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MFoVLovecraftianMonsters v1.1

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Apr 25th, 2020
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  1. {
  2.     "_meta": {
  3.         "sources": [
  4.             {
  5.                 "json": "MFoVLovecraftianMonsters",
  6.                 "abbreviation": "MFoV",
  7.                 "full": "Lovecraftian Monsters",
  8.                 "url": "https://mfov.magehandpress.com/2016/02/lovecraftian-monsters.html",
  9.                 "authors": [
  10.                     "Middle Finger of Vecna"
  11.                 ],
  12.                 "convertedBy": [
  13.                     "ldsmadman"
  14.                 ]
  15.             }
  16.         ],
  17.         "dateAdded": 1587829004,
  18.         "dateLastModified": 1587829004
  19.     },
  20.     "monster": [
  21.         {
  22.             "name": "Neogi Spawn",
  23.             "shortName": "neogi",
  24.             "group": "Neogi",
  25.             "source": "MFoVLovecraftianMonsters",
  26.             "size": "T",
  27.             "type": "aberration",
  28.             "alignment": [
  29.                 "L",
  30.                 "E"
  31.             ],
  32.             "ac": [
  33.                 {
  34.                     "ac": 12,
  35.                     "from": [
  36.                         "natural armor"
  37.                     ]
  38.                 }
  39.             ],
  40.             "hp": {
  41.                 "formula": "2d4 + 2",
  42.                 "average": 7
  43.             },
  44.             "speed": {
  45.                 "walk": 20,
  46.                 "climb": 20
  47.             },
  48.             "str": 6,
  49.             "dex": 14,
  50.             "con": 13,
  51.             "int": 12,
  52.             "wis": 11,
  53.             "cha": 12,
  54.             "save": {
  55.                 "dex": "+2"
  56.             },
  57.             "skill": {
  58.                 "stealth": "+6"
  59.             },
  60.             "senses": [
  61.                 "darkvision 60 ft."
  62.             ],
  63.             "passive": 12,
  64.             "conditionImmune": [
  65.                 "charmed",
  66.                 "poisoned"
  67.             ],
  68.             "languages": [
  69.                 "Common",
  70.                 "Undercommon"
  71.             ],
  72.             "cr": "1/2",
  73.             "trait": [
  74.                 {
  75.                     "name": "Magic Resistance",
  76.                     "entries": [
  77.                         "The neogi has advantage on saving throws against spells and other magical effects."
  78.                     ]
  79.                 }
  80.             ],
  81.             "action": [
  82.                 {
  83.                     "name": "Bite",
  84.                     "entries": [
  85.                         "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage and the target must make a {@dc 13} Constitution saving throw, taking 4 ({@damage 1d6}) poison damage on a failed save, or half as much damage on a successful one."
  86.                     ]
  87.                 }
  88.             ],
  89.             "fluff": {
  90.                 "entries": [
  91.                     {
  92.                         "type": "entries",
  93.                         "entries": [
  94.                             {
  95.                                 "type": "entries",
  96.                                 "entries": [
  97.                                     "Neogi are vicious, spiderlike scavengers, raiders, and slavers that sometimes disguise their predatory practices beneath a guise of mercantile dealings. They travel vast distances in their eerie, weightless ships.",
  98.                                     {
  99.                                         "name": "Slave Takers",
  100.                                         "type": "entries",
  101.                                         "entries": [
  102.                                             "The appearance of neogi vessels or caravans in a land is seldom taken as a good event. Neogi are great traders and merchants, but they are even greater raiders and despoilers. They trade if they must, but they prefer to fill their holds with treasure and slaves by simply taking what they want and leaving ruin in their wake.",
  103.                                             "Neogi can psychically dominate other creatures, enslaving them to their will. On raids, neogi always take new slaves to add to their empire. With the constant replenishing of workers, the neogi have the means to fashion large fleets and dangerous weapons. Lands near neogi territory are always at risk of raids or even outright invasion."
  104.                                         ]
  105.                                     },
  106.                                     {
  107.                                         "name": "Strange Outsiders",
  108.                                         "type": "entries",
  109.                                         "entries": [
  110.                                             "The neogi are a great mystery to other races. They are strangers wherever they go. Their anatomy is alien. No one knows where they come from. They are foreign even in the Underdark.",
  111.                                             "On other levels, the neogi are perfectly easy to understand. They are rapacious plunderers, greedy merchants, gleeful murderers, and slave hunters of the worst kind. They view everything, including their own lives, as something to be owned, and anything that can be owned is worth taking by any means."
  112.                                         ]
  113.                                     },
  114.                                     {
  115.                                         "type": "entries",
  116.                                         "name": "Life Cycle",
  117.                                         "entries": [
  118.                                             "Neogi undergo three distinct stages in their lives: spawn, adult, and great old master. Spawn are small, hungry hunters, barely sentient. Adults are the most commonly encountered neogi—voracious, cruel, and brilliant monsters consumed with lust for gold and power. Great old masters are huge, bloated neogi approaching the end of their life spans, serving as living incubators for the next generation of neogi spawn."
  119.                                         ]
  120.                                     },
  121.                                     {
  122.                                         "type": "inset",
  123.                                         "name": "Spelljammer Helms",
  124.                                         "entries": [
  125.                                             "As the neogi were originally from the Spelljammer campaign setting, their culture makes heavy reference to the flying ships that traverse between worlds in this setting, the spelljammer helms. With the help of these flying ships, the neogi spread their influence to every world, and across every world. Thus, trade and piracy are of chief importance to the neogi.",
  126.                                             "If your setting does not have spelljammer helms or similar airships, you can still incorporate the neogi in your settings in a number of other ways. Perhaps the neogi are a strictly subterranean race, like the drow, and control a similar, or even rival, empire. Or perhaps the neogi launch their raids from the mountains and forests, establishing vast trade networks over land and sea. Whatever the implementation, the neogi are a powerful and formidable addition to any campaign world."
