oatmeal2009

dsadsa

Aug 8th, 2022
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  1. --ORPLAYZ SHOWCASED THIS SCRIPT
  2. --HAT NEEDED: https://www.roblox.com/catalog/7548993875/Slasher
  3. for i,v in next, game:GetService("Players").LocalPlayer.Character:GetDescendants() do
  4. if v:IsA("BasePart") and v.Name ~="HumanoidRootPart" then
  5. game:GetService("RunService").Heartbeat:connect(function()
  6. v.Velocity = Vector3.new(45,0,0)
  7. end)
  8. end
  9. end
  10.  
  11. Bypass = "death"
  12. loadstring(game:GetObjects("rbxassetid://5325226148")[1].Source)()
  13. -----OPTIONS
  14. local ToolName = "Back_AccAccessory" ----- the hats name on explorer/dex (not name in catalog)
  15. local NoSound = false ----- sound or no sound (Background Music)
  16. local OldModel = false ----- Use Old Model or your accessory
  17.  
  18. local IsDead = false
  19. local StateMover = true
  20.  
  21. local playerss = workspace.non
  22. local maybe = playerss[ToolName].Handle
  23. local bbv,bullet
  24. if Bypass == "death" then
  25. bullet = game.Players.LocalPlayer.Character["HumanoidRootPart"]
  26. bullet.Transparency = 0
  27. bullet.Massless = true
  28. if bullet:FindFirstChildOfClass("Attachment") then
  29. for _,v in pairs(bullet:GetChildren()) do
  30. if v:IsA("Attachment") then
  31. v:Destroy()
  32. end
  33. end
  34. end
  35.  
  36. bbv = Instance.new("BodyPosition",bullet)
  37. bbv.Position = playerss.Torso.CFrame.p
  38. end
  39.  
  40.  
  41. maybe:FindFirstChildOfClass("AlignPosition").Name = "AlignPosition2"
  42. maybe:FindFirstChildOfClass("AlignOrientation").Name = "AlignOrientation2"
  43.  
  44. playerss.Torso.WaistBackAttachment.Position = Vector3.new(-0, 2, 0.6)
  45. playerss.Torso.WaistBackAttachment.Orientation = Vector3.new(-4.16, -190, 99.8)
  46.  
  47. if Bypass == "death" then
  48. coroutine.wrap(function()
  49. while true do
  50. if not playerss or not playerss:FindFirstChildOfClass("Humanoid") or playerss:FindFirstChildOfClass("Humanoid").Health <= 0 then IsDead = true; return end
  51. if StateMover then
  52. bbv.Position = playerss.Torso.CFrame.p
  53. bullet.Position = playerss.Torso.CFrame.p
  54. end
  55. game:GetService("RunService").RenderStepped:wait()
  56. end
  57. end)()
  58. end
  59.  
  60. local CDDF = {}
  61. local DamageFling = function(DmgPer)
  62. if IsDead or Bypass ~= "death" or (DmgPer.Name == playerss.Name and DmgPer.Name == "non") or CDDF[DmgPer] or not DmgPer or not DmgPer:FindFirstChildOfClass("Humanoid") or DmgPer:FindFirstChildOfClass("Humanoid").Health <= 0 then return end
  63. CDDF[DmgPer] = true; StateMover = false
  64. local PosFling = (DmgPer:FindFirstChild("HumanoidRootPart") and DmgPer:FindFirstChild("HumanoidRootPart") .CFrame.p) or (DmgPer:FindFirstChildOfClass("Part") and DmgPer:FindFirstChildOfClass("Part").CFrame.p)
  65. bbav = Instance.new("BodyAngularVelocity",bullet)
  66. bbav.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
  67. bbav.P = 1000000000000000000000000000
  68. bbav.AngularVelocity = Vector3.new(10000000000000000000000000000000,100000000000000000000000000,100000000000000000)
  69. game:GetService("Debris"):AddItem(bbav,0.1)
  70. bullet.Rotation = playerss.Torso.Rotation
  71. for _=1,15 do
  72. bbv.Position = PosFling
  73. bullet.Position = PosFling
  74. wait(0.03)
  75. end
  76. bbv.Position = playerss.Torso.CFrame.p
  77. bullet.Position = playerss.Torso.CFrame.p
  78. CDDF[DmgPer] = false; StateMover = true
  79. end
  80.  
  81. cors = {}
  82. mas = Instance.new("Model",game:GetService("Lighting"))
  83. Model0 = Instance.new("Model")
  84. Part1 = Instance.new("Part")
  85. SpecialMesh2 = Instance.new("SpecialMesh")
  86. Part3 = Instance.new("Part")
  87. SpecialMesh4 = Instance.new("SpecialMesh")
  88. Weld5 = Instance.new("Weld")
  89. Weld6 = Instance.new("Weld")
  90. Weld7 = Instance.new("Weld")
  91. Weld8 = Instance.new("Weld")
  92. Weld9 = Instance.new("Weld")
  93. Weld10 = Instance.new("Weld")
  94. Weld11 = Instance.new("Weld")
  95. Weld12 = Instance.new("Weld")
  96. Weld13 = Instance.new("Weld")
  97. Weld14 = Instance.new("Weld")
  98. Weld15 = Instance.new("Weld")
  99. Weld16 = Instance.new("Weld")
  100. Weld17 = Instance.new("Weld")
  101. Weld18 = Instance.new("Weld")
  102. Weld19 = Instance.new("Weld")
  103. Weld20 = Instance.new("Weld")
  104. Weld21 = Instance.new("Weld")
  105. Weld22 = Instance.new("Weld")
  106. Weld23 = Instance.new("Weld")
  107. Weld24 = Instance.new("Weld")
  108. Weld25 = Instance.new("Weld")
  109. Weld26 = Instance.new("Weld")
  110. Weld27 = Instance.new("Weld")
  111. Weld28 = Instance.new("Weld")
  112. Weld29 = Instance.new("Weld")
  113. Weld30 = Instance.new("Weld")
  114. Weld31 = Instance.new("Weld")
  115. Weld32 = Instance.new("Weld")
  116. Weld33 = Instance.new("Weld")
  117. Weld34 = Instance.new("Weld")
  118. Weld35 = Instance.new("Weld")
  119. Weld36 = Instance.new("Weld")
  120. Weld37 = Instance.new("Weld")
  121. Weld38 = Instance.new("Weld")
  122. Weld39 = Instance.new("Weld")
  123. Weld40 = Instance.new("Weld")
  124. Weld41 = Instance.new("Weld")
  125. Weld42 = Instance.new("Weld")
  126. Weld43 = Instance.new("Weld")
  127. Weld44 = Instance.new("Weld")
  128. Weld45 = Instance.new("Weld")
  129. Weld46 = Instance.new("Weld")
  130. Weld47 = Instance.new("Weld")
  131. Weld48 = Instance.new("Weld")
  132. Weld49 = Instance.new("Weld")
  133. Weld50 = Instance.new("Weld")
  134. Weld51 = Instance.new("Weld")
  135. Weld52 = Instance.new("Weld")
  136. Weld53 = Instance.new("Weld")
  137. Weld54 = Instance.new("Weld")
  138. Weld55 = Instance.new("Weld")
  139. Weld56 = Instance.new("Weld")
  140. Weld57 = Instance.new("Weld")
  141. Weld58 = Instance.new("Weld")
  142. Weld59 = Instance.new("Weld")
  143. Weld60 = Instance.new("Weld")
  144. Weld61 = Instance.new("Weld")
  145. Weld62 = Instance.new("Weld")
  146. Weld63 = Instance.new("Weld")
  147. Weld64 = Instance.new("Weld")
  148. Weld65 = Instance.new("Weld")
  149. Weld66 = Instance.new("Weld")
  150. Weld67 = Instance.new("Weld")
  151. Weld68 = Instance.new("Weld")
  152. Weld69 = Instance.new("Weld")
  153. Weld70 = Instance.new("Weld")
