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- -- {MainUI} --
- local ScreenGui = Instance.new("ScreenGui")
- local Drag = Instance.new("Frame")
- local Drag2 = Instance.new("Frame")
- wait(0.2)
- local LoginScreen = Instance.new("Frame")
- local Discord = Instance.new("ImageButton")
- local DiscordText = Instance.new("TextLabel")
- local LoginText = Instance.new("TextLabel")
- local TitaniumLogo = Instance.new("ImageLabel")
- local LoginAuthentication = Instance.new("TextLabel")
- local LoginSuccess = Instance.new("TextLabel")
- local Username = Instance.new("TextBox")
- local Password = Instance.new("TextBox")
- local LoginButton = Instance.new("TextButton")
- local Background = Instance.new("Frame")
- local PageScroll = Instance.new("ScrollingFrame")
- wait(0.2)
- ScreenGui.Name = "Titanium V1"
- ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
- ScreenGui.ResetOnSpawn = false
- -- {Drag} --
- Drag.Name = "Drag"
- Drag.Active = true
- Drag.Visible = true
- Drag.Parent = ScreenGui
- Drag.BackgroundColor3 = Color3.new(170/255, 0/255, 0/255)
- Drag.BackgroundTransparency = 0
- Drag.BorderSizePixel = 0
- Drag.Position = UDim2.new(0, 100, 0, 0)
- Drag.Size = UDim2.new(0, 400, 0, 50)
- Drag.Draggable = true
- -- {Drag2} --
- Drag2.Name = "Drag2"
- Drag2.Parent = ScreenGui
- Drag2.Visible = false
- Drag2.BackgroundColor3 = Color3.new(170/255, 0/255, 0/255)
- Drag2.BackgroundTransparency = 0
- Drag2.BorderSizePixel = 0
- Drag2.Position = UDim2.new(0, 0, 0, 0)
- Drag2.Size = UDim2.new(0, 650, 0, 35)
- Drag2.Active = true
- Drag2.Selectable = true
- Drag2.Draggable = true
- -- {Background} --
- Background.Name = "Background"
- Background.Visible = true
- Background.Parent = Drag2
- Background.BackgroundColor3 = Color3.new(85/255, 85/255, 85/255)
- Background.BackgroundTransparency = 0
- Background.BorderSizePixel = 0
- Background.Position = UDim2.new(0, 0, 0, 35)
- Background.Size = UDim2.new(0, 650, 0, 400)
- -- {LoginScreen} --
- LoginScreen.Name = "LoginScreen"
- LoginScreen.Active = true
- LoginScreen.Parent = Drag
- LoginScreen.BackgroundColor3 = Color3.new(85/255, 85/255, 85/255)
- LoginScreen.BackgroundTransparency = 0
- LoginScreen.BorderSizePixel = 0
- LoginScreen.Position = UDim2.new(0, 0, 0, 50)
- LoginScreen.Size = UDim2.new(0, 400, 0, 400)
- LoginScreen.Visible = true
- -- {Discord} --
- Discord.Name = "Discord"
- Discord.Parent = LoginScreen
- Discord.BackgroundTransparency = 1
- Discord.BorderSizePixel = 0
- Discord.Position = UDim2.new(0, 320, 0, 320)
- Discord.Size = UDim2.new(0, 70, 0, 70)
- Discord.Image = "rbxassetid://665241680"
- -- {DiscordText} --
- DiscordText.Name = "DiscordText"
- DiscordText.Parent = Discord
- DiscordText.BackgroundTransparency = 1
- DiscordText.BorderSizePixel = 0
- DiscordText.Position = UDim2.new(0, -165, 0, 20)
- DiscordText.Size = UDim2.new(0, 180, 0, 30)
- DiscordText.Font = "SourceSansLight"
- DiscordText.TextSize = 24
- DiscordText.Text = "UrbxnSxuls#0732"
- DiscordText.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- -- {LoginText} --
- LoginText.Name = "LoginText"
- LoginText.Parent = LoginScreen
- LoginText.BackgroundTransparency = 1
- LoginText.BorderSizePixel = 0
- LoginText.Position = UDim2.new(0, 100, 0, 60)
- LoginText.Size = UDim2.new(0, 200, 0, 50)
- LoginText.Text = " "
- LoginText.TextSize = 48
- LoginText.TextColor3 = Color3.new(255, 255, 255)
- LoginText.Font = "SourceSansLight"
- -- {TitaniumLogo} --
- TitaniumLogo.Name = "TitaniumLogo"
- TitaniumLogo.Parent = LoginScreen
- TitaniumLogo.BackgroundTransparency = 1
- TitaniumLogo.BorderSizePixel = 0
- TitaniumLogo.Position = UDim2.new(0, 135, 0, -5)
- TitaniumLogo.Size = UDim2.new(0, 130, 0, 130)
- TitaniumLogo.Image = "rbxassetid://666502596"
- -- {LoginAuthentication} --
- LoginAuthentication.Name = "LoginAuthentication"
- LoginAuthentication.Visible = false
- LoginAuthentication.Parent = LoginScreen
- LoginAuthentication.BackgroundTransparency = 1
- LoginAuthentication.BorderSizePixel = 0
- LoginAuthentication.Position = UDim2.new(0, 100, 0, 150)
- LoginAuthentication.Size = UDim2.new(0, 200, 0, 50)
- LoginAuthentication.Text = "Authenticating Login ."
- LoginAuthentication.TextSize = 48
- LoginAuthentication.TextColor3 = Color3.new(255, 255, 255)
- LoginAuthentication.Font = "SourceSansLight"
- LoginAuthentication.Text = "Verifying Login ..."
- -- {LoginText} --
- LoginSuccess.Name = "LoginSuccess"
- LoginSuccess.Visible = false
- LoginSuccess.Parent = LoginScreen
- LoginSuccess.BackgroundTransparency = 1
- LoginSuccess.BorderSizePixel = 0
- LoginSuccess.Position = UDim2.new(0, 100, 0, 150)
- LoginSuccess.Size = UDim2.new(0, 200, 0, 50)
- LoginSuccess.TextSize = 48
- LoginSuccess.TextColor3 = Color3.new(255, 255, 255)
- LoginSuccess.Font = "SourceSansLight"
- LoginSuccess.Text = "Verifying Login ..."
- LoginSuccess.Text = "Verified! Loading ..."
- -- {Username} --
- Username.Name = "Username"
- Username.Parent = LoginText
- Username.BackgroundTransparency = 0
- Username.BackgroundColor3 = Color3.new(255/255, 255/255, 255/255)
- Username.BorderSizePixel = 1
- Username.BorderColor3 = Color3.new(0/255, 0/255, 0/255)
- Username.Position = UDim2.new(0, 0, 0, 60)
- Username.Size = UDim2.new(0, 200, 0, 50)
- Username.Text = "Username"
- Username.TextSize = 28
- Username.Font = "SourceSansLight"
- Username.TextWrapped = true
- -- {Password} --
- Password.Name = "Password"
- Password.Parent = LoginText
- Password.BackgroundTransparency = 0
- Password.BackgroundColor3 = Color3.new(255/255, 255/255, 255/255)
- Password.BorderSizePixel = 1
- Password.BorderColor3 = Color3.new(0/255, 0/255, 0/255)
- Password.Position = UDim2.new(0, 0, 0, 110)
- Password.Size = UDim2.new(0, 200, 0, 50)
- Password.Text = "Password"
- Password.TextSize = 28
- Password.Font = "SourceSansLight"
- Password.TextWrapped = true
- -- {LoginButton} --
- LoginButton.Name = "Enter"
- LoginButton.Parent = LoginText
- LoginButton.BackgroundTransparency = 0
- LoginButton.BackgroundColor3 = Color3.new(170/255, 0/255, 0/255)
- LoginButton.BorderSizePixel = 1
- LoginButton.BorderColor3 = Color3.new(0/255, 0/255, 0/255)
- LoginButton.Position = UDim2.new(0, 0, 0, 170)
- LoginButton.Size = UDim2.new(0, 200, 0, 50)
- LoginButton.Text = "Login"
- LoginButton.TextSize = 36
- LoginButton.Font = "SourceSansLight"
- LoginButton.TextWrapped = true
- LoginButton.MouseButton1Click:connect(function()
- LoginText.Visible = false
- LoginAuthentication.Visible = true
- wait(2)
- LoginAuthentication.Visible = false
- LoginSuccess.Visible = true
- wait(0.5)
- Drag.Active = false
- Drag.Visible = false
- Drag2.Visible = true
- end)
- -- {PageScroll} --
- PageScroll.Name = "PageScroll"
- PageScroll.Parent = Background
- PageScroll.BackgroundTransparency = 1
- PageScroll.BorderSizePixel = 0
- PageScroll.Position = UDim2.new(0, 0, 0, 0)
- PageScroll.Size = UDim2.new(0, 200, 0, 400)
- PageScroll.CanvasSize = UDim2.new(0, 0, 2, -5)
- PageScroll.ScrollBarThickness = 6
- -- {Pages} --
- -- {Pages} --
- -- {Pages} --
- local ChangeLogPage = Instance.new("ScrollingFrame")
- local ApocPage = Instance.new("ScrollingFrame")
- local PrisLifePage = Instance.new("ScrollingFrame")
- local PhanForcePage = Instance.new("ScrollingFrame")
- local NonFEPage = Instance.new("ScrollingFrame")
- ApocPage.Name = "ApocPage"
- ApocPage.Visible = false
- ApocPage.Parent = Background
- ApocPage.BackgroundTransparency = 1
- ApocPage.BorderSizePixel = 0
- ApocPage.Size = UDim2.new(0, 450, 0, 400)
- ApocPage.Position = UDim2.new(0, 200, 0, 0)
- PrisLifePage.Name = "PrisLifePage"
- PrisLifePage.Visible = false
- PrisLifePage.Parent = Background
- PrisLifePage.BackgroundTransparency = 1
- PrisLifePage.BorderSizePixel = 0
- PrisLifePage.Size = UDim2.new(0, 450, 0, 400)
- PrisLifePage.Position = UDim2.new(0, 200, 0, 0)
- PhanForcePage.Name = "PhanForcePage"
- PhanForcePage.Visible = false
- PhanForcePage.Parent = Background
- PhanForcePage.BackgroundTransparency = 1
- PhanForcePage.BorderSizePixel = 0
- PhanForcePage.Size = UDim2.new(0, 450, 0, 400)
- PhanForcePage.Position = UDim2.new(0, 200, 0, 0)
- NonFEPage.Name = "NonFEPage"
- NonFEPage.Visible = false
- NonFEPage.Parent = Background
- NonFEPage.BackgroundTransparency = 1
- NonFEPage.BorderSizePixel = 0
- NonFEPage.Size = UDim2.new(0, 450, 0, 400)
- NonFEPage.Position = UDim2.new(0, 200, 0, 0)
- ChangeLogPage.Name = "ChangeLogPage"
- ChangeLogPage.Visible = true
- ChangeLogPage.Parent = Background
- ChangeLogPage.BackgroundTransparency = 1
- ChangeLogPage.BorderSizePixel = 0
- ChangeLogPage.Size = UDim2.new(0, 450, 0, 400)
- ChangeLogPage.Position = UDim2.new(0, 200, 0, 0)
- -- {Change Log Page Contents} --
- -- {Change Log Page Contents} --
- -- {Change Log Page Contents} --
- local WelcomeText = Instance.new("TextLabel")
- local WelcomePageSeparater1 = Instance.new("Frame")
- local WelcomePageDesc = Instance.new("TextLabel")
- local ChangeLog = Instance.new("TextLabel")
- local ChangeLog1 = Instance.new("TextLabel")
- local ChangeLog2 = Instance.new("TextLabel")
- local ChangeLog3 = Instance.new("TextLabel")
- WelcomeText.Name = "ChangeLogPage"
- WelcomeText.Parent = ChangeLogPage
- WelcomeText.BackgroundTransparency = 1
- WelcomeText.BorderSizePixel = 0
- WelcomeText.Position = UDim2.new(0, 75, 0, 0)
- WelcomeText.Size = UDim2.new(0, 300, 0, 50)
- WelcomeText.Font = "SourceSansLight"
- WelcomeText.Text = "Welcome to Titanium!"