  127.                                         ]
  128.                                     }
  129.                                 ]
  130.                             }
  131.                         ]
  132.                     }
  133.                 ]
  134.             },
  135.             "traitTags": [
  136.                 "Magic Resistance"
  137.             ],
  138.             "senseTags": [
  139.                 "D"
  140.             ],
  141.             "languageTags": [
  142.                 "C",
  143.                 "U"
  144.             ],
  145.             "damageTags": [
  146.                 "I",
  147.                 "P"
  148.             ],
  149.             "miscTags": [
  150.                 "MW"
  151.             ],
  152.             "uniqueId": "de04b1cd63063d032e9387f787a86b56"
  153.         },
  154.         {
  155.             "name": "Neogi Adult",
  156.             "shortName": "neogi",
  157.             "group": "Neogi",
  158.             "source": "MFoVLovecraftianMonsters",
  159.             "size": "M",
  160.             "type": "aberration",
  161.             "alignment": [
  162.                 "L",
  163.                 "E"
  164.             ],
  165.             "ac": [
  166.                 {
  167.                     "ac": 15,
  168.                     "from": [
  169.                         "natural armor"
  170.                     ]
  171.                 }
  172.             ],
  173.             "hp": {
  174.                 "formula": "8d10 + 24",
  175.                 "average": 68
  176.             },
  177.             "speed": {
  178.                 "walk": 30,
  179.                 "climb": 20
  180.             },
  181.             "str": 10,
  182.             "dex": 14,
  183.             "con": 17,
  184.             "int": 12,
  185.             "wis": 11,
  186.             "cha": 12,
  187.             "save": {
  188.                 "dex": "+2"
  189.             },
  190.             "skill": {
  191.                 "stealth": "+6"
  192.             },
  193.             "senses": [
  194.                 "darkvision 60 ft."
  195.             ],
  196.             "passive": 12,
  197.             "conditionImmune": [
  198.                 "charmed",
  199.                 "poisoned"
  200.             ],
  201.             "languages": [
  202.                 "Common",
  203.                 "Undercommon"
  204.             ],
  205.             "cr": "3",
  206.             "trait": [
  207.                 {
  208.                     "name": "Magic Resistance",
  209.                     "entries": [
  210.                         "The neogi has advantage on saving throws against spells and other magical effects."
  211.                     ]
  212.                 },
  213.                 {
  214.                     "name": "Spider Climb",
  215.                     "entries": [
  216.                         "The neogi can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
  217.                     ]
  218.                 }
  219.             ],
  220.             "action": [
  221.                 {
  222.                     "name": "Multiattack",
  223.                     "entries": [
  224.                         "The neogi makes three attacks with its bite."
  225.                     ]
  226.                 },
  227.                 {
  228.                     "name": "Bite",
  229.                     "entries": [
  230.                         "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage and the target must make a {@dc 13} Constitution saving throw, taking 4 ({@damage 1d6}) poison damage on a failed save, or half as much damage on a successful one."
  231.                     ]
  232.                 },
  233.                 {
  234.                     "name": "Enslave (1/Day)",
  235.                     "entries": [
  236.                         "The neogi targets one creature it can see within 30 feet of it. The target must succeed on a {@dc 13} Wisdom saving throw or be magically {@condition charmed} by the neogi until the neogi dies or until it is on a different plane of existence from the target. The {@condition charmed} target is under the neogi's control and can't take reactions, and the neogi and the target can communicate telepathically with each other over any distance.",
  237.                         "Whenever the {@condition charmed} target takes damage, the target can repeat the saving throw. On a success, the effect ends. No more than once every 24 hours, the target can also repeat the saving throw when it is at least 1 mile away from the neogi."
  238.                     ]
  239.                 }
  240.             ],
  241.             "fluff": {
  242.                 "entries": [
  243.                     {
  244.                         "type": "entries",
  245.                         "entries": [
  246.                             {
  247.                                 "type": "entries",
  248.                                 "entries": [
  249.                                     "Neogi are vicious, spiderlike scavengers, raiders, and slavers that sometimes disguise their predatory practices beneath a guise of mercantile dealings. They travel vast distances in their eerie, weightless ships.",
  250.                                     {
  251.                                         "name": "Slave Takers",
  252.                                         "type": "entries",
  253.                                         "entries": [
  254.                                             "The appearance of neogi vessels or caravans in a land is seldom taken as a good event. Neogi are great traders and merchants, but they are even greater raiders and despoilers. They trade if they must, but they prefer to fill their holds with treasure and slaves by simply taking what they want and leaving ruin in their wake.",
  255.                                             "Neogi can psychically dominate other creatures, enslaving them to their will. On raids, neogi always take new slaves to add to their empire. With the constant replenishing of workers, the neogi have the means to fashion large fleets and dangerous weapons. Lands near neogi territory are always at risk of raids or even outright invasion."
  256.                                         ]
  257.                                     },
  258.                                     {
  259.                                         "name": "Strange Outsiders",
  260.                                         "type": "entries",
  261.                                         "entries": [
  262.                                             "The neogi are a great mystery to other races. They are strangers wherever they go. Their anatomy is alien. No one knows where they come from. They are foreign even in the Underdark.",
  263.                                             "On other levels, the neogi are perfectly easy to understand. They are rapacious plunderers, greedy merchants, gleeful murderers, and slave hunters of the worst kind. They view everything, including their own lives, as something to be owned, and anything that can be owned is worth taking by any means."
  264.                                         ]
  265.                                     },
  266.                                     {
  267.                                         "type": "entries",
  268.                                         "name": "Life Cycle",
  269.                                         "entries": [
  270.                                             "Neogi undergo three distinct stages in their lives: spawn, adult, and great old master. Spawn are small, hungry hunters, barely sentient. Adults are the most commonly encountered neogi—voracious, cruel, and brilliant monsters consumed with lust for gold and power. Great old masters are huge, bloated neogi approaching the end of their life spans, serving as living incubators for the next generation of neogi spawn."
