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- ============================================
- Engineer's Life 1.61 --> Engineer's Life 1.7
- ============================================
- Added:
- - FTB Money
- - FTB Quests
- - Item Filters
- - Placebo
- Updated:
- Better Questing (BetterQuesting-3.5.311.jar --> BetterQuesting-3.5.319.jar):
- BetterQuesting-3.5.319.jar:
- Improved the new quest line screen with new icons, tooltips and adjusted tray sizes
- Added more preset icons
- Fixed animated GUI trays jittering due to floating point errors in interpolation math
- Fixed quest line screen not updating when icon states change
- Fixed a broken edge case in item NBT comparison
- Fixed build name in database files potentially saving the wrong mod info
- Fixed more desync issues? (this is a blind fix. I couldn't actually recreate it in dev)
- BetterQuesting-3.5.318.jar:
- Fixed major bug resulting in task data loss and broken offline sync over LAN
- Fixed text boxes crashing the game when window dimensions are too narrow
- Fixed scrolling panels not reporting scroll wheel event usage properly
- Added a brand new look to the quest line screen! Feedback welcome
- NOTE:
- - There may still be some left over issues from the progression system changes (for example offline sync was supposed to be working again). If you think something is not sharing progress but should then consult the issue tracker and leave me a message.
- - The new GUIs are NOT designed for the old theme scale and will look odd, squished, sometimes just outright broken. The themes will be redesigned later to deal with these new dimensions.
- BetterQuesting-3.5.317.jar:
- Fixed OSS not accepting piped fluids from some mods
- Fixed OSS throwing console errors when inserting items before setup
- BetterQuesting-3.5.316.jar:
- Fixed submission station crashing when completing item based quests finally
- Fixed missing item tooltips in container GUIs such as the submission station
- Fixed tooltips being rendered underneath items in container GUIs
- Fixed centre text alignment not working with multi-line text boxes
- Fixed string width math not accounting for new line characters
- Fixed exploit allowing hijacking of owned submission stations with tampered packets
- Changed editor close warning screen to a popup message (prevents possible data loss from switching screens)
- Changed tooltip background texture to be theme based
- BetterQuesting-3.5.315.jar:
- Fixed new WIP code crashing servers on boot
- Fixed client crash when attempting to switch themes
- BetterQuesting-3.5.314.jar:
- Fixed even more horrible LAN desync bugs I missed last update
- NOTE:
- There is some WIP code contained within this build however it hopefully shouldn't interfere with compatibility during normal gameplay
- BetterQuesting-3.5.313.jar:
- Fixed quest progress in LAN SMP not saving, de-syncing and breaking all manner of behaviours
- Fixed party invite list not updating properly resulting in overlapped buttons and text
- Fixed expired invites not being cleared from the client side
- Fixed chapter sort order not syncing properly
- BetterQuesting-3.5.312.jar:
- Fixed items reverting to air in editors when set above 127 (probably important for modpacks with large item tasks and rewards)
- Fixed NBT short values parsing incorrectly as floats in editors
- Better Questing - Standard Expansion (StandardExpansion-3.4.167.jar --> StandardExpansion-3.4.171.jar):
- StandardExpansion-3.4.171.jar:
- Quick Fix for 3.4.170. See other changelog for full list
- Fixed item detection tasks calculating combined totals wrong leading to some players not receiving any progression
- StandardExpansion-3.4.170.jar:
- Fixed Fluid Tasks consuming more fluid than necessary in submission stations
- Fixed Fluid Tasks ignoring minimum drain amounts from fluid handlers
- Changed all tasks to allow offline party members to receive progress data (config will be added later)
- NOTE: Offline changes are NOT retroactive!
