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EL17

Dec 26th, 2019
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  1. ============================================
  2. Engineer's Life 1.61 --> Engineer's Life 1.7
  3. ============================================
  4.  
  5. Added:
  6. - FTB Money
  7. - FTB Quests
  8. - Item Filters
  9. - Placebo
  10.  
  11. Updated:
  12. Better Questing (BetterQuesting-3.5.311.jar --> BetterQuesting-3.5.319.jar):
  13. BetterQuesting-3.5.319.jar:
  14. Improved the new quest line screen with new icons, tooltips and adjusted tray sizes
  15. Added more preset icons
  16. Fixed animated GUI trays jittering due to floating point errors in interpolation math
  17. Fixed quest line screen not updating when icon states change
  18. Fixed a broken edge case in item NBT comparison
  19. Fixed build name in database files potentially saving the wrong mod info
  20. Fixed more desync issues? (this is a blind fix. I couldn't actually recreate it in dev)
  21.  
  22. BetterQuesting-3.5.318.jar:
  23. Fixed major bug resulting in task data loss and broken offline sync over LAN
  24. Fixed text boxes crashing the game when window dimensions are too narrow
  25. Fixed scrolling panels not reporting scroll wheel event usage properly
  26. Added a brand new look to the quest line screen! Feedback welcome
  27. NOTE:
  28. - There may still be some left over issues from the progression system changes (for example offline sync was supposed to be working again). If you think something is not sharing progress but should then consult the issue tracker and leave me a message.
  29. - The new GUIs are NOT designed for the old theme scale and will look odd, squished, sometimes just outright broken. The themes will be redesigned later to deal with these new dimensions.
  30.  
  31. BetterQuesting-3.5.317.jar:
  32. Fixed OSS not accepting piped fluids from some mods
  33. Fixed OSS throwing console errors when inserting items before setup
  34.  
  35. BetterQuesting-3.5.316.jar:
  36. Fixed submission station crashing when completing item based quests finally
  37. Fixed missing item tooltips in container GUIs such as the submission station
  38. Fixed tooltips being rendered underneath items in container GUIs
  39. Fixed centre text alignment not working with multi-line text boxes
  40. Fixed string width math not accounting for new line characters
  41. Fixed exploit allowing hijacking of owned submission stations with tampered packets
  42. Changed editor close warning screen to a popup message (prevents possible data loss from switching screens)
  43. Changed tooltip background texture to be theme based
  44.  
  45. BetterQuesting-3.5.315.jar:
  46. Fixed new WIP code crashing servers on boot
  47. Fixed client crash when attempting to switch themes
  48.  
  49. BetterQuesting-3.5.314.jar:
  50. Fixed even more horrible LAN desync bugs I missed last update
  51. NOTE:
  52. There is some WIP code contained within this build however it hopefully shouldn't interfere with compatibility during normal gameplay
  53.  
  54. BetterQuesting-3.5.313.jar:
  55. Fixed quest progress in LAN SMP not saving, de-syncing and breaking all manner of behaviours
  56. Fixed party invite list not updating properly resulting in overlapped buttons and text
  57. Fixed expired invites not being cleared from the client side
  58. Fixed chapter sort order not syncing properly
  59.  
  60. BetterQuesting-3.5.312.jar:
  61. Fixed items reverting to air in editors when set above 127 (probably important for modpacks with large item tasks and rewards)
  62. Fixed NBT short values parsing incorrectly as floats in editors
  63.  
  64. Better Questing - Standard Expansion (StandardExpansion-3.4.167.jar --> StandardExpansion-3.4.171.jar):
  65. StandardExpansion-3.4.171.jar:
  66. Quick Fix for 3.4.170. See other changelog for full list
  67. Fixed item detection tasks calculating combined totals wrong leading to some players not receiving any progression
  68.  
  69. StandardExpansion-3.4.170.jar:
  70. Fixed Fluid Tasks consuming more fluid than necessary in submission stations
  71. Fixed Fluid Tasks ignoring minimum drain amounts from fluid handlers
  72. Changed all tasks to allow offline party members to receive progress data (config will be added later)
  73. NOTE: Offline changes are NOT retroactive!
  74.  
