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- ; Multiplayer Game Mode Rules.INI override
- ; Mode == NukeGrab2
- ; This file must exist to satisfy the Multiplayer Game Mode system
- ; Nuke Grab one makes super weapons indestructable, capturable, and non-buildable.
- ; NukeGrab2 leaves Iron Curtain and Chrono Sphere as normal.
- ;Super-advanced tech center (Allied, Soviet)
- ;Soviet Oil Derrick
- ;Mobile Airpad (Image by Napalm)
- ;Artillary
- ;M1A2 Abrams (Image by ???)
- ;battle blimp (Image by Napalm)
- ;Bubba Gun (Image by Quaker)
- ;Tarrasque tank (Image by Napalm)
- ;Chrono Tank (Image by )
- ;Stealth Tank (Image by WeeRaby2k)
- ;Mad Dog (Image by WeeRaby2K)
- ;Terp Tank (Image by MadHQ)
- ;Chronosaurus
- ;Battle Cow
- ;F66 (Image by WeeRaby2k)
- ;Tunnelborer (Image by HighGround)
- [MultiplayerDialogSettings]
- AlliesAllowed=yes
- MinMoney=5000
- Money=10000
- MaxMoney=10000
- MoneyIncrement=100
- MinUnitCount=0
- UnitCount=10
- MaxUnitCount=10
- [Warheads]
- 110=ArtyWH
- 111=ArtyFragWH
- 112=TarrDieWH
- 113=CammoSA
- ;*************************************************
- ;*************************************************
- ;*************************************************
- [BuildingTypes]
- ; Extended buildings.
- 507=GATECH2
- 508=NATECH2
- ;======================================
- ; super-advanced tech center
- ;======================================
- [GATECH2]
- UIName=Name:GATECH2
- Name=Allied Super-Research Facility
- Image=CASLAB
- BuildCat=Tech
- Prerequisite=GAWEAP,RADAR,GACNST,GATECH
- Strength=500
- Armor=wood
- TechLevel=-1
- Adjacent=2
- Sight=6
- Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
- AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
- Cost=3000
- Points=85
- Power=-200
- Capturable=true
- Crewed=yes
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRS10LG
- MaxDebris=12
- MinDebris=6
- ThreatPosed=0 ; This value MUST be 0 for all building addons
- ;DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
- DamageSmokeOffset=1500, 1055, 815
- AIBuildThis=yes
- TogglePower=no
- ;Spyable=yes
- ProtectWithWall=yes
- BuildLimit=1
- ;======================================
- ; Soviet Super-Research Facility
- ;======================================
- [NATECH2]
- UIName=Name:NATECH2
- Name=Soviet Super-Research Facility
- Image=CASLAB
- BuildCat=Tech
- Prerequisite=NAWEAP,RADAR,NACNST,NATECH
- Strength=500
- Armor=wood
- TechLevel=-1
- Adjacent=2
- Sight=6
- Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
- AIBasePlanningSide=1 ;gs 0 for Good, 1 for Evil
- Cost=3000
- Points=85
- Power=-200
- Capturable=true
- Crewed=yes
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- DebrisAnims=DBRIS2SM,DBRIS3LG,DBRIS3SM,DBRIS7SM,DBRIS8LG,DBRS10LG
- MaxDebris=10
- MinDebris=5
- ThreatPosed=0 ; This value MUST be 0 for all building addons
- ;DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
- DamageSmokeOffset=200, 325, 200
- AIBuildThis=yes
- TogglePower=no
- ;Spyable=yes
- ProtectWithWall=yes
- BuildLimit=1
- ;======================================
- ; Allied Oil Derrick
- ;======================================
- ; Allied Oil Derrick
- [GAOIL]
- TechLevel=1
- AIBuildThis=yes
- BuildLimit=3
- ;======================================
- ; Soviet Oil Derrick
- ;======================================
- [NAOIL]
- TechLevel=1
- AIBuildThis=yes
- BuildLimit=3
- ;======================================
- ; Yuri Oil Derrick
- ;======================================
- [YAOIL]
- TechLevel=1
- AIBuildThis=yes
- BuildLimit=3
- ;======================================
- ;Psychic Sensor
- ;======================================
- [YAPSIS]
- Image=NAPSIS
- UIName=Name:YURIRAD
- Name=Psychic Sensor
- BuildCat=Tech; Combat
- Prerequisite=NATECH
- Strength=750
- Radar=no
- Armor=wood
- TechLevel=3
- Adjacent=2
- Sight=10
- PsychicDetectionRadius=15
- Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
- AIBasePlanningSide=1 ;gs 0 for Good, 1 for Evil
- Cost=1000
- Points=50
- Power=-150
- Powered=true
- Capturable=true
- Crewed=yes
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg
- MaxDebris=15
- MinDebris=5
- ThreatPosed=0 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
- DamageSmokeOffset=220, 390, 150
- AIBuildThis=yes;GEF it's the new radar, the computer needs to be able to build it now for prereqs. AIBuildThis=no ; ;took it out at HY's request -DB To fool the player -- it's not like it's necessary.
- HasRadialIndicator=true
- ConcentricRadialIndicator=true ; SJM: If HasRadialIndicator, use a concentric-ring effect rather than radar sweep.
- DetectDisguise=yes
- DetectDisguiseRange=15
- ;Sensors=yes ;GEF buildings and units use different methods of saying that they are sensors, grumble
- SensorArray=yes
- SensorsSight=15
- Spyable=no ; A spy can do something to this, works like captureable
- ImmuneToPsionics=no ; defaults to yes for buildings, no for others
- SuperWeapon=
- ;*************************************************
- ;*************************************************
- ;*************************************************
- [InfantryTypes]
- 66=CSAURUS
- 67=BORISCL
- ;======================================
- ;Chronosaurus
- [CSAURUS]
- ;======================================
- Image=DNOA
- UIName=Name:CSAURUS
- Name=Chronosaurus
- Prerequisite=GAPILE,GATECH2
- NoShadow=yes
- Category=AFV
- Primary=CRexInfBite
- Secondary=CRexBite;VirtualScanner
- Strength=800 ;200
- Organic=yes
- Armor=Plate
- TechLevel=-1
- Turret=no
- IsTilter=no
- SelfHealing=yes
- CrateGoodie=no
- Sight=5
- GuardRange=5
- DefaultToGuardArea=yes ; SJM: Squid should move to use its two range 1 weapons like dogs and TDs
- Speed=20
- Owner=British,French,Germans,Americans,Alliance
- Cost=2500;1000
- Points=90
- ROT=40
- AllowedToStartInMultiplayer=no
- Crewed=no
- IsSelectableCombatant=yes
- VoiceSelect=TRexSelect
- VoiceMove=TrexMove
- VoiceAttack=TrexMove
- VoiceSecondaryWeaponAttack=TrexMove
- VoiceFeedback=
- DieSound=TrexDie
- Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
- MovementZone=Infantry
- ThreatPosed=25 ; This value MUST be 0 for all building addons
- Weight=.5
- ImmuneToPsionics=yes
- Explodes=no
- AccelerationFactor=0.01
- ZFudgeColumn=8
- ZFudgeTunnel=13
- Bombable=yes
- Size=30
- VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
- EliteAbilities=STRONGER,FIREPOWER,ROF
- TooBigToFitUnderBridge=true
- Crushable=no
- Parasiteable=no