  154. Weld71 = Instance.new("Weld")
  155. Weld72 = Instance.new("Weld")
  156. Weld73 = Instance.new("Weld")
  157. Weld74 = Instance.new("Weld")
  158. Weld75 = Instance.new("Weld")
  159. Weld76 = Instance.new("Weld")
  160. Weld77 = Instance.new("Weld")
  161. Weld78 = Instance.new("Weld")
  162. Weld79 = Instance.new("Weld")
  163. Weld80 = Instance.new("Weld")
  164. Weld81 = Instance.new("Weld")
  165. Weld82 = Instance.new("Weld")
  166. Weld83 = Instance.new("Weld")
  167. Weld84 = Instance.new("Weld")
  168. Weld85 = Instance.new("Weld")
  169. Weld86 = Instance.new("Weld")
  170. Weld87 = Instance.new("Weld")
  171. Weld88 = Instance.new("Weld")
  172. Weld89 = Instance.new("Weld")
  173. Weld90 = Instance.new("Weld")
  174. Weld91 = Instance.new("Weld")
  175. Weld92 = Instance.new("Weld")
  176. Weld93 = Instance.new("Weld")
  177. Weld94 = Instance.new("Weld")
  178. Weld95 = Instance.new("Weld")
  179. Weld96 = Instance.new("Weld")
  180. Weld97 = Instance.new("Weld")
  181. Weld98 = Instance.new("Weld")
  182. Weld99 = Instance.new("Weld")
  183. Weld100 = Instance.new("Weld")
  184. Weld101 = Instance.new("Weld")
  185. Weld102 = Instance.new("Weld")
  186. Weld103 = Instance.new("Weld")
  187. Weld104 = Instance.new("Weld")
  188. Weld105 = Instance.new("Weld")
  189. Weld106 = Instance.new("Weld")
  190. Weld107 = Instance.new("Weld")
  191. Weld108 = Instance.new("Weld")
  192. Weld109 = Instance.new("Weld")
  193. Weld110 = Instance.new("Weld")
  194. Weld111 = Instance.new("Weld")
  195. Weld112 = Instance.new("Weld")
  196. Weld113 = Instance.new("Weld")
  197. Weld114 = Instance.new("Weld")
  198. Weld115 = Instance.new("Weld")
  199. Weld116 = Instance.new("Weld")
  200. Weld117 = Instance.new("Weld")
  201. Weld118 = Instance.new("Weld")
  202. Weld119 = Instance.new("Weld")
  203. Weld120 = Instance.new("Weld")
  204. Weld121 = Instance.new("Weld")
  205. Weld122 = Instance.new("Weld")
  206. Weld123 = Instance.new("Weld")
  207. Weld124 = Instance.new("Weld")
  208. Weld125 = Instance.new("Weld")
  209. Weld126 = Instance.new("Weld")
  210. Weld127 = Instance.new("Weld")
  211. Weld128 = Instance.new("Weld")
  212. Weld129 = Instance.new("Weld")
  213. Weld130 = Instance.new("Weld")
  214. Weld131 = Instance.new("Weld")
  215. Weld132 = Instance.new("Weld")
  216. Weld133 = Instance.new("Weld")
  217. Weld134 = Instance.new("Weld")
  218. Weld135 = Instance.new("Weld")
  219. Weld136 = Instance.new("Weld")
  220. Weld137 = Instance.new("Weld")
  221. Weld138 = Instance.new("Weld")
  222. Weld139 = Instance.new("Weld")
  223. Weld140 = Instance.new("Weld")
  224. Weld141 = Instance.new("Weld")
  225. Weld142 = Instance.new("Weld")
  226. Weld143 = Instance.new("Weld")
  227. Weld144 = Instance.new("Weld")
  228. Weld145 = Instance.new("Weld")
  229. Weld146 = Instance.new("Weld")
  230. Weld147 = Instance.new("Weld")
  231. Weld148 = Instance.new("Weld")
  232. Weld149 = Instance.new("Weld")
  233. Weld150 = Instance.new("Weld")
  234. Weld151 = Instance.new("Weld")
  235. Weld152 = Instance.new("Weld")
  236. Weld153 = Instance.new("Weld")
  237. Weld154 = Instance.new("Weld")
  238. Weld155 = Instance.new("Weld")
  239. Weld156 = Instance.new("Weld")
  240. Weld157 = Instance.new("Weld")
  241. Weld158 = Instance.new("Weld")
  242. Weld159 = Instance.new("Weld")
  243. Weld160 = Instance.new("Weld")
  244. Weld161 = Instance.new("Weld")
  245. Weld162 = Instance.new("Weld")
  246. Part163 = Instance.new("Part")
  247. SpecialMesh164 = Instance.new("SpecialMesh")
  248. Part165 = Instance.new("Part")
  249. SpecialMesh166 = Instance.new("SpecialMesh")
  250. Part167 = Instance.new("Part")
  251. SpecialMesh168 = Instance.new("SpecialMesh")
  252. Part169 = Instance.new("Part")
  253. SpecialMesh170 = Instance.new("SpecialMesh")
  254. Part171 = Instance.new("Part")
  255. SpecialMesh172 = Instance.new("SpecialMesh")
  256. Part173 = Instance.new("Part")
  257. SpecialMesh174 = Instance.new("SpecialMesh")
  258. Part175 = Instance.new("Part")
  259. SpecialMesh176 = Instance.new("SpecialMesh")
  260. Part177 = Instance.new("Part")
  261. SpecialMesh178 = Instance.new("SpecialMesh")
  262. Part179 = Instance.new("Part")
  263. SpecialMesh180 = Instance.new("SpecialMesh")
  264. Part181 = Instance.new("Part")
  265. SpecialMesh182 = Instance.new("SpecialMesh")
  266. Part183 = Instance.new("Part")
  267. SpecialMesh184 = Instance.new("SpecialMesh")
  268. Part185 = Instance.new("Part")
  269. SpecialMesh186 = Instance.new("SpecialMesh")
  270. Part187 = Instance.new("Part")
  271. SpecialMesh188 = Instance.new("SpecialMesh")
  272. Part189 = Instance.new("Part")
  273. SpecialMesh190 = Instance.new("SpecialMesh")
  274. Part191 = Instance.new("Part")
  275. SpecialMesh192 = Instance.new("SpecialMesh")
  276. Part193 = Instance.new("Part")
  277. SpecialMesh194 = Instance.new("SpecialMesh")
  278. Part195 = Instance.new("Part")
  279. SpecialMesh196 = Instance.new("SpecialMesh")
  280. Part197 = Instance.new("Part")
  281. SpecialMesh198 = Instance.new("SpecialMesh")
  282. Part199 = Instance.new("Part")
  283. SpecialMesh200 = Instance.new("SpecialMesh")
  284. Part201 = Instance.new("Part")
  285. SpecialMesh202 = Instance.new("SpecialMesh")
  286. Part203 = Instance.new("Part")
  287. SpecialMesh204 = Instance.new("SpecialMesh")
  288. Part205 = Instance.new("Part")
  289. SpecialMesh206 = Instance.new("SpecialMesh")
  290. Part207 = Instance.new("Part")
  291. SpecialMesh208 = Instance.new("SpecialMesh")
  292. Part209 = Instance.new("Part")
  293. SpecialMesh210 = Instance.new("SpecialMesh")
  294. Part211 = Instance.new("Part")
  295. SpecialMesh212 = Instance.new("SpecialMesh")
  296. Part213 = Instance.new("Part")
  297. SpecialMesh214 = Instance.new("SpecialMesh")
  298. Part215 = Instance.new("Part")
  299. SpecialMesh216 = Instance.new("SpecialMesh")
  300. Part217 = Instance.new("Part")
  301. SpecialMesh218 = Instance.new("SpecialMesh")
  302. Part219 = Instance.new("Part")
  303. SpecialMesh220 = Instance.new("SpecialMesh")
  304. Part221 = Instance.new("Part")
  305. SpecialMesh222 = Instance.new("SpecialMesh")
  306. Part223 = Instance.new("Part")
