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- options:
- version: &a1.0
- noperm: &9Permission > &7You don't have permission for this command
- logo: &9Punish > &7
- #
- # WELCOME TO
- # LOBBY
- # CREATED BY: DAAN | KNAGER
- # © Knager
- # (! Below is the configuration settings you may edit them !)
- on load:
- send "&8&m----------&r &7( &9&lPunish &7) &8&m----------" to console
- send "&9&lGemaakt door: &7Knager" to console
- send "&9&lVersion: {@version}" to console
- send "&8&m----------&r &7( &9&lPunish &7) &8&m----------" to console
- command /reload:
- permission: punish.reload
- permission message: {@noperm}
- trigger:
- make player execute command "/sk reload punish.sk"
- send "&8&m----------&r &7( &9&lPunish &7) &8&m----------"
- send "&9&lGemaakt door: &7Knager"
- send "&9&lVersion: {@version}"
- send "&8&m----------&r &7( &9&lPunish &7) &8&m----------"
- command /p [<offline player>] [<text>]:
- permission: punish.use
- permission message: {@noperm}
- trigger:
- if arg-1 is set:
- if arg-2 is set:
- send "{@logo}Gegevens laden van &c%arg-1%&7..."
- open chest with 3 rows named "&c&lStaff Tool &7&l| &c%arg-1%" to player
- wait 3 ticks
- play raw sound "ui.button.click" at player with pitch 1 volume 10
- format slot 10 of player with skull of arg 1 named "&c&lStaff Tool Profiel:" with lore "&7Dit is &c%arg-1% &7zijn profiel." to be unstealable
- format slot 12 of player with iron bars named "&c&lStraf" with lore "&7Straf een speler." to be unstealable
- format slot 14 of player with sunflower named "&c&lUndo Straf" with lore "&7Maak een straf van een speler ongedaan." to run [make player execute command "/1 %arg-1% %arg-2%"]
- format slot 16 of player with 386 named "&c&lGeschiedenis" with lore "&7Bekijk een speler zijn straf geschiedenis." to be unstealable
- if arg-1 is not set:
- send "&7--------------------» &c&lDES Network &7«--------------------"
- send "&cJe moet wel een geldige speler invullen"
- send "&7-------------------------------------------------------"
- stop
- if arg-2 is not set:
- send "&7--------------------» &c&lDES Network &7«--------------------"
- send "&cJe moet wel een geldige reden invullen"
- send "&7-------------------------------------------------------"
- stop
- command /1 [<offline player>] [<text>]:
- trigger:
- if arg-1 is set:
- if arg-2 is set:
- open chest with 4 rows named "&c&lStaff Tool &7&l| &c%arg-1%" to player
- wait 3 ticks
- play raw sound "ui.button.click" at player with pitch 1 volume 10
- format slot 10 of player with skull of arg 1 named "&c&lStaff Tool Profiel:" with lore "&7Dit is &c%arg-1% &7zijn profiel." to be unstealable
- format slot 12 of player with 386 named "&c&lUnmute" with lore "&7Maak een speler zijn/haar mute ongedaan." to be unstealable
- format slot 14 of player with anvil named "&c&lUnban" with lore "&7Maak een speler zijn/haar ban ongedaan." to be unstealable
- format slot 16 of player with 395 named "&c&lReset Straf" with lore "&7Reset een speler zijn/haar profiel." to be unstealable
- format slot 21 of player with 160:5 named "&c&lNiet gemute" with lore "&c%arg-1% &7is op dit moment niet gemute." to be unstealable
- format slot 23 of player with 160:5 named "&c&lNiet gebanned" with lore "&c%arg-1% &7is op dit moment niet gebanned." to be unstealable
- format slot 25 of player with Cyan Stained Glass Pane named "&c&lSpeler account reset" with lore "&c%arg-1% &7zijn profiel kan gereset worden." to run [make player execute command "/2 %arg-1% %arg-2%"]
- format slot 27 of player with arrow named "&f&lTerug" with lore "&7Ga terug naar de vorige pagina." to run [make player execute command "/p %arg-1% %arg-2%"]
- command /2 [<offline player>] [<text>]:
- trigger:
- if arg-1 is set:
- if arg-2 is set:
- open chest with 3 rows named "&c&lStaff Tool &7&l| &c%arg-1%" to player
- wait 3 ticks
- play raw sound "ui.button.click" at player with pitch 1 volume 10
- format slot 11 of player with anvil named "&c&lReset Ban - Menu" with lore "&7Reset een speler zijn/haar bans.||||&7Gebruik niet wanneer:|| &cAls de speler nog gebanned is &funban de speler dan.|| &fhet account word dan automatisch gereset naar zijn/haar vorige ban aantal." to run [make player execute command "/3 %arg-1% %arg-2%"]
- format slot 13 of player with 386 named "&c&lReset Mute - Menu" with lore "&7Reset een speler zijn/haar mutes.||||&7Gebruik niet wanneer:|| &cAls de speler nog gemute is &funmute de speler dan.|| &fhet account word dan automatisch gereset naar zijn/haar vorige mute aantal." to run [make player execute command "/4 %arg-1% %arg-2%"]
- format slot 15 of player with 395 named "&c&lReset Waarschuwing - Menu" with lore "&7Reset een speler zijn/haar waarscuwingen.||||&7Gebruik niet wanneer:|| &cAls dit de speler zijn/haar 3de mute was &fga dan naar de &c&lReset Ban - Menu &f." to run [make player execute command "/5 %arg-1% %arg-2%"]
