redribben

playbutton

May 28th, 2015
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  1. @implementation ButtonView
  2.  
  3. - (void)drawRect:(CGRect)rect
  4. {
  5.     //// Color Declarations
  6.     UIColor* color4 = [UIColor colorWithRed: 0.293 green: 0.69 blue: 0.256 alpha: 1];
  7.    
  8.     //// playButton
  9.     {
  10.         //// circleOutline Drawing
  11.         UIBezierPath* circleOutlinePath = UIBezierPath.bezierPath;
  12.         [circleOutlinePath moveToPoint: CGPointMake(160.77, 160.75)];
  13.         [circleOutlinePath addCurveToPoint: CGPointMake(160.77, 38.75) controlPoint1: CGPointMake(194.36, 127.07) controlPoint2: CGPointMake(194.36, 72.43)];
  14.         [circleOutlinePath addCurveToPoint: CGPointMake(39.23, 38.75) controlPoint1: CGPointMake(127.2, 5.08) controlPoint2: CGPointMake(72.8, 5.08)];
  15.         [circleOutlinePath addCurveToPoint: CGPointMake(39.23, 160.75) controlPoint1: CGPointMake(5.64, 72.43) controlPoint2: CGPointMake(5.64, 127.07)];
  16.         [circleOutlinePath addCurveToPoint: CGPointMake(160.77, 160.75) controlPoint1: CGPointMake(72.8, 194.42) controlPoint2: CGPointMake(127.2, 194.42)];
  17.         [circleOutlinePath closePath];
  18.         [circleOutlinePath moveToPoint: CGPointMake(170.72, 170.62)];
  19.         [circleOutlinePath addCurveToPoint: CGPointMake(29.28, 170.62) controlPoint1: CGPointMake(131.67, 209.79) controlPoint2: CGPointMake(68.33, 209.79)];
  20.         [circleOutlinePath addCurveToPoint: CGPointMake(29.28, 28.88) controlPoint1: CGPointMake(-9.76, 131.48) controlPoint2: CGPointMake(-9.76, 68.02)];
  21.         [circleOutlinePath addCurveToPoint: CGPointMake(170.72, 28.88) controlPoint1: CGPointMake(68.33, -10.29) controlPoint2: CGPointMake(131.67, -10.29)];
  22.         [circleOutlinePath addCurveToPoint: CGPointMake(170.72, 170.62) controlPoint1: CGPointMake(209.76, 68.02) controlPoint2: CGPointMake(209.76, 131.48)];
  23.         [circleOutlinePath closePath];
  24.         [color4 setFill];
  25.         [circleOutlinePath fill];
  26.        
  27.        
  28.         //// Triangle Drawing
  29.         UIBezierPath* trianglePath = UIBezierPath.bezierPath;
  30.         [trianglePath moveToPoint: CGPointMake(64.5, 40.5)];
  31.         [trianglePath addLineToPoint: CGPointMake(164.5, 99.5)];
  32.         [trianglePath addLineToPoint: CGPointMake(64.5, 158.5)];
  33.         [trianglePath addLineToPoint: CGPointMake(64.5, 99.5)];
  34.         [trianglePath addLineToPoint: CGPointMake(64.5, 40.5)];
  35.         [trianglePath addLineToPoint: CGPointMake(64.5, 40.5)];
  36.         [trianglePath closePath];
  37.         trianglePath.lineCapStyle = kCGLineCapRound;
  38.        
  39.         [color4 setFill];
  40.         [trianglePath fill];
  41.         [color4 setStroke];
  42.         trianglePath.lineWidth = 1;
  43.         [trianglePath stroke];
  44.     }
  45.    
  46.    
  47.     //// Bezier Drawing
  48.     UIBezierPath* bezierPath = UIBezierPath.bezierPath;
  49.     [UIColor.blackColor setStroke];
  50.     bezierPath.lineWidth = 1;
  51.     [bezierPath stroke];
  52. }
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