  307. SpecialMesh224 = Instance.new("SpecialMesh")
  308. Part225 = Instance.new("Part")
  309. SpecialMesh226 = Instance.new("SpecialMesh")
  310. Part227 = Instance.new("Part")
  311. SpecialMesh228 = Instance.new("SpecialMesh")
  312. Part229 = Instance.new("Part")
  313. SpecialMesh230 = Instance.new("SpecialMesh")
  314. Part231 = Instance.new("Part")
  315. SpecialMesh232 = Instance.new("SpecialMesh")
  316. Part233 = Instance.new("Part")
  317. SpecialMesh234 = Instance.new("SpecialMesh")
  318. Part235 = Instance.new("Part")
  319. SpecialMesh236 = Instance.new("SpecialMesh")
  320. Part237 = Instance.new("Part")
  321. SpecialMesh238 = Instance.new("SpecialMesh")
  322. Part239 = Instance.new("Part")
  323. SpecialMesh240 = Instance.new("SpecialMesh")
  324. Part241 = Instance.new("Part")
  325. SpecialMesh242 = Instance.new("SpecialMesh")
  326. Part243 = Instance.new("Part")
  327. SpecialMesh244 = Instance.new("SpecialMesh")
  328. Part245 = Instance.new("Part")
  329. SpecialMesh246 = Instance.new("SpecialMesh")
  330. Part247 = Instance.new("Part")
  331. SpecialMesh248 = Instance.new("SpecialMesh")
  332. Part249 = Instance.new("Part")
  333. SpecialMesh250 = Instance.new("SpecialMesh")
  334. Part251 = Instance.new("Part")
  335. SpecialMesh252 = Instance.new("SpecialMesh")
  336. Part253 = Instance.new("Part")
  337. SpecialMesh254 = Instance.new("SpecialMesh")
  338. Part255 = Instance.new("Part")
  339. SpecialMesh256 = Instance.new("SpecialMesh")
  340. Part257 = Instance.new("Part")
  341. SpecialMesh258 = Instance.new("SpecialMesh")
  342. Part259 = Instance.new("Part")
  343. SpecialMesh260 = Instance.new("SpecialMesh")
  344. Part261 = Instance.new("Part")
  345. SpecialMesh262 = Instance.new("SpecialMesh")
  346. Part263 = Instance.new("Part")
  347. SpecialMesh264 = Instance.new("SpecialMesh")
  348. Part265 = Instance.new("Part")
  349. SpecialMesh266 = Instance.new("SpecialMesh")
  350. Part267 = Instance.new("Part")
  351. SpecialMesh268 = Instance.new("SpecialMesh")
  352. Part269 = Instance.new("Part")
  353. SpecialMesh270 = Instance.new("SpecialMesh")
  354. Part271 = Instance.new("Part")
  355. SpecialMesh272 = Instance.new("SpecialMesh")
  356. Part273 = Instance.new("Part")
  357. SpecialMesh274 = Instance.new("SpecialMesh")
  358. Part275 = Instance.new("Part")
  359. SpecialMesh276 = Instance.new("SpecialMesh")
  360. Part277 = Instance.new("Part")
  361. SpecialMesh278 = Instance.new("SpecialMesh")
  362. Part279 = Instance.new("Part")
  363. SpecialMesh280 = Instance.new("SpecialMesh")
  364. Part281 = Instance.new("Part")
  365. SpecialMesh282 = Instance.new("SpecialMesh")
  366. Part283 = Instance.new("Part")
  367. SpecialMesh284 = Instance.new("SpecialMesh")
  368. Part285 = Instance.new("Part")
  369. SpecialMesh286 = Instance.new("SpecialMesh")
  370. Part287 = Instance.new("Part")
  371. SpecialMesh288 = Instance.new("SpecialMesh")
  372. Part289 = Instance.new("Part")
  373. SpecialMesh290 = Instance.new("SpecialMesh")
  374. Part291 = Instance.new("Part")
  375. SpecialMesh292 = Instance.new("SpecialMesh")
  376. Part293 = Instance.new("Part")
  377. SpecialMesh294 = Instance.new("SpecialMesh")
  378. Part295 = Instance.new("Part")
  379. SpecialMesh296 = Instance.new("SpecialMesh")
  380. Part297 = Instance.new("Part")
  381. SpecialMesh298 = Instance.new("SpecialMesh")
  382. Part299 = Instance.new("Part")
  383. SpecialMesh300 = Instance.new("SpecialMesh")
  384. Part301 = Instance.new("Part")
  385. SpecialMesh302 = Instance.new("SpecialMesh")
  386. Part303 = Instance.new("Part")
  387. SpecialMesh304 = Instance.new("SpecialMesh")
  388. Part305 = Instance.new("Part")
  389. SpecialMesh306 = Instance.new("SpecialMesh")
  390. Part307 = Instance.new("Part")
  391. SpecialMesh308 = Instance.new("SpecialMesh")
  392. Part309 = Instance.new("Part")
  393. SpecialMesh310 = Instance.new("SpecialMesh")
  394. Part311 = Instance.new("Part")
  395. SpecialMesh312 = Instance.new("SpecialMesh")
  396. Part313 = Instance.new("Part")
  397. SpecialMesh314 = Instance.new("SpecialMesh")
  398. Part315 = Instance.new("Part")
  399. SpecialMesh316 = Instance.new("SpecialMesh")
  400. Part317 = Instance.new("Part")
  401. SpecialMesh318 = Instance.new("SpecialMesh")
  402. Part319 = Instance.new("Part")
  403. SpecialMesh320 = Instance.new("SpecialMesh")
  404. Part321 = Instance.new("Part")
  405. SpecialMesh322 = Instance.new("SpecialMesh")
  406. Part323 = Instance.new("Part")
  407. SpecialMesh324 = Instance.new("SpecialMesh")
  408. Part325 = Instance.new("Part")
  409. SpecialMesh326 = Instance.new("SpecialMesh")
  410. Part327 = Instance.new("Part")
  411. SpecialMesh328 = Instance.new("SpecialMesh")
  412. Part329 = Instance.new("Part")
  413. SpecialMesh330 = Instance.new("SpecialMesh")
  414. Part331 = Instance.new("Part")
  415. SpecialMesh332 = Instance.new("SpecialMesh")
  416. Part333 = Instance.new("Part")
  417. SpecialMesh334 = Instance.new("SpecialMesh")
  418. Part335 = Instance.new("Part")
  419. SpecialMesh336 = Instance.new("SpecialMesh")
  420. Part337 = Instance.new("Part")
  421. SpecialMesh338 = Instance.new("SpecialMesh")
  422. Part339 = Instance.new("Part")
  423. SpecialMesh340 = Instance.new("SpecialMesh")
  424. Part341 = Instance.new("Part")
  425. SpecialMesh342 = Instance.new("SpecialMesh")
  426. Part343 = Instance.new("Part")
  427. SpecialMesh344 = Instance.new("SpecialMesh")
  428. Part345 = Instance.new("Part")
  429. SpecialMesh346 = Instance.new("SpecialMesh")
  430. Part347 = Instance.new("Part")
  431. SpecialMesh348 = Instance.new("SpecialMesh")
  432. Part349 = Instance.new("Part")
  433. SpecialMesh350 = Instance.new("SpecialMesh")
  434. Part351 = Instance.new("Part")
  435. SpecialMesh352 = Instance.new("SpecialMesh")
  436. Part353 = Instance.new("Part")
  437. SpecialMesh354 = Instance.new("SpecialMesh")
  438. Part355 = Instance.new("Part")
  439. SpecialMesh356 = Instance.new("SpecialMesh")
  440. Part357 = Instance.new("Part")
  441. SpecialMesh358 = Instance.new("SpecialMesh")
  442. Part359 = Instance.new("Part")
  443. SpecialMesh360 = Instance.new("SpecialMesh")
  444. Part361 = Instance.new("Part")