- WelcomeText.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- WelcomeText.TextSize = 40
- WelcomePageSeparater1.Name = "WelcomePageSeparater1"
- WelcomePageSeparater1.Parent = ChangeLogPage
- WelcomePageSeparater1.BackgroundTransparency = 0
- WelcomePageSeparater1.BackgroundColor3 = Color3.new(58/255, 58/255, 58/255)
- WelcomePageSeparater1.BorderSizePixel = 0
- WelcomePageSeparater1.Position = UDim2.new(0, 50, 0, 100)
- WelcomePageSeparater1.Size = UDim2.new(0, 350, 0, 1)
- WelcomePageDesc.Name = "WelcomePageDesc"
- WelcomePageDesc.Parent = WelcomeText
- WelcomePageDesc.BackgroundTransparency = 1
- WelcomePageDesc.BorderSizePixel = 0
- WelcomePageDesc.Position = UDim2.new(0, 50, 0, 50)
- WelcomePageDesc.Size = UDim2.new(0, 200, 0, 25)
- WelcomePageDesc.Font = "SourceSansLight"
- WelcomePageDesc.TextColor3 = Color3.new(170/255, 0/255, 0/255)
- WelcomePageDesc.Text = "You're in for some fun."
- WelcomePageDesc.TextSize = 28
- ChangeLog.Name = "ChangeLog"
- ChangeLog.Parent = WelcomeText
- ChangeLog.BackgroundTransparency = 1
- ChangeLog.BorderSizePixel = 0
- ChangeLog.Position = UDim2.new(0, 0, 0, 105)
- ChangeLog.Size = UDim2.new(0, 300, 0, 35)
- ChangeLog.Font = "SourceSansLight"
- ChangeLog.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ChangeLog.Text = "Change Log"
- ChangeLog.TextSize = 40
- ChangeLog1.Name = "ChangeLog1"
- ChangeLog1.Parent = ChangeLog
- ChangeLog1.BackgroundTransparency = 1
- ChangeLog1.BorderSizePixel = 0
- ChangeLog1.Position = UDim2.new(0, -25, 0, 40)
- ChangeLog1.Size = UDim2.new(0, 200, 0, 25)
- ChangeLog1.Font = "SourceSans"
- ChangeLog1.Text = "- New UI"
- ChangeLog1.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ChangeLog1.TextSize = 24
- ChangeLog1.TextXAlignment = Enum.TextXAlignment.Left
- ChangeLog2.Name = "ChangeLog2"
- ChangeLog2.Parent = ChangeLog
- ChangeLog2.BackgroundTransparency = 1
- ChangeLog2.BorderSizePixel = 0
- ChangeLog2.Position = UDim2.new(0, -25, 0, 70)
- ChangeLog2.Size = UDim2.new(0, 200, 0, 25)
- ChangeLog2.Font = "SourceSans"
- ChangeLog2.Text = "- Welcome Page"
- ChangeLog2.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ChangeLog2.TextSize = 24
- ChangeLog2.TextXAlignment = Enum.TextXAlignment.Left
- ChangeLog3.Name = "ChangeLog3"
- ChangeLog3.Parent = ChangeLog
- ChangeLog3.BackgroundTransparency = 1
- ChangeLog3.BorderSizePixel = 0
- ChangeLog3.Position = UDim2.new(0, -25, 0, 100)
- ChangeLog3.Size = UDim2.new(0, 200, 0, 25)
- ChangeLog3.Font = "SourceSans"
- ChangeLog3.Text = "- Change Log"
- ChangeLog3.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ChangeLog3.TextSize = 24
- ChangeLog3.TextXAlignment = Enum.TextXAlignment.Left
- -- {Scroll Buttons} --
- -- {Scroll Buttons} --
- -- {Scroll Buttons} --
- -- {Scroll Buttons} --
- local NonFEButton = Instance.new("TextButton")
- local ApocButton = Instance.new("TextButton")
- local PrisonLifeButton = Instance.new("TextButton")
- local PhantomForcesButton = Instance.new("TextButton")
- NonFEButton.Name = "NonFEButton"
- NonFEButton.Parent = PageScroll
- NonFEButton.BackgroundColor3 = Color3.new(170/255, 0/255, 0/255)
- NonFEButton.BackgroundTransparency = 0
- NonFEButton.BorderSizePixel = 1
- NonFEButton.Position = UDim2.new(0, 5, 0, 10)
- NonFEButton.Size = UDim2.new(0, 180, 0, 50)
- NonFEButton.Font = "SourceSansLight"
- NonFEButton.Text = "Non-FE"
- NonFEButton.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- NonFEButton.TextSize = 24
- NonFEButton.MouseButton1Click:connect(function()
- ChangeLogPage.Visible = false
- NonFEPage.Visible = true
- ApocPage.Visible = false
- PhanForcePage.Visible = false
- PrisLifePage.Visible = false
- end)
- ApocButton.Name = "ApocButton"
- ApocButton.Parent = PageScroll
- ApocButton.BackgroundColor3 = Color3.new(170/255, 0/255, 0/255)
- ApocButton.BackgroundTransparency = 0
- ApocButton.BorderSizePixel = 1
- ApocButton.Position = UDim2.new(0, 5, 0, 70)
- ApocButton.Size = UDim2.new(0, 180, 0, 50)
- ApocButton.Font = "SourceSansLight"
- ApocButton.Text = "Apocalypse Rising"
- ApocButton.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ApocButton.TextSize = 24
- ApocButton.MouseButton1Click:connect(function()
- ChangeLogPage.Visible = false
- NonFEPage.Visible = false
- ApocPage.Visible = true
- PhanForcePage.Visible = false
- PrisLifePage.Visible = false
- end)
- PrisonLifeButton.Name = "PrisonLifeButton"
- PrisonLifeButton.Parent = PageScroll
- PrisonLifeButton.BackgroundColor3 = Color3.new(170/255, 0/255, 0/255)
- PrisonLifeButton.BackgroundTransparency = 0
- PrisonLifeButton.BorderSizePixel = 1
- PrisonLifeButton.Position = UDim2.new(0, 5, 0, 130)
- PrisonLifeButton.Size = UDim2.new(0, 180, 0, 50)
- PrisonLifeButton.Font = "SourceSansLight"
- PrisonLifeButton.Text = "Prison Life V2"
- PrisonLifeButton.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- PrisonLifeButton.TextSize = 24
- PrisonLifeButton.MouseButton1Click:connect(function()
- ChangeLogPage.Visible = false
- NonFEPage.Visible = false
- ApocPage.Visible = false
- PhanForcePage.Visible = false
- PrisLifePage.Visible = true
- end)
- PhantomForcesButton.Name = "PhantomForcesButton"
- PhantomForcesButton.Parent = PageScroll
- PhantomForcesButton.BackgroundColor3 = Color3.new(170/255, 0/255, 0/255)
- PhantomForcesButton.BackgroundTransparency = 0
- PhantomForcesButton.BorderSizePixel = 1
- PhantomForcesButton.Position = UDim2.new(0, 5, 0, 190)
- PhantomForcesButton.Size = UDim2.new(0, 180, 0, 50)
- PhantomForcesButton.Font = "SourceSansLight"
- PhantomForcesButton.Text = "Phantom Forces"
- PhantomForcesButton.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- PhantomForcesButton.TextSize = 24
- PhantomForcesButton.MouseButton1Click:connect(function()
- ChangeLogPage.Visible = false
- NonFEPage.Visible = false
- ApocPage.Visible = false
- PhanForcePage.Visible = true
- PrisLifePage.Visible = false
- end)
- -- {Non Filtered Page} --
- -- {Non Filtered Page} --
- -- {Non Filtered Page} --
- local NonFETitle = Instance.new("TextLabel")
- local NonFEPlayer = Instance.new("TextBox")
- local NonFEWarning = Instance.new("TextLabel")
- local NonFESeparator = Instance.new("Frame")
- -- {NonFEPage Contents} --
- -- {NonFEWarning} --
- NonFEWarning.Name = "NonFEWarning"
- NonFEWarning.Parent = NonFEPage
- NonFEWarning.BackgroundTransparency = 1
- NonFEWarning.BorderSizePixel = 0
- NonFEWarning.Position = UDim2.new(0, 100, 0, 65)
- NonFEWarning.Size = UDim2.new(0, 250, 0, 50)
- NonFEWarning.Font = "SourceSansBold"
- NonFEWarning.Text = "NOTE: Non-Filtered Games Only"
- NonFEWarning.TextSize = 30
- NonFEWarning.TextColor3 = Color3.new(170/255, 0/255, 0/255)
- -- {NonFESeparator}--
- NonFESeparator.Name = "NonFESeparator"
- NonFESeparator.Parent = NonFEPage
- NonFESeparator.BackgroundTransparency = 0
- NonFESeparator.BackgroundColor3 = Color3.new(58/255, 58/255, 58/255)
- NonFESeparator.BorderSizePixel = 0
- NonFESeparator.Position = UDim2.new(0, 50, 0, 140)
- NonFESeparator.Size = UDim2.new(0, 350, 0, 1)
- -- {NonFEPlayer} --
- NonFEPlayer.Name = "NonFEPlayer"
- NonFEPlayer.Parent = NonFEPage
- NonFEPlayer.BackgroundTransparency = 0
- NonFEPlayer.BackgroundColor3 = Color3.new(255/255, 255/255, 255/255)
- NonFEPlayer.BorderSizePixel = 1
- NonFEPlayer.Position = UDim2.new(0, 75, 0, 180)
- NonFEPlayer.Size = UDim2.new(0, 300, 0, 50)
- NonFEPlayer.Font = "SourceSansLight"
- NonFEPlayer.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- NonFEPlayer.Text = "PLAYER NAME"
- NonFEPlayer.TextSize = 24
- -- {NonFETitle} --
- NonFETitle.Name = "NonFETitle"
- NonFETitle.Parent = NonFEPage
- NonFETitle.BackgroundTransparency = 1
- NonFETitle.BorderSizePixel = 0
- NonFETitle.Position = UDim2.new(0, 100, 0, 25)
- NonFETitle.Size = UDim2.new(0, 250, 0, 50)
- NonFETitle.Font = "SourceSansLight"
- NonFETitle.Text = "Non Filtered Page"
- NonFETitle.TextSize = 40
- NonFETitle.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- -- {Non Filtered Page Contents} --
- -- {Non Filtered Page Contents} --
- -- {Non Filtered Page Contents} --
- local NonFEVan = Instance.new("TextButton")
- local Kick = Instance.new("TextButton")
- -- {NonFEVan} --
- NonFEVan.Name = "NonFEVan"
- NonFEVan.Parent = NonFEPlayer
- NonFEVan.BackgroundColor3 = Color3.new(65/255, 65/255, 65/255)
- NonFEVan.BackgroundTransparency = 0
- NonFEVan.BorderSizePixel = 1
- NonFEVan.BorderColor3 = Color3.new(170/255, 0/255, 0/255)
- NonFEVan.Position = UDim2.new(0, -40, 0, 75)
- NonFEVan.Size = UDim2.new(0, 150, 0, 50)
- NonFEVan.Font = "SourceSansLight"
- NonFEVan.Text = "Van"
- NonFEVan.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- NonFEVan.TextSize = 24
- NonFEVan.MouseButton1Down:connect(function()
- Victim = NonFEPlayer.Text
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("BlockMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("Part")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("Part")
- o16 = Instance.new("SpecialMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("SpecialMesh")
- o21 = Instance.new("Sound")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("SpecialMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("SpecialMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("BlockMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("BlockMesh")
- o36 = Instance.new("Part")
- o37 = Instance.new("BlockMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("BlockMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("SpecialMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("BlockMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("SpecialMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("SpecialMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("BlockMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("BlockMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("BlockMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("Part")
- o65 = Instance.new("Part")
- o66 = Instance.new("BlockMesh")
- o67 = Instance.new("Part")
- o68 = Instance.new("BlockMesh")
- o69 = Instance.new("Part")
- o70 = Instance.new("BlockMesh")
- o71 = Instance.new("Part")
- o72 = Instance.new("BlockMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("SpecialMesh")
- o75 = Instance.new("Decal")
- o76 = Instance.new("Part")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Part")
- o80 = Instance.new("SpecialMesh")
- o81 = Instance.new("Decal")
- o82 = Instance.new("Part")
- o83 = Instance.new("SpecialMesh")
- o84 = Instance.new("Humanoid")
- o85 = Instance.new("Part")
- o86 = Instance.new("Part")
- o87 = Instance.new("Part")
- o88 = Instance.new("Decal")
- o89 = Instance.new("Motor6D")
- o90 = Instance.new("Motor6D")
- o91 = Instance.new("Motor6D")
- o92 = Instance.new("Motor6D")
- o93 = Instance.new("Motor6D")
- o94 = Instance.new("Part")
- o95 = Instance.new("Part")
- o96 = Instance.new("Part")
- o97 = Instance.new("Part")
