dtt3

SmoothFPS

Apr 10th, 2020
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Lua 0.36 KB | None | 0 0
  1. local timeBegan = tick()
  2. for i,v in ipairs(workspace:GetDescendants()) do
  3.     if v:IsA("BasePart") then
  4.         v.Material = "SmoothPlastic"
  5.     end
  6. end
  7. for i,v in ipairs(game:GetService("Lighting"):GetChildren()) do
  8.     v:Destroy()
  9. end
  10. local timeEnd = tick() - timeBegan
  11. local timeMS = math.floor(timeEnd*1000)
  12. print("SmoothFPS loaded successfully in " .. timeMS .. "ms")
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