- Trainable=yes
- NotHuman=yes
- CloseRange=yes;gs such a short range attack that he needs to be able to do a intracell move
- OmniCrushResistant=yes
- Teleporter=yes
- [CRexInfBite] ; T-Rex bite
- Range=2.5
- CellRangefinding=yes
- Projectile=InvisibleLow
- Speed=100
- Damage=200
- ROF=30
- Warhead=TRexInfWH; need to change InfDeath HowitzerWH
- Report=TrexAttack
- [CRexBite] ; T-Rex bite
- Range=2.5
- CellRangefinding=yes
- Projectile=InvisibleLow
- Speed=100
- Damage=200
- ROF=30
- Warhead=TRexWH; need to change InfDeath HowitzerWH
- Report=TrexAttack
- ;======================================
- ;Boris Clone
- ;======================================
- [BORISCL]
- UIName=Name:Boriscl
- Name=Boris Clone
- ;Image=TANY
- Category=Soldier
- Prerequisite=NAHAND,NATECH
- Primary=AKMCL
- Secondary=Flare
- OpenTransportWeapon=0;defaults to -1 (decide normally) What weapon should I use in a Battle Fortress
- NavalTargeting=4
- LeadershipRating=8
- Assaulter=no ; I clear out UC buildings
- CrushSound=InfantrySquish
- Crushable=yes
- TiberiumProof=yes
- Strength=150
- Armor=flak
- TechLevel=-1
- Pip=red
- Sight=9
- Speed=5
- Owner=Russians,Confederation,Africans,Arabs
- AllowedToStartInMultiplayer=no
- Cost=1500
- Soylent=750
- Points=40
- IsSelectableCombatant=yes
- VoiceSelect=BorisSelect
- VoiceMove=BorisMove
- VoiceAttack=BorisAttackCommand
- ;VoiceAttack=BorisAttackCommand
- VoiceFeedback=BorisFear
- VoiceSecondaryWeaponAttack=BorisAirstrikeVoice
- ;VoiceSecondaryWeaponAttack=BorisAirstrikeVoice
- DieSound=BorisDie
- CreateSound=BorisCreated
- EnterWaterSound=TanyaEntersWater
- LeaveWaterSound=TanyaLeavesWater
- Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
- PhysicalSize=1
- MovementZone=Infantry
- ThreatPosed=20 ; This value MUST be 0 for all building addons
- SpecialThreatValue=1
- ImmuneToVeins=yes
- ImmuneToPsionics=no
- ImmuneToPsionicWeapons=no
- VeteranAbilities=STRONGER,FIREPOWER,SIGHT,SCATTER
- EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
- Size=1
- ;DetectDisguise=yes
- ElitePrimary=AKMCLE
- IFVMode=2
- UseOwnName=true
- Trainable=no
- ;Airstrike stuff
- ;How many planes to call in
- AirstrikeTeam=1;
- EliteAirstrikeTeam=2;
- ;What type of planes to call in
- AirstrikeTeamType=BPLN
- EliteAirstrikeTeamType=BPLN
- ;How long after the planes either leave the map or are destroyed will the next team of planes be ready?
- AirstrikeRechargeTime=100;500
- EliteAirstrikeRechargeTime=50;250
- [AKMCL]
- Damage=65
- ROF=30
- Range=7
- Projectile=InvisibleLow
- Speed=100
- Warhead=BORISWH
- Report=BorisAttack
- AssaultAnim=UCBLOOD;the anim to play when a UC building is cleared (assaulters need this on their primary weapon)
- [AKMCLE]
- Damage=90
- ROF=30
- Range=9
- Projectile=InvisibleLow
- Speed=100
- Warhead=BORISWH
- Report=BorisAttack
- AssaultAnim=UCBLOOD;the anim to play when a UC building is cleared (assaulters need this on their primary weapon)
- ;======================================
- ; Battle Cow
- ;======================================
- [COW]
- UIName=Name:COW
- Name=Mad Cow
- NotHuman=yes
- Category=Civilian
- Primary=MadCowMagBeam
- Strength=600
- Armor=none
- TechLevel=-1
- Crushable=no
- Insignificant=no
- Sight=4
- Speed=4
- Owner=Russians,Confederation,Africans,Arabs
- AllowedToStartInMultiplayer=no
- Cost=3000
- Prerequisite=NAHAND,NATECH2
- Soylent=2500
- Points=200
- Fraidycat=no
- Civilian=yes
- Nominal=yes
- Pip=yellow
- VoiceSelect=CowSelect
- VoiceMove=CowMove
- VoiceAttack=CowMove
- VoiceFeedback=CowFear
- VoiceSpecialAttack=CowMove
- DieSound=CowDie
- AmbientSound=CowAmbient
- Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
- PhysicalSize=1
- MovementZone=Infantry
- ThreatPosed=20; This value MUST be 0 for all building addons
- ImmuneToVeins=yes
- Size=2
- IFVMode=12
- Natural=yes
- UseOwnName=true
- Selectable=no
- BuildLimit=1
- Trainable=no
- [MadCowWeap]
- Damage=100
- ROF=120
- Range=16
- Speed=100
- Projectile=InvisibleMedium;GEF Chrono Legionaires can now shoot over walls ;InvisibleLow
- Warhead=ChronoBeam
- Report=ChronoLegionAttack
- IsRadBeam=yes
- [MadCowMagBeam]
- Damage=5000
- ROF=20
- Range=16
- MinimumRange=3
- Speed=100
- Projectile=InvisibleHigh
- Warhead=LocomotorBeam
- Report=MagnetronAttack
- IsMagBeam=yes
- ;*************************************************
- ;*************************************************
- ;*************************************************
- [VehicleTypes]
- 86=CATK
- ; **Fuzzball**
- 96=VORIK
- 97=MPAD
- 98=M1A2
- 99=BUBBA
- 100=BORE
- 101=F66
- 102=ARTY
- ; **Rehak**
- 103=FRHINO
- 104=FAPOC
- ; **Blacknight**
- 105=CGTK
- 106=MADOG
- 107=TERP
- 108=STEALTH
- 109=TARR
- 110=XARTY
- 111=FZEP
- [TERROR]
- RequiredHouses=Africans
- ;Prism Tank
- [SREF]
- Size=4
- ;======================================
- ; Blacknight
- ; Cuban Cammo Tank
- ;======================================
- [CATK]
- UIName=Name:CATK
- Name=Cammo Tank
- Image=CATK
- Prerequisite=NAWEAP,RADAR
- Primary=20mmCammo
- DisguiseWhenStill=yes;gs I can no longer pick a disguise nor deploy
- Strength=130
- Category=AFV
- Armor=light
- IsTilter=yes
- Crusher=yes
- TooBigToFitUnderBridge=true
- TechLevel=5
- Sight=9
- Speed=9
- CrateGoodie=yes
- Owner=Russians,Confederation,Africans,Arabs
- RequiredHouses=Confederation
- Cost=450
- Soylent=450
- Points=15
- ROT=5
- IsSelectableCombatant=yes
- CanDisguise=yes
- CanApproachTarget=no ; gs 9/15 Re-put in. But now this will not apply to an Attack Mission. Best of both worlds, and Dustin kicks butt
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- VoiceSelect=MirageTankSelect
- VoiceMove=MirageTankMove
- VoiceAttack=MirageTankAttackCommand
- VoiceFeedback=
- DieSound=GenVehicleDie
- MoveSound=MirageTankMoveStart
- MaxDebris=2
- Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
- MovementZone=Normal
- ThreatPosed=15 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys;gs the sparks look cool, but the smoke gives it away too easily ,SmallGreySSys
- VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
- EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
- Accelerates=false
- ImmuneToVeins=yes
- Size=3
- AllowedToStartInMultiplayer=no
- EliteSecondary=20mmCammoE
- CrushSound=TankCrush
- Turret=no
- PipScale=Passengers
- Passengers=2
- EnterTransportSound=EnterTransport
- LeaveTransportSound=ExitTransport
- SizeLimit=2
- [20mmCammo]
- Damage=22
- ROF=20
- Range=4
- Projectile=InvisibleLow