- o98 = Instance.new("Part")
- o99 = Instance.new("Decal")
- o100 = Instance.new("Motor6D")
- o101 = Instance.new("Motor6D")
- o102 = Instance.new("Motor6D")
- o103 = Instance.new("Part")
- o104 = Instance.new("Part")
- o105 = Instance.new("Part")
- o106 = Instance.new("Part")
- o107 = Instance.new("Part")
- o108 = Instance.new("CylinderMesh")
- o109 = Instance.new("Part")
- o110 = Instance.new("CylinderMesh")
- o111 = Instance.new("Part")
- o112 = Instance.new("CylinderMesh")
- o113 = Instance.new("Part")
- o114 = Instance.new("CylinderMesh")
- o115 = Instance.new("Part")
- o116 = Instance.new("CylinderMesh")
- o117 = Instance.new("Part")
- o118 = Instance.new("CylinderMesh")
- o119 = Instance.new("Part")
- o120 = Instance.new("CylinderMesh")
- o121 = Instance.new("Part")
- o122 = Instance.new("SpecialMesh")
- o123 = Instance.new("Part")
- o124 = Instance.new("Decal")
- o1.Name = " "
- o1.Parent = workspace
- o2.Parent = o1
- o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o3.Parent = o2
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Institutional white")
- o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104)
- o4.Rotation = Vector3.new(90, 89.9314728, -90)
- o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(1, 2.4000001, 2)
- o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o4.BackSurface = Enum.SurfaceType.Weld
- o4.BottomSurface = Enum.SurfaceType.Weld
- o4.LeftSurface = Enum.SurfaceType.Weld
- o4.TopSurface = Enum.SurfaceType.Weld
- o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o5.Parent = o4
- o5.MeshType = Enum.MeshType.Wedge
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Really black")
- o6.Transparency = 0.5
- o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101)
- o6.Rotation = Vector3.new(90, 89.9440536, -90)
- o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(8, 2.4000001, 1.99999976)
- o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0)
- o6.BackSurface = Enum.SurfaceType.Weld
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.LeftSurface = Enum.SurfaceType.Weld
- o6.RightSurface = Enum.SurfaceType.Weld
- o6.TopSurface = Enum.SurfaceType.Weld
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.MeshType = Enum.MeshType.Wedge
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Br. yellowish orange")
- o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409)
- o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006)
- o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1)
- o8.BackSurface = Enum.SurfaceType.Weld
- o8.BottomSurface = Enum.SurfaceType.Weld
- o8.FrontSurface = Enum.SurfaceType.Weld
- o8.LeftSurface = Enum.SurfaceType.Weld
- o8.RightSurface = Enum.SurfaceType.Weld
- o8.TopSurface = Enum.SurfaceType.Weld
- o8.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o9.Parent = o8
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Institutional white")
- o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295)
- o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
- o10.Anchored = true
- o10.CanCollide = false
- game.Players[Victim].Character.Humanoid.WalkSpeed = 0
- game.Players[Victim].Character.Humanoid.JumpPower = 0
- o10.FormFactor = Enum.FormFactor.Plate
- o10.Size = Vector3.new(14, 0.400000006, 1)
- o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o10.BackSurface = Enum.SurfaceType.Weld
- o10.BottomSurface = Enum.SurfaceType.Weld
- o10.FrontSurface = Enum.SurfaceType.Weld
- o10.LeftSurface = Enum.SurfaceType.Weld
- o10.RightSurface = Enum.SurfaceType.Weld
- o10.TopSurface = Enum.SurfaceType.Weld
- o10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o11.Parent = o10
- o12.Name = "DOOR"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Institutional white")
- o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104)
- o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006)
- o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Plate
- o12.Size = Vector3.new(5.22000027, 4.82999992, 1)
- o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1)
- o12.BottomSurface = Enum.SurfaceType.Weld
- o12.LeftSurface = Enum.SurfaceType.Weld
- o12.RightSurface = Enum.SurfaceType.Weld
- o12.TopSurface = Enum.SurfaceType.Weld
- o12.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o13.Parent = o1
- o13.BrickColor = BrickColor.new("White")
- o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104)
- o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006)
- o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
- o13.Anchored = true
- o13.FormFactor = Enum.FormFactor.Plate
- o13.Size = Vector3.new(7, 4.80000019, 1)
- o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1)
- o13.BackSurface = Enum.SurfaceType.Weld
- o13.BottomSurface = Enum.SurfaceType.Weld
- o13.FrontSurface = Enum.SurfaceType.Weld
- o13.LeftSurface = Enum.SurfaceType.Weld
- o13.RightSurface = Enum.SurfaceType.Weld
- o13.TopSurface = Enum.SurfaceType.Weld
- o13.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o14.Parent = o13
- o15.Parent = o1
- o15.BrickColor = BrickColor.new("Institutional white")
- o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139)
- o15.Rotation = Vector3.new(90, 89.960434, -90)
- o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Plate
- o15.Size = Vector3.new(10, 0.400000006, 1)
- o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0)
- o15.BackSurface = Enum.SurfaceType.Weld
- o15.BottomSurface = Enum.SurfaceType.Weld
- o15.TopSurface = Enum.SurfaceType.Weld
- o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o16.Parent = o15
- o16.MeshType = Enum.MeshType.Wedge
- o17.Parent = o1
- o17.BrickColor = BrickColor.new("Institutional white")
- o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101)
- o17.Rotation = Vector3.new(90, 89.9314728, -90)
- o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
- o17.Anchored = true
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(1, 2.4000001, 2)
- o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o17.BackSurface = Enum.SurfaceType.Weld
- o17.BottomSurface = Enum.SurfaceType.Weld
- o17.RightSurface = Enum.SurfaceType.Weld
- o17.TopSurface = Enum.SurfaceType.Weld
- o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o18.Parent = o17
- o18.MeshType = Enum.MeshType.Wedge
- o19.Parent = o1
- o19.BrickColor = BrickColor.new("Institutional white")
- o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101)
- o19.Rotation = Vector3.new(90, 89.8573456, -90)
- o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
- o19.Anchored = true
- o19.FormFactor = Enum.FormFactor.Plate
- o19.Size = Vector3.new(10, 1.20000005, 3)
- o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0)
- o19.BackSurface = Enum.SurfaceType.Weld
- o19.BottomSurface = Enum.SurfaceType.Weld
- o19.TopSurface = Enum.SurfaceType.Weld
- o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o20.Parent = o19
- o20.MeshType = Enum.MeshType.Wedge
- o21.Parent = o19
- o21.SoundId = "rbxassetid://532147820"
- o21.Looped = true
- o22.Parent = o1
- o22.BrickColor = BrickColor.new("Institutional white")
- o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104)
- o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006)
- o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Plate
- o22.Size = Vector3.new(2, 2.4000001, 1)
- o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o22.BackSurface = Enum.SurfaceType.Weld
- o22.BottomSurface = Enum.SurfaceType.Weld
- o22.FrontSurface = Enum.SurfaceType.Weld
- o22.LeftSurface = Enum.SurfaceType.Weld
- o22.RightSurface = Enum.SurfaceType.Weld
- o22.TopSurface = Enum.SurfaceType.Weld
- o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o23.Parent = o22
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Institutional white")
- o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101)
- o24.Rotation = Vector3.new(-0, -90, 0)
- o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Plate
- o24.Size = Vector3.new(1, 2.79999995, 1)
- o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0)
- o24.BackSurface = Enum.SurfaceType.Weld
- o24.BottomSurface = Enum.SurfaceType.Weld
- o24.TopSurface = Enum.SurfaceType.Weld
- o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o25.Parent = o24
- o25.MeshType = Enum.MeshType.Wedge
- o26.Parent = o1
- o26.BrickColor = BrickColor.new("Institutional white")
- o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101)
- o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Plate
- o26.Size = Vector3.new(1.39999998, 1.60000002, 10)
- o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o26.BackSurface = Enum.SurfaceType.Weld
- o26.BottomSurface = Enum.SurfaceType.Weld
- o26.FrontSurface = Enum.SurfaceType.Weld
- o26.LeftSurface = Enum.SurfaceType.Weld
- o26.RightSurface = Enum.SurfaceType.Weld
- o26.TopSurface = Enum.SurfaceType.Weld
- o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o27.Parent = o26
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Institutional white")
- o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104)
- o28.Rotation = Vector3.new(-90, -89.7982635, -90)
- o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Plate
- o28.Size = Vector3.new(1, 2.79999995, 1)
- o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0)
- o28.BackSurface = Enum.SurfaceType.Weld
- o28.BottomSurface = Enum.SurfaceType.Weld
- o28.TopSurface = Enum.SurfaceType.Weld
- o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o29.Parent = o28
- o29.MeshType = Enum.MeshType.Wedge
- o30.Parent = o1
- o30.BrickColor = BrickColor.new("Institutional white")
- o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101)
- o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Plate
- o30.Size = Vector3.new(2, 2.4000001, 1)
- o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o30.BackSurface = Enum.SurfaceType.Weld
- o30.BottomSurface = Enum.SurfaceType.Weld
- o30.FrontSurface = Enum.SurfaceType.Weld
- o30.LeftSurface = Enum.SurfaceType.Weld
- o30.RightSurface = Enum.SurfaceType.Weld
- o30.TopSurface = Enum.SurfaceType.Weld
- o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o31.Parent = o30
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Dark stone grey")
- o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101)
- o32.Rotation = Vector3.new(90, 89.960434, -90)
- o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Plate
- o32.Size = Vector3.new(8, 2.4000001, 1)
- o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0)
- o32.BottomSurface = Enum.SurfaceType.Weld
- o32.TopSurface = Enum.SurfaceType.Weld
- o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o33.Parent = o32
- o33.Offset = Vector3.new(0, 0, 0.5)
- o33.Scale = Vector3.new(1, 1, 2)
- o34.Parent = o1
- o34.BrickColor = BrickColor.new("Institutional white")
- o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101)
- o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
