y-coordinate is less than {@ey}:
  138. chance of {@emerald}%:
  139. tool is pickaxe of fortune 1:
  140. set {ilosc} to random integer from 1 to 2
  141. drop {ilosc} of emerald
  142. stop
  143. tool is pickaxe of fortune 2:
  144. set {ilosc} to random integer from 1 to 3
  145. drop {ilosc} of emerald
  146. stop
  147. tool is pickaxe of fortune 3:
  148. set {ilosc} to random integer from 1 to 4
  149. drop {ilosc} of emerald
  150. stop
  151. else:
  152. drop emerald
  153. if player's y-coordinate is less than {@sly}:
  154. chance of {@slimeball}%:
  155. tool is pickaxe of fortune 1:
  156. set {ilosc} to random integer from 1 to 2
  157. drop {ilosc} of slimeball
  158. stop
  159. tool is pickaxe of fortune 2:
  160. set {ilosc} to random integer from 1 to 3
  161. drop {ilosc} of slimeball
  162. stop
  163. tool is pickaxe of fortune 3:
  164. set {ilosc} to random integer from 1 to 4
  165. drop {ilosc} of slimeball
  166. stop
  167. else:
  168. drop slimeball
  169. if player's y-coordinate is less than {@say}:
  170. chance of {@sand}%:
  171. tool is pickaxe of fortune 1:
  172. set {ilosc} to random integer from 1 to 2
  173. drop {ilosc} of sand
  174. stop
  175. tool is pickaxe of fortune 2:
  176. set {ilosc} to random integer from 1 to 3
  177. drop {ilosc} of sand
  178. stop
  179. tool is pickaxe of fortune 3:
  180. set {ilosc} to random integer from 1 to 4
  181. drop {ilosc} of sand
  182. stop
  183. else:
  184. drop sand
  185. if player's y-coordinate is less than {@sty}:
  186. chance of {@string}%:
  187. tool is pickaxe of fortune 1:
  188. set {ilosc} to random integer from 1 to 2
  189. drop {ilosc} of string
  190. stop
  191. tool is pickaxe of fortune 2:
  192. set {ilosc} to random integer from 1 to 3
  193. drop {ilosc} of string
  194. stop
  195. tool is pickaxe of fortune 3:
  196. set {ilosc} to random integer from 1 to 4
  197. drop {ilosc} of string
  198. stop
  199. else:
  200. drop string
  201. if player's y-coordinate is less than {@cy}:
  202. chance of {@coal}%:
  203. tool is pickaxe of fortune 1:
  204. set {ilosc} to random integer from 1 to 2
  205. drop {ilosc} of coal
  206. stop
  207. tool is pickaxe of fortune 2:
  208. set {ilosc} to random integer from 1 to 3
  209. drop {ilosc} of coal
  210. stop
  211. tool is pickaxe of fortune 3:
  212. set {ilosc} to random integer from 1 to 4
  213. drop {ilosc} of coal
  214. stop
  215. else:
  216. drop coal
  217. if player's y-coordinate is less than {@guy}:
  218. chance of {@gunpowder}%:
  219. tool is pickaxe of fortune 1:
  220. set {ilosc} to random integer from 1 to 2
  221. drop {ilosc} of gunpowder
  222. stop
  223. tool is pickaxe of fortune 2:
  224. set {ilosc} to random integer from 1 to 3
  225. drop {ilosc} of gunpowder
  226. stop
  227. tool is pickaxe of fortune 3:
  228. set {ilosc} to random integer from 1 to 4
  229. drop {ilosc} of gunpowder
  230. stop
  231. else:
  232. drop gunpowder
  233. if player's y-coordinate is less than {@py}:
  234. chance of {@perla}%:
  235. tool is pickaxe of fortune 1:
  236. set {ilosc} to random integer from 1 to 2
  237. drop {ilosc} of ender pearl
  238. stop
  239. tool is pickaxe of fortune 2:
  240. set {ilosc} to random integer from 1 to 3
  241. drop {ilosc} of ender pearl
  242. stop
  243. tool is pickaxe of fortune 3:
  244. set {ilosc} to random integer from 1 to 4
  245. drop {ilosc} of ender pearl
  246. stop
  247. else:
  248. drop ender pearl
  249. if player's y-coordinate is less than {@ly}:
  250. chance of {@lapis}%:
  251. drop random integer from 1 to 5 of lapis lazuli
  252. stop
  253. if player's y-coordinate is less than {@ry}:
  254. chance of {@redstone}%:
  255. drop random integer from 1 to 5 of redstone
  256. stop
  257. if player's y-coordinate is less than {@ay}:
