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- if game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0 then
- print("Loaded After door 1! Please wait for everyone to die")
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "Load Before Door 1",
- Color = Color3.fromRGB(255, 0, 0),
- Font = Enum.Font.SourceSansBold,
- TextSize = 18,
- })
- firesignal(game.ReplicatedStorage.Bricks.DeathHint.OnClientEvent, {"You didn't Load it Before Door 1!","Please Wait for the next round"})
- game.ReplicatedStorage.GameStats["Player_".. game.Players.LocalPlayer.Name].Total.DeathCause.Value = "Not Loading Before Door 1"
- game.Players.LocalPlayer.Character.Humanoid.Health = -100
- return false
- end
- firesignal(game.ReplicatedStorage.EntityInfo.Caption.OnClientEvent, "this gamemode doesnt have much entities so anyway. doors but bad Mode Executed Thanks For Executing ".. game.Players.LocalPlayer.Name .."!")
- wait(9.5)
- firesignal(game.ReplicatedStorage.EntityInfo.Caption.OnClientEvent, "doors but bad Mode Says Giving a non working Wrench To ".. game.Players.LocalPlayer.Name .."!")
- wait(10.1)
- wait(1.5)
- local Wrench = game:GetObjects("rbxassetid://334455083")[1]
- Wrench.Name = "Wrench"
- Wrench.Parent = game.Players.LocalPlayer.Backpack
- wait(0.5)
- --entities
- wait(40)
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- -- Entity Settings
- local entity = Creator.createEntity({
- CustomName = "find", -- Custom name of your entity
- Model = "rbxassetid:////11513381481", -- Can be GitHub file or rbxassetid
- Speed = 27, -- Percentage, 100 = default Rush speed
- DelayTime = 2.2, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- KillRange = 160,
- BreakLights = false,
- BackwardsMovement = false,
- FlickerLights = {
- false, -- Enabled/Disabled
- 0, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 1,
- WaitTime = 0,
- },
- CamShake = {
- true, -- Enabled/Disabled
- {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://11826898835", -- Image1 url
- Image2 = "rbxassetid://11826898835", -- Image2 url
- Shake = true,
- Sound1 = {
- 363015349, -- SoundId
- { Volume = 10 }, -- Sound properties
- },
- Sound2 = {
- 5298720651, -- SoundId
- { Volume = 10 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 0, 0), -- Color
- },
- Tease = {
- true, -- Enabled/Disabled
- Min = 4,
- Max = 4,
- },
- },
- },
- CustomDialog = {"You died to who you call a-60.", "You can tell his presence by the lights.", "Hide when he does this!"}, -- Custom death message
- })
- -----[[ Advanced ]]-----
- entity.Debug.OnEntitySpawned = function(entityTable)
- print("Entity has spawned:", entityTable.Model)
- end
- entity.Debug.OnEntityDespawned = function(entityTable)
- local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Achievements/Source.lua"))()
- -- Creates and displays your custom achievement
- Achievements.Get({
- Title = "where are you!",
- Desc = "HIDE AND RUN BUT I WILL FIND YOU.",
- Reason = "encounter FIND",
- Image = "12485176658",
- })
- end
- entity.Debug.OnEntityStartMoving = function(entityTable)
- print("Entity has started moving:", entityTable.Model)
- end
- entity.Debug.OnEntityFinishedRebound = function(entityTable)
- print("Entity has finished rebound:", entityTable.Model)
- end
- entity.Debug.OnEntityEnteredRoom = function(entityTable, room)
- print("Entity:", entityTable.Model, "has entered room:", room)
- end
- entity.Debug.OnLookAtEntity = function(entityTable)
- print("Player has looked at entity:", entityTable.Model)
- end
- entity.Debug.OnDeath = function(entityTable)
- warn("Player has died.")