  271.                                         ]
  272.                                     },
  273.                                     {
  274.                                         "type": "inset",
  275.                                         "name": "Spelljammer Helms",
  276.                                         "entries": [
  277.                                             "As the neogi were originally from the Spelljammer campaign setting, their culture makes heavy reference to the flying ships that traverse between worlds in this setting, the spelljammer helms. With the help of these flying ships, the neogi spread their influence to every world, and across every world. Thus, trade and piracy are of chief importance to the neogi.",
  278.                                             "If your setting does not have spelljammer helms or similar airships, you can still incorporate the neogi in your settings in a number of other ways. Perhaps the neogi are a strictly subterranean race, like the drow, and control a similar, or even rival, empire. Or perhaps the neogi launch their raids from the mountains and forests, establishing vast trade networks over land and sea. Whatever the implementation, the neogi are a powerful and formidable addition to any campaign world."
  279.                                         ]
  280.                                     }
  281.                                 ]
  282.                             }
  283.                         ]
  284.                     }
  285.                 ]
  286.             },
  287.             "traitTags": [
  288.                 "Magic Resistance",
  289.                 "Spider Climb"
  290.             ],
  291.             "senseTags": [
  292.                 "D"
  293.             ],
  294.             "actionTags": [
  295.                 "Multiattack"
  296.             ],
  297.             "languageTags": [
  298.                 "C",
  299.                 "U"
  300.             ],
  301.             "damageTags": [
  302.                 "I",
  303.                 "P"
  304.             ],
  305.             "miscTags": [
  306.                 "MW"
  307.             ],
  308.             "conditionInflict": [
  309.                 "charmed"
  310.             ],
  311.             "uniqueId": "5c215383f100c54e4086ddcadb7c9c6f"
  312.         },
  313.         {
  314.             "name": "Neogi Great Old Master",
  315.             "shortName": "neogi",
  316.             "group": "Neogi",
  317.             "source": "MFoVLovecraftianMonsters",
  318.             "size": "L",
  319.             "type": "aberration",
  320.             "alignment": [
  321.                 "L",
  322.                 "E"
  323.             ],
  324.             "ac": [
  325.                 {
  326.                     "ac": 15,
  327.                     "from": [
  328.                         "natural armor"
  329.                     ]
  330.                 }
  331.             ],
  332.             "hp": {
  333.                 "formula": "12d12 + 60",
  334.                 "average": 138
  335.             },
  336.             "speed": {
  337.                 "walk": 30,
  338.                 "climb": 20,
  339.                 "fly": 35,
  340.                 "canHover": false
  341.             },
  342.             "str": 14,
  343.             "dex": 14,
  344.             "con": 21,
  345.             "int": 12,
  346.             "wis": 11,
  347.             "cha": 12,
  348.             "save": {
  349.                 "dex": "+2"
  350.             },
  351.             "skill": {
  352.                 "stealth": "+6"
  353.             },
  354.             "senses": [
  355.                 "darkvision 60 ft."
  356.             ],
  357.             "passive": 13,
  358.             "conditionImmune": [
  359.                 "charmed",
  360.                 "poisoned"
  361.             ],
  362.             "languages": [
  363.                 "Common",
  364.                 "Undercommon"
  365.             ],
  366.             "cr": "6",
  367.             "trait": [
  368.                 {
  369.                     "name": "Magic Resistance",
  370.                     "entries": [
  371.                         "The neogi has advantage on saving throws against spells and other magical effects."
  372.                     ]
  373.                 }
  374.             ],
  375.             "action": [
  376.                 {
  377.                     "name": "Multiattack",
  378.                     "entries": [
  379.                         "The neogi makes three attacks with its bite."
  380.                     ]
  381.                 },
  382.                 {
  383.                     "name": "Bite",
  384.                     "entries": [
  385.                         "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 1d8 + 6}) piercing damage, and the target must make a {@dc 15} Constitution saving throw, taking 4 ({@damage 1d6}) poison damage on a failed save, or half as much damage on a successful one."
  386.                     ]
  387.                 },
  388.                 {
  389.                     "name": "Enslave (2/Day)",
  390.                     "entries": [
  391.                         "The neogi targets one creature it can see within 30 feet of it. The target must succeed on a {@dc 15} Wisdom saving throw or be magically {@condition charmed} by the neogi until the neogi dies or until it is on a different plane of existence from the target. The {@condition charmed} target is under the neogi's control and can't take reactions, and the neogi and the target can communicate telepathically with each other over any distance.",
  392.                         " Whenever the {@condition charmed} target takes damage, the target can repeat the saving throw. On a success, the effect ends. No more than once every 24 hours, the target can also repeat the saving throw when it is at least 1 mile away from the neogi."
  393.                     ]
  394.                 },
  395.                 {
  396.                     "name": "Spawn {@recharge 5}",
  397.                     "entries": [
  398.                         "The great old master ejects a neogi spawn in a space adjacent to it. This spawn is {@condition stunned} until the end of the great old master's next turn. The spawn acts on its own turn immediately following the great old master."
  399.                     ]
  400.                 }
  401.             ],
  402.             "environment": [
  403.                 "forest"
  404.             ],
  405.             "fluff": {
  406.                 "entries": [
  407.                     {
  408.                         "type": "entries",
  409.                         "entries": [
  410.                             {
  411.                                 "type": "entries",
  412.                                 "entries": [
  413.                                     "Neogi are vicious, spiderlike scavengers, raiders, and slavers that sometimes disguise their predatory practices beneath a guise of mercantile dealings. They travel vast distances in their eerie, weightless ships.",
  414.                                     {
  415.                                         "name": "Slave Takers",
  416.                                         "type": "entries",
  417.                                         "entries": [
  418.                                             "The appearance of neogi vessels or caravans in a land is seldom taken as a good event. Neogi are great traders and merchants, but they are even greater raiders and despoilers. They trade if they must, but they prefer to fill their holds with treasure and slaves by simply taking what they want and leaving ruin in their wake.",
  419.                                             "Neogi can psychically dominate other creatures, enslaving them to their will. On raids, neogi always take new slaves to add to their empire. With the constant replenishing of workers, the neogi have the means to fashion large fleets and dangerous weapons. Lands near neogi territory are always at risk of raids or even outright invasion."