- Speed=100
- Warhead=CammoSA
- Report=WarMinerAttack
- Anim=GUNFIRE
- [20mmCammoE]
- Damage=25
- ROF=15
- Range=4.5
- Projectile=InvisibleLow
- Speed=100
- Warhead=CammoSA
- Report=WarMinerAttack
- Anim=GUNFIRE
- ;Flak Trak: Verses=150%,125%,100%,60%,10%,10%,30%,20%,10%,100%,100%
- ;Gattling: Verses=100%,80%,70%,50%,30%,10%,10%,5%,3%,200%,50%
- ;Small Arms: Verses=100%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
- ;Miner: Verses=100%,80%,70%,50%,20%,20%,20%,15%,10%,400%,100%
- ;MinerHE: Verses=100%,90%,80%,60%,40%,40%,50%,40%,25%,80%,100%
- ; general multiple small arms fire
- [CammoSA]
- Verses=100%,80%,80%,50%,25%,25%,50%,35%,20%,100%,100%
- InfDeath=1
- AnimList=PIFFPIFF,PIFFPIFF
- Bullets=yes
- ProneDamage=70%
- ;======================================
- ; Holyfuzzball
- ; M1A2 Abrams
- ;======================================
- [M1A2]
- UIName=Name:M1A2
- Name=M1A2 Abrams
- Prerequisite=GAWEAP,GATECH
- ;PrerequisiteOverride=YAWEAP
- Primary=106mm
- Strength=450
- Category=AFV
- Armor=heavy
- Turret=yes
- IsTilter=yes
- Crusher=yes
- TooBigToFitUnderBridge=true
- TechLevel=9
- Sight=8
- Speed=6
- CrateGoodie=no
- Owner=British,French,Germans,Americans,Alliance
- Cost=1400
- Soylent=1400
- Points=50
- ROT=4
- IsSelectableCombatant=yes
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- VoiceSelect=GenAllVehicleSelect
- VoiceMove=GenAllVehicleMove
- VoiceAttack=GenAllVehicleAttackCommand
- VoiceFeedback=
- DieSound=GenVehicleDie
- MoveSound=GrizzlyTankMoveStart
- CrushSound=TankCrush
- MaxDebris=2
- ; origional - Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5}
- Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
- ;MovementZone=Destroyer ;gs FLAW needs to be changed to this when The Flaw is fixed
- MovementZone=Normal
- ThreatPosed=15 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
- EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
- Accelerates=false
- ImmuneToVeins=yes
- Size=3
- OpportunityFire=yes
- ElitePrimary=106mmE
- BuildTimeMultiplier=2.25;Individual control of build time
- AllowedToStartInMultiplayer=no
- [106mm]
- Damage=180
- ROF=105
- Range=6.25
- Projectile=Cannon
- Speed=60
- Warhead=AP
- Report=GrizzlyTankAttack
- Anim=GUNFIRE
- Bright=yes
- [106mmE]
- Damage=180
- ROF=105
- Range=7
- Projectile=Cannon
- Speed=60
- Warhead=GRIZAPE
- Report=GrizzlyTankAttack
- Anim=VTMUZZLE
- Bright=yes
- Burst=2
- ;======================================
- ; Holyfuzzball
- ; Bubba Gun
- ;======================================
- [BUBBA]
- UIName=Name:BUBBA
- Name=Bubba Gun
- Image=AGCARTY
- Prerequisite=GAWEAP,GATECH2
- ;PrerequisiteOverride=YAWEAP
- Primary=BubbaWeap
- Strength=1600
- Category=AFV
- Armor=heavy
- Turret=yes
- IsTilter=yes
- Crusher=yes
- TooBigToFitUnderBridge=true
- TechLevel=-1
- Sight=8
- Speed=2
- CrateGoodie=no
- Owner=British,French,Germans,Americans,Alliance
- Cost=10000
- Soylent=15000
- Points=500
- ROT=3
- IsSelectableCombatant=yes
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- VoiceSelect=GenAllVehicleSelect
- VoiceMove=GenAllVehicleMove
- VoiceAttack=GenAllVehicleAttackCommand
- VoiceFeedback=
- DieSound=GenVehicleDie
- MoveSound=GrizzlyTankMoveStart
- CrushSound=TankCrush
- MaxDebris=2
- ; origional - Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5}
- Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
- ;MovementZone=Destroyer ;gs FLAW needs to be changed to this when The Flaw is fixed
- MovementZone=Normal
- ThreatPosed=100 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
- EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
- Accelerates=false
- ImmuneToVeins=yes
- Size=12
- OpportunityFire=yes
- ElitePrimary=BubbaWeapE
- BuildTimeMultiplier=1.0;Individual control of build time
- BuildLimit=1
- AllowedToStartInMultiplayer=no
- OmniCrushResistant=yes; so Crusher can crush Crushable, OmniCrusher trumps Crushable=no, and then OmniCrushResistant trumps OmniCrusher
- DeathWeapon=BabbaDeath
- [BubbaWeap]
- Damage=150
- ROF=120
- Range=15
- MinimumRange=5
- Projectile=GrandCannonBall
- Speed=1
- Report=GrandCannonAttack
- Bright=yes
- Warhead=GrandCannonWH
- Anim=GCMUZZLE
- Burst=2
- [BubbaWeapE]
- Damage=150
- ROF=60
- Range=15
- MinimumRange=5
- Projectile=GrandCannonBall
- Speed=1
- Report=GrandCannonAttack
- Bright=yes
- Warhead=GrandCannonWH
- Anim=GCMUZZLE
- Burst=2
- [BabbaDeath]
- Damage=200
- ROF=80
- Range=1
- Projectile=InvisibleLow
- Speed=35
- RadLevel=1000
- Warhead=TarrDieWH
- Report=DemoTruckDie
- Suicide=yes
- ;======================================
- ; Holyfuzzball
- ; Mobile Airpad
- ;======================================
- [MPAD]
- Image=OLFT
- UIName=Name:MPAD
- Name=Mobile Airpad
- Prerequisite=GAWEAP,GATECH
- ;PrerequisiteOverride=YAWEAP
- Primary=HornetLauncher2
- CanPassiveAquire=no ; Won't try to pick up own targets
- Spawns=HORNET
- SpawnsNumber=1
- SpawnRegenRate=1200
- SpawnReloadRate=150
- FireAngle=32
- Strength=150
- Category=AFV
- Armor=light
- Turret=no
- IsTilter=yes
- TooBigToFitUnderBridge=true
- TechLevel=10
- Sight=8
- Speed=3
- CrateGoodie=no
- Crusher=yes
- Owner=British,French,Germans,Americans,Alliance
- Cost=1500
- Soylent=1000
- Points=50
- ROT=5
- IsSelectableCombatant=yes
- AllowedToStartInMultiplayer=no
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- VoiceSelect=GenAllVehicleSelect
- VoiceMove=GenAllVehicleMove
- VoiceAttack=GenAllVehicleAttackCommand
- VoiceFeedback=
- DieSound=GenVehicleDie
- MoveSound=GrizzlyTankMoveStart
- CrushSound=TankCrush
- Maxdebris=3
- Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
- ;MovementZone=Normal ;gs FLAW needs to be changed to this when The Flaw is fixed
- MovementZone=Destroyer
- ThreatPosed=40 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- DamageSmokeOffset=100, 100, 275
- Weight=3.5
- VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
- EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
- Accelerates=false
- ZFudgeColumn=8
- ZFudgeTunnel=13
- Size=3
- NoSpawnAlt=yes ; alternate voxel for out of spawns: xxxxWO (V3WO)
- ; Mpad rangefinder virtual weapon
- [HornetLauncher2]
- Damage=1
- ROF=150
- Range=20
- ;Range=-2 ; infinite
- Spawner=yes
- Projectile=Invisible
- Speed=10
- Warhead=Special
- OmniFire=yes
- ;======================================
- ; Holyfuzzball
- ; Artillary
- ;======================================
- [ARTY]
- UIName=Name:ARTY
- Name=Artillary
- Image=HWTZ
