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Rim World Magic Bug

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Oct 13th, 2018
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  1. MatFrom with null sourceTex.
  2. Verse.Log:Error(String, Boolean)
  3. Verse.MaterialPool:MatFrom(MaterialRequest)
  4. Verse.Graphic_Single:Init(GraphicRequest)
  5. Verse.GraphicDatabase:GetInner(GraphicRequest)
  6. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  7. Verse.GraphicData:Init()
  8. Verse.GraphicData:get_Graphic()
  9. Verse.ThingDef:<PostLoad>m__3()
  10. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  11. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  12. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  13. Verse.Root:Update_Patch1(Object)
  14. Verse.Root_Entry:Update()
  15.  
  16. Could not load UnityEngine.Texture2D at Books/necromancer in any active mod or in base resources.
  17. Verse.Log:Error(String, Boolean)
  18. Verse.ContentFinder`1:Get(String, Boolean)
  19. Verse.Graphic_Single:Init(GraphicRequest)
  20. Verse.GraphicDatabase:GetInner(GraphicRequest)
  21. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  22. Verse.GraphicData:Init()
  23. Verse.GraphicData:get_Graphic()
  24. Verse.ThingDef:<PostLoad>m__3()
  25. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  26. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  27. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  28. Verse.Root:Update_Patch1(Object)
  29. Verse.Root_Entry:Update()
  30.  
  31. MatFrom with null sourceTex.
  32. Verse.Log:Error(String, Boolean)
  33. Verse.MaterialPool:MatFrom(MaterialRequest)
  34. Verse.Graphic_Single:Init(GraphicRequest)
  35. Verse.GraphicDatabase:GetInner(GraphicRequest)
  36. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  37. Verse.GraphicData:Init()
  38. Verse.GraphicData:get_Graphic()
  39. Verse.ThingDef:<PostLoad>m__3()
  40. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  41. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  42. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  43. Verse.Root:Update_Patch1(Object)
  44. Verse.Root_Entry:Update()
  45.  
  46. Could not load UnityEngine.Texture2D at Books/priest in any active mod or in base resources.
  47. Verse.Log:Error(String, Boolean)
  48. Verse.ContentFinder`1:Get(String, Boolean)
  49. Verse.Graphic_Single:Init(GraphicRequest)
  50. Verse.GraphicDatabase:GetInner(GraphicRequest)
  51. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  52. Verse.GraphicData:Init()
  53. Verse.GraphicData:get_Graphic()
  54. Verse.ThingDef:<PostLoad>m__3()
  55. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  56. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  57. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  58. Verse.Root:Update_Patch1(Object)
  59. Verse.Root_Entry:Update()
  60.  
  61. MatFrom with null sourceTex.
  62. Verse.Log:Error(String, Boolean)
  63. Verse.MaterialPool:MatFrom(MaterialRequest)
  64. Verse.Graphic_Single:Init(GraphicRequest)
  65. Verse.GraphicDatabase:GetInner(GraphicRequest)
  66. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  67. Verse.GraphicData:Init()
  68. Verse.GraphicData:get_Graphic()
  69. Verse.ThingDef:<PostLoad>m__3()
  70. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  71. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  72. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  73. Verse.Root:Update_Patch1(Object)
  74. Verse.Root_Entry:Update()
  75.  
  76. Could not load UnityEngine.Texture2D at Books/bard in any active mod or in base resources.
  77. Verse.Log:Error(String, Boolean)
  78. Verse.ContentFinder`1:Get(String, Boolean)
  79. Verse.Graphic_Single:Init(GraphicRequest)
  80. Verse.GraphicDatabase:GetInner(GraphicRequest)
  81. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  82. Verse.GraphicData:Init()
  83. Verse.GraphicData:get_Graphic()
  84. Verse.ThingDef:<PostLoad>m__3()
  85. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  86. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  87. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  88. Verse.Root:Update_Patch1(Object)
  89. Verse.Root_Entry:Update()
  90.  
  91. MatFrom with null sourceTex.
  92. Verse.Log:Error(String, Boolean)
  93. Verse.MaterialPool:MatFrom(MaterialRequest)
  94. Verse.Graphic_Single:Init(GraphicRequest)
  95. Verse.GraphicDatabase:GetInner(GraphicRequest)
  96. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  97. Verse.GraphicData:Init()
  98. Verse.GraphicData:get_Graphic()
  99. Verse.ThingDef:<PostLoad>m__3()
  100. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  101. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  102. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  103. Verse.Root:Update_Patch1(Object)
  104. Verse.Root_Entry:Update()
  105.  
  106. Could not load UnityEngine.Texture2D at Books/warlock in any active mod or in base resources.
  107. Verse.Log:Error(String, Boolean)
  108. Verse.ContentFinder`1:Get(String, Boolean)
  109. Verse.Graphic_Single:Init(GraphicRequest)
  110. Verse.GraphicDatabase:GetInner(GraphicRequest)
  111. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  112. Verse.GraphicData:Init()
  113. Verse.GraphicData:get_Graphic()
  114. Verse.ThingDef:<PostLoad>m__3()
  115. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  116. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  117. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  118. Verse.Root:Update_Patch1(Object)
  119. Verse.Root_Entry:Update()
  120.  
  121. MatFrom with null sourceTex.
  122. Verse.Log:Error(String, Boolean)
  123. Verse.MaterialPool:MatFrom(MaterialRequest)
  124. Verse.Graphic_Single:Init(GraphicRequest)
  125. Verse.GraphicDatabase:GetInner(GraphicRequest)
  126. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  127. Verse.GraphicData:Init()
  128. Verse.GraphicData:get_Graphic()
  129. Verse.ThingDef:<PostLoad>m__3()
  130. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  131. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  132. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  133. Verse.Root:Update_Patch1(Object)
  134. Verse.Root_Entry:Update()
  135.  
  136. Could not load UnityEngine.Texture2D at Books/earth in any active mod or in base resources.
  137. Verse.Log:Error(String, Boolean)
  138. Verse.ContentFinder`1:Get(String, Boolean)
  139. Verse.Graphic_Single:Init(GraphicRequest)
  140. Verse.GraphicDatabase:GetInner(GraphicRequest)
  141. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  142. Verse.GraphicData:Init()
  143. Verse.GraphicData:get_Graphic()
  144. Verse.ThingDef:<PostLoad>m__3()
  145. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  146. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  147. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  148. Verse.Root:Update_Patch1(Object)
  149. Verse.Root_Entry:Update()
  150.  
  151. MatFrom with null sourceTex.
  152. Verse.Log:Error(String, Boolean)
  153. Verse.MaterialPool:MatFrom(MaterialRequest)
  154. Verse.Graphic_Single:Init(GraphicRequest)
  155. Verse.GraphicDatabase:GetInner(GraphicRequest)
  156. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  157. Verse.GraphicData:Init()
  158. Verse.GraphicData:get_Graphic()
  159. Verse.ThingDef:<PostLoad>m__3()
  160. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  161. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  162. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  163. Verse.Root:Update_Patch1(Object)
  164. Verse.Root_Entry:Update()
  165.  
  166. Could not load UnityEngine.Texture2D at Books/gladiator in any active mod or in base resources.
  167. Verse.Log:Error(String, Boolean)
  168. Verse.ContentFinder`1:Get(String, Boolean)
  169. Verse.Graphic_Single:Init(GraphicRequest)
  170. Verse.GraphicDatabase:GetInner(GraphicRequest)
  171. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  172. Verse.GraphicData:Init()
  173. Verse.GraphicData:get_Graphic()
  174. Verse.ThingDef:<PostLoad>m__3()
  175. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  176. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  177. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  178. Verse.Root:Update_Patch1(Object)
  179. Verse.Root_Entry:Update()
  180.  
  181. MatFrom with null sourceTex.
  182. Verse.Log:Error(String, Boolean)
  183. Verse.MaterialPool:MatFrom(MaterialRequest)
  184. Verse.Graphic_Single:Init(GraphicRequest)
  185. Verse.GraphicDatabase:GetInner(GraphicRequest)
  186. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  187. Verse.GraphicData:Init()
  188. Verse.GraphicData:get_Graphic()
  189. Verse.ThingDef:<PostLoad>m__3()
  190. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  191. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  192. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  193. Verse.Root:Update_Patch1(Object)
  194. Verse.Root_Entry:Update()
  195.  
  196. Could not load UnityEngine.Texture2D at Books/psionic in any active mod or in base resources.
  197. Verse.Log:Error(String, Boolean)
  198. Verse.ContentFinder`1:Get(String, Boolean)
  199. Verse.Graphic_Single:Init(GraphicRequest)
  200. Verse.GraphicDatabase:GetInner(GraphicRequest)
  201. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  202. Verse.GraphicData:Init()
  203. Verse.GraphicData:get_Graphic()
  204. Verse.ThingDef:<PostLoad>m__3()
  205. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  206. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  207. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  208. Verse.Root:Update_Patch1(Object)
  209. Verse.Root_Entry:Update()
  210.  
  211. MatFrom with null sourceTex.
  212. Verse.Log:Error(String, Boolean)
  213. Verse.MaterialPool:MatFrom(MaterialRequest)
  214. Verse.Graphic_Single:Init(GraphicRequest)
  215. Verse.GraphicDatabase:GetInner(GraphicRequest)
  216. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  217. Verse.GraphicData:Init()
  218. Verse.GraphicData:get_Graphic()
  219. Verse.ThingDef:<PostLoad>m__3()
  220. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  221. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  222. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  223. Verse.Root:Update_Patch1(Object)
  224. Verse.Root_Entry:Update()
  225.  
  226. Could not load UnityEngine.Texture2D at Books/faceless in any active mod or in base resources.
  227. Verse.Log:Error(String, Boolean)
  228. Verse.ContentFinder`1:Get(String, Boolean)
  229. Verse.Graphic_Single:Init(GraphicRequest)
  230. Verse.GraphicDatabase:GetInner(GraphicRequest)
  231. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  232. Verse.GraphicData:Init()
  233. Verse.GraphicData:get_Graphic()
  234. Verse.ThingDef:<PostLoad>m__3()
  235. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  236. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  237. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  238. Verse.Root:Update_Patch1(Object)
  239. Verse.Root_Entry:Update()
  240.  
  241. MatFrom with null sourceTex.
  242. Verse.Log:Error(String, Boolean)
  243. Verse.MaterialPool:MatFrom(MaterialRequest)
  244. Verse.Graphic_Single:Init(GraphicRequest)
  245. Verse.GraphicDatabase:GetInner(GraphicRequest)
  246. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  247. Verse.GraphicData:Init()
  248. Verse.GraphicData:get_Graphic()
  249. Verse.ThingDef:<PostLoad>m__3()
  250. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  251. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  252. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  253. Verse.Root:Update_Patch1(Object)
  254. Verse.Root_Entry:Update()
  255.  
  256. Could not load UnityEngine.Texture2D at Books/sniper in any active mod or in base resources.
  257. Verse.Log:Error(String, Boolean)
  258. Verse.ContentFinder`1:Get(String, Boolean)
  259. Verse.Graphic_Single:Init(GraphicRequest)
  260. Verse.GraphicDatabase:GetInner(GraphicRequest)
  261. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  262. Verse.GraphicData:Init()
  263. Verse.GraphicData:get_Graphic()
  264. Verse.ThingDef:<PostLoad>m__3()
  265. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  266. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  267. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  268. Verse.Root:Update_Patch1(Object)
  269. Verse.Root_Entry:Update()
  270.  
  271. MatFrom with null sourceTex.
  272. Verse.Log:Error(String, Boolean)
  273. Verse.MaterialPool:MatFrom(MaterialRequest)
  274. Verse.Graphic_Single:Init(GraphicRequest)
  275. Verse.GraphicDatabase:GetInner(GraphicRequest)
  276. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  277. Verse.GraphicData:Init()
  278. Verse.GraphicData:get_Graphic()
  279. Verse.ThingDef:<PostLoad>m__3()
  280. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  281. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  282. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  283. Verse.Root:Update_Patch1(Object)
  284. Verse.Root_Entry:Update()
  285.  
  286. Could not load UnityEngine.Texture2D at Books/bladedancer in any active mod or in base resources.
  287. Verse.Log:Error(String, Boolean)
  288. Verse.ContentFinder`1:Get(String, Boolean)
  289. Verse.Graphic_Single:Init(GraphicRequest)
  290. Verse.GraphicDatabase:GetInner(GraphicRequest)
  291. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  292. Verse.GraphicData:Init()
  293. Verse.GraphicData:get_Graphic()
  294. Verse.ThingDef:<PostLoad>m__3()
  295. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  296. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  297. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  298. Verse.Root:Update_Patch1(Object)
  299. Verse.Root_Entry:Update()
  300.  
  301. MatFrom with null sourceTex.
  302. Verse.Log:Error(String, Boolean)
  303. Verse.MaterialPool:MatFrom(MaterialRequest)
  304. Verse.Graphic_Single:Init(GraphicRequest)
  305. Verse.GraphicDatabase:GetInner(GraphicRequest)
  306. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  307. Verse.GraphicData:Init()
  308. Verse.GraphicData:get_Graphic()
  309. Verse.ThingDef:<PostLoad>m__3()
  310. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  311. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  312. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  313. Verse.Root:Update_Patch1(Object)
  314. Verse.Root_Entry:Update()
  315.  
  316. Could not load UnityEngine.Texture2D at Books/ranger in any active mod or in base resources.
  317. Verse.Log:Error(String, Boolean)
  318. Verse.ContentFinder`1:Get(String, Boolean)
  319. Verse.Graphic_Single:Init(GraphicRequest)
  320. Verse.GraphicDatabase:GetInner(GraphicRequest)
  321. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  322. Verse.GraphicData:Init()
  323. Verse.GraphicData:get_Graphic()
  324. Verse.ThingDef:<PostLoad>m__3()
  325. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  326. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  327. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  328. Verse.Root:Update_Patch1(Object)
  329. Verse.Root_Entry:Update()
  330.  
  331. MatFrom with null sourceTex.
  332. Verse.Log:Error(String, Boolean)
  333. Verse.MaterialPool:MatFrom(MaterialRequest)
  334. Verse.Graphic_Single:Init(GraphicRequest)
  335. Verse.GraphicDatabase:GetInner(GraphicRequest)
  336. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  337. Verse.GraphicData:Init()
  338. Verse.GraphicData:get_Graphic()
  339. Verse.ThingDef:<PostLoad>m__3()
  340. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  341. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  342. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  343. Verse.Root:Update_Patch1(Object)
  344. Verse.Root_Entry:Update()
  345.  
  346. Could not load UnityEngine.Texture2D at Books/scroll_water in any active mod or in base resources.
  347. Verse.Log:Error(String, Boolean)
  348. Verse.ContentFinder`1:Get(String, Boolean)
  349. Verse.Graphic_Single:Init(GraphicRequest)
  350. Verse.GraphicDatabase:GetInner(GraphicRequest)
  351. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  352. Verse.GraphicData:Init()
  353. Verse.GraphicData:get_Graphic()
  354. Verse.ThingDef:<PostLoad>m__3()
  355. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  356. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  357. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  358. Verse.Root:Update_Patch1(Object)
  359. Verse.Root_Entry:Update()
  360.  
  361. MatFrom with null sourceTex.
  362. Verse.Log:Error(String, Boolean)
  363. Verse.MaterialPool:MatFrom(MaterialRequest)
  364. Verse.Graphic_Single:Init(GraphicRequest)
  365. Verse.GraphicDatabase:GetInner(GraphicRequest)
  366. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  367. Verse.GraphicData:Init()
  368. Verse.GraphicData:get_Graphic()
  369. Verse.ThingDef:<PostLoad>m__3()
  370. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  371. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  372. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  373. Verse.Root:Update_Patch1(Object)
  374. Verse.Root_Entry:Update()
  375.  
  376. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  377. Verse.Log:Error(String, Boolean)
  378. Verse.ContentFinder`1:Get(String, Boolean)
  379. Verse.Graphic_Single:Init(GraphicRequest)
  380. Verse.GraphicDatabase:GetInner(GraphicRequest)
  381. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  382. Verse.GraphicData:Init()
  383. Verse.GraphicData:get_Graphic()
  384. Verse.ThingDef:<PostLoad>m__3()
  385. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  386. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  387. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  388. Verse.Root:Update_Patch1(Object)
  389. Verse.Root_Entry:Update()
  390.  
  391. MatFrom with null sourceTex.
  392. Verse.Log:Error(String, Boolean)
  393. Verse.MaterialPool:MatFrom(MaterialRequest)
  394. Verse.Graphic_Single:Init(GraphicRequest)
  395. Verse.GraphicDatabase:GetInner(GraphicRequest)
  396. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  397. Verse.GraphicData:Init()
  398. Verse.GraphicData:get_Graphic()
  399. Verse.ThingDef:<PostLoad>m__3()
  400. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  401. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  402. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  403. Verse.Root:Update_Patch1(Object)
  404. Verse.Root_Entry:Update()
  405.  
  406. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  407. Verse.Log:Error(String, Boolean)
  408. Verse.ContentFinder`1:Get(String, Boolean)
  409. Verse.Graphic_Single:Init(GraphicRequest)
  410. Verse.GraphicDatabase:GetInner(GraphicRequest)
  411. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  412. Verse.GraphicData:Init()
  413. Verse.GraphicData:get_Graphic()
  414. Verse.ThingDef:<PostLoad>m__3()
  415. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  416. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  417. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  418. Verse.Root:Update_Patch1(Object)
  419. Verse.Root_Entry:Update()
  420.  
  421. MatFrom with null sourceTex.
  422. Verse.Log:Error(String, Boolean)
  423. Verse.MaterialPool:MatFrom(MaterialRequest)
  424. Verse.Graphic_Single:Init(GraphicRequest)
  425. Verse.GraphicDatabase:GetInner(GraphicRequest)
  426. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  427. Verse.GraphicData:Init()
  428. Verse.GraphicData:get_Graphic()
  429. Verse.ThingDef:<PostLoad>m__3()
  430. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  431. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  432. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  433. Verse.Root:Update_Patch1(Object)
  434. Verse.Root_Entry:Update()
  435.  
  436. Could not load UnityEngine.Texture2D at Books/scroll_holy in any active mod or in base resources.
  437. Verse.Log:Error(String, Boolean)
  438. Verse.ContentFinder`1:Get(String, Boolean)
  439. Verse.Graphic_Single:Init(GraphicRequest)
  440. Verse.GraphicDatabase:GetInner(GraphicRequest)
  441. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  442. Verse.GraphicData:Init()
  443. Verse.GraphicData:get_Graphic()
  444. Verse.ThingDef:<PostLoad>m__3()
  445. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  446. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  447. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  448. Verse.Root:Update_Patch1(Object)
  449. Verse.Root_Entry:Update()
  450.  
  451. MatFrom with null sourceTex.
  452. Verse.Log:Error(String, Boolean)
  453. Verse.MaterialPool:MatFrom(MaterialRequest)
  454. Verse.Graphic_Single:Init(GraphicRequest)
  455. Verse.GraphicDatabase:GetInner(GraphicRequest)
  456. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  457. Verse.GraphicData:Init()
  458. Verse.GraphicData:get_Graphic()
  459. Verse.ThingDef:<PostLoad>m__3()
  460. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  461. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  462. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  463. Verse.Root:Update_Patch1(Object)
  464. Verse.Root_Entry:Update()
  465.  
  466. Could not load UnityEngine.Texture2D at Books/scroll_fire in any active mod or in base resources.
  467. Verse.Log:Error(String, Boolean)
  468. Verse.ContentFinder`1:Get(String, Boolean)
  469. Verse.Graphic_Single:Init(GraphicRequest)
  470. Verse.GraphicDatabase:GetInner(GraphicRequest)
  471. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  472. Verse.GraphicData:Init()
  473. Verse.GraphicData:get_Graphic()
  474. Verse.ThingDef:<PostLoad>m__3()
  475. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  476. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  477. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  478. Verse.Root:Update_Patch1(Object)
  479. Verse.Root_Entry:Update()
  480.  
  481. MatFrom with null sourceTex.
  482. Verse.Log:Error(String, Boolean)
  483. Verse.MaterialPool:MatFrom(MaterialRequest)
  484. Verse.Graphic_Single:Init(GraphicRequest)
  485. Verse.GraphicDatabase:GetInner(GraphicRequest)
  486. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  487. Verse.GraphicData:Init()
  488. Verse.GraphicData:get_Graphic()
  489. Verse.ThingDef:<PostLoad>m__3()
  490. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  491. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  492. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  493. Verse.Root:Update_Patch1(Object)
  494. Verse.Root_Entry:Update()
  495.  
  496. Could not load UnityEngine.Texture2D at Books/scroll_lit in any active mod or in base resources.
  497. Verse.Log:Error(String, Boolean)
  498. Verse.ContentFinder`1:Get(String, Boolean)
  499. Verse.Graphic_Single:Init(GraphicRequest)
  500. Verse.GraphicDatabase:GetInner(GraphicRequest)
  501. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  502. Verse.GraphicData:Init()
  503. Verse.GraphicData:get_Graphic()
  504. Verse.ThingDef:<PostLoad>m__3()
  505. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  506. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  507. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  508. Verse.Root:Update_Patch1(Object)
  509. Verse.Root_Entry:Update()
  510.  
  511. MatFrom with null sourceTex.
  512. Verse.Log:Error(String, Boolean)
  513. Verse.MaterialPool:MatFrom(MaterialRequest)
  514. Verse.Graphic_Single:Init(GraphicRequest)
  515. Verse.GraphicDatabase:GetInner(GraphicRequest)
  516. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  517. Verse.GraphicData:Init()
  518. Verse.GraphicData:get_Graphic()
  519. Verse.ThingDef:<PostLoad>m__3()
  520. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  521. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  522. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  523. Verse.Root:Update_Patch1(Object)
  524. Verse.Root_Entry:Update()
  525.  
  526. Could not load UnityEngine.Texture2D at Books/scroll_water in any active mod or in base resources.
  527. Verse.Log:Error(String, Boolean)
  528. Verse.ContentFinder`1:Get(String, Boolean)
  529. Verse.Graphic_Single:Init(GraphicRequest)
  530. Verse.GraphicDatabase:GetInner(GraphicRequest)
  531. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  532. Verse.GraphicData:Init()
  533. Verse.GraphicData:get_Graphic()
  534. Verse.ThingDef:<PostLoad>m__3()
  535. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  536. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  537. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  538. Verse.Root:Update_Patch1(Object)
  539. Verse.Root_Entry:Update()
  540.  
  541. MatFrom with null sourceTex.
  542. Verse.Log:Error(String, Boolean)
  543. Verse.MaterialPool:MatFrom(MaterialRequest)
  544. Verse.Graphic_Single:Init(GraphicRequest)
  545. Verse.GraphicDatabase:GetInner(GraphicRequest)
  546. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  547. Verse.GraphicData:Init()
  548. Verse.GraphicData:get_Graphic()
  549. Verse.ThingDef:<PostLoad>m__3()
  550. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  551. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  552. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  553. Verse.Root:Update_Patch1(Object)
  554. Verse.Root_Entry:Update()
  555.  
  556. Could not load UnityEngine.Texture2D at Books/scroll_lit in any active mod or in base resources.
  557. Verse.Log:Error(String, Boolean)
  558. Verse.ContentFinder`1:Get(String, Boolean)
  559. Verse.Graphic_Single:Init(GraphicRequest)
  560. Verse.GraphicDatabase:GetInner(GraphicRequest)
  561. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  562. Verse.GraphicData:Init()
  563. Verse.GraphicData:get_Graphic()
  564. Verse.ThingDef:<PostLoad>m__3()
  565. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  566. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  567. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  568. Verse.Root:Update_Patch1(Object)
  569. Verse.Root_Entry:Update()
  570.  
  571. MatFrom with null sourceTex.
  572. Verse.Log:Error(String, Boolean)
  573. Verse.MaterialPool:MatFrom(MaterialRequest)
  574. Verse.Graphic_Single:Init(GraphicRequest)
  575. Verse.GraphicDatabase:GetInner(GraphicRequest)
  576. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  577. Verse.GraphicData:Init()
  578. Verse.GraphicData:get_Graphic()
  579. Verse.ThingDef:<PostLoad>m__3()
  580. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  581. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  582. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  583. Verse.Root:Update_Patch1(Object)
  584. Verse.Root_Entry:Update()
  585.  
  586. Could not load UnityEngine.Texture2D at Books/scroll_fire in any active mod or in base resources.
  587. Verse.Log:Error(String, Boolean)
  588. Verse.ContentFinder`1:Get(String, Boolean)
  589. Verse.Graphic_Single:Init(GraphicRequest)
  590. Verse.GraphicDatabase:GetInner(GraphicRequest)
  591. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  592. Verse.GraphicData:Init()
  593. Verse.GraphicData:get_Graphic()
  594. Verse.ThingDef:<PostLoad>m__3()
  595. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  596. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  597. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  598. Verse.Root:Update_Patch1(Object)
  599. Verse.Root_Entry:Update()
  600.  
  601. MatFrom with null sourceTex.
  602. Verse.Log:Error(String, Boolean)
  603. Verse.MaterialPool:MatFrom(MaterialRequest)
  604. Verse.Graphic_Single:Init(GraphicRequest)
  605. Verse.GraphicDatabase:GetInner(GraphicRequest)
  606. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  607. Verse.GraphicData:Init()
  608. Verse.GraphicData:get_Graphic()
  609. Verse.ThingDef:<PostLoad>m__3()
  610. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  611. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  612. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  613. Verse.Root:Update_Patch1(Object)
  614. Verse.Root_Entry:Update()
  615.  
  616. Could not load UnityEngine.Texture2D at Books/scroll_water in any active mod or in base resources.
  617. Verse.Log:Error(String, Boolean)
  618. Verse.ContentFinder`1:Get(String, Boolean)
  619. Verse.Graphic_Single:Init(GraphicRequest)
  620. Verse.GraphicDatabase:GetInner(GraphicRequest)
  621. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  622. Verse.GraphicData:Init()
  623. Verse.GraphicData:get_Graphic()
  624. Verse.ThingDef:<PostLoad>m__3()
  625. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  626. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  627. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  628. Verse.Root:Update_Patch1(Object)
  629. Verse.Root_Entry:Update()
  630.  
  631. MatFrom with null sourceTex.
  632. Verse.Log:Error(String, Boolean)
  633. Verse.MaterialPool:MatFrom(MaterialRequest)
  634. Verse.Graphic_Single:Init(GraphicRequest)
  635. Verse.GraphicDatabase:GetInner(GraphicRequest)
  636. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  637. Verse.GraphicData:Init()
  638. Verse.GraphicData:get_Graphic()
  639. Verse.ThingDef:<PostLoad>m__3()
  640. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  641. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  642. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  643. Verse.Root:Update_Patch1(Object)
  644. Verse.Root_Entry:Update()
  645.  
  646. Could not load UnityEngine.Texture2D at Books/scroll_lit in any active mod or in base resources.
  647. Verse.Log:Error(String, Boolean)
  648. Verse.ContentFinder`1:Get(String, Boolean)
  649. Verse.Graphic_Single:Init(GraphicRequest)
  650. Verse.GraphicDatabase:GetInner(GraphicRequest)
  651. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  652. Verse.GraphicData:Init()
  653. Verse.GraphicData:get_Graphic()
  654. Verse.ThingDef:<PostLoad>m__3()
  655. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  656. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  657. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  658. Verse.Root:Update_Patch1(Object)
  659. Verse.Root_Entry:Update()
  660.  