  75. StandardExpansion-3.4.169.jar:
  76. Fixed scoreboard reference data being erased over LAN play
  77. Fixed task editors not using new net code (caused some edits to not apply)
  78. Added the ability for item and fluid tasks in detect mode to scan the combined inventories of the entire party (saves having to move items to one person just for the task to complete)
  79.  
  80. StandardExpansion-3.4.168.jar:
  81. Fixed loot chest tooltips showing its loot table name outside of edit mode
  82. Removed dungeon loot fallback (constantly broke. Defaults to empty now)
  83. Added new loot chest type that contains a fixed set of items
  84.  
  85. Chisel (Chisel - MC1.12.2-0.2.1.35 --> Chisel - MC1.12.2-1.0.1.44):
  86. Chisel - MC1.12.2-1.0.1.44:
  87. Chisel MC1.12.2-1.0.1.44
  88. Fixes
  89. - [#794](https://github.com/Chisel-Team/Chisel/issues/794) Make chisel ice compatible with blocks that disable ice melting
  90. - [#796](https://github.com/Chisel-Team/Chisel/issues/796) Re-add accidentally removed configs for features
  91.  
  92. Chisel - MC1.12.2-1.0.0.42:
  93. Chisel MC1.12.2-1.0.0.42
  94. New
  95. - Glass panes have returned! Enjoy pane versions of all the existing chisel glass and stained glass variants.
  96. - Add Red Standstone Scribbles
  97. - Add doubleslab variants for stone and sandstone, which look like the unattainable vanilla blocks
  98. - When looking up recipes for chisel variants, JEI will now show vanilla recipes for all other variants in that group. This should reduce modpack confusion when chisel variants are included via oredict.
  99. Changes
  100. - Blockstate files have been separated into one file for each block. Crazy!
  101. - Chisel now properly uses the CTM API via texture/model data, rather than its own internal format. Should improve resource pack and mod compatibility significantly.
  102. - Temple blocks now use the 'eldritch' render type, which approximates their look in 1.7
  103. - Disable gold block 'goldEye' variant
  104. - [#784](https://github.com/Chisel-Team/Chisel/issues/784) Give primal voidstone some extra magic (animated texture will now 'glow' slightly)
  105. - [#777](https://github.com/Chisel-Team/Chisel/issues/777) Completely hidden blocks will no longer be chiseled by contiguous mode
  106. - Korean language update (kwon0408)
  107. - Swedish language update (Regnander)
  108. - French language update (Xandoria)
  109. - Chinese language update (Snownee)
  110. - Added Spanish (Spain) language (Yataro-Ibuza)
  111. - Added Upside Down language (The-Fireplace)
  112. Fixes
  113. - Fixed compat blocks (Thaumcraft, AE2, Blood Magic)
  114. - [#749](https://github.com/Chisel-Team/Chisel/issues/749) Black Antiblock is not actually black
  115. - [#750](https://github.com/Chisel-Team/Chisel/issues/750) Fences and some other blocks connect to chisel carpets
  116. - [#630](https://github.com/Chisel-Team/Chisel/issues/630) Some gold block variants have two groups, which breaks the iChisel
  117. - Fix in-world chiseling for oredict groups
  118. - [#756](https://github.com/Chisel-Team/Chisel/issues/756) Send per-chunk data to joining players, fixes offset blocks not appearing correctly until updated
  119. - Fix models not updating properly when iChisel preview mode is changed
  120. - [#760](https://github.com/Chisel-Team/Chisel/issues/760) Crash when mods ask for the burn time of an empty stack
  121. - Make sure all chisel crafting (Chisel, iChisel, AutoChisel) use the API methods for better compat
  122. - Fix potential deletion of stacks in iChisel GUI
  123. - Fix carpet block names/tooltips
  124. - Fix chiseled wool not breaking faster with shears
  125. - Fix chiseled charcoal blocks not being registered to ore dictionary
  126. - Fix cloud variant name (Cloud -> Raw)
  127. - Fix moss stone name (Mossy Cobblestone -> Moss Stone)
  128. - Fix emerald block tool level and resistance
  129. - Fix end stone name (Endstone -> End Stone)
  130. - Fix gold block tool level and resistance
  131. - Make chiseled ice consistent with vanilla ice (doesn't drop, creates water)
  132. - Fix chiseled iron bars tool level
  133. - Fix chiseled lapis block tool level
  134. - Fix Nether Brick name (Nether Bricks -> Nether Brick)
  135. - Fix wood planks names (X Planks -> X Wood Planks)
  136. - Fix AutoChisel sound type
  137. - Fix offset wand not working on non-chisel blocks that have CTM models
  138. - Fix carpet connected textures being obscured by carpets on top
  139. - Fix line in plaingreek Ice Pillar texture
  140. - [#780](https://github.com/Chisel-Team/Chisel/issues/780) Dupe
  141. - Fix laggy animation for AOE chiseling selection
  142. - Fix end stone, obsidian, and iron bars not being dragon proof (gudenau)
  143. - Fix potential crash from particles (Sirse)
  144. - [#791](https://github.com/Chisel-Team/Chisel/issues/791) Rusty Scaffold technical block is erroneously transparent
  145.  