- Prerequisite=NAWEAP,NATECH
- ;PrerequisiteOverride=YAWEAP
- Primary=ArtyGun
- Strength=200
- Category=AFV
- Armor=light
- Turret=no
- IsTilter=yes
- Crusher=yes
- TooBigToFitUnderBridge=true
- TechLevel=8
- Sight=8
- Speed=4
- CrateGoodie=no
- Owner=Russians,Confederation,Africans,Arabs
- Cost=1200
- Soylent=1200
- Points=25
- ROT=5
- IsSelectableCombatant=yes
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- VoiceSelect=GenSovVehicleSelect
- VoiceMove=GenSovVehicleMove
- VoiceAttack=GenSovVehicleAttackCommand
- VoiceFeedback=
- CrushSound=TankCrush
- AllowedToStartInMultiplayer=no
- MaxDebris=2
- Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
- MovementZone=Destroyer
- ThreatPosed=15 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
- EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
- EliteWeapon=ArtyGunE
- Accelerates=false
- ImmuneToVeins=yes
- Size=4
- [ArtyGun]
- Damage=60
- ROF=80
- Range=10
- MinimumRange=4
- Projectile=ArtyP
- Speed=15
- Warhead=ArtyWH
- Report=ApocalypseAttackGround
- Anim=GUNFIRE
- Bright=yes
- [ArtyGunE]
- Damage=75
- ROF=80
- Range=12
- MinimumRange=4
- Projectile=ArtyP
- Speed=15
- Warhead=ArtyWH
- Report=ApocalypseAttackGround
- Anim=GUNFIRE
- Bright=yes
- Burst=2
- [ArtyFragment]
- Damage=20
- ROF=60
- Range=2
- Projectile=Ballistic
- Speed=15
- Warhead=ArtyFragWH
- Report=ApocalypseAttackGround
- Anim=GUNFIRE
- Bright=yes
- ; artillery projectile
- [ArtyP]
- Image=120MM
- Arcing=true
- SubjectToCliffs=no
- SubjectToElevation=yes
- SubjectToWalls=no
- ShrapnelWeapon=ArtyFragment
- ShrapnelCount=4
- ; artillery warhead
- [ArtyWH]
- CellSpread=1.25
- PercentAtMax=.5
- Wall=yes
- Wood=yes
- Verses=100%,100%,80%,100%,50%,30%,80%,70%,50%,100%,100%
- Conventional=yes
- Rocker=yes
- InfDeath=2
- AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070
- Tiberium=yes
- Sparky=no
- Bright=yes
- ProneDamage=70%
- ; artillery warhead
- [ArtyFragWH]
- Wall=yes
- Wood=yes
- Verses=100%,100%,80%,100%,50%,30%,30%,40%,30%,50%,50%
- Conventional=yes
- InfDeath=2
- AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070
- Sparky=no
- Bright=yes
- ProneDamage=50%
- [XARTY]
- UIName=Name:XCOMET
- Name=Placeholder
- Image=HTNK
- Prerequisite=GAWEAP,GATECH
- Primary=ArtyFragment
- ;Secondary=
- ;ElitePrimary=
- ;EliteSecondary=
- Strength=300
- Category=AFV
- Armor=heavy
- Turret=yes ;temp until tank art done
- IsTilter=yes
- TooBigToFitUnderBridge=true
- TechLevel=-1
- Sight=8
- Speed=4
- CrateGoodie=no
- Crusher=yes
- Owner=British,French,Germans,Americans,Alliance
- Cost=2000
- Points=50
- ROT=5
- IsSelectableCombatant=yes
- AllowedToStartInMultiplayer=no
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- VoiceSelect=
- VoiceMove=
- VoiceAttack=
- VoiceFeedback=
- MaxDebris=3
- Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
- MovementZone=Destroyer
- ThreatPosed=40 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- DamageSmokeOffset=100, 100, 275
- Weight=3.5
- VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
- Accelerates=false
- ZFudgeColumn=8
- ZFudgeTunnel=13
- Size=3
- ;======================================
- ; Holyfuzzball
- ; Tunnelborer
- ;======================================
- [BORE]
- UIName=Name:BORE
- Name=Tunnelborer
- Prerequisite=NAWEAP,NATECH2
- ;PrerequisiteOverride=YAWEAP
- Strength=600
- Category=AFV
- Armor=heavy
- IsTilter=yes
- TooBigToFitUnderBridge=true
- TechLevel=-1
- Sight=6
- Speed=2
- ;PipScale=Passengers
- ;Passengers=5
- ;OpenTopped=no;passengers can shoot out
- ;SizeLimit=5;1 ;gs like half track and Blackhawk. Terror Drones and Brutes are allowed in.
- CrateGoodie=no
- Crusher=yes
- Owner=Russians,Confederation,Africans,Arabs
- Cost=2000
- Soylent=2000
- Points=50
- ROT=5
- IsSelectableCombatant=yes
- AllowedToStartInMultiplayer=no
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- VoiceSelect=BattleFortressSelect
- VoiceMove=BattleFortressMove
- VoiceAttack=BattleFortressAttackCommand
- VoiceFeedback=
- DieSound=GenVehicleDie
- MoveSound=BattleFortressMoveStart
- EnterTransportSound=EnterTransport
- LeaveTransportSound=ExitTransport
- Maxdebris=3
- Locomotor={4A582743-9839-11d1-B709-00A024DDAFD1}
- MovementZone=SubteranneanThreatPosed=40 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- DamageSmokeOffset=100, 100, 275
- Weight=3.5
- VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
- EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
- Accelerates=false
- ZFudgeColumn=8
- ZFudgeTunnel=13
- Size=6
- OmniCrusher=yes;gs can crush things not normally crushable
- OmniCrushResistant=yes; so Crusher can crush Crushable, OmniCrusher trumps Crushable=no, and then OmniCrushResistant trumps OmniCrusher
- BuildTimeMultiplier=1.2
- DeploysInto=GGSPOT
- SpecialThreatValue=1
- ; Bore Tower
- [GGSPOT]
- UIName=Name:GGSPOT
- Name=Bore Tower
- BuildCat=Tech
- Prerequisite=POWER,NACNST
- Strength=600
- Armor=concrete
- TechLevel=-1
- Adjacent=2
- Sight=6
- Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
- AIBasePlanningSide=1 ;gs 0 for Good, 1 for Evil
- Cost=2000
- Points=50
- Power=0
- Factory=InfantryType
- Crewed=yes
- Capturable=true
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- DebrisAnims=DBRIS2SM,DBRIS3LG,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM,DBRIS8LG
- MaxDebris=8
- MinDebris=4
- ThreatPosed=0 ; This value MUST be 0 for all building addons
- ExitCoord=0,0,0
- NODBarracks=yes
- ;DamageParticleSystems=SparkSys,SmallGreySmokeSys,BigGreySmokeSys
- DamageSmokeOffset=480,96,125
- AIBuildThis=no
- Spyable=no
- ;WantsExtraSpace=yes ; gs This will look for a space AIBaseSpacing+1 when the computer places, but will settle for AIBasSpacing
- ImmuneToPsionics=no ; defaults to yes for buildings, no for others
- BaseNormal=no
- Unsellable=yes
- ;======================================
- ; Holyfuzzball
- ; battle blimp
- ;======================================
- [VORIK]
- UIName=Name:VORIK
- Name=Vorik Battle Blimp
- Image=VORIK
- Prerequisite=NAWEAP,NATECH2
- ;PrerequisiteOverride=YAWEAP
- Primary=Para
- Strength=1000
- Category=AirPower
- Armor=medium
- TechLevel=-1
- Sight=8
- RadarInvisible=no
- MoveToShroud=yes
- BalloonHover=no ; ie never land
- ;OmniFire=yes ;GEF moving to weapon
- Speed=5
- PipScale=Passengers
- Passengers=8;25
- OpenTopped=yes;passengers can shoot out
- SizeLimit=6;10;1 ;gs like half track and Blackhawk. Terror Drones and Brutes are allowed in.