  661. MatFrom with null sourceTex.
  662. Verse.Log:Error(String, Boolean)
  663. Verse.MaterialPool:MatFrom(MaterialRequest)
  664. Verse.Graphic_Single:Init(GraphicRequest)
  665. Verse.GraphicDatabase:GetInner(GraphicRequest)
  666. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  667. Verse.GraphicData:Init()
  668. Verse.GraphicData:get_Graphic()
  669. Verse.ThingDef:<PostLoad>m__3()
  670. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  671. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  672. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  673. Verse.Root:Update_Patch1(Object)
  674. Verse.Root_Entry:Update()
  675.  
  676. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  677. Verse.Log:Error(String, Boolean)
  678. Verse.ContentFinder`1:Get(String, Boolean)
  679. Verse.Graphic_Single:Init(GraphicRequest)
  680. Verse.GraphicDatabase:GetInner(GraphicRequest)
  681. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  682. Verse.GraphicData:Init()
  683. Verse.GraphicData:get_Graphic()
  684. Verse.ThingDef:<PostLoad>m__3()
  685. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  686. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  687. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  688. Verse.Root:Update_Patch1(Object)
  689. Verse.Root_Entry:Update()
  690.  
  691. MatFrom with null sourceTex.
  692. Verse.Log:Error(String, Boolean)
  693. Verse.MaterialPool:MatFrom(MaterialRequest)
  694. Verse.Graphic_Single:Init(GraphicRequest)
  695. Verse.GraphicDatabase:GetInner(GraphicRequest)
  696. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  697. Verse.GraphicData:Init()
  698. Verse.GraphicData:get_Graphic()
  699. Verse.ThingDef:<PostLoad>m__3()
  700. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  701. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  702. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  703. Verse.Root:Update_Patch1(Object)
  704. Verse.Root_Entry:Update()
  705.  
  706. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  707. Verse.Log:Error(String, Boolean)
  708. Verse.ContentFinder`1:Get(String, Boolean)
  709. Verse.Graphic_Single:Init(GraphicRequest)
  710. Verse.GraphicDatabase:GetInner(GraphicRequest)
  711. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  712. Verse.GraphicData:Init()
  713. Verse.GraphicData:get_Graphic()
  714. Verse.ThingDef:<PostLoad>m__3()
  715. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  716. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  717. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  718. Verse.Root:Update_Patch1(Object)
  719. Verse.Root_Entry:Update()
  720.  
  721. MatFrom with null sourceTex.
  722. Verse.Log:Error(String, Boolean)
  723. Verse.MaterialPool:MatFrom(MaterialRequest)
  724. Verse.Graphic_Single:Init(GraphicRequest)
  725. Verse.GraphicDatabase:GetInner(GraphicRequest)
  726. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  727. Verse.GraphicData:Init()
  728. Verse.GraphicData:get_Graphic()
  729. Verse.ThingDef:<PostLoad>m__3()
  730. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  731. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  732. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  733. Verse.Root:Update_Patch1(Object)
  734. Verse.Root_Entry:Update()
  735.  
  736. Could not load UnityEngine.Texture2D at Books/scroll_fire in any active mod or in base resources.
  737. Verse.Log:Error(String, Boolean)
  738. Verse.ContentFinder`1:Get(String, Boolean)
  739. Verse.Graphic_Single:Init(GraphicRequest)
  740. Verse.GraphicDatabase:GetInner(GraphicRequest)
  741. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  742. Verse.GraphicData:Init()
  743. Verse.GraphicData:get_Graphic()
  744. Verse.ThingDef:<PostLoad>m__3()
  745. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  746. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  747. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  748. Verse.Root:Update_Patch1(Object)
  749. Verse.Root_Entry:Update()
  750.  
  751. MatFrom with null sourceTex.
  752. Verse.Log:Error(String, Boolean)
  753. Verse.MaterialPool:MatFrom(MaterialRequest)
  754. Verse.Graphic_Single:Init(GraphicRequest)
  755. Verse.GraphicDatabase:GetInner(GraphicRequest)
  756. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  757. Verse.GraphicData:Init()
  758. Verse.GraphicData:get_Graphic()
  759. Verse.ThingDef:<PostLoad>m__3()
  760. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  761. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  762. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  763. Verse.Root:Update_Patch1(Object)
  764. Verse.Root_Entry:Update()
  765.  
  766. Could not load UnityEngine.Texture2D at Books/scroll_lit in any active mod or in base resources.
  767. Verse.Log:Error(String, Boolean)
  768. Verse.ContentFinder`1:Get(String, Boolean)
  769. Verse.Graphic_Single:Init(GraphicRequest)
  770. Verse.GraphicDatabase:GetInner(GraphicRequest)
  771. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  772. Verse.GraphicData:Init()
  773. Verse.GraphicData:get_Graphic()
  774. Verse.ThingDef:<PostLoad>m__3()
  775. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  776. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  777. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  778. Verse.Root:Update_Patch1(Object)
  779. Verse.Root_Entry:Update()
  780.  
  781. MatFrom with null sourceTex.
  782. Verse.Log:Error(String, Boolean)
  783. Verse.MaterialPool:MatFrom(MaterialRequest)
  784. Verse.Graphic_Single:Init(GraphicRequest)
  785. Verse.GraphicDatabase:GetInner(GraphicRequest)
  786. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  787. Verse.GraphicData:Init()
  788. Verse.GraphicData:get_Graphic()
  789. Verse.ThingDef:<PostLoad>m__3()
  790. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  791. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  792. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  793. Verse.Root:Update_Patch1(Object)
  794. Verse.Root_Entry:Update()
  795.  
  796. Could not load UnityEngine.Texture2D at Books/scroll_fire in any active mod or in base resources.
  797. Verse.Log:Error(String, Boolean)
  798. Verse.ContentFinder`1:Get(String, Boolean)
  799. Verse.Graphic_Single:Init(GraphicRequest)
  800. Verse.GraphicDatabase:GetInner(GraphicRequest)
  801. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  802. Verse.GraphicData:Init()
  803. Verse.GraphicData:get_Graphic()
  804. Verse.ThingDef:<PostLoad>m__3()
  805. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  806. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  807. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  808. Verse.Root:Update_Patch1(Object)
  809. Verse.Root_Entry:Update()
  810.  
  811. MatFrom with null sourceTex.
  812. Verse.Log:Error(String, Boolean)
  813. Verse.MaterialPool:MatFrom(MaterialRequest)
  814. Verse.Graphic_Single:Init(GraphicRequest)
  815. Verse.GraphicDatabase:GetInner(GraphicRequest)
  816. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  817. Verse.GraphicData:Init()
  818. Verse.GraphicData:get_Graphic()
  819. Verse.ThingDef:<PostLoad>m__3()
  820. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  821. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  822. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  823. Verse.Root:Update_Patch1(Object)
  824. Verse.Root_Entry:Update()
  825.  
  826. Could not load UnityEngine.Texture2D at Books/scroll_water in any active mod or in base resources.
  827. Verse.Log:Error(String, Boolean)
  828. Verse.ContentFinder`1:Get(String, Boolean)
  829. Verse.Graphic_Single:Init(GraphicRequest)
  830. Verse.GraphicDatabase:GetInner(GraphicRequest)
  831. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  832. Verse.GraphicData:Init()
  833. Verse.GraphicData:get_Graphic()
  834. Verse.ThingDef:<PostLoad>m__3()
  835. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  836. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  837. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  838. Verse.Root:Update_Patch1(Object)
  839. Verse.Root_Entry:Update()
  840.  
  841. MatFrom with null sourceTex.
  842. Verse.Log:Error(String, Boolean)
  843. Verse.MaterialPool:MatFrom(MaterialRequest)
  844. Verse.Graphic_Single:Init(GraphicRequest)
  845. Verse.GraphicDatabase:GetInner(GraphicRequest)
  846. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  847. Verse.GraphicData:Init()
  848. Verse.GraphicData:get_Graphic()
  849. Verse.ThingDef:<PostLoad>m__3()
  850. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  851. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  852. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  853. Verse.Root:Update_Patch1(Object)
  854. Verse.Root_Entry:Update()
  855.  
  856. Could not load UnityEngine.Texture2D at Books/scroll_lit in any active mod or in base resources.
  857. Verse.Log:Error(String, Boolean)
  858. Verse.ContentFinder`1:Get(String, Boolean)
  859. Verse.Graphic_Single:Init(GraphicRequest)
  860. Verse.GraphicDatabase:GetInner(GraphicRequest)
  861. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  862. Verse.GraphicData:Init()
  863. Verse.GraphicData:get_Graphic()
  864. Verse.ThingDef:<PostLoad>m__3()
  865. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  866. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  867. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  868. Verse.Root:Update_Patch1(Object)
  869. Verse.Root_Entry:Update()
  870.  
  871. MatFrom with null sourceTex.
  872. Verse.Log:Error(String, Boolean)
  873. Verse.MaterialPool:MatFrom(MaterialRequest)
  874. Verse.Graphic_Single:Init(GraphicRequest)
  875. Verse.GraphicDatabase:GetInner(GraphicRequest)
  876. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  877. Verse.GraphicData:Init()
  878. Verse.GraphicData:get_Graphic()
  879. Verse.ThingDef:<PostLoad>m__3()
  880. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  881. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  882. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  883. Verse.Root:Update_Patch1(Object)
  884. Verse.Root_Entry:Update()
  885.  
  886. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  887. Verse.Log:Error(String, Boolean)
  888. Verse.ContentFinder`1:Get(String, Boolean)
  889. Verse.Graphic_Single:Init(GraphicRequest)
  890. Verse.GraphicDatabase:GetInner(GraphicRequest)
  891. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  892. Verse.GraphicData:Init()
  893. Verse.GraphicData:get_Graphic()
  894. Verse.ThingDef:<PostLoad>m__3()
  895. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  896. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  897. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  898. Verse.Root:Update_Patch1(Object)
  899. Verse.Root_Entry:Update()
  900.  
  901. MatFrom with null sourceTex.
  902. Verse.Log:Error(String, Boolean)
  903. Verse.MaterialPool:MatFrom(MaterialRequest)
  904. Verse.Graphic_Single:Init(GraphicRequest)
  905. Verse.GraphicDatabase:GetInner(GraphicRequest)
  906. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  907. Verse.GraphicData:Init()
  908. Verse.GraphicData:get_Graphic()
  909. Verse.ThingDef:<PostLoad>m__3()
  910. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  911. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  912. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  913. Verse.Root:Update_Patch1(Object)
  914. Verse.Root_Entry:Update()
  915.  
  916. Could not load UnityEngine.Texture2D at Books/scroll_water in any active mod or in base resources.
  917. Verse.Log:Error(String, Boolean)
  918. Verse.ContentFinder`1:Get(String, Boolean)
  919. Verse.Graphic_Single:Init(GraphicRequest)
  920. Verse.GraphicDatabase:GetInner(GraphicRequest)
  921. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  922. Verse.GraphicData:Init()
  923. Verse.GraphicData:get_Graphic()
  924. Verse.ThingDef:<PostLoad>m__3()
  925. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  926. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  927. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  928. Verse.Root:Update_Patch1(Object)
  929. Verse.Root_Entry:Update()
  930.  
  931. MatFrom with null sourceTex.
  932. Verse.Log:Error(String, Boolean)
  933. Verse.MaterialPool:MatFrom(MaterialRequest)
  934. Verse.Graphic_Single:Init(GraphicRequest)
  935. Verse.GraphicDatabase:GetInner(GraphicRequest)
  936. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  937. Verse.GraphicData:Init()
  938. Verse.GraphicData:get_Graphic()
  939. Verse.ThingDef:<PostLoad>m__3()
  940. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  941. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  942. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  943. Verse.Root:Update_Patch1(Object)
  944. Verse.Root_Entry:Update()
  945.  
  946. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  947. Verse.Log:Error(String, Boolean)
  948. Verse.ContentFinder`1:Get(String, Boolean)
  949. Verse.Graphic_Single:Init(GraphicRequest)
  950. Verse.GraphicDatabase:GetInner(GraphicRequest)
  951. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  952. Verse.GraphicData:Init()
  953. Verse.GraphicData:get_Graphic()
  954. Verse.ThingDef:<PostLoad>m__3()
  955. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  956. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  957. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  958. Verse.Root:Update_Patch1(Object)
  959. Verse.Root_Entry:Update()
  960.  
  961. MatFrom with null sourceTex.
  962. Verse.Log:Error(String, Boolean)
  963. Verse.MaterialPool:MatFrom(MaterialRequest)
  964. Verse.Graphic_Single:Init(GraphicRequest)
  965. Verse.GraphicDatabase:GetInner(GraphicRequest)
  966. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  967. Verse.GraphicData:Init()
  968. Verse.GraphicData:get_Graphic()
  969. Verse.ThingDef:<PostLoad>m__3()
  970. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  971. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  972. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  973. Verse.Root:Update_Patch1(Object)
  974. Verse.Root_Entry:Update()
  975.  
  976. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  977. Verse.Log:Error(String, Boolean)
  978. Verse.ContentFinder`1:Get(String, Boolean)
  979. Verse.Graphic_Single:Init(GraphicRequest)
  980. Verse.GraphicDatabase:GetInner(GraphicRequest)
  981. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  982. Verse.GraphicData:Init()
  983. Verse.GraphicData:get_Graphic()
  984. Verse.ThingDef:<PostLoad>m__3()
  985. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  986. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  987. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  988. Verse.Root:Update_Patch1(Object)
  989. Verse.Root_Entry:Update()
  990.  
  991. MatFrom with null sourceTex.
  992. Verse.Log:Error(String, Boolean)
  993. Verse.MaterialPool:MatFrom(MaterialRequest)
  994. Verse.Graphic_Single:Init(GraphicRequest)
  995. Verse.GraphicDatabase:GetInner(GraphicRequest)
  996. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  997. Verse.GraphicData:Init()
  998. Verse.GraphicData:get_Graphic()
  999. Verse.ThingDef:<PostLoad>m__3()
  1000. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1001. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1002. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1003. Verse.Root:Update_Patch1(Object)
  1004. Verse.Root_Entry:Update()
  1005.  
  1006. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  1007. Verse.Log:Error(String, Boolean)
  1008. Verse.ContentFinder`1:Get(String, Boolean)
  1009. Verse.Graphic_Single:Init(GraphicRequest)
  1010. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1011. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1012. Verse.GraphicData:Init()
  1013. Verse.GraphicData:get_Graphic()
  1014. Verse.ThingDef:<PostLoad>m__3()
  1015. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1016. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1017. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1018. Verse.Root:Update_Patch1(Object)
  1019. Verse.Root_Entry:Update()
  1020.  
  1021. MatFrom with null sourceTex.
  1022. Verse.Log:Error(String, Boolean)
  1023. Verse.MaterialPool:MatFrom(MaterialRequest)
  1024. Verse.Graphic_Single:Init(GraphicRequest)
  1025. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1026. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1027. Verse.GraphicData:Init()
  1028. Verse.GraphicData:get_Graphic()
  1029. Verse.ThingDef:<PostLoad>m__3()
  1030. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1031. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1032. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1033. Verse.Root:Update_Patch1(Object)
  1034. Verse.Root_Entry:Update()
  1035.  
  1036. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  1037. Verse.Log:Error(String, Boolean)
  1038. Verse.ContentFinder`1:Get(String, Boolean)
  1039. Verse.Graphic_Single:Init(GraphicRequest)
  1040. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1041. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1042. Verse.GraphicData:Init()
  1043. Verse.GraphicData:get_Graphic()
  1044. Verse.ThingDef:<PostLoad>m__3()
  1045. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1046. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1047. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1048. Verse.Root:Update_Patch1(Object)
  1049. Verse.Root_Entry:Update()
  1050.  
  1051. MatFrom with null sourceTex.
  1052. Verse.Log:Error(String, Boolean)
  1053. Verse.MaterialPool:MatFrom(MaterialRequest)
  1054. Verse.Graphic_Single:Init(GraphicRequest)
  1055. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1056. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1057. Verse.GraphicData:Init()
  1058. Verse.GraphicData:get_Graphic()
  1059. Verse.ThingDef:<PostLoad>m__3()
  1060. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1061. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1062. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1063. Verse.Root:Update_Patch1(Object)
  1064. Verse.Root_Entry:Update()
  1065.  
  1066. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  1067. Verse.Log:Error(String, Boolean)
  1068. Verse.ContentFinder`1:Get(String, Boolean)
  1069. Verse.Graphic_Single:Init(GraphicRequest)
  1070. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1071. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1072. Verse.GraphicData:Init()
  1073. Verse.GraphicData:get_Graphic()
  1074. Verse.ThingDef:<PostLoad>m__3()
  1075. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1076. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1077. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1078. Verse.Root:Update_Patch1(Object)
  1079. Verse.Root_Entry:Update()
  1080.  
  1081. MatFrom with null sourceTex.
  1082. Verse.Log:Error(String, Boolean)
  1083. Verse.MaterialPool:MatFrom(MaterialRequest)
  1084. Verse.Graphic_Single:Init(GraphicRequest)
  1085. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1086. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1087. Verse.GraphicData:Init()
  1088. Verse.GraphicData:get_Graphic()
  1089. Verse.ThingDef:<PostLoad>m__3()
  1090. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1091. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1092. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1093. Verse.Root:Update_Patch1(Object)
  1094. Verse.Root_Entry:Update()
  1095.  
  1096. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  1097. Verse.Log:Error(String, Boolean)
  1098. Verse.ContentFinder`1:Get(String, Boolean)
  1099. Verse.Graphic_Single:Init(GraphicRequest)
  1100. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1101. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1102. Verse.GraphicData:Init()
  1103. Verse.GraphicData:get_Graphic()
  1104. Verse.ThingDef:<PostLoad>m__3()
  1105. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1106. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1107. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1108. Verse.Root:Update_Patch1(Object)
  1109. Verse.Root_Entry:Update()
  1110.  
  1111. MatFrom with null sourceTex.
  1112. Verse.Log:Error(String, Boolean)
  1113. Verse.MaterialPool:MatFrom(MaterialRequest)
  1114. Verse.Graphic_Single:Init(GraphicRequest)
  1115. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1116. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1117. Verse.GraphicData:Init()
  1118. Verse.GraphicData:get_Graphic()
  1119. Verse.ThingDef:<PostLoad>m__3()
  1120. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1121. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1122. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1123. Verse.Root:Update_Patch1(Object)
  1124. Verse.Root_Entry:Update()
  1125.  
  1126. Could not load UnityEngine.Texture2D at Books/scroll_holy in any active mod or in base resources.
  1127. Verse.Log:Error(String, Boolean)
  1128. Verse.ContentFinder`1:Get(String, Boolean)
  1129. Verse.Graphic_Single:Init(GraphicRequest)
  1130. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1131. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1132. Verse.GraphicData:Init()
  1133. Verse.GraphicData:get_Graphic()
  1134. Verse.ThingDef:<PostLoad>m__3()
  1135. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1136. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1137. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1138. Verse.Root:Update_Patch1(Object)
  1139. Verse.Root_Entry:Update()
  1140.  
  1141. MatFrom with null sourceTex.
  1142. Verse.Log:Error(String, Boolean)
  1143. Verse.MaterialPool:MatFrom(MaterialRequest)
  1144. Verse.Graphic_Single:Init(GraphicRequest)
  1145. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1146. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1147. Verse.GraphicData:Init()
  1148. Verse.GraphicData:get_Graphic()
  1149. Verse.ThingDef:<PostLoad>m__3()
  1150. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1151. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1152. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1153. Verse.Root:Update_Patch1(Object)
  1154. Verse.Root_Entry:Update()
  1155.  
  1156. Could not load UnityEngine.Texture2D at Books/scroll_holy in any active mod or in base resources.
  1157. Verse.Log:Error(String, Boolean)
  1158. Verse.ContentFinder`1:Get(String, Boolean)
  1159. Verse.Graphic_Single:Init(GraphicRequest)
  1160. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1161. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1162. Verse.GraphicData:Init()
  1163. Verse.GraphicData:get_Graphic()
  1164. Verse.ThingDef:<PostLoad>m__3()
  1165. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1166. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1167. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1168. Verse.Root:Update_Patch1(Object)
  1169. Verse.Root_Entry:Update()
  1170.  
  1171. MatFrom with null sourceTex.
  1172. Verse.Log:Error(String, Boolean)
  1173. Verse.MaterialPool:MatFrom(MaterialRequest)
  1174. Verse.Graphic_Single:Init(GraphicRequest)
  1175. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1176. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1177. Verse.GraphicData:Init()
  1178. Verse.GraphicData:get_Graphic()
  1179. Verse.ThingDef:<PostLoad>m__3()
  1180. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1181. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1182. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1183. Verse.Root:Update_Patch1(Object)
  1184. Verse.Root_Entry:Update()
  1185.  
  1186. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  1187. Verse.Log:Error(String, Boolean)
  1188. Verse.ContentFinder`1:Get(String, Boolean)
  1189. Verse.Graphic_Single:Init(GraphicRequest)
  1190. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1191. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1192. Verse.GraphicData:Init()
  1193. Verse.GraphicData:get_Graphic()
  1194. Verse.ThingDef:<PostLoad>m__3()
  1195. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1196. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1197. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1198. Verse.Root:Update_Patch1(Object)
  1199. Verse.Root_Entry:Update()
  1200.  
  1201. MatFrom with null sourceTex.
  1202. Verse.Log:Error(String, Boolean)
  1203. Verse.MaterialPool:MatFrom(MaterialRequest)
  1204. Verse.Graphic_Single:Init(GraphicRequest)
  1205. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1206. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1207. Verse.GraphicData:Init()
  1208. Verse.GraphicData:get_Graphic()
  1209. Verse.ThingDef:<PostLoad>m__3()
  1210. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1211. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1212. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1213. Verse.Root:Update_Patch1(Object)
  1214. Verse.Root_Entry:Update()
  1215.  
  1216. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  1217. Verse.Log:Error(String, Boolean)
  1218. Verse.ContentFinder`1:Get(String, Boolean)
  1219. Verse.Graphic_Single:Init(GraphicRequest)
  1220. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1221. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1222. Verse.GraphicData:Init()
  1223. Verse.GraphicData:get_Graphic()
  1224. Verse.ThingDef:<PostLoad>m__3()
  1225. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1226. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1227. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1228. Verse.Root:Update_Patch1(Object)
  1229. Verse.Root_Entry:Update()
  1230.  
  1231. MatFrom with null sourceTex.
  1232. Verse.Log:Error(String, Boolean)
  1233. Verse.MaterialPool:MatFrom(MaterialRequest)
  1234. Verse.Graphic_Single:Init(GraphicRequest)
  1235. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1236. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1237. Verse.GraphicData:Init()
  1238. Verse.GraphicData:get_Graphic()
  1239. Verse.ThingDef:<PostLoad>m__3()
  1240. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1241. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1242. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1243. Verse.Root:Update_Patch1(Object)
  1244. Verse.Root_Entry:Update()
  1245.  
  1246. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  1247. Verse.Log:Error(String, Boolean)
  1248. Verse.ContentFinder`1:Get(String, Boolean)
  1249. Verse.Graphic_Single:Init(GraphicRequest)
  1250. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1251. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1252. Verse.GraphicData:Init()
  1253. Verse.GraphicData:get_Graphic()
  1254. Verse.ThingDef:<PostLoad>m__3()
  1255. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1256. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1257. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1258. Verse.Root:Update_Patch1(Object)
  1259. Verse.Root_Entry:Update()
  1260.  
  1261. MatFrom with null sourceTex.
  1262. Verse.Log:Error(String, Boolean)
  1263. Verse.MaterialPool:MatFrom(MaterialRequest)
  1264. Verse.Graphic_Single:Init(GraphicRequest)
  1265. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1266. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1267. Verse.GraphicData:Init()
  1268. Verse.GraphicData:get_Graphic()
  1269. Verse.ThingDef:<PostLoad>m__3()
  1270. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1271. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1272. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1273. Verse.Root:Update_Patch1(Object)
  1274. Verse.Root_Entry:Update()
  1275.  
  1276. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  1277. Verse.Log:Error(String, Boolean)
  1278. Verse.ContentFinder`1:Get(String, Boolean)
  1279. Verse.Graphic_Single:Init(GraphicRequest)
  1280. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1281. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1282. Verse.GraphicData:Init()
  1283. Verse.GraphicData:get_Graphic()
  1284. Verse.ThingDef:<PostLoad>m__3()
  1285. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1286. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1287. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1288. Verse.Root:Update_Patch1(Object)
  1289. Verse.Root_Entry:Update()
  1290.  
  1291. MatFrom with null sourceTex.
  1292. Verse.Log:Error(String, Boolean)
  1293. Verse.MaterialPool:MatFrom(MaterialRequest)
  1294. Verse.Graphic_Single:Init(GraphicRequest)
  1295. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1296. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1297. Verse.GraphicData:Init()
  1298. Verse.GraphicData:get_Graphic()
  1299. Verse.ThingDef:<PostLoad>m__3()
  1300. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1301. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1302. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1303. Verse.Root:Update_Patch1(Object)
  1304. Verse.Root_Entry:Update()
  1305.  
  1306. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  1307. Verse.Log:Error(String, Boolean)
  1308. Verse.ContentFinder`1:Get(String, Boolean)
  1309. Verse.Graphic_Single:Init(GraphicRequest)
  1310. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1311. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1312. Verse.GraphicData:Init()
  1313. Verse.GraphicData:get_Graphic()
  1314. Verse.ThingDef:<PostLoad>m__3()
  1315. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1316. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1317. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1318. Verse.Root:Update_Patch1(Object)
  1319. Verse.Root_Entry:Update()
  1320.  
  1321. MatFrom with null sourceTex.
  1322. Verse.Log:Error(String, Boolean)
  1323. Verse.MaterialPool:MatFrom(MaterialRequest)
  1324. Verse.Graphic_Single:Init(GraphicRequest)
  1325. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1326. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1327. Verse.GraphicData:Init()
  1328. Verse.GraphicData:get_Graphic()
  1329. Verse.ThingDef:<PostLoad>m__3()
  1330. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1331. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1332. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1333. Verse.Root:Update_Patch1(Object)
  1334. Verse.Root_Entry:Update()
  1335.  
  1336. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  1337. Verse.Log:Error(String, Boolean)
  1338. Verse.ContentFinder`1:Get(String, Boolean)
  1339. Verse.Graphic_Single:Init(GraphicRequest)
  1340. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1341. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1342. Verse.GraphicData:Init()
  1343. Verse.GraphicData:get_Graphic()
  1344. Verse.ThingDef:<PostLoad>m__3()
  1345. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1346. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1347. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1348. Verse.Root:Update_Patch1(Object)
  1349. Verse.Root_Entry:Update()
  1350.  
  1351. MatFrom with null sourceTex.
  1352. Verse.Log:Error(String, Boolean)
  1353. Verse.MaterialPool:MatFrom(MaterialRequest)
  1354. Verse.Graphic_Single:Init(GraphicRequest)
  1355. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1356. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1357. Verse.GraphicData:Init()
  1358. Verse.GraphicData:get_Graphic()
  1359. Verse.ThingDef:<PostLoad>m__3()
  1360. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1361. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1362. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1363. Verse.Root:Update_Patch1(Object)
  1364. Verse.Root_Entry:Update()
  1365.  
  1366. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  1367. Verse.Log:Error(String, Boolean)
  1368. Verse.ContentFinder`1:Get(String, Boolean)
  1369. Verse.Graphic_Single:Init(GraphicRequest)
  1370. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1371. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1372. Verse.GraphicData:Init()
  1373. Verse.GraphicData:get_Graphic()
  1374. Verse.ThingDef:<PostLoad>m__3()
  1375. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1376. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1377. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1378. Verse.Root:Update_Patch1(Object)
  1379. Verse.Root_Entry:Update()
  1380.  
