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- -- Script
- local remote = Instance.new("RemoteEvent",game.Workspace)
- remote.Name = "RE"
- plrs = game.Players:GetPlayers()
- game.Players.PlayerAdded:connect(function(Player)
- repeat wait() until workspace:FindFirstChild("ChatMaking")
- remote:FireServer(plrs{math.random(1,game.Players.MaxPlayers)})
- end)
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