  258. chance of {@apple}%:
  259. tool is pickaxe of fortune 1:
  260. set {ilosc} to random integer from 1 to 2
  261. drop {ilosc} of apple
  262. stop
  263. tool is pickaxe of fortune 2:
  264. set {ilosc} to random integer from 1 to 3
  265. drop {ilosc} of apple
  266. stop
  267. tool is pickaxe of fortune 3:
  268. set {ilosc} to random integer from 1 to 4
  269. drop {ilosc} of apple
  270. stop
  271. else:
  272. drop apple
  273. if player's y-coordinate is less than {@obsy}:
  274. chance of {@obs}%:
  275. tool is pickaxe of fortune 1:
  276. set {ilosc} to random integer from 2 to 4
  277. drop {ilosc} of obsidian
  278. stop
  279. tool is pickaxe of fortune 2:
  280. set {ilosc} to random integer from 3 to 6
  281. drop {ilosc} of obsidian
  282. stop
  283. tool is pickaxe of fortune 3:
  284. set {ilosc} to random integer from 4 to 8
  285. drop {ilosc} of obsidian
  286. stop
  287. else:
  288. drop obsidian
  289. player has permission "drop.vip":
  290. give {@EXPV} xp to the player
  291. if player's y-coordinate is less than {@vyv}:
  292. chance of {@villagerv}%:
  293. tool is pickaxe of fortune 1:
  294. set {ilosc} to random integer from 1 to 2
  295. drop {ilosc} of villager spawn egg
  296. stop
  297. tool is pickaxe of fortune 2:
  298. set {ilosc} to random integer from 1 to 3
  299. drop {ilosc} of villager spawn egg
  300. stop
  301. tool is pickaxe of fortune 3:
  302. set {ilosc} to random integer from 1 to 4
  303. drop {ilosc} of villager spawn egg
  304. stop
  305. else:
  306. drop villager spawn egg
  307. if player's y-coordinate is less than {@dyv}:
  308. chance of {@diamondv}%:
  309. tool is pickaxe of fortune 1:
  310. set {ilosc} to random integer from 1 to 2
  311. drop {ilosc} of diamond
  312. stop
  313. tool is pickaxe of fortune 2:
  314. set {ilosc} to random integer from 1 to 3
  315. drop {ilosc} of diamond
  316. stop
  317. tool is pickaxe of fortune 3:
  318. set {ilosc} to random integer from 1 to 4
  319. drop {ilosc} of diamond
  320. stop
  321. else:
  322. drop diamond
  323. if player's y-coordinate is less than {@gyv}:
  324. chance of {@goldv}%:
  325. tool is pickaxe of fortune 1:
  326. set {ilosc} to random integer from 1 to 2
  327. drop {ilosc} of gold ingot
  328. stop
  329. tool is pickaxe of fortune 2:
  330. set {ilosc} to random integer from 1 to 3
  331. drop {ilosc} of gold ingot
  332. stop
  333. tool is pickaxe of fortune 3:
  334. set {ilosc} to random integer from 1 to 4
  335. drop {ilosc} of gold ingot
  336. stop
  337. else:
  338. drop gold ingot
  339. stop
  340. if player's y-coordinate is less than {@iyv}:
  341. chance of {@ironv}%:
  342. tool is pickaxe of fortune 1:
  343. set {ilosc} to random integer from 1 to 2
  344. drop {ilosc} of iron ingot
  345. stop
  346. tool is pickaxe of fortune 2:
  347. set {ilosc} to random integer from 1 to 3
  348. drop {ilosc} of iron ingot
  349. stop
  350. tool is pickaxe of fortune 3:
  351. set {ilosc} to random integer from 1 to 4
  352. drop {ilosc} of iron ingot
  353. stop
  354. else:
  355. drop iron ingot
  356. if player's y-coordinate is less than {@eyv}:
  357. chance of {@emeraldv}%:
  358. tool is pickaxe of fortune 1:
  359. set {ilosc} to random integer from 1 to 2
  360. drop {ilosc} of emerald
  361. stop
  362. tool is pickaxe of fortune 2:
  363. set {ilosc} to random integer from 1 to 3
  364. drop {ilosc} of emerald
  365. stop
  366. tool is pickaxe of fortune 3:
  367. set {ilosc} to random integer from 1 to 4
  368. drop {ilosc} of emerald
  369. stop
  370. else:
  371. drop emerald
  372. if player's y-coordinate is less than {@slyv}:
  373. chance of {@slimeballv}%:
  374. tool is pickaxe of fortune 1:
  375. set {ilosc} to random integer from 1 to 2