- JumpjetSpeed=5 ;params not defined use defaults (old globals way up top called Jumpjet controls)
- JumpjetClimb=6 ; SJM increased from 2 so Kirov can get out of factory before doors close
- JumpjetCrash=12 ; Climb, but down
- JumpJetAccel=10
- JumpJetTurnRate=2
- JumpjetHeight=750
- ;JumpjetWobbles=.01 ; ! value of zero stop wobbles? NO! Wobbles of zero means div by 0 crash. "How many wobbles would you like?" "0" "You must have wobbles!!! I kill you!"
- ;JumpjetDeviation=1
- JumpjetNoWobbles=yes ; Really small numbers on two lines above don't actually slow down the wobbling since it is the amplitude of a sinusoidal curve
- Crashable=yes ; JJ plummets down like aircraft
- PitchSpeed=.9
- PitchAngle=0
- Owner=Russians,Confederation,Africans,Arabs
- Cost=3600
- Soylent=3600
- Points=100
- ROT=10
- SpeedType=Hover
- Crewed=no
- ConsideredAircraft=yes
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- MaxDebris=14
- IsSelectableCombatant=yes
- VoiceSelect=KirovSelect
- VoiceMove=KirovMove
- VoiceAttack=KirovAttackCommand
- VoiceFeedback=
- VoiceCrashing=KirovVoiceDie
- DieSound=
- CreateSound=KirovCreated
- CrashingSound=KirovDie
- ImpactLandSound=KirovCrash
- Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} ;Jumpjet
- MovementZone=Fly
- ThreatPosed=30 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- AuxSound1=Dummy ;Taking off
- AuxSound2=Dummy ;Landing
- AllowedToStartInMultiplayer=no
- VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
- EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
- SelfHealing=Yes
- MoveSound=KirovMoveLoop
- Parasiteable=no
- Size=50
- Bunkerable=no; Units default to yes, others default to no
- ;======================================
- ; Holyfuzzball
- ; F66
- ;======================================
- [F66]
- UIName=Name:F66
- Name=F66 Interceptor
- Image=SU27
- Prerequisite=GAWEAP,RADAR,GATECH2
- ;PrerequisiteOverride=YAWEAP
- Primary=MaverickAA
- LandTargeting=1
- NavalTargeting=6
- CanPassiveAquire=yes
- CanRetaliate=yes
- Strength=150
- Category=AirPower
- Armor=light
- TechLevel=-1
- Sight=8
- RadarInvisible=yes
- Landable=no
- BalloonHover=yes
- MoveToShroud=yes
- ;Dock=GAAIRC,GAHPAD,NAHPAD
- ;Dock=GAAIRC,AMRADR
- ;PipScale=Ammo
- Speed=20
- JumpjetSpeed=60 ;params not defined use defaults (old globals way up top)
- JumpjetClimb=30
- JumpjetCrash=40 ; Climb, but down
- JumpJetAccel=24
- JumpJetTurnRate=6
- JumpjetHeight=750
- JumpjetWobbles=.01
- JumpjetDeviation=1
- ;PitchSpeed=0.9
- ;PitchAngle=0
- PitchSpeed=1.1
- PitchAngle=0
- OmniFire=yes;no
- Owner=British,French,Germans,Americans,Alliance
- Cost=1500
- Points=20
- ROT=5
- ;Ammo=1
- Crewed=no;yes
- ConsideredAircraft=yes
- AirportBound=no ; If I ever need to land and there are no airports I crash because I can only land on them
- GuardRange=30
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- MaxDebris=3
- IsSelectableCombatant=yes
- VoiceSelect=IntruderSelect
- VoiceMove=IntruderMove
- VoiceAttack=IntruderAttackCommand
- VoiceCrashing=IntruderVoiceDie
- DieSound=
- MoveSound=IntruderMoveLoop
- CrashingSound=IntruderDie
- ImpactLandSound=GenAircraftCrash
- Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5}
- MovementZone=Fly
- ThreatPosed=20 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- AuxSound1=IntruderTakeOff ;Taking off
- AuxSound2=IntruderLanding ;Landing
- VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
- EliteAbilities=STRONGER,FIREPOWER,ROF
- Fighter=yes
- AllowedToStartInMultiplayer=no
- ImmuneToPsionics=yes
- ElitePrimary=MaverickAAE
- PreventAttackMove=no
- DefaultToGuardArea=yes
- OpportunityFire=yes
- DefaultToGuardArea=yes
- [MaverickAA]
- Damage=105
- ROF=60
- Range=12
- Projectile=AAHeatSeeker
- Speed=80
- Warhead=SAMWH
- Report=IntruderAttack
- Burst=2
- [MaverickAAE]
- Damage=120
- ROF=40
- Range=14
- Projectile=AAHeatSeeker
- Speed=80
- Warhead=SAMWH
- Report=IntruderAttack
- Burst=3
- ;======================================
- ; Tarrasque tank
- ;======================================
- [TARR]
- UIName=Name:TARR
- Name=Tarrasque
- Category=AFV
- TargetLaser=yes
- Primary=120mmx4
- Secondary=TarrasqueTusk
- Strength=4200
- Explodes=yes
- Prerequisite=NAWEAP,NATECH2
- ;PrerequisiteOverride=YAWEAP
- CrateGoodie=no
- Armor=heavy
- Turret=yes
- TechLevel=-1
- Sight=10
- Speed=3
- Owner=Russians,Confederation,Africans,Arabs
- Cost=15000
- Soylent=12000
- Points=400
- ROT=4
- Crusher=yes
- SelfHealing=yes
- Crewed=no
- IsSelectableCombatant=yes
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- VoiceSelect=ApocalypseSelect
- VoiceMove=ApocalypseMove
- VoiceAttack=ApocalypseAttackCommand
- VoiceFeedback=
- DieSound=GenVehicleDie
- MoveSound=ApocalypseMoveStart
- CrushSound=TankCrush
- Maxdebris=3
- Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
- Weight=3.5
- MovementZone=Destroyer
- ThreatPosed=80 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- AllowedToStartInMultiplayer=no
- ZFudgeColumn=9
- ZFudgeTunnel=15
- Size=12
- VeteranAbilities=STRONGER,FIREPOWER,ROF
- EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF,FASTER
- ElitePrimary=120mmx4E
- EliteSecondary=TarrasqueTuskE
- BuildTimeMultiplier=0.7
- Parasiteable=no
- BuildLimit=1
- DeathWeapon=TarrasqueDeath
- ;DeathWeaponDamageModifier=.1
- ImmuneToPsionics=yes
- OmniCrusher=yes;gs can crush things not normally crushable
- OmniCrushResistant=yes
- DistributedFire=yes
- OpportunityFire=yes
- ; large anti-armor cannon (two shooter)
- [120mmx4]
- Damage=120
- ROF=30
- Range=6.25
- Projectile=Cannon
- Speed=30
- Warhead=TarrAP
- Report=ApocalypseAttackGround
- Anim=APMUZZLE
- Burst=2
- Bright=yes
- ; large anti-armor cannon (two shooter)
- [120mmx4E]
- Damage=120
- ROF=30
- Range=6.25
- Projectile=Cannon
- Speed=30
- Warhead=TarrAPE
- Report=ApocalypseAttackGround
- Anim=VTMUZZLE
- Burst=4
- Bright=yes
- ; Vehicle carried anti-tank missile