  146. ConnectedTexturesMod (CTM - MC1.12.2-0.3.3.22 --> CTM - MC1.12.2-1.0.1.30):
  147. CTM - MC1.12.2-1.0.1.30:
  148. CTM MC1.12.2-1.0.1.30
  149. Changes
  150. Fixes
  151.  
  152. CTM - MC1.12.2-1.0.0.29:
  153. Fix possible crash when other mods attempt to retexture our models (specifically UnlimitedChiselWorks)
  154.  
  155. CTM - MC1.12.2-1.0.0.27:
  156. CTM MC1.12.2-1.0.0.27
  157. Hotfix: Fixed crash with current Chisel release
  158. New
  159. - Added 'use_actual_state' flag to allow connected textures to compare contextual states (such as glass panes)
  160. Changes
  161. - Remove deprecated APIs
  162. Fixes
  163. - Fix models with CTM overrides not inheriting from texture data
  164. - Fix disableCTM config not doing anything
  165. - Fix CTM models not working properly with forge blockstate features (retexture, uvlock, etc.)
  166. - [#89](https://github.com/Chisel-Team/ConnectedTexturesMod/issues/89) Fix CTM models not considering item overrides
  167.  
  168. Construct's Armory (conarm-1.12.2-1.2.4.jar --> conarm-1.12.2-1.2.5.3.jar):
  169. conarm-1.12.2-1.2.5.3.jar:
  170. [1.2.5.3] - 2019.11.03
  171. Fixed
  172. - Fix all blocks giving XP[[#196]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/196)
  173.  
  174. conarm-1.12.2-1.2.5.2.jar:
  175. [1.2.5.2] - 2019.11.03
  176. Changed
  177. - Ambitious trait behavior changed to avoid potential exploits, it will now provide extra XP when killing mobs and breaking blocks rather than increasing XP on pickup [[#172]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/172)
  178. Fixed
  179. - Fix Dramatic trait not accounting for protected damage [[#177]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/177)
  180. - Fix ArmorModifications not being exposed to CraftTweaker [[#175]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/175)
  181. - Fix ContentTweaker armor traits not being able to be added to items [[#194]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/194)
  182.  
  183. conarm-1.12.2-1.2.5.1.jar:
  184. [1.2.5.1] - 2019.10.27
  185. Fixed
  186. - Fixed Autoforge trait not repairing when under the effects of Fire Resistance[[#193]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/193)
  187. - Fixed Dramatic trait not preventing fatal damage[[#177]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/177)
  188.  
  189. conarm-1.12.2-1.2.5.jar:
  190. [1.2.5] - 2019.10.14
  191. Added
  192. - Added XP leveling configs, XP Gain Cap and Damage to XP Multiplier[[#176]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/176)
  193. Fixed
  194. - Fixed NoSuchFieldError with Tinkers' 2.13.0.171[[#178]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/178)
  195.  