  420.                                         ]
  421.                                     },
  422.                                     {
  423.                                         "name": "Strange Outsiders",
  424.                                         "type": "entries",
  425.                                         "entries": [
  426.                                             "The neogi are a great mystery to other races. They are strangers wherever they go. Their anatomy is alien. No one knows where they come from. They are foreign even in the Underdark.",
  427.                                             "On other levels, the neogi are perfectly easy to understand. They are rapacious plunderers, greedy merchants, gleeful murderers, and slave hunters of the worst kind. They view everything, including their own lives, as something to be owned, and anything that can be owned is worth taking by any means."
  428.                                         ]
  429.                                     },
  430.                                     {
  431.                                         "type": "entries",
  432.                                         "name": "Life Cycle",
  433.                                         "entries": [
  434.                                             "Neogi undergo three distinct stages in their lives: spawn, adult, and great old master. Spawn are small, hungry hunters, barely sentient. Adults are the most commonly encountered neogi—voracious, cruel, and brilliant monsters consumed with lust for gold and power. Great old masters are huge, bloated neogi approaching the end of their life spans, serving as living incubators for the next generation of neogi spawn."
  435.                                         ]
  436.                                     },
  437.                                     {
  438.                                         "type": "inset",
  439.                                         "name": "Spelljammer Helms",
  440.                                         "entries": [
  441.                                             "As the neogi were originally from the Spelljammer campaign setting, their culture makes heavy reference to the flying ships that traverse between worlds in this setting, the spelljammer helms. With the help of these flying ships, the neogi spread their influence to every world, and across every world. Thus, trade and piracy are of chief importance to the neogi.",
  442.                                             "If your setting does not have spelljammer helms or similar airships, you can still incorporate the neogi in your settings in a number of other ways. Perhaps the neogi are a strictly subterranean race, like the drow, and control a similar, or even rival, empire. Or perhaps the neogi launch their raids from the mountains and forests, establishing vast trade networks over land and sea. Whatever the implementation, the neogi are a powerful and formidable addition to any campaign world."
  443.                                         ]
  444.                                     }
  445.                                 ]
  446.                             }
  447.                         ]
  448.                     }
  449.                 ]
  450.             },
  451.             "traitTags": [
  452.                 "Magic Resistance"
  453.             ],
  454.             "senseTags": [
  455.                 "D"
  456.             ],
  457.             "actionTags": [
  458.                 "Multiattack"
  459.             ],
  460.             "languageTags": [
  461.                 "C",
  462.                 "U"
  463.             ],
  464.             "damageTags": [
  465.                 "I",
  466.                 "P"
  467.             ],
  468.             "miscTags": [
  469.                 "MW"
  470.             ],
  471.             "conditionInflict": [
  472.                 "charmed"
  473.             ],
  474.             "uniqueId": "02e276d8d3852c3638d51059dc5feb42"
  475.         },
  476.         {
  477.             "name": "Unspeakable Brute",
  478.             "shortName": "brute",
  479.             "group": "Unspeakables",
  480.             "source": "MFoVLovecraftianMonsters",
  481.             "size": "M",
  482.             "type": "aberration",
  483.             "alignment": [
  484.                 "C",
  485.                 "E"
  486.             ],
  487.             "ac": [
  488.                 {
  489.                     "ac": 15,
  490.                     "from": [
  491.                         "natural armor"
  492.                     ]
  493.                 }
  494.             ],
  495.             "hp": {
  496.                 "formula": "7d10 + 28",
  497.                 "average": 66
  498.             },
  499.             "speed": {
  500.                 "walk": 30,
  501.                 "climb": 30,
  502.                 "fly": 35,
  503.                 "canHover": false
  504.             },
  505.             "str": 16,
  506.             "dex": 13,
  507.             "con": 18,
  508.             "int": 11,
  509.             "wis": 14,
  510.             "cha": 13,
  511.             "skill": {
  512.                 "athletics": "+7",
  513.                 "perception": "+7",
  514.                 "survival": "+7"
  515.             },
  516.             "senses": [
  517.                 "blindsight 30 ft."
  518.             ],
  519.             "passive": 14,
  520.             "resist": [
  521.                 "acid",
  522.                 "fire",
  523.                 "lightning"
  524.             ],
  525.             "vulnerable": [
  526.                 "psychic"
  527.             ],
  528.             "languages": [
  529.                 "understands Common but can't speak"
  530.             ],
  531.             "cr": "2",
  532.             "trait": [
  533.                 {
  534.                     "name": "All-Around Vision",
  535.                     "entries": [
  536.                         "The brute has advantage on initiative rolls."
  537.                     ]
  538.                 }
  539.             ],
  540.             "action": [
  541.                 {
  542.                     "name": "Claw",
  543.                     "entries": [
  544.                         "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage."
  545.                     ]
  546.                 }
  547.             ],
  548.             "fluff": {
  549.                 "entries": [
  550.                     {
  551.                         "type": "entries",
  552.                         "entries": [
  553.                             {
  554.                                 "type": "entries",
  555.                                 "entries": [
  556.                                     "The unspeakables were once ordinary humaonids, tragically corrupted and misshapen by the Far Realm's influence.",
  557.                                     {
  558.                                         "name": "Embodiment of Corruption",
  559.                                         "type": "entries",
  560.                                         "entries": [
  561.                                             "The unspeakables are aberrations born of ordinary life, malformed and twisted due to the influence of the alien Far Realm. Near portals, the strange dimension of the Far Realm is diffused across space and interacts unpredictably with matter. Living things that come close to these portals or pass through them can be irrevocably changed, forever tainted by the corruption of the Far Realm. Each unspeakable is unique, distinguished by its own random mutations, though a few prominent types do generally emerge from the mutation process."
  562.                                         ]
  563.                                     },
  564.                                     {
  565.                                         "name": "Sundered Minds",
  566.                                         "type": "entries",
  567.                                         "entries": [
  568.                                             "Of the thousands of mutations that can grip an unspeakable, each and every one is afflicted with unassailable madness. To them, reality as we know it is static, and the signal is something distant, only leaking into reality through the portals. Just as their bodies are torn between the planes, so too are their minds.",
  569.                                             "Intrusion of living things to a region near a portal is likely to enrage the unspeakables, as the ordered material of our universe causes them great pain. In consequence, the unspeakables unknowingly serve as guardians to the portals of the Far Realm, awakening and attacking all who come near."