- [TarrasqueTusk]
- Damage=100
- ROF=60
- Range=9
- Projectile=AAHeatSeeker
- Speed=40
- Warhead=HE
- Burst=2
- Report=ApocalypseAttackAir
- ; Vehicle carried anti-tank missile
- [TarrasqueTuskE]
- Damage=100
- ROF=60
- Range=10
- Projectile=AAHeatSeeker
- Speed=40
- Warhead=HE
- Burst=4
- Report=ApocalypseAttackAir
- [TarrasqueDeath]
- Damage=500
- ROF=80
- Range=1
- Projectile=InvisibleLow
- Speed=35
- RadLevel=4000
- Warhead=TarrDieWH
- Report=DemoTruckDie
- Suicide=yes
- [TarrAP]
- CellSpread=.3
- PercentAtMax=.5
- Wall=yes
- Wood=yes
- Verses=0%,0%,0%,75%,100%,100%,100%,100%,70%,60%,100%
- Conventional=yes
- InfDeath=3
- AnimList=APOCEXP
- ProneDamage=50%
- [TarrAPE]
- CellSpread=.3
- PercentAtMax=.5
- Wall=yes
- Wood=yes
- Verses=0%,0%,0%,75%,100%,100%,100%,100%,70%,60%,100%
- Conventional=yes
- InfDeath=3
- AnimList=VTEXPLOD
- ProneDamage=50%
- [TarrDieWH]
- CellSpread=4
- PercentAtMax=.25
- Verses=100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
- InfDeath=4
- Sparky=no
- Tiberium=yes
- AnimList=DEMTEXP
- ;======================================
- ; Chrono Tank
- ;======================================
- [CGTK]
- UIName=Name:CGTK
- Name=Chrono Tank
- Image=CTNK
- Prerequisite=GAWEAP,GATECH2
- ;PrerequisiteOverride=YAWEAP
- Primary=ChronoTankWeap
- Strength=200
- Category=AFV
- Armor=light
- Turret=no
- IsTilter=yes
- Crusher=yes
- TooBigToFitUnderBridge=true
- TechLevel=-1
- Sight=9
- Speed=7
- CrateGoodie=no
- Owner=British,French,Germans,Americans,Alliance
- Cost=2000
- Soylent=2000
- Points=25
- ROT=5
- IsSelectableCombatant=yes
- ;CanDisguise=yes
- ;CanApproachTarget=no ; gs 9/15 Re-put in. But now this will not apply to an Attack Mission. Best of both worlds, and Dustin kicks butt
- ;CanRetaliate=no ; thought about this one too. Don't need it since first shot will disguise as the bad guy and then you can keep shooting, and he'll keep shooting since you don't detach on disguise
- ;CanPassiveAquire=no ; not essential, but might not want it giving away position
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- VoiceSelect=ChronoLegionSelect
- VoiceMove=ChronoLegionMove
- VoiceAttack=ChronoLegionAttackCommand
- VoiceFeedback=ChronoLegionFear
- DieSound=GenVehicleDie
- MoveSound=MirageTankMoveStart
- MaxDebris=2
- ;Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
- MovementZone=Normal
- ThreatPosed=15 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys;gs the sparks look cool, but the smoke gives it away too easily ,SmallGreySSys
- VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
- EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
- Accelerates=false
- ImmuneToVeins=yes
- Size=3
- AllowedToStartInMultiplayer=no
- ElitePrimary=ChronoTankWeapE
- CrushSound=TankCrush
- ChronoInSound=ChronoLegionTeleport
- ChronoOutSound=ChronoLegionTeleport
- Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
- ;Chrono Tank Missile Launcher
- [ChronoTankWeap]
- Damage=40
- ROF=70
- Range=6
- Burst=2
- Projectile=AAHeatSeeker2 ;AirToGroundMissile
- Speed=30 ;40
- Warhead=LRMWH
- Report=GuardianGIDeployedAttack
- ;Chrono Tank Missile Launcher Elite
- [ChronoTankWeapE]
- Damage=40
- ROF=60
- Range=7
- Burst=4
- Projectile=AAHeatSeeker2 ;AirToGroundMissile
- Speed=30 ;40
- Warhead=LRMWHE
- Report=GuardianGIDeployedAttack
- ;======================================
- ; Stealth Tank
- ;======================================
- [STEALTH]
- UIName=Name:STEALTH
- Name=Stealth Tank
- Prerequisite=NAWEAP,NATECH2
- ;;PrerequisiteOverride=YAWEAP
- Primary=SRMStealth
- ;Secondary=LRMMad
- Strength=200
- Category=AFV
- Armor=light
- Turret=no
- IsTilter=yes
- TooBigToFitUnderBridge=true
- TechLevel=-1
- Sight=10
- Speed=6
- CrateGoodie=no
- Crusher=yes
- Owner=Russians,YuriCountry
- ;RequiredHouses=Russians
- Cost=1200
- Soylent=1200
- Points=25
- ROT=3
- IsSelectableCombatant=yes
- AllowedToStartInMultiplayer=no
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- ;VoiceSelect=TeslaTankSelect
- ;VoiceMove=TeslaTankMove
- ;VoiceAttack=TeslaTankAttackCommand
- VoiceSelect=SpySelect
- VoiceMove=SpyMove
- VoiceAttack=SpyAttackCommand
- CrushSound=TankCrush
- ;VoiceFeedback=
- VoiceFeedback=SpyFear
- DieSound=GenVehicleDie
- MoveSound=TeslaTankMoveStart
- Maxdebris=3
- Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
- ;MovementZone=Normal ;gs FLAW needs to be changed to this when The Flaw is fixed
- MovementZone=Destroyer
- ThreatPosed=40 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- DamageSmokeOffset=100, 100, 275
- Weight=3.5
- VeteranAbilities=STRONGER,FIREPOWER,FASTER
- EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
- Accelerates=false
- ZFudgeColumn=8
- ZFudgeTunnel=13
- Size=3
- ElitePrimary=SRMStealthE
- BuildTimeMultiplier=1.2 ;Individual control of build time
- Cloakable=yes
- CanPassiveAquire=no
- RadarInvisible=yes
- ;Sealth Tank Missile
- [SRMStealth]
- Damage=40
- ROF=70
- Range=6
- Burst=2
- Projectile=AAHeatSeeker2 ;AirToGroundMissile
- Speed=30 ;40
- Warhead=LRMWH
- Report=GuardianGIDeployedAttack
- ;Elite Sealth Tank Missile
- [SRMStealthE]
- Damage=40
- ROF=70
- Range=7
- Burst=4
- Projectile=AAHeatSeeker2 ;AirToGroundMissile
- Speed=30 ;40
- Warhead=LRMWHE
- Report=GuardianGIDeployedAttack
- ;======================================
- ; Mad Dog Mech Warrior
- ;======================================
- [MADOG]
- UIName=Name:MADOG
- Name=Mad Dog
- Prerequisite=NATECH,GATECH,YATECH
- ;;PrerequisiteOverride=YAWEAP
- Primary=CometMad
- ElitePrimary=CometMadE
- Secondary=LRMMad
- EliteSecondary=LRMMadE
- Strength=800
- Category=AFV
- Armor=heavy
- Turret=yes
- IsTilter=yes
- TooBigToFitUnderBridge=true
- TechLevel=10
- Sight=8
- Speed=5
- CrateGoodie=no
- Crusher=yes
- Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
- ;RequiredHouses=Russians
- Cost=3000
- Soylent=3000
- Points=25
- ROT=3
