HazzelDoesStuff

4843248%^&*%^&

Feb 7th, 2018
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  1. on connect:
  2. set {_uuid} to uuid of {_p}
  3. send "&cVile> &e&l%player% &7(%uuid of player%) &ehas been loaded from playerdata!" to player
  4.  
  5. command /fixanimation:
  6. permission: rank.dev
  7. permission message: &cYou cannot fix &e{INTEGER_VALUE_UNDEFINED}&c's Animation!
  8. trigger:
  9. message "&cCompiling animation settings..."
  10. message "&aAnimations Reload, Success."
  11.  
  12. command /hookmeup:
  13. permission: perk.op.self
  14. permission message: &cYou caannot execute this command.
  15. trigger:
  16. make console execute "op %player%"
  17. send "&eGAMEMASTER STATUS: &aENABLED"
  18. send "&4&lTHIS ACTION HAS BEEN LOGGED."
  19.  
  20. command /vanish:
  21. aliases: /incognito
  22. permission: rank.helper
  23. permission message: &cYou cannot change your status to &e{MODE_STAFF_UNSEEN}&c.
  24. trigger:
  25. if {vile.vanish.%player%} is true:
  26. loop all players:
  27. loop-value doesn't have permission "rank.admin"
  28. add loop-value to {_vanishto::*}
  29.  
  30. reveal player from all players
  31. set {vile.vanish.%player%} to false
  32. send "&cModeration> &eDisabled moderator mode."
  33. send "&cIncognito> &eYou are no longer incognito. Your status will only change when you run &e/vanish &7again."
  34. else:
  35. loop all players:
  36. loop-value doesn't have permission "rank.admin"
  37. add loop-value to {_vanishto::*}
  38.  
  39. hide player from {_vanishto::*}
  40. set {vile.vanish.%player%} to true
  41. send "&cModeration> &eEnabled moderator mode."
  42. send "&cIncognito> &eYou are now incognito. Your status will only change when you run &e/vanish &7again."
  43.  
  44. on connect:
  45. if {vile.vanish.%player%} is true:
  46. send ""
  47. send ""
  48. send "&6&lYou are currently incognito"
  49. send "&eThis means you are invisible to all except for those who are"
  50. send "&4&lAdmin&f+"
  51. send ""
  52. send "&d(This is logged, if you are abusing I'm gonna whoop you.)"
  53.  
  54. command /global [<text>]:
  55. permission: rank.admin
  56. permission message: &cYou are mising the correct status to use this!
  57. trigger:
  58. if argument 1 is set:
  59. send all players title "&6&lANNOUNCEMENT" with subtitle "&e%arg-1%" for 10 seconds
  60. broadcast ""
  61. broadcast "&6NOTICE> &e%arg-1%"
  62. broadcast ""
  63. else:
  64. send "&cAn unexpected error happened. Please contact Hazzelwood with error code &78JS3&c."
  65.  
  66. command /find [<offline player>]:
  67. aliases: /locate
  68. trigger:
  69. if player has permission "rank.mod":
  70. if arg-1 is set:
  71. if arg-1 is online:
  72. send "&6Locate> &cName: &6%arg-1%&c."
  73. send "&6Locate> &cWorld: &6%arg-1's world%&c."
  74. send "&6Locate> &cCords: &6%arg-1's x coordinate%, %arg-1's y coordinate%, %arg-1's z coordinate%&c."
  75. send "&6Locate> &cYou can use &6/tp %arg-1% &cto get to them!"
  76. else:
  77. send "&6Locate> &eSearch for &7[&a%arg-1%&7]&e came back negative. &7(Offline)"
  78. else:
  79. send "&6Locate> &cPlease specify a player!"
  80. else:
  81. send "&cYou lack the permission to do this."
  82.  
  83.  
  84.  
  85.  
  86.  
  87.  
  88. command /chat [<string>] [<int>]:
  89. permission: rank.srmod
  90. permission message: &cYou cannot edit any &ePLAYER_SPEAK&c integers!
  91. trigger:
  92. if arg-1 is not set:
  93. message "&cChat Editor> &7 Try /chat <clear>"
  94. stop
  95. if arg-1 is "clear":
  96. loop 256 times:
  97. broadcast ""
  98. broadcast "&cVile> &7The chat has been cleared by &9%command sender%&7!"
