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- Horizon Zero Dawn Complete Edition for PC - Patch 1.11 is now available
- We’re happy to announce we’ve just released Patch 1.11 for our PC players. Here’s what this patch contains:
- Graphical Improvements
- - Added Nvidia’s DLSS upscaling technology.
- - Added AMD’s FidelityFX Super Resolution, replacing FidelityFX CAS.
- UI Changes
- - Adjusted settings screen to facilitate the addition of DLSS and FSR.
- - Render Scale option has been removed but same result can now be accomplished by adjusting setting Upscale Method to Simple and adjusting Upscale Quality.
- Performance Improvements
- - Improvement to the shader management system. This will result in a few noticeable differences:
- - There is no longer a shader pre-compilation step on startup. The game will always compile shaders during loading and in the background.
- - Stutters during gameplay that used to occur due to background shader compilation have now been significantly reduced.
- - Because shader compilation is still happening in the background you may notice the game having a higher CPU utilization while that is happening.
- - Loading screens will wait for the required shaders to be fully compiled. This may cause loading screens to take somewhat longer on certain systems.
- - On higher spec machines with faster CPUs the loading screens will typically be shorter, due to more efficient shader compilation that better leverages high-end CPUs.
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- Horizon Zero Dawn Complete Edition for PC - Hotfix for Patch 1.10 now available
- We released a hotfix today that addresses more vegetation issues, this time ones that were specific to the AMD 6000 GPU series. We’ll continue to look into other vegetation issues introduced in Patch 1.10, so thank you for submitting your reports!
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- Horizon Zero Dawn Complete Edition for PC - Hotfix 1.10 is now available
- We discovered that Patch 1.10 for Horizon Zero Dawn for PC introduced a new issue with vegetation where grass patches could disappear entirely on certain AMD GPUs. Hotfix 1.10 addresses this issue and is now available on all platforms.
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- Horizon Zero Dawn Complete Edition for PC - Patch 1.10 is now available
- Crash Fixes
- - Crash fix for when players continuously pressed the windows key;
- - Crash fix for when you press the LMB on the ESC button in the Benchmark Results;
- Performance Improvements
- - Fixed an issue which saves up to 250MB of VRAM on all AMD GPUs;
- Graphical Improvements
- - Fix for negative values in cubemap relighting shader (fixes for example the red graphical glitches in the Hades fight if you let the timer run out);
- - Fix for the graphics settings preset name not updating when you pressed Auto-Detect;
- - Fix for the menu (and loading screen) being displayed at incorrect scale when changing AF in borderless mode;
- - Fix for the resolution sometimes being too low in windowed mode;
- - Fix for the errands quest list overlapping with tutorial quest list;
- Other Changes
- - Graphics settings are now stored in a text file instead of a binary file to facilitate easier tweaking.
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- Horizon Zero Dawn Complete Edition for PC - Patch 1.09 is now available
- Crash Fixes
- Fixed a crash that could occur when switching resolutions
- Fixed a crash that occurred during the cutscene during main quest “The Face of Extinction” after objective “Defend The Ridge”
- Fixed a cause of GPU hangs on certain combinations of GPU/driver/memory
- Performance Improvements
- Improved the automatic Shader Optimization step in the menu – The optimization step *message* should now show less frequently on mid-/higher spec machines (please note you are also able to skip it on most machines!)
- Added a VRAM Gauge that indicates amount of VRAM available and used, to help you optimize graphical settings for your hardware
- Fixed RenderTarget aliasing, which reduces VRAM usage which may improve performance, texture quality and model quality
- Graphical Improvements
- Fixed HDR looking washed out on certain HDR configurations
- Fixed Depth Buffer Copies which should fix multiple graphical glitches
- Fixed graphical glitches due to RenderTarget aliasing not working correctly
- Fixed that fog turned off when you turn off shadows in graphical settings
- Fixed plant simulation at frame rates higher than 30FPS
- Gameplay Improvements
- Fixed that holding W when looting no longer stops registering other keys until release
- Other
- Fixed several warning message localization issues on Windows
- Improved the benchmark results screen
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- Horizon Zero Dawn Complete Edition for PC - 1.08.6 Hotfix
- Crashes
- Fixed a crash that occurred when starting up the game
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- Horizon Zero Dawn Complete Edition for PC - Patch 1.08 is now available
- Crash Fixes
- Fixed an audio crash when using mono audio devices
- Fixed a crash that could happen in certain circumstances on 5.1 audio devices
- Fixed a crash in NetPresenceManager
- Fixed multiple crashes that could occur during Shader optimization
- Fixed a crash in PlacementMeshUpdateJob that occurred on machines with more than 16 cores
- Fixed a start-up crash for CPUs that do not support AVX instructions
- Audio Improvements
- Potential fix for dialogue sounding metallicy and blown out for some users
- Performance Improvements
- Improved VRAM budgeting which should help prevent VRAM-related instability and improve general performance and reduce micro-stutters
- Improved Clouds performance on high and ultra settings
- Improved swap-chain buffering to allow for smoother frame-pacing
- Graphical Improvements
- Fixed clouds looking pixelated in certain windowed resolutions
- Added FidelityFX Contrast Adaptive Sharpening functionality to Graphics Settings