  445. SpecialMesh362 = Instance.new("SpecialMesh")
  446. Part363 = Instance.new("Part")
  447. SpecialMesh364 = Instance.new("SpecialMesh")
  448. Part365 = Instance.new("Part")
  449. SpecialMesh366 = Instance.new("SpecialMesh")
  450. Part367 = Instance.new("Part")
  451. SpecialMesh368 = Instance.new("SpecialMesh")
  452. Part369 = Instance.new("Part")
  453. SpecialMesh370 = Instance.new("SpecialMesh")
  454. Part371 = Instance.new("Part")
  455. SpecialMesh372 = Instance.new("SpecialMesh")
  456. Part373 = Instance.new("Part")
  457. SpecialMesh374 = Instance.new("SpecialMesh")
  458. Part375 = Instance.new("Part")
  459. SpecialMesh376 = Instance.new("SpecialMesh")
  460. Part377 = Instance.new("Part")
  461. SpecialMesh378 = Instance.new("SpecialMesh")
  462. Part379 = Instance.new("Part")
  463. SpecialMesh380 = Instance.new("SpecialMesh")
  464. Part381 = Instance.new("Part")
  465. SpecialMesh382 = Instance.new("SpecialMesh")
  466. Part383 = Instance.new("Part")
  467. SpecialMesh384 = Instance.new("SpecialMesh")
  468. Part385 = Instance.new("Part")
  469. SpecialMesh386 = Instance.new("SpecialMesh")
  470. Part387 = Instance.new("Part")
  471. SpecialMesh388 = Instance.new("SpecialMesh")
  472. Part389 = Instance.new("Part")
  473. SpecialMesh390 = Instance.new("SpecialMesh")
  474. Part391 = Instance.new("Part")
  475. SpecialMesh392 = Instance.new("SpecialMesh")
  476. Part393 = Instance.new("Part")
  477. SpecialMesh394 = Instance.new("SpecialMesh")
  478. Part395 = Instance.new("Part")
  479. SpecialMesh396 = Instance.new("SpecialMesh")
  480. Part397 = Instance.new("Part")
  481. SpecialMesh398 = Instance.new("SpecialMesh")
  482. Part399 = Instance.new("Part")
  483. SpecialMesh400 = Instance.new("SpecialMesh")
  484. Part401 = Instance.new("Part")
  485. SpecialMesh402 = Instance.new("SpecialMesh")
  486. Part403 = Instance.new("Part")
  487. SpecialMesh404 = Instance.new("SpecialMesh")
  488. Part405 = Instance.new("Part")
  489. SpecialMesh406 = Instance.new("SpecialMesh")
  490. Part407 = Instance.new("Part")
  491. SpecialMesh408 = Instance.new("SpecialMesh")
  492. Part409 = Instance.new("Part")
  493. SpecialMesh410 = Instance.new("SpecialMesh")
  494. Part411 = Instance.new("Part")
  495. SpecialMesh412 = Instance.new("SpecialMesh")
  496. Part413 = Instance.new("Part")
  497. SpecialMesh414 = Instance.new("SpecialMesh")
  498. Part415 = Instance.new("Part")
  499. SpecialMesh416 = Instance.new("SpecialMesh")
  500. Part417 = Instance.new("Part")
  501. SpecialMesh418 = Instance.new("SpecialMesh")
  502. Part419 = Instance.new("Part")
  503. SpecialMesh420 = Instance.new("SpecialMesh")
  504. Part421 = Instance.new("Part")
  505. SpecialMesh422 = Instance.new("SpecialMesh")
  506. Part423 = Instance.new("Part")
  507. SpecialMesh424 = Instance.new("SpecialMesh")
  508. Part425 = Instance.new("Part")
  509. SpecialMesh426 = Instance.new("SpecialMesh")
  510. Part427 = Instance.new("Part")
  511. SpecialMesh428 = Instance.new("SpecialMesh")
  512. Part429 = Instance.new("Part")
  513. SpecialMesh430 = Instance.new("SpecialMesh")
  514. Part431 = Instance.new("Part")
  515. SpecialMesh432 = Instance.new("SpecialMesh")
  516. Part433 = Instance.new("Part")
  517. SpecialMesh434 = Instance.new("SpecialMesh")
  518. Part435 = Instance.new("Part")
  519. SpecialMesh436 = Instance.new("SpecialMesh")
  520. Part437 = Instance.new("Part")
  521. SpecialMesh438 = Instance.new("SpecialMesh")
  522. Part439 = Instance.new("Part")
  523. SpecialMesh440 = Instance.new("SpecialMesh")
  524. Part441 = Instance.new("Part")
  525. SpecialMesh442 = Instance.new("SpecialMesh")
  526. Part443 = Instance.new("Part")
  527. SpecialMesh444 = Instance.new("SpecialMesh")
  528. Part445 = Instance.new("Part")
  529. SpecialMesh446 = Instance.new("SpecialMesh")
  530. Part447 = Instance.new("Part")
  531. SpecialMesh448 = Instance.new("SpecialMesh")
  532. Part449 = Instance.new("Part")
  533. SpecialMesh450 = Instance.new("SpecialMesh")
  534. Part451 = Instance.new("Part")
  535. SpecialMesh452 = Instance.new("SpecialMesh")
  536. Part453 = Instance.new("Part")
  537. SpecialMesh454 = Instance.new("SpecialMesh")
  538. Part455 = Instance.new("Part")
  539. SpecialMesh456 = Instance.new("SpecialMesh")
  540. Part457 = Instance.new("Part")
  541. SpecialMesh458 = Instance.new("SpecialMesh")
  542. Part459 = Instance.new("Part")
  543. SpecialMesh460 = Instance.new("SpecialMesh")
  544. Part461 = Instance.new("Part")
  545. SpecialMesh462 = Instance.new("SpecialMesh")
  546. Part463 = Instance.new("Part")
  547. SpecialMesh464 = Instance.new("SpecialMesh")
  548. Part465 = Instance.new("Part")
  549. SpecialMesh466 = Instance.new("SpecialMesh")
  550. Part467 = Instance.new("Part")
  551. SpecialMesh468 = Instance.new("SpecialMesh")
  552. Part469 = Instance.new("Part")
  553. SpecialMesh470 = Instance.new("SpecialMesh")
  554. Part471 = Instance.new("Part")
  555. SpecialMesh472 = Instance.new("SpecialMesh")
  556. Part473 = Instance.new("Part")
  557. SpecialMesh474 = Instance.new("SpecialMesh")
  558. Part475 = Instance.new("Part")
  559. SpecialMesh476 = Instance.new("SpecialMesh")
  560. Model0.Parent = mas
  561. Part1.Parent = Model0
  562. Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
  563. Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
  564. Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
  565. Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
  566. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  567. Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
  568. Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
  569. Part1.Anchored = true
  570. Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  571. Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  572. Part1.BrickColor = BrickColor.new("Really black")
  573. Part1.CanCollide = false
  574. Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  575. Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  576. Part1.Material = Enum.Material.Metal
  577. Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  578. Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  579. Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  580. Part1.brickColor = BrickColor.new("Really black")