- end
- ------------------------
- -- Run the created entity
- Creator.runEntity(entity)
- wait(60)
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- game.Lighting.MainColorCorrection.TintColor = Color3.fromRGB(255, 0, 0)
- game.Lighting.MainColorCorrection.Contrast = 1
- local tween = game:GetService("TweenService")
- tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(2.5), {Contrast = 0}):Play()
- local TweenService = game:GetService("TweenService")
- local TW = TweenService:Create(game.Lighting.MainColorCorrection, TweenInfo.new(80),{TintColor = Color3.fromRGB(256, 256, 256)})
- TW:Play()
- local entity = Creator.createEntity({
- CustomName = "RUSH", -- Custom name of your entity
- Model = "rbxassetid:////11565147575", -- Can be GitHub file or rbxassetid
- Speed = 100, -- Percentage, 100 = default Rush speed
- DelayTime = 2.2, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- KillRange = 160,
- BreakLights = false,
- BackwardsMovement = false,
- FlickerLights = {
- false, -- Enabled/Disabled
- 0, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 1,
- WaitTime = 0,
- },
- CamShake = {
- true, -- Enabled/Disabled
- {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- true, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://11826898835", -- Image1 url
- Image2 = "rbxassetid://11826898835", -- Image2 url
- Shake = true,
- Sound1 = {
- 363015349, -- SoundId
- { Volume = 10 }, -- Sound properties
- },
- Sound2 = {
- 5298720651, -- SoundId
- { Volume = 10 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 0, 0), -- Color
- },
- Tease = {
- true, -- Enabled/Disabled
- Min = 4,
- Max = 4,
- },
- },
- },
- CustomDialog = {"You died to who you call dread...", "You can tell his presence by the lights.", "Hide when he does this!"}, -- Custom death message
- })
- -----[[ Advanced ]]-----
- entity.Debug.OnEntitySpawned = function(entityTable)
- print("Entity has spawned:", entityTable.Model)
- end
- entity.Debug.OnEntityDespawned = function(entityTable)
- local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Achievements/Source.lua"))()
- -- Creates and displays your custom achievement
- Achievements.Get({
- Title = "out of my way!",
- Desc = "this is very bad..",
- Reason = "Encounter RUSH..",
- Image = "12485176658",
- })
- end
- entity.Debug.OnEntityStartMoving = function(entityTable)
- print("Entity has started moving:", entityTable.Model)
- end
- entity.Debug.OnEntityFinishedRebound = function(entityTable)
- print("Entity has finished rebound:", entityTable.Model)
- end
- entity.Debug.OnEntityEnteredRoom = function(entityTable, room)
- print("Entity:", entityTable.Model, "has entered room:", room)
- end
- entity.Debug.OnLookAtEntity = function(entityTable)
- print("Player has looked at entity:", entityTable.Model)
- end
- entity.Debug.OnDeath = function(entityTable)
- warn("Player has died.")
- end
- ------------------------
- -- Run the created entity
- Creator.runEntity(entity)
- wait(20)
- game.Lighting.Brightness = 0
- wait(4.4)
- game.Lighting.Brightness = 0
- wait(2.5)
- game.Lighting.Brightness = 0
- wait(3.5)
- game.Lighting.Brightness = 0
- wait(4.5)
- game.Lighting.Brightness = 0
- wait(5.5)
- game.Lighting.Brightness = 0
- wait(6.5)
- game.Lighting.Brightness = 0
- wait(7.5)
- game.Lighting.Brightness = 0
- wait(8.5)
- game.Lighting.Brightness = 0
- wait(9.5)
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- game.Lighting.MainColorCorrection.TintColor = Color3.fromRGB(255, 0, 0)
- game.Lighting.MainColorCorrection.Contrast = 1
- local tween = game:GetService("TweenService")
- tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(2.5), {Contrast = 0}):Play()
- local TweenService = game:GetService("TweenService")
- local TW = TweenService:Create(game.Lighting.MainColorCorrection, TweenInfo.new(80),{TintColor = Color3.fromRGB(255, 255, 255)})
- TW:Play()
- local entity = Creator.createEntity({
- CustomName = "FIGURE", -- Custom name of your entity
- Model = "rbxassetid://11569695008", -- Can be GitHub file or rbxassetid
- Speed = 16, -- Percentage, 100 = default Rush speed
- DelayTime = 9.8, -- Time before starting cycles (seconds)
- HeightOffset = 9,
- CanKill = true,
- KillRange = 40,
- BreakLights = false,
- BackwardsMovement = false,
- FlickerLights = {
- false, -- Enabled/Disabled
- 0, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 1,
- WaitTime = 1,
- },
- CamShake = {
- true, -- Enabled/Disabled