  376. drop {ilosc} of slimeball
  377. stop
  378. tool is pickaxe of fortune 2:
  379. set {ilosc} to random integer from 1 to 3
  380. drop {ilosc} of slimeball
  381. stop
  382. tool is pickaxe of fortune 3:
  383. set {ilosc} to random integer from 1 to 4
  384. drop {ilosc} of slimeball
  385. stop
  386. else:
  387. drop slimeball
  388. if player's y-coordinate is less than {@sayv}:
  389. chance of {@sandv}%:
  390. tool is pickaxe of fortune 1:
  391. set {ilosc} to random integer from 1 to 2
  392. drop {ilosc} of sand
  393. stop
  394. tool is pickaxe of fortune 2:
  395. set {ilosc} to random integer from 1 to 3
  396. drop {ilosc} of sand
  397. stop
  398. tool is pickaxe of fortune 3:
  399. set {ilosc} to random integer from 1 to 4
  400. drop {ilosc} of sand
  401. stop
  402. else:
  403. drop sand
  404. if player's y-coordinate is less than {@styv}:
  405. chance of {@stringv}%:
  406. tool is pickaxe of fortune 1:
  407. set {ilosc} to random integer from 1 to 2
  408. drop {ilosc} of string
  409. stop
  410. tool is pickaxe of fortune 2:
  411. set {ilosc} to random integer from 1 to 3
  412. drop {ilosc} of string
  413. stop
  414. tool is pickaxe of fortune 3:
  415. set {ilosc} to random integer from 1 to 4
  416. drop {ilosc} of string
  417. stop
  418. else:
  419. drop string
  420. if player's y-coordinate is less than {@cyv}:
  421. chance of {@coalv}%:
  422. tool is pickaxe of fortune 1:
  423. set {ilosc} to random integer from 1 to 2
  424. drop {ilosc} of coal
  425. stop
  426. tool is pickaxe of fortune 2:
  427. set {ilosc} to random integer from 1 to 3
  428. drop {ilosc} of coal
  429. stop
  430. tool is pickaxe of fortune 3:
  431. set {ilosc} to random integer from 1 to 4
  432. drop {ilosc} of coal
  433. stop
  434. else:
  435. drop coal
  436. if player's y-coordinate is less than {@guyv}:
  437. chance of {@gunpowderv}%:
  438. tool is pickaxe of fortune 1:
  439. set {ilosc} to random integer from 1 to 2
  440. drop {ilosc} of gunpowder
  441. stop
  442. tool is pickaxe of fortune 2:
  443. set {ilosc} to random integer from 1 to 3
  444. drop {ilosc} of gunpowder
  445. stop
  446. tool is pickaxe of fortune 3:
  447. set {ilosc} to random integer from 1 to 4
  448. drop {ilosc} of gunpowder
  449. stop
  450. else:
  451. drop gunpowder
  452. if player's y-coordinate is less than {@pyv}:
  453. chance of {@perlav}%:
  454. tool is pickaxe of fortune 1:
  455. set {ilosc} to random integer from 1 to 2
  456. drop {ilosc} of ender pearl
  457. stop
  458. tool is pickaxe of fortune 2:
  459. set {ilosc} to random integer from 1 to 3
  460. drop {ilosc} of ender pearl
  461. stop
  462. tool is pickaxe of fortune 3:
  463. set {ilosc} to random integer from 1 to 4
  464. drop {ilosc} of ender pearl
  465. stop
  466. else:
  467. drop ender pearl
  468. if player's y-coordinate is less than {@lyv}:
  469. chance of {@lapisv}%:
  470. drop random integer from 1 to 5 of lapis lazuli
  471. stop
  472. if player's y-coordinate is less than {@ryv}:
  473. chance of {@redstonev}%:
  474. drop random integer from 1 to 5 of redstone
  475. stop
  476. if player's y-coordinate is less than {@ayv}:
  477. chance of {@applev}%:
  478. tool is pickaxe of fortune 1:
  479. set {ilosc} to random integer from 1 to 2
  480. drop {ilosc} of apple
  481. stop
  482. tool is pickaxe of fortune 2:
  483. set {ilosc} to random integer from 1 to 3
  484. drop {ilosc} of apple
  485. stop
  486. tool is pickaxe of fortune 3:
  487. set {ilosc} to random integer from 1 to 4
  488. drop {ilosc} of apple
  489. stop
  490. else:
  491. drop apple
  492. if player's y-coordinate is less than {@obsy}:
  493. chance of {@obsv}%:
  494. tool is pickaxe of fortune 1:
  495. set {ilosc} to random integer from 1 to 2