  581. SpecialMesh2.Parent = Part1
  582. SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
  583. SpecialMesh2.MeshType = Enum.MeshType.Brick
  584. Part3.Parent = Model0
  585. Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  586. Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  587. Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
  588. Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  589. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  590. Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
  591. Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
  592. Part3.Anchored = true
  593. Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  594. Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  595. Part3.BrickColor = BrickColor.new("Really black")
  596. Part3.CanCollide = false
  597. Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  598. Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  599. Part3.Material = Enum.Material.Glass
  600. Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  601. Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  602. Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  603. Part3.brickColor = BrickColor.new("Really black")
  604. SpecialMesh4.Parent = Part3
  605. SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
  606. SpecialMesh4.MeshType = Enum.MeshType.Wedge
  607. Weld5.Name = "BTWeld"
  608. Weld5.Parent = Part3
  609. Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  610. Weld5.Part0 = Part3
  611. Weld5.Part1 = Part441
  612. Weld5.part1 = Part441
  613. Weld6.Name = "BTWeld"
  614. Weld6.Parent = Part3
  615. Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
  616. Weld6.Part0 = Part3
  617. Weld6.Part1 = Part323
  618. Weld6.part1 = Part323
  619. Weld7.Name = "BTWeld"
  620. Weld7.Parent = Part3
  621. Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  622. Weld7.Part0 = Part3
  623. Weld7.Part1 = Part371
  624. Weld7.part1 = Part371
  625. Weld8.Name = "BTWeld"
  626. Weld8.Parent = Part3
  627. Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  628. Weld8.Part0 = Part3
  629. Weld8.Part1 = Part167
  630. Weld8.part1 = Part167
  631. Weld9.Name = "BTWeld"
  632. Weld9.Parent = Part3
  633. Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  634. Weld9.Part0 = Part3
  635. Weld9.Part1 = Part177
  636. Weld9.part1 = Part177
  637. Weld10.Name = "BTWeld"
  638. Weld10.Parent = Part3
  639. Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  640. Weld10.Part0 = Part3
  641. Weld10.Part1 = Part277
  642. Weld10.part1 = Part277
  643. Weld11.Name = "BTWeld"
  644. Weld11.Parent = Part3
  645. Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  646. Weld11.Part0 = Part3
  647. Weld11.Part1 = Part427
  648. Weld11.part1 = Part427
  649. Weld12.Name = "BTWeld"
  650. Weld12.Parent = Part3
  651. Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  652. Weld12.Part0 = Part3
  653. Weld12.Part1 = Part209
  654. Weld12.part1 = Part209
  655. Weld13.Name = "BTWeld"
  656. Weld13.Parent = Part3
  657. Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  658. Weld13.Part0 = Part3
  659. Weld13.Part1 = Part265
  660. Weld13.part1 = Part265
  661. Weld14.Name = "BTWeld"
  662. Weld14.Parent = Part3
  663. Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
  664. Weld14.Part0 = Part3
  665. Weld14.Part1 = Part445
  666. Weld14.part1 = Part445
  667. Weld15.Name = "BTWeld"
  668. Weld15.Parent = Part3
  669. Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  670. Weld15.Part0 = Part3
  671. Weld15.Part1 = Part175
  672. Weld15.part1 = Part175
  673. Weld16.Name = "BTWeld"
  674. Weld16.Parent = Part3
  675. Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  676. Weld16.Part0 = Part3
  677. Weld16.Part1 = Part433
  678. Weld16.part1 = Part433
  679. Weld17.Name = "BTWeld"
  680. Weld17.Parent = Part3
  681. Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  682. Weld17.Part0 = Part3
  683. Weld17.Part1 = Part417
  684. Weld17.part1 = Part417
  685. Weld18.Name = "BTWeld"
  686. Weld18.Parent = Part3
  687. Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  688. Weld18.Part0 = Part3
  689. Weld18.Part1 = Part295
  690. Weld18.part1 = Part295
  691. Weld19.Name = "BTWeld"
  692. Weld19.Parent = Part3
  693. Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  694. Weld19.Part0 = Part3
  695. Weld19.Part1 = Part165
  696. Weld19.part1 = Part165
  697. Weld20.Name = "BTWeld"
  698. Weld20.Parent = Part3
  699. Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  700. Weld20.Part0 = Part3
  701. Weld20.Part1 = Part315
  702. Weld20.part1 = Part315
  703. Weld21.Name = "BTWeld"
  704. Weld21.Parent = Part3
  705. Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
  706. Weld21.Part0 = Part3
  707. Weld21.Part1 = Part457
  708. Weld21.part1 = Part457
  709. Weld22.Name = "BTWeld"
  710. Weld22.Parent = Part3
  711. Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  712. Weld22.Part0 = Part3
  713. Weld22.Part1 = Part363
  714. Weld22.part1 = Part363
  715. Weld23.Name = "BTWeld"
  716. Weld23.Parent = Part3
  717. Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  718. Weld23.Part0 = Part3
  719. Weld23.Part1 = Part429
  720. Weld23.part1 = Part429
  721. Weld24.Name = "BTWeld"
  722. Weld24.Parent = Part3
  723. Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  724. Weld24.Part0 = Part3
  725. Weld24.Part1 = Part253
  726. Weld24.part1 = Part253
  727. Weld25.Name = "BTWeld"
  728. Weld25.Parent = Part3
  729. Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  730. Weld25.Part0 = Part3
  731. Weld25.Part1 = Part383
  732. Weld25.part1 = Part383
  733. Weld26.Name = "BTWeld"
  734. Weld26.Parent = Part3
  735. Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  736. Weld26.Part0 = Part3
  737. Weld26.Part1 = Part289
  738. Weld26.part1 = Part289
  739. Weld27.Name = "BTWeld"
  740. Weld27.Parent = Part3
  741. Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  742. Weld27.Part0 = Part3
  743. Weld27.Part1 = Part465
  744. Weld27.part1 = Part465
  745. Weld28.Name = "BTWeld"
  746. Weld28.Parent = Part3
