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Bello

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Jan 25th, 2017
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  1. >Supply
  2. Every five turns, you gain some number of supplies depending on your trade and buildings.
  3. Supplies can be used too...
  4. -Finish building production
  5. -Recruiting soldiers faster
  6. -Trade
  7. -Sending soldiers to some other region. (The supplies needed is different by the distance and how many soldiers your sending.)
  8.  
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  10.  
  11. >Trade
  12. Trading gives supplies to both players and make a physical connection.
  13. Requirements
  14. -Both players must have an open trade route through a market or docks.
  15. -Trade route must be established through actions
  16.  
  17. >War
  18. 1 Soldier [C : E, D: E, M: E]
  19. C = Combat
  20. D = Defense
  21. M = Movement
  22. E = Rank E, (Ranks can go to D, C, B, A, S, SS, SSS]
  23.  
  24. Generally, it'll cost 50 supplies to send 1 soldier to a neighboring nation. (WAR IS EXPENSIVE)
  25. There will be a strategy roll between the attacking and defending, but it mostly comes down to stats.
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