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- # Welcome to the configuration of EscapeTheDragon!
- #
- #This plugin is currently supporting 1.8.x, 1.9.x, 1.10.x & 1.11.x!
- #
- #Useful command: /EscapeTheDragon - Lists you all setup-commands!
- #Permission needed: EscapeTheDragon.Admin or you can OP yourself.
- #
- # Please PM me at SpigotMC if you're having any issues or suggestions!
- # Spigot Name: File14
- #
- # Thank you for purchasing EscapeTheDragon!
- #
- #CONFIG SUPPORTED FOR: 1.8.x ONLY!
- Build-Mode: false
- General:
- Minimum-Players-To-Start: 1
- Maximum-Players: 12
- Lobby-Starting-Time: 60
- Game-Standby-Time: 8
- Game-End-Command: ""
- Per-World-Chat: true
- Teleport-On-Join: true
- Firework-Ending: true
- Items:
- Map-Voting-Item: "PAPER"
- Map-Voting-Displayname: "&bMap Voting &7(Right Click)"
- Map-Voting-Slot: 0
- Stats-Item: "SKULL_ITEM"
- Stats-Displayname: "&bYour stats &7(Right Click)"
- Stats-Slot: 3
- Kits-Item: "NETHER_STAR"
- Kits-Displayname: "&bKits &7(Right Click)"
- Kits-Slot: 5
- Return-To-Hub-Item: "BED"
- Return-To-Hub-Displayname: "&cReturn to Hub &7(Right Click)"
- Return-To-Hub-Slot: 8
- FireBooster-Item: "BLAZE_POWDER"
- FireBooster-Displayname: "&eFireBooster &7(Right Click)"
- ElectricShocker-Item: "BREWING_STAND_ITEM"
- ElectricShocker-Displayname: "&eElectricShocker &7(Right Click)"
- Destroyer-Item: "SNOW_BALL"
- Destroyer-Displayname: "&eDestroyer &7(Right Click)"
- #MySQL Settings for stats & kits!
- MySQL:
- Use: false
- Host: 127.0.0.1
- Port: 3306 #Leave it, if you don't have anything else configured
- Database: EscapeTheDragon
- User: root
- Password: password
- Stats:
- Enabled: false
- Table: Stats
- Item-Displayname: "&e&lStats Viewer"
- Item-Slot: 13
- Item-Lore:
- - "&bGames Played: &e(gamesplayed)"
- - "&bWins: &e(wins)"
- - "&bDeaths: &e(deaths)"
- Inventory-Title: "&bYour Stats"
- Inventory-Size: 27
- #You must have HolographicDisplays installed to be able to use this!
- Holograms:
- Enabled: false
- Personal-Text:
- - "&d(player)'s statistics"
- - "&bGames Played: &e(gamesplayed)"
- - "&bWins: &e(wins)"
- - "&bDeaths: &e(deaths)"
- Personal-Locations:
- - Lobby;0.5;86;15.5;0;0
- Leaderboard-GamesPlayed-Text:
- - "&b&lTop Games Played"
- - ""
- - "&e&l1st &9(leader1) &8- &a(amount1)"
- - "&e&l2nd &9(leader2) &8- &a(amount2)"
- - "&e&l3rd &9(leader3) &8- &a(amount3)"
- - "&e&l4th &9(leader4) &8- &a(amount4)"
- - "&e&l5th &9(leader5) &8- &a(amount5)"
- Leaderboard-GamedPlayed-Locations:
- - Lobby;3.5;86;15.5;0;0
- Leaderboard-Wins-Text:
- - "&b&lTop Wins"
- - ""
- - "&e&l1st &9(leader1) &8- &a(amount1)"
- - "&e&l2nd &9(leader2) &8- &a(amount2)"
- - "&e&l3rd &9(leader3) &8- &a(amount3)"
- - "&e&l4th &9(leader4) &8- &a(amount4)"
- - "&e&l5th &9(leader5) &8- &a(amount5)"
- Leaderboard-Wins-Locations:
- - Lobby;-3.5;86;15.5;0;0
- Map-Voting:
- Item: "PAPER"
- Inventory-Title: "&bMap Voting"
- Inventory-Size: 27
- Bungee-Mode:
- One-Game-Per-Server: false
- Send-To-Hub-Instead-Of-Kick: true
- Hub-Server: "Hub"
- Economy:
- Use-Vault: true
- Rewards:
- Participation: 10
- First-Place: 80
- Second-Place: 60
- Third-Place: 40
- #If a player has the permission: EscapeTheDragon.Bonus all players in the game will recive 15 extra money!