  570.                                         ]
  571.                                     }
  572.                                 ]
  573.                             }
  574.                         ]
  575.                     }
  576.                 ]
  577.             },
  578.             "senseTags": [
  579.                 "B"
  580.             ],
  581.             "languageTags": [
  582.                 "C",
  583.                 "CS"
  584.             ],
  585.             "damageTags": [
  586.                 "S"
  587.             ],
  588.             "miscTags": [
  589.                 "MW"
  590.             ],
  591.             "uniqueId": "7450ef84cfd008a18f8c2f36382c8115"
  592.         },
  593.         {
  594.             "name": "Unspeakable Stalker",
  595.             "shortName": "stalker",
  596.             "group": "Unspeakables",
  597.             "source": "MFoVLovecraftianMonsters",
  598.             "size": "M",
  599.             "type": "aberration",
  600.             "alignment": [
  601.                 "C",
  602.                 "E"
  603.             ],
  604.             "ac": [
  605.                 {
  606.                     "ac": 14,
  607.                     "from": [
  608.                         "natural armor"
  609.                     ]
  610.                 }
  611.             ],
  612.             "hp": {
  613.                 "formula": "7d10 + 28",
  614.                 "average": 66
  615.             },
  616.             "speed": {
  617.                 "walk": 20,
  618.                 "fly": 35,
  619.                 "canHover": false
  620.             },
  621.             "str": 18,
  622.             "dex": 16,
  623.             "con": 18,
  624.             "int": 11,
  625.             "wis": 13,
  626.             "cha": 9,
  627.             "skill": {
  628.                 "acrobatics": "+7",
  629.                 "perception": "+5",
  630.                 "stealth": "+7"
  631.             },
  632.             "senses": [
  633.                 "blindsight 30 ft."
  634.             ],
  635.             "passive": 13,
  636.             "resist": [
  637.                 "acid",
  638.                 "fire",
  639.                 "lightning"
  640.             ],
  641.             "vulnerable": [
  642.                 "psychic"
  643.             ],
  644.             "languages": [
  645.                 "understands Common but can't speak"
  646.             ],
  647.             "cr": "4",
  648.             "trait": [
  649.                 {
  650.                     "name": "All-Around Vision",
  651.                     "entries": [
  652.                         "The stalker has advantage on initiative rolls."
  653.                     ]
  654.                 }
  655.             ],
  656.             "action": [
  657.                 {
  658.                     "name": "Multiattack",
  659.                     "entries": [
  660.                         "The stalker makes two attacks with its claws."
  661.                     ]
  662.                 },
  663.                 {
  664.                     "name": "Additional Limbs",
  665.                     "entries": [
  666.                         "When the stalker hits with its claw, it can immediately make another attack against the same target."
  667.                     ]
  668.                 },
  669.                 {
  670.                     "name": "Claws",
  671.                     "entries": [
  672.                         "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d12 + 4}) slashing damage."
  673.                     ]
  674.                 }
  675.             ],
  676.             "fluff": {
  677.                 "entries": [
  678.                     {
  679.                         "type": "entries",
  680.                         "entries": [
  681.                             {
  682.                                 "type": "entries",
  683.                                 "entries": [
  684.                                     "The unspeakables were once ordinary humaonids, tragically corrupted and misshapen by the Far Realm's influence.",
  685.                                     {
  686.                                         "name": "Embodiment of Corruption",
  687.                                         "type": "entries",
  688.                                         "entries": [
  689.                                             "The unspeakables are aberrations born of ordinary life, malformed and twisted due to the influence of the alien Far Realm. Near portals, the strange dimension of the Far Realm is diffused across space and interacts unpredictably with matter. Living things that come close to these portals or pass through them can be irrevocably changed, forever tainted by the corruption of the Far Realm. Each unspeakable is unique, distinguished by its own random mutations, though a few prominent types do generally emerge from the mutation process."
  690.                                         ]
  691.                                     },
  692.                                     {
  693.                                         "name": "Sundered Minds",
  694.                                         "type": "entries",
  695.                                         "entries": [
  696.                                             "Of the thousands of mutations that can grip an unspeakable, each and every one is afflicted with unassailable madness. To them, reality as we know it is static, and the signal is something distant, only leaking into reality through the portals. Just as their bodies are torn between the planes, so too are their minds.",
  697.                                             "Intrusion of living things to a region near a portal is likely to enrage the unspeakables, as the ordered material of our universe causes them great pain. In consequence, the unspeakables unknowingly serve as guardians to the portals of the Far Realm, awakening and attacking all who come near."
  698.                                         ]
  699.                                     }
  700.                                 ]
  701.                             }
  702.                         ]
  703.                     }
  704.                 ]
  705.             },
  706.             "senseTags": [
  707.                 "B"
  708.             ],
  709.             "actionTags": [
  710.                 "Multiattack"
  711.             ],
  712.             "languageTags": [
  713.                 "C",
  714.                 "CS"
  715.             ],
  716.             "damageTags": [
  717.                 "S"
  718.             ],
  719.             "miscTags": [
  720.                 "MW",
  721.                 "RCH"
  722.             ],
  723.             "uniqueId": "30d05a86981674ed0c88acd05d0cdbf6"
  724.         },
  725.         {
  726.             "name": "Unspeakable Wretch",
  727.             "shortName": "wretch",
  728.             "group": "Unspeakables",
  729.             "source": "MFoVLovecraftianMonsters",
  730.             "size": "M",
  731.             "type": "aberration",
  732.             "alignment": [
  733.                 "C",
  734.                 "E"
  735.             ],
  736.             "ac": [
  737.                 {
  738.                     "ac": 16,
  739.                     "from": [
  740.                         "natural armor"
  741.                     ]
  742.                 }
  743.             ],
  744.             "hp": {
  745.                 "formula": "12d10 + 48",
  746.                 "average": 114
  747.             },
  748.             "speed": {
  749.                 "walk": 25,
  750.                 "fly": 35,
  751.                 "canHover": false,
  752.                 "climb": 30
  753.             },
  754.             "str": 18,
  755.             "dex": 16,
  756.             "con": 18,
  757.             "int": 11,
  758.             "wis": 14,
  759.             "cha": 7,
  760.             "skill": {
  761.                 "perception": "+8",
  762.                 "stealth": "+9"
  763.             },
  764.             "senses": [
  765.                 "blindsight 30 ft."