  747. Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
  748. Weld28.Part0 = Part3
  749. Weld28.Part1 = Part325
  750. Weld28.part1 = Part325
  751. Weld29.Name = "BTWeld"
  752. Weld29.Parent = Part3
  753. Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
  754. Weld29.Part0 = Part3
  755. Weld29.Part1 = Part435
  756. Weld29.part1 = Part435
  757. Weld30.Name = "BTWeld"
  758. Weld30.Parent = Part3
  759. Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  760. Weld30.Part0 = Part3
  761. Weld30.Part1 = Part297
  762. Weld30.part1 = Part297
  763. Weld31.Name = "BTWeld"
  764. Weld31.Parent = Part3
  765. Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  766. Weld31.Part0 = Part3
  767. Weld31.Part1 = Part403
  768. Weld31.part1 = Part403
  769. Weld32.Name = "BTWeld"
  770. Weld32.Parent = Part3
  771. Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  772. Weld32.Part0 = Part3
  773. Weld32.Part1 = Part317
  774. Weld32.part1 = Part317
  775. Weld33.Name = "BTWeld"
  776. Weld33.Parent = Part3
  777. Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  778. Weld33.Part0 = Part3
  779. Weld33.Part1 = Part171
  780. Weld33.part1 = Part171
  781. Weld34.Name = "BTWeld"
  782. Weld34.Parent = Part3
  783. Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
  784. Weld34.Part0 = Part3
  785. Weld34.Part1 = Part251
  786. Weld34.part1 = Part251
  787. Weld35.Name = "BTWeld"
  788. Weld35.Parent = Part3
  789. Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  790. Weld35.Part0 = Part3
  791. Weld35.Part1 = Part443
  792. Weld35.part1 = Part443
  793. Weld36.Name = "BTWeld"
  794. Weld36.Parent = Part3
  795. Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
  796. Weld36.Part0 = Part3
  797. Weld36.Part1 = Part243
  798. Weld36.part1 = Part243
  799. Weld37.Name = "BTWeld"
  800. Weld37.Parent = Part3
  801. Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
  802. Weld37.Part0 = Part3
  803. Weld37.Part1 = Part191
  804. Weld37.part1 = Part191
  805. Weld38.Name = "BTWeld"
  806. Weld38.Parent = Part3
  807. Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
  808. Weld38.Part0 = Part3
  809. Weld38.Part1 = Part459
  810. Weld38.part1 = Part459
  811. Weld39.Name = "BTWeld"
  812. Weld39.Parent = Part3
  813. Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
  814. Weld39.Part0 = Part3
  815. Weld39.Part1 = Part327
  816. Weld39.part1 = Part327
  817. Weld40.Name = "BTWeld"
  818. Weld40.Parent = Part3
  819. Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  820. Weld40.Part0 = Part3
  821. Weld40.Part1 = Part229
  822. Weld40.part1 = Part229
  823. Weld41.Name = "BTWeld"
  824. Weld41.Parent = Part3
  825. Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  826. Weld41.Part0 = Part3
  827. Weld41.Part1 = Part469
  828. Weld41.part1 = Part469
  829. Weld42.Name = "BTWeld"
  830. Weld42.Parent = Part3
  831. Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  832. Weld42.Part0 = Part3
  833. Weld42.Part1 = Part169
  834. Weld42.part1 = Part169
  835. Weld43.Name = "BTWeld"
  836. Weld43.Parent = Part3
  837. Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  838. Weld43.Part0 = Part3
  839. Weld43.Part1 = Part463
  840. Weld43.part1 = Part463
  841. Weld44.Name = "BTWeld"
  842. Weld44.Parent = Part3
  843. Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
  844. Weld44.Part0 = Part3
  845. Weld44.Part1 = Part411
  846. Weld44.part1 = Part411
  847. Weld45.Name = "BTWeld"
  848. Weld45.Parent = Part3
  849. Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  850. Weld45.Part0 = Part3
  851. Weld45.Part1 = Part475
  852. Weld45.part1 = Part475
  853. Weld46.Name = "BTWeld"
  854. Weld46.Parent = Part3
  855. Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
  856. Weld46.Part0 = Part3
  857. Weld46.Part1 = Part473
  858. Weld46.part1 = Part473
  859. Weld47.Name = "BTWeld"
  860. Weld47.Parent = Part3
  861. Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
  862. Weld47.Part0 = Part3
  863. Weld47.Part1 = Part355
  864. Weld47.part1 = Part355
  865. Weld48.Name = "BTWeld"
  866. Weld48.Parent = Part3
  867. Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
  868. Weld48.Part0 = Part3
  869. Weld48.Part1 = Part341
  870. Weld48.part1 = Part341
  871. Weld49.Name = "BTWeld"
  872. Weld49.Parent = Part3
  873. Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
  874. Weld49.Part0 = Part3
  875. Weld49.Part1 = Part269
  876. Weld49.part1 = Part269
  877. Weld50.Name = "BTWeld"
  878. Weld50.Parent = Part3
  879. Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
  880. Weld50.Part0 = Part3
  881. Weld50.Part1 = Part379
  882. Weld50.part1 = Part379
  883. Weld51.Name = "BTWeld"
  884. Weld51.Parent = Part3
  885. Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  886. Weld51.Part0 = Part3
  887. Weld51.Part1 = Part455
  888. Weld51.part1 = Part455
  889. Weld52.Name = "BTWeld"
  890. Weld52.Parent = Part3
  891. Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
  892. Weld52.Part0 = Part3
  893. Weld52.Part1 = Part453
  894. Weld52.part1 = Part453
  895. Weld53.Name = "BTWeld"
  896. Weld53.Parent = Part3
  897. Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  898. Weld53.Part0 = Part3
  899. Weld53.Part1 = Part425
  900. Weld53.part1 = Part425
  901. Weld54.Name = "BTWeld"
  902. Weld54.Parent = Part3
  903. Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  904. Weld54.Part0 = Part3
  905. Weld54.Part1 = Part241
  906. Weld54.part1 = Part241
  907. Weld55.Name = "BTWeld"
  908. Weld55.Parent = Part3
  909. Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  910. Weld55.Part0 = Part3
  911. Weld55.Part1 = Part321
  912. Weld55.part1 = Part321
  913. Weld56.Name = "BTWeld"
  914. Weld56.Parent = Part3
  915. Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  916. Weld56.Part0 = Part3
  917. Weld56.Part1 = Part449
  918. Weld56.part1 = Part449
  919. Weld57.Name = "BTWeld"
  920. Weld57.Parent = Part3
  921. Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
  922. Weld57.Part0 = Part3
  923. Weld57.Part1 = Part261
  924. Weld57.part1 = Part261
  925. Weld58.Name = "BTWeld"
  926. Weld58.Parent = Part3