- format slot 18 of player with arrow named "&f&lTerug" with lore "&7Ga terug naar de vorige pagina." to run [make player execute command "/1 %arg-1% %arg-2%"]
- command /3 [<offline player>] [<text>]:
- trigger:
- if arg-1 is set:
- if arg-2 is set:
- open chest with 4 rows named "&c&lStaff Tool &7&l| &c%arg-1%" to player
- wait 3 ticks
- play raw sound "ui.button.click" at player with pitch 1 volume 10
- format slot 10 of player with anvil named "&c&lReset Ban - Opties" with lore "&7Reset een speler zijn/haar bans." to be unstealable
- format slot 11 of player with anvil named "&c&lReset Ban - Opties" with lore "&7Reset een speler zijn/haar bans." to be unstealable
- format slot 12 of player with anvil named "&c&lReset Ban - Opties" with lore "&7Reset een speler zijn/haar bans." to be unstealable
- format slot 14 of player with anvil named "&c&lReset Ban - Opties" with lore "&7Reset een speler zijn/haar bans." to be unstealable
- format slot 15 of player with anvil named "&c&lReset Ban - Opties" with lore "&7Reset een speler zijn/haar bans." to be unstealable
- format slot 16 of player with anvil named "&c&lReset Ban - Opties" with lore "&7Reset een speler zijn/haar bans." to be unstealable
- format slot 19 of player with 160:5 named "&a&lGeen ban &7&l<> Strengheid level 1 <> Temp ban" with lore "&c%arg-1% &7is op dit moment nog niet gebanned." to be unstealable
- format slot 20 of player with 160:5 named "&a&lGeen ban &7&l<> Strengheid level 1 <> Ban" with lore "&c%arg-1% &7is op dit moment nog niet gebanned." to be unstealable
- format slot 21 of player with 160:5 named "&a&lGeen ban &7&l<> Strengheid level 2 <> Ban" with lore "&c%arg-1% &7is op dit moment nog niet gebanned." to be unstealable
- format slot 23 of player with 160:5 named "&a&lGeen ban &7&l<> Strengheid level 3 <> Ban" with lore "&c%arg-1% &7is op dit moment nog niet gebanned." to be unstealable
- format slot 24 of player with 160:5 named "&a&lGeen ban &7&l<> Permanent ban" with lore "&c%arg-1% &7is op dit moment nog niet gebanned." to be unstealable
- format slot 25 of player with 160:5 named "&a&lGeen ban &7&l<> Waarschuwing" with lore "&c%arg-1% &7is op dit moment nog niet gebanned." to be unstealable
- format slot 27 of player with arrow named "&f&lTerug" with lore "&7Ga terug naar de vorige pagina." to run [make player execute command "/2 %arg-1% %arg-2%"]
- command /4 [<offline player>] [<text>]:
- trigger:
- if arg-1 is set:
- if arg-2 is set:
- open chest with 4 rows named "&c&lStaff Tool &7&l| &c%arg-1%" to player
- wait 3 ticks
- play raw sound "ui.button.click" at player with pitch 1 volume 10
- format slot 11 of player with 386 named "&c&lReset Mute - Opties" with lore "&7Reset een speler zijn/haar mutes." to be unstealable
- format slot 12 of player with 386 named "&c&lReset Mute - Opties" with lore "&7Reset een speler zijn/haar mutes." to be unstealable
- format slot 14 of player with 386 named "&c&lReset Mute - Opties" with lore "&7Reset een speler zijn/haar mutes." to be unstealable
- format slot 15 of player with 386 named "&c&lReset Mute - Opties" with lore "&7Reset een speler zijn/haar mutes." to be unstealable
- format slot 20 of player with 160:5 named "&a&lGeen mute &7&l<> Strengheid level 1 <> mute" with lore "&c%arg-1% &7is op dit moment nog niet gemute." to be unstealable
- format slot 21 of player with 160:5 named "&a&lGeen mute &7&l<> Strengheid level 2 <> mute" with lore "&c%arg-1% &7is op dit moment nog niet gemute." to be unstealable
- format slot 23 of player with 160:5 named "&a&lGeen mute &7&l<> Strengheid level 3 <> mute" with lore "&c%arg-1% &7is op dit moment nog niet gemute." to be unstealable
- format slot 24 of player with 160:5 named "&a&lGeen mute &7&l<> Permanent Mute" with lore "&c%arg-1% &7is op dit moment nog niet gemute." to be unstealable
- format slot 27 of player with arrow named "&f&lTerug" with lore "&7Ga terug naar de vorige pagina." to run [make player execute command "/2 %arg-1% %arg-2%"]
- command /5 [<offline player>] [<text>]:
- trigger:
- if arg-1 is set:
- if arg-2 is set:
- open chest with 4 rows named "&c&lStaff Tool &7&l| &c%arg-1%" to player
- wait 3 ticks
- play raw sound "ui.button.click" at player with pitch 1 volume 10
- format slot 12 of player with 395 named "" to be unstealable
- format slot 14 of player with 395 named "" to be unstealable
- format slot 21 of player with 160:5 named "&a&lGeen Waarschuwing &7&l<> Level 1 <> Waarschuwing" with lore "&c%arg-1% &7is op dit moment nog niet gewaarschuwed." to be unstealable
- format slot 23 of player with 160:5 named "&a&lGeen Waarschuwing &7&l<> Level 2 <> Waarschuwing" with lore "&c%arg-1% &7is op dit moment nog niet gewaarschuwed." to be unstealable
- format slot 27 of player with arrow named "&f&lTerug" with lore "&7Ga terug naar de vorige pagina." to run [make player execute command "/2 %arg-1% %arg-2%"]
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