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- Horizon Zero Dawn Complete Edition for PC - Patch 1.07 is now available
- Graphical Improvements
- Anisotropic Filtering now works correctly
- The mandatory/unskippable shader optimisation step at first launch has been removed
- Shaders are now pre-optimised in the game’s Main Menu, but can be skipped
- Shaders are also optimised dynamically in-game
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- Horizon Zero Dawn Complete Edition for PC - Patch 1.06 is now available
- Crash Fixes
- Fixed a streaming compute shader crash
- Fixed a crash on startup related to file paths with non-ANSI characters
- Graphical Improvements
- Fixed an issue where characters would noticeably warp between cuts during a specific cutscene in main quest “The Point of the Spear”
- Fixed an issue where box graphics would flash during the final cinematic of the game
- Fixed an issue in HDR where the UI could get overlapped by a black scene
- Fixed an issue where turning on the Adaptive FPS option gave lower performance results than setting similar results manually
- Gameplay Improvements
- Aloy forward walking direction – Aloy now walks directly towards the direction the camera is facing when you press forward, rather than at a slight angle
- Other Improvements
- Executable details – Properties of the executable now also displays the current version
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- Horizon Zero Dawn Complete Edition for PC - Patch 1.05 is now available
- Crash Fixes
- Fixed a crash in NetPresenceManager that some players experienced when entering the game or the benchmark from the main menu
- Fixed a crash where the Steam SDK could crash on initialization when the game executable was started directly from installation folder rather than through Steam
- Fixed a crash which would occur if the player pressed ‘Stop’ in Steam immediately after pressing ‘Play’
- Fixed a startup crash when using Avast antivirus
- Fixed a crash that could occur when VRAM was about to be oversubscribed
- Graphical Improvements
- Fixed an issue with Aloy’s hair not displaying correctly when the game is running above 30 FPS
- Shader animations (e.g. hologram locks on doors, GAIA in cinematics, etc.) are no longer locked to 30 FPS, but running at unlocked framerate
- Fixed an issue with flickering textures in main quest “A Gift from the Past”
- Fixed an issue with flickering snow assets
- Fixed an issue with flickering paintings in Song’s Edge
- Fixed graphical corruption issues that only occurred on specific GPUs
- Fixed an issue where the game would open in windowed mode instead of fullscreen when the player is using another window when booting the game
- Fixed an issue where the game would not run in the correct resolution when switching from windowed to fullscreen
- Added an option to turn off “blurry sidebars” in ultrawide resolutions and display black sidebars instead
- Other Improvements
- Allow players to still boot the game even if the version of windows used is detected to be too low to run the game at a stable condition
- Added an option to turn off controller vibration/rumble
- Fixed an issue in the storing of the ‘permission to track data’ attribute of the player profile (subsequently re-asking for said permission)
- Fixed an issue where the opening cutscene music would not play if the player quits out and immediately begins a new game
- Fixed an issue where inverting mouse controls also affected dialog tree choice input
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- Horizon Zero Dawn Complete Edition for PC - Patch 1.04 is now available
- This patch aims to resolve additional crashes as well as a host of gameplay and performance improvements. We are continuing to investigate open issues and will update you when we have more news available.
- You can find the Known Issues and full patch notes below; if your fix isn’t among them, you can still send us your reports here.
- Thank you for your continued feedback, patience, and support!
- –Guerrilla
- Patch Notes
- Crash Fixes:
- Fixed a crash that could occur when users would create a new game and their save game slots were full
- Fixed a startup crash related to temp folder
- Fixed an AI crash that could occur during combat
- Fixed an AI crash in the EventMessageHandler
- Fixed a crash related to WorldData sampling (the callstack would end in WorldMapData::SampleAtPixel)
- Fixed a crash when users would instantly back out when changing sliders in the Settings menu
- Fixed a crash that would occur when having the “Greetings” option open in photo mode and then exiting
- Potential fix for memory corruption in AI routines which could lead to crashes
- Potential fix for a GPU hang caused by a threading issue
- Fixed a mismatch that would occur on Shader Model 6.0 and 6.1 hardware which could lead to a crash
- Performance improvements:
- General improvement to CPU performance (depending on CPU/GPU speeds, this can result in a 1-10% performance improvement)
- Improved performance of camera cuts in cinematics and conversations
- Other Improvements:
- HDR – Fixed colour banding issues in HDR mode
- Mouse Controls – Fixed an issue where mouse sensitivity was incorrect when framerate wasn’t constant
- Aiming – Fixed an issue where Aloy was unable to shoot while being able to do a critical attack near a machine
- Cutscenes – Fixed an issue where geometry and textures would pop in after camera cuts
- Adaptive Performance – Fixed an issue where lighting glitches would occur when turning on Adaptive Performance
- Volumetrics – Fixed an issue which could cause blinking artifacts in volumetric effects, like fog
- Reverb – Fixed several issues where excessive reverb was noticeable in specific quests
- Visibility – Fixed an issue which could sometimes cause geometry to briefly disappear after streaming
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- Patch 1.03 for Horizon Zero Dawn on PC is now available to download on your platform of choice!