- StandardExpansion-3.4.169.jar:
- Fixed scoreboard reference data being erased over LAN play
- Fixed task editors not using new net code (caused some edits to not apply)
- Added the ability for item and fluid tasks in detect mode to scan the combined inventories of the entire party (saves having to move items to one person just for the task to complete)
- StandardExpansion-3.4.168.jar:
- Fixed loot chest tooltips showing its loot table name outside of edit mode
- Removed dungeon loot fallback (constantly broke. Defaults to empty now)
- Added new loot chest type that contains a fixed set of items
- Chisel (Chisel - MC1.12.2-0.2.1.35 --> Chisel - MC1.12.2-1.0.1.44):
- Chisel - MC1.12.2-1.0.1.44:
- Chisel MC1.12.2-1.0.1.44
- Fixes
- - [#794](https://github.com/Chisel-Team/Chisel/issues/794) Make chisel ice compatible with blocks that disable ice melting
- - [#796](https://github.com/Chisel-Team/Chisel/issues/796) Re-add accidentally removed configs for features
- Chisel - MC1.12.2-1.0.0.42:
- Chisel MC1.12.2-1.0.0.42
- New
- - Glass panes have returned! Enjoy pane versions of all the existing chisel glass and stained glass variants.
- - Add Red Standstone Scribbles
- - Add doubleslab variants for stone and sandstone, which look like the unattainable vanilla blocks
- - When looking up recipes for chisel variants, JEI will now show vanilla recipes for all other variants in that group. This should reduce modpack confusion when chisel variants are included via oredict.
- Changes
- - Blockstate files have been separated into one file for each block. Crazy!
- - Chisel now properly uses the CTM API via texture/model data, rather than its own internal format. Should improve resource pack and mod compatibility significantly.
- - Temple blocks now use the 'eldritch' render type, which approximates their look in 1.7
- - Disable gold block 'goldEye' variant
- - [#784](https://github.com/Chisel-Team/Chisel/issues/784) Give primal voidstone some extra magic (animated texture will now 'glow' slightly)
- - [#777](https://github.com/Chisel-Team/Chisel/issues/777) Completely hidden blocks will no longer be chiseled by contiguous mode
- - Korean language update (kwon0408)
- - Swedish language update (Regnander)
- - French language update (Xandoria)
- - Chinese language update (Snownee)
- - Added Spanish (Spain) language (Yataro-Ibuza)
- - Added Upside Down language (The-Fireplace)
- Fixes
- - Fixed compat blocks (Thaumcraft, AE2, Blood Magic)
- - [#749](https://github.com/Chisel-Team/Chisel/issues/749) Black Antiblock is not actually black
- - [#750](https://github.com/Chisel-Team/Chisel/issues/750) Fences and some other blocks connect to chisel carpets
- - [#630](https://github.com/Chisel-Team/Chisel/issues/630) Some gold block variants have two groups, which breaks the iChisel
- - Fix in-world chiseling for oredict groups
- - [#756](https://github.com/Chisel-Team/Chisel/issues/756) Send per-chunk data to joining players, fixes offset blocks not appearing correctly until updated
- - Fix models not updating properly when iChisel preview mode is changed
- - [#760](https://github.com/Chisel-Team/Chisel/issues/760) Crash when mods ask for the burn time of an empty stack
- - Make sure all chisel crafting (Chisel, iChisel, AutoChisel) use the API methods for better compat
- - Fix potential deletion of stacks in iChisel GUI
- - Fix carpet block names/tooltips
- - Fix chiseled wool not breaking faster with shears
- - Fix chiseled charcoal blocks not being registered to ore dictionary
- - Fix cloud variant name (Cloud -> Raw)
- - Fix moss stone name (Mossy Cobblestone -> Moss Stone)
- - Fix emerald block tool level and resistance
- - Fix end stone name (Endstone -> End Stone)
- - Fix gold block tool level and resistance
- - Make chiseled ice consistent with vanilla ice (doesn't drop, creates water)
- - Fix chiseled iron bars tool level
- - Fix chiseled lapis block tool level
- - Fix Nether Brick name (Nether Bricks -> Nether Brick)
- - Fix wood planks names (X Planks -> X Wood Planks)
- - Fix AutoChisel sound type
- - Fix offset wand not working on non-chisel blocks that have CTM models
- - Fix carpet connected textures being obscured by carpets on top
- - Fix line in plaingreek Ice Pillar texture
- - [#780](https://github.com/Chisel-Team/Chisel/issues/780) Dupe
- - Fix laggy animation for AOE chiseling selection
- - Fix end stone, obsidian, and iron bars not being dragon proof (gudenau)
- - Fix potential crash from particles (Sirse)
- - [#791](https://github.com/Chisel-Team/Chisel/issues/791) Rusty Scaffold technical block is erroneously transparent
- ConnectedTexturesMod (CTM - MC1.12.2-0.3.3.22 --> CTM - MC1.12.2-1.0.1.30):
- CTM - MC1.12.2-1.0.1.30:
- CTM MC1.12.2-1.0.1.30
- Changes
- Fixes
- CTM - MC1.12.2-1.0.0.29:
- Fix possible crash when other mods attempt to retexture our models (specifically UnlimitedChiselWorks)
- CTM - MC1.12.2-1.0.0.27:
- CTM MC1.12.2-1.0.0.27
- Hotfix: Fixed crash with current Chisel release
- New
- - Added 'use_actual_state' flag to allow connected textures to compare contextual states (such as glass panes)
- Changes
- - Remove deprecated APIs
- Fixes
- - Fix models with CTM overrides not inheriting from texture data
- - Fix disableCTM config not doing anything
- - Fix CTM models not working properly with forge blockstate features (retexture, uvlock, etc.)