  766.             ],
  767.             "passive": 15,
  768.             "resist": [
  769.                 "acid",
  770.                 "fire",
  771.                 "lightning"
  772.             ],
  773.             "vulnerable": [
  774.                 "psychic"
  775.             ],
  776.             "languages": [
  777.                 "understands Common but can't speak"
  778.             ],
  779.             "cr": "6",
  780.             "trait": [
  781.                 {
  782.                     "name": "All-Around Vision",
  783.                     "entries": [
  784.                         "The wretch has advantage on initiative rolls."
  785.                     ]
  786.                 },
  787.                 {
  788.                     "name": "Whipping Tendrils",
  789.                     "entries": [
  790.                         "Creatures that begin their turn adjacent to the wretch must make a Dexterity saving throw ({@dc 15}) or take {@damage 3d6} bludgeoning damage."
  791.                     ]
  792.                 }
  793.             ],
  794.             "action": [
  795.                 {
  796.                     "name": "Multiattack",
  797.                     "entries": [
  798.                         "The wretch makes three attacks with its claws."
  799.                     ]
  800.                 },
  801.                 {
  802.                     "name": "Claws",
  803.                     "entries": [
  804.                         "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d12 + 4}) slashing damage."
  805.                     ]
  806.                 },
  807.                 {
  808.                     "name": "Poison Breath {@recharge 5}",
  809.                     "entries": [
  810.                         "The wretch exhales poisonous gas in a 30-foot cone. Each creature in that area must make a {@dc 15} Constitution saving throw, taking 20 ({@damage 3d12}) poison damage on a failed save, or half as much damage on a successful one."
  811.                     ]
  812.                 }
  813.             ],
  814.             "fluff": {
  815.                 "entries": [
  816.                     {
  817.                         "type": "entries",
  818.                         "entries": [
  819.                             {
  820.                                 "type": "entries",
  821.                                 "entries": [
  822.                                     "The unspeakables were once ordinary humaonids, tragically corrupted and misshapen by the Far Realm's influence.",
  823.                                     {
  824.                                         "name": "Embodiment of Corruption",
  825.                                         "type": "entries",
  826.                                         "entries": [
  827.                                             "The unspeakables are aberrations born of ordinary life, malformed and twisted due to the influence of the alien Far Realm. Near portals, the strange dimension of the Far Realm is diffused across space and interacts unpredictably with matter. Living things that come close to these portals or pass through them can be irrevocably changed, forever tainted by the corruption of the Far Realm. Each unspeakable is unique, distinguished by its own random mutations, though a few prominent types do generally emerge from the mutation process."
  828.                                         ]
  829.                                     },
  830.                                     {
  831.                                         "name": "Sundered Minds",
  832.                                         "type": "entries",
  833.                                         "entries": [
  834.                                             "Of the thousands of mutations that can grip an unspeakable, each and every one is afflicted with unassailable madness. To them, reality as we know it is static, and the signal is something distant, only leaking into reality through the portals. Just as their bodies are torn between the planes, so too are their minds.",
  835.                                             "Intrusion of living things to a region near a portal is likely to enrage the unspeakables, as the ordered material of our universe causes them great pain. In consequence, the unspeakables unknowingly serve as guardians to the portals of the Far Realm, awakening and attacking all who come near."
  836.                                         ]
  837.                                     }
  838.                                 ]
  839.                             }
  840.                         ]
  841.                     }
  842.                 ]
  843.             },
  844.             "senseTags": [
  845.                 "B"
  846.             ],
  847.             "actionTags": [
  848.                 "Multiattack"
  849.             ],
  850.             "languageTags": [
  851.                 "C",
  852.                 "CS"
  853.             ],
  854.             "damageTags": [
  855.                 "I",
  856.                 "S"
  857.             ],
  858.             "miscTags": [
  859.                 "AOE",
  860.                 "MW",
  861.                 "RCH"
  862.             ],
  863.             "uniqueId": "628c7dc649329263ac3c5bd91d577a8a"
  864.         },
  865.         {
  866.             "name": "Unspeakable Ravager",
  867.             "shortName": "ravager",
  868.             "group": "Unspeakables",
  869.             "source": "MFoVLovecraftianMonsters",
  870.             "size": "L",
  871.             "type": "aberration",
  872.             "alignment": [
  873.                 "C",
  874.                 "E"
  875.             ],
  876.             "ac": [
  877.                 {
  878.                     "ac": 16,
  879.                     "from": [
  880.                         "natural armor"
  881.                     ]
  882.                 }
  883.             ],
  884.             "hp": {
  885.                 "formula": "10d12 + 60",
  886.                 "average": 125
  887.             },
  888.             "speed": {
  889.                 "walk": 40
  890.             },
  891.             "str": 22,
  892.             "dex": 16,
  893.             "con": 22,
  894.             "int": 9,
  895.             "wis": 12,
  896.             "cha": 7,
  897.             "senses": [
  898.                 "blindsight 30 ft."
  899.             ],
  900.             "passive": 15,
  901.             "resist": [
  902.                 "acid",
  903.                 "fire",
  904.                 "lightning"
  905.             ],
  906.             "vulnerable": [
  907.                 "psychic"
  908.             ],
  909.             "languages": [
  910.                 "understands Common but can't speak"
  911.             ],
  912.             "cr": "9",
  913.             "trait": [
  914.                 {
  915.                     "name": "All-Around Vision",
  916.                     "entries": [
  917.                         "The ravager has advantage on initiative rolls."