- Bonus: 15
- Messages:
- Intro:
- - "&e&l#&r&8&m---------------------------------------------------&e&l#"
- - " "
- - " &e&lCoins Earned"
- - " "
- - "&a+(ParticipationReward) &7for &bParticipation"
- First-Place:
- - "&a+(FirstPlaceReward) &7for &b1st Place"
- Second-Place:
- - "&a+(SecondPlaceReward) &7for &b2st Place"
- Third-Place:
- - "&a+(ThirdPlaceReward) &7for &b3st Place"
- Bonus:
- - "&a+(BonusReward) &7for the game had a &bRanked Player"
- Outro:
- - " "
- - " &bYou have now got &e(NewMoney) coins&b!"
- - "&e&l#&r&8&m---------------------------------------------------&e&l#"
- #For kit purchasement you need to install Vault!
- #If you don't want to use economy you can use permissson or set the cost to 0 for each kit to make it for free!
- Kits:
- Table: Kits
- Cooldown: 12
- Inventory-Title: "&bKits"
- Inventory-Size: 27
- FireBooster:
- Cost: 0
- Slot: 11
- Item-Displayname: "&eFireBooster"
- Item-Lore:
- - ""
- - "&7Boost yourself!"
- - ""
- - "&bCost: &e(price)"
- - "&bPurchased: &7(purchased)"
- ElectricShocker:
- Cost: 3500
- Slot: 13
- Item-Displayname: "&eElectricShocker"
- Item-Lore:
- - ""
- - "&7Slow down other players by"
- - "&7giving them an electric shock!"
- - ""
- - "&bCost: &e(price)"
- - "&bPurchased: &7(purchased)"
- Destroyer:
- Cost: 3500
- Slot: 15
- Item-Displayname: "&eDestroyer"
- Item-Lore:
- - ""
- - "&7Throw snowballs to destroy a bit"
- - "&7of the map!"
- - ""
- - "&bCost: &e(price)"
- - "&bPurchased: &7(purchased)"
- Lobby-Signs:
- State:
- Waiting: "&aWaiting..."
- Starting: "&6Starting"
- In-Game: "&c&lIn-Game"
- Full: "&5Full"
- Layout:
- - "EscapeTheDragon"
- - "(state)"
- - "&nMap: (map)"
- - "&8(players)/(maxplayers)"
- Blocks:
- Waiting: "159:5"
- Starting: "159:4"
- In-Game: "159:14"
- Full: "159:10"
- Lobby-Spawn: Lobby;0.5;85.5;0.5;0;0
- #Useful for Multi-Arena! Prevents player damage if the player is not in a game!
- Prevent-Damage: true
- #Disable a sound by putting ""
- Sounds:
- Lobby-Starting-Sound: "ORB_PICKUP"
- Lobby-Starting-Volume: 5
- Lobby-Starting-Pitch: 1
- Game-Standby-Start-Sound: "LEVEL_UP"
- Game-Standby-Start-Volume: 5
- Game-Standby-Start-Pitch: 1
- Game-Standby-Ticking-Sound: "NOTE_STICKS"
- Game-Standby-Ticking-Volume: 5
- Game-Standby-Ticking-Pitch: 1
- Game-Start-Sound: "NOTE_PLING"
- Game-Start-Volume: 5
- Game-Start-Pitch: 2
- Game-Over-Sound: "ENDERDRAGON_GROWL"
- Game-Over-Volume: 10
- Game-Over-Pitch: 1
- Stats-Show-Sound: "LEVEL_UP"
- Stats-Show-Volume: 5
- Stats-Show-Pitch: 1
- Rewards-Give-Sound: "LEVEL_UP"
- Rewards-Give-Volume: 5
- Rewards-Give-Pitch: 1
- Kit-FireBooster-Sound: "BLAZE_BREATH"
- Kit-FireBooster-Volume: 5
- Kit-FireBooster-Pitch: 1
- Kit-ElectricShocker-Sound: "HURT_FLESH"
- Kit-ElectricShocker-Volume: 5
- Kit-ElectricShocker-Pitch: 1
- Kit-Cooldown-Over-Sound: "NOTE_PLING"
- Kit-Cooldown-Over-Volume: 5
- Kit-Cooldown-Over-Pitch: 2