- {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- true, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://11826279255", -- Image1 url
- Image2 = "rbxassetid://8158384019", -- Image2 url
- Shake = true,
- Sound1 = {
- 4067643809, -- SoundId
- { Volume = 10 }, -- Sound properties
- },
- Sound2 = {
- 4067643809, -- SoundId
- { Volume = 10 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 0, 0), -- Color
- },
- Tease = {
- true, -- Enabled/Disabled
- Min = 4,
- Max = 4,
- },
- },
- },
- CustomDialog = {"You died to who you call Ripper.", "You can tell his presence by the lights and his scream.", "Hide when he does this!"}, -- Custom death message
- })
- -----[[ Advanced ]]-----
- entity.Debug.OnEntitySpawned = function(entityTable)
- print("Entity has spawned:", entityTable.Model)
- end
- entity.Debug.OnEntityDespawned = function(entityTable)
- local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Achievements/Source.lua"))()
- -- Creates and displays your custom achievement
- Achievements.Get({
- Title = "head ripped off. game over!",
- Desc = "cmon stay here more!",
- Reason = "Encounter figure",
- Image = "12485176658",
- })
- end
- entity.Debug.OnEntityStartMoving = function(entityTable)
- print("Entity has started moving:", entityTable.Model)
- end
- entity.Debug.OnEntityFinishedRebound = function(entityTable)
- print("Entity has finished rebound:", entityTable.Model)
- end
- entity.Debug.OnEntityEnteredRoom = function(entityTable, room)
- print("Entity:", entityTable.Model, "has entered room:", room)
- end
- entity.Debug.OnLookAtEntity = function(entityTable)
- print("Player has looked at entity:", entityTable.Model)
- end
- entity.Debug.OnDeath = function(entityTable)
- warn("Player has died.")
- end
- ------------------------
- -- Run the created entity
- Creator.runEntity(entity)
- wait(10)
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- game.Lighting.MainColorCorrection.TintColor = Color3.fromRGB(255, 0, 0)
- game.Lighting.MainColorCorrection.Contrast = 1
- local tween = game:GetService("TweenService")
- tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(2.5), {Contrast = 0}):Play()
- local TweenService = game:GetService("TweenService")
- local TW = TweenService:Create(game.Lighting.MainColorCorrection, TweenInfo.new(80),{TintColor = Color3.fromRGB(256, 256, 256)})
- TW:Play()
- local entity = Creator.createEntity({
- CustomName = "backwards", -- Custom name of your entity
- Model = "rbxassetid:////12622513991", -- Can be GitHub file or rbxassetid
- Speed = 60, -- Percentage, 100 = default Rush speed
- DelayTime = 2.2, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- KillRange = 170,
- BreakLights = false,
- BackwardsMovement = true,
- FlickerLights = {
- false, -- Enabled/Disabled
- 0, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 1,
- WaitTime = 0,
- },
- CamShake = {
- true, -- Enabled/Disabled
- {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://11826898835", -- Image1 url
- Image2 = "rbxassetid://11826898835", -- Image2 url
- Shake = true,
- Sound1 = {
- 363015349, -- SoundId
- { Volume = 10 }, -- Sound properties
- },
- Sound2 = {
- 5298720651, -- SoundId
- { Volume = 10 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 0, 0), -- Color
- },
- Tease = {
- true, -- Enabled/Disabled
- Min = 4,
- Max = 4,
- },
- },
- },
- CustomDialog = {"You died to who you call greed...", "You can tell his presence by the lights.", "Hide when he does this!"}, -- Custom death message
- })
- -----[[ Advanced ]]-----
- entity.Debug.OnEntitySpawned = function(entityTable)
- print("Entity has spawned:", entityTable.Model)
- end
- entity.Debug.OnEntityDespawned = function(entityTable)
- local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Achievements/Source.lua"))()
- -- Creates and displays your custom achievement
- Achievements.Get({
- Title = "backwards. always backwards!",
- Desc = "never!!.",
- Reason = "Encounter Backwards",
- Image = "12485176658",
- })
- end
- entity.Debug.OnEntityStartMoving = function(entityTable)
- print("Entity has started moving:", entityTable.Model)
- end
- entity.Debug.OnEntityFinishedRebound = function(entityTable)
- print("Entity has finished rebound:", entityTable.Model)
- end
- entity.Debug.OnEntityEnteredRoom = function(entityTable, room)
- print("Entity:", entityTable.Model, "has entered room:", room)
- end
- entity.Debug.OnLookAtEntity = function(entityTable)
- print("Player has looked at entity:", entityTable.Model)
- end
- entity.Debug.OnDeath = function(entityTable)
- warn("Player has died.")