  918.                     ]
  919.                 },
  920.                 {
  921.                     "name": "Hideous Appearance",
  922.                     "entries": [
  923.                         "Creatures that begin their turn adjacent to the ravager must make a Wisdom saving throw ({@dc 16}) or have disadvantage on melee attacks against it."
  924.                     ]
  925.                 }
  926.             ],
  927.             "action": [
  928.                 {
  929.                     "name": "Multiattack",
  930.                     "entries": [
  931.                         "The ravager makes three attacks, two with its claws and one with its tentacles."
  932.                     ]
  933.                 },
  934.                 {
  935.                     "name": "Additional Limbs",
  936.                     "entries": [
  937.                         "When the ravager hits with a melee attack, it can immediately make another attack against the same target."
  938.                     ]
  939.                 },
  940.                 {
  941.                     "name": "Claws",
  942.                     "entries": [
  943.                         "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}19 ({@damage 2d12 + 6}) slashing damage."
  944.                     ]
  945.                 },
  946.                 {
  947.                     "name": "Tentacles",
  948.                     "entries": [
  949.                         "{@atk mw} {@hit 5} to hit, reach 15 ft., one creature. {@h}14 ({@damage 2d10 + 3}) bludgeoning damage."
  950.                     ]
  951.                 }
  952.             ],
  953.             "fluff": {
  954.                 "entries": [
  955.                     {
  956.                         "type": "entries",
  957.                         "entries": [
  958.                             {
  959.                                 "type": "entries",
  960.                                 "entries": [
  961.                                     "The unspeakables were once ordinary humaonids, tragically corrupted and misshapen by the Far Realm's influence.",
  962.                                     {
  963.                                         "name": "Embodiment of Corruption",
  964.                                         "type": "entries",
  965.                                         "entries": [
  966.                                             "The unspeakables are aberrations born of ordinary life, malformed and twisted due to the influence of the alien Far Realm. Near portals, the strange dimension of the Far Realm is diffused across space and interacts unpredictably with matter. Living things that come close to these portals or pass through them can be irrevocably changed, forever tainted by the corruption of the Far Realm. Each unspeakable is unique, distinguished by its own random mutations, though a few prominent types do generally emerge from the mutation process."
  967.                                         ]
  968.                                     },
  969.                                     {
  970.                                         "name": "Sundered Minds",
  971.                                         "type": "entries",
  972.                                         "entries": [
  973.                                             "Of the thousands of mutations that can grip an unspeakable, each and every one is afflicted with unassailable madness. To them, reality as we know it is static, and the signal is something distant, only leaking into reality through the portals. Just as their bodies are torn between the planes, so too are their minds.",
  974.                                             "Intrusion of living things to a region near a portal is likely to enrage the unspeakables, as the ordered material of our universe causes them great pain. In consequence, the unspeakables unknowingly serve as guardians to the portals of the Far Realm, awakening and attacking all who come near."
  975.                                         ]
  976.                                     }
  977.                                 ]
  978.                             }
  979.                         ]
  980.                     }
  981.                 ]
  982.             },
  983.             "senseTags": [
  984.                 "B"
  985.             ],
  986.             "actionTags": [
  987.                 "Multiattack",
  988.                 "Tentacles"
  989.             ],
  990.             "languageTags": [
  991.                 "C",
  992.                 "CS"
  993.             ],
  994.             "damageTags": [
  995.                 "B",
  996.                 "S"
  997.             ],
  998.             "miscTags": [
  999.                 "MW",
  1000.                 "RCH"
  1001.             ],
  1002.             "uniqueId": "c7dedae151b27e15985f9cdcd8815fd3"
  1003.         },
  1004.         {
  1005.             "name": "Tsochar",
  1006.             "shortName": "tsochar",
  1007.             "group": "Tsochari",
  1008.             "source": "MFoVLovecraftianMonsters",
  1009.             "size": "S",
  1010.             "type": "aberration",
  1011.             "alignment": [
  1012.                 "L",
  1013.                 "E"
  1014.             ],
  1015.             "ac": [
  1016.                 {
  1017.                     "ac": 14,
  1018.                     "from": [
  1019.                         "natural armor"
  1020.                     ]
  1021.                 }
  1022.             ],
  1023.             "hp": {
  1024.                 "formula": "8d8 + 8",
  1025.                 "average": 44
  1026.             },
  1027.             "speed": {
  1028.                 "walk": 30,
  1029.                 "climb": 20,
  1030.                 "fly": 35,
  1031.                 "canHover": false
  1032.             },
  1033.             "str": 15,
  1034.             "dex": 15,
  1035.             "con": 13,
  1036.             "int": 14,
  1037.             "wis": 11,
  1038.             "cha": 10,
  1039.             "skill": {
  1040.                 "perception": "+4",
  1041.                 "deception": "+4",
  1042.                 "stealth": "+6"
  1043.             },
  1044.             "senses": [
  1045.                 "darkvision 60 ft."
  1046.             ],
  1047.             "passive": 12,
  1048.             "resist": [
  1049.                 "lightning",
  1050.                 "poison"
  1051.             ],
  1052.             "conditionImmune": [
  1053.                 "blinded",
  1054.                 "prone"
  1055.             ],
  1056.             "languages": [
  1057.                 "understands Common but can't speak"
  1058.             ],
  1059.             "cr": "4",
  1060.             "trait": [
  1061.                 {
  1062.                     "name": "Grappler",
  1063.                     "entries": [
  1064.                         "The tsochar has advantage on attack rolls against any creature {@condition grappled} by it."
  1065.                     ]
  1066.                 }
  1067.             ],
  1068.             "action": [
  1069.                 {
  1070.                     "name": "Multiattack",
  1071.                     "entries": [
  1072.                         "The tsochar makes two attacks with its tentacles."
  1073.                     ]
  1074.                 },
  1075.                 {
  1076.                     "name": "Tentacles",
  1077.                     "entries": [
  1078.                         "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}7 ({@damage 1d10 + 2}) bludgeoning damage. If the target is a Small or larger creature, it is {@condition grappled} (escape {@dc 15})."