  196. CraftTweaker (CraftTweaker2-1.12-4.1.19 --> CraftTweaker2-1.12-4.1.20):
  197. CraftTweaker2-1.12-4.1.20:
  198. FINAL RELEASE FOR 1.12 (unless there are serious issues that need addressing)
  199. Update ZS
  200. IEntity: Made Coordinate setters persistent and added setter for pos3f
  201. Continue statement | Array<->List cast | ReturnsSelf
  202. Removed unused code from the food command. Closes #834
  203. Moved the tooltip event to Low instead of Lowest, should fix things
  204. Add preproc for search tree disabling, close #829 - if you are getting stuck on crafttweaker load complete or whatever, use #disable_search_tree in your script somewhere
  205.  
  206. Ender IO Base (Ender IO Base - 5.1.51 --> Ender IO Base - 5.1.52):
  207. Ender IO Base - 5.1.52:
  208. You need either the main file or a selection of the "split" jars, not both!
  209. [Changelog (this build)]() / [Changelog (all builds)]()
  210. New:
  211. Ported Niard
  212. Added farmland watering to Farming Station
  213. Added Painted Packed Ice
  214. Added notifications to GUI
  215. Added inverted self-resetting lever
  216. Added Wireless Charging from multiple sources
  217. Added hotkey for Explosive DSU
  218. Changes/Fixes:
  219. Reorganzied alloying recipes
  220. Fixed mining levels for dark steel tools being out of sync with Tinkers
  221. Made DSU items and storage upgrade inventory drop on item destruction
  222. Lock DSU inventory slots in insert-only mode to prevent stuck upgrades
  223. Added glint to our shield renderer
  224. Workaround to make Speed Upgrade state work again
  225. Prevent Shimmer from being applied as random table enchantment
  226. Upgrade forge to fixed build
  227. Added support for those new tipped arrows to Dark Steel Bow
  228. Fixed Limited Item Filter seeing damaged items as different
  229. Added new way of disabling recipe that is friendlier with xml validators
  230. Increased Iron Alloy Ball chances slightly so it doesn't scale lineally
  231. Made DSU GUI shift-click prefer active<->storage
  232. Fixed self block check to use vanilla cached data
  233. Added recipe folder cleanup and protection
  234. Changed hurt color for epic squid (red on red just doesn't work)
  235.  
  236. Ender IO Conduits (Ender IO Conduits - 5.1.51 --> Ender IO Conduits - 5.1.52):
  237. Ender IO Conduits - 5.1.52:
  238. eitheror[Changelog (this build)]()[Changelog (all builds)]()
  239.  
  240. Ender IO Forestry (Ender IO Forestry - 5.1.51 --> Ender IO Forestry - 5.1.52):
  241. Ender IO Forestry - 5.1.52:
  242. eitheror[Changelog (this build)]()[Changelog (all builds)]()
  243.  
  244. Ender IO RS Conduits (Ender IO RS Conduits - 5.1.51 --> Ender IO RS Conduits - 5.1.52):
  245. Ender IO RS Conduits - 5.1.52:
  246. eitheror[Changelog (this build)]()[Changelog (all builds)]()
  247.  
  248. EnderCore (EnderCore - 1.12.2-0.5.69 --> EnderCore - 1.12.2-0.5.73):
  249. EnderCore - 1.12.2-0.5.73:
  250. EnderCore 1.12.2-0.5.73
  251.  
  252. EnderCore - 1.12.2-0.5.72:
  253. EnderCore 1.12.2-0.5.72
  254.  
  255. Extra Alchemy (extraalchemy-0.5.1.jar --> extraalchemy-0.5.2.jar):
  256. extraalchemy-0.5.2.jar:
  257. - Fixed crash with Potion of the Piper
  258. - Removed last parallel stream, should fix compatibility with sponge servers
  259. - Tweaked XP cost for potion rings. Old configurations property won't work anymore and can be safely removed from config files.
  260. - Added ability to tweak beheading chance in config
  261. - Fixed potions with multiple effects being able to be combined wrongly.
  262. - Potion rings won't drain XP when some effects are quiescent (magnetism when disabled, photosynthesis when not in the sun)
  263.  