  1381. MatFrom with null sourceTex.
  1382. Verse.Log:Error(String, Boolean)
  1383. Verse.MaterialPool:MatFrom(MaterialRequest)
  1384. Verse.Graphic_Single:Init(GraphicRequest)
  1385. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1386. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1387. Verse.GraphicData:Init()
  1388. Verse.GraphicData:get_Graphic()
  1389. Verse.ThingDef:<PostLoad>m__3()
  1390. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1391. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1392. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1393. Verse.Root:Update_Patch1(Object)
  1394. Verse.Root_Entry:Update()
  1395.  
  1396. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1397. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1398. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1399. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1400. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1401. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1402. Verse.Log:Error(String, Boolean)
  1403. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1404. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1405. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1406. Verse.Root:Update_Patch1(Object)
  1407. Verse.Root_Entry:Update()
  1408.  
  1409. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  1410. Verse.Log:Error(String, Boolean)
  1411. Verse.ContentFinder`1:Get(String, Boolean)
  1412. Verse.Graphic_Single:Init(GraphicRequest)
  1413. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1414. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1415. Verse.GraphicData:Init()
  1416. Verse.GraphicData:get_Graphic()
  1417. Verse.ThingDef:<PostLoad>m__3()
  1418. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1419. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1420. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1421. Verse.Root:Update_Patch1(Object)
  1422. Verse.Root_Entry:Update()
  1423.  
  1424. MatFrom with null sourceTex.
  1425. Verse.Log:Error(String, Boolean)
  1426. Verse.MaterialPool:MatFrom(MaterialRequest)
  1427. Verse.Graphic_Single:Init(GraphicRequest)
  1428. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1429. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1430. Verse.GraphicData:Init()
  1431. Verse.GraphicData:get_Graphic()
  1432. Verse.ThingDef:<PostLoad>m__3()
  1433. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1434. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1435. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1436. Verse.Root:Update_Patch1(Object)
  1437. Verse.Root_Entry:Update()
  1438.  
  1439. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1440. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1441. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1442. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1443. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1444. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1445. Verse.Log:Error(String, Boolean)
  1446. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1447. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1448. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1449. Verse.Root:Update_Patch1(Object)
  1450. Verse.Root_Entry:Update()
  1451.  
  1452. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  1453. Verse.Log:Error(String, Boolean)
  1454. Verse.ContentFinder`1:Get(String, Boolean)
  1455. Verse.Graphic_Single:Init(GraphicRequest)
  1456. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1457. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1458. Verse.GraphicData:Init()
  1459. Verse.GraphicData:get_Graphic()
  1460. Verse.ThingDef:<PostLoad>m__3()
  1461. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1462. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1463. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1464. Verse.Root:Update_Patch1(Object)
  1465. Verse.Root_Entry:Update()
  1466.  
  1467. MatFrom with null sourceTex.
  1468. Verse.Log:Error(String, Boolean)
  1469. Verse.MaterialPool:MatFrom(MaterialRequest)
  1470. Verse.Graphic_Single:Init(GraphicRequest)
  1471. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1472. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1473. Verse.GraphicData:Init()
  1474. Verse.GraphicData:get_Graphic()
  1475. Verse.ThingDef:<PostLoad>m__3()
  1476. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1477. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1478. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1479. Verse.Root:Update_Patch1(Object)
  1480. Verse.Root_Entry:Update()
  1481.  
  1482. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1483. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1484. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1485. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1486. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1487. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1488. Verse.Log:Error(String, Boolean)
  1489. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1490. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1491. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1492. Verse.Root:Update_Patch1(Object)
  1493. Verse.Root_Entry:Update()
  1494.  
  1495. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  1496. Verse.Log:Error(String, Boolean)
  1497. Verse.ContentFinder`1:Get(String, Boolean)
  1498. Verse.Graphic_Single:Init(GraphicRequest)
  1499. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1500. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1501. Verse.GraphicData:Init()
  1502. Verse.GraphicData:get_Graphic()
  1503. Verse.ThingDef:<PostLoad>m__3()
  1504. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1505. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1506. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1507. Verse.Root:Update_Patch1(Object)
  1508. Verse.Root_Entry:Update()
  1509.  
  1510. MatFrom with null sourceTex.
  1511. Verse.Log:Error(String, Boolean)
  1512. Verse.MaterialPool:MatFrom(MaterialRequest)
  1513. Verse.Graphic_Single:Init(GraphicRequest)
  1514. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1515. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1516. Verse.GraphicData:Init()
  1517. Verse.GraphicData:get_Graphic()
  1518. Verse.ThingDef:<PostLoad>m__3()
  1519. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1520. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1521. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1522. Verse.Root:Update_Patch1(Object)
  1523. Verse.Root_Entry:Update()
  1524.  
  1525. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1526. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1527. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1528. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1529. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1530. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1531. Verse.Log:Error(String, Boolean)
  1532. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1533. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1534. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1535. Verse.Root:Update_Patch1(Object)
  1536. Verse.Root_Entry:Update()
  1537.  
  1538. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  1539. Verse.Log:Error(String, Boolean)
  1540. Verse.ContentFinder`1:Get(String, Boolean)
  1541. Verse.Graphic_Single:Init(GraphicRequest)
  1542. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1543. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1544. Verse.GraphicData:Init()
  1545. Verse.GraphicData:get_Graphic()
  1546. Verse.ThingDef:<PostLoad>m__3()
  1547. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1548. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1549. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1550. Verse.Root:Update_Patch1(Object)
  1551. Verse.Root_Entry:Update()
  1552.  
  1553. MatFrom with null sourceTex.
  1554. Verse.Log:Error(String, Boolean)
  1555. Verse.MaterialPool:MatFrom(MaterialRequest)
  1556. Verse.Graphic_Single:Init(GraphicRequest)
  1557. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1558. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1559. Verse.GraphicData:Init()
  1560. Verse.GraphicData:get_Graphic()
  1561. Verse.ThingDef:<PostLoad>m__3()
  1562. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1563. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1564. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1565. Verse.Root:Update_Patch1(Object)
  1566. Verse.Root_Entry:Update()
  1567.  
  1568. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1569. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1570. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1571. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1572. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1573. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1574. Verse.Log:Error(String, Boolean)
  1575. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1576. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1577. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1578. Verse.Root:Update_Patch1(Object)
  1579. Verse.Root_Entry:Update()
  1580.  
  1581. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  1582. Verse.Log:Error(String, Boolean)
  1583. Verse.ContentFinder`1:Get(String, Boolean)
  1584. Verse.Graphic_Single:Init(GraphicRequest)
  1585. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1586. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1587. Verse.GraphicData:Init()
  1588. Verse.GraphicData:get_Graphic()
  1589. Verse.ThingDef:<PostLoad>m__3()
  1590. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1591. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1592. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1593. Verse.Root:Update_Patch1(Object)
  1594. Verse.Root_Entry:Update()
  1595.  
  1596. MatFrom with null sourceTex.
  1597. Verse.Log:Error(String, Boolean)
  1598. Verse.MaterialPool:MatFrom(MaterialRequest)
  1599. Verse.Graphic_Single:Init(GraphicRequest)
  1600. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1601. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1602. Verse.GraphicData:Init()
  1603. Verse.GraphicData:get_Graphic()
  1604. Verse.ThingDef:<PostLoad>m__3()
  1605. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1606. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1607. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1608. Verse.Root:Update_Patch1(Object)
  1609. Verse.Root_Entry:Update()
  1610.  
  1611. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1612. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1613. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1614. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1615. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1616. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1617. Verse.Log:Error(String, Boolean)
  1618. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1619. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1620. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1621. Verse.Root:Update_Patch1(Object)
  1622. Verse.Root_Entry:Update()
  1623.  
  1624. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  1625. Verse.Log:Error(String, Boolean)
  1626. Verse.ContentFinder`1:Get(String, Boolean)
  1627. Verse.Graphic_Single:Init(GraphicRequest)
  1628. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1629. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1630. Verse.GraphicData:Init()
  1631. Verse.GraphicData:get_Graphic()
  1632. Verse.ThingDef:<PostLoad>m__3()
  1633. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1634. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1635. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1636. Verse.Root:Update_Patch1(Object)
  1637. Verse.Root_Entry:Update()
  1638.  
  1639. MatFrom with null sourceTex.
  1640. Verse.Log:Error(String, Boolean)
  1641. Verse.MaterialPool:MatFrom(MaterialRequest)
  1642. Verse.Graphic_Single:Init(GraphicRequest)
  1643. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1644. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1645. Verse.GraphicData:Init()
  1646. Verse.GraphicData:get_Graphic()
  1647. Verse.ThingDef:<PostLoad>m__3()
  1648. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1649. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1650. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1651. Verse.Root:Update_Patch1(Object)
  1652. Verse.Root_Entry:Update()
  1653.  
  1654. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1655. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1656. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1657. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1658. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1659. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1660. Verse.Log:Error(String, Boolean)
  1661. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1662. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1663. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1664. Verse.Root:Update_Patch1(Object)
  1665. Verse.Root_Entry:Update()
  1666.  
  1667. Could not load UnityEngine.Texture2D at Items/Gemstones/mightinsight in any active mod or in base resources.
  1668. Verse.Log:Error(String, Boolean)
  1669. Verse.ContentFinder`1:Get(String, Boolean)
  1670. Verse.Graphic_Single:Init(GraphicRequest)
  1671. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1672. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1673. Verse.GraphicData:Init()
  1674. Verse.GraphicData:get_Graphic()
  1675. Verse.ThingDef:<PostLoad>m__3()
  1676. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1677. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1678. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1679. Verse.Root:Update_Patch1(Object)
  1680. Verse.Root_Entry:Update()
  1681.  
  1682. MatFrom with null sourceTex.
  1683. Verse.Log:Error(String, Boolean)
  1684. Verse.MaterialPool:MatFrom(MaterialRequest)
  1685. Verse.Graphic_Single:Init(GraphicRequest)
  1686. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1687. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1688. Verse.GraphicData:Init()
  1689. Verse.GraphicData:get_Graphic()
  1690. Verse.ThingDef:<PostLoad>m__3()
  1691. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1692. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1693. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1694. Verse.Root:Update_Patch1(Object)
  1695. Verse.Root_Entry:Update()
  1696.  
  1697. Could not load UnityEngine.Texture2D at Items/Gemstones/magicinsight in any active mod or in base resources.
  1698. Verse.Log:Error(String, Boolean)
  1699. Verse.ContentFinder`1:Get(String, Boolean)
  1700. Verse.Graphic_Single:Init(GraphicRequest)
  1701. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1702. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1703. Verse.GraphicData:Init()
  1704. Verse.GraphicData:get_Graphic()
  1705. Verse.ThingDef:<PostLoad>m__3()
  1706. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1707. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1708. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1709. Verse.Root:Update_Patch1(Object)
  1710. Verse.Root_Entry:Update()
  1711.  
  1712. MatFrom with null sourceTex.
  1713. Verse.Log:Error(String, Boolean)
  1714. Verse.MaterialPool:MatFrom(MaterialRequest)
  1715. Verse.Graphic_Single:Init(GraphicRequest)
  1716. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1717. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1718. Verse.GraphicData:Init()
  1719. Verse.GraphicData:get_Graphic()
  1720. Verse.ThingDef:<PostLoad>m__3()
  1721. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1722. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1723. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1724. Verse.Root:Update_Patch1(Object)
  1725. Verse.Root_Entry:Update()
  1726.  
  1727. Could not load UnityEngine.Texture2D at Items/weapons/thrumboaxe_etched_offset in any active mod or in base resources.
  1728. Verse.Log:Error(String, Boolean)
  1729. Verse.ContentFinder`1:Get(String, Boolean)
  1730. Verse.Graphic_Single:Init(GraphicRequest)
  1731. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1732. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1733. Verse.GraphicData:Init()
  1734. Verse.GraphicData:get_Graphic()
  1735. Verse.ThingDef:<PostLoad>m__3()
  1736. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1737. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1738. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1739. Verse.Root:Update_Patch1(Object)
  1740. Verse.Root_Entry:Update()
  1741.  
  1742. MatFrom with null sourceTex.
  1743. Verse.Log:Error(String, Boolean)
  1744. Verse.MaterialPool:MatFrom(MaterialRequest)
  1745. Verse.Graphic_Single:Init(GraphicRequest)
  1746. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1747. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1748. Verse.GraphicData:Init()
  1749. Verse.GraphicData:get_Graphic()
  1750. Verse.ThingDef:<PostLoad>m__3()
  1751. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1752. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1753. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1754. Verse.Root:Update_Patch1(Object)
  1755. Verse.Root_Entry:Update()
  1756.  
  1757. Could not load UnityEngine.Texture2D at Items/weapons/elephantspear in any active mod or in base resources.
  1758. Verse.Log:Error(String, Boolean)
  1759. Verse.ContentFinder`1:Get(String, Boolean)
  1760. Verse.Graphic_Single:Init(GraphicRequest)
  1761. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1762. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1763. Verse.GraphicData:Init()
  1764. Verse.GraphicData:get_Graphic()
  1765. Verse.ThingDef:<PostLoad>m__3()
  1766. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1767. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1768. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1769. Verse.Root:Update_Patch1(Object)
  1770. Verse.Root_Entry:Update()
  1771.  
  1772. MatFrom with null sourceTex.
  1773. Verse.Log:Error(String, Boolean)
  1774. Verse.MaterialPool:MatFrom(MaterialRequest)
  1775. Verse.Graphic_Single:Init(GraphicRequest)
  1776. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1777. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1778. Verse.GraphicData:Init()
  1779. Verse.GraphicData:get_Graphic()
  1780. Verse.ThingDef:<PostLoad>m__3()
  1781. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1782. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1783. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1784. Verse.Root:Update_Patch1(Object)
  1785. Verse.Root_Entry:Update()
  1786.  
  1787. Could not load UnityEngine.Texture2D at Spells/seer_ring_fire in any active mod or in base resources.
  1788. Verse.Log:Error(String, Boolean)
  1789. Verse.ContentFinder`1:Get(String, Boolean)
  1790. Verse.Graphic_Single:Init(GraphicRequest)
  1791. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1792. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1793. Verse.GraphicData:Init()
  1794. Verse.GraphicData:get_Graphic()
  1795. Verse.ThingDef:<PostLoad>m__3()
  1796. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1797. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1798. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1799. Verse.Root:Update_Patch1(Object)
  1800. Verse.Root_Entry:Update()
  1801.  
  1802. MatFrom with null sourceTex.
  1803. Verse.Log:Error(String, Boolean)
  1804. Verse.MaterialPool:MatFrom(MaterialRequest)
  1805. Verse.Graphic_Single:Init(GraphicRequest)
  1806. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1807. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1808. Verse.GraphicData:Init()
  1809. Verse.GraphicData:get_Graphic()
  1810. Verse.ThingDef:<PostLoad>m__3()
  1811. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1812. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1813. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1814. Verse.Root:Update_Patch1(Object)
  1815. Verse.Root_Entry:Update()
  1816.  
  1817. Could not load UnityEngine.Texture2D at Items/weapons/wand_fir in any active mod or in base resources.
  1818. Verse.Log:Error(String, Boolean)
  1819. Verse.ContentFinder`1:Get(String, Boolean)
  1820. Verse.Graphic_Single:Init(GraphicRequest)
  1821. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1822. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1823. Verse.GraphicData:Init()
  1824. Verse.GraphicData:get_Graphic()
  1825. Verse.ThingDef:<PostLoad>m__3()
  1826. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1827. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1828. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1829. Verse.Root:Update_Patch1(Object)
  1830. Verse.Root_Entry:Update()
  1831.  
  1832. MatFrom with null sourceTex.
  1833. Verse.Log:Error(String, Boolean)
  1834. Verse.MaterialPool:MatFrom(MaterialRequest)
  1835. Verse.Graphic_Single:Init(GraphicRequest)
  1836. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1837. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1838. Verse.GraphicData:Init()
  1839. Verse.GraphicData:get_Graphic()
  1840. Verse.ThingDef:<PostLoad>m__3()
  1841. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1842. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1843. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1844. Verse.Root:Update_Patch1(Object)
  1845. Verse.Root_Entry:Update()
  1846.  
  1847. Could not load UnityEngine.Texture2D at Spells/Icebolt in any active mod or in base resources.
  1848. Verse.Log:Error(String, Boolean)
  1849. Verse.ContentFinder`1:Get(String, Boolean)
  1850. Verse.Graphic_Single:Init(GraphicRequest)
  1851. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1852. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1853. Verse.GraphicData:Init()
  1854. Verse.GraphicData:get_Graphic()
  1855. Verse.ThingDef:<PostLoad>m__3()
  1856. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1857. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1858. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1859. Verse.Root:Update_Patch1(Object)
  1860. Verse.Root_Entry:Update()
  1861.  
  1862. MatFrom with null sourceTex.
  1863. Verse.Log:Error(String, Boolean)
  1864. Verse.MaterialPool:MatFrom(MaterialRequest)
  1865. Verse.Graphic_Single:Init(GraphicRequest)
  1866. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1867. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1868. Verse.GraphicData:Init()
  1869. Verse.GraphicData:get_Graphic()
  1870. Verse.ThingDef:<PostLoad>m__3()
  1871. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1872. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1873. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1874. Verse.Root:Update_Patch1(Object)
  1875. Verse.Root_Entry:Update()
  1876.  
  1877. Could not load UnityEngine.Texture2D at Items/weapons/wand_ice in any active mod or in base resources.
  1878. Verse.Log:Error(String, Boolean)
  1879. Verse.ContentFinder`1:Get(String, Boolean)
  1880. Verse.Graphic_Single:Init(GraphicRequest)
  1881. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1882. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1883. Verse.GraphicData:Init()
  1884. Verse.GraphicData:get_Graphic()
  1885. Verse.ThingDef:<PostLoad>m__3()
  1886. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1887. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1888. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1889. Verse.Root:Update_Patch1(Object)
  1890. Verse.Root_Entry:Update()
  1891.  
  1892. MatFrom with null sourceTex.
  1893. Verse.Log:Error(String, Boolean)
  1894. Verse.MaterialPool:MatFrom(MaterialRequest)
  1895. Verse.Graphic_Single:Init(GraphicRequest)
  1896. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1897. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1898. Verse.GraphicData:Init()
  1899. Verse.GraphicData:get_Graphic()
  1900. Verse.ThingDef:<PostLoad>m__3()
  1901. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1902. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1903. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1904. Verse.Root:Update_Patch1(Object)
  1905. Verse.Root_Entry:Update()
  1906.  
  1907. Could not load UnityEngine.Texture2D at Spells/LightningBolt in any active mod or in base resources.
  1908. Verse.Log:Error(String, Boolean)
  1909. Verse.ContentFinder`1:Get(String, Boolean)
  1910. Verse.Graphic_Single:Init(GraphicRequest)
  1911. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1912. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1913. Verse.GraphicData:Init()
  1914. Verse.GraphicData:get_Graphic()
  1915. Verse.ThingDef:<PostLoad>m__3()
  1916. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1917. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1918. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1919. Verse.Root:Update_Patch1(Object)
  1920. Verse.Root_Entry:Update()
  1921.  
  1922. MatFrom with null sourceTex.
  1923. Verse.Log:Error(String, Boolean)
  1924. Verse.MaterialPool:MatFrom(MaterialRequest)
  1925. Verse.Graphic_Single:Init(GraphicRequest)
  1926. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1927. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1928. Verse.GraphicData:Init()
  1929. Verse.GraphicData:get_Graphic()
  1930. Verse.ThingDef:<PostLoad>m__3()
  1931. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1932. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1933. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1934. Verse.Root:Update_Patch1(Object)
  1935. Verse.Root_Entry:Update()
  1936.  
  1937. Could not load UnityEngine.Texture2D at Items/weapons/wand_lit in any active mod or in base resources.
  1938. Verse.Log:Error(String, Boolean)
  1939. Verse.ContentFinder`1:Get(String, Boolean)
  1940. Verse.Graphic_Single:Init(GraphicRequest)
  1941. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1942. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1943. Verse.GraphicData:Init()
  1944. Verse.GraphicData:get_Graphic()
  1945. Verse.ThingDef:<PostLoad>m__3()
  1946. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1947. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1948. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1949. Verse.Root:Update_Patch1(Object)
  1950. Verse.Root_Entry:Update()
  1951.  
  1952. MatFrom with null sourceTex.
  1953. Verse.Log:Error(String, Boolean)
  1954. Verse.MaterialPool:MatFrom(MaterialRequest)
  1955. Verse.Graphic_Single:Init(GraphicRequest)
  1956. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1957. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1958. Verse.GraphicData:Init()
  1959. Verse.GraphicData:get_Graphic()
  1960. Verse.ThingDef:<PostLoad>m__3()
  1961. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1962. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1963. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1964. Verse.Root:Update_Patch1(Object)
  1965. Verse.Root_Entry:Update()
  1966.  
  1967. Could not load UnityEngine.Texture2D at Spells/blazingpower in any active mod or in base resources.
  1968. Verse.Log:Error(String, Boolean)
  1969. Verse.ContentFinder`1:Get(String, Boolean)
  1970. Verse.Graphic_Single:Init(GraphicRequest)
  1971. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1972. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1973. Verse.GraphicData:Init()
  1974. Verse.GraphicData:get_Graphic()
  1975. Verse.ThingDef:<PostLoad>m__3()
  1976. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1977. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1978. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1979. Verse.Root:Update_Patch1(Object)
  1980. Verse.Root_Entry:Update()
  1981.  
  1982. MatFrom with null sourceTex.
  1983. Verse.Log:Error(String, Boolean)
  1984. Verse.MaterialPool:MatFrom(MaterialRequest)
  1985. Verse.Graphic_Single:Init(GraphicRequest)
  1986. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1987. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  1988. Verse.GraphicData:Init()
  1989. Verse.GraphicData:get_Graphic()
  1990. Verse.ThingDef:<PostLoad>m__3()
  1991. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1992. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1993. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1994. Verse.Root:Update_Patch1(Object)
  1995. Verse.Root_Entry:Update()
  1996.  
  1997. Could not load UnityEngine.Texture2D at Items/weapons/staff_blazingpower in any active mod or in base resources.
  1998. Verse.Log:Error(String, Boolean)
  1999. Verse.ContentFinder`1:Get(String, Boolean)
  2000. Verse.Graphic_Single:Init(GraphicRequest)
  2001. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2002. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2003. Verse.GraphicData:Init()
  2004. Verse.GraphicData:get_Graphic()
  2005. Verse.ThingDef:<PostLoad>m__3()
  2006. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2007. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2008. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2009. Verse.Root:Update_Patch1(Object)
  2010. Verse.Root_Entry:Update()
  2011.  
  2012. MatFrom with null sourceTex.
  2013. Verse.Log:Error(String, Boolean)
  2014. Verse.MaterialPool:MatFrom(MaterialRequest)
  2015. Verse.Graphic_Single:Init(GraphicRequest)
  2016. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2017. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2018. Verse.GraphicData:Init()
  2019. Verse.GraphicData:get_Graphic()
  2020. Verse.ThingDef:<PostLoad>m__3()
  2021. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2022. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2023. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2024. Verse.Root:Update_Patch1(Object)
  2025. Verse.Root_Entry:Update()
  2026.  
  2027. Could not load UnityEngine.Texture2D at Items/weapons/staff_elements in any active mod or in base resources.
  2028. Verse.Log:Error(String, Boolean)
  2029. Verse.ContentFinder`1:Get(String, Boolean)
  2030. Verse.Graphic_Single:Init(GraphicRequest)
  2031. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2032. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2033. Verse.GraphicData:Init()
  2034. Verse.GraphicData:get_Graphic()
  2035. Verse.ThingDef:<PostLoad>m__3()
  2036. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2037. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2038. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2039. Verse.Root:Update_Patch1(Object)
  2040. Verse.Root_Entry:Update()
  2041.  
  2042. MatFrom with null sourceTex.
  2043. Verse.Log:Error(String, Boolean)
  2044. Verse.MaterialPool:MatFrom(MaterialRequest)
  2045. Verse.Graphic_Single:Init(GraphicRequest)
  2046. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2047. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2048. Verse.GraphicData:Init()
  2049. Verse.GraphicData:get_Graphic()
  2050. Verse.ThingDef:<PostLoad>m__3()
  2051. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2052. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2053. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2054. Verse.Root:Update_Patch1(Object)
  2055. Verse.Root_Entry:Update()
  2056.  
  2057. Could not load UnityEngine.Texture2D at Spells/seer_ring_fire in any active mod or in base resources.
  2058. Verse.Log:Error(String, Boolean)
  2059. Verse.ContentFinder`1:Get(String, Boolean)
  2060. Verse.Graphic_Single:Init(GraphicRequest)
  2061. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2062. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2063. Verse.GraphicData:Init()
  2064. Verse.GraphicData:get_Graphic()
  2065. Verse.ThingDef:<PostLoad>m__3()
  2066. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2067. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2068. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2069. Verse.Root:Update_Patch1(Object)
  2070. Verse.Root_Entry:Update()
  2071.  
  2072. MatFrom with null sourceTex.
  2073. Verse.Log:Error(String, Boolean)
  2074. Verse.MaterialPool:MatFrom(MaterialRequest)
  2075. Verse.Graphic_Single:Init(GraphicRequest)
  2076. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2077. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2078. Verse.GraphicData:Init()
  2079. Verse.GraphicData:get_Graphic()
  2080. Verse.ThingDef:<PostLoad>m__3()
  2081. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2082. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2083. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2084. Verse.Root:Update_Patch1(Object)
  2085. Verse.Root_Entry:Update()
  2086.  
  2087. Could not load UnityEngine.Texture2D at Items/weapons/seer_ring_fir in any active mod or in base resources.
  2088. Verse.Log:Error(String, Boolean)
  2089. Verse.ContentFinder`1:Get(String, Boolean)
  2090. Verse.Graphic_Single:Init(GraphicRequest)
  2091. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2092. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2093. Verse.GraphicData:Init()
  2094. Verse.GraphicData:get_Graphic()
  2095. Verse.ThingDef:<PostLoad>m__3()
  2096. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2097. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2098. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2099. Verse.Root:Update_Patch1(Object)
  2100. Verse.Root_Entry:Update()
  2101.  
  2102. MatFrom with null sourceTex.
  2103. Verse.Log:Error(String, Boolean)
  2104. Verse.MaterialPool:MatFrom(MaterialRequest)
  2105. Verse.Graphic_Single:Init(GraphicRequest)
  2106. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2107. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2108. Verse.GraphicData:Init()
  2109. Verse.GraphicData:get_Graphic()
  2110. Verse.ThingDef:<PostLoad>m__3()
  2111. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2112. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2113. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2114. Verse.Root:Update_Patch1(Object)
  2115. Verse.Root_Entry:Update()
  2116.  
  2117. Could not load UnityEngine.Texture2D at Spells/Icebolt in any active mod or in base resources.
  2118. Verse.Log:Error(String, Boolean)
  2119. Verse.ContentFinder`1:Get(String, Boolean)
  2120. Verse.Graphic_Single:Init(GraphicRequest)
  2121. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2122. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2123. Verse.GraphicData:Init()
  2124. Verse.GraphicData:get_Graphic()
  2125. Verse.ThingDef:<PostLoad>m__3()
  2126. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2127. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2128. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2129. Verse.Root:Update_Patch1(Object)
  2130. Verse.Root_Entry:Update()
  2131.  
  2132. MatFrom with null sourceTex.
  2133. Verse.Log:Error(String, Boolean)
  2134. Verse.MaterialPool:MatFrom(MaterialRequest)
  2135. Verse.Graphic_Single:Init(GraphicRequest)
  2136. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2137. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2138. Verse.GraphicData:Init()
  2139. Verse.GraphicData:get_Graphic()
  2140. Verse.ThingDef:<PostLoad>m__3()
  2141. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2142. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2143. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2144. Verse.Root:Update_Patch1(Object)
  2145. Verse.Root_Entry:Update()
  2146.  