- Water-Damage-Sound: "SPLASH2"
- Water-Damage-Volume: 10
- Water-Damage-Pitch: 1
- #Scoreboard Layout
- Scoreboard:
- Title: "&e&lEscapeTheDragon"
- Lobby:
- Line1: "&1"
- Line2: "&a&lStarting in"
- Line3: "&7(seconds)"
- Line4: "&2"
- Line5: "&d&lKit"
- Line6: "&7(kit)"
- Line7: "&3"
- Line8: "&b&lPlayers"
- Line9: "&7(players)/(maxplayers)"
- Line10: "&4"
- Line11: "&c&lServer"
- Line12: "&7(server)"
- In-Game:
- Line1: "&1"
- Line2: "&b&lDragon&7 (distance)m"
- Line3: "&2"
- Line4: "&a&lAlive"
- Line5: "&7(alive)"
- Line6: "&3"
- Line7: "&c&lSpectators"
- Line8: "&7(spectators)"
- Line9: "&4"
- Line10: "&a&lLeaders"
- Line11: "&e(leader_1)"
- Line12: "&e(leader_2)"
- Line13: "&e(leader_3)"
- Line14: "&e(leader_4)"
- Line15: "&e(leader_5)"
- MOTD:
- Set-MOTD-After-Game-State: true
- Waiting: "&aWaiting..."
- Starting: "&6Starting..."
- In-Game: "&c&lIn-Game"
- Messages:
- Player-Joined: "&e(player) &7has joined! &b(players)&c/&b(maxplayers)"
- Player-Quit: "&e(player) &7has quit!"
- Player-Nametag: "&7(player)"
- Starting: "&bThe game is starting in &e(seconds) &bseconds!"
- Player-Voted: "&e(player) &7has voted for &b(map) &7and now has &b(votes) &7votes!"
- Player-Already-Voted: "&cYou can only vote once for each alternative!"
- Player-Selected-Kit: "&7You selected the &e(kit) &7kit!"
- Player-Purchased-Kit: "&7You have &asuccessfully &7bought the &e(kit) &7kit for &e(price) coins&7!"
- Player-Cooldown-Over: "&7You can now use your kit ability again!"
- Winning-Map: "&bThe &e(map) &bmap has won the voting!"
- How-To-Play: "&e&l#&r&8&m---------------------------------------------------&e&l#&r(newline) &e&lGAME &r&e- &aEscape The Dragon! (newline) (newline) &b&lHOW TO PLAY!(newline) &eParkour through the map to make it to (newline) ðe end while the dragon is chasing you! (newline) &eLast player alive wins! (newline) (newline) &d&lMAP &r&d- &e(map)(newline)&e&l#&r&8&m---------------------------------------------------&e&l#"
- Not-Enough-Points: "&cYou don't have enough points!"
- Player-Died: "&e(player) &chas died and is now spectating!"
- Player-Died-Quit: "&cYou died! &7Return to hub via &e/Hub!"
- Game-Over: "&c&lGAME OVER! &7You will be teleported to the hub in &b10 seconds&7!"
- Kick-Restart: "&e(server) &7is restarting!"
- Winners:
- - "&e&l#&r&8&m---------------------------------------------------&e&l#"
- - " &e&lGAME &r&e- &aEscape The Dragon!"
- - " "
- - " &e&l1st Place &7- (FirstPlace)"
- - " &6&l2nd Place &7- (SecondPlace)"
- - " &c&l3rd Place &7- (ThirdPlace)"
- - " "
- - "&e&l#&r&8&m---------------------------------------------------&e&l#"
- ##Disable a title message by putting ""
- Title-Player-Died-Head: "&c&lYOU DIED"
- Title-Player-Died-Sub: "&7You are now a spectator!"
- Title-Player-Won-Head: "&e(player)"
- Title-Player-Won-Sub: "&bhas won!"
- Title-Game-Over: "&c&lGAME OVER!"
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