- end
- ------------------------
- -- Run the created entity
- Creator.runEntity(entity)
- wait(20)
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- game.Lighting.MainColorCorrection.TintColor = Color3.fromRGB(255, 0, 0)
- game.Lighting.MainColorCorrection.Contrast = 1
- local tween = game:GetService("TweenService")
- tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(2.5), {Contrast = 0}):Play()
- local TweenService = game:GetService("TweenService")
- local TW = TweenService:Create(game.Lighting.MainColorCorrection, TweenInfo.new(80),{TintColor = Color3.fromRGB(255, 255, 255)})
- TW:Play()
- local entity = Creator.createEntity({
- CustomName = "FIGURE", -- Custom name of your entity
- Model = "rbxassetid://11569695008", -- Can be GitHub file or rbxassetid
- Speed = 26, -- Percentage, 100 = default Rush speed
- DelayTime = 9.8, -- Time before starting cycles (seconds)
- HeightOffset = 9,
- CanKill = true,
- KillRange = 40,
- BreakLights = false,
- BackwardsMovement = false,
- FlickerLights = {
- false, -- Enabled/Disabled
- 0, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 1,
- WaitTime = 1,
- },
- CamShake = {
- true, -- Enabled/Disabled
- {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- true, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://11826279255", -- Image1 url
- Image2 = "rbxassetid://8158384019", -- Image2 url
- Shake = true,
- Sound1 = {
- 4067643809, -- SoundId
- { Volume = 10 }, -- Sound properties
- },
- Sound2 = {
- 4067643809, -- SoundId
- { Volume = 10 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 0, 0), -- Color
- },
- Tease = {
- true, -- Enabled/Disabled
- Min = 4,
- Max = 4,
- },
- },
- },
- CustomDialog = {"You died to who you call Ripper.", "You can tell his presence by the lights and his scream.", "Hide when he does this!"}, -- Custom death message
- })
- -----[[ Advanced ]]-----
- entity.Debug.OnEntitySpawned = function(entityTable)
- print("Entity has spawned:", entityTable.Model)
- end
- entity.Debug.OnEntityDespawned = function(entityTable)
- local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Achievements/Source.lua"))()
- -- Creates and displays your custom achievement
- Achievements.Get({
- Title = "ready for round 2?",
- Desc = "ohno hes here!",
- Reason = "Encounter figure once again.",
- Image = "12485176658",
- })
- end
- entity.Debug.OnEntityStartMoving = function(entityTable)
- print("Entity has started moving:", entityTable.Model)
- end
- entity.Debug.OnEntityFinishedRebound = function(entityTable)
- print("Entity has finished rebound:", entityTable.Model)
- end
- entity.Debug.OnEntityEnteredRoom = function(entityTable, room)
- print("Entity:", entityTable.Model, "has entered room:", room)
- end
- entity.Debug.OnLookAtEntity = function(entityTable)
- print("Player has looked at entity:", entityTable.Model)
- end
- entity.Debug.OnDeath = function(entityTable)
- warn("Player has died.")
- end
- ------------------------
- -- Run the created entity
- Creator.runEntity(entity)
- wait(20)
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