- o34.Anchored = true
- o34.FormFactor = Enum.FormFactor.Plate
- o34.Size = Vector3.new(3, 1.20000005, 10)
- o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o34.BackSurface = Enum.SurfaceType.Weld
- o34.BottomSurface = Enum.SurfaceType.Weld
- o34.FrontSurface = Enum.SurfaceType.Weld
- o34.LeftSurface = Enum.SurfaceType.Weld
- o34.RightSurface = Enum.SurfaceType.Weld
- o34.TopSurface = Enum.SurfaceType.Weld
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Parent = o34
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Br. yellowish orange")
- o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504)
- o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
- o36.Anchored = true
- o36.FormFactor = Enum.FormFactor.Custom
- o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o36.BackSurface = Enum.SurfaceType.Weld
- o36.BottomSurface = Enum.SurfaceType.Weld
- o36.FrontSurface = Enum.SurfaceType.Weld
- o36.LeftSurface = Enum.SurfaceType.Weld
- o36.RightSurface = Enum.SurfaceType.Weld
- o36.TopSurface = Enum.SurfaceType.Weld
- o36.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o37.Parent = o36
- o38.Parent = o1
- o38.BrickColor = BrickColor.new("Institutional white")
- o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101)
- o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006)
- o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
- o38.Anchored = true
- o38.CanCollide = false
- o38.FormFactor = Enum.FormFactor.Plate
- o38.Size = Vector3.new(3.48000026, 2.4000001, 1)
- o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1)
- o38.BottomSurface = Enum.SurfaceType.Weld
- o38.LeftSurface = Enum.SurfaceType.Weld
- o38.RightSurface = Enum.SurfaceType.Weld
- o38.TopSurface = Enum.SurfaceType.Weld
- o38.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o39.Parent = o1
- o39.BrickColor = BrickColor.new("Really red")
- o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104)
- o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006)
- o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Plate
- o39.Size = Vector3.new(1, 1.20000005, 1)
- o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o39.BackSurface = Enum.SurfaceType.Weld
- o39.BottomSurface = Enum.SurfaceType.Weld
- o39.FrontSurface = Enum.SurfaceType.Weld
- o39.LeftSurface = Enum.SurfaceType.Weld
- o39.RightSurface = Enum.SurfaceType.Weld
- o39.TopSurface = Enum.SurfaceType.Weld
- o39.Color = Color3.new(1, 0, 0)
- o40.Parent = o39
- o41.Parent = o1
- o41.BrickColor = BrickColor.new("Institutional white")
- o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104)
- o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006)
- o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
- o41.Anchored = true
- o41.FormFactor = Enum.FormFactor.Plate
- o41.Size = Vector3.new(1, 0.800000012, 1)
- o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1)
- o41.BackSurface = Enum.SurfaceType.Weld
- o41.BottomSurface = Enum.SurfaceType.Weld
- o41.FrontSurface = Enum.SurfaceType.Weld
- o41.LeftSurface = Enum.SurfaceType.Weld
- o41.RightSurface = Enum.SurfaceType.Weld
- o41.TopSurface = Enum.SurfaceType.Weld
- o41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o42.Parent = o41
- o43.Parent = o1
- o43.BrickColor = BrickColor.new("Institutional white")
- o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139)
- o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006)
- o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346)
- o43.Anchored = true
- o43.CanCollide = false
- o43.FormFactor = Enum.FormFactor.Plate
- o43.Size = Vector3.new(14, 0.400000006, 8)
- o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1)
- o43.BackSurface = Enum.SurfaceType.Weld
- o43.BottomSurface = Enum.SurfaceType.Weld
- o43.FrontSurface = Enum.SurfaceType.Weld
- o43.LeftSurface = Enum.SurfaceType.Weld
- o43.RightSurface = Enum.SurfaceType.Weld
- o43.TopSurface = Enum.SurfaceType.Weld
- o43.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o44.Parent = o43
- o45.Parent = o1
- o45.BrickColor = BrickColor.new("Really black")
- o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511)
- o45.Rotation = Vector3.new(-90, -89.9314728, -90)
- o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645)
- o45.Anchored = true
- o45.CanCollide = false
- o45.FormFactor = Enum.FormFactor.Plate
- o45.Size = Vector3.new(3, 2.79999995, 1)
- o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o45.BackSurface = Enum.SurfaceType.Weld
- o45.BottomSurface = Enum.SurfaceType.Weld
- o45.TopSurface = Enum.SurfaceType.Weld
- o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46.Parent = o45
- o46.MeshType = Enum.MeshType.Wedge
- o47.Parent = o1
- o47.BrickColor = BrickColor.new("Institutional white")
- o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101)
- o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
- o47.Anchored = true
- o47.FormFactor = Enum.FormFactor.Plate
- o47.Size = Vector3.new(12.3999996, 1.20000005, 10)
- o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o47.BackSurface = Enum.SurfaceType.Weld
- o47.BottomSurface = Enum.SurfaceType.Weld
- o47.FrontSurface = Enum.SurfaceType.Weld
- o47.LeftSurface = Enum.SurfaceType.Weld
- o47.RightSurface = Enum.SurfaceType.Weld
- o47.TopSurface = Enum.SurfaceType.Weld
- o47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o48.Parent = o47
- o49.Parent = o1
- o49.BrickColor = BrickColor.new("White")
- o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101)
- o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006)
- o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
- o49.Anchored = true
- o49.FormFactor = Enum.FormFactor.Plate
- o49.Size = Vector3.new(20.6000004, 0.400000006, 10)
- o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1)
- o49.BackSurface = Enum.SurfaceType.Weld
- o49.BottomSurface = Enum.SurfaceType.Weld
- o49.FrontSurface = Enum.SurfaceType.Weld
- o49.LeftSurface = Enum.SurfaceType.Weld
- o49.RightSurface = Enum.SurfaceType.Weld
- o49.TopSurface = Enum.SurfaceType.Weld
- o49.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o50.Parent = o49
- o51.Parent = o1
- o51.BrickColor = BrickColor.new("Institutional white")
- o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101)
- o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006)
- o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471)
- o51.Anchored = true
- o51.FormFactor = Enum.FormFactor.Plate
- o51.Size = Vector3.new(12.3000002, 4.80000019, 1)
- o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1)
- o51.BackSurface = Enum.SurfaceType.Weld
- o51.BottomSurface = Enum.SurfaceType.Weld
- o51.FrontSurface = Enum.SurfaceType.Weld
- o51.LeftSurface = Enum.SurfaceType.Weld
- o51.RightSurface = Enum.SurfaceType.Weld
- o51.TopSurface = Enum.SurfaceType.Weld
- o51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o52.Parent = o51
- o53.Parent = o1
- o53.BrickColor = BrickColor.new("Institutional white")
- o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101)
- o53.Rotation = Vector3.new(-90, -89.9314728, -90)
- o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645)
- o53.Anchored = true
- o53.CanCollide = false
- o53.FormFactor = Enum.FormFactor.Plate
- o53.Size = Vector3.new(2, 2.79999995, 1)
- o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o53.BackSurface = Enum.SurfaceType.Weld
- o53.BottomSurface = Enum.SurfaceType.Weld
- o53.TopSurface = Enum.SurfaceType.Weld
- o53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o54.Parent = o53
- o54.MeshType = Enum.MeshType.Wedge
- o55.Parent = o1
- o55.BrickColor = BrickColor.new("Really black")
- o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101)
- o55.Rotation = Vector3.new(-90, -89.9314728, -90)
- o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645)
- o55.Anchored = true
- o55.CanCollide = false
- o55.FormFactor = Enum.FormFactor.Plate
- o55.Size = Vector3.new(3, 2.79999995, 1)
- o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o55.BackSurface = Enum.SurfaceType.Weld
- o55.BottomSurface = Enum.SurfaceType.Weld
- o55.TopSurface = Enum.SurfaceType.Weld
- o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Parent = o55
- o56.MeshType = Enum.MeshType.Wedge
- o57.Parent = o1
- o57.BrickColor = BrickColor.new("Institutional white")
- o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101)
- o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637)
- o57.Anchored = true
- o57.CanCollide = false
- o57.FormFactor = Enum.FormFactor.Plate
- o57.Size = Vector3.new(1, 2, 8)
- o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o57.BackSurface = Enum.SurfaceType.Weld
- o57.BottomSurface = Enum.SurfaceType.Weld
- o57.FrontSurface = Enum.SurfaceType.Weld
- o57.LeftSurface = Enum.SurfaceType.Weld
- o57.RightSurface = Enum.SurfaceType.Weld
- o57.TopSurface = Enum.SurfaceType.Weld
- o57.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o58.Parent = o57
- o59.Parent = o1
- o59.BrickColor = BrickColor.new("Institutional white")
- o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101)
- o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
- o59.Anchored = true
- o59.FormFactor = Enum.FormFactor.Plate
- o59.Size = Vector3.new(1, 0.800000012, 1)
- o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o59.BackSurface = Enum.SurfaceType.Weld
- o59.BottomSurface = Enum.SurfaceType.Weld
- o59.FrontSurface = Enum.SurfaceType.Weld
- o59.LeftSurface = Enum.SurfaceType.Weld
- o59.RightSurface = Enum.SurfaceType.Weld
- o59.TopSurface = Enum.SurfaceType.Weld
- o59.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o60.Parent = o59
- o61.Parent = o1
- o61.BrickColor = BrickColor.new("Institutional white")
- o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101)
- o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346)
- o61.Anchored = true
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Plate
- o61.Size = Vector3.new(14, 0.400000006, 1)
- o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o61.BackSurface = Enum.SurfaceType.Weld
- o61.BottomSurface = Enum.SurfaceType.Weld
- o61.FrontSurface = Enum.SurfaceType.Weld
- o61.LeftSurface = Enum.SurfaceType.Weld
- o61.RightSurface = Enum.SurfaceType.Weld
- o61.TopSurface = Enum.SurfaceType.Weld
- o61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o62.Parent = o61
- o63.Parent = o1
- o63.BrickColor = BrickColor.new("Institutional white")
- o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104)
- o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006)
- o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
- o63.Anchored = true
- o63.CanCollide = false
- o63.FormFactor = Enum.FormFactor.Plate
- o63.Size = Vector3.new(1, 4.80999994, 1)
- o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1)
- o63.BottomSurface = Enum.SurfaceType.Weld
- o63.LeftSurface = Enum.SurfaceType.Weld