  2147. Could not load UnityEngine.Texture2D at Items/weapons/seer_ring_ice in any active mod or in base resources.
  2148. Verse.Log:Error(String, Boolean)
  2149. Verse.ContentFinder`1:Get(String, Boolean)
  2150. Verse.Graphic_Single:Init(GraphicRequest)
  2151. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2152. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2153. Verse.GraphicData:Init()
  2154. Verse.GraphicData:get_Graphic()
  2155. Verse.ThingDef:<PostLoad>m__3()
  2156. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2157. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2158. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2159. Verse.Root:Update_Patch1(Object)
  2160. Verse.Root_Entry:Update()
  2161.  
  2162. MatFrom with null sourceTex.
  2163. Verse.Log:Error(String, Boolean)
  2164. Verse.MaterialPool:MatFrom(MaterialRequest)
  2165. Verse.Graphic_Single:Init(GraphicRequest)
  2166. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2167. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2168. Verse.GraphicData:Init()
  2169. Verse.GraphicData:get_Graphic()
  2170. Verse.ThingDef:<PostLoad>m__3()
  2171. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2172. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2173. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2174. Verse.Root:Update_Patch1(Object)
  2175. Verse.Root_Entry:Update()
  2176.  
  2177. Could not load UnityEngine.Texture2D at Spells/LightningBolt in any active mod or in base resources.
  2178. Verse.Log:Error(String, Boolean)
  2179. Verse.ContentFinder`1:Get(String, Boolean)
  2180. Verse.Graphic_Single:Init(GraphicRequest)
  2181. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2182. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2183. Verse.GraphicData:Init()
  2184. Verse.GraphicData:get_Graphic()
  2185. Verse.ThingDef:<PostLoad>m__3()
  2186. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2187. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2188. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2189. Verse.Root:Update_Patch1(Object)
  2190. Verse.Root_Entry:Update()
  2191.  
  2192. MatFrom with null sourceTex.
  2193. Verse.Log:Error(String, Boolean)
  2194. Verse.MaterialPool:MatFrom(MaterialRequest)
  2195. Verse.Graphic_Single:Init(GraphicRequest)
  2196. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2197. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2198. Verse.GraphicData:Init()
  2199. Verse.GraphicData:get_Graphic()
  2200. Verse.ThingDef:<PostLoad>m__3()
  2201. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2202. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2203. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2204. Verse.Root:Update_Patch1(Object)
  2205. Verse.Root_Entry:Update()
  2206.  
  2207. Could not load UnityEngine.Texture2D at Items/weapons/seer_ring_lit in any active mod or in base resources.
  2208. Verse.Log:Error(String, Boolean)
  2209. Verse.ContentFinder`1:Get(String, Boolean)
  2210. Verse.Graphic_Single:Init(GraphicRequest)
  2211. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2212. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2213. Verse.GraphicData:Init()
  2214. Verse.GraphicData:get_Graphic()
  2215. Verse.ThingDef:<PostLoad>m__3()
  2216. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2217. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2218. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2219. Verse.Root:Update_Patch1(Object)
  2220. Verse.Root_Entry:Update()
  2221.  
  2222. MatFrom with null sourceTex.
  2223. Verse.Log:Error(String, Boolean)
  2224. Verse.MaterialPool:MatFrom(MaterialRequest)
  2225. Verse.Graphic_Single:Init(GraphicRequest)
  2226. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2227. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2228. Verse.GraphicData:Init()
  2229. Verse.GraphicData:get_Graphic()
  2230. Verse.ThingDef:<PostLoad>m__3()
  2231. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2232. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2233. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2234. Verse.Root:Update_Patch1(Object)
  2235. Verse.Root_Entry:Update()
  2236.  
  2237. Could not load UnityEngine.Texture2D at Spells/thrum_bolt in any active mod or in base resources.
  2238. Verse.Log:Error(String, Boolean)
  2239. Verse.ContentFinder`1:Get(String, Boolean)
  2240. Verse.Graphic_Single:Init(GraphicRequest)
  2241. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2242. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2243. Verse.GraphicData:Init()
  2244. Verse.GraphicData:get_Graphic()
  2245. Verse.ThingDef:<PostLoad>m__3()
  2246. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2247. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2248. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2249. Verse.Root:Update_Patch1(Object)
  2250. Verse.Root_Entry:Update()
  2251.  
  2252. MatFrom with null sourceTex.
  2253. Verse.Log:Error(String, Boolean)
  2254. Verse.MaterialPool:MatFrom(MaterialRequest)
  2255. Verse.Graphic_Single:Init(GraphicRequest)
  2256. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2257. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2258. Verse.GraphicData:Init()
  2259. Verse.GraphicData:get_Graphic()
  2260. Verse.ThingDef:<PostLoad>m__3()
  2261. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2262. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2263. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2264. Verse.Root:Update_Patch1(Object)
  2265. Verse.Root_Entry:Update()
  2266.  
  2267. Could not load UnityEngine.Texture2D at Items/weapons/thrumbow in any active mod or in base resources.
  2268. Verse.Log:Error(String, Boolean)
  2269. Verse.ContentFinder`1:Get(String, Boolean)
  2270. Verse.Graphic_Single:Init(GraphicRequest)
  2271. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2272. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2273. Verse.GraphicData:Init()
  2274. Verse.GraphicData:get_Graphic()
  2275. Verse.ThingDef:<PostLoad>m__3()
  2276. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2277. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2278. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2279. Verse.Root:Update_Patch1(Object)
  2280. Verse.Root_Entry:Update()
  2281.  
  2282. MatFrom with null sourceTex.
  2283. Verse.Log:Error(String, Boolean)
  2284. Verse.MaterialPool:MatFrom(MaterialRequest)
  2285. Verse.Graphic_Single:Init(GraphicRequest)
  2286. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2287. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2288. Verse.GraphicData:Init()
  2289. Verse.GraphicData:get_Graphic()
  2290. Verse.ThingDef:<PostLoad>m__3()
  2291. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2292. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2293. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2294. Verse.Root:Update_Patch1(Object)
  2295. Verse.Root_Entry:Update()
  2296.  
  2297. Could not load UnityEngine.Texture2D at Items/weapons/elephantbow in any active mod or in base resources.
  2298. Verse.Log:Error(String, Boolean)
  2299. Verse.ContentFinder`1:Get(String, Boolean)
  2300. Verse.Graphic_Single:Init(GraphicRequest)
  2301. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2302. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2303. Verse.GraphicData:Init()
  2304. Verse.GraphicData:get_Graphic()
  2305. Verse.ThingDef:<PostLoad>m__3()
  2306. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2307. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2308. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2309. Verse.Root:Update_Patch1(Object)
  2310. Verse.Root_Entry:Update()
  2311.  
  2312. MatFrom with null sourceTex.
  2313. Verse.Log:Error(String, Boolean)
  2314. Verse.MaterialPool:MatFrom(MaterialRequest)
  2315. Verse.Graphic_Single:Init(GraphicRequest)
  2316. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2317. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2318. Verse.GraphicData:Init()
  2319. Verse.GraphicData:get_Graphic()
  2320. Verse.ThingDef:<PostLoad>m__3()
  2321. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2322. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2323. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2324. Verse.Root:Update_Patch1(Object)
  2325. Verse.Root_Entry:Update()
  2326.  
  2327. Collection cannot init: No textures found at path Items/manapot
  2328. Verse.Log:Error(String, Boolean)
  2329. Verse.Graphic_Collection:Init(GraphicRequest)
  2330. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2331. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2332. Verse.GraphicData:Init()
  2333. Verse.GraphicData:get_Graphic()
  2334. Verse.ThingDef:<PostLoad>m__3()
  2335. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2336. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2337. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2338. Verse.Root:Update_Patch1(Object)
  2339. Verse.Root_Entry:Update()
  2340.  
  2341. Could not load UnityEngine.Texture2D at Equipment/opencloak in any active mod or in base resources.
  2342. Verse.Log:Error(String, Boolean)
  2343. Verse.ContentFinder`1:Get(String, Boolean)
  2344. Verse.Graphic_Single:Init(GraphicRequest)
  2345. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2346. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2347. Verse.GraphicData:Init()
  2348. Verse.GraphicData:get_Graphic()
  2349. Verse.ThingDef:<PostLoad>m__3()
  2350. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2351. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2352. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2353. Verse.Root:Update_Patch1(Object)
  2354. Verse.Root_Entry:Update()
  2355.  
  2356. MatFrom with null sourceTex.
  2357. Verse.Log:Error(String, Boolean)
  2358. Verse.MaterialPool:MatFrom(MaterialRequest)
  2359. Verse.Graphic_Single:Init(GraphicRequest)
  2360. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2361. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2362. Verse.GraphicData:Init()
  2363. Verse.GraphicData:get_Graphic()
  2364. Verse.ThingDef:<PostLoad>m__3()
  2365. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2366. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2367. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2368. Verse.Root:Update_Patch1(Object)
  2369. Verse.Root_Entry:Update()
  2370.  
  2371. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2372. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2373. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2374. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2375. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2376. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2377. Verse.Log:Error(String, Boolean)
  2378. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2379. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2380. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2381. Verse.Root:Update_Patch1(Object)
  2382. Verse.Root_Entry:Update()
  2383.  
  2384. Could not load UnityEngine.Texture2D at Equipment/ancientmail in any active mod or in base resources.
  2385. Verse.Log:Error(String, Boolean)
  2386. Verse.ContentFinder`1:Get(String, Boolean)
  2387. Verse.Graphic_Single:Init(GraphicRequest)
  2388. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2389. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2390. Verse.GraphicData:Init()
  2391. Verse.GraphicData:get_Graphic()
  2392. Verse.ThingDef:<PostLoad>m__3()
  2393. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2394. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2395. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2396. Verse.Root:Update_Patch1(Object)
  2397. Verse.Root_Entry:Update()
  2398.  
  2399. MatFrom with null sourceTex.
  2400. Verse.Log:Error(String, Boolean)
  2401. Verse.MaterialPool:MatFrom(MaterialRequest)
  2402. Verse.Graphic_Single:Init(GraphicRequest)
  2403. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2404. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2405. Verse.GraphicData:Init()
  2406. Verse.GraphicData:get_Graphic()
  2407. Verse.ThingDef:<PostLoad>m__3()
  2408. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2409. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2410. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2411. Verse.Root:Update_Patch1(Object)
  2412. Verse.Root_Entry:Update()
  2413.  
  2414. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2415. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2416. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2417. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2418. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2419. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2420. Verse.Log:Error(String, Boolean)
  2421. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2422. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2423. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2424. Verse.Root:Update_Patch1(Object)
  2425. Verse.Root_Entry:Update()
  2426.  
  2427. Could not load UnityEngine.Texture2D at Equipment/darkrobe in any active mod or in base resources.
  2428. Verse.Log:Error(String, Boolean)
  2429. Verse.ContentFinder`1:Get(String, Boolean)
  2430. Verse.Graphic_Single:Init(GraphicRequest)
  2431. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2432. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2433. Verse.GraphicData:Init()
  2434. Verse.GraphicData:get_Graphic()
  2435. Verse.ThingDef:<PostLoad>m__3()
  2436. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2437. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2438. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2439. Verse.Root:Update_Patch1(Object)
  2440. Verse.Root_Entry:Update()
  2441.  
  2442. MatFrom with null sourceTex.
  2443. Verse.Log:Error(String, Boolean)
  2444. Verse.MaterialPool:MatFrom(MaterialRequest)
  2445. Verse.Graphic_Single:Init(GraphicRequest)
  2446. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2447. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2448. Verse.GraphicData:Init()
  2449. Verse.GraphicData:get_Graphic()
  2450. Verse.ThingDef:<PostLoad>m__3()
  2451. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2452. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2453. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2454. Verse.Root:Update_Patch1(Object)
  2455. Verse.Root_Entry:Update()
  2456.  
  2457. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2458. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2459. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2460. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2461. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2462. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2463. Verse.Log:Error(String, Boolean)
  2464. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2465. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2466. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2467. Verse.Root:Update_Patch1(Object)
  2468. Verse.Root_Entry:Update()
  2469.  
  2470. Could not load UnityEngine.Texture2D at Equipment/archmage in any active mod or in base resources.
  2471. Verse.Log:Error(String, Boolean)
  2472. Verse.ContentFinder`1:Get(String, Boolean)
  2473. Verse.Graphic_Single:Init(GraphicRequest)
  2474. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2475. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2476. Verse.GraphicData:Init()
  2477. Verse.GraphicData:get_Graphic()
  2478. Verse.ThingDef:<PostLoad>m__3()
  2479. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2480. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2481. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2482. Verse.Root:Update_Patch1(Object)
  2483. Verse.Root_Entry:Update()
  2484.  
  2485. MatFrom with null sourceTex.
  2486. Verse.Log:Error(String, Boolean)
  2487. Verse.MaterialPool:MatFrom(MaterialRequest)
  2488. Verse.Graphic_Single:Init(GraphicRequest)
  2489. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2490. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2491. Verse.GraphicData:Init()
  2492. Verse.GraphicData:get_Graphic()
  2493. Verse.ThingDef:<PostLoad>m__3()
  2494. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2495. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2496. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2497. Verse.Root:Update_Patch1(Object)
  2498. Verse.Root_Entry:Update()
  2499.  
  2500. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2501. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2502. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2503. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2504. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2505. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2506. Verse.Log:Error(String, Boolean)
  2507. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2508. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2509. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2510. Verse.Root:Update_Patch1(Object)
  2511. Verse.Root_Entry:Update()
  2512.  
  2513. Could not load UnityEngine.Texture2D at Equipment/demonlordcloak in any active mod or in base resources.
  2514. Verse.Log:Error(String, Boolean)
  2515. Verse.ContentFinder`1:Get(String, Boolean)
  2516. Verse.Graphic_Single:Init(GraphicRequest)
  2517. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2518. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2519. Verse.GraphicData:Init()
  2520. Verse.GraphicData:get_Graphic()
  2521. Verse.ThingDef:<PostLoad>m__3()
  2522. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2523. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2524. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2525. Verse.Root:Update_Patch1(Object)
  2526. Verse.Root_Entry:Update()
  2527.  
  2528. MatFrom with null sourceTex.
  2529. Verse.Log:Error(String, Boolean)
  2530. Verse.MaterialPool:MatFrom(MaterialRequest)
  2531. Verse.Graphic_Single:Init(GraphicRequest)
  2532. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2533. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2534. Verse.GraphicData:Init()
  2535. Verse.GraphicData:get_Graphic()
  2536. Verse.ThingDef:<PostLoad>m__3()
  2537. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2538. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2539. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2540. Verse.Root:Update_Patch1(Object)
  2541. Verse.Root_Entry:Update()
  2542.  
  2543. Could not load UnityEngine.Texture2D at Equipment/royalarmor in any active mod or in base resources.
  2544. Verse.Log:Error(String, Boolean)
  2545. Verse.ContentFinder`1:Get(String, Boolean)
  2546. Verse.Graphic_Single:Init(GraphicRequest)
  2547. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2548. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2549. Verse.GraphicData:Init()
  2550. Verse.GraphicData:get_Graphic()
  2551. Verse.ThingDef:<PostLoad>m__3()
  2552. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2553. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2554. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2555. Verse.Root:Update_Patch1(Object)
  2556. Verse.Root_Entry:Update()
  2557.  
  2558. MatFrom with null sourceTex.
  2559. Verse.Log:Error(String, Boolean)
  2560. Verse.MaterialPool:MatFrom(MaterialRequest)
  2561. Verse.Graphic_Single:Init(GraphicRequest)
  2562. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2563. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2564. Verse.GraphicData:Init()
  2565. Verse.GraphicData:get_Graphic()
  2566. Verse.ThingDef:<PostLoad>m__3()
  2567. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2568. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2569. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2570. Verse.Root:Update_Patch1(Object)
  2571. Verse.Root_Entry:Update()
  2572.  
  2573. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2574. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2575. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2576. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2577. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2578. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2579. Verse.Log:Error(String, Boolean)
  2580. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2581. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2582. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2583. Verse.Root:Update_Patch1(Object)
  2584. Verse.Root_Entry:Update()
  2585.  
  2586. Could not load UnityEngine.Texture2D at Equipment/hoodofmadness_eyes in any active mod or in base resources.
  2587. Verse.Log:Error(String, Boolean)
  2588. Verse.ContentFinder`1:Get(String, Boolean)
  2589. Verse.Graphic_Single:Init(GraphicRequest)
  2590. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2591. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2592. Verse.GraphicData:Init()
  2593. Verse.GraphicData:get_Graphic()
  2594. Verse.ThingDef:<PostLoad>m__3()
  2595. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2596. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2597. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2598. Verse.Root:Update_Patch1(Object)
  2599. Verse.Root_Entry:Update()
  2600.  
  2601. MatFrom with null sourceTex.
  2602. Verse.Log:Error(String, Boolean)
  2603. Verse.MaterialPool:MatFrom(MaterialRequest)
  2604. Verse.Graphic_Single:Init(GraphicRequest)
  2605. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2606. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2607. Verse.GraphicData:Init()
  2608. Verse.GraphicData:get_Graphic()
  2609. Verse.ThingDef:<PostLoad>m__3()
  2610. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2611. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2612. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2613. Verse.Root:Update_Patch1(Object)
  2614. Verse.Root_Entry:Update()
  2615.  
  2616. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2617. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2618. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2619. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2620. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2621. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2622. Verse.Log:Error(String, Boolean)
  2623. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2624. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2625. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2626. Verse.Root:Update_Patch1(Object)
  2627. Verse.Root_Entry:Update()
  2628.  
  2629. Could not load UnityEngine.Texture2D at Equipment/hoodofmadness in any active mod or in base resources.
  2630. Verse.Log:Error(String, Boolean)
  2631. Verse.ContentFinder`1:Get(String, Boolean)
  2632. Verse.Graphic_Single:Init(GraphicRequest)
  2633. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2634. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2635. Verse.GraphicData:Init()
  2636. Verse.GraphicData:get_Graphic()
  2637. Verse.ThingDef:<PostLoad>m__3()
  2638. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2639. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2640. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2641. Verse.Root:Update_Patch1(Object)
  2642. Verse.Root_Entry:Update()
  2643.  
  2644. MatFrom with null sourceTex.
  2645. Verse.Log:Error(String, Boolean)
  2646. Verse.MaterialPool:MatFrom(MaterialRequest)
  2647. Verse.Graphic_Single:Init(GraphicRequest)
  2648. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2649. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2650. Verse.GraphicData:Init()
  2651. Verse.GraphicData:get_Graphic()
  2652. Verse.ThingDef:<PostLoad>m__3()
  2653. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2654. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2655. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2656. Verse.Root:Update_Patch1(Object)
  2657. Verse.Root_Entry:Update()
  2658.  
  2659. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2660. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2661. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2662. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2663. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2664. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2665. Verse.Log:Error(String, Boolean)
  2666. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2667. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2668. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2669. Verse.Root:Update_Patch1(Object)
  2670. Verse.Root_Entry:Update()
  2671.  
  2672. Could not load UnityEngine.Texture2D at Items/manapot/manapot_b in any active mod or in base resources.
  2673. Verse.Log:Error(String, Boolean)
  2674. Verse.ContentFinder`1:Get(String, Boolean)
  2675. Verse.ThingCategoryDef:<PostLoad>m__0()
  2676. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2677. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2678. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2679. Verse.Root:Update_Patch1(Object)
  2680. Verse.Root_Entry:Update()
  2681.  
  2682. Could not load UnityEngine.Texture2D at Books/arcane in any active mod or in base resources.
  2683. Verse.Log:Error(String, Boolean)
  2684. Verse.ContentFinder`1:Get(String, Boolean)
  2685. Verse.ThingCategoryDef:<PostLoad>m__0()
  2686. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2687. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2688. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2689. Verse.Root:Update_Patch1(Object)
  2690. Verse.Root_Entry:Update()
  2691.  
  2692. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  2693. Verse.Log:Error(String, Boolean)
  2694. Verse.ContentFinder`1:Get(String, Boolean)
  2695. Verse.ThingCategoryDef:<PostLoad>m__0()
  2696. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2697. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2698. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2699. Verse.Root:Update_Patch1(Object)
  2700. Verse.Root_Entry:Update()
  2701.  
  2702. Could not load UnityEngine.Texture2D at Items/Gemstones/arcane_minor in any active mod or in base resources.
  2703. Verse.Log:Error(String, Boolean)
  2704. Verse.ContentFinder`1:Get(String, Boolean)
  2705. Verse.ThingCategoryDef:<PostLoad>m__0()
  2706. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2707. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2708. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2709. Verse.Root:Update_Patch1(Object)
  2710. Verse.Root_Entry:Update()
  2711.  
  2712. Could not load UnityEngine.Texture2D at Books/blankscript_magic in any active mod or in base resources.
  2713. Verse.Log:Error(String, Boolean)
  2714. Verse.ContentFinder`1:Get(String, Boolean)
  2715. Verse.Graphic_Single:Init(GraphicRequest)
  2716. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2717. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2718. Verse.GraphicData:Init()
  2719. Verse.GraphicData:get_Graphic()
  2720. Verse.ThingDef:<PostLoad>m__3()
  2721. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2722. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2723. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2724. Verse.Root:Update_Patch1(Object)
  2725. Verse.Root_Entry:Update()
  2726.  
  2727. MatFrom with null sourceTex.
  2728. Verse.Log:Error(String, Boolean)
  2729. Verse.MaterialPool:MatFrom(MaterialRequest)
  2730. Verse.Graphic_Single:Init(GraphicRequest)
  2731. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2732. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2733. Verse.GraphicData:Init()
  2734. Verse.GraphicData:get_Graphic()
  2735. Verse.ThingDef:<PostLoad>m__3()
  2736. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2737. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2738. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2739. Verse.Root:Update_Patch1(Object)
  2740. Verse.Root_Entry:Update()
  2741.  
  2742. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2743. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2744. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2745. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2746. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2747. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2748. Verse.Log:Error(String, Boolean)
  2749. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2750. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2751. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2752. Verse.Root:Update_Patch1(Object)
  2753. Verse.Root_Entry:Update()
  2754.  
  2755. Could not load UnityEngine.Texture2D at Books/blanktome_magic in any active mod or in base resources.
  2756. Verse.Log:Error(String, Boolean)
  2757. Verse.ContentFinder`1:Get(String, Boolean)
  2758. Verse.Graphic_Single:Init(GraphicRequest)
  2759. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2760. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2761. Verse.GraphicData:Init()
  2762. Verse.GraphicData:get_Graphic()
  2763. Verse.ThingDef:<PostLoad>m__3()
  2764. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2765. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2766. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2767. Verse.Root:Update_Patch1(Object)
  2768. Verse.Root_Entry:Update()
  2769.  
  2770. MatFrom with null sourceTex.
  2771. Verse.Log:Error(String, Boolean)
  2772. Verse.MaterialPool:MatFrom(MaterialRequest)
  2773. Verse.Graphic_Single:Init(GraphicRequest)
  2774. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2775. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2776. Verse.GraphicData:Init()
  2777. Verse.GraphicData:get_Graphic()
  2778. Verse.ThingDef:<PostLoad>m__3()
  2779. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2780. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2781. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2782. Verse.Root:Update_Patch1(Object)
  2783. Verse.Root_Entry:Update()
  2784.  
  2785. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2786. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2787. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2788. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2789. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2790. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2791. Verse.Log:Error(String, Boolean)
  2792. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2793. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2794. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2795. Verse.Root:Update_Patch1(Object)
  2796. Verse.Root_Entry:Update()
  2797.  
  2798. Could not load UnityEngine.Texture2D at Books/blankscript_might in any active mod or in base resources.
  2799. Verse.Log:Error(String, Boolean)
  2800. Verse.ContentFinder`1:Get(String, Boolean)
  2801. Verse.Graphic_Single:Init(GraphicRequest)
  2802. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2803. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2804. Verse.GraphicData:Init()
  2805. Verse.GraphicData:get_Graphic()
  2806. Verse.ThingDef:<PostLoad>m__3()
  2807. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2808. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2809. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2810. Verse.Root:Update_Patch1(Object)
  2811. Verse.Root_Entry:Update()
  2812.  
  2813. MatFrom with null sourceTex.
  2814. Verse.Log:Error(String, Boolean)
  2815. Verse.MaterialPool:MatFrom(MaterialRequest)
  2816. Verse.Graphic_Single:Init(GraphicRequest)
  2817. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2818. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2819. Verse.GraphicData:Init()
  2820. Verse.GraphicData:get_Graphic()
  2821. Verse.ThingDef:<PostLoad>m__3()
  2822. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2823. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2824. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2825. Verse.Root:Update_Patch1(Object)
  2826. Verse.Root_Entry:Update()
  2827.  
  2828. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2829. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2830. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2831. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2832. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2833. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2834. Verse.Log:Error(String, Boolean)
  2835. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2836. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2837. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2838. Verse.Root:Update_Patch1(Object)
  2839. Verse.Root_Entry:Update()
  2840.  
  2841. Could not load UnityEngine.Texture2D at weaponGlint in any active mod or in base resources.
  2842. Verse.Log:Error(String, Boolean)
  2843. Verse.ContentFinder`1:Get(String, Boolean)
  2844. Verse.Graphic_Single:Init(GraphicRequest)
  2845. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2846. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2847. Verse.GraphicData:Init()
  2848. Verse.GraphicData:get_Graphic()
  2849. Verse.ThingDef:<PostLoad>m__3()
  2850. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2851. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2852. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2853. Verse.Root:Update_Patch1(Object)
  2854. Verse.Root_Entry:Update()
  2855.  
  2856. MatFrom with null sourceTex.
  2857. Verse.Log:Error(String, Boolean)
  2858. Verse.MaterialPool:MatFrom(MaterialRequest)
  2859. Verse.Graphic_Single:Init(GraphicRequest)
  2860. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2861. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2862. Verse.GraphicData:Init()
  2863. Verse.GraphicData:get_Graphic()
  2864. Verse.ThingDef:<PostLoad>m__3()
  2865. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2866. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2867. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2868. Verse.Root:Update_Patch1(Object)
  2869. Verse.Root_Entry:Update()
  2870.  
  2871. Could not load UnityEngine.Texture2D at CampingStuff/TentSupport in any active mod or in base resources.
  2872. Verse.Log:Error(String, Boolean)
  2873. Verse.ContentFinder`1:Get(String, Boolean)
  2874. Verse.Graphic_Single:Init(GraphicRequest)
  2875. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2876. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2877. Verse.GraphicData:Init()
  2878. Verse.GraphicData:get_Graphic()
  2879. Verse.ThingDef:<PostLoad>m__3()
  2880. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2881. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2882. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2883. Verse.Root:Update_Patch1(Object)
  2884. Verse.Root_Entry:Update()
  2885.  
  2886. MatFrom with null sourceTex.
  2887. Verse.Log:Error(String, Boolean)
  2888. Verse.MaterialPool:MatFrom(MaterialRequest)
  2889. Verse.Graphic_Single:Init(GraphicRequest)
  2890. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2891. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2892. Verse.GraphicData:Init()
  2893. Verse.GraphicData:get_Graphic()
  2894. Verse.ThingDef:<PostLoad>m__3()
  2895. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2896. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2897. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2898. Verse.Root:Update_Patch1(Object)
  2899. Verse.Root_Entry:Update()
  2900.  
  2901. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2902. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2903. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2904. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2905. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2906. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2907. Verse.Log:Error(String, Boolean)
  2908. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2909. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2910. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2911. Verse.Root:Update_Patch1(Object)
  2912. Verse.Root_Entry:Update()
  2913.  