  496. drop {ilosc} of obsidian
  497. stop
  498. tool is pickaxe of fortune 2:
  499. set {ilosc} to random integer from 1 to 3
  500. drop {ilosc} of obsidian
  501. stop
  502. tool is pickaxe of fortune 3:
  503. set {ilosc} to random integer from 1 to 4
  504. drop {ilosc} of obsidian
  505. stop
  506. else:
  507. drop obsidian
  508. command /cobblestone:
  509. trigger:
  510. remove 2304 cobblestone from player
  511. send "&2Cobblestone zostal usuniety z twojego eq"
  512. command /drop [<text="gracz">]:
  513. trigger:
  514. if arg 1 is "gracz":
  515. send "&a&lDrop dla gracza:"
  516. send " &2Villager: &6{@villager}% &2od poziomu &6{@vy}"
  517. send " &2Diamond: &6{@diamond}% &2od poziomu &6{@dy}"
  518. send " &2Gold: &6{@gold}% &2od poziomu &6{@gy}"
  519. send " &2Iron: &6{@iron}% &2od poziomu &6{@iy}"
  520. send " &2Emerald: &6{@emerald}% &2od poziomu &6{@ey}"
  521. send " &2Slimeball: &6{@slimeball}% &2od poziomu &6{@sly}"
  522. send " &2Sand: &6{@sand}% &2od poziomu &6{@say}"
  523. send " &2String: &6{@string}% &2od poziomu &6{@sty}"
  524. send " &2Coal: &6{@coal}% &2od poziomu &6{@cy}"
  525. send " &2Gunpowder: &6{@gunpowder}% &2od poziomu &6{@guy}"
  526. send " &2Lapis Lazuli: &6{@lapis}% &2od poziomu &6{@ly}"
  527. send " &2Redstone: &6{@redstone}% &2od poziomu &6{@ry}"
  528. send " &2Ender pearl: &6{@perla}% &2od poziomu &6{@py}"
  529. send " &2Apple: &6{@apple}%% &2od poziomu &6{@ay}"
  530. send " &2Obsidian: &6{@obs}%% &2od poziomu &6{@obsy}"
  531. if arg 1 is "vip":
  532. send "&a&lDrop dla vipa:"
  533. send " &2Villager: &6{@villagerv}% &2od poziomu &6{@vyv}"
  534. send " &2Diamond: &6{@diamondv}% &2od poziomu &6{@dyv}"
  535. send " &2Gold: &6{@goldv}% &2od poziomu &6{@gyv} &c<-EVENT"
  536. send " &2Iron: &6{@ironv}% &2od poziomu &6{@iyv}"
  537. send " &2Emerald: &6{@emeraldv}% &2od poziomu &6{@eyv}"
  538. send " &2Slimeball: &6{@slimeballv}% &2od poziomu &6{@slyv}"
  539. send " &2Sand: &6{@sandv}% &2od poziomu &6{@sayv}"
  540. send " &2String: &6{@stringv}% &2od poziomu &6{@styv}"
  541. send " &2Coal: &6{@coalv}% &2od poziomu &6{@cyv}"
  542. send " &2Gunpowder: &6{@gunpowderv}% &2od poziomu &6{@guyv}"
  543. send " &2Lapis Lazuli: &6{@lapisv}% &2od poziomu &6{@lyv}"
  544. send " &2Redstone: &6{@redstonev}% &2od poziomu &6{@ryv}"
  545. send " &2Ender pearl: &6{@perlav}% &2od poziomu &6{@pyv}"
  546. send " &2Apple: &6{@applev}%% &2od poziomu &6{@ayv} &c<-EVENT"
  547. send " &2Obsidian: &6{@obsv}%% &2od poziomu &6{@obsy}"
  548. on mine of coal ore:
  549. cancel event
  550. delete event-block
  551. send "&2Ten blok wypada z stone'a. Aby dowiedziec sie wiecej wpisz &6/drop &2albo &6/drop vip"
  552. on mine of redstone ore:
  553. cancel event
  554. delete event-block
  555. send "&2Ten blok wypada z stone'a. Aby dowiedziec sie wiecej wpisz &6/drop &2albo &6/drop vip"
  556. on mine of lapis lazuli ore:
  557. cancel event
  558. delete event-block
  559. send "&2Ten blok wypada z stone'a. Aby dowiedziec sie wiecej wpisz &6/drop &2albo &6/drop vip"
  560. on mine of emerald ore:
  561. cancel event
  562. delete event-block
  563. send "&2Ten blok wypada z stone'a. Aby dowiedziec sie wiecej wpisz &6/drop &2albo &6/drop vip"
  564. on mine of iron ore:
  565. cancel event
  566. delete event-block
  567. send "&2Ten blok wypada z stone'a. Aby dowiedziec sie wiecej wpisz &6/drop &2albo &6/drop vip"
  568. on mine of gold ore:
  569. cancel event
  570. delete event-block
  571. send "&2Ten blok wypada z stone'a. Aby dowiedziec sie wiecej wpisz &6/drop &2albo &6/drop vip"
  572. on mine of diamond ore:
  573. cancel event
  574. delete event-block
  575. send "&2Ten blok wypada z stone'a. Aby dowiedziec sie wiecej wpisz &6/drop &2albo &6/drop vip"
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