  927. Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  928. Weld58.Part0 = Part3
  929. Weld58.Part1 = Part367
  930. Weld58.part1 = Part367
  931. Weld59.Name = "BTWeld"
  932. Weld59.Parent = Part3
  933. Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
  934. Weld59.Part0 = Part3
  935. Weld59.Part1 = Part179
  936. Weld59.part1 = Part179
  937. Weld60.Name = "BTWeld"
  938. Weld60.Parent = Part3
  939. Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  940. Weld60.Part0 = Part3
  941. Weld60.Part1 = Part437
  942. Weld60.part1 = Part437
  943. Weld61.Name = "BTWeld"
  944. Weld61.Parent = Part3
  945. Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  946. Weld61.Part0 = Part3
  947. Weld61.Part1 = Part365
  948. Weld61.part1 = Part365
  949. Weld62.Name = "BTWeld"
  950. Weld62.Parent = Part3
  951. Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
  952. Weld62.Part0 = Part3
  953. Weld62.Part1 = Part423
  954. Weld62.part1 = Part423
  955. Weld63.Name = "BTWeld"
  956. Weld63.Parent = Part3
  957. Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  958. Weld63.Part0 = Part3
  959. Weld63.Part1 = Part421
  960. Weld63.part1 = Part421
  961. Weld64.Name = "BTWeld"
  962. Weld64.Parent = Part3
  963. Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  964. Weld64.Part0 = Part3
  965. Weld64.Part1 = Part391
  966. Weld64.part1 = Part391
  967. Weld65.Name = "BTWeld"
  968. Weld65.Parent = Part3
  969. Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  970. Weld65.Part0 = Part3
  971. Weld65.Part1 = Part419
  972. Weld65.part1 = Part419
  973. Weld66.Name = "BTWeld"
  974. Weld66.Parent = Part3
  975. Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  976. Weld66.Part0 = Part3
  977. Weld66.Part1 = Part415
  978. Weld66.part1 = Part415
  979. Weld67.Name = "BTWeld"
  980. Weld67.Parent = Part3
  981. Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
  982. Weld67.Part0 = Part3
  983. Weld67.Part1 = Part193
  984. Weld67.part1 = Part193
  985. Weld68.Name = "BTWeld"
  986. Weld68.Parent = Part3
  987. Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  988. Weld68.Part0 = Part3
  989. Weld68.Part1 = Part447
  990. Weld68.part1 = Part447
  991. Weld69.Name = "BTWeld"
  992. Weld69.Parent = Part3
  993. Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  994. Weld69.Part0 = Part3
  995. Weld69.Part1 = Part329
  996. Weld69.part1 = Part329
  997. Weld70.Name = "BTWeld"
  998. Weld70.Parent = Part3
  999. Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
  1000. Weld70.Part0 = Part3
  1001. Weld70.Part1 = Part213
  1002. Weld70.part1 = Part213
  1003. Weld71.Name = "BTWeld"
  1004. Weld71.Parent = Part3
  1005. Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
  1006. Weld71.Part0 = Part3
  1007. Weld71.Part1 = Part257
  1008. Weld71.part1 = Part257
  1009. Weld72.Name = "BTWeld"
  1010. Weld72.Parent = Part3
  1011. Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1012. Weld72.Part0 = Part3
  1013. Weld72.Part1 = Part173
  1014. Weld72.part1 = Part173
  1015. Weld73.Name = "BTWeld"
  1016. Weld73.Parent = Part3
  1017. Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
  1018. Weld73.Part0 = Part3
  1019. Weld73.Part1 = Part361
  1020. Weld73.part1 = Part361
  1021. Weld74.Name = "BTWeld"
  1022. Weld74.Parent = Part3
  1023. Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
  1024. Weld74.Part0 = Part3
  1025. Weld74.Part1 = Part377
  1026. Weld74.part1 = Part377
  1027. Weld75.Name = "BTWeld"
  1028. Weld75.Parent = Part3
  1029. Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1030. Weld75.Part0 = Part3
  1031. Weld75.Part1 = Part283
  1032. Weld75.part1 = Part283
  1033. Weld76.Name = "BTWeld"
  1034. Weld76.Parent = Part3
  1035. Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
  1036. Weld76.Part0 = Part3
  1037. Weld76.Part1 = Part291
  1038. Weld76.part1 = Part291
  1039. Weld77.Name = "BTWeld"
  1040. Weld77.Parent = Part3
  1041. Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
  1042. Weld77.Part0 = Part3
  1043. Weld77.Part1 = Part395
  1044. Weld77.part1 = Part395
  1045. Weld78.Name = "BTWeld"
  1046. Weld78.Parent = Part3
  1047. Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
  1048. Weld78.Part0 = Part3
  1049. Weld78.Part1 = Part451
  1050. Weld78.part1 = Part451
  1051. Weld79.Name = "BTWeld"
  1052. Weld79.Parent = Part3
  1053. Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1054. Weld79.Part0 = Part3
  1055. Weld79.Part1 = Part203
  1056. Weld79.part1 = Part203
  1057. Weld80.Name = "BTWeld"
  1058. Weld80.Parent = Part3
  1059. Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
  1060. Weld80.Part0 = Part3
  1061. Weld80.Part1 = Part397
  1062. Weld80.part1 = Part397
  1063. Weld81.Name = "BTWeld"
  1064. Weld81.Parent = Part3
  1065. Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1066. Weld81.Part0 = Part3
  1067. Weld81.Part1 = Part237
  1068. Weld81.part1 = Part237
  1069. Weld82.Name = "BTWeld"
  1070. Weld82.Parent = Part3
  1071. Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
  1072. Weld82.Part0 = Part3
  1073. Weld82.Part1 = Part373
  1074. Weld82.part1 = Part373
  1075. Weld83.Name = "BTWeld"
  1076. Weld83.Parent = Part3
  1077. Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  1078. Weld83.Part0 = Part3
  1079. Weld83.Part1 = Part163
  1080. Weld83.part1 = Part163
  1081. Weld84.Name = "BTWeld"
  1082. Weld84.Parent = Part3
  1083. Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1084. Weld84.Part0 = Part3
  1085. Weld84.Part1 = Part281
  1086. Weld84.part1 = Part281
  1087. Weld85.Name = "BTWeld"
  1088. Weld85.Parent = Part3
  1089. Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
  1090. Weld85.Part0 = Part3
  1091. Weld85.Part1 = Part345
  1092. Weld85.part1 = Part345
  1093. Weld86.Name = "BTWeld"
  1094. Weld86.Parent = Part3
  1095. Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1096. Weld86.Part0 = Part3
  1097. Weld86.Part1 = Part399
  1098. Weld86.part1 = Part399
  1099. Weld87.Name = "BTWeld"
  1100. Weld87.Parent = Part3
  1101. Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1102. Weld87.Part0 = Part3
  1103. Weld87.Part1 = Part199
  1104. Weld87.part1 = Part199
  1105. Weld88.Name = "BTWeld"