  2914. Could not load UnityEngine.Texture2D at CampingStuff/DoorTent_Mover in any active mod or in base resources.
  2915. Verse.Log:Error(String, Boolean)
  2916. Verse.ContentFinder`1:Get(String, Boolean)
  2917. Verse.Graphic_Single:Init(GraphicRequest)
  2918. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2919. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2920. Verse.GraphicData:Init()
  2921. Verse.GraphicData:get_Graphic()
  2922. Verse.ThingDef:<PostLoad>m__3()
  2923. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2924. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2925. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2926. Verse.Root:Update_Patch1(Object)
  2927. Verse.Root_Entry:Update()
  2928.  
  2929. Reached max messages limit. Stopping logging to avoid spam.
  2930. Verse.Log:Warning(String, Boolean)
  2931. Verse.Log:PostMessage()
  2932. Verse.Log:Error(String, Boolean)
  2933. Verse.ContentFinder`1:Get(String, Boolean)
  2934. Verse.Graphic_Single:Init(GraphicRequest)
  2935. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2936. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2937. Verse.GraphicData:Init()
  2938. Verse.GraphicData:get_Graphic()
  2939. Verse.ThingDef:<PostLoad>m__3()
  2940. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2941. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2942. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2943. Verse.Root:Update_Patch1(Object)
  2944. Verse.Root_Entry:Update()
  2945. MatFrom with null sourceTex.
  2946. Verse.Log:Error(String, Boolean)
  2947. Verse.MaterialPool:MatFrom(MaterialRequest)
  2948. Verse.Graphic_Single:Init(GraphicRequest)
  2949. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2950. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2951. Verse.GraphicData:Init()
  2952. Verse.GraphicData:get_Graphic()
  2953. Verse.ThingDef:<PostLoad>m__3()
  2954. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2955. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2956. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2957. Verse.Root:Update_Patch1(Object)
  2958. Verse.Root_Entry:Update()
  2959.  
  2960. Could not load UnityEngine.Texture2D at Books/necromancer in any active mod or in base resources.
  2961. Verse.Log:Error(String, Boolean)
  2962. Verse.ContentFinder`1:Get(String, Boolean)
  2963. Verse.Graphic_Single:Init(GraphicRequest)
  2964. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2965. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2966. Verse.GraphicData:Init()
  2967. Verse.GraphicData:get_Graphic()
  2968. Verse.ThingDef:<PostLoad>m__3()
  2969. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2970. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2971. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2972. Verse.Root:Update_Patch1(Object)
  2973. Verse.Root_Entry:Update()
  2974.  
  2975. MatFrom with null sourceTex.
  2976. Verse.Log:Error(String, Boolean)
  2977. Verse.MaterialPool:MatFrom(MaterialRequest)
  2978. Verse.Graphic_Single:Init(GraphicRequest)
  2979. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2980. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2981. Verse.GraphicData:Init()
  2982. Verse.GraphicData:get_Graphic()
  2983. Verse.ThingDef:<PostLoad>m__3()
  2984. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2985. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2986. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2987. Verse.Root:Update_Patch1(Object)
  2988. Verse.Root_Entry:Update()
  2989.  
  2990. Could not load UnityEngine.Texture2D at Books/priest in any active mod or in base resources.
  2991. Verse.Log:Error(String, Boolean)
  2992. Verse.ContentFinder`1:Get(String, Boolean)
  2993. Verse.Graphic_Single:Init(GraphicRequest)
  2994. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2995. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  2996. Verse.GraphicData:Init()
  2997. Verse.GraphicData:get_Graphic()
  2998. Verse.ThingDef:<PostLoad>m__3()
  2999. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3000. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3001. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3002. Verse.Root:Update_Patch1(Object)
  3003. Verse.Root_Entry:Update()
  3004.  
  3005. MatFrom with null sourceTex.
  3006. Verse.Log:Error(String, Boolean)
  3007. Verse.MaterialPool:MatFrom(MaterialRequest)
  3008. Verse.Graphic_Single:Init(GraphicRequest)
  3009. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3010. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3011. Verse.GraphicData:Init()
  3012. Verse.GraphicData:get_Graphic()
  3013. Verse.ThingDef:<PostLoad>m__3()
  3014. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3015. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3016. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3017. Verse.Root:Update_Patch1(Object)
  3018. Verse.Root_Entry:Update()
  3019.  
  3020. Could not load UnityEngine.Texture2D at Books/bard in any active mod or in base resources.
  3021. Verse.Log:Error(String, Boolean)
  3022. Verse.ContentFinder`1:Get(String, Boolean)
  3023. Verse.Graphic_Single:Init(GraphicRequest)
  3024. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3025. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3026. Verse.GraphicData:Init()
  3027. Verse.GraphicData:get_Graphic()
  3028. Verse.ThingDef:<PostLoad>m__3()
  3029. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3030. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3031. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3032. Verse.Root:Update_Patch1(Object)
  3033. Verse.Root_Entry:Update()
  3034.  
  3035. MatFrom with null sourceTex.
  3036. Verse.Log:Error(String, Boolean)
  3037. Verse.MaterialPool:MatFrom(MaterialRequest)
  3038. Verse.Graphic_Single:Init(GraphicRequest)
  3039. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3040. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3041. Verse.GraphicData:Init()
  3042. Verse.GraphicData:get_Graphic()
  3043. Verse.ThingDef:<PostLoad>m__3()
  3044. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3045. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3046. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3047. Verse.Root:Update_Patch1(Object)
  3048. Verse.Root_Entry:Update()
  3049.  
  3050. Could not load UnityEngine.Texture2D at Books/warlock in any active mod or in base resources.
  3051. Verse.Log:Error(String, Boolean)
  3052. Verse.ContentFinder`1:Get(String, Boolean)
  3053. Verse.Graphic_Single:Init(GraphicRequest)
  3054. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3055. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3056. Verse.GraphicData:Init()
  3057. Verse.GraphicData:get_Graphic()
  3058. Verse.ThingDef:<PostLoad>m__3()
  3059. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3060. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3061. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3062. Verse.Root:Update_Patch1(Object)
  3063. Verse.Root_Entry:Update()
  3064.  
  3065. MatFrom with null sourceTex.
  3066. Verse.Log:Error(String, Boolean)
  3067. Verse.MaterialPool:MatFrom(MaterialRequest)
  3068. Verse.Graphic_Single:Init(GraphicRequest)
  3069. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3070. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3071. Verse.GraphicData:Init()
  3072. Verse.GraphicData:get_Graphic()
  3073. Verse.ThingDef:<PostLoad>m__3()
  3074. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3075. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3076. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3077. Verse.Root:Update_Patch1(Object)
  3078. Verse.Root_Entry:Update()
  3079.  
  3080. Could not load UnityEngine.Texture2D at Books/earth in any active mod or in base resources.
  3081. Verse.Log:Error(String, Boolean)
  3082. Verse.ContentFinder`1:Get(String, Boolean)
  3083. Verse.Graphic_Single:Init(GraphicRequest)
  3084. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3085. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3086. Verse.GraphicData:Init()
  3087. Verse.GraphicData:get_Graphic()
  3088. Verse.ThingDef:<PostLoad>m__3()
  3089. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3090. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3091. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3092. Verse.Root:Update_Patch1(Object)
  3093. Verse.Root_Entry:Update()
  3094.  
  3095. MatFrom with null sourceTex.
  3096. Verse.Log:Error(String, Boolean)
  3097. Verse.MaterialPool:MatFrom(MaterialRequest)
  3098. Verse.Graphic_Single:Init(GraphicRequest)
  3099. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3100. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3101. Verse.GraphicData:Init()
  3102. Verse.GraphicData:get_Graphic()
  3103. Verse.ThingDef:<PostLoad>m__3()
  3104. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3105. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3106. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3107. Verse.Root:Update_Patch1(Object)
  3108. Verse.Root_Entry:Update()
  3109.  
  3110. Could not load UnityEngine.Texture2D at Books/gladiator in any active mod or in base resources.
  3111. Verse.Log:Error(String, Boolean)
  3112. Verse.ContentFinder`1:Get(String, Boolean)
  3113. Verse.Graphic_Single:Init(GraphicRequest)
  3114. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3115. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3116. Verse.GraphicData:Init()
  3117. Verse.GraphicData:get_Graphic()
  3118. Verse.ThingDef:<PostLoad>m__3()
  3119. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3120. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3121. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3122. Verse.Root:Update_Patch1(Object)
  3123. Verse.Root_Entry:Update()
  3124.  
  3125. MatFrom with null sourceTex.
  3126. Verse.Log:Error(String, Boolean)
  3127. Verse.MaterialPool:MatFrom(MaterialRequest)
  3128. Verse.Graphic_Single:Init(GraphicRequest)
  3129. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3130. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3131. Verse.GraphicData:Init()
  3132. Verse.GraphicData:get_Graphic()
  3133. Verse.ThingDef:<PostLoad>m__3()
  3134. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3135. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3136. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3137. Verse.Root:Update_Patch1(Object)
  3138. Verse.Root_Entry:Update()
  3139.  
  3140. Could not load UnityEngine.Texture2D at Books/psionic in any active mod or in base resources.
  3141. Verse.Log:Error(String, Boolean)
  3142. Verse.ContentFinder`1:Get(String, Boolean)
  3143. Verse.Graphic_Single:Init(GraphicRequest)
  3144. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3145. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3146. Verse.GraphicData:Init()
  3147. Verse.GraphicData:get_Graphic()
  3148. Verse.ThingDef:<PostLoad>m__3()
  3149. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3150. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3151. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3152. Verse.Root:Update_Patch1(Object)
  3153. Verse.Root_Entry:Update()
  3154.  
  3155. MatFrom with null sourceTex.
  3156. Verse.Log:Error(String, Boolean)
  3157. Verse.MaterialPool:MatFrom(MaterialRequest)
  3158. Verse.Graphic_Single:Init(GraphicRequest)
  3159. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3160. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3161. Verse.GraphicData:Init()
  3162. Verse.GraphicData:get_Graphic()
  3163. Verse.ThingDef:<PostLoad>m__3()
  3164. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3165. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3166. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3167. Verse.Root:Update_Patch1(Object)
  3168. Verse.Root_Entry:Update()
  3169.  
  3170. Could not load UnityEngine.Texture2D at Books/faceless in any active mod or in base resources.
  3171. Verse.Log:Error(String, Boolean)
  3172. Verse.ContentFinder`1:Get(String, Boolean)
  3173. Verse.Graphic_Single:Init(GraphicRequest)
  3174. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3175. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3176. Verse.GraphicData:Init()
  3177. Verse.GraphicData:get_Graphic()
  3178. Verse.ThingDef:<PostLoad>m__3()
  3179. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3180. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3181. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3182. Verse.Root:Update_Patch1(Object)
  3183. Verse.Root_Entry:Update()
  3184.  
  3185. MatFrom with null sourceTex.
  3186. Verse.Log:Error(String, Boolean)
  3187. Verse.MaterialPool:MatFrom(MaterialRequest)
  3188. Verse.Graphic_Single:Init(GraphicRequest)
  3189. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3190. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3191. Verse.GraphicData:Init()
  3192. Verse.GraphicData:get_Graphic()
  3193. Verse.ThingDef:<PostLoad>m__3()
  3194. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3195. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3196. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3197. Verse.Root:Update_Patch1(Object)
  3198. Verse.Root_Entry:Update()
  3199.  
  3200. Could not load UnityEngine.Texture2D at Books/sniper in any active mod or in base resources.
  3201. Verse.Log:Error(String, Boolean)
  3202. Verse.ContentFinder`1:Get(String, Boolean)
  3203. Verse.Graphic_Single:Init(GraphicRequest)
  3204. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3205. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3206. Verse.GraphicData:Init()
  3207. Verse.GraphicData:get_Graphic()
  3208. Verse.ThingDef:<PostLoad>m__3()
  3209. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3210. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3211. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3212. Verse.Root:Update_Patch1(Object)
  3213. Verse.Root_Entry:Update()
  3214.  
  3215. MatFrom with null sourceTex.
  3216. Verse.Log:Error(String, Boolean)
  3217. Verse.MaterialPool:MatFrom(MaterialRequest)
  3218. Verse.Graphic_Single:Init(GraphicRequest)
  3219. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3220. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3221. Verse.GraphicData:Init()
  3222. Verse.GraphicData:get_Graphic()
  3223. Verse.ThingDef:<PostLoad>m__3()
  3224. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3225. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3226. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3227. Verse.Root:Update_Patch1(Object)
  3228. Verse.Root_Entry:Update()
  3229.  
  3230. Could not load UnityEngine.Texture2D at Books/bladedancer in any active mod or in base resources.
  3231. Verse.Log:Error(String, Boolean)
  3232. Verse.ContentFinder`1:Get(String, Boolean)
  3233. Verse.Graphic_Single:Init(GraphicRequest)
  3234. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3235. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3236. Verse.GraphicData:Init()
  3237. Verse.GraphicData:get_Graphic()
  3238. Verse.ThingDef:<PostLoad>m__3()
  3239. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3240. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3241. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3242. Verse.Root:Update_Patch1(Object)
  3243. Verse.Root_Entry:Update()
  3244.  
  3245. MatFrom with null sourceTex.
  3246. Verse.Log:Error(String, Boolean)
  3247. Verse.MaterialPool:MatFrom(MaterialRequest)
  3248. Verse.Graphic_Single:Init(GraphicRequest)
  3249. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3250. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3251. Verse.GraphicData:Init()
  3252. Verse.GraphicData:get_Graphic()
  3253. Verse.ThingDef:<PostLoad>m__3()
  3254. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3255. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3256. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3257. Verse.Root:Update_Patch1(Object)
  3258. Verse.Root_Entry:Update()
  3259.  
  3260. Could not load UnityEngine.Texture2D at Books/ranger in any active mod or in base resources.
  3261. Verse.Log:Error(String, Boolean)
  3262. Verse.ContentFinder`1:Get(String, Boolean)
  3263. Verse.Graphic_Single:Init(GraphicRequest)
  3264. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3265. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3266. Verse.GraphicData:Init()
  3267. Verse.GraphicData:get_Graphic()
  3268. Verse.ThingDef:<PostLoad>m__3()
  3269. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3270. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3271. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3272. Verse.Root:Update_Patch1(Object)
  3273. Verse.Root_Entry:Update()
  3274.  
  3275. MatFrom with null sourceTex.
  3276. Verse.Log:Error(String, Boolean)
  3277. Verse.MaterialPool:MatFrom(MaterialRequest)
  3278. Verse.Graphic_Single:Init(GraphicRequest)
  3279. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3280. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3281. Verse.GraphicData:Init()
  3282. Verse.GraphicData:get_Graphic()
  3283. Verse.ThingDef:<PostLoad>m__3()
  3284. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3285. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3286. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3287. Verse.Root:Update_Patch1(Object)
  3288. Verse.Root_Entry:Update()
  3289.  
  3290. Could not load UnityEngine.Texture2D at Books/scroll_water in any active mod or in base resources.
  3291. Verse.Log:Error(String, Boolean)
  3292. Verse.ContentFinder`1:Get(String, Boolean)
  3293. Verse.Graphic_Single:Init(GraphicRequest)
  3294. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3295. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3296. Verse.GraphicData:Init()
  3297. Verse.GraphicData:get_Graphic()
  3298. Verse.ThingDef:<PostLoad>m__3()
  3299. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3300. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3301. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3302. Verse.Root:Update_Patch1(Object)
  3303. Verse.Root_Entry:Update()
  3304.  
  3305. MatFrom with null sourceTex.
  3306. Verse.Log:Error(String, Boolean)
  3307. Verse.MaterialPool:MatFrom(MaterialRequest)
  3308. Verse.Graphic_Single:Init(GraphicRequest)
  3309. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3310. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3311. Verse.GraphicData:Init()
  3312. Verse.GraphicData:get_Graphic()
  3313. Verse.ThingDef:<PostLoad>m__3()
  3314. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3315. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3316. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3317. Verse.Root:Update_Patch1(Object)
  3318. Verse.Root_Entry:Update()
  3319.  
  3320. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  3321. Verse.Log:Error(String, Boolean)
  3322. Verse.ContentFinder`1:Get(String, Boolean)
  3323. Verse.Graphic_Single:Init(GraphicRequest)
  3324. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3325. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3326. Verse.GraphicData:Init()
  3327. Verse.GraphicData:get_Graphic()
  3328. Verse.ThingDef:<PostLoad>m__3()
  3329. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3330. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3331. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3332. Verse.Root:Update_Patch1(Object)
  3333. Verse.Root_Entry:Update()
  3334.  
  3335. MatFrom with null sourceTex.
  3336. Verse.Log:Error(String, Boolean)
  3337. Verse.MaterialPool:MatFrom(MaterialRequest)
  3338. Verse.Graphic_Single:Init(GraphicRequest)
  3339. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3340. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3341. Verse.GraphicData:Init()
  3342. Verse.GraphicData:get_Graphic()
  3343. Verse.ThingDef:<PostLoad>m__3()
  3344. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3345. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3346. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3347. Verse.Root:Update_Patch1(Object)
  3348. Verse.Root_Entry:Update()
  3349.  
  3350. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  3351. Verse.Log:Error(String, Boolean)
  3352. Verse.ContentFinder`1:Get(String, Boolean)
  3353. Verse.Graphic_Single:Init(GraphicRequest)
  3354. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3355. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3356. Verse.GraphicData:Init()
  3357. Verse.GraphicData:get_Graphic()
  3358. Verse.ThingDef:<PostLoad>m__3()
  3359. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3360. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3361. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3362. Verse.Root:Update_Patch1(Object)
  3363. Verse.Root_Entry:Update()
  3364.  
  3365. MatFrom with null sourceTex.
  3366. Verse.Log:Error(String, Boolean)
  3367. Verse.MaterialPool:MatFrom(MaterialRequest)
  3368. Verse.Graphic_Single:Init(GraphicRequest)
  3369. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3370. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3371. Verse.GraphicData:Init()
  3372. Verse.GraphicData:get_Graphic()
  3373. Verse.ThingDef:<PostLoad>m__3()
  3374. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3375. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3376. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3377. Verse.Root:Update_Patch1(Object)
  3378. Verse.Root_Entry:Update()
  3379.  
  3380. Could not load UnityEngine.Texture2D at Books/scroll_holy in any active mod or in base resources.
  3381. Verse.Log:Error(String, Boolean)
  3382. Verse.ContentFinder`1:Get(String, Boolean)
  3383. Verse.Graphic_Single:Init(GraphicRequest)
  3384. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3385. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3386. Verse.GraphicData:Init()
  3387. Verse.GraphicData:get_Graphic()
  3388. Verse.ThingDef:<PostLoad>m__3()
  3389. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3390. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3391. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3392. Verse.Root:Update_Patch1(Object)
  3393. Verse.Root_Entry:Update()
  3394.  
  3395. MatFrom with null sourceTex.
  3396. Verse.Log:Error(String, Boolean)
  3397. Verse.MaterialPool:MatFrom(MaterialRequest)
  3398. Verse.Graphic_Single:Init(GraphicRequest)
  3399. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3400. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3401. Verse.GraphicData:Init()
  3402. Verse.GraphicData:get_Graphic()
  3403. Verse.ThingDef:<PostLoad>m__3()
  3404. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3405. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3406. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3407. Verse.Root:Update_Patch1(Object)
  3408. Verse.Root_Entry:Update()
  3409.  
  3410. Could not load UnityEngine.Texture2D at Books/scroll_fire in any active mod or in base resources.
  3411. Verse.Log:Error(String, Boolean)
  3412. Verse.ContentFinder`1:Get(String, Boolean)
  3413. Verse.Graphic_Single:Init(GraphicRequest)
  3414. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3415. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3416. Verse.GraphicData:Init()
  3417. Verse.GraphicData:get_Graphic()
  3418. Verse.ThingDef:<PostLoad>m__3()
  3419. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3420. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3421. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3422. Verse.Root:Update_Patch1(Object)
  3423. Verse.Root_Entry:Update()
  3424.  
  3425. MatFrom with null sourceTex.
  3426. Verse.Log:Error(String, Boolean)
  3427. Verse.MaterialPool:MatFrom(MaterialRequest)
  3428. Verse.Graphic_Single:Init(GraphicRequest)
  3429. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3430. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3431. Verse.GraphicData:Init()
  3432. Verse.GraphicData:get_Graphic()
  3433. Verse.ThingDef:<PostLoad>m__3()
  3434. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3435. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3436. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3437. Verse.Root:Update_Patch1(Object)
  3438. Verse.Root_Entry:Update()
  3439.  
  3440. Could not load UnityEngine.Texture2D at Books/scroll_lit in any active mod or in base resources.
  3441. Verse.Log:Error(String, Boolean)
  3442. Verse.ContentFinder`1:Get(String, Boolean)
  3443. Verse.Graphic_Single:Init(GraphicRequest)
  3444. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3445. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3446. Verse.GraphicData:Init()
  3447. Verse.GraphicData:get_Graphic()
  3448. Verse.ThingDef:<PostLoad>m__3()
  3449. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3450. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3451. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3452. Verse.Root:Update_Patch1(Object)
  3453. Verse.Root_Entry:Update()
  3454.  
  3455. MatFrom with null sourceTex.
  3456. Verse.Log:Error(String, Boolean)
  3457. Verse.MaterialPool:MatFrom(MaterialRequest)
  3458. Verse.Graphic_Single:Init(GraphicRequest)
  3459. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3460. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3461. Verse.GraphicData:Init()
  3462. Verse.GraphicData:get_Graphic()
  3463. Verse.ThingDef:<PostLoad>m__3()
  3464. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3465. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3466. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3467. Verse.Root:Update_Patch1(Object)
  3468. Verse.Root_Entry:Update()
  3469.  
  3470. Could not load UnityEngine.Texture2D at Books/scroll_water in any active mod or in base resources.
  3471. Verse.Log:Error(String, Boolean)
  3472. Verse.ContentFinder`1:Get(String, Boolean)
  3473. Verse.Graphic_Single:Init(GraphicRequest)
  3474. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3475. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3476. Verse.GraphicData:Init()
  3477. Verse.GraphicData:get_Graphic()
  3478. Verse.ThingDef:<PostLoad>m__3()
  3479. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3480. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3481. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3482. Verse.Root:Update_Patch1(Object)
  3483. Verse.Root_Entry:Update()
  3484.  
  3485. MatFrom with null sourceTex.
  3486. Verse.Log:Error(String, Boolean)
  3487. Verse.MaterialPool:MatFrom(MaterialRequest)
  3488. Verse.Graphic_Single:Init(GraphicRequest)
  3489. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3490. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3491. Verse.GraphicData:Init()
  3492. Verse.GraphicData:get_Graphic()
  3493. Verse.ThingDef:<PostLoad>m__3()
  3494. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3495. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3496. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3497. Verse.Root:Update_Patch1(Object)
  3498. Verse.Root_Entry:Update()
  3499.  
  3500. Could not load UnityEngine.Texture2D at Books/scroll_lit in any active mod or in base resources.
  3501. Verse.Log:Error(String, Boolean)
  3502. Verse.ContentFinder`1:Get(String, Boolean)
  3503. Verse.Graphic_Single:Init(GraphicRequest)
  3504. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3505. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3506. Verse.GraphicData:Init()
  3507. Verse.GraphicData:get_Graphic()
  3508. Verse.ThingDef:<PostLoad>m__3()
  3509. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3510. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3511. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3512. Verse.Root:Update_Patch1(Object)
  3513. Verse.Root_Entry:Update()
  3514.  
  3515. MatFrom with null sourceTex.
  3516. Verse.Log:Error(String, Boolean)
  3517. Verse.MaterialPool:MatFrom(MaterialRequest)
  3518. Verse.Graphic_Single:Init(GraphicRequest)
  3519. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3520. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3521. Verse.GraphicData:Init()
  3522. Verse.GraphicData:get_Graphic()
  3523. Verse.ThingDef:<PostLoad>m__3()
  3524. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3525. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3526. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3527. Verse.Root:Update_Patch1(Object)
  3528. Verse.Root_Entry:Update()
  3529.  
  3530. Could not load UnityEngine.Texture2D at Books/scroll_fire in any active mod or in base resources.
  3531. Verse.Log:Error(String, Boolean)
  3532. Verse.ContentFinder`1:Get(String, Boolean)
  3533. Verse.Graphic_Single:Init(GraphicRequest)
  3534. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3535. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3536. Verse.GraphicData:Init()
  3537. Verse.GraphicData:get_Graphic()
  3538. Verse.ThingDef:<PostLoad>m__3()
  3539. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3540. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3541. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3542. Verse.Root:Update_Patch1(Object)
  3543. Verse.Root_Entry:Update()
  3544.  
  3545. MatFrom with null sourceTex.
  3546. Verse.Log:Error(String, Boolean)
  3547. Verse.MaterialPool:MatFrom(MaterialRequest)
  3548. Verse.Graphic_Single:Init(GraphicRequest)
  3549. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3550. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3551. Verse.GraphicData:Init()
  3552. Verse.GraphicData:get_Graphic()
  3553. Verse.ThingDef:<PostLoad>m__3()
  3554. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3555. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3556. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3557. Verse.Root:Update_Patch1(Object)
  3558. Verse.Root_Entry:Update()
  3559.  
  3560. Could not load UnityEngine.Texture2D at Books/scroll_water in any active mod or in base resources.
  3561. Verse.Log:Error(String, Boolean)
  3562. Verse.ContentFinder`1:Get(String, Boolean)
  3563. Verse.Graphic_Single:Init(GraphicRequest)
  3564. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3565. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3566. Verse.GraphicData:Init()
  3567. Verse.GraphicData:get_Graphic()
  3568. Verse.ThingDef:<PostLoad>m__3()
  3569. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3570. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3571. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3572. Verse.Root:Update_Patch1(Object)
  3573. Verse.Root_Entry:Update()
  3574.  
  3575. MatFrom with null sourceTex.
  3576. Verse.Log:Error(String, Boolean)
  3577. Verse.MaterialPool:MatFrom(MaterialRequest)
  3578. Verse.Graphic_Single:Init(GraphicRequest)
  3579. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3580. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3581. Verse.GraphicData:Init()
  3582. Verse.GraphicData:get_Graphic()
  3583. Verse.ThingDef:<PostLoad>m__3()
  3584. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3585. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3586. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3587. Verse.Root:Update_Patch1(Object)
  3588. Verse.Root_Entry:Update()
  3589.  
  3590. Could not load UnityEngine.Texture2D at Books/scroll_lit in any active mod or in base resources.
  3591. Verse.Log:Error(String, Boolean)
  3592. Verse.ContentFinder`1:Get(String, Boolean)
  3593. Verse.Graphic_Single:Init(GraphicRequest)
  3594. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3595. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3596. Verse.GraphicData:Init()
  3597. Verse.GraphicData:get_Graphic()
  3598. Verse.ThingDef:<PostLoad>m__3()
  3599. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3600. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3601. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3602. Verse.Root:Update_Patch1(Object)
  3603. Verse.Root_Entry:Update()
  3604.  
  3605. MatFrom with null sourceTex.
  3606. Verse.Log:Error(String, Boolean)
  3607. Verse.MaterialPool:MatFrom(MaterialRequest)
  3608. Verse.Graphic_Single:Init(GraphicRequest)
  3609. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3610. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3611. Verse.GraphicData:Init()
  3612. Verse.GraphicData:get_Graphic()
  3613. Verse.ThingDef:<PostLoad>m__3()
  3614. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3615. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3616. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3617. Verse.Root:Update_Patch1(Object)
  3618. Verse.Root_Entry:Update()
  3619.  
  3620. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  3621. Verse.Log:Error(String, Boolean)
  3622. Verse.ContentFinder`1:Get(String, Boolean)
  3623. Verse.Graphic_Single:Init(GraphicRequest)
  3624. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3625. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3626. Verse.GraphicData:Init()
  3627. Verse.GraphicData:get_Graphic()
  3628. Verse.ThingDef:<PostLoad>m__3()
  3629. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3630. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3631. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3632. Verse.Root:Update_Patch1(Object)
  3633. Verse.Root_Entry:Update()
  3634.  