  264. FTB Backups (FTBUtilitiesBackups-1.0.0.4.jar --> FTBBackups-1.1.0.1.jar):
  265. FTBBackups-1.1.0.1.jar:
  266. No changelog provided.
  267.  
  268. FTBUtilitiesBackups-1.0.0.12.jar:
  269. No changelog provided.
  270.  
  271. FTBUtilitiesBackups-1.0.0.5.jar:
  272. * Updated README.md - LatvianModder
  273. * Merge pull request #13 from kellixon/patch-2 - Kristi?ns Mic?tis
  274. * Update ru_ru.lang. - Konstantin
  275.  
  276. FTB Library (FTBLib-5.4.3.123.jar --> FTBLib-5.4.4.5.jar):
  277.  
  278. FTB Utilities (FTBUtilities-5.4.0.99.jar --> FTBUtilities-5.4.0.124.jar):
  279.  
  280. FoamFix​ (FoamFix 0.10.5 (1.12.2) --> FoamFix 0.10.10 (1.12.2)):
  281. FoamFix 0.10.10 (1.12.2):
  282. * Un-force-disabled smallPropertyStorage for NEIDs/JEIDs. This was found to be an Unlimited Chisel Works bug, which was more commonly appearing in large modpacks (= modpacks with NEIDs/JEIDs installed).
  283. * Fixed PropertyValueMapper crashes in an environment with multi-threaded block state generation.
  284.  
  285. FoamFix 0.10.9 (1.12.2):
  286. * Added the "client.deduplicateModels" option, to disable specifically deduplication of baked models.
  287. * Fixed disabling the "client.deduplicateModelBakers" option causing the progress bar to not be properly removed.
  288. * Fixed NotEnoughIDs not auto-disabling the "coremod.smallPropertyStorage" option, which it seems to have issues with.
  289. * Removed unused debug message in ProxyCommon.preInit.
  290.  
  291. FoamFix 0.10.8 (1.12.2):
  292. Automatically disables patches (suspected to be) unsafe (and/or expected to be handled by due to other patches) in combination with JustEnoughIDs and SpongeForge.
  293.  
  294. FoamFix 0.10.7 (1.12.2):
  295. Barring more crash bugs, this is probably the final FoamFix release for 1.12.2.
  296. It mostly removes functionality which I couldn't manage to fix in time (or people kept force-enabling against defaults despite the resulting instability), but it also tries to fix some other patches.
  297.  
  298. Forestry (forestry_1.12.2-5.8.2.394.jar --> forestry_1.12.2-5.8.2.409.jar):
  299.  
  300. Immersive Engineering (Immersive Engineering 0.12 - 91 --> Immersive Engineering 0.12 - 92):
  301. Immersive Engineering 0.12 - 92:
  302. - Requires Forge version 14.23.5.2820 or higher (BluSunrize)
  303. - Added Steel Armor, crafted from steel plates! (BluSunrize)
  304. - Added a second MultiblockFormEvent to the API, to fire *after* the structure has been checked (BluSunrize)
  305. - Fixed client only translation reference crashing on servers (BluSunrize)
  306. - Fixed client only references in Chutes (BluSunrize)
  307. - Fixed Coresamples without coordinates resulting in a client crash (BluSunrize)
  308. - Fixed transformers on posts not accepting wires properly (BluSunrize)
  309.  
  310. JourneyMap (journeymap-1.12.2-5.5.5 --> journeymap-1.12.2-5.5.6):
  311. journeymap-1.12.2-5.5.6:
  312. JourneyMap 1.12.2-5.5.6 for Minecraft 1.12.2
  313. Requirements:
  314.  
  315. * Java 8
  316. * Minecraft 1.12.2
  317. * Forge 14.23.5.2768 General Information:
  318.  
  319. * See [http://journeymap.info/]() for information about how to install and use this mod, rules about inclusion in modpacks, translation, etc.
  320. * See [http://journeymap.info/Support]() for information on getting technical support.
  321. * Implements [JourneyMap API v1.12-1.4]() CHANGELOG (2019-12-18-08:30:53):
  322. 5.5.6 Release
  323.  
  324. * Fix for custom theme loading
  325. * New Fullscreen button to pan map to specified coordinates.