- - [#89](https://github.com/Chisel-Team/ConnectedTexturesMod/issues/89) Fix CTM models not considering item overrides
- Construct's Armory (conarm-1.12.2-1.2.4.jar --> conarm-1.12.2-1.2.5.3.jar):
- conarm-1.12.2-1.2.5.3.jar:
- [1.2.5.3] - 2019.11.03
- Fixed
- - Fix all blocks giving XP[[#196]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/196)
- conarm-1.12.2-1.2.5.2.jar:
- [1.2.5.2] - 2019.11.03
- Changed
- - Ambitious trait behavior changed to avoid potential exploits, it will now provide extra XP when killing mobs and breaking blocks rather than increasing XP on pickup [[#172]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/172)
- Fixed
- - Fix Dramatic trait not accounting for protected damage [[#177]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/177)
- - Fix ArmorModifications not being exposed to CraftTweaker [[#175]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/175)
- - Fix ContentTweaker armor traits not being able to be added to items [[#194]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/194)
- conarm-1.12.2-1.2.5.1.jar:
- [1.2.5.1] - 2019.10.27
- Fixed
- - Fixed Autoforge trait not repairing when under the effects of Fire Resistance[[#193]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/193)
- - Fixed Dramatic trait not preventing fatal damage[[#177]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/177)
- conarm-1.12.2-1.2.5.jar:
- [1.2.5] - 2019.10.14
- Added
- - Added XP leveling configs, XP Gain Cap and Damage to XP Multiplier[[#176]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/176)
- Fixed
- - Fixed NoSuchFieldError with Tinkers' 2.13.0.171[[#178]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/178)
- CraftTweaker (CraftTweaker2-1.12-4.1.19 --> CraftTweaker2-1.12-4.1.20):
- CraftTweaker2-1.12-4.1.20:
- FINAL RELEASE FOR 1.12 (unless there are serious issues that need addressing)
- Update ZS
- IEntity: Made Coordinate setters persistent and added setter for pos3f
- Continue statement | Array<->List cast | ReturnsSelf
- Removed unused code from the food command. Closes #834
- Moved the tooltip event to Low instead of Lowest, should fix things
- Add preproc for search tree disabling, close #829 - if you are getting stuck on crafttweaker load complete or whatever, use #disable_search_tree in your script somewhere
- Ender IO Base (Ender IO Base - 5.1.51 --> Ender IO Base - 5.1.52):
- Ender IO Base - 5.1.52:
- You need either the main file or a selection of the "split" jars, not both!