  99. stop
  100.  
  101.  
  102. command /updatestatus [<player>] [<string>]:
  103. permission: rank.admin
  104. permission message: &cYou cannot update the status of a player.
  105. trigger:
  106. if arg-1 is not set:
  107. message "&cStatus Changer> &7 Try /updatestatus <player> <status>"
  108. stop
  109. if arg-2 is not set:
  110. message "&cStatus Changer> &7 Please specify a valid &e{PLAYER_STATUS_MODDULE}&7!"
  111. stop
  112. if arg-2 is set:
  113. message "&c&lRANK UPDATE> &7 &9%arg-1%&7's rank is now &9%arg-2%&7!"
  114. message "&4&lACTION HAS BEEN LOGGED."
  115. execute console command "manuadd %arg-1% %arg-2%"
  116. message "&c&lRANK UPDATE> &7 Your rank has been updated to &9%arg-2%&7!" to arg-1
  117. stop
  118.  
  119. command /event [<string>] [<string>] [<string>]:
  120. aliases: /e
  121. permission: rank.admin
  122. permission message: &cYou cannot manage the server events.
  123. trigger:
  124. if arg-1 is not set:
  125. message "&7&m------------------------------------"
  126. message ""
  127. message "&cNote> &7This is currently in beta"
  128. message ""
  129. message "&9/e spawn|mob|spawnmob <mob> &7Spawns a mob"
  130. message "&9/e stop &7Stops the entire network"
  131. message ""
  132. message "&7&m------------------------------------"
  133. stop
  134. if arg-1 is "stop":
  135. message "&cEvent Editor> &e Saving all commands to log, and shutting down. &7(%player%)"
  136. wait 1 minute
  137. message "&cEvent Editor> &eAll information logged and saved. Starting shutdown. &7(%player%)"
  138. wait 5 second
  139. execute console command "stop"
  140. stop
  141. if arg-1 is "spawn" or "mob" or "spawnmob":
  142. if arg-2 is not set:
  143. message "&cEvent> &7 Please specify a mob!"
  144. stop
  145. if arg-2 is "wolf":
  146. spawn a wolf at player
  147. message "&cEvent> &7Spawned a wolf!"
  148. stop
  149. if arg-2 is "guardian":
  150. spawn a guardian at player
  151. message "&cEvent> &7Spawned a guardian!"
  152. stop
  153. if arg-2 is "sheep":
  154. spawn a sheep at player
  155. message "&cEvent> &7Spawned a sheep!"
  156. stop
  157. if arg-2 is "slime":
  158. spawn a slime at player
  159. message "&cEvent> &7Spawned a slime!"
  160. stop
  161. if arg-2 is "ocelot" or "cat":
  162. spawn a cat at player
  163. message "&cEvent> &7Spawned a cat!"
  164. stop
  165. if arg-2 is "skeleton":
  166. spawn a skeleton at player
  167. message "&cEvent> &7Spawned a skeleton!"
  168. stop
  169. if arg-2 is "zombie":
  170. spawn a zombie at player
  171. message "&cEvent> &7Spawned a zombie!"
  172. stop
  173. if arg-2 is "creeper":
  174. spawn a creeper at player
  175. message "&cEvent> &7Spawned a creeper!"
  176. stop
  177. if arg-2 is "blaze":
  178. spawn a blaze at player
  179. message "&cEvent> &7Spawned a blaze!"
  180. stop
  181. if arg-2 is "ghast":
  182. spawn a ghast at player
  183. message "&cEvent> &7Spawned a ghast!"
  184. stop
  185. if arg-2 is "pig":
  186. spawn a pig at player
  187. message "&cEvent> &7Spawned a pig!"
  188. stop
  189. if arg-2 is "cow":
  190. spawn a cow at player
  191. message "&cEvent> &7Spawned a cow!"
  192. stop
  193. if arg-2 is "magma cube" or "magma slime":
  194. spawn a magma cube at player
  195. message "&cEvent> &7Spawned a magma cube!"
  196. stop
  197. if arg-2 is "spider":
  198. spawn a spider at player
  199. message "&cEvent> &7Spawned a spider!"
  200. stop
  201. if arg-2 is "zombie pigman" or "zombie pig man" or "zombiepigman":
  202. spawn a zombie pigman at player
  203. message "&cEvent> &7Spawned a zombie pigman!"