  326. * Updated Network protocols to fix some sync issues. Requires Client and Server update.
  327. * Added compression to Server Options dimension list, should fix issues for servers with a large amount of dimensions.
  328. * Network optimizations, expanded player radar should now use significantly less bandwidth.
  329. * Updated the splash screen.
  330. * Remove journeymap-api as embedded library on curse, this will hopefully prevent people from putting it in their mods folder
  331. * Updated version check url
  332. * InfoSlot time formatting options.
  333. * Death waypoint auto-removal
  334. * Death waypoint time and date formats are now configurable!
  335.  
  336. Just Enough Items (JEI) (jei_1.12.2-4.15.0.289.jar --> jei_1.12.2-4.15.0.293.jar):
  337. jei_1.12.2-4.15.0.293.jar:
  338.  
  339. LibraryEx (LibraryEx-1.12.2-1.0.11.jar --> LibraryEx-1.12.2-1.0.12.jar):
  340. LibraryEx-1.12.2-1.0.12.jar:
  341. Fixed an issue with trades having incorrect values
  342.  
  343. Ore Excavation (OreExcavation-1.4.140.jar --> OreExcavation-1.4.143.jar):
  344. OreExcavation-1.4.143.jar:
  345. Fixed must hold mode not saving undo history when excavations end early
  346. Added new command to allow undo to replace blocks like liquids
  347. Added new admin command to force undo other player's excavations
  348.  
  349. OreLib (OreLib-1.12.2-3.5.2.2.jar --> OreLib-1.12.2-3.6.0.1.jar):
  350. OreLib-1.12.2-3.6.0.1.jar:
  351. Requirements * Forge 2779+
  352. What's New * Config options to control debug tracing and version update notification in chat during log in.
  353. Fixes * Not able to find version check method on dedicated server
  354. Changes * Removed dead code and brought inline with Dynamic Surroundings/Huds.
  355.  
  356. OreLib-1.12.2-3.6.0.0.jar:
  357. Requirements * Forge 2779+
  358. What's New * Config options to control debug tracing and version update notification in chat during log in.
  359. Changes * Removed dead code and brought inline with Dynamic Surroundings/Huds.
  360.  
  361. OreLib-1.12.2-3.5.2.3.jar:
  362. Requirements * Forge 2768+
  363. Fixes * Client compatibility with Advanced Rocketry. Addresses crash with Dynamic Surroundings.
  364.  
  365. Primal Tech (PrimalTech-0.3.4.jar --> PrimalTech-0.3.5.jar):
  366. PrimalTech-0.3.5.jar:
  367. Small fixes Release.
  368. * Added config option so people can see the explody blocks about to break, due to Darkosto being a wuss and possible heart related jumpscare health risks :P
  369. Packmakers should note this adds 2 extra states for the Workstump, Upgraded Workstump, and the Stone Anvil and alro required a small change to the configs.
  370. New Texture resources for the above changes were needed so be aware if resource packs are used.
  371. * Fixed clay Kiln not 'baking' when empty (I think).
  372. * Improved performance for Wooden Hoppers by removing intensive block updates.
  373. * Thanks to you know who for helping with the resource changes.
  374.  
  375. Reborn Core (RebornCore-1.12.2-3.16.2.473-universal.jar --> RebornCore-1.12.2-3.16.4.478-universal.jar):
  376. RebornCore-1.12.2-3.16.4.478-universal.jar:
  377. (modmuss50) #releaseBuild
  378. (drcrazy) Recipe Methods and bunch of warnings
  379.  
  380. RebornCore-1.12.2-3.16.3.476-universal.jar:
  381. (drcrazy) #releaseBuild
  382. (drcrazy) I hope this should fix TechReborn/TechReborn#1832
  383. (drcrazy) Fix build in eclipse
  384.  
  385. Tech Reborn (TechReborn-1.12.2-2.24.1.1032-universal.jar --> TechReborn-1.12.2-2.24.3.1043-universal.jar):
  386. TechReborn-1.12.2-2.24.3.1043-universal.jar:
  387. (modmuss50) #releaseBuild
  388. (drcrazy) Removed CT Doc gen from build file
  389.  