- o63.RightSurface = Enum.SurfaceType.Weld
- o63.TopSurface = Enum.SurfaceType.Weld
- o63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o64.Parent = o1
- o64.BrickColor = BrickColor.new("Institutional white")
- o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101)
- o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006)
- o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
- o64.Anchored = true
- o64.CanCollide = false
- o64.FormFactor = Enum.FormFactor.Plate
- o64.Size = Vector3.new(1, 2.4000001, 1)
- o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1)
- o64.BottomSurface = Enum.SurfaceType.Weld
- o64.LeftSurface = Enum.SurfaceType.Weld
- o64.RightSurface = Enum.SurfaceType.Weld
- o64.TopSurface = Enum.SurfaceType.Weld
- o64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o65.Parent = o1
- o65.BrickColor = BrickColor.new("Institutional white")
- o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101)
- o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
- o65.Anchored = true
- o65.FormFactor = Enum.FormFactor.Plate
- o65.Size = Vector3.new(1.80000007, 1.20000005, 10)
- o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o65.BackSurface = Enum.SurfaceType.Weld
- o65.BottomSurface = Enum.SurfaceType.Weld
- o65.FrontSurface = Enum.SurfaceType.Weld
- o65.LeftSurface = Enum.SurfaceType.Weld
- o65.RightSurface = Enum.SurfaceType.Weld
- o65.TopSurface = Enum.SurfaceType.Weld
- o65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o66.Parent = o65
- o67.Parent = o1
- o67.BrickColor = BrickColor.new("Really red")
- o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101)
- o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006)
- o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
- o67.Anchored = true
- o67.FormFactor = Enum.FormFactor.Plate
- o67.Size = Vector3.new(1, 1.20000005, 1)
- o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1)
- o67.BackSurface = Enum.SurfaceType.Weld
- o67.BottomSurface = Enum.SurfaceType.Weld
- o67.FrontSurface = Enum.SurfaceType.Weld
- o67.LeftSurface = Enum.SurfaceType.Weld
- o67.RightSurface = Enum.SurfaceType.Weld
- o67.TopSurface = Enum.SurfaceType.Weld
- o67.Color = Color3.new(1, 0, 0)
- o68.Parent = o67
- o69.Parent = o1
- o69.BrickColor = BrickColor.new("Institutional white")
- o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139)
- o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
- o69.Anchored = true
- o69.CanCollide = false
- o69.FormFactor = Enum.FormFactor.Plate
- o69.Size = Vector3.new(1, 0.400000006, 10)
- o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o69.BackSurface = Enum.SurfaceType.Weld
- o69.BottomSurface = Enum.SurfaceType.Weld
- o69.FrontSurface = Enum.SurfaceType.Weld
- o69.LeftSurface = Enum.SurfaceType.Weld
- o69.RightSurface = Enum.SurfaceType.Weld
- o69.TopSurface = Enum.SurfaceType.Weld
- o69.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o70.Parent = o69
- o71.Parent = o1
- o71.BrickColor = BrickColor.new("Really black")
- o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101)
- o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
- o71.Anchored = true
- o71.FormFactor = Enum.FormFactor.Custom
- o71.Size = Vector3.new(0.200000003, 0.800000012, 6)
- o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o71.BackSurface = Enum.SurfaceType.Weld
- o71.BottomSurface = Enum.SurfaceType.Weld
- o71.FrontSurface = Enum.SurfaceType.Weld
- o71.LeftSurface = Enum.SurfaceType.Weld
- o71.RightSurface = Enum.SurfaceType.Weld
- o71.TopSurface = Enum.SurfaceType.Weld
- o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o72.Parent = o71
- o73.Name = "Head"
- o73.Parent = o1
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new("Institutional white")
- o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167)
- o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o73.Anchored = true
- o73.FormFactor = Enum.FormFactor.Symmetric
- o73.Size = Vector3.new(2, 1, 1)
- o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o74.Parent = o73
- o74.Scale = Vector3.new(1.25, 1.25, 1.25)
- o75.Name = "face"
- o75.Parent = o73
- o75.Texture = "rbxasset://textures/face.png"
- o76.Parent = o1
- o76.BrickColor = BrickColor.new("Institutional white")
- o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104)
- o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006)
- o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309)
- o76.Anchored = true
- o76.CanCollide = false
- o76.FormFactor = Enum.FormFactor.Plate
- o76.Size = Vector3.new(2.76000023, 4.82999992, 1)
- o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1)
- o76.BottomSurface = Enum.SurfaceType.Weld
- o76.LeftSurface = Enum.SurfaceType.Weld
- o76.RightSurface = Enum.SurfaceType.Weld
- o76.TopSurface = Enum.SurfaceType.Weld
- o76.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o77.Parent = o1
- o77.BrickColor = BrickColor.new("Institutional white")
- o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134)
- o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006)
- o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
- o77.Anchored = true
- o77.FormFactor = Enum.FormFactor.Plate
- o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
- o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1)
- o77.BackSurface = Enum.SurfaceType.Weld
- o77.BottomSurface = Enum.SurfaceType.Weld
- o77.FrontSurface = Enum.SurfaceType.Weld
- o77.LeftSurface = Enum.SurfaceType.Weld
- o77.RightSurface = Enum.SurfaceType.Weld
- o77.TopSurface = Enum.SurfaceType.Weld
- o77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o78.Parent = o77
- o79.Name = "Head"
- o79.Parent = o1
- o79.Material = Enum.Material.SmoothPlastic
- o79.BrickColor = BrickColor.new("Institutional white")
- o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167)
- o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o79.Anchored = true
- o79.FormFactor = Enum.FormFactor.Symmetric
- o79.Size = Vector3.new(2, 1, 1)
- o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o80.Parent = o79
- o80.Scale = Vector3.new(1.25, 1.25, 1.25)
- o81.Name = "face"
- o81.Parent = o79
- o81.Texture = "rbxasset://textures/face.png"
- o82.Name = "Handle"
- o82.Parent = o1
- o82.Material = Enum.Material.SmoothPlastic
- o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167)
- o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o82.Anchored = true
- o82.CanCollide = false
- o82.FormFactor = Enum.FormFactor.Symmetric
- o82.Size = Vector3.new(2, 2, 2)
- o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o82.BottomSurface = Enum.SurfaceType.Smooth
- o82.TopSurface = Enum.SurfaceType.Smooth
- o83.Parent = o82
- o83.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o83.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o83.MeshType = Enum.MeshType.FileMesh
- o84.Parent = o1
- o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- o84.RightLeg = o94
- o84.LeftLeg = o96
- o84.Torso = o87
- o84.Health = 0
- o84.MaxHealth = 0
- o85.Name = "TPPART"
- o85.Parent = o1
- o85.Transparency = 1
- o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485)
- o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o85.Anchored = true
- o85.CanCollide = false
- o85.Size = Vector3.new(4, 1, 2)
- o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o86.Name = "TPPART2"
- o86.Parent = o1
- o86.Transparency = 1
- o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237)
- o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o86.Anchored = true
- o86.CanCollide = false
- o86.Size = Vector3.new(4, 1, 2)
- o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o87.Name = "Torso"
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Navy blue")
- o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167)
- o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o87.Anchored = true
- o87.FormFactor = Enum.FormFactor.Symmetric
- o87.Size = Vector3.new(2, 2, 1)
- o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0, 0.12549, 0.376471)
- o88.Name = "roblox"
- o88.Parent = o87
- o89.Name = "Right Shoulder"
- o89.Parent = o87
- o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.Part0 = o87
- o89.Part1 = o95
- o89.DesiredAngle = -0.062025275081396
- o89.MaxVelocity = 0.15000000596046
- o90.Name = "Left Shoulder"
- o90.Parent = o87
- o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.Part0 = o87
- o90.Part1 = o97
- o90.DesiredAngle = -0.062025275081396
- o90.MaxVelocity = 0.15000000596046
- o91.Name = "Right Hip"
- o91.Parent = o87
- o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.Part0 = o87
- o91.Part1 = o94
- o91.DesiredAngle = 0.062025275081396
- o91.MaxVelocity = 0.10000000149012
- o92.Name = "Left Hip"
- o92.Parent = o87
- o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.Part0 = o87
- o92.Part1 = o96
- o92.DesiredAngle = 0.062025275081396
- o92.MaxVelocity = 0.10000000149012
- o93.Name = "Neck"
- o93.Parent = o87
- o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.Part0 = o87
- o93.Part1 = o73
- o93.MaxVelocity = 0.10000000149012
- o94.Name = "Right Leg"
- o94.Parent = o1
- o94.Material = Enum.Material.SmoothPlastic
- o94.BrickColor = BrickColor.new("Navy blue")
- o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863)
- o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o94.Anchored = true
- o94.CanCollide = false
- o94.FormFactor = Enum.FormFactor.Symmetric
- o94.Size = Vector3.new(1, 2, 1)
- o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.Color = Color3.new(0, 0.12549, 0.376471)
- o95.Name = "Right Arm"
- o95.Parent = o1
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Maroon")
- o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236)
- o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o95.Anchored = true
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Symmetric
- o95.Size = Vector3.new(1, 2, 1)
- o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.458824, 0, 0)
- o96.Name = "Left Leg"
- o96.Parent = o1
- o96.Material = Enum.Material.SmoothPlastic
- o96.BrickColor = BrickColor.new("Navy blue")
- o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452)
- o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o96.Anchored = true
- o96.CanCollide = false
- o96.FormFactor = Enum.FormFactor.Symmetric
- o96.Size = Vector3.new(1, 2, 1)
- o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0, 0.12549, 0.376471)
- o97.Name = "Left Arm"
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.BrickColor = BrickColor.new("Maroon")
- o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078)
- o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o97.Anchored = true
- o97.CanCollide = false
- o97.FormFactor = Enum.FormFactor.Symmetric
- o97.Size = Vector3.new(1, 2, 1)
- o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.458824, 0, 0)
- o98.Name = "Torso"
- o98.Parent = o1
- o98.Material = Enum.Material.SmoothPlastic