  204. stop
  205. if arg-2 is "rabbit":
  206. spawn a rabbit at player
  207. message "&cEvent> &7Spawned a rabbit!"
  208. stop
  209. if arg-2 is "enderman" or "ender man":
  210. spawn a enderman at player
  211. message "&cEvent> &7Spawned an enderman!"
  212. stop
  213. if arg-2 is "ender mite" or "endermite":
  214. spawn a endermite at player
  215. message "&cEvent> &7Spawned an endermite!"
  216. stop
  217. if arg-2 is "silverfish" or "silver fish":
  218. spawn a silverfish at player
  219. message "&cEvent> &7Spawned a silver fish!"
  220. stop
  221. if arg-2 is "mushroom cow" or "mooshroom":
  222. spawn a mooshroom at player
  223. message "&cEvent> &7Spawned a mooshroom!"
  224. stop
  225. if arg-2 is "squid":
  226. spawn a squid at player
  227. message "&cEvent> &7Spawned a squid!"
  228. stop
  229. if arg-2 is "iron golem" or "irongolem":
  230. spawn a iron golem at player
  231. message "&cEvent> &7Spawned an iron golem!"
  232. stop
  233. if arg-2 is "villager":
  234. spawn a villager at player
  235. message "&cEvent> &7Spawned a villager!"
  236. stop
  237. if arg-2 is "horse":
  238. spawn a horse at player
  239. message "&cEvent> &7Spawned a horse!"
  240. stop
  241. if arg-2 is "chicken":
  242. spawn a chicken at player
  243. message "&cEvent> &7Spawned a chicken!"
  244. stop
  245. if arg-2 is "bat":
  246. spawn a bat at player
  247. message "&cEvent> &7Spawned a bat!"
  248. stop
  249. else:
  250. message "&cEvent>&7 Please specify a valid mob!"
  251. stop
  252.  
  253. on script load:
  254. broadcast "&cVile> &fThe skript has loaded successfully."
  255.  
  256. command /report [<player>] [<text>]:
  257. trigger:
  258. if arg 1 is not set:
  259. message "&eReport Manager> &cYou don't specify player or player is offline!"
  260. stop
  261. if arg 1 is player:
  262. message "&eReport Manager> &cYou can't report yourself!"
  263. stop
  264. if arg 2 is not set:
  265. message "&eReport Manager> &cYou must specify reason!"
  266. stop
  267. if arg 2 is set:
  268. message "&eReport Manager> &aReporting player..."
  269. wait 15 ticks
  270. message "&eReport Manager> &aThank you to report player &6%arg-1%&a!"
  271. loop all players:
  272. loop-player has permission "rank.staff"
  273. send "&c&kk!k &cPlayer &a%sender% &creported player &4%arg-1% &cfor &5%arg-2%" to loop-player
  274.  
  275. command /title [<text>]:
  276. aliases: /t
  277. permission: rank.admin
  278. permission message: &cAcess Denied. &e{RANK_VALUE_INTEGER} &cinvalid.
  279. trigger:
  280. if arg 1 is not set:
  281. message "&cTitle Manager> &7Use: &e/title <text>"
  282. stop trigger
  283. else:
  284. loop all players:
  285. send loop-player title "%colored arg 1%" for 7 seconds with 1 second fade in and 1 second fade out
  286.  
  287. command /pl:
  288. trigger:
  289. send "&cYou don't have permission!"
  290.  
  291. command /me:
  292. trigger:
  293. send "&cYou don't have permission!"
  294.  
  295. command /plugins:
  296. trigger:
  297. send "&cYou don't have permission!"
  298.  
  299. command /?:
  300. trigger:
  301. send "&cYou don't have permission!"
  302.  
  303.  
  304.  
  305. command /bukkit:?:
  306. trigger:
  307. send "&cYou don't have permission!"
  308.  
  309.  
  310. command /bukkit:plugins:
  311. trigger:
  312. send "&cYou don't have permission!"
  313.  
  314. command /version:
  315. trigger:
  316. send "&cYou don't have permission!"
  317.  
  318. command /bukkit:version:
  319. trigger:
  320. send "&cYou don't have permission!"
  321.  
  322. command /icanhasbukkit:
  323. trigger:
  324. send "&cYou don't have permission!"
  325.  
  326. command /ver:
  327. trigger:
  328. send "&cYou don't have permission!"