  390. TechReborn-1.12.2-2.24.2.1041-universal.jar:
  391. (drcrazy) #releaseBuild
  392. (drcrazy) Micro clean up
  393. (drcrazy) Fix JEI transfer and chemical reactor recipes. Closes #1841
  394. (drcrazy) FIx grinder energy usage. Closes #1849
  395. (drcrazy) Better error handling for IBF heat calc. Should help with #1740
  396. (drcrazy) Iron Alloy furnace is back in a saddle. Closes #1846
  397. (drcrazy) Fixed item for rubber slab. Closes #1738
  398. (modmuss50) Finalise 1.12 translations
  399. (drcrazy) Fixed solar panel translation. Closes #1834
  400.  
  401. The Twilight Forest (Twilight Forest - MC 1.12.2 - 3.9.984 --> Twilight Forest - MC 1.12.2 - 3.10.1013):
  402. Twilight Forest - MC 1.12.2 - 3.10.1013:
  403. ADDED:
  404. • The Minoshroom has a brand new ground smashing attack!
  405. • Block and Chain Goblins now fling their flails at their enemies
  406. • THE FINAL BOSS OHHH MYYYY GOOOOODDDDDDDD!!!1!!
  407. ◦ Note that this is just a placeholder, not the real boss.
  408. • SPOOPY FOREST WOAH
  409. • More Patchouli additions
  410. CHANGED:
  411. • Adjusted some TCon Integration values
  412. • Ur-Ghast got some tweaks
  413. • ru_ru lang updates
  414. • zh_cn lang updates
  415. FIXED:
  416.  
  417. * • The Snow Waifu.. I mean QUEEN.. now targets non-players correctly
  418. • Improved Dark Forest gen
  419. • Fixed leaf placement in tree generators
  420. • Improved chunk generation speed
  421. • Birbs now actively try to avoid drowning.
  422. • Fixed Uberous Soil failing to render correctly without CTM
  423. • Improved death checks for Phantom Knights
  424. • Fixed Wood Door/Trapdoor recipes
  425.  
  426. Tinkers Construct (TConstruct-1.12.2-2.12.0.157.jar --> TConstruct-1.12.2-2.13.0.171.jar):
  427. TConstruct-1.12.2-2.13.0.171.jar:
  428. Features
  429.  
  430. * Slime
  431. * Instead of mixing slime types or using non-Tinkers slime to craft Tinkers gadgets giving green slime, you get a new pink slime
  432. * Happens when crafting slime boots, slimeslings, congealed slime, and slime channels
  433. * Config option available to make crafting the vanilla slime block also return pink when made with mismatching or non-Tinkers slime types
  434. * Slime Blocks
  435. * Instead of crafting Tinkers slime blocks out of congealed slime and 5 slimeballs, they now use the vanilla recipe of 9 slimeballs
  436. * Removed green as it was redundant to the vanilla block
  437. * Quark Colored Slme
  438. * If Quark is installed, Tinkers slime blocks will work with the Quark colored slime feature
  439. * Green, blue, purple, magma, and blood slime blocks will not stick to each other
  440. * Pink slime blocks (see above) will stick to all colors
  441. * Green, blue, and blood slime blocks can be used in place of Quark's green, blue and blood slimeblocks to craft the other colors and to stick to secondary colors
  442. * Slime naming
  443. * Now are more consisent with vanilla
  444. * Slimeballs are no longer called "Slime ball"
  445. * Most slime items no longer have colors for consistency
  446. * Tools
  447. * Split listAllMaterials config into listAllPartMaterials and listAllToolMaterials
  448. * Made hatchet shield breaking more compatible with other mod's shields
  449. * Holding Tinkers weapons in creative now prevent breaking blocks, like vanilla swords
  450. * Longswords now have a slight delay after use, giving a window to activate a shield
  451. * Longswords now have an animation while charging
  452. * Rapiers now allow a shield to be used while jumping back
  453. * Projectiles like shurikens now light the target on fire if the projectile is on fire
  454. * Hellish now boosts damage to mobs that are not immune to fire rather than the weird biome spawn list that missed many nether mobs.