- o98.BrickColor = BrickColor.new("Navy blue")
- o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167)
- o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o98.Anchored = true
- o98.FormFactor = Enum.FormFactor.Symmetric
- o98.Size = Vector3.new(2, 2, 1)
- o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Color = Color3.new(0, 0.12549, 0.376471)
- o99.Name = "roblox"
- o99.Parent = o98
- o100.Name = "Right Hip"
- o100.Parent = o98
- o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.Part0 = o98
- o100.Part1 = o103
- o100.DesiredAngle = 0.062025275081396
- o100.MaxVelocity = 0.10000000149012
- o101.Name = "Left Hip"
- o101.Parent = o98
- o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.Part0 = o98
- o101.Part1 = o105
- o101.DesiredAngle = 0.062025275081396
- o101.MaxVelocity = 0.10000000149012
- o102.Name = "Neck"
- o102.Parent = o98
- o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.Part0 = o98
- o102.Part1 = o79
- o102.MaxVelocity = 0.10000000149012
- o103.Name = "Right Leg"
- o103.Parent = o1
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new("Really black")
- o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556)
- o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o103.Anchored = true
- o103.CanCollide = false
- o103.FormFactor = Enum.FormFactor.Symmetric
- o103.Size = Vector3.new(1, 2, 1)
- o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o104.Name = "Right Arm"
- o104.Parent = o1
- o104.Material = Enum.Material.SmoothPlastic
- o104.BrickColor = BrickColor.new("Maroon")
- o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393)
- o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o104.Anchored = true
- o104.CanCollide = false
- o104.FormFactor = Enum.FormFactor.Symmetric
- o104.Size = Vector3.new(1, 2, 1)
- o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.Color = Color3.new(0.458824, 0, 0)
- o105.Name = "Left Leg"
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Really black")
- o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739)
- o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o105.Anchored = true
- o105.CanCollide = false
- o105.FormFactor = Enum.FormFactor.Symmetric
- o105.Size = Vector3.new(1, 2, 1)
- o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o106.Name = "Left Arm"
- o106.Parent = o1
- o106.Material = Enum.Material.SmoothPlastic
- o106.BrickColor = BrickColor.new("Maroon")
- o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496)
- o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o106.Anchored = true
- o106.CanCollide = false
- o106.FormFactor = Enum.FormFactor.Symmetric
- o106.Size = Vector3.new(1, 2, 1)
- o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.Color = Color3.new(0.458824, 0, 0)
- o107.Parent = o1
- o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o107.Anchored = true
- o107.FormFactor = Enum.FormFactor.Symmetric
- o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o108.Parent = o107
- o109.Parent = o1
- o109.BrickColor = BrickColor.new("Really black")
- o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o109.Anchored = true
- o109.FormFactor = Enum.FormFactor.Symmetric
- o109.Size = Vector3.new(3, 1.20000005, 3)
- o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o110.Parent = o109
- o111.Parent = o1
- o111.BrickColor = BrickColor.new("Really black")
- o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o111.Anchored = true
- o111.FormFactor = Enum.FormFactor.Symmetric
- o111.Size = Vector3.new(3, 1.20000005, 3)
- o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o112.Parent = o111
- o113.Parent = o1
- o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o113.Anchored = true
- o113.FormFactor = Enum.FormFactor.Symmetric
- o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o114.Parent = o113
- o115.Parent = o1
- o115.BrickColor = BrickColor.new("Really black")
- o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o115.Anchored = true
- o115.FormFactor = Enum.FormFactor.Symmetric
- o115.Size = Vector3.new(3, 1.20000005, 3)
- o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o116.Parent = o115
- o117.Parent = o1
- o117.BrickColor = BrickColor.new("Really black")
- o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o117.Anchored = true
- o117.FormFactor = Enum.FormFactor.Symmetric
- o117.Size = Vector3.new(3, 1.20000005, 3)
- o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o118.Parent = o117
- o119.Parent = o1
- o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o119.Anchored = true
- o119.FormFactor = Enum.FormFactor.Symmetric
- o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o120.Parent = o119
- o121.Name = "Handle"
- o121.Parent = o1
- o121.Material = Enum.Material.SmoothPlastic
- o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167)
- o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o121.Anchored = true
- o121.CanCollide = false
- o121.FormFactor = Enum.FormFactor.Symmetric
- o121.Size = Vector3.new(2, 2, 2)
- o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o121.BottomSurface = Enum.SurfaceType.Smooth
- o121.TopSurface = Enum.SurfaceType.Smooth
- o122.Parent = o121
- o122.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o122.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o122.MeshType = Enum.MeshType.FileMesh
- o123.Name = "RPPART"
- o123.Parent = o1
- o123.Transparency = 1
- o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426)
- o123.Rotation = Vector3.new(-90, 0, -0)
- o123.Anchored = true
- o123.CanCollide = false
- o123.Size = Vector3.new(4, 1, 2)
- o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o124.Parent = o12
- o124.Texture = "http://roblox.com/asset/?id=112031763"
- function MoveY(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,Position,0)
- end
- end
- end
- function MoveX(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(Position,0,0)
- end
- end
- end
- function MoveSpawn(model, PLAYERPOS)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5)
- end
- end
- end
- function MoveZ(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,0,Position)
- end
- end
- end
- function MoveZPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(0,0,Position)
- end
- function MoveXPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(Position,0,0)
- end
- game.Players[Victim].Character.HumanoidRootPart.Anchored = true
- OMGCREEPY = Instance.new("Sound")
- OMGCREEPY.Parent = o1
- OMGCREEPY.Volume = 10
- OMGCREEPY.SoundId = "rbxassetid://177775134"
- for i,v in pairs (o1:GetChildren()) do
- if v:IsA("Part") then
- v.Material = "SmoothPlastic"
- v.BackSurface = "SmoothNoOutlines"
- v.FrontSurface = "SmoothNoOutlines"
- v.BottomSurface = "SmoothNoOutlines"
- v.LeftSurface = "SmoothNoOutlines"
- v.RightSurface = "SmoothNoOutlines"
- v.TopSurface = "SmoothNoOutlines"
- end
- end
- OMGCREEPY:Play()
- o21:Play()
- MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position)
- for i=1,51 do
- MoveX(o1,-3)
- wait(.05)
- end
- wait(.5)
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- for i=1,50 do
- MoveX(o1,-3)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.05)
- end
- game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029"
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame
- SCREAM = Instance.new("Sound")
- SCREAM.Parent = game.Players[Victim].Character.Head
- SCREAM.SoundId = "rbxassetid://138167455"
- SCREAM:Play()
- wait(2.5)
- game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon")
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- game.Players[Victim].Character.Humanoid.Health = 0
- player = game.Players[Victim]
- char = player.Character
- char.Archivable = true
- local rg = char:Clone()
- rg.HumanoidRootPart:Destroy()
- rg.Name = ""
- rg.Humanoid.MaxHealth = 0
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- local n = Instance.new("Glue", rg.Torso)
- n.Name = "Neck"
- n.Part0 = rg.Torso
- n.Part1 = rg.Head
- n.C0 = CFrame.new(0, 1, 0)
- n.C1 = CFrame.new(0, -0.5, 0)
- local rs = Instance.new("Glue", rg.Torso)
- rs.Name = "Right Shoulder"
- rs.Part0 = rg.Torso
- rs.Part1 = rg["Right Arm"]
- rs.C0 = CFrame.new(1.5, 0.5, 0)
- rs.C1 = CFrame.new(0, 0.5, 0)
- local ls = Instance.new("Glue", rg.Torso)
- ls.Name = "Left Shoulder"
- ls.Part0 = rg.Torso
- ls.Part1 = rg["Left Arm"]
- ls.C0 = CFrame.new(-1.5, 0.5, 0)
- ls.C1 = CFrame.new(0, 0.5, 0)
- local rh = Instance.new("Glue", rg.Torso)
- rh.Name = "Right Hip"
- rh.Part0 = rg.Torso
- rh.Part1 = rg["Right Leg"]
- rh.C0 = CFrame.new(0.5, -1, 0)
- rh.C1 = CFrame.new(0, 1, 0)
- local lh = Instance.new("Glue", rg.Torso)
- lh.Name = "Left Hip"
- lh.Part0 = rg.Torso
- lh.Part1 = rg["Left Leg"]
- lh.C0 = CFrame.new(-0.5, -1, 0)
- lh.C1 = CFrame.new(0, 1, 0)
- char.Torso:Destroy()
- char.Head:Destroy()
- char["Left Leg"]:Destroy()
- char["Left Arm"]:Destroy()
- char["Right Leg"]:Destroy()
- char["Right Arm"]:Destroy()
- rg.Parent = game.Workspace
- rg.Head.BrickColor = BrickColor.new("Maroon")
- function DEATH ()
- OHHNELLY = Instance.new("Part")
- OHHNELLY.Parent = workspace
- OHHNELLY.Anchored = false
- OHHNELLY.Material = Enum.Material.SmoothPlastic
- OHHNELLY.BrickColor = BrickColor.new("Maroon")
- OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- OHHNELLY.Position = rg.Head.Position
- OHHNELLY.Color = Color3.new(0.458824, 0, 0)
- OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- for i=1,20 do
- DEATH()
- MoveX(o1,-3)
- wait(.05)
- end
- o1:Destroy()
- end)
- -- {Apocalpyse Rising Page} --
- -- {Apocalpyse Rising Page} --
- -- {Apocalpyse Rising Page} --
- local ApocalypseRisingLogo = Instance.new("ImageLabel")
- local ApocalypseRisingNotice = Instance.new("TextLabel")
- local ApocPageSeparator = Instance.new("Frame")
- local ApocPageSeparator2 = Instance.new("Frame")
- local ApocPlayerName = Instance.new("TextBox")
- local ApocPlayerCommands = Instance.new("TextLabel")
- local ApocLocalCommands = Instance.new("TextLabel")
- -- {Apocalypse Rising Page Contents} --
- ApocalypseRisingLogo.Name = "ApocalypseRisingLogo"
- ApocalypseRisingLogo.Parent = ApocPage
- ApocalypseRisingLogo.BackgroundTransparency = 1
- ApocalypseRisingLogo.BorderSizePixel = 0
- ApocalypseRisingLogo.Position = UDim2.new(0, 90, 0, 5)
- ApocalypseRisingLogo.Size = UDim2.new(0, 250, 0, 160)
- ApocalypseRisingLogo.Image = "rbxassetid://677020679"
- ApocalypseRisingNotice.Name = "ApocalypseRisingNotice"
- ApocalypseRisingNotice.Parent = ApocPage
- ApocalypseRisingNotice.BackgroundTransparency = 1
- ApocalypseRisingNotice.BorderSizePixel = 0
- ApocalypseRisingNotice.Position = UDim2.new(0, 75, 0, 175)
- ApocalypseRisingNotice.Size = UDim2.new(0, 300, 0, 25)
- ApocalypseRisingNotice.Font = "SourceSansBold"
- ApocalypseRisingNotice.TextColor3 = Color3.new(170/255, 0/255, 0/255)
- ApocalypseRisingNotice.Text = "NOTE : These scripts will NOT work in other games."