  3635. MatFrom with null sourceTex.
  3636. Verse.Log:Error(String, Boolean)
  3637. Verse.MaterialPool:MatFrom(MaterialRequest)
  3638. Verse.Graphic_Single:Init(GraphicRequest)
  3639. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3640. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3641. Verse.GraphicData:Init()
  3642. Verse.GraphicData:get_Graphic()
  3643. Verse.ThingDef:<PostLoad>m__3()
  3644. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3645. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3646. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3647. Verse.Root:Update_Patch1(Object)
  3648. Verse.Root_Entry:Update()
  3649.  
  3650. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  3651. Verse.Log:Error(String, Boolean)
  3652. Verse.ContentFinder`1:Get(String, Boolean)
  3653. Verse.Graphic_Single:Init(GraphicRequest)
  3654. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3655. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3656. Verse.GraphicData:Init()
  3657. Verse.GraphicData:get_Graphic()
  3658. Verse.ThingDef:<PostLoad>m__3()
  3659. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3660. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3661. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3662. Verse.Root:Update_Patch1(Object)
  3663. Verse.Root_Entry:Update()
  3664.  
  3665. MatFrom with null sourceTex.
  3666. Verse.Log:Error(String, Boolean)
  3667. Verse.MaterialPool:MatFrom(MaterialRequest)
  3668. Verse.Graphic_Single:Init(GraphicRequest)
  3669. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3670. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3671. Verse.GraphicData:Init()
  3672. Verse.GraphicData:get_Graphic()
  3673. Verse.ThingDef:<PostLoad>m__3()
  3674. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3675. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3676. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3677. Verse.Root:Update_Patch1(Object)
  3678. Verse.Root_Entry:Update()
  3679.  
  3680. Could not load UnityEngine.Texture2D at Books/scroll_fire in any active mod or in base resources.
  3681. Verse.Log:Error(String, Boolean)
  3682. Verse.ContentFinder`1:Get(String, Boolean)
  3683. Verse.Graphic_Single:Init(GraphicRequest)
  3684. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3685. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3686. Verse.GraphicData:Init()
  3687. Verse.GraphicData:get_Graphic()
  3688. Verse.ThingDef:<PostLoad>m__3()
  3689. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3690. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3691. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3692. Verse.Root:Update_Patch1(Object)
  3693. Verse.Root_Entry:Update()
  3694.  
  3695. MatFrom with null sourceTex.
  3696. Verse.Log:Error(String, Boolean)
  3697. Verse.MaterialPool:MatFrom(MaterialRequest)
  3698. Verse.Graphic_Single:Init(GraphicRequest)
  3699. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3700. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3701. Verse.GraphicData:Init()
  3702. Verse.GraphicData:get_Graphic()
  3703. Verse.ThingDef:<PostLoad>m__3()
  3704. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3705. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3706. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3707. Verse.Root:Update_Patch1(Object)
  3708. Verse.Root_Entry:Update()
  3709.  
  3710. Could not load UnityEngine.Texture2D at Books/scroll_lit in any active mod or in base resources.
  3711. Verse.Log:Error(String, Boolean)
  3712. Verse.ContentFinder`1:Get(String, Boolean)
  3713. Verse.Graphic_Single:Init(GraphicRequest)
  3714. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3715. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3716. Verse.GraphicData:Init()
  3717. Verse.GraphicData:get_Graphic()
  3718. Verse.ThingDef:<PostLoad>m__3()
  3719. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3720. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3721. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3722. Verse.Root:Update_Patch1(Object)
  3723. Verse.Root_Entry:Update()
  3724.  
  3725. MatFrom with null sourceTex.
  3726. Verse.Log:Error(String, Boolean)
  3727. Verse.MaterialPool:MatFrom(MaterialRequest)
  3728. Verse.Graphic_Single:Init(GraphicRequest)
  3729. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3730. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3731. Verse.GraphicData:Init()
  3732. Verse.GraphicData:get_Graphic()
  3733. Verse.ThingDef:<PostLoad>m__3()
  3734. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3735. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3736. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3737. Verse.Root:Update_Patch1(Object)
  3738. Verse.Root_Entry:Update()
  3739.  
  3740. Could not load UnityEngine.Texture2D at Books/scroll_fire in any active mod or in base resources.
  3741. Verse.Log:Error(String, Boolean)
  3742. Verse.ContentFinder`1:Get(String, Boolean)
  3743. Verse.Graphic_Single:Init(GraphicRequest)
  3744. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3745. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3746. Verse.GraphicData:Init()
  3747. Verse.GraphicData:get_Graphic()
  3748. Verse.ThingDef:<PostLoad>m__3()
  3749. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3750. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3751. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3752. Verse.Root:Update_Patch1(Object)
  3753. Verse.Root_Entry:Update()
  3754.  
  3755. MatFrom with null sourceTex.
  3756. Verse.Log:Error(String, Boolean)
  3757. Verse.MaterialPool:MatFrom(MaterialRequest)
  3758. Verse.Graphic_Single:Init(GraphicRequest)
  3759. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3760. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3761. Verse.GraphicData:Init()
  3762. Verse.GraphicData:get_Graphic()
  3763. Verse.ThingDef:<PostLoad>m__3()
  3764. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3765. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3766. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3767. Verse.Root:Update_Patch1(Object)
  3768. Verse.Root_Entry:Update()
  3769.  
  3770. Could not load UnityEngine.Texture2D at Books/scroll_water in any active mod or in base resources.
  3771. Verse.Log:Error(String, Boolean)
  3772. Verse.ContentFinder`1:Get(String, Boolean)
  3773. Verse.Graphic_Single:Init(GraphicRequest)
  3774. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3775. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3776. Verse.GraphicData:Init()
  3777. Verse.GraphicData:get_Graphic()
  3778. Verse.ThingDef:<PostLoad>m__3()
  3779. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3780. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3781. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3782. Verse.Root:Update_Patch1(Object)
  3783. Verse.Root_Entry:Update()
  3784.  
  3785. MatFrom with null sourceTex.
  3786. Verse.Log:Error(String, Boolean)
  3787. Verse.MaterialPool:MatFrom(MaterialRequest)
  3788. Verse.Graphic_Single:Init(GraphicRequest)
  3789. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3790. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3791. Verse.GraphicData:Init()
  3792. Verse.GraphicData:get_Graphic()
  3793. Verse.ThingDef:<PostLoad>m__3()
  3794. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3795. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3796. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3797. Verse.Root:Update_Patch1(Object)
  3798. Verse.Root_Entry:Update()
  3799.  
  3800. Could not load UnityEngine.Texture2D at Books/scroll_lit in any active mod or in base resources.
  3801. Verse.Log:Error(String, Boolean)
  3802. Verse.ContentFinder`1:Get(String, Boolean)
  3803. Verse.Graphic_Single:Init(GraphicRequest)
  3804. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3805. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3806. Verse.GraphicData:Init()
  3807. Verse.GraphicData:get_Graphic()
  3808. Verse.ThingDef:<PostLoad>m__3()
  3809. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3810. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3811. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3812. Verse.Root:Update_Patch1(Object)
  3813. Verse.Root_Entry:Update()
  3814.  
  3815. MatFrom with null sourceTex.
  3816. Verse.Log:Error(String, Boolean)
  3817. Verse.MaterialPool:MatFrom(MaterialRequest)
  3818. Verse.Graphic_Single:Init(GraphicRequest)
  3819. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3820. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3821. Verse.GraphicData:Init()
  3822. Verse.GraphicData:get_Graphic()
  3823. Verse.ThingDef:<PostLoad>m__3()
  3824. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3825. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3826. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3827. Verse.Root:Update_Patch1(Object)
  3828. Verse.Root_Entry:Update()
  3829.  
  3830. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  3831. Verse.Log:Error(String, Boolean)
  3832. Verse.ContentFinder`1:Get(String, Boolean)
  3833. Verse.Graphic_Single:Init(GraphicRequest)
  3834. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3835. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3836. Verse.GraphicData:Init()
  3837. Verse.GraphicData:get_Graphic()
  3838. Verse.ThingDef:<PostLoad>m__3()
  3839. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3840. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3841. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3842. Verse.Root:Update_Patch1(Object)
  3843. Verse.Root_Entry:Update()
  3844.  
  3845. MatFrom with null sourceTex.
  3846. Verse.Log:Error(String, Boolean)
  3847. Verse.MaterialPool:MatFrom(MaterialRequest)
  3848. Verse.Graphic_Single:Init(GraphicRequest)
  3849. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3850. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3851. Verse.GraphicData:Init()
  3852. Verse.GraphicData:get_Graphic()
  3853. Verse.ThingDef:<PostLoad>m__3()
  3854. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3855. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3856. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3857. Verse.Root:Update_Patch1(Object)
  3858. Verse.Root_Entry:Update()
  3859.  
  3860. Could not load UnityEngine.Texture2D at Books/scroll_water in any active mod or in base resources.
  3861. Verse.Log:Error(String, Boolean)
  3862. Verse.ContentFinder`1:Get(String, Boolean)
  3863. Verse.Graphic_Single:Init(GraphicRequest)
  3864. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3865. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3866. Verse.GraphicData:Init()
  3867. Verse.GraphicData:get_Graphic()
  3868. Verse.ThingDef:<PostLoad>m__3()
  3869. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3870. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3871. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3872. Verse.Root:Update_Patch1(Object)
  3873. Verse.Root_Entry:Update()
  3874.  
  3875. MatFrom with null sourceTex.
  3876. Verse.Log:Error(String, Boolean)
  3877. Verse.MaterialPool:MatFrom(MaterialRequest)
  3878. Verse.Graphic_Single:Init(GraphicRequest)
  3879. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3880. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3881. Verse.GraphicData:Init()
  3882. Verse.GraphicData:get_Graphic()
  3883. Verse.ThingDef:<PostLoad>m__3()
  3884. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3885. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3886. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3887. Verse.Root:Update_Patch1(Object)
  3888. Verse.Root_Entry:Update()
  3889.  
  3890. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  3891. Verse.Log:Error(String, Boolean)
  3892. Verse.ContentFinder`1:Get(String, Boolean)
  3893. Verse.Graphic_Single:Init(GraphicRequest)
  3894. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3895. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3896. Verse.GraphicData:Init()
  3897. Verse.GraphicData:get_Graphic()
  3898. Verse.ThingDef:<PostLoad>m__3()
  3899. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3900. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3901. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3902. Verse.Root:Update_Patch1(Object)
  3903. Verse.Root_Entry:Update()
  3904.  
  3905. MatFrom with null sourceTex.
  3906. Verse.Log:Error(String, Boolean)
  3907. Verse.MaterialPool:MatFrom(MaterialRequest)
  3908. Verse.Graphic_Single:Init(GraphicRequest)
  3909. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3910. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3911. Verse.GraphicData:Init()
  3912. Verse.GraphicData:get_Graphic()
  3913. Verse.ThingDef:<PostLoad>m__3()
  3914. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3915. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3916. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3917. Verse.Root:Update_Patch1(Object)
  3918. Verse.Root_Entry:Update()
  3919.  
  3920. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  3921. Verse.Log:Error(String, Boolean)
  3922. Verse.ContentFinder`1:Get(String, Boolean)
  3923. Verse.Graphic_Single:Init(GraphicRequest)
  3924. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3925. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3926. Verse.GraphicData:Init()
  3927. Verse.GraphicData:get_Graphic()
  3928. Verse.ThingDef:<PostLoad>m__3()
  3929. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3930. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3931. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3932. Verse.Root:Update_Patch1(Object)
  3933. Verse.Root_Entry:Update()
  3934.  
  3935. MatFrom with null sourceTex.
  3936. Verse.Log:Error(String, Boolean)
  3937. Verse.MaterialPool:MatFrom(MaterialRequest)
  3938. Verse.Graphic_Single:Init(GraphicRequest)
  3939. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3940. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3941. Verse.GraphicData:Init()
  3942. Verse.GraphicData:get_Graphic()
  3943. Verse.ThingDef:<PostLoad>m__3()
  3944. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3945. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3946. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3947. Verse.Root:Update_Patch1(Object)
  3948. Verse.Root_Entry:Update()
  3949.  
  3950. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  3951. Verse.Log:Error(String, Boolean)
  3952. Verse.ContentFinder`1:Get(String, Boolean)
  3953. Verse.Graphic_Single:Init(GraphicRequest)
  3954. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3955. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3956. Verse.GraphicData:Init()
  3957. Verse.GraphicData:get_Graphic()
  3958. Verse.ThingDef:<PostLoad>m__3()
  3959. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3960. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3961. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3962. Verse.Root:Update_Patch1(Object)
  3963. Verse.Root_Entry:Update()
  3964.  
  3965. MatFrom with null sourceTex.
  3966. Verse.Log:Error(String, Boolean)
  3967. Verse.MaterialPool:MatFrom(MaterialRequest)
  3968. Verse.Graphic_Single:Init(GraphicRequest)
  3969. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3970. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3971. Verse.GraphicData:Init()
  3972. Verse.GraphicData:get_Graphic()
  3973. Verse.ThingDef:<PostLoad>m__3()
  3974. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3975. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3976. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3977. Verse.Root:Update_Patch1(Object)
  3978. Verse.Root_Entry:Update()
  3979.  
  3980. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  3981. Verse.Log:Error(String, Boolean)
  3982. Verse.ContentFinder`1:Get(String, Boolean)
  3983. Verse.Graphic_Single:Init(GraphicRequest)
  3984. Verse.GraphicDatabase:GetInner(GraphicRequest)
  3985. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  3986. Verse.GraphicData:Init()
  3987. Verse.GraphicData:get_Graphic()
  3988. Verse.ThingDef:<PostLoad>m__3()
  3989. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  3990. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  3991. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  3992. Verse.Root:Update_Patch1(Object)
  3993. Verse.Root_Entry:Update()
  3994.  
  3995. MatFrom with null sourceTex.
  3996. Verse.Log:Error(String, Boolean)
  3997. Verse.MaterialPool:MatFrom(MaterialRequest)
  3998. Verse.Graphic_Single:Init(GraphicRequest)
  3999. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4000. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4001. Verse.GraphicData:Init()
  4002. Verse.GraphicData:get_Graphic()
  4003. Verse.ThingDef:<PostLoad>m__3()
  4004. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4005. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4006. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4007. Verse.Root:Update_Patch1(Object)
  4008. Verse.Root_Entry:Update()
  4009.  
  4010. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  4011. Verse.Log:Error(String, Boolean)
  4012. Verse.ContentFinder`1:Get(String, Boolean)
  4013. Verse.Graphic_Single:Init(GraphicRequest)
  4014. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4015. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4016. Verse.GraphicData:Init()
  4017. Verse.GraphicData:get_Graphic()
  4018. Verse.ThingDef:<PostLoad>m__3()
  4019. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4020. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4021. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4022. Verse.Root:Update_Patch1(Object)
  4023. Verse.Root_Entry:Update()
  4024.  
  4025. MatFrom with null sourceTex.
  4026. Verse.Log:Error(String, Boolean)
  4027. Verse.MaterialPool:MatFrom(MaterialRequest)
  4028. Verse.Graphic_Single:Init(GraphicRequest)
  4029. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4030. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4031. Verse.GraphicData:Init()
  4032. Verse.GraphicData:get_Graphic()
  4033. Verse.ThingDef:<PostLoad>m__3()
  4034. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4035. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4036. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4037. Verse.Root:Update_Patch1(Object)
  4038. Verse.Root_Entry:Update()
  4039.  
  4040. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  4041. Verse.Log:Error(String, Boolean)
  4042. Verse.ContentFinder`1:Get(String, Boolean)
  4043. Verse.Graphic_Single:Init(GraphicRequest)
  4044. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4045. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4046. Verse.GraphicData:Init()
  4047. Verse.GraphicData:get_Graphic()
  4048. Verse.ThingDef:<PostLoad>m__3()
  4049. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4050. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4051. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4052. Verse.Root:Update_Patch1(Object)
  4053. Verse.Root_Entry:Update()
  4054.  
  4055. MatFrom with null sourceTex.
  4056. Verse.Log:Error(String, Boolean)
  4057. Verse.MaterialPool:MatFrom(MaterialRequest)
  4058. Verse.Graphic_Single:Init(GraphicRequest)
  4059. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4060. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4061. Verse.GraphicData:Init()
  4062. Verse.GraphicData:get_Graphic()
  4063. Verse.ThingDef:<PostLoad>m__3()
  4064. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4065. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4066. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4067. Verse.Root:Update_Patch1(Object)
  4068. Verse.Root_Entry:Update()
  4069.  
  4070. Could not load UnityEngine.Texture2D at Books/scroll_holy in any active mod or in base resources.
  4071. Verse.Log:Error(String, Boolean)
  4072. Verse.ContentFinder`1:Get(String, Boolean)
  4073. Verse.Graphic_Single:Init(GraphicRequest)
  4074. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4075. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4076. Verse.GraphicData:Init()
  4077. Verse.GraphicData:get_Graphic()
  4078. Verse.ThingDef:<PostLoad>m__3()
  4079. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4080. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4081. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4082. Verse.Root:Update_Patch1(Object)
  4083. Verse.Root_Entry:Update()
  4084.  
  4085. MatFrom with null sourceTex.
  4086. Verse.Log:Error(String, Boolean)
  4087. Verse.MaterialPool:MatFrom(MaterialRequest)
  4088. Verse.Graphic_Single:Init(GraphicRequest)
  4089. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4090. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4091. Verse.GraphicData:Init()
  4092. Verse.GraphicData:get_Graphic()
  4093. Verse.ThingDef:<PostLoad>m__3()
  4094. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4095. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4096. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4097. Verse.Root:Update_Patch1(Object)
  4098. Verse.Root_Entry:Update()
  4099.  
  4100. Could not load UnityEngine.Texture2D at Books/scroll_holy in any active mod or in base resources.
  4101. Verse.Log:Error(String, Boolean)
  4102. Verse.ContentFinder`1:Get(String, Boolean)
  4103. Verse.Graphic_Single:Init(GraphicRequest)
  4104. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4105. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4106. Verse.GraphicData:Init()
  4107. Verse.GraphicData:get_Graphic()
  4108. Verse.ThingDef:<PostLoad>m__3()
  4109. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4110. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4111. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4112. Verse.Root:Update_Patch1(Object)
  4113. Verse.Root_Entry:Update()
  4114.  
  4115. MatFrom with null sourceTex.
  4116. Verse.Log:Error(String, Boolean)
  4117. Verse.MaterialPool:MatFrom(MaterialRequest)
  4118. Verse.Graphic_Single:Init(GraphicRequest)
  4119. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4120. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4121. Verse.GraphicData:Init()
  4122. Verse.GraphicData:get_Graphic()
  4123. Verse.ThingDef:<PostLoad>m__3()
  4124. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4125. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4126. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4127. Verse.Root:Update_Patch1(Object)
  4128. Verse.Root_Entry:Update()
  4129.  
  4130. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  4131. Verse.Log:Error(String, Boolean)
  4132. Verse.ContentFinder`1:Get(String, Boolean)
  4133. Verse.Graphic_Single:Init(GraphicRequest)
  4134. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4135. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4136. Verse.GraphicData:Init()
  4137. Verse.GraphicData:get_Graphic()
  4138. Verse.ThingDef:<PostLoad>m__3()
  4139. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4140. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4141. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4142. Verse.Root:Update_Patch1(Object)
  4143. Verse.Root_Entry:Update()
  4144.  
  4145. MatFrom with null sourceTex.
  4146. Verse.Log:Error(String, Boolean)
  4147. Verse.MaterialPool:MatFrom(MaterialRequest)
  4148. Verse.Graphic_Single:Init(GraphicRequest)
  4149. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4150. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4151. Verse.GraphicData:Init()
  4152. Verse.GraphicData:get_Graphic()
  4153. Verse.ThingDef:<PostLoad>m__3()
  4154. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4155. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4156. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4157. Verse.Root:Update_Patch1(Object)
  4158. Verse.Root_Entry:Update()
  4159.  
  4160. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  4161. Verse.Log:Error(String, Boolean)
  4162. Verse.ContentFinder`1:Get(String, Boolean)
  4163. Verse.Graphic_Single:Init(GraphicRequest)
  4164. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4165. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4166. Verse.GraphicData:Init()
  4167. Verse.GraphicData:get_Graphic()
  4168. Verse.ThingDef:<PostLoad>m__3()
  4169. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4170. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4171. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4172. Verse.Root:Update_Patch1(Object)
  4173. Verse.Root_Entry:Update()
  4174.  
  4175. MatFrom with null sourceTex.
  4176. Verse.Log:Error(String, Boolean)
  4177. Verse.MaterialPool:MatFrom(MaterialRequest)
  4178. Verse.Graphic_Single:Init(GraphicRequest)
  4179. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4180. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4181. Verse.GraphicData:Init()
  4182. Verse.GraphicData:get_Graphic()
  4183. Verse.ThingDef:<PostLoad>m__3()
  4184. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4185. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4186. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4187. Verse.Root:Update_Patch1(Object)
  4188. Verse.Root_Entry:Update()
  4189.  
  4190. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  4191. Verse.Log:Error(String, Boolean)
  4192. Verse.ContentFinder`1:Get(String, Boolean)
  4193. Verse.Graphic_Single:Init(GraphicRequest)
  4194. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4195. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4196. Verse.GraphicData:Init()
  4197. Verse.GraphicData:get_Graphic()
  4198. Verse.ThingDef:<PostLoad>m__3()
  4199. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4200. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4201. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4202. Verse.Root:Update_Patch1(Object)
  4203. Verse.Root_Entry:Update()
  4204.  
  4205. MatFrom with null sourceTex.
  4206. Verse.Log:Error(String, Boolean)
  4207. Verse.MaterialPool:MatFrom(MaterialRequest)
  4208. Verse.Graphic_Single:Init(GraphicRequest)
  4209. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4210. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4211. Verse.GraphicData:Init()
  4212. Verse.GraphicData:get_Graphic()
  4213. Verse.ThingDef:<PostLoad>m__3()
  4214. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4215. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4216. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4217. Verse.Root:Update_Patch1(Object)
  4218. Verse.Root_Entry:Update()
  4219.  
  4220. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  4221. Verse.Log:Error(String, Boolean)
  4222. Verse.ContentFinder`1:Get(String, Boolean)
  4223. Verse.Graphic_Single:Init(GraphicRequest)
  4224. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4225. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4226. Verse.GraphicData:Init()
  4227. Verse.GraphicData:get_Graphic()
  4228. Verse.ThingDef:<PostLoad>m__3()
  4229. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4230. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4231. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4232. Verse.Root:Update_Patch1(Object)
  4233. Verse.Root_Entry:Update()
  4234.  
  4235. MatFrom with null sourceTex.
  4236. Verse.Log:Error(String, Boolean)
  4237. Verse.MaterialPool:MatFrom(MaterialRequest)
  4238. Verse.Graphic_Single:Init(GraphicRequest)
  4239. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4240. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4241. Verse.GraphicData:Init()
  4242. Verse.GraphicData:get_Graphic()
  4243. Verse.ThingDef:<PostLoad>m__3()
  4244. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4245. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4246. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4247. Verse.Root:Update_Patch1(Object)
  4248. Verse.Root_Entry:Update()
  4249.  
  4250. Could not load UnityEngine.Texture2D at Books/scroll_power in any active mod or in base resources.
  4251. Verse.Log:Error(String, Boolean)
  4252. Verse.ContentFinder`1:Get(String, Boolean)
  4253. Verse.Graphic_Single:Init(GraphicRequest)
  4254. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4255. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4256. Verse.GraphicData:Init()
  4257. Verse.GraphicData:get_Graphic()
  4258. Verse.ThingDef:<PostLoad>m__3()
  4259. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4260. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4261. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4262. Verse.Root:Update_Patch1(Object)
  4263. Verse.Root_Entry:Update()
  4264.  
  4265. MatFrom with null sourceTex.
  4266. Verse.Log:Error(String, Boolean)
  4267. Verse.MaterialPool:MatFrom(MaterialRequest)
  4268. Verse.Graphic_Single:Init(GraphicRequest)
  4269. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4270. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4271. Verse.GraphicData:Init()
  4272. Verse.GraphicData:get_Graphic()
  4273. Verse.ThingDef:<PostLoad>m__3()
  4274. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4275. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4276. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4277. Verse.Root:Update_Patch1(Object)
  4278. Verse.Root_Entry:Update()
  4279.  
  4280. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  4281. Verse.Log:Error(String, Boolean)
  4282. Verse.ContentFinder`1:Get(String, Boolean)
  4283. Verse.Graphic_Single:Init(GraphicRequest)
  4284. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4285. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4286. Verse.GraphicData:Init()
  4287. Verse.GraphicData:get_Graphic()
  4288. Verse.ThingDef:<PostLoad>m__3()
  4289. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4290. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4291. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4292. Verse.Root:Update_Patch1(Object)
  4293. Verse.Root_Entry:Update()
  4294.  
  4295. MatFrom with null sourceTex.
  4296. Verse.Log:Error(String, Boolean)
  4297. Verse.MaterialPool:MatFrom(MaterialRequest)
  4298. Verse.Graphic_Single:Init(GraphicRequest)
  4299. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4300. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4301. Verse.GraphicData:Init()
  4302. Verse.GraphicData:get_Graphic()
  4303. Verse.ThingDef:<PostLoad>m__3()
  4304. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4305. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4306. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4307. Verse.Root:Update_Patch1(Object)
  4308. Verse.Root_Entry:Update()
  4309.  
  4310. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  4311. Verse.Log:Error(String, Boolean)
  4312. Verse.ContentFinder`1:Get(String, Boolean)
  4313. Verse.Graphic_Single:Init(GraphicRequest)
  4314. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4315. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4316. Verse.GraphicData:Init()
  4317. Verse.GraphicData:get_Graphic()
  4318. Verse.ThingDef:<PostLoad>m__3()
  4319. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4320. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4321. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4322. Verse.Root:Update_Patch1(Object)
  4323. Verse.Root_Entry:Update()
  4324.  
  4325. MatFrom with null sourceTex.
  4326. Verse.Log:Error(String, Boolean)
  4327. Verse.MaterialPool:MatFrom(MaterialRequest)
  4328. Verse.Graphic_Single:Init(GraphicRequest)
  4329. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4330. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4331. Verse.GraphicData:Init()
  4332. Verse.GraphicData:get_Graphic()
  4333. Verse.ThingDef:<PostLoad>m__3()
  4334. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4335. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4336. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4337. Verse.Root:Update_Patch1(Object)
  4338. Verse.Root_Entry:Update()
  4339.  
  4340. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  4341. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  4342. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  4343. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  4344. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  4345. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  4346. Verse.Log:Error(String, Boolean)
  4347. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4348. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4349. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4350. Verse.Root:Update_Patch1(Object)
  4351. Verse.Root_Entry:Update()
  4352.  
  4353. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  4354. Verse.Log:Error(String, Boolean)
  4355. Verse.ContentFinder`1:Get(String, Boolean)
  4356. Verse.Graphic_Single:Init(GraphicRequest)
  4357. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4358. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4359. Verse.GraphicData:Init()
  4360. Verse.GraphicData:get_Graphic()
  4361. Verse.ThingDef:<PostLoad>m__3()
  4362. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4363. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4364. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4365. Verse.Root:Update_Patch1(Object)
  4366. Verse.Root_Entry:Update()
  4367.  
  4368. MatFrom with null sourceTex.
  4369. Verse.Log:Error(String, Boolean)
  4370. Verse.MaterialPool:MatFrom(MaterialRequest)
  4371. Verse.Graphic_Single:Init(GraphicRequest)
  4372. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4373. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4374. Verse.GraphicData:Init()
  4375. Verse.GraphicData:get_Graphic()
  4376. Verse.ThingDef:<PostLoad>m__3()
  4377. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4378. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4379. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4380. Verse.Root:Update_Patch1(Object)
  4381. Verse.Root_Entry:Update()
  4382.  