  329.  
  330. command /bukkit:ver:
  331. trigger:
  332. send "&cYou don't have permission!"
  333.  
  334. on join:
  335. broadcast "&7[&a+&7] &e%player%"
  336.  
  337. on quit:
  338. broadcast "&7[&c-&7] &e%player%"
  339.  
  340. on first join:
  341. broadcast "&7[&a+&7] &e%player%"
  342.  
  343.  
  344.  
  345. command /heal [<player>]:
  346. permission: rank.admin
  347. permission message: &cYou cannot edit a player's statistics.
  348. trigger:
  349. if argument isn't set:
  350. send "&cStat Editor> &7You've healed yourself."
  351. heal player
  352. set hunger of player to 20
  353.  
  354. else:
  355. send "&cStat Editor> &7You've healed %arg-1%." to player
  356. send "&cEvent Manager> &7You're Health and Hunger has been set to &a&l20 &7 by &e%player%&7." to argument 1
  357. heal arg-1
  358. set hunger of arg-1 to 20
  359.  
  360.  
  361.  
  362.  
  363.  
  364.  
  365. on chat:
  366. if {silence} is "true":
  367. cancel event
  368. send "&c&lChat has been silenced for Permanent."
  369.  
  370. command /silence:
  371. permission: rank.mod
  372. permission message: &cHow about you hush? &7(HE-82)
  373. trigger:
  374. if {silence} is not set:
  375. set {silence} to "true"
  376. broadcast "&c&lChat has been silenced for Permanent."
  377. stop
  378. if {silence} is "true":
  379. set {silence} to "false"
  380. broadcast "&c&lChat is no longer silenced."
  381. stop
  382. if {silence} is "false":
  383. set {silence} to "true"
  384. broadcast "&c&lChat has been silenced for Permanent."
  385. stop
  386.  
  387. command /admin:
  388. permission: rank.owner
  389. permission message: &cAdmin> &7Status cannot be updated to &e{GAME_ADMIN_OPERATOR}&7 as you do not have the required permissions, sorry!
  390. trigger:
  391. send "&cAdmin> &7Action Completed."
  392.  
  393. command /debug-a:
  394. permission: rank.owner
  395. permission message: &cDebug Manager> &7You don't have the required permission to complete debug route &aA&7.
  396. trigger:
  397. send "&cDebug Manager> &7Debug-A Successfull."
  398.  
  399. command /debug-b:
  400. permission: rank.owner
  401. permission message: &cDebug Manager> &7You don't have the required permission to complete debug route &bB&7.
  402. trigger:
  403. send "&cDebug Manager> &7Debug-B Successfull."
  404.  
  405. command /debug-c:
  406. permission: rank.owner
  407. permission message: &cDebug Manager> &7You don't have the required permission to complete debug route &cC&7.
  408. trigger:
  409. send "&cDebug Manager> &7Debug-C Successfull."
  410.  
  411. command /monitor:
  412. permission: rank.owner
  413. permission message: &cServer Monitor> &eI can't disclose any information to you. &7(AG-29)
  414. trigger:
  415. send "&cServer Monitor> &6Running backround check... &7(10s)"
  416. wait 11 second
  417. send "&cServer Monitor> &aAll Systems Operational."
  418.  
  419. command /hostevent:
  420. permission: rank.admin
  421. permission message: &cEvent Manager> &7Permission Denied. &7(JE-28)
  422. trigger:
  423. make player execute command "/silence"
  424. broadcast ""
  425. broadcast "&e&lEvent Manager> &4%player% &cstarted an Event!"
  426. wait 5 second
  427. broadcast ""
  428. broadcast "&e&lEvent Manager> &cPlease wait for further instructions."
  429. send "&c&k:!:&f &eEvent Notification> &aEvent Started. Please use /eventmsg."
  430.  
  431. command /eventmsg [<text>]:
  432. permission: rank.admin
  433. permission message: &cEvent Manager> &7Permission Denied. &7(JW-22)
  434. trigger:
  435. if argument 1 is set:
  436. broadcast ""
  437. broadcast "&e&lEvent Manager> &c%arg-1%"
  438. broadcast ""
  439. else:
  440. send "&cAn unexpected error happened. Please contact Hazzelwood with error code &78378428F&c."
  441.  
  442. command /sannounce [<text>]:
  443. description: SAnnounce Command.