  1079.                     ]
  1080.                 },
  1081.                 {
  1082.                     "name": "Wear Flesh",
  1083.                     "entries": [
  1084.                         "The tsochar can attempt to bore its way into the body of a Small or larger humanoid that is {@condition incapacitated} or has been {@condition grappled} for three consecutive rounds by the tsochar. This process takes 1 minute of concentration during which the target is {@condition incapacitated}. This creature becomes the tsochar's host. The tsochar can choose to Inhabit or Replace the host.",
  1085.                         "While inside a host, the tsochar cannot be targeted by attacks or spells. When the host takes damage (other than the damage the tsochar inflicts on it), the tsochar takes half this damage."
  1086.                     ]
  1087.                 },
  1088.                 {
  1089.                     "name": "Inhabit",
  1090.                     "entries": [
  1091.                         "The tsochar leaves its host alive and aware. The tsochar can take no actions while inhabiting a host other than those described here.",
  1092.                         "At any time as an action, the tsochar can inflict indescribable agony to its host, dealing {@dice 1d8} to {@damage 5d8} damage and incapacitating the host for 1 round. Each week the tsochar inhabits the host, the host's Constitution score decreases by 1. If the host dies for any reason, the tsochar can choose to Replace the host or leave it."
  1093.                     ]
  1094.                 },
  1095.                 {
  1096.                     "name": "Replace",
  1097.                     "entries": [
  1098.                         "The tsochar bores out the host's nervous system, killing it and animating the body as its puppet. The body is effectively dead, and begins to decay at the normal rate. After 1 month, the host in uninhabitable. The host's body has HP equal to half its HP maximum and it can't regain HP.",
  1099.                         "The tsochar can control the host's body directly and can take any actions of the host of its turn. If the host had spell slots prepared, the tsochar can cast spells as the host, but can't regain spell slots."
  1100.                     ]
  1101.                 }
  1102.             ],
  1103.             "fluff": {
  1104.                 "entries": [
  1105.                     {
  1106.                         "type": "entries",
  1107.                         "entries": [
  1108.                             {
  1109.                                 "type": "entries",
  1110.                                 "entries": [
  1111.                                     "Parasitic infiltrators from a cold and distant world, the tsochari seek to steal the bodies of the wealthy and influential to further their nefarious goals.",
  1112.                                     {
  1113.                                         "name": "Wearers of Flesh",
  1114.                                         "type": "entries",
  1115.                                         "entries": [
  1116.                                             "A tsochar resembles a tangled mess of knotted ropes or a ball of barbed wire. It has dozens of thin but strong tentacles, each studded with small, sharp, sicklelike claws. Its body is little more than a thickening and joining of its multiple limbs.",
  1117.                                             "A tsochar can bore its way into a helpless living creature's body, slipping its ropy tendrils into the spaces between organs and muscles and disappearing into the victim's cavities. The tsochar can inhabit this host for years, parasitically feeding on the host's body and nervous system while manipulating it as a living puppet, even against its will. If the host provides too much resistance, the tsochar can bore out the host's nervous system, killing it and replacing the host entirely. This is often the tsochar's last effort, as the body without fail begins to wither and die shortly thereafter."
  1118.                                         ]
  1119.                                     },
  1120.                                     {
  1121.                                         "name": "Appetite for Power",
  1122.                                         "type": "entries",
  1123.                                         "entries": [
  1124.                                             "The tsochari crave power in all its forms, but hold arcane might in especially high regard. They eagerly seek out humanoid wizards to replace so they can steal away our world's arcane secrets. In order to achieve this goal, a small number of tsochari might infiltrate a church, university, or even a nation, inhabiting as much of the leadership as possible to seize a faction to further their efforts. Complex, grand schemes are not outside the scope of tsochari ambition.",
  1125.                                             "The ultimate goals of the tsochari are mysterious. It seems that they seek some deep arcane magic, but its purpose is largely unknown."
  1126.                                         ]
  1127.                                     },
  1128.                                     {
  1129.                                         "name": "Invaders from Another World",
  1130.                                         "type": "entries",
  1131.                                         "entries": [
  1132.                                             "The tsochari hail from a world distant in space, a cold and lightless place so remote that the sun is little more than a bright star in a black sky. Long ago, powerful arcanists built gates linking certain terrible ruins in the normal world with the horrible world of the tsochari. Through these ancient gates, the tsochari steal into the world to roam human lands and infiltrate human society."
  1133.                                         ]
  1134.                                     },
  1135.                                     {
  1136.                                         "name": "The Nine-Tongued Worm",
  1137.                                         "type": "entries",
  1138.                                         "entries": [
  1139.                                             "Tsochari revere a sinister Elder Evil, Mak Thuum Ngatha, the Nine-Tongued Worm, which represents infinite knowledge and the destruction of barriers. Unlike many of the terrible and powerful Great Old Ones that dwell in the mindless chaos of the Far Realm, Mak Thuum Ngatha is interested in the Material Plane. Tsochari pay the Nine-Tongued Worm homage, but it has few worshipers among other races; only a handful of alienists and cultists even know of its existence. No being outside the Far Realm can say what the Nine-Tongued Worm's desires or goals might be, but they are certainly inimical to every living creature on the Material Plane."
  1140.                                         ]
  1141.                                     }
  1142.                                 ]
  1143.                             }
  1144.                         ]
  1145.                     }
  1146.                 ]
  1147.             },
  1148.             "senseTags": [
  1149.                 "D"
  1150.             ],
  1151.             "actionTags": [
  1152.                 "Multiattack",
  1153.                 "Tentacles"
  1154.             ],
  1155.             "languageTags": [
  1156.                 "C",
  1157.                 "CS"
  1158.             ],
  1159.             "damageTags": [
  1160.                 "B"
  1161.             ],
  1162.             "miscTags": [
  1163.                 "MW"
  1164.             ],
  1165.             "conditionInflict": [
  1166.                 "grappled",
  1167.                 "incapacitated"
  1168.             ],
  1169.             "uniqueId": "cf846353649fad64062014d88879f4b4"
  1170.         }
  1171.     ]
  1172. }
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