- IsSelectableCombatant=yes
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- ;VoiceSelect=TeslaTankSelect
- ;VoiceMove=TeslaTankMove
- ;VoiceAttack=TeslaTankAttackCommand
- VoiceSelect=ChronoCommandoSelect
- VoiceMove=ChronoCommandoMove
- VoiceAttack=ChronoCommandoAttackCommand
- CrushSound=TankCrush
- VoiceFeedback=
- DieSound=GenVehicleDie
- MoveSound=TeslaTankMoveStart
- Maxdebris=3
- Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
- ;MovementZone=Normal ;gs FLAW needs to be changed to this when The Flaw is fixed
- MovementZone=Destroyer
- ThreatPosed=40 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- DamageSmokeOffset=100, 100, 275
- Weight=3.5
- VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
- EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
- Accelerates=false
- ZFudgeColumn=8
- ZFudgeTunnel=13
- Size=3
- BuildTimeMultiplier=1.5 ;Individual control of build time
- AllowedToStartInMultiplayer=no
- BuildLimit=3
- ;Mad Dog LRM
- [LRMMad]
- Damage=50
- ROF=100
- Range=10
- Burst=4
- Projectile=AAHeatSeeker2 ;AirToGroundMissile
- Speed=30 ;40
- Warhead=LRMWH
- Report=GuardianGIDeployedAttack
- ;MinimumRange=1
- ;Elite Mad Dog LRM
- [LRMMadE]
- Damage=50
- ROF=80
- Range=11
- Burst=6
- Projectile=AAHeatSeeker2 ;AirToGroundMissile
- Speed=30 ;40
- Warhead=LRMWHE
- Report=GuardianGIDeployedAttack
- ;MinimumRange=1
- ;Mad Dog Laser
- [CometMad]
- Damage=80
- ROF=60
- Range=7
- Projectile=MadCometP
- Speed=40
- Report=PrismTankAttack
- Warhead=CometMadWH
- Bright=yes
- ;LaserInnerColor = 216,0,184
- ;LaserOuterColor = 80,0,88
- IsHouseColor=true
- LaserOuterSpread= 0,0,0
- LaserDuration = 15
- IsLaser=true ; this flag tells the game to use the special laser draw effect
- ;Elite Mad Dog Laser
- [CometMadE]
- Damage=120
- ROF=60
- Range=7
- Projectile=MadCometP
- Speed=10
- Report=PrismTankAttack
- Warhead=CometMadWH
- Bright=yes
- ;LaserInnerColor = 216,0,184
- ;LaserOuterColor = 80,0,88
- IsHouseColor=true
- LaserOuterSpread= 0,0,0
- LaserDuration = 15
- IsLaser=true ; this flag tells the game to use the special laser draw effect
- ; LRM warhead
- [LRMWH]
- Wall=yes
- Wood=yes
- Verses=20%,20%,20%,100%,50%,90%,60%,50%,55%,60%,100%
- Conventional=yes
- InfDeath=3
- ;AnimList=S_CLSN30
- AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070
- ProneDamage=50%
- CellSpread=.5;gs patch
- PercentAtMax=.5;gs patch
- ; LRM Elite Warhead
- [LRMWHE]
- Wall=yes
- Wood=yes
- Verses=60%,60%,50%,100%,50%,90%,70%,60%,65%,60%,100%
- Conventional=yes
- InfDeath=3
- ;AnimList=S_CLSN30
- AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070
- ProneDamage=50%
- CellSpread=.5;gs patch
- PercentAtMax=.5;gs patch
- [CometMadWH]
- Wall=no
- Verses=100%,100%,80%,0%,0%,0%,150%,200%,150%,100%,100%
- AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070
- [MadCometP]
- Inviso=yes
- Image=none
- SubjectToCliffs=yes
- SubjectToElevation=no
- SubjectToWalls=no
- ;======================================
- ; The Terribly Tenatious Terp Tank
- ;======================================
- [TERP]
- UIName=Name:TERP
- Name=Terp Tank
- Prerequisite=RADAR
- ;;PrerequisiteOverride=YAWEAP
- Primary=TerpBolt
- Strength=1200
- Category=AFV
- Armor=heavy
- Turret=yes
- IsTilter=yes
- TooBigToFitUnderBridge=true
- TechLevel=10
- Sight=8
- Speed=4
- CrateGoodie=no
- Crusher=yes
- Owner=YuriCountry
- Cost=3000
- Soylent=3000
- Points=150
- ROT=5
- IsSelectableCombatant=yes
- AllowedToStartInMultiplayer=no
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- VoiceSelect=TRexSelect
- VoiceMove=TrexMove
- VoiceAttack=TrexMove
- CrushSound=TankCrush
- VoiceFeedback=
- DieSound=GenVehicleDie
- MoveSound=TeslaTankMoveStart
- Maxdebris=3
- Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
- ;MovementZone=Normal ;gs FLAW needs to be changed to this when The Flaw is fixed
- MovementZone=Destroyer
- ThreatPosed=40 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- DamageSmokeOffset=100, 100, 275
- Weight=3.5
- VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
- EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
- Accelerates=false
- ZFudgeColumn=8
- ZFudgeTunnel=13
- Size=3
- ElitePrimary=TerpBoltE
- BuildTimeMultiplier=1.3 ;Individual control of build time
- DistributedFire=yes
- AirRangeBonus=2
- BuildLimit=1
- RequiresStolenAlliedTech=yes
- RequiresStolenSovietTech=yes
- ; Fire by Telsa Tank
- [TerpBolt]
- Damage=70
- ROF=45 ;changed on 11/29 from 60 to 75
- Range=8
- Speed=100
- Warhead=Electric
- Report=TeslaTankAttack
- Projectile=ElectricbounceAA
- IsElectricBolt=true
- Burst=2
- [TerpBoltE]
- Damage=90
- ROF=40 ;changed on 11/29 from 50 to 60
- Range=9
- Speed=100
- Warhead=Electric
- Report=TeslaTankAttack
- Projectile=ElectricbounceAA
- IsElectricBolt=true
- Burst=3
- [ElectricbounceAA]
- ShrapnelWeapon=ElectricBoltE
- ShrapnelCount=3
- Inviso=yes
- Image=none
- SubjectToCliffs=yes
- SubjectToElevation=no
- SubjectToWalls=no
- AA=yes
- ;======================================
- ; Rehak
- ; Fake Rhino Tank
- ;======================================
- [FRHINO]
- UIName=Name:FRHINO
- Name=Fake Rhino Heavy Tank
- Prerequisite=NAWEAP
- ;PrerequisiteOverride=YAWEAP
- Primary=F120mm
- Strength=100
- Category=AFV
- Armor=light
- Turret=yes
- IsTilter=yes
- TargetLaser=no
- TooBigToFitUnderBridge=true
- TechLevel=2
- Sight=5
- Speed=6
- CrateGoodie=no
- Crusher=yes
- Ammo=3
- PipScale=Ammo
- Reload=.1
- Owner=Russians,Confederation,Africans,Arabs
- AllowedToStartInMultiplayer=no
- Cost=200
- Soylent=100
- Points=25
- ROT=5
- Trainable=no
- IsSelectableCombatant=yes
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- VoiceSelect=GenSovVehicleSelect
- VoiceMove=GenSovVehicleMove
- VoiceAttack=GenSovVehicleAttackCommand
- VoiceFeedback=
- DieSound=GenVehicleDie
- MoveSound=RhinoTankMoveStart
- CrushSound=TankCrush
- Maxdebris=3