- ApocalypseRisingNotice.TextSize = 20
- ApocPageSeparator.Name = "ApocPageSeparator"
- ApocPageSeparator.Parent = ApocPage
- ApocPageSeparator.BackgroundTransparency = 0
- ApocPageSeparator.BackgroundColor3 = Color3.new(58/255, 58/255, 58/255)
- ApocPageSeparator.BorderSizePixel = 0
- ApocPageSeparator.Position = UDim2.new(0, 50, 0, 220)
- ApocPageSeparator.Size = UDim2.new(0, 350, 0, 1)
- ApocPageSeparator2.Name = "ApocPageSeparator2"
- ApocPageSeparator2.Parent = ApocPage
- ApocPageSeparator2.BackgroundTransparency = 0
- ApocPageSeparator2.BackgroundColor3 = Color3.new(58/255, 58/255, 58/255)
- ApocPageSeparator2.BorderSizePixel = 0
- ApocPageSeparator2.Position = UDim2.new(0, 50, 0, 580)
- ApocPageSeparator2.Size = UDim2.new(0, 350, 0, 1)
- ApocPlayerCommands.Name = "ApocPlayerCommands"
- ApocPlayerCommands.Parent = ApocPage
- ApocPlayerCommands.BackgroundTransparency = 1
- ApocPlayerCommands.BorderSizePixel = 0
- ApocPlayerCommands.Position = UDim2.new(0, 130, 0, 240)
- ApocPlayerCommands.Size = UDim2.new(0, 200, 0, 25)
- ApocPlayerCommands.Font = "SourceSansLight"
- ApocPlayerCommands.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ApocPlayerCommands.Text = "Player Commands"
- ApocPlayerCommands.TextSize = 30
- ApocLocalCommands.Name = "ApocLocalCommands"
- ApocLocalCommands.Parent = ApocPage
- ApocLocalCommands.BackgroundTransparency = 1
- ApocLocalCommands.BorderSizePixel = 0
- ApocLocalCommands.Position = UDim2.new(0, 130, 0, 600)
- ApocLocalCommands.Size = UDim2.new(0, 200, 0, 25)
- ApocLocalCommands.Font = "SourceSansLight"
- ApocLocalCommands.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ApocLocalCommands.Text = "Local Commands"
- ApocLocalCommands.TextSize = 30
- ApocPlayerName.Name = "ApocPlayerName"
- ApocPlayerName.Parent = ApocPage
- ApocPlayerName.BackgroundTransparency = 0
- ApocPlayerName.BackgroundColor3 = Color3.new(255/255, 255/255, 255/255)
- ApocPlayerName.BorderSizePixel = 1
- ApocPlayerName.Position = UDim2.new(0, 75, 0, 300)
- ApocPlayerName.Size = UDim2.new(0, 300, 0, 50)
- ApocPlayerName.Font = "SourceSansLight"
- ApocPlayerName.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- ApocPlayerName.Text = "PLAYER NAME"
- ApocPlayerName.TextSize = 24
- -- { Buttons } --
- -- { Buttons } --
- -- { Buttons } --
- local ApocKickButton = Instance.new("TextButton")
- local ApocSpectateButton = Instance.new("TextButton")
- local ApocTeleportToButton = Instance.new("TextButton")
- local ApocBringButton = Instance.new("TextButton")
- local ApocWallTroll = Instance.new("TextButton")
- local ApocGiveSkins = Instance.new("TextButton")
- local ApocC4Walk = Instance.new("TextButton")
- -- {ApocKickButton} --
- ApocKickButton.Name = "ApocKickButton"
- ApocKickButton.Parent = ApocPlayerName
- ApocKickButton.BackgroundColor3 = Color3.new(65/255, 65/255, 65/255)
- ApocKickButton.BackgroundTransparency = 0
- ApocKickButton.BorderColor3 = Color3.new(170/255, 0/255, 0/255)
- ApocKickButton.BorderSizePixel = 1
- ApocKickButton.Position = UDim2.new(0, -60, 0, 75)
- ApocKickButton.Size = UDim2.new(0, 200, 0, 50)
- ApocKickButton.Font = "SourceSansLight"
- ApocKickButton.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ApocKickButton.Text = "Kick"
- ApocKickButton.TextSize = 28
- ApocKickButton.MouseButton1Click:connect(function()
- playername = ApocPlayerName.Text
- game.Lighting.Remote.SetCFrame:FireServer(game.Players[playername].Character, CFrame.new(99e9,99e9,99e9))
- end)
- -- {ApocSpectateButton} --
- ApocSpectateButton.Name = "ApocSpectateButton"
- ApocSpectateButton.Parent = ApocPlayerName
- ApocSpectateButton.BackgroundColor3 = Color3.new(65/255, 65/255, 65/255)
- ApocSpectateButton.BackgroundTransparency = 0
- ApocSpectateButton.BorderColor3 = Color3.new(170/255, 0/255, 0/255)
- ApocSpectateButton.BorderSizePixel = 1
- ApocSpectateButton.Position = UDim2.new(0, 150, 0, 75)
- ApocSpectateButton.Size = UDim2.new(0, 200, 0, 50)
- ApocSpectateButton.Font = "SourceSansLight"
- ApocSpectateButton.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ApocSpectateButton.Text = "Specatate"
- ApocSpectateButton.TextSize = 28
- ApocSpectateButton.MouseButton1Click:connect(function()
- playername = ApocPlayerName.Text
- game.Workspace.CurrentCamera.CameraSubject = game.Players[playername].Character.Humanoid
- end)
- -- {ApocTeleportToButton} --
- ApocTeleportToButton.Name = "ApocTeleportToButton"
- ApocTeleportToButton.Parent = ApocPlayerName
- ApocTeleportToButton.BackgroundColor3 = Color3.new(65/255, 65/255, 65/255)
- ApocTeleportToButton.BackgroundTransparency = 0
- ApocTeleportToButton.BorderColor3 = Color3.new(170/255, 0/255, 0/255)
- ApocTeleportToButton.BorderSizePixel = 1
- ApocTeleportToButton.Position = UDim2.new(0, 150, 0, 135)
- ApocTeleportToButton.Size = UDim2.new(0, 200, 0, 50)
- ApocTeleportToButton.Font = "SourceSansLight"
- ApocTeleportToButton.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ApocTeleportToButton.Text = "Teleport To"
- ApocTeleportToButton.TextSize = 28
- ApocTeleportToButton.MouseButton1Click:connect(function()
- playername = ApocPlayerName.Text
- game.Lighting.Remote.TeleportRequest:InvokeServer("Me To", math.floor(tick() % 1 * 100000), playername)
- end)
- -- {ApocBringButton} --
- ApocBringButton.Name = "ApocBringButton"
- ApocBringButton.Parent = ApocPlayerName
- ApocBringButton.BackgroundColor3 = Color3.new(65/255, 65/255, 65/255)
- ApocBringButton.BackgroundTransparency = 0
- ApocBringButton.BorderColor3 = Color3.new(170/255, 0/255, 0/255)
- ApocBringButton.BorderSizePixel = 1
- ApocBringButton.Position = UDim2.new(0, -60, 0, 135)
- ApocBringButton.Size = UDim2.new(0, 200, 0, 50)
- ApocBringButton.Font = "SourceSansLight"
- ApocBringButton.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ApocBringButton.Text = "Bring"
- ApocBringButton.TextSize = 28
- ApocBringButton.MouseButton1Click:connect(function()
- playername = ApocPlayerName.Text
- game.Lighting.Remote.TeleportRequest:InvokeServer("To Me", math.floor(tick() % 1 * 100000), playername)
- end)
- -- {ApocWallTroll} --
- ApocWallTroll.Name = "ApocBringButton"
- ApocWallTroll.Parent = ApocPlayerName
- ApocWallTroll.BackgroundColor3 = Color3.new(65/255, 65/255, 65/255)
- ApocWallTroll.BackgroundTransparency = 0
- ApocWallTroll.BorderColor3 = Color3.new(170/255, 0/255, 0/255)
- ApocWallTroll.BorderSizePixel = 1
- ApocWallTroll.Position = UDim2.new(0, -60, 0, 195)
- ApocWallTroll.Size = UDim2.new(0, 200, 0, 50)
- ApocWallTroll.Font = "SourceSansLight"
- ApocWallTroll.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ApocWallTroll.Text = "Wall Troll"
- ApocWallTroll.TextSize = 28
- ApocWallTroll.MouseButton1Click:connect(function()
- playername = ApocPlayerName.Text
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot1, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot2, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot3, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot4, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot5, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot6, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot7, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot8, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot9, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot10, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot11, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot12, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot13, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot14, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot15, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot16, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot17, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot18, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot19, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot20, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot1, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot2, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot3, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot4, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot5, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot6, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot7, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot8, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot9, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot10, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot11, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot12, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot13, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot14, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot15, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot16, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot17, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot18, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot19, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot20, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot1, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot2, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot3, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot4, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot5, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot6, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot7, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot8, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot9, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot10, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot11, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot12, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot13, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot14, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot15, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot16, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot17, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot18, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot19, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot20, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot1, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot2, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot3, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot4, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot5, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot6, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot7, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot8, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot9, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot10, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot11, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot12, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot13, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot14, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot15, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot16, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot17, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot18, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot19, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot20, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot1, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot2, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot3, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot4, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot5, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot6, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot7, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot8, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot9, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot10, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot11, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot12, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot13, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot14, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot15, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot16, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot17, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot18, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot19, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot20, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot1, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot2, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot3, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot4, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot5, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot6, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot7, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot8, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot9, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot10, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot11, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot12, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot13, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot14, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot15, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot16, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot17, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot18, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot19, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot20, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot1, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot2, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot3, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot4, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot5, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot6, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot7, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot8, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot9, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot10, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot11, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot12, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot13, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot14, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot15, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot16, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot17, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot18, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot19, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot20, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot1, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot2, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot3, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot4, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot5, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot6, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot7, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot8, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot9, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot10, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot11, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot12, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot13, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot14, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot15, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot16, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot17, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot18, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot19, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot20, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot1, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot2, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot3, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot4, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot5, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot6, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot7, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot8, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot9, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot10, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot11, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot12, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot13, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot14, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot15, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot16, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot17, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot18, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot19, 35)
- game.Lighting.Remote.AddObject:FireServer(game.Players[playername].playerstats.slots.slot20, 35)
- end)
- -- {ApocGiveSkins} --
- ApocGiveSkins.Name = "ApocGiveSkins"
- ApocGiveSkins.Parent = ApocPlayerName
- ApocGiveSkins.BackgroundColor3 = Color3.new(65/255, 65/255, 65/255)
- ApocGiveSkins.BackgroundTransparency = 0
- ApocGiveSkins.BorderColor3 = Color3.new(170/255, 0/255, 0/255)
- ApocGiveSkins.BorderSizePixel = 1
- ApocGiveSkins.Position = UDim2.new(0, 150, 0, 195)
- ApocGiveSkins.Size = UDim2.new(0, 200, 0, 50)
- ApocGiveSkins.Font = "SourceSansLight"
- ApocGiveSkins.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ApocGiveSkins.Text = "Give Skins"
- ApocGiveSkins.TextSize = 28
- ApocGiveSkins.MouseButton1Click:connect(function()
- return_plrs = function(str)
- local plrs = {}
- local Playahs = game:GetService("Players")
- if str == "me" then
- table.insert(plrs, Playahs.LocalPlayer)
- elseif str == "others" then
- for i,v in pairs(Playahs:GetPlayers()) do
- if v.Name ~= Playahs.LocalPlayer.Name then
- table.insert(plrs, v)
- end
- end
- elseif str == "all" then
- for i,v in pairs(Playahs:GetPlayers()) do
- table.insert(plrs, v)
- end
- else
- for i,v in pairs(Playahs:GetPlayers()) do
- local strlen = string.len(str)
- if str:upper() == v.Name:sub(1,strlen):upper() then
- table.insert(plrs, v)
- end
- end
- end
- return plrs
- end
- local agaghe = function(str)
- local out = {}
- local z = ""
- for word in string.gmatch(str, "%w%w%w%w") do
- for i,c in pairs({string.byte(word, 1, 4)}) do
- c = c - 48
- for place = 1, 6 do
- out[(i - 1) * 6 + place] = (out[(i - 1) * 6 + place] or 0) + (c) % 2
- c = math.floor((c) / 2)
- end
- end
- end
- for i = 2, #out, 2 do
- z = string.reverse(z) .. string.char(97 + out[i] + out[i - 1] * 2)
- end
- local stack = #str
- local out = ""
- for word in string.gmatch(str, "%w%w%w%w") do
- out = out .. string.char(48 + tonumber(table.concat({string.byte(word, 1, 4)})) % 74)
- end
- return out
- end
- local getkey = function()
- return agaghe(game:GetService("Geometry"):FindFirstChild("nonononononono").Value)
- end
- rek2 = getkey()
- local plrlist = return_plrs(ApocPlayerName.Text)
- if rek2 ~= nil and #plrlist ~= 0 then
- for _,Name in pairs(plrlist) do
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin1,31)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin1.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin1.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin1.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin2,27)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin2.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin2.secondary,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin2.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin3,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin3.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin3.secondary,20)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin3.secondary.material,4)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin4,20)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin4.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin4.secondary,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin4.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin5,46)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin5.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin5.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin5.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin6,27)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin6.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin6.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin6.secondary.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin7,16)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin7.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin7.secondary,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin7.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin8,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin8.material,2)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin8.secondary,17)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin8.secondary.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin9,32)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin9.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin9.secondary,16)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin9.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin10,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin10.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin10.secondary,13)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin10.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin11,43)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin11.material,6)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin11.secondary,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin11.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin12,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin12.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin12.secondary,34)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin12.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin13,52)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin13.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin13.secondary,47)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin13.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin14,16)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin14.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin14.secondary,17)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin14.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin15,19)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin15.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin15.secondary,31)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin15.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin16,34)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin16.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin16.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin16.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin17,19)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin17.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin17.secondary,33)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin17.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin18,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin18.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin18.secondary,41)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin18.secondary.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin19,46)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin19.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin19.secondary,44)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin19.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin20,40)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin20.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin20.secondary,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin20.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin21,30)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin21.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin21.secondary,57)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin21.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin22,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin22.