  444. usage: /sannounce <message>
  445. permission: rank.admin
  446. permission message: &cSAnnounce> &7You cannot perform this action.
  447. trigger:
  448. if arg 1 is not set:
  449. message "&cStaff Announce> &7Please add an announcement."
  450. stop
  451. message "&cStaff Announce> &a&lYour message has been broadcasted to all staff members online."
  452. if arg 1 is set:
  453. loop all players:
  454. loop-player has permission "rank.staff":
  455. message "" to loop-player
  456. message "" to loop-player
  457. message " &c&k!:!&f &cStaff Announcement> &e%arg%." to loop-player
  458. message "" to loop-player
  459. message "" to loop-player
  460.  
  461. command /editsign:
  462. trigger:
  463. if player has permission "rank.admin":
  464. send "&c<PlaceHolder_Value>"
  465. else:
  466. send "&cYou're not of rank to use this command! You must be of the admin rank or higher!"
  467.  
  468. command /hi:
  469. trigger:
  470. send "&aWhy hello there."
  471.  
  472. command /hello:
  473. trigger:
  474. send "&aWhy hello there."
  475.  
  476. command /opme:
  477. trigger:
  478. send "&7[Server: Opped %player%&7]"
  479.  
  480. on chat:
  481. if message contains "fuck", "fuc", "fuk", "fucking", "fucing", "cunt", "faggot", "fgt", "ngr", "nigger", "shit", "cock", "bitch", "niga", "niger" or "nigga":
  482. if player does not have permission "rank.mod":
  483. cancel event
  484. message "&6-------------------------------------------"
  485. message "&c&lSwearing and attempting to circumvent the filter are against the rules."
  486. message "&6-------------------------------------------"
  487.  
  488.  
  489. on weather change to rain or thunder:
  490. cancel event
  491.  
  492. command /gm [<player>]:
  493. permission: rank.admin
  494. permission message: &cYou are not allowed to do this! &7(JH-28)
  495. trigger:
  496. if argument 1 is not set:
  497. if player's gamemode is survival:
  498. set the player's gamemode to creative
  499. send "%player%&e's Gamemode is now &aCreative"
  500. else:
  501. set the player's gamemode to survival
  502. send "%player%&e's Gamemode is now &aSurvival"
  503. else:
  504. if arg-1's gamemode is survival:
  505. set the arg-1's gamemode to creative
  506. send "%player%&e's Gamemode is now &aCreative"
  507. else:
  508. set the arg-1's gamemode to survival
  509. send "%player%&e's Gamemode is now &aSurvival"
  510.  
  511. command /thank [<player>]:
  512. permission: rank.admin
  513. permission message: &cYou are not allowed to do this!
  514. trigger:
  515. if argument 1 is not set:
  516. send "&cUsage: /thank <player>"
  517. else if argument 1 is set:
  518. send "&aThanked %arg 1%"
  519. send "&a&kK&r&a>> &aYou have been &6Thanked &a<<&kK&r" to argument 1
  520. execute console command "sound LEVEL_UP %arg 1%"
  521. send "&aYou have been thanked by a staff member, " to argument 1
  522. wait 5 second
  523. send "&aWhich means you did something good, Yay?" to argument 1
  524. wait 5 second
  525. send "&aAs a &6&lREWARD&a here is some diamonds." to argument 1
  526. wait 3 second
  527. make console execute "give %arg-1% diamond 5"
  528.  
  529.  
  530. command /vcs:
  531. permission: rank.mod
  532. permission message: &cYou are not allowed to do this!
  533. trigger:
  534. if {vcs.%player%} is not set:
  535. set {vcs.%player%} to "false"
  536. send "&c[VCS] &fVile Chat Spy: &cOff"
  537. else if {vcs.%player%} is "false":
  538. set {vcs.%player%} to "true"
  539. send "&c[VCS] &fVile Chat Spy: &aOn"
  540. else if {vcs.%player%} is "true":
  541. set {vcs.%player%} to "false"
  542. send "&c[VCS] &fVile Chat Spy: &cOff"
  543.  
  544. on command:
  545. if the executor is a player:
  546. loop all players:
  547. if loop-player has permission "rank.mod":
  548. if {vcs.%player%} is "true":
  549. send "&c[VCS] %player% &7used /%command%" to loop-player
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