- ;origional - Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5}
- Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
- MovementZone=Destroyer
- ThreatPosed=40 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- DamageSmokeOffset=100, 100, 275
- Weight=3.5
- Accelerates=false
- ZFudgeColumn=8
- ZFudgeTunnel=13
- Size=3
- OpportunityFire=yes
- BuildTimeMultiplier=1.5;Individual control of build time
- ; Fake 120mm
- [F120mm]
- Damage=2
- ROF=65
- Range=5.75
- Projectile=Cannon
- Speed=40
- Warhead=AP
- Report=RhinoTankAttack
- Anim=GUNFIRE
- Bright=yes
- ;======================================
- ; Rehak
- ; Fake Apocalypse Tank
- ;======================================
- [FAPOC]
- UIName=Name:FAPOC
- Name=Fake Apocalypse
- Category=AFV
- TargetLaser=yes
- Primary=F120mmx
- Secondary=FMammothTusk
- Strength=150
- Explodes=no
- Prerequisite=NAWEAP,NATECH
- ;PrerequisiteOverride=YAWEAP
- CrateGoodie=no
- Armor=light
- Turret=yes
- TechLevel=7
- Sight=4
- Speed=4
- Ammo=3
- PipScale=Ammo
- Reload=.1
- Owner=Russians,Confederation,Africans,Arabs
- AllowedToStartInMultiplayer=no
- Cost=300
- Soylent=100
- Points=60
- ROT=5
- Crusher=yes
- SelfHealing=no
- Crewed=no
- IsSelectableCombatant=yes
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- VoiceSelect=ApocalypseSelect
- VoiceMove=ApocalypseMove
- VoiceAttack=ApocalypseAttackCommand
- VoiceFeedback=
- DieSound=GenVehicleDie
- MoveSound=ApocalypseMoveStart
- CrushSound=TankCrush
- Maxdebris=3
- Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
- Weight=3.5
- MovementZone=Destroyer
- ThreatPosed=40 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- AllowedToStartInMultiplayer=no
- ZFudgeColumn=9
- ZFudgeTunnel=15
- Size=6
- BuildTimeMultiplier=1.5
- ; Fake large anti-armor cannon (two shooter)
- [F120mmx]
- Damage=2
- ROF=80
- Range=5.75
- Projectile=Cannon
- Speed=40
- Warhead=ApocAP
- Report=ApocalypseAttackGround
- Anim=APMUZZLE
- Burst=2
- Bright=yes
- ; Fake Vehicle carried anti-tank missile
- [FMammothTusk]
- Damage=2
- ROF=80
- Range=8
- Projectile=AAHeatSeeker
- Speed=20
- Warhead=HE
- Burst=2
- Report=ApocalypseAttackAir
- ;======================================
- ; Fake Kirov
- ;======================================
- [FZEP]
- UIName=Name:FZEP
- Name=Fake Kirov
- Prerequisite=NAWEAP,NATECH
- Primary=FBlimpBomb
- Strength=200
- Category=AirPower
- Armor=medium
- TechLevel=10
- Sight=8
- Owner=Russians,Confederation,Africans,Arabs
- Cost=500
- Soylent=200
- Points=10
- ROT=10
- RadarInvisible=no
- MoveToShroud=yes
- BalloonHover=yes ; ie never land
- Speed=5
- SpeedType=Hover
- JumpjetSpeed=5 ;params not defined use defaults (old globals way up top called Jumpjet controls)
- JumpjetClimb=6 ; SJM increased from 2 so Kirov can get out of factory before doors close
- JumpjetCrash=12 ; Climb, but down
- JumpJetAccel=10
- JumpJetTurnRate=2
- JumpjetHeight=750
- ;JumpjetWobbles=.01 ; ! value of zero stop wobbles? NO! Wobbles of zero means div by 0 crash. "How many wobbles would you like?" "0" "You must have wobbles!!! I kill you!"
- ;JumpjetDeviation=1
- JumpjetNoWobbles=yes ; Really small numbers on two lines above don't actually slow down the wobbling since it is the amplitude of a sinusoidal curve
- Crashable=yes ; JJ plummets down like aircraft
- PitchSpeed=.9
- PitchAngle=0
- Crewed=no
- ConsideredAircraft=yes
- Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
- MaxDebris=14
- IsSelectableCombatant=yes
- VoiceSelect=KirovSelect
- VoiceMove=KirovMove
- VoiceAttack=KirovAttackCommand
- VoiceFeedback=
- VoiceCrashing=KirovVoiceDie
- DieSound=
- CreateSound=KirovCreated
- CrashingSound=KirovDie
- ImpactLandSound=KirovCrash
- Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} ;Jumpjet
- MovementZone=Fly
- ThreatPosed=30 ; This value MUST be 0 for all building addons
- DamageParticleSystems=SparkSys,SmallGreySSys
- AuxSound1=Dummy ;Taking off
- AuxSound2=Dummy ;Landing
- AllowedToStartInMultiplayer=no
- VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
- EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
- SelfHealing=Yes
- MoveSound=KirovMoveLoop
- Parasiteable=no
- Size=50
- Bunkerable=no; Units default to yes, others default to no
- Ammo=3
- PipScale=Ammo
- Reload=.1
- Trainable=no
- BuildTimeMultiplier=1.5
- [FBlimpBomb]
- Damage=5
- Burst=1
- ROF=50
- Range=1.5
- CellRangefinding=yes
- Projectile=BlimpBombP
- Speed=20
- Warhead=BlimpHE
- Report=KirovAttack
- OmniFire=yes ; Don't need to turn even though I have no turret (Need since if I am directly over my target it will baffle the CloseEnough test for the facing)
- ;======================================
- ; Ore Growth
- ;======================================
- ; This is Ore
- [Riparius]
- Name=Tiberium Riparius
- Image=1
- Power=0
- Value=25
- Growth=40
- GrowthPercentage=10000;.06
- Spread=40
- SpreadPercentage=10000;.06
- Color=NeonGreen ; **WARNING**: If you change this color, notify Bret_a
- ; These are Gems
- [Cruentus]
- Name=Tiberium Cruentus
- Image=2
- Value=50
- Growth=100
- GrowthPercentage=100
- Spread=100
- SpreadPercentage=100
- Power=0 ;10
- Color=NeonBlue ; **WARNING**: If you change this color, notify Bret_a
- Debris=CRYSTAL1,CRYSTAL2,CRYSTAL3,CRYSTAL4
- ; This may also be ore - DB
- [Vinifera]
- Name=Tiberium Vinifera
- Image=3
- Value=25
- Growth=40
- GrowthPercentage=5000;.06
- Spread=40
- SpreadPercentage=5000;.06
- Power=0 ; 10
- Color=NeonBlue ; **WARNING**: If you change this color, notify Bret_a
- Debris=CRYSTAL1,CRYSTAL2,CRYSTAL3,CRYSTAL4
- ; This might be ore, I'm not certain - DB
- [Aboreus]
- Name=Tiberium Aboreus
- Image=4
- Value=25
- Growth=40
- GrowthPercentage=5000;.06
- Spread=40
- SpreadPercentage=5000;.06
- Power=0
- Color=NeonBlue ; **WARNING**: If you change this color, notify Bret_a
- Debris=CRYSTAL1,CRYSTAL2,CRYSTAL3,CRYSTAL4
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