  455. * Smelteries
  456. * Full smelteries no longer attempt to alloy or finish melting items
  457. * When out of fuel, the smeltery tooltip now displays "No valid fuel" instead of sometimes displaying "Not enough space"
  458. * Renamed "Smeltery Drain" to "Seared Drain" and "Faucet" to "Seared Faucet" for consistency
  459. * Misc
  460. * Slime trees once again have drippers
  461. * Added a new config option to disallow non-leashable mobs from being picked up by piggybackpacks Fixes
  462.  
  463. * General
  464. * Fixed wooden hoppers deleting contents when rotated
  465. * Fixed slime recipe fallbacks giving hte wrong color
  466. * Fixed blood being too hot
  467. * Fix replacing the piggybackpack with another chestplate not dropping the entity
  468. * Smelteries
  469. * Fixed full smelteries sometimes filling with negative liquids
  470. * Fixed smeltery sending too many packets, breaking some inventories
  471. * Fixed stone tool parts melting too fast
  472. * Fixed smeltery dropping items clientside when breaking under some conditions
  473. * Fix crash when casting channels are filled from an invalid side
  474. * Fixed being able to drain fluids from an invactive smeltery or tinker tank
  475. * Tools
  476. * Fixed Tinkers weapons not applying knockback to players
  477. * Fixed no sound effects when attacking with Tinkers weapons
  478. * Fixed no sounds when breaking tools
  479. * Fixed pigiron having wrong nom chance when between 2.5 and 5 chickenwings
  480. * Fixed custom crosshairs breaking other mods that modify crosshairs
  481. * Fixed bows not rendering in the offhand when drawing
  482. * Fixed infinite blocking when a battle sign breaks while in use
  483. * Fixed embossment allowing invalid traits to be applied
  484. * Fixed crash from reflecting thorns damage
  485. * Fixed crash from dealing damage multiple times in the same frame
  486. * Fixed projectiles dealing less damage based when the players attack cooldown is low
  487. * Translation
  488.  
  489. * Updated fr_fr (thanks Neerwan)
  490. * Updated ja_jp (thanks otoma417)
  491. * Updated ru_ru (thanks Lanvilla)
  492.  
  493. Tinkers Extras (TinkersExtras-1.12.2-1.0.9.jar --> TinkersExtras-1.12.2-1.1.0.jar):
  494. TinkersExtras-1.12.2-1.1.0.jar:
  495. *Added categories to the config to make it easier to read, Added replacing config option for replacing items based on part & material #17
  496. *Added a modifier limit config option #16
  497.  
  498. Tinkers' Complement (Tinkers' Complement 0.4.2 --> Tinkers' Complement 0.4.3 for 1.12.2):
  499. Tinkers' Complement 0.4.3 for 1.12.2:
  500. Probably last release for 1.12.2
  501.  
  502. * Added chocolate. Its a secret, so don't tell anyone
  503. * Made some private methods public for CraftTweaker
  504. * Fix mix recipes with fewer than 3 additives not working
  505. * Fix registration of some steelworks recipes when the module is disabled
  506.  
  507. V-Tweaks (V-Tweaks 2.0.4 --> V-Tweaks 1.12.2 2.0.5):
  508. V-Tweaks 1.12.2 2.0.5:
  509. Fixed: Lumbering (see 1.14 changelog - this was a backport of those fixes)
  510.  
  511. Varied Commodities (VariedCommodities_1.12.2(15may18.jar --> VariedCommodities_1.12.2(21nov19).jar):
  512. VariedCommodities_1.12.2(21nov19).jar:
  513. - Dying couches crash fix
  514. - Can now disable enchantments in the configs
  515. - Barrels/Crates tooltip fixes
  516.  
  517. VariedCommodities_1.12.2(27oct19).jar:
  518. - recipe book fix
  519. - shield fix
  520. - small enchantment fix
  521.  
  522. World Primer (worldprimer-1.12.2-0.5.0.jar --> worldprimer-1.12.2-0.6.0-dev.20190814.220944.jar):
  523.  
  524. Generated using [ChangelogGenerator 2.0.0-pre](https://github.com/TheRandomLabs/ChangelogGenerator).
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