- This patch aims to resolve additional crashes that have been affecting players. If you still experience issues after Patch 1.03, please continue to send us your reports here so we can help you as soon as we can. Our team is continuing to investigate open issues and we will continue to update you when more news is available.
- As always, thank you for your feedback and support across our channels. Below you can find the Known Issues as well as the patch notes for update 1.03!
- –Guerrilla
- Known Issues
- Some players are experiencing an out of memory error during the game optimization process.
- Some players are experiencing graphical settings issues, such as Anisotropic Filtering or HDR not working correctly.
- Some players are experiencing performance issues on specific GPUs or hardware combinations.
- We're aware of and continue to investigate issues that are not yet solved on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!
- Patch Notes
- Crash Fixes
- Fixed a GPU resource leak which could build up over time and cause instability.
- Fixed a GPU hang that caused a crash that could occur when Asynchronous Compute was used.
- Fixed a crash when AI would try to aim at an invalid position.
- Fixed a crash that could occur when sound obstruction was calculated in highly detailed areas.
- Fixed a crash that would occur when moving the game to a monitor with different DPI settings while in the menu.
- Fixed an issue where some players would crash on startup due to incorrect memory allocation.
- Fixed a GPU hang that would occur when the window was resized to a very small size.
- Progression Issues
- Fixed a progression issue where some players would remain a child and not transition to adult Aloy.
- Functionality Issues
- Fixed an issue where snow deformation was not working correctly in the Frozen Wilds area.
- Fixed an issue where the Concentration skill could stop working.
- Other improvements
- 4K Scaling – Fixed an issue where the game wouldn’t render at 4K properly on boot.
- Frame Rate Limiter – Improved Frame Rate Limiter functionality to be more accurate.
- Localization – Localized specific error messages.
- Windows Version Check - The game checks if Windows 10 Build 1809 or above is used (lower versions cause instability in DirectX 12).
- Minimum Spec Warning – Improved minimum spec warning message and options.
- Saving Issue Warning – Clarified text that is displayed when you do not have access to your My document folder or enough disk space.
- Player Profile Validation – The player profile is now validated and corrupt profiles (caused by manual editing or tweak tools) rejected.
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- Horizon Zero Dawn Complete Edition for PC - Patch 1.02 is now available
- PATCH NOTES
- Crash Fixes
- Fixed an issue where some players would crash during their first game boot when the ‘game optimization’ screen is active and they ran out of disc space.
- Fixed an issue where some players would crash if they updated their video drivers after the game was already optimized previously.
- Fixed an issue where some players would crash during gameplay because of memory incorrectly being overwritten.
- Fixed an issue where some players would crash during gameplay due to a texture unstreaming bug.
- Game Improvements
- Improved performance when auto-saving (e.g. when completing a quest step).
- Fixed an issue where some players experienced that V-sync wouldn’t properly turn off in borderless mode
- Fixed an issue where some players experienced out of sync facial animations due to them being locked at 30FPS.
- Reduced memory used when streaming shaders.
- Other changes
- Improved crash report flow and messaging. Each crash now includes an identifier you can use to communicate with our Customer Support.
- Added more features to improve diagnostic data collection when submitting a crash report.
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- Horizon Zero Dawn Complete Edition for PC - Patch 1.01 is now available
- PATCH NOTES
- Crash/Hang Fixes:
- Fixed an issue where the game would crash if the SteamUI didn’t initialize properly on startup.
- Functionality Issue Fixes:
- Fixed an issue where Concentration and other slowdown mechanics wouldn’t work for everyone.
- Fixed an issue where Windows/Steam profile names containing special characters would prevent some players from saving the game. We are still investigating other saved game issues as well.
- Fixed an issue where Windows/Steam profile names containing special characters would prevent some players from saving screenshots in Photo Mode.
- Other Fixes:
- Added improved diagnostic data collection when submitting a crash report.
- Fixed several backend issues.
- Fixed a video corruption issue for specific hardware. We’re continuing to look at other hardware configurations as well.
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