- [Changelog (this build)]() / [Changelog (all builds)]()
- New:
- Ported Niard
- Added farmland watering to Farming Station
- Added Painted Packed Ice
- Added notifications to GUI
- Added inverted self-resetting lever
- Added Wireless Charging from multiple sources
- Added hotkey for Explosive DSU
- Changes/Fixes:
- Reorganzied alloying recipes
- Fixed mining levels for dark steel tools being out of sync with Tinkers
- Made DSU items and storage upgrade inventory drop on item destruction
- Lock DSU inventory slots in insert-only mode to prevent stuck upgrades
- Added glint to our shield renderer
- Workaround to make Speed Upgrade state work again
- Prevent Shimmer from being applied as random table enchantment
- Upgrade forge to fixed build
- Added support for those new tipped arrows to Dark Steel Bow
- Fixed Limited Item Filter seeing damaged items as different
- Added new way of disabling recipe that is friendlier with xml validators
- Increased Iron Alloy Ball chances slightly so it doesn't scale lineally
- Made DSU GUI shift-click prefer active<->storage
- Fixed self block check to use vanilla cached data
- Added recipe folder cleanup and protection
- Changed hurt color for epic squid (red on red just doesn't work)
- Ender IO Conduits (Ender IO Conduits - 5.1.51 --> Ender IO Conduits - 5.1.52):
- Ender IO Conduits - 5.1.52:
- eitheror[Changelog (this build)]()[Changelog (all builds)]()
- Ender IO Forestry (Ender IO Forestry - 5.1.51 --> Ender IO Forestry - 5.1.52):
- Ender IO Forestry - 5.1.52:
- eitheror[Changelog (this build)]()[Changelog (all builds)]()
- Ender IO RS Conduits (Ender IO RS Conduits - 5.1.51 --> Ender IO RS Conduits - 5.1.52):
- Ender IO RS Conduits - 5.1.52:
- eitheror[Changelog (this build)]()[Changelog (all builds)]()
- EnderCore (EnderCore - 1.12.2-0.5.69 --> EnderCore - 1.12.2-0.5.73):
- EnderCore - 1.12.2-0.5.73:
- EnderCore 1.12.2-0.5.73
- EnderCore - 1.12.2-0.5.72:
- EnderCore 1.12.2-0.5.72
- Extra Alchemy (extraalchemy-0.5.1.jar --> extraalchemy-0.5.2.jar):
- extraalchemy-0.5.2.jar:
- - Fixed crash with Potion of the Piper
- - Removed last parallel stream, should fix compatibility with sponge servers
- - Tweaked XP cost for potion rings. Old configurations property won't work anymore and can be safely removed from config files.
- - Added ability to tweak beheading chance in config
- - Fixed potions with multiple effects being able to be combined wrongly.
- - Potion rings won't drain XP when some effects are quiescent (magnetism when disabled, photosynthesis when not in the sun)
- FTB Backups (FTBUtilitiesBackups-1.0.0.4.jar --> FTBBackups-1.1.0.1.jar):
- FTBBackups-1.1.0.1.jar:
- No changelog provided.
- FTBUtilitiesBackups-1.0.0.12.jar:
- No changelog provided.
- FTBUtilitiesBackups-1.0.0.5.jar:
- * Updated README.md - LatvianModder
- * Merge pull request #13 from kellixon/patch-2 - Kristi?ns Mic?tis
- * Update ru_ru.lang. - Konstantin
- FTB Library (FTBLib-5.4.3.123.jar --> FTBLib-5.4.4.5.jar):
- FTB Utilities (FTBUtilities-5.4.0.99.jar --> FTBUtilities-5.4.0.124.jar):
- FoamFix (FoamFix 0.10.5 (1.12.2) --> FoamFix 0.10.10 (1.12.2)):
- FoamFix 0.10.10 (1.12.2):
- * Un-force-disabled smallPropertyStorage for NEIDs/JEIDs. This was found to be an Unlimited Chisel Works bug, which was more commonly appearing in large modpacks (= modpacks with NEIDs/JEIDs installed).
- * Fixed PropertyValueMapper crashes in an environment with multi-threaded block state generation.
- FoamFix 0.10.9 (1.12.2):
- * Added the "client.deduplicateModels" option, to disable specifically deduplication of baked models.
- * Fixed disabling the "client.deduplicateModelBakers" option causing the progress bar to not be properly removed.
- * Fixed NotEnoughIDs not auto-disabling the "coremod.smallPropertyStorage" option, which it seems to have issues with.
- * Removed unused debug message in ProxyCommon.preInit.
- FoamFix 0.10.8 (1.12.2):
- Automatically disables patches (suspected to be) unsafe (and/or expected to be handled by due to other patches) in combination with JustEnoughIDs and SpongeForge.
- FoamFix 0.10.7 (1.12.2):
- Barring more crash bugs, this is probably the final FoamFix release for 1.12.2.
- It mostly removes functionality which I couldn't manage to fix in time (or people kept force-enabling against defaults despite the resulting instability), but it also tries to fix some other patches.