  4383. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  4384. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  4385. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  4386. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  4387. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  4388. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  4389. Verse.Log:Error(String, Boolean)
  4390. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4391. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4392. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4393. Verse.Root:Update_Patch1(Object)
  4394. Verse.Root_Entry:Update()
  4395.  
  4396. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  4397. Verse.Log:Error(String, Boolean)
  4398. Verse.ContentFinder`1:Get(String, Boolean)
  4399. Verse.Graphic_Single:Init(GraphicRequest)
  4400. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4401. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4402. Verse.GraphicData:Init()
  4403. Verse.GraphicData:get_Graphic()
  4404. Verse.ThingDef:<PostLoad>m__3()
  4405. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4406. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4407. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4408. Verse.Root:Update_Patch1(Object)
  4409. Verse.Root_Entry:Update()
  4410.  
  4411. MatFrom with null sourceTex.
  4412. Verse.Log:Error(String, Boolean)
  4413. Verse.MaterialPool:MatFrom(MaterialRequest)
  4414. Verse.Graphic_Single:Init(GraphicRequest)
  4415. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4416. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4417. Verse.GraphicData:Init()
  4418. Verse.GraphicData:get_Graphic()
  4419. Verse.ThingDef:<PostLoad>m__3()
  4420. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4421. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4422. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4423. Verse.Root:Update_Patch1(Object)
  4424. Verse.Root_Entry:Update()
  4425.  
  4426. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  4427. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  4428. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  4429. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  4430. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  4431. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  4432. Verse.Log:Error(String, Boolean)
  4433. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4434. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4435. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4436. Verse.Root:Update_Patch1(Object)
  4437. Verse.Root_Entry:Update()
  4438.  
  4439. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  4440. Verse.Log:Error(String, Boolean)
  4441. Verse.ContentFinder`1:Get(String, Boolean)
  4442. Verse.Graphic_Single:Init(GraphicRequest)
  4443. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4444. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4445. Verse.GraphicData:Init()
  4446. Verse.GraphicData:get_Graphic()
  4447. Verse.ThingDef:<PostLoad>m__3()
  4448. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4449. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4450. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4451. Verse.Root:Update_Patch1(Object)
  4452. Verse.Root_Entry:Update()
  4453.  
  4454. MatFrom with null sourceTex.
  4455. Verse.Log:Error(String, Boolean)
  4456. Verse.MaterialPool:MatFrom(MaterialRequest)
  4457. Verse.Graphic_Single:Init(GraphicRequest)
  4458. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4459. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4460. Verse.GraphicData:Init()
  4461. Verse.GraphicData:get_Graphic()
  4462. Verse.ThingDef:<PostLoad>m__3()
  4463. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4464. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4465. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4466. Verse.Root:Update_Patch1(Object)
  4467. Verse.Root_Entry:Update()
  4468.  
  4469. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  4470. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  4471. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  4472. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  4473. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  4474. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  4475. Verse.Log:Error(String, Boolean)
  4476. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4477. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4478. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4479. Verse.Root:Update_Patch1(Object)
  4480. Verse.Root_Entry:Update()
  4481.  
  4482. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  4483. Verse.Log:Error(String, Boolean)
  4484. Verse.ContentFinder`1:Get(String, Boolean)
  4485. Verse.Graphic_Single:Init(GraphicRequest)
  4486. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4487. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4488. Verse.GraphicData:Init()
  4489. Verse.GraphicData:get_Graphic()
  4490. Verse.ThingDef:<PostLoad>m__3()
  4491. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4492. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4493. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4494. Verse.Root:Update_Patch1(Object)
  4495. Verse.Root_Entry:Update()
  4496.  
  4497. MatFrom with null sourceTex.
  4498. Verse.Log:Error(String, Boolean)
  4499. Verse.MaterialPool:MatFrom(MaterialRequest)
  4500. Verse.Graphic_Single:Init(GraphicRequest)
  4501. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4502. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4503. Verse.GraphicData:Init()
  4504. Verse.GraphicData:get_Graphic()
  4505. Verse.ThingDef:<PostLoad>m__3()
  4506. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4507. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4508. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4509. Verse.Root:Update_Patch1(Object)
  4510. Verse.Root_Entry:Update()
  4511.  
  4512. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  4513. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  4514. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  4515. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  4516. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  4517. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  4518. Verse.Log:Error(String, Boolean)
  4519. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4520. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4521. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4522. Verse.Root:Update_Patch1(Object)
  4523. Verse.Root_Entry:Update()
  4524.  
  4525. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  4526. Verse.Log:Error(String, Boolean)
  4527. Verse.ContentFinder`1:Get(String, Boolean)
  4528. Verse.Graphic_Single:Init(GraphicRequest)
  4529. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4530. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4531. Verse.GraphicData:Init()
  4532. Verse.GraphicData:get_Graphic()
  4533. Verse.ThingDef:<PostLoad>m__3()
  4534. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4535. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4536. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4537. Verse.Root:Update_Patch1(Object)
  4538. Verse.Root_Entry:Update()
  4539.  
  4540. MatFrom with null sourceTex.
  4541. Verse.Log:Error(String, Boolean)
  4542. Verse.MaterialPool:MatFrom(MaterialRequest)
  4543. Verse.Graphic_Single:Init(GraphicRequest)
  4544. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4545. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4546. Verse.GraphicData:Init()
  4547. Verse.GraphicData:get_Graphic()
  4548. Verse.ThingDef:<PostLoad>m__3()
  4549. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4550. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4551. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4552. Verse.Root:Update_Patch1(Object)
  4553. Verse.Root_Entry:Update()
  4554.  
  4555. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  4556. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  4557. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  4558. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  4559. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  4560. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  4561. Verse.Log:Error(String, Boolean)
  4562. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4563. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4564. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4565. Verse.Root:Update_Patch1(Object)
  4566. Verse.Root_Entry:Update()
  4567.  
  4568. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  4569. Verse.Log:Error(String, Boolean)
  4570. Verse.ContentFinder`1:Get(String, Boolean)
  4571. Verse.Graphic_Single:Init(GraphicRequest)
  4572. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4573. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4574. Verse.GraphicData:Init()
  4575. Verse.GraphicData:get_Graphic()
  4576. Verse.ThingDef:<PostLoad>m__3()
  4577. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4578. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4579. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4580. Verse.Root:Update_Patch1(Object)
  4581. Verse.Root_Entry:Update()
  4582.  
  4583. MatFrom with null sourceTex.
  4584. Verse.Log:Error(String, Boolean)
  4585. Verse.MaterialPool:MatFrom(MaterialRequest)
  4586. Verse.Graphic_Single:Init(GraphicRequest)
  4587. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4588. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4589. Verse.GraphicData:Init()
  4590. Verse.GraphicData:get_Graphic()
  4591. Verse.ThingDef:<PostLoad>m__3()
  4592. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4593. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4594. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4595. Verse.Root:Update_Patch1(Object)
  4596. Verse.Root_Entry:Update()
  4597.  
  4598. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  4599. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  4600. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  4601. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  4602. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  4603. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  4604. Verse.Log:Error(String, Boolean)
  4605. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4606. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4607. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4608. Verse.Root:Update_Patch1(Object)
  4609. Verse.Root_Entry:Update()
  4610.  
  4611. Could not load UnityEngine.Texture2D at Items/Gemstones/mightinsight in any active mod or in base resources.
  4612. Verse.Log:Error(String, Boolean)
  4613. Verse.ContentFinder`1:Get(String, Boolean)
  4614. Verse.Graphic_Single:Init(GraphicRequest)
  4615. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4616. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4617. Verse.GraphicData:Init()
  4618. Verse.GraphicData:get_Graphic()
  4619. Verse.ThingDef:<PostLoad>m__3()
  4620. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4621. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4622. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4623. Verse.Root:Update_Patch1(Object)
  4624. Verse.Root_Entry:Update()
  4625.  
  4626. MatFrom with null sourceTex.
  4627. Verse.Log:Error(String, Boolean)
  4628. Verse.MaterialPool:MatFrom(MaterialRequest)
  4629. Verse.Graphic_Single:Init(GraphicRequest)
  4630. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4631. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4632. Verse.GraphicData:Init()
  4633. Verse.GraphicData:get_Graphic()
  4634. Verse.ThingDef:<PostLoad>m__3()
  4635. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4636. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4637. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4638. Verse.Root:Update_Patch1(Object)
  4639. Verse.Root_Entry:Update()
  4640.  
  4641. Could not load UnityEngine.Texture2D at Items/Gemstones/magicinsight in any active mod or in base resources.
  4642. Verse.Log:Error(String, Boolean)
  4643. Verse.ContentFinder`1:Get(String, Boolean)
  4644. Verse.Graphic_Single:Init(GraphicRequest)
  4645. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4646. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4647. Verse.GraphicData:Init()
  4648. Verse.GraphicData:get_Graphic()
  4649. Verse.ThingDef:<PostLoad>m__3()
  4650. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4651. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4652. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4653. Verse.Root:Update_Patch1(Object)
  4654. Verse.Root_Entry:Update()
  4655.  
  4656. MatFrom with null sourceTex.
  4657. Verse.Log:Error(String, Boolean)
  4658. Verse.MaterialPool:MatFrom(MaterialRequest)
  4659. Verse.Graphic_Single:Init(GraphicRequest)
  4660. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4661. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4662. Verse.GraphicData:Init()
  4663. Verse.GraphicData:get_Graphic()
  4664. Verse.ThingDef:<PostLoad>m__3()
  4665. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4666. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4667. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4668. Verse.Root:Update_Patch1(Object)
  4669. Verse.Root_Entry:Update()
  4670.  
  4671. Could not load UnityEngine.Texture2D at Items/weapons/thrumboaxe_etched_offset in any active mod or in base resources.
  4672. Verse.Log:Error(String, Boolean)
  4673. Verse.ContentFinder`1:Get(String, Boolean)
  4674. Verse.Graphic_Single:Init(GraphicRequest)
  4675. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4676. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4677. Verse.GraphicData:Init()
  4678. Verse.GraphicData:get_Graphic()
  4679. Verse.ThingDef:<PostLoad>m__3()
  4680. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4681. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4682. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4683. Verse.Root:Update_Patch1(Object)
  4684. Verse.Root_Entry:Update()
  4685.  
  4686. MatFrom with null sourceTex.
  4687. Verse.Log:Error(String, Boolean)
  4688. Verse.MaterialPool:MatFrom(MaterialRequest)
  4689. Verse.Graphic_Single:Init(GraphicRequest)
  4690. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4691. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4692. Verse.GraphicData:Init()
  4693. Verse.GraphicData:get_Graphic()
  4694. Verse.ThingDef:<PostLoad>m__3()
  4695. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4696. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4697. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4698. Verse.Root:Update_Patch1(Object)
  4699. Verse.Root_Entry:Update()
  4700.  
  4701. Could not load UnityEngine.Texture2D at Items/weapons/elephantspear in any active mod or in base resources.
  4702. Verse.Log:Error(String, Boolean)
  4703. Verse.ContentFinder`1:Get(String, Boolean)
  4704. Verse.Graphic_Single:Init(GraphicRequest)
  4705. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4706. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4707. Verse.GraphicData:Init()
  4708. Verse.GraphicData:get_Graphic()
  4709. Verse.ThingDef:<PostLoad>m__3()
  4710. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4711. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4712. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4713. Verse.Root:Update_Patch1(Object)
  4714. Verse.Root_Entry:Update()
  4715.  
  4716. MatFrom with null sourceTex.
  4717. Verse.Log:Error(String, Boolean)
  4718. Verse.MaterialPool:MatFrom(MaterialRequest)
  4719. Verse.Graphic_Single:Init(GraphicRequest)
  4720. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4721. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4722. Verse.GraphicData:Init()
  4723. Verse.GraphicData:get_Graphic()
  4724. Verse.ThingDef:<PostLoad>m__3()
  4725. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4726. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4727. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4728. Verse.Root:Update_Patch1(Object)
  4729. Verse.Root_Entry:Update()
  4730.  
  4731. Could not load UnityEngine.Texture2D at Spells/seer_ring_fire in any active mod or in base resources.
  4732. Verse.Log:Error(String, Boolean)
  4733. Verse.ContentFinder`1:Get(String, Boolean)
  4734. Verse.Graphic_Single:Init(GraphicRequest)
  4735. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4736. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4737. Verse.GraphicData:Init()
  4738. Verse.GraphicData:get_Graphic()
  4739. Verse.ThingDef:<PostLoad>m__3()
  4740. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4741. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4742. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4743. Verse.Root:Update_Patch1(Object)
  4744. Verse.Root_Entry:Update()
  4745.  
  4746. MatFrom with null sourceTex.
  4747. Verse.Log:Error(String, Boolean)
  4748. Verse.MaterialPool:MatFrom(MaterialRequest)
  4749. Verse.Graphic_Single:Init(GraphicRequest)
  4750. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4751. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4752. Verse.GraphicData:Init()
  4753. Verse.GraphicData:get_Graphic()
  4754. Verse.ThingDef:<PostLoad>m__3()
  4755. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4756. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4757. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4758. Verse.Root:Update_Patch1(Object)
  4759. Verse.Root_Entry:Update()
  4760.  
  4761. Could not load UnityEngine.Texture2D at Items/weapons/wand_fir in any active mod or in base resources.
  4762. Verse.Log:Error(String, Boolean)
  4763. Verse.ContentFinder`1:Get(String, Boolean)
  4764. Verse.Graphic_Single:Init(GraphicRequest)
  4765. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4766. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4767. Verse.GraphicData:Init()
  4768. Verse.GraphicData:get_Graphic()
  4769. Verse.ThingDef:<PostLoad>m__3()
  4770. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4771. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4772. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4773. Verse.Root:Update_Patch1(Object)
  4774. Verse.Root_Entry:Update()
  4775.  
  4776. MatFrom with null sourceTex.
  4777. Verse.Log:Error(String, Boolean)
  4778. Verse.MaterialPool:MatFrom(MaterialRequest)
  4779. Verse.Graphic_Single:Init(GraphicRequest)
  4780. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4781. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4782. Verse.GraphicData:Init()
  4783. Verse.GraphicData:get_Graphic()
  4784. Verse.ThingDef:<PostLoad>m__3()
  4785. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4786. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4787. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4788. Verse.Root:Update_Patch1(Object)
  4789. Verse.Root_Entry:Update()
  4790.  
  4791. Could not load UnityEngine.Texture2D at Spells/Icebolt in any active mod or in base resources.
  4792. Verse.Log:Error(String, Boolean)
  4793. Verse.ContentFinder`1:Get(String, Boolean)
  4794. Verse.Graphic_Single:Init(GraphicRequest)
  4795. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4796. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4797. Verse.GraphicData:Init()
  4798. Verse.GraphicData:get_Graphic()
  4799. Verse.ThingDef:<PostLoad>m__3()
  4800. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4801. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4802. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4803. Verse.Root:Update_Patch1(Object)
  4804. Verse.Root_Entry:Update()
  4805.  
  4806. MatFrom with null sourceTex.
  4807. Verse.Log:Error(String, Boolean)
  4808. Verse.MaterialPool:MatFrom(MaterialRequest)
  4809. Verse.Graphic_Single:Init(GraphicRequest)
  4810. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4811. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4812. Verse.GraphicData:Init()
  4813. Verse.GraphicData:get_Graphic()
  4814. Verse.ThingDef:<PostLoad>m__3()
  4815. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4816. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4817. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4818. Verse.Root:Update_Patch1(Object)
  4819. Verse.Root_Entry:Update()
  4820.  
  4821. Could not load UnityEngine.Texture2D at Items/weapons/wand_ice in any active mod or in base resources.
  4822. Verse.Log:Error(String, Boolean)
  4823. Verse.ContentFinder`1:Get(String, Boolean)
  4824. Verse.Graphic_Single:Init(GraphicRequest)
  4825. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4826. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4827. Verse.GraphicData:Init()
  4828. Verse.GraphicData:get_Graphic()
  4829. Verse.ThingDef:<PostLoad>m__3()
  4830. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4831. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4832. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4833. Verse.Root:Update_Patch1(Object)
  4834. Verse.Root_Entry:Update()
  4835.  
  4836. MatFrom with null sourceTex.
  4837. Verse.Log:Error(String, Boolean)
  4838. Verse.MaterialPool:MatFrom(MaterialRequest)
  4839. Verse.Graphic_Single:Init(GraphicRequest)
  4840. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4841. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4842. Verse.GraphicData:Init()
  4843. Verse.GraphicData:get_Graphic()
  4844. Verse.ThingDef:<PostLoad>m__3()
  4845. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4846. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4847. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4848. Verse.Root:Update_Patch1(Object)
  4849. Verse.Root_Entry:Update()
  4850.  
  4851. Could not load UnityEngine.Texture2D at Spells/LightningBolt in any active mod or in base resources.
  4852. Verse.Log:Error(String, Boolean)
  4853. Verse.ContentFinder`1:Get(String, Boolean)
  4854. Verse.Graphic_Single:Init(GraphicRequest)
  4855. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4856. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4857. Verse.GraphicData:Init()
  4858. Verse.GraphicData:get_Graphic()
  4859. Verse.ThingDef:<PostLoad>m__3()
  4860. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4861. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4862. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4863. Verse.Root:Update_Patch1(Object)
  4864. Verse.Root_Entry:Update()
  4865.  
  4866. MatFrom with null sourceTex.
  4867. Verse.Log:Error(String, Boolean)
  4868. Verse.MaterialPool:MatFrom(MaterialRequest)
  4869. Verse.Graphic_Single:Init(GraphicRequest)
  4870. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4871. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4872. Verse.GraphicData:Init()
  4873. Verse.GraphicData:get_Graphic()
  4874. Verse.ThingDef:<PostLoad>m__3()
  4875. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4876. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4877. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4878. Verse.Root:Update_Patch1(Object)
  4879. Verse.Root_Entry:Update()
  4880.  
  4881. Could not load UnityEngine.Texture2D at Items/weapons/wand_lit in any active mod or in base resources.
  4882. Verse.Log:Error(String, Boolean)
  4883. Verse.ContentFinder`1:Get(String, Boolean)
  4884. Verse.Graphic_Single:Init(GraphicRequest)
  4885. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4886. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4887. Verse.GraphicData:Init()
  4888. Verse.GraphicData:get_Graphic()
  4889. Verse.ThingDef:<PostLoad>m__3()
  4890. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4891. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4892. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4893. Verse.Root:Update_Patch1(Object)
  4894. Verse.Root_Entry:Update()
  4895.  
  4896. MatFrom with null sourceTex.
  4897. Verse.Log:Error(String, Boolean)
  4898. Verse.MaterialPool:MatFrom(MaterialRequest)
  4899. Verse.Graphic_Single:Init(GraphicRequest)
  4900. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4901. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4902. Verse.GraphicData:Init()
  4903. Verse.GraphicData:get_Graphic()
  4904. Verse.ThingDef:<PostLoad>m__3()
  4905. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4906. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4907. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4908. Verse.Root:Update_Patch1(Object)
  4909. Verse.Root_Entry:Update()
  4910.  
  4911. Could not load UnityEngine.Texture2D at Spells/blazingpower in any active mod or in base resources.
  4912. Verse.Log:Error(String, Boolean)
  4913. Verse.ContentFinder`1:Get(String, Boolean)
  4914. Verse.Graphic_Single:Init(GraphicRequest)
  4915. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4916. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4917. Verse.GraphicData:Init()
  4918. Verse.GraphicData:get_Graphic()
  4919. Verse.ThingDef:<PostLoad>m__3()
  4920. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4921. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4922. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4923. Verse.Root:Update_Patch1(Object)
  4924. Verse.Root_Entry:Update()
  4925.  
  4926. MatFrom with null sourceTex.
  4927. Verse.Log:Error(String, Boolean)
  4928. Verse.MaterialPool:MatFrom(MaterialRequest)
  4929. Verse.Graphic_Single:Init(GraphicRequest)
  4930. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4931. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4932. Verse.GraphicData:Init()
  4933. Verse.GraphicData:get_Graphic()
  4934. Verse.ThingDef:<PostLoad>m__3()
  4935. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4936. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4937. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4938. Verse.Root:Update_Patch1(Object)
  4939. Verse.Root_Entry:Update()
  4940.  
  4941. Could not load UnityEngine.Texture2D at Items/weapons/staff_blazingpower in any active mod or in base resources.
  4942. Verse.Log:Error(String, Boolean)
  4943. Verse.ContentFinder`1:Get(String, Boolean)
  4944. Verse.Graphic_Single:Init(GraphicRequest)
  4945. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4946. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4947. Verse.GraphicData:Init()
  4948. Verse.GraphicData:get_Graphic()
  4949. Verse.ThingDef:<PostLoad>m__3()
  4950. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4951. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4952. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4953. Verse.Root:Update_Patch1(Object)
  4954. Verse.Root_Entry:Update()
  4955.  
  4956. MatFrom with null sourceTex.
  4957. Verse.Log:Error(String, Boolean)
  4958. Verse.MaterialPool:MatFrom(MaterialRequest)
  4959. Verse.Graphic_Single:Init(GraphicRequest)
  4960. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4961. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4962. Verse.GraphicData:Init()
  4963. Verse.GraphicData:get_Graphic()
  4964. Verse.ThingDef:<PostLoad>m__3()
  4965. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4966. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4967. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4968. Verse.Root:Update_Patch1(Object)
  4969. Verse.Root_Entry:Update()
  4970.  
  4971. Could not load UnityEngine.Texture2D at Items/weapons/staff_elements in any active mod or in base resources.
  4972. Verse.Log:Error(String, Boolean)
  4973. Verse.ContentFinder`1:Get(String, Boolean)
  4974. Verse.Graphic_Single:Init(GraphicRequest)
  4975. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4976. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4977. Verse.GraphicData:Init()
  4978. Verse.GraphicData:get_Graphic()
  4979. Verse.ThingDef:<PostLoad>m__3()
  4980. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4981. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4982. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4983. Verse.Root:Update_Patch1(Object)
  4984. Verse.Root_Entry:Update()
  4985.  
  4986. MatFrom with null sourceTex.
  4987. Verse.Log:Error(String, Boolean)
  4988. Verse.MaterialPool:MatFrom(MaterialRequest)
  4989. Verse.Graphic_Single:Init(GraphicRequest)
  4990. Verse.GraphicDatabase:GetInner(GraphicRequest)
  4991. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  4992. Verse.GraphicData:Init()
  4993. Verse.GraphicData:get_Graphic()
  4994. Verse.ThingDef:<PostLoad>m__3()
  4995. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  4996. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  4997. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  4998. Verse.Root:Update_Patch1(Object)
  4999. Verse.Root_Entry:Update()
  5000.  
  5001. Could not load UnityEngine.Texture2D at Spells/seer_ring_fire in any active mod or in base resources.
  5002. Verse.Log:Error(String, Boolean)
  5003. Verse.ContentFinder`1:Get(String, Boolean)
  5004. Verse.Graphic_Single:Init(GraphicRequest)
  5005. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5006. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5007. Verse.GraphicData:Init()
  5008. Verse.GraphicData:get_Graphic()
  5009. Verse.ThingDef:<PostLoad>m__3()
  5010. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5011. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5012. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5013. Verse.Root:Update_Patch1(Object)
  5014. Verse.Root_Entry:Update()
  5015.  
  5016. MatFrom with null sourceTex.
  5017. Verse.Log:Error(String, Boolean)
  5018. Verse.MaterialPool:MatFrom(MaterialRequest)
  5019. Verse.Graphic_Single:Init(GraphicRequest)
  5020. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5021. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5022. Verse.GraphicData:Init()
  5023. Verse.GraphicData:get_Graphic()
  5024. Verse.ThingDef:<PostLoad>m__3()
  5025. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5026. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5027. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5028. Verse.Root:Update_Patch1(Object)
  5029. Verse.Root_Entry:Update()
  5030.  
  5031. Could not load UnityEngine.Texture2D at Items/weapons/seer_ring_fir in any active mod or in base resources.
  5032. Verse.Log:Error(String, Boolean)
  5033. Verse.ContentFinder`1:Get(String, Boolean)
  5034. Verse.Graphic_Single:Init(GraphicRequest)
  5035. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5036. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5037. Verse.GraphicData:Init()
  5038. Verse.GraphicData:get_Graphic()
  5039. Verse.ThingDef:<PostLoad>m__3()
  5040. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5041. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5042. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5043. Verse.Root:Update_Patch1(Object)
  5044. Verse.Root_Entry:Update()
  5045.  
  5046. MatFrom with null sourceTex.
  5047. Verse.Log:Error(String, Boolean)
  5048. Verse.MaterialPool:MatFrom(MaterialRequest)
  5049. Verse.Graphic_Single:Init(GraphicRequest)
  5050. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5051. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5052. Verse.GraphicData:Init()
  5053. Verse.GraphicData:get_Graphic()
  5054. Verse.ThingDef:<PostLoad>m__3()
  5055. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5056. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5057. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5058. Verse.Root:Update_Patch1(Object)
  5059. Verse.Root_Entry:Update()
  5060.  
  5061. Could not load UnityEngine.Texture2D at Spells/Icebolt in any active mod or in base resources.
  5062. Verse.Log:Error(String, Boolean)
  5063. Verse.ContentFinder`1:Get(String, Boolean)
  5064. Verse.Graphic_Single:Init(GraphicRequest)
  5065. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5066. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5067. Verse.GraphicData:Init()
  5068. Verse.GraphicData:get_Graphic()
  5069. Verse.ThingDef:<PostLoad>m__3()
  5070. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5071. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5072. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5073. Verse.Root:Update_Patch1(Object)
  5074. Verse.Root_Entry:Update()
  5075.  
  5076. MatFrom with null sourceTex.
  5077. Verse.Log:Error(String, Boolean)
  5078. Verse.MaterialPool:MatFrom(MaterialRequest)
  5079. Verse.Graphic_Single:Init(GraphicRequest)
  5080. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5081. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5082. Verse.GraphicData:Init()
  5083. Verse.GraphicData:get_Graphic()
  5084. Verse.ThingDef:<PostLoad>m__3()
  5085. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5086. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5087. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5088. Verse.Root:Update_Patch1(Object)
  5089. Verse.Root_Entry:Update()
  5090.  
  5091. Could not load UnityEngine.Texture2D at Items/weapons/seer_ring_ice in any active mod or in base resources.
  5092. Verse.Log:Error(String, Boolean)
  5093. Verse.ContentFinder`1:Get(String, Boolean)
  5094. Verse.Graphic_Single:Init(GraphicRequest)
  5095. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5096. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5097. Verse.GraphicData:Init()
  5098. Verse.GraphicData:get_Graphic()
  5099. Verse.ThingDef:<PostLoad>m__3()
  5100. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5101. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5102. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5103. Verse.Root:Update_Patch1(Object)
  5104. Verse.Root_Entry:Update()
  5105.  
  5106. MatFrom with null sourceTex.
  5107. Verse.Log:Error(String, Boolean)
  5108. Verse.MaterialPool:MatFrom(MaterialRequest)
  5109. Verse.Graphic_Single:Init(GraphicRequest)
  5110. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5111. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5112. Verse.GraphicData:Init()
  5113. Verse.GraphicData:get_Graphic()
  5114. Verse.ThingDef:<PostLoad>m__3()
  5115. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5116. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5117. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5118. Verse.Root:Update_Patch1(Object)
  5119. Verse.Root_Entry:Update()
  5120.  