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin22.secondary,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin22.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin23,13)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin23.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin23.secondary,37)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin23.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin24,26)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin24.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin24.secondary,38)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin24.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin25,5)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin25.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin25.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin25.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin26,24)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin26.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin26.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin26.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin27,19)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin27.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin27.secondary,44)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin27.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin28,53)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin28.material,2)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin28.secondary,25)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin28.secondary.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin29,18)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin29.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin29.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin29.secondary.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin30,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin30.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin30.secondary,6)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin30.secondary.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin31,38)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin31.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin31.secondary,29)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin31.secondary.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin32,34)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin32.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin32.secondary,7)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin32.secondary.material,4)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin33,16)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin33.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin33.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin33.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin34,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin34.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin34.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin34.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin35,60)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin35.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin35.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin35.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin36,59)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin36.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin36.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin36.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin37,45)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin37.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin37.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin37.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin38,2)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin38.material,2)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin38.secondary,23)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin38.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin39,36)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin39.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin39.secondary,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin39.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin40,43)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin40.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin40.secondary,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin40.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin41,56)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin41.material,2)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin41.secondary,54)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin41.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin42,19)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin42.material,2)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin42.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin42.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin43,25)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin43.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin43.secondary,25)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin43.secondary.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin44,17)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin44.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin44.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin44.secondary.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin45,5)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin45.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin45.secondary,16)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin45.secondary.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin46,34)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin46.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin46.secondary,52)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin46.secondary.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin47,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin47.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin47.secondary,34)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin47.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin48,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin48.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin48.secondary,51)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin48.secondary.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin49,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin49.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin49.secondary,47)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin49.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin50,21)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin50.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin50.secondary,16)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin50.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin51,6)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin51.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin51.secondary,54)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin51.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin52,40)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin52.material,2)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin52.secondary,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin52.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin53,15)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin53.material,7)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin53.secondary,37)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin53.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin54,57)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin54.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin54.secondary,32)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin54.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin55,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin55.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin55.secondary,21)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin55.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin56,60)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin56.material,4)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin56.secondary,48)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin56.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin57,34)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin57.material,7)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin57.secondary,36)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin57.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin58,40)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin58.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin58.secondary,41)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin58.secondary.material,6)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin59,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin59.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin59.secondary,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin59.secondary.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin60,12)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin60.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin60.secondary,7)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin60.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin61,32)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin61.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin61.secondary,21)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin61.secondary.material,2)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin62,17)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin62.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin62.secondary,16)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin62.secondary.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin63,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin63.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin63.secondary,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin63.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin64,18)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin64.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin64.secondary,16)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin64.secondary.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin65,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin65.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin65.secondary,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin65.secondary.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin66,54)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin66.material,10)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin66.secondary,54)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin66.secondary.material,10)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin67,15)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin67.material,7)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin67.secondary,32)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin67.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin68,20)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin68.material,6)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin68.secondary,41)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin68.secondary.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin69,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin69.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin69.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin69.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin70,51)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin70.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin70.secondary,42)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin70.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin71,42)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin71.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin71.secondary,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin71.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin72,23)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin72.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin72.secondary,20)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin72.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin73,51)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin73.material,4)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin73.secondary,46)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin73.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin74,60)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin74.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin74.secondary,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin74.secondary.material,4)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin75,23)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin75.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin75.secondary,23)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin75.secondary.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin76,5)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin76.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin76.secondary,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin76.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin77,21)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin77.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin77.secondary,10)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin77.secondary.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin78,17)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin78.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin78.secondary,21)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin78.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin79,30)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin79.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin79.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin79.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin80,32)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin80.material,6)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin80.secondary,54)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin80.secondary.material,6)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin81,50)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin81.material,6)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin81.secondary,44)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin81.secondary.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin82,30)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin82.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin82.secondary,31)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin82.secondary.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin83,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin83.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin83.secondary,34)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin83.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin84,44)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin84.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin84.secondary,45)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin84.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin85,7)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin85.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin85.secondary,25)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin85.secondary.material,6)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin86,13)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin86.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin86.secondary,29)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin86.secondary.material,6)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin87,32)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin87.material,10)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin87.secondary,33)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin87.secondary.material,6)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin88,27)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin88.material,2)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin88.secondary,41)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin88.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin89,34)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin89.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin89.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin89.secondary.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin90,55)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin90.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin90.secondary,23)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin90.secondary.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin91,42)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin91.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin91.secondary,43)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin91.secondary.material,6)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin92,27)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin92.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin92.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin92.secondary.material,6)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin93,23)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin93.material,3)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin93.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin93.secondary.material,6)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin94,4)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin94.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin94.secondary,35)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin94.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin95,46)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin95.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin95.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin95.secondary.material,9)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin96,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin96.material,8)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin96.secondary,10)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin96.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin97,19)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin97.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin97.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin97.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin98,19)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin98.material,2)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin98.secondary,22)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin98.secondary.material,1)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin99,18)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin99.material,11)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin99.secondary,20)
- game.Lighting.Remote.ChangeValue:FireServer(rek2, Name.playerstats.skins.skin99.secondary.material,2)
- end
- end
- end)
- -- {ApocC4Walk} --
- ApocC4Walk.Name = "ApocC4Walk"
- ApocC4Walk.Parent = ApocLocalCommands
- ApocC4Walk.BackgroundColor3 = Color3.new(65/255, 65/255, 65/255)
- ApocC4Walk.BackgroundTransparency = 0
- ApocC4Walk.BorderColor3 = Color3.new(170/255, 0/255, 0/255)
- ApocC4Walk.BorderSizePixel = 1
- ApocC4Walk.Position = UDim2.new(0, -115, 0, 50)
- ApocC4Walk.Size = UDim2.new(0, 200, 0, 50)
- ApocC4Walk.Font = "SourceSansLight"
- ApocC4Walk.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ApocC4Walk.Text = "C4 Walk : Off"
- ApocC4Walk.TextSize = 28
- local C4On = false
- local Plr = game.Players.LocalPlayer
- local material = game.Lighting.Materials.C4Placed
- ApocC4Walk.MouseButton1Down:connect(function()
- local pos = Plr.Character.Torso.Position
- if C4On == false then
- C4On = true
- ApocC4Walk.Text = "C4 Walk : On"
- repeat
- game.Lighting.Remote.PlaceC4:FireServer(material, pos, true)
- wait()
- until C4On == false
- elseif C4On == true then
- C4On = false
- ApocC4Walk.Text = "C4 Walk : Off"
- end
- end)
- -- {ApocNoclip} --
- local ApocNoclip = Instance.new("TextButton")
- ApocNoclip.Name = "ApocNoclip"
- ApocNoclip.Parent = ApocLocalCommands
- ApocNoclip.BackgroundColor3 = Color3.new(65/255, 65/255, 65/255)
- ApocNoclip.BackgroundTransparency = 0
- ApocNoclip.BorderColor3 = Color3.new(170/255, 0/255, 0/255)
- ApocNoclip.BorderSizePixel = 1
- ApocNoclip.Position = UDim2.new(0, 95, 0, 50)
- ApocNoclip.Size = UDim2.new(0, 200, 0, 50)
- ApocNoclip.Font = "SourceSansLight"
- ApocNoclip.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ApocNoclip.Text = "Noclip : Off"
- ApocNoclip.TextSize = 28
- CLIP = true
- ApocNoclip.MouseButton1Down:connect(function()
- if CLIP == true then
- CLIP = false
- ApocNoclip.Text = 'Noclip : On'
- game:GetService('RunService').Stepped:connect(function()
- game.Workspace.LocalPlayer.Torso.CanCollide = CLIP
- game.Workspace.LocalPlayer.Head.CanCollide = CLIP
- end)
- game.Workspace.LocalPlayer.Torso.Changed:connect(function()
- game.Workspace.LocalPlayer.Torso.CanCollide = CLIP
- game.Workspace.LocalPlayer.Head.CanCollide = CLIP
- end)
- elseif CLIP == false then
- CLIP = true
- ApocNoclip.Text = 'Noclip : Off'
- end
- end)
- -- {ApocGod} --
- local ApocGod = Instance.new("TextButton")
- ApocGod.Name = "ApocGod"
- ApocGod.Parent = ApocLocalCommands
- ApocGod.BackgroundColor3 = Color3.new(65/255, 65/255, 65/255)
- ApocGod.BackgroundTransparency = 0
- ApocGod.BorderColor3 = Color3.new(170/255, 0/255, 0/255)
- ApocGod.BorderSizePixel = 1
- ApocGod.Position = UDim2.new(0, -115, 0, 110)
- ApocGod.Size = UDim2.new(0, 200, 0, 50)
- ApocGod.Font = "SourceSansLight"
- ApocGod.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ApocGod.Text = "God"
- ApocGod.TextSize = 28
- ApocGod.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- end)
- -- {ApocFloat} --
- local ApocFloat = Instance.new("TextButton")
- ApocFloat.Name = "ApocFloat"
- ApocFloat.Parent = ApocLocalCommands
- ApocFloat.BackgroundColor3 = Color3.new(65/255, 65/255, 65/255)
- ApocFloat.BackgroundTransparency = 0
- ApocFloat.BorderColor3 = Color3.new(170/255, 0/255, 0/255)
- ApocFloat.BorderSizePixel = 1
- ApocFloat.Position = UDim2.new(0, 95, 0, 110)
- ApocFloat.Size = UDim2.new(0, 200, 0, 50)
- ApocFloat.Font = "SourceSansLight"
- ApocFloat.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- ApocFloat.Text = "Float : Off"
- ApocFloat.TextSize = 28
- ApocFloat.MouseButton1Click:connect(function()
- ApocFloatBrick = Instance.new("Part", GJWIGUIV6)
- ApocFloatBrick.Name = "Float"
- ApocFloatBrick.Material = Enum.Material.Neon
- ApocFloatBrick.BrickColor = BrickColor.new("Really black")
- ApocFloatBrick.Transparency = 1
- ApocFloatBrick.Position = Vector3.new(-141.5, 0.500001013, 40)
- ApocFloatBrick.Anchored = true
- ApocFloatBrick.CFrame = CFrame.new(-141.5, 0.500001013, 40, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ApocFloatBrick.FormFactor = Enum.FormFactor.Symmetric
- ApocFloatBrick.Size = Vector3.new(6, 1, 6)
- ApocFloatBrick.TopSurface = Enum.SurfaceType.Smooth
- ApocFloatBrick.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- FLOATA = false
- FLOAT.MouseButton1Down:connect(function()
- if FLOATA == false then
- FLOATA = true
- ApocFloat.Text = 'Float : On'
- local FLOATBRICKK = ApocFloatBrick:Clone()
- FLOATBRICKK.Parent = game.Players.LocalPlayer.Character
- FLOATBRICKK.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,-3.5,0)
- wait(.10)
- spawn(function()
- repeat wait()
- FLOATBRICKK.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,-3.5,0)
- until FLOATA == false
- end)
- elseif FLOATA == true then
- FLOATA = false
- ApocFloat.Text = 'Float : Off'
- if game.Players.LocalPlayer.Character:FindFirstChild('Float') then
- game.Players.LocalPlayer.Character.Float:Destroy()
- end
- end
- end
- end
- end)
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