- Forestry (forestry_1.12.2-5.8.2.394.jar --> forestry_1.12.2-5.8.2.409.jar):
- Immersive Engineering (Immersive Engineering 0.12 - 91 --> Immersive Engineering 0.12 - 92):
- Immersive Engineering 0.12 - 92:
- - Requires Forge version 14.23.5.2820 or higher (BluSunrize)
- - Added Steel Armor, crafted from steel plates! (BluSunrize)
- - Added a second MultiblockFormEvent to the API, to fire *after* the structure has been checked (BluSunrize)
- - Fixed client only translation reference crashing on servers (BluSunrize)
- - Fixed client only references in Chutes (BluSunrize)
- - Fixed Coresamples without coordinates resulting in a client crash (BluSunrize)
- - Fixed transformers on posts not accepting wires properly (BluSunrize)
- JourneyMap (journeymap-1.12.2-5.5.5 --> journeymap-1.12.2-5.5.6):
- journeymap-1.12.2-5.5.6:
- JourneyMap 1.12.2-5.5.6 for Minecraft 1.12.2
- Requirements:
- * Java 8
- * Minecraft 1.12.2
- * Forge 14.23.5.2768 General Information:
- * See [http://journeymap.info/]() for information about how to install and use this mod, rules about inclusion in modpacks, translation, etc.
- * See [http://journeymap.info/Support]() for information on getting technical support.
- * Implements [JourneyMap API v1.12-1.4]() CHANGELOG (2019-12-18-08:30:53):
- 5.5.6 Release
- * Fix for custom theme loading
- * New Fullscreen button to pan map to specified coordinates.
- * Updated Network protocols to fix some sync issues. Requires Client and Server update.
- * Added compression to Server Options dimension list, should fix issues for servers with a large amount of dimensions.
- * Network optimizations, expanded player radar should now use significantly less bandwidth.
- * Updated the splash screen.
- * Remove journeymap-api as embedded library on curse, this will hopefully prevent people from putting it in their mods folder
- * Updated version check url
- * InfoSlot time formatting options.
- * Death waypoint auto-removal
- * Death waypoint time and date formats are now configurable!
- Just Enough Items (JEI) (jei_1.12.2-4.15.0.289.jar --> jei_1.12.2-4.15.0.293.jar):
- jei_1.12.2-4.15.0.293.jar:
- LibraryEx (LibraryEx-1.12.2-1.0.11.jar --> LibraryEx-1.12.2-1.0.12.jar):
- LibraryEx-1.12.2-1.0.12.jar:
- Fixed an issue with trades having incorrect values
- Ore Excavation (OreExcavation-1.4.140.jar --> OreExcavation-1.4.143.jar):
- OreExcavation-1.4.143.jar:
- Fixed must hold mode not saving undo history when excavations end early
- Added new command to allow undo to replace blocks like liquids
- Added new admin command to force undo other player's excavations
- OreLib (OreLib-1.12.2-3.5.2.2.jar --> OreLib-1.12.2-3.6.0.1.jar):
- OreLib-1.12.2-3.6.0.1.jar:
- Requirements * Forge 2779+
- What's New * Config options to control debug tracing and version update notification in chat during log in.
- Fixes * Not able to find version check method on dedicated server
- Changes * Removed dead code and brought inline with Dynamic Surroundings/Huds.
- OreLib-1.12.2-3.6.0.0.jar:
- Requirements * Forge 2779+
- What's New * Config options to control debug tracing and version update notification in chat during log in.
- Changes * Removed dead code and brought inline with Dynamic Surroundings/Huds.
- OreLib-1.12.2-3.5.2.3.jar:
- Requirements * Forge 2768+
- Fixes * Client compatibility with Advanced Rocketry. Addresses crash with Dynamic Surroundings.
- Primal Tech (PrimalTech-0.3.4.jar --> PrimalTech-0.3.5.jar):
- PrimalTech-0.3.5.jar:
- Small fixes Release.
- * Added config option so people can see the explody blocks about to break, due to Darkosto being a wuss and possible heart related jumpscare health risks :P
- Packmakers should note this adds 2 extra states for the Workstump, Upgraded Workstump, and the Stone Anvil and alro required a small change to the configs.
- New Texture resources for the above changes were needed so be aware if resource packs are used.
- * Fixed clay Kiln not 'baking' when empty (I think).
