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- <!-- If Razzly is asleep... -->
- <register event="gainbuff_Sleep" silent="true">/tell Burnie zzz</register>
- <!-- If Burnie's phalanx is down... -->
- <register event="chat_tell_Burnie_phalanx" silent="true">/ma "Sneak" Burnie</register>
- <!-- If Burnie's regen is down... -->
- <register event="chat_tell_Burnie_regen" silent="true">/ma "Regen II" Burnie</register>
- <!-- If Burnie's haste is down... -->
- <register event="chat_tell_Burnie_haste" silent="true">/ma "Haste" Burnie</register>
- <!-- If Burnie's protect is down... -->
- <register event="chat_tell_Burnie_protect" silent="true">/ma "Protect V" Burnie</register>
- <!-- If Burnie's asleep, wake him up -->
- <register event="chat_tell_Burnie_zzz" silent="true">/ma "Cure" Burnie</register>
- <!-- If Razzly's Light Arts is down... -->
- <if notbuffactive="Light Arts">
- <!-- Stop doing whatever you were doing... -->
- <cancelspell />
- <!-- Cast Light Arts -->
- <command>/ja "Light Arts" Razzly</command>
- </if>
- <!-- If Razzly's Barsleepra is down... -->
- <if notbuffactive="Barsleep">
- <!-- Stop doing whatever you were doing... -->
- <cancelspell />
- <!-- Cast Barsleepra -->
- <command>/ma "Barsleep" Razzly</command>
- </if>
- <if notbuffactive="Refresh">
- <!-- Stop doing whatever you were doing... -->
- <cancelspell />
- <!-- Cast Barsleepra -->
- <command>/ma "Refresh II" Razzly</command>
- </if>
- <!-- If Razzly is casting Phalanx... -->
- <if spell="Sneak">
- <!-- Cast Accession First... -->
- <action type="ChangeSpell" Spell="Accession" />
- <!-- Then Phalanx Burnie -->
- <command when="aftercast">/ma "Phalanx" Burnie</command>
- </if>
- <!-- If Burnie is dying... -->
- <if TargetHPPLT="60">
- <!-- Heal Him -->
- <command>/ma "Cure IV" Burnie</command>
- </if>
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