  5121. Could not load UnityEngine.Texture2D at Spells/LightningBolt in any active mod or in base resources.
  5122. Verse.Log:Error(String, Boolean)
  5123. Verse.ContentFinder`1:Get(String, Boolean)
  5124. Verse.Graphic_Single:Init(GraphicRequest)
  5125. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5126. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5127. Verse.GraphicData:Init()
  5128. Verse.GraphicData:get_Graphic()
  5129. Verse.ThingDef:<PostLoad>m__3()
  5130. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5131. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5132. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5133. Verse.Root:Update_Patch1(Object)
  5134. Verse.Root_Entry:Update()
  5135.  
  5136. MatFrom with null sourceTex.
  5137. Verse.Log:Error(String, Boolean)
  5138. Verse.MaterialPool:MatFrom(MaterialRequest)
  5139. Verse.Graphic_Single:Init(GraphicRequest)
  5140. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5141. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5142. Verse.GraphicData:Init()
  5143. Verse.GraphicData:get_Graphic()
  5144. Verse.ThingDef:<PostLoad>m__3()
  5145. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5146. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5147. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5148. Verse.Root:Update_Patch1(Object)
  5149. Verse.Root_Entry:Update()
  5150.  
  5151. Could not load UnityEngine.Texture2D at Items/weapons/seer_ring_lit in any active mod or in base resources.
  5152. Verse.Log:Error(String, Boolean)
  5153. Verse.ContentFinder`1:Get(String, Boolean)
  5154. Verse.Graphic_Single:Init(GraphicRequest)
  5155. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5156. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5157. Verse.GraphicData:Init()
  5158. Verse.GraphicData:get_Graphic()
  5159. Verse.ThingDef:<PostLoad>m__3()
  5160. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5161. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5162. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5163. Verse.Root:Update_Patch1(Object)
  5164. Verse.Root_Entry:Update()
  5165.  
  5166. MatFrom with null sourceTex.
  5167. Verse.Log:Error(String, Boolean)
  5168. Verse.MaterialPool:MatFrom(MaterialRequest)
  5169. Verse.Graphic_Single:Init(GraphicRequest)
  5170. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5171. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5172. Verse.GraphicData:Init()
  5173. Verse.GraphicData:get_Graphic()
  5174. Verse.ThingDef:<PostLoad>m__3()
  5175. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5176. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5177. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5178. Verse.Root:Update_Patch1(Object)
  5179. Verse.Root_Entry:Update()
  5180.  
  5181. Could not load UnityEngine.Texture2D at Spells/thrum_bolt in any active mod or in base resources.
  5182. Verse.Log:Error(String, Boolean)
  5183. Verse.ContentFinder`1:Get(String, Boolean)
  5184. Verse.Graphic_Single:Init(GraphicRequest)
  5185. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5186. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5187. Verse.GraphicData:Init()
  5188. Verse.GraphicData:get_Graphic()
  5189. Verse.ThingDef:<PostLoad>m__3()
  5190. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5191. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5192. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5193. Verse.Root:Update_Patch1(Object)
  5194. Verse.Root_Entry:Update()
  5195.  
  5196. MatFrom with null sourceTex.
  5197. Verse.Log:Error(String, Boolean)
  5198. Verse.MaterialPool:MatFrom(MaterialRequest)
  5199. Verse.Graphic_Single:Init(GraphicRequest)
  5200. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5201. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5202. Verse.GraphicData:Init()
  5203. Verse.GraphicData:get_Graphic()
  5204. Verse.ThingDef:<PostLoad>m__3()
  5205. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5206. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5207. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5208. Verse.Root:Update_Patch1(Object)
  5209. Verse.Root_Entry:Update()
  5210.  
  5211. Could not load UnityEngine.Texture2D at Items/weapons/thrumbow in any active mod or in base resources.
  5212. Verse.Log:Error(String, Boolean)
  5213. Verse.ContentFinder`1:Get(String, Boolean)
  5214. Verse.Graphic_Single:Init(GraphicRequest)
  5215. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5216. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5217. Verse.GraphicData:Init()
  5218. Verse.GraphicData:get_Graphic()
  5219. Verse.ThingDef:<PostLoad>m__3()
  5220. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5221. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5222. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5223. Verse.Root:Update_Patch1(Object)
  5224. Verse.Root_Entry:Update()
  5225.  
  5226. MatFrom with null sourceTex.
  5227. Verse.Log:Error(String, Boolean)
  5228. Verse.MaterialPool:MatFrom(MaterialRequest)
  5229. Verse.Graphic_Single:Init(GraphicRequest)
  5230. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5231. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5232. Verse.GraphicData:Init()
  5233. Verse.GraphicData:get_Graphic()
  5234. Verse.ThingDef:<PostLoad>m__3()
  5235. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5236. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5237. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5238. Verse.Root:Update_Patch1(Object)
  5239. Verse.Root_Entry:Update()
  5240.  
  5241. Could not load UnityEngine.Texture2D at Items/weapons/elephantbow in any active mod or in base resources.
  5242. Verse.Log:Error(String, Boolean)
  5243. Verse.ContentFinder`1:Get(String, Boolean)
  5244. Verse.Graphic_Single:Init(GraphicRequest)
  5245. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5246. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5247. Verse.GraphicData:Init()
  5248. Verse.GraphicData:get_Graphic()
  5249. Verse.ThingDef:<PostLoad>m__3()
  5250. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5251. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5252. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5253. Verse.Root:Update_Patch1(Object)
  5254. Verse.Root_Entry:Update()
  5255.  
  5256. MatFrom with null sourceTex.
  5257. Verse.Log:Error(String, Boolean)
  5258. Verse.MaterialPool:MatFrom(MaterialRequest)
  5259. Verse.Graphic_Single:Init(GraphicRequest)
  5260. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5261. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5262. Verse.GraphicData:Init()
  5263. Verse.GraphicData:get_Graphic()
  5264. Verse.ThingDef:<PostLoad>m__3()
  5265. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5266. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5267. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5268. Verse.Root:Update_Patch1(Object)
  5269. Verse.Root_Entry:Update()
  5270.  
  5271. Collection cannot init: No textures found at path Items/manapot
  5272. Verse.Log:Error(String, Boolean)
  5273. Verse.Graphic_Collection:Init(GraphicRequest)
  5274. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5275. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5276. Verse.GraphicData:Init()
  5277. Verse.GraphicData:get_Graphic()
  5278. Verse.ThingDef:<PostLoad>m__3()
  5279. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5280. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5281. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5282. Verse.Root:Update_Patch1(Object)
  5283. Verse.Root_Entry:Update()
  5284.  
  5285. Could not load UnityEngine.Texture2D at Equipment/opencloak in any active mod or in base resources.
  5286. Verse.Log:Error(String, Boolean)
  5287. Verse.ContentFinder`1:Get(String, Boolean)
  5288. Verse.Graphic_Single:Init(GraphicRequest)
  5289. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5290. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5291. Verse.GraphicData:Init()
  5292. Verse.GraphicData:get_Graphic()
  5293. Verse.ThingDef:<PostLoad>m__3()
  5294. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5295. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5296. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5297. Verse.Root:Update_Patch1(Object)
  5298. Verse.Root_Entry:Update()
  5299.  
  5300. MatFrom with null sourceTex.
  5301. Verse.Log:Error(String, Boolean)
  5302. Verse.MaterialPool:MatFrom(MaterialRequest)
  5303. Verse.Graphic_Single:Init(GraphicRequest)
  5304. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5305. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5306. Verse.GraphicData:Init()
  5307. Verse.GraphicData:get_Graphic()
  5308. Verse.ThingDef:<PostLoad>m__3()
  5309. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5310. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5311. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5312. Verse.Root:Update_Patch1(Object)
  5313. Verse.Root_Entry:Update()
  5314.  
  5315. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  5316. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  5317. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  5318. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  5319. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  5320. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  5321. Verse.Log:Error(String, Boolean)
  5322. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5323. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5324. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5325. Verse.Root:Update_Patch1(Object)
  5326. Verse.Root_Entry:Update()
  5327.  
  5328. Could not load UnityEngine.Texture2D at Equipment/ancientmail in any active mod or in base resources.
  5329. Verse.Log:Error(String, Boolean)
  5330. Verse.ContentFinder`1:Get(String, Boolean)
  5331. Verse.Graphic_Single:Init(GraphicRequest)
  5332. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5333. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5334. Verse.GraphicData:Init()
  5335. Verse.GraphicData:get_Graphic()
  5336. Verse.ThingDef:<PostLoad>m__3()
  5337. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5338. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5339. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5340. Verse.Root:Update_Patch1(Object)
  5341. Verse.Root_Entry:Update()
  5342.  
  5343. MatFrom with null sourceTex.
  5344. Verse.Log:Error(String, Boolean)
  5345. Verse.MaterialPool:MatFrom(MaterialRequest)
  5346. Verse.Graphic_Single:Init(GraphicRequest)
  5347. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5348. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5349. Verse.GraphicData:Init()
  5350. Verse.GraphicData:get_Graphic()
  5351. Verse.ThingDef:<PostLoad>m__3()
  5352. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5353. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5354. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5355. Verse.Root:Update_Patch1(Object)
  5356. Verse.Root_Entry:Update()
  5357.  
  5358. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  5359. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  5360. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  5361. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  5362. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  5363. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  5364. Verse.Log:Error(String, Boolean)
  5365. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5366. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5367. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5368. Verse.Root:Update_Patch1(Object)
  5369. Verse.Root_Entry:Update()
  5370.  
  5371. Could not load UnityEngine.Texture2D at Equipment/darkrobe in any active mod or in base resources.
  5372. Verse.Log:Error(String, Boolean)
  5373. Verse.ContentFinder`1:Get(String, Boolean)
  5374. Verse.Graphic_Single:Init(GraphicRequest)
  5375. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5376. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5377. Verse.GraphicData:Init()
  5378. Verse.GraphicData:get_Graphic()
  5379. Verse.ThingDef:<PostLoad>m__3()
  5380. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5381. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5382. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5383. Verse.Root:Update_Patch1(Object)
  5384. Verse.Root_Entry:Update()
  5385.  
  5386. MatFrom with null sourceTex.
  5387. Verse.Log:Error(String, Boolean)
  5388. Verse.MaterialPool:MatFrom(MaterialRequest)
  5389. Verse.Graphic_Single:Init(GraphicRequest)
  5390. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5391. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5392. Verse.GraphicData:Init()
  5393. Verse.GraphicData:get_Graphic()
  5394. Verse.ThingDef:<PostLoad>m__3()
  5395. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5396. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5397. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5398. Verse.Root:Update_Patch1(Object)
  5399. Verse.Root_Entry:Update()
  5400.  
  5401. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  5402. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  5403. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  5404. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  5405. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  5406. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  5407. Verse.Log:Error(String, Boolean)
  5408. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5409. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5410. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5411. Verse.Root:Update_Patch1(Object)
  5412. Verse.Root_Entry:Update()
  5413.  
  5414. Could not load UnityEngine.Texture2D at Equipment/archmage in any active mod or in base resources.
  5415. Verse.Log:Error(String, Boolean)
  5416. Verse.ContentFinder`1:Get(String, Boolean)
  5417. Verse.Graphic_Single:Init(GraphicRequest)
  5418. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5419. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5420. Verse.GraphicData:Init()
  5421. Verse.GraphicData:get_Graphic()
  5422. Verse.ThingDef:<PostLoad>m__3()
  5423. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5424. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5425. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5426. Verse.Root:Update_Patch1(Object)
  5427. Verse.Root_Entry:Update()
  5428.  
  5429. MatFrom with null sourceTex.
  5430. Verse.Log:Error(String, Boolean)
  5431. Verse.MaterialPool:MatFrom(MaterialRequest)
  5432. Verse.Graphic_Single:Init(GraphicRequest)
  5433. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5434. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5435. Verse.GraphicData:Init()
  5436. Verse.GraphicData:get_Graphic()
  5437. Verse.ThingDef:<PostLoad>m__3()
  5438. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5439. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5440. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5441. Verse.Root:Update_Patch1(Object)
  5442. Verse.Root_Entry:Update()
  5443.  
  5444. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  5445. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  5446. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  5447. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  5448. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  5449. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  5450. Verse.Log:Error(String, Boolean)
  5451. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5452. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5453. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5454. Verse.Root:Update_Patch1(Object)
  5455. Verse.Root_Entry:Update()
  5456.  
  5457. Could not load UnityEngine.Texture2D at Equipment/demonlordcloak in any active mod or in base resources.
  5458. Verse.Log:Error(String, Boolean)
  5459. Verse.ContentFinder`1:Get(String, Boolean)
  5460. Verse.Graphic_Single:Init(GraphicRequest)
  5461. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5462. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5463. Verse.GraphicData:Init()
  5464. Verse.GraphicData:get_Graphic()
  5465. Verse.ThingDef:<PostLoad>m__3()
  5466. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5467. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5468. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5469. Verse.Root:Update_Patch1(Object)
  5470. Verse.Root_Entry:Update()
  5471.  
  5472. MatFrom with null sourceTex.
  5473. Verse.Log:Error(String, Boolean)
  5474. Verse.MaterialPool:MatFrom(MaterialRequest)
  5475. Verse.Graphic_Single:Init(GraphicRequest)
  5476. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5477. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5478. Verse.GraphicData:Init()
  5479. Verse.GraphicData:get_Graphic()
  5480. Verse.ThingDef:<PostLoad>m__3()
  5481. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5482. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5483. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5484. Verse.Root:Update_Patch1(Object)
  5485. Verse.Root_Entry:Update()
  5486.  
  5487. Could not load UnityEngine.Texture2D at Equipment/royalarmor in any active mod or in base resources.
  5488. Verse.Log:Error(String, Boolean)
  5489. Verse.ContentFinder`1:Get(String, Boolean)
  5490. Verse.Graphic_Single:Init(GraphicRequest)
  5491. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5492. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5493. Verse.GraphicData:Init()
  5494. Verse.GraphicData:get_Graphic()
  5495. Verse.ThingDef:<PostLoad>m__3()
  5496. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5497. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5498. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5499. Verse.Root:Update_Patch1(Object)
  5500. Verse.Root_Entry:Update()
  5501.  
  5502. MatFrom with null sourceTex.
  5503. Verse.Log:Error(String, Boolean)
  5504. Verse.MaterialPool:MatFrom(MaterialRequest)
  5505. Verse.Graphic_Single:Init(GraphicRequest)
  5506. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5507. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5508. Verse.GraphicData:Init()
  5509. Verse.GraphicData:get_Graphic()
  5510. Verse.ThingDef:<PostLoad>m__3()
  5511. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5512. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5513. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5514. Verse.Root:Update_Patch1(Object)
  5515. Verse.Root_Entry:Update()
  5516.  
  5517. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  5518. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  5519. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  5520. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  5521. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  5522. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  5523. Verse.Log:Error(String, Boolean)
  5524. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5525. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5526. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5527. Verse.Root:Update_Patch1(Object)
  5528. Verse.Root_Entry:Update()
  5529.  
  5530. Could not load UnityEngine.Texture2D at Equipment/hoodofmadness_eyes in any active mod or in base resources.
  5531. Verse.Log:Error(String, Boolean)
  5532. Verse.ContentFinder`1:Get(String, Boolean)
  5533. Verse.Graphic_Single:Init(GraphicRequest)
  5534. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5535. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5536. Verse.GraphicData:Init()
  5537. Verse.GraphicData:get_Graphic()
  5538. Verse.ThingDef:<PostLoad>m__3()
  5539. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5540. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5541. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5542. Verse.Root:Update_Patch1(Object)
  5543. Verse.Root_Entry:Update()
  5544.  
  5545. MatFrom with null sourceTex.
  5546. Verse.Log:Error(String, Boolean)
  5547. Verse.MaterialPool:MatFrom(MaterialRequest)
  5548. Verse.Graphic_Single:Init(GraphicRequest)
  5549. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5550. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5551. Verse.GraphicData:Init()
  5552. Verse.GraphicData:get_Graphic()
  5553. Verse.ThingDef:<PostLoad>m__3()
  5554. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5555. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5556. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5557. Verse.Root:Update_Patch1(Object)
  5558. Verse.Root_Entry:Update()
  5559.  
  5560. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  5561. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  5562. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  5563. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  5564. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  5565. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  5566. Verse.Log:Error(String, Boolean)
  5567. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5568. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5569. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5570. Verse.Root:Update_Patch1(Object)
  5571. Verse.Root_Entry:Update()
  5572.  
  5573. Could not load UnityEngine.Texture2D at Equipment/hoodofmadness in any active mod or in base resources.
  5574. Verse.Log:Error(String, Boolean)
  5575. Verse.ContentFinder`1:Get(String, Boolean)
  5576. Verse.Graphic_Single:Init(GraphicRequest)
  5577. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5578. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5579. Verse.GraphicData:Init()
  5580. Verse.GraphicData:get_Graphic()
  5581. Verse.ThingDef:<PostLoad>m__3()
  5582. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5583. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5584. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5585. Verse.Root:Update_Patch1(Object)
  5586. Verse.Root_Entry:Update()
  5587.  
  5588. MatFrom with null sourceTex.
  5589. Verse.Log:Error(String, Boolean)
  5590. Verse.MaterialPool:MatFrom(MaterialRequest)
  5591. Verse.Graphic_Single:Init(GraphicRequest)
  5592. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5593. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5594. Verse.GraphicData:Init()
  5595. Verse.GraphicData:get_Graphic()
  5596. Verse.ThingDef:<PostLoad>m__3()
  5597. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5598. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5599. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5600. Verse.Root:Update_Patch1(Object)
  5601. Verse.Root_Entry:Update()
  5602.  
  5603. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  5604. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  5605. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  5606. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  5607. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  5608. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  5609. Verse.Log:Error(String, Boolean)
  5610. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5611. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5612. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5613. Verse.Root:Update_Patch1(Object)
  5614. Verse.Root_Entry:Update()
  5615.  
  5616. Could not load UnityEngine.Texture2D at Items/manapot/manapot_b in any active mod or in base resources.
  5617. Verse.Log:Error(String, Boolean)
  5618. Verse.ContentFinder`1:Get(String, Boolean)
  5619. Verse.ThingCategoryDef:<PostLoad>m__0()
  5620. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5621. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5622. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5623. Verse.Root:Update_Patch1(Object)
  5624. Verse.Root_Entry:Update()
  5625.  
  5626. Could not load UnityEngine.Texture2D at Books/arcane in any active mod or in base resources.
  5627. Verse.Log:Error(String, Boolean)
  5628. Verse.ContentFinder`1:Get(String, Boolean)
  5629. Verse.ThingCategoryDef:<PostLoad>m__0()
  5630. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5631. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5632. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5633. Verse.Root:Update_Patch1(Object)
  5634. Verse.Root_Entry:Update()
  5635.  
  5636. Could not load UnityEngine.Texture2D at Books/scroll in any active mod or in base resources.
  5637. Verse.Log:Error(String, Boolean)
  5638. Verse.ContentFinder`1:Get(String, Boolean)
  5639. Verse.ThingCategoryDef:<PostLoad>m__0()
  5640. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5641. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5642. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5643. Verse.Root:Update_Patch1(Object)
  5644. Verse.Root_Entry:Update()
  5645.  
  5646. Could not load UnityEngine.Texture2D at Items/Gemstones/arcane_minor in any active mod or in base resources.
  5647. Verse.Log:Error(String, Boolean)
  5648. Verse.ContentFinder`1:Get(String, Boolean)
  5649. Verse.ThingCategoryDef:<PostLoad>m__0()
  5650. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5651. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5652. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5653. Verse.Root:Update_Patch1(Object)
  5654. Verse.Root_Entry:Update()
  5655.  
  5656. Could not load UnityEngine.Texture2D at Books/blankscript_magic in any active mod or in base resources.
  5657. Verse.Log:Error(String, Boolean)
  5658. Verse.ContentFinder`1:Get(String, Boolean)
  5659. Verse.Graphic_Single:Init(GraphicRequest)
  5660. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5661. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5662. Verse.GraphicData:Init()
  5663. Verse.GraphicData:get_Graphic()
  5664. Verse.ThingDef:<PostLoad>m__3()
  5665. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5666. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5667. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5668. Verse.Root:Update_Patch1(Object)
  5669. Verse.Root_Entry:Update()
  5670.  
  5671. MatFrom with null sourceTex.
  5672. Verse.Log:Error(String, Boolean)
  5673. Verse.MaterialPool:MatFrom(MaterialRequest)
  5674. Verse.Graphic_Single:Init(GraphicRequest)
  5675. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5676. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5677. Verse.GraphicData:Init()
  5678. Verse.GraphicData:get_Graphic()
  5679. Verse.ThingDef:<PostLoad>m__3()
  5680. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5681. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5682. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5683. Verse.Root:Update_Patch1(Object)
  5684. Verse.Root_Entry:Update()
  5685.  
  5686. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  5687. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  5688. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  5689. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  5690. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  5691. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  5692. Verse.Log:Error(String, Boolean)
  5693. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5694. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5695. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5696. Verse.Root:Update_Patch1(Object)
  5697. Verse.Root_Entry:Update()
  5698.  
  5699. Could not load UnityEngine.Texture2D at Books/blanktome_magic in any active mod or in base resources.
  5700. Verse.Log:Error(String, Boolean)
  5701. Verse.ContentFinder`1:Get(String, Boolean)
  5702. Verse.Graphic_Single:Init(GraphicRequest)
  5703. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5704. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5705. Verse.GraphicData:Init()
  5706. Verse.GraphicData:get_Graphic()
  5707. Verse.ThingDef:<PostLoad>m__3()
  5708. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5709. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5710. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5711. Verse.Root:Update_Patch1(Object)
  5712. Verse.Root_Entry:Update()
  5713.  
  5714. MatFrom with null sourceTex.
  5715. Verse.Log:Error(String, Boolean)
  5716. Verse.MaterialPool:MatFrom(MaterialRequest)
  5717. Verse.Graphic_Single:Init(GraphicRequest)
  5718. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5719. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5720. Verse.GraphicData:Init()
  5721. Verse.GraphicData:get_Graphic()
  5722. Verse.ThingDef:<PostLoad>m__3()
  5723. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5724. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5725. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5726. Verse.Root:Update_Patch1(Object)
  5727. Verse.Root_Entry:Update()
  5728.  
  5729. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  5730. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  5731. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  5732. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  5733. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  5734. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  5735. Verse.Log:Error(String, Boolean)
  5736. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5737. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5738. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5739. Verse.Root:Update_Patch1(Object)
  5740. Verse.Root_Entry:Update()
  5741.  
  5742. Could not load UnityEngine.Texture2D at Books/blankscript_might in any active mod or in base resources.
  5743. Verse.Log:Error(String, Boolean)
  5744. Verse.ContentFinder`1:Get(String, Boolean)
  5745. Verse.Graphic_Single:Init(GraphicRequest)
  5746. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5747. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5748. Verse.GraphicData:Init()
  5749. Verse.GraphicData:get_Graphic()
  5750. Verse.ThingDef:<PostLoad>m__3()
  5751. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5752. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5753. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5754. Verse.Root:Update_Patch1(Object)
  5755. Verse.Root_Entry:Update()
  5756.  
  5757. MatFrom with null sourceTex.
  5758. Verse.Log:Error(String, Boolean)
  5759. Verse.MaterialPool:MatFrom(MaterialRequest)
  5760. Verse.Graphic_Single:Init(GraphicRequest)
  5761. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5762. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5763. Verse.GraphicData:Init()
  5764. Verse.GraphicData:get_Graphic()
  5765. Verse.ThingDef:<PostLoad>m__3()
  5766. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5767. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5768. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5769. Verse.Root:Update_Patch1(Object)
  5770. Verse.Root_Entry:Update()
  5771.  
  5772. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  5773. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  5774. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  5775. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  5776. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  5777. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  5778. Verse.Log:Error(String, Boolean)
  5779. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5780. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5781. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5782. Verse.Root:Update_Patch1(Object)
  5783. Verse.Root_Entry:Update()
  5784.  
  5785. Could not load UnityEngine.Texture2D at weaponGlint in any active mod or in base resources.
  5786. Verse.Log:Error(String, Boolean)
  5787. Verse.ContentFinder`1:Get(String, Boolean)
  5788. Verse.Graphic_Single:Init(GraphicRequest)
  5789. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5790. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5791. Verse.GraphicData:Init()
  5792. Verse.GraphicData:get_Graphic()
  5793. Verse.ThingDef:<PostLoad>m__3()
  5794. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5795. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5796. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5797. Verse.Root:Update_Patch1(Object)
  5798. Verse.Root_Entry:Update()
  5799.  
  5800. MatFrom with null sourceTex.
  5801. Verse.Log:Error(String, Boolean)
  5802. Verse.MaterialPool:MatFrom(MaterialRequest)
  5803. Verse.Graphic_Single:Init(GraphicRequest)
  5804. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5805. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5806. Verse.GraphicData:Init()
  5807. Verse.GraphicData:get_Graphic()
  5808. Verse.ThingDef:<PostLoad>m__3()
  5809. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5810. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5811. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5812. Verse.Root:Update_Patch1(Object)
  5813. Verse.Root_Entry:Update()
  5814.  
  5815. Could not load UnityEngine.Texture2D at CampingStuff/TentSupport in any active mod or in base resources.
  5816. Verse.Log:Error(String, Boolean)
  5817. Verse.ContentFinder`1:Get(String, Boolean)
  5818. Verse.Graphic_Single:Init(GraphicRequest)
  5819. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5820. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5821. Verse.GraphicData:Init()
  5822. Verse.GraphicData:get_Graphic()
  5823. Verse.ThingDef:<PostLoad>m__3()
  5824. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5825. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5826. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5827. Verse.Root:Update_Patch1(Object)
  5828. Verse.Root_Entry:Update()
  5829.  
  5830. MatFrom with null sourceTex.
  5831. Verse.Log:Error(String, Boolean)
  5832. Verse.MaterialPool:MatFrom(MaterialRequest)
  5833. Verse.Graphic_Single:Init(GraphicRequest)
  5834. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5835. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5836. Verse.GraphicData:Init()
  5837. Verse.GraphicData:get_Graphic()
  5838. Verse.ThingDef:<PostLoad>m__3()
  5839. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5840. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5841. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5842. Verse.Root:Update_Patch1(Object)
  5843. Verse.Root_Entry:Update()
  5844.  
  5845. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  5846. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  5847. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  5848. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  5849. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  5850. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  5851. Verse.Log:Error(String, Boolean)
  5852. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5853. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5854. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5855. Verse.Root:Update_Patch1(Object)
  5856. Verse.Root_Entry:Update()
  5857.  
  5858. Could not load UnityEngine.Texture2D at CampingStuff/DoorTent_Mover in any active mod or in base resources.
  5859. Verse.Log:Error(String, Boolean)
  5860. Verse.ContentFinder`1:Get(String, Boolean)
  5861. Verse.Graphic_Single:Init(GraphicRequest)
  5862. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5863. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5864. Verse.GraphicData:Init()
  5865. Verse.GraphicData:get_Graphic()
  5866. Verse.ThingDef:<PostLoad>m__3()
  5867. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5868. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5869. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5870. Verse.Root:Update_Patch1(Object)
  5871. Verse.Root_Entry:Update()
  5872.  
  5873. Reached max messages limit. Stopping logging to avoid spam.
  5874. Verse.Log:Warning(String, Boolean)
  5875. Verse.Log:PostMessage()
  5876. Verse.Log:Error(String, Boolean)
  5877. Verse.ContentFinder`1:Get(String, Boolean)
  5878. Verse.Graphic_Single:Init(GraphicRequest)
  5879. Verse.GraphicDatabase:GetInner(GraphicRequest)
  5880. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
  5881. Verse.GraphicData:Init()
  5882. Verse.GraphicData:get_Graphic()
  5883. Verse.ThingDef:<PostLoad>m__3()
  5884. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  5885. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  5886. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  5887. Verse.Root:Update_Patch1(Object)
  5888. Verse.Root_Entry:Update()
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