- * Improved performance for Wooden Hoppers by removing intensive block updates.
- * Thanks to you know who for helping with the resource changes.
- Reborn Core (RebornCore-1.12.2-3.16.2.473-universal.jar --> RebornCore-1.12.2-3.16.4.478-universal.jar):
- RebornCore-1.12.2-3.16.4.478-universal.jar:
- (modmuss50) #releaseBuild
- (drcrazy) Recipe Methods and bunch of warnings
- RebornCore-1.12.2-3.16.3.476-universal.jar:
- (drcrazy) #releaseBuild
- (drcrazy) I hope this should fix TechReborn/TechReborn#1832
- (drcrazy) Fix build in eclipse
- Tech Reborn (TechReborn-1.12.2-2.24.1.1032-universal.jar --> TechReborn-1.12.2-2.24.3.1043-universal.jar):
- TechReborn-1.12.2-2.24.3.1043-universal.jar:
- (modmuss50) #releaseBuild
- (drcrazy) Removed CT Doc gen from build file
- TechReborn-1.12.2-2.24.2.1041-universal.jar:
- (drcrazy) #releaseBuild
- (drcrazy) Micro clean up
- (drcrazy) Fix JEI transfer and chemical reactor recipes. Closes #1841
- (drcrazy) FIx grinder energy usage. Closes #1849
- (drcrazy) Better error handling for IBF heat calc. Should help with #1740
- (drcrazy) Iron Alloy furnace is back in a saddle. Closes #1846
- (drcrazy) Fixed item for rubber slab. Closes #1738
- (modmuss50) Finalise 1.12 translations
- (drcrazy) Fixed solar panel translation. Closes #1834
- The Twilight Forest (Twilight Forest - MC 1.12.2 - 3.9.984 --> Twilight Forest - MC 1.12.2 - 3.10.1013):
- Twilight Forest - MC 1.12.2 - 3.10.1013:
- ADDED:
- • The Minoshroom has a brand new ground smashing attack!
- • Block and Chain Goblins now fling their flails at their enemies
- • THE FINAL BOSS OHHH MYYYY GOOOOODDDDDDDD!!!1!!
- ◦ Note that this is just a placeholder, not the real boss.
- • SPOOPY FOREST WOAH
- • More Patchouli additions
- CHANGED:
- • Adjusted some TCon Integration values
- • Ur-Ghast got some tweaks
- • ru_ru lang updates
- • zh_cn lang updates
- FIXED:
- * • The Snow Waifu.. I mean QUEEN.. now targets non-players correctly
- • Improved Dark Forest gen
- • Fixed leaf placement in tree generators
- • Improved chunk generation speed
- • Birbs now actively try to avoid drowning.
- • Fixed Uberous Soil failing to render correctly without CTM
- • Improved death checks for Phantom Knights
- • Fixed Wood Door/Trapdoor recipes
- Tinkers Construct (TConstruct-1.12.2-2.12.0.157.jar --> TConstruct-1.12.2-2.13.0.171.jar):
- TConstruct-1.12.2-2.13.0.171.jar:
- Features
- * Slime
- * Instead of mixing slime types or using non-Tinkers slime to craft Tinkers gadgets giving green slime, you get a new pink slime
- * Happens when crafting slime boots, slimeslings, congealed slime, and slime channels
- * Config option available to make crafting the vanilla slime block also return pink when made with mismatching or non-Tinkers slime types
- * Slime Blocks
- * Instead of crafting Tinkers slime blocks out of congealed slime and 5 slimeballs, they now use the vanilla recipe of 9 slimeballs
- * Removed green as it was redundant to the vanilla block
- * Quark Colored Slme
- * If Quark is installed, Tinkers slime blocks will work with the Quark colored slime feature
- * Green, blue, purple, magma, and blood slime blocks will not stick to each other
- * Pink slime blocks (see above) will stick to all colors
- * Green, blue, and blood slime blocks can be used in place of Quark's green, blue and blood slimeblocks to craft the other colors and to stick to secondary colors
- * Slime naming
- * Now are more consisent with vanilla
- * Slimeballs are no longer called "Slime ball"
- * Most slime items no longer have colors for consistency
- * Tools
- * Split listAllMaterials config into listAllPartMaterials and listAllToolMaterials
- * Made hatchet shield breaking more compatible with other mod's shields
- * Holding Tinkers weapons in creative now prevent breaking blocks, like vanilla swords
- * Longswords now have a slight delay after use, giving a window to activate a shield
- * Longswords now have an animation while charging
- * Rapiers now allow a shield to be used while jumping back
- * Projectiles like shurikens now light the target on fire if the projectile is on fire
- * Hellish now boosts damage to mobs that are not immune to fire rather than the weird biome spawn list that missed many nether mobs.
- * Smelteries
- * Full smelteries no longer attempt to alloy or finish melting items
- * When out of fuel, the smeltery tooltip now displays "No valid fuel" instead of sometimes displaying "Not enough space"
- * Renamed "Smeltery Drain" to "Seared Drain" and "Faucet" to "Seared Faucet" for consistency
- * Misc
- * Slime trees once again have drippers
- * Added a new config option to disallow non-leashable mobs from being picked up by piggybackpacks Fixes
- * General
- * Fixed wooden hoppers deleting contents when rotated
- * Fixed slime recipe fallbacks giving hte wrong color
- * Fixed blood being too hot
- * Fix replacing the piggybackpack with another chestplate not dropping the entity
- * Smelteries
- * Fixed full smelteries sometimes filling with negative liquids
- * Fixed smeltery sending too many packets, breaking some inventories
- * Fixed stone tool parts melting too fast
- * Fixed smeltery dropping items clientside when breaking under some conditions
- * Fix crash when casting channels are filled from an invalid side
- * Fixed being able to drain fluids from an invactive smeltery or tinker tank
- * Tools
- * Fixed Tinkers weapons not applying knockback to players
- * Fixed no sound effects when attacking with Tinkers weapons
- * Fixed no sounds when breaking tools
- * Fixed pigiron having wrong nom chance when between 2.5 and 5 chickenwings
- * Fixed custom crosshairs breaking other mods that modify crosshairs
- * Fixed bows not rendering in the offhand when drawing
- * Fixed infinite blocking when a battle sign breaks while in use
- * Fixed embossment allowing invalid traits to be applied
- * Fixed crash from reflecting thorns damage
- * Fixed crash from dealing damage multiple times in the same frame
- * Fixed projectiles dealing less damage based when the players attack cooldown is low
- * Translation
- * Updated fr_fr (thanks Neerwan)
- * Updated ja_jp (thanks otoma417)
- * Updated ru_ru (thanks Lanvilla)
- Tinkers Extras (TinkersExtras-1.12.2-1.0.9.jar --> TinkersExtras-1.12.2-1.1.0.jar):
- TinkersExtras-1.12.2-1.1.0.jar:
- *Added categories to the config to make it easier to read, Added replacing config option for replacing items based on part & material #17
- *Added a modifier limit config option #16
- Tinkers' Complement (Tinkers' Complement 0.4.2 --> Tinkers' Complement 0.4.3 for 1.12.2):
- Tinkers' Complement 0.4.3 for 1.12.2:
- Probably last release for 1.12.2
- * Added chocolate. Its a secret, so don't tell anyone
- * Made some private methods public for CraftTweaker
- * Fix mix recipes with fewer than 3 additives not working
- * Fix registration of some steelworks recipes when the module is disabled
- V-Tweaks (V-Tweaks 2.0.4 --> V-Tweaks 1.12.2 2.0.5):
- V-Tweaks 1.12.2 2.0.5:
- Fixed: Lumbering (see 1.14 changelog - this was a backport of those fixes)
- Varied Commodities (VariedCommodities_1.12.2(15may18.jar --> VariedCommodities_1.12.2(21nov19).jar):
- VariedCommodities_1.12.2(21nov19).jar:
- - Dying couches crash fix
- - Can now disable enchantments in the configs
- - Barrels/Crates tooltip fixes
- VariedCommodities_1.12.2(27oct19).jar:
- - recipe book fix
- - shield fix
- - small enchantment fix
- World Primer (worldprimer-1.12.2-0.5.0.jar --> worldprimer-1.12.2-0.6.0-dev.20190814.220944.jar):
- Generated using [ChangelogGenerator 2.0.0-pre](https://github.com/TheRandomLabs/ChangelogGenerator).
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