  1106. Weld88.Parent = Part3
  1107. Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1108. Weld88.Part0 = Part3
  1109. Weld88.Part1 = Part219
  1110. Weld88.part1 = Part219
  1111. Weld89.Name = "BTWeld"
  1112. Weld89.Parent = Part3
  1113. Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
  1114. Weld89.Part0 = Part3
  1115. Weld89.Part1 = Part1
  1116. Weld89.part1 = Part1
  1117. Weld90.Name = "BTWeld"
  1118. Weld90.Parent = Part3
  1119. Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1120. Weld90.Part0 = Part3
  1121. Weld90.Part1 = Part275
  1122. Weld90.part1 = Part275
  1123. Weld91.Name = "BTWeld"
  1124. Weld91.Parent = Part3
  1125. Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
  1126. Weld91.Part0 = Part3
  1127. Weld91.Part1 = Part233
  1128. Weld91.part1 = Part233
  1129. Weld92.Name = "BTWeld"
  1130. Weld92.Parent = Part3
  1131. Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1132. Weld92.Part0 = Part3
  1133. Weld92.Part1 = Part221
  1134. Weld92.part1 = Part221
  1135. Weld93.Name = "BTWeld"
  1136. Weld93.Parent = Part3
  1137. Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
  1138. Weld93.Part0 = Part3
  1139. Weld93.Part1 = Part467
  1140. Weld93.part1 = Part467
  1141. Weld94.Name = "BTWeld"
  1142. Weld94.Parent = Part3
  1143. Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
  1144. Weld94.Part0 = Part3
  1145. Weld94.Part1 = Part339
  1146. Weld94.part1 = Part339
  1147. Weld95.Name = "BTWeld"
  1148. Weld95.Parent = Part3
  1149. Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
  1150. Weld95.Part0 = Part3
  1151. Weld95.Part1 = Part401
  1152. Weld95.part1 = Part401
  1153. Weld96.Name = "BTWeld"
  1154. Weld96.Parent = Part3
  1155. Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1156. Weld96.Part0 = Part3
  1157. Weld96.Part1 = Part409
  1158. Weld96.part1 = Part409
  1159. Weld97.Name = "BTWeld"
  1160. Weld97.Parent = Part3
  1161. Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
  1162. Weld97.Part0 = Part3
  1163. Weld97.Part1 = Part381
  1164. Weld97.part1 = Part381
  1165. Weld98.Name = "BTWeld"
  1166. Weld98.Parent = Part3
  1167. Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
  1168. Weld98.Part0 = Part3
  1169. Weld98.Part1 = Part431
  1170. Weld98.part1 = Part431
  1171. Weld99.Name = "BTWeld"
  1172. Weld99.Parent = Part3
  1173. Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
  1174. Weld99.Part0 = Part3
  1175. Weld99.Part1 = Part215
  1176. Weld99.part1 = Part215
  1177. Weld100.Name = "BTWeld"
  1178. Weld100.Parent = Part3
  1179. Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1180. Weld100.Part0 = Part3
  1181. Weld100.Part1 = Part231
  1182. Weld100.part1 = Part231
  1183. Weld101.Name = "BTWeld"
  1184. Weld101.Parent = Part3
  1185. Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
  1186. Weld101.Part0 = Part3
  1187. Weld101.Part1 = Part195
  1188. Weld101.part1 = Part195
  1189. Weld102.Name = "BTWeld"
  1190. Weld102.Parent = Part3
  1191. Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1192. Weld102.Part0 = Part3
  1193. Weld102.Part1 = Part247
  1194. Weld102.part1 = Part247
  1195. Weld103.Name = "BTWeld"
  1196. Weld103.Parent = Part3
  1197. Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1198. Weld103.Part0 = Part3
  1199. Weld103.Part1 = Part307
  1200. Weld103.part1 = Part307
  1201. Weld104.Name = "BTWeld"
  1202. Weld104.Parent = Part3
  1203. Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
  1204. Weld104.Part0 = Part3
  1205. Weld104.Part1 = Part259
  1206. Weld104.part1 = Part259
  1207. Weld105.Name = "BTWeld"
  1208. Weld105.Parent = Part3
  1209. Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  1210. Weld105.Part0 = Part3
  1211. Weld105.Part1 = Part407
  1212. Weld105.part1 = Part407
  1213. Weld106.Name = "BTWeld"
  1214. Weld106.Parent = Part3
  1215. Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
  1216. Weld106.Part0 = Part3
  1217. Weld106.Part1 = Part263
  1218. Weld106.part1 = Part263
  1219. Weld107.Name = "BTWeld"
  1220. Weld107.Parent = Part3
  1221. Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
  1222. Weld107.Part0 = Part3
  1223. Weld107.Part1 = Part351
  1224. Weld107.part1 = Part351
  1225. Weld108.Name = "BTWeld"
  1226. Weld108.Parent = Part3
  1227. Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1228. Weld108.Part0 = Part3
  1229. Weld108.Part1 = Part331
  1230. Weld108.part1 = Part331
  1231. Weld109.Name = "BTWeld"
  1232. Weld109.Parent = Part3
  1233. Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
  1234. Weld109.Part0 = Part3
  1235. Weld109.Part1 = Part187
  1236. Weld109.part1 = Part187
  1237. Weld110.Name = "BTWeld"
  1238. Weld110.Parent = Part3
  1239. Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
  1240. Weld110.Part0 = Part3
  1241. Weld110.Part1 = Part239
  1242. Weld110.part1 = Part239
  1243. Weld111.Name = "BTWeld"
  1244. Weld111.Parent = Part3
  1245. Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
  1246. Weld111.Part0 = Part3
  1247. Weld111.Part1 = Part293
  1248. Weld111.part1 = Part293
  1249. Weld112.Name = "BTWeld"
  1250. Weld112.Parent = Part3
  1251. Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1252. Weld112.Part0 = Part3
  1253. Weld112.Part1 = Part387
  1254. Weld112.part1 = Part387
  1255. Weld113.Name = "BTWeld"
  1256. Weld113.Parent = Part3
  1257. Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1258. Weld113.Part0 = Part3
  1259. Weld113.Part1 = Part471
  1260. Weld113.part1 = Part471
  1261. Weld114.Name = "BTWeld"
  1262. Weld114.Parent = Part3
  1263. Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
  1264. Weld114.Part0 = Part3
  1265. Weld114.Part1 = Part301
  1266. Weld114.part1 = Part301
  1267. Weld115.Name = "BTWeld"
  1268. Weld115.Parent = Part3
  1269. Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1270. Weld115.Part0 = Part3
  1271. Weld115.Part1 = Part389
  1272. Weld115.part1 = Part389
  1273. Weld116.Name = "BTWeld"
  1274. Weld116.Parent = Part3
  1275. Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
  1276. Weld116.Part0 = Part3
  1277. Weld116.Part1 = Part255
  1278. Weld116.part1 = Part255
  1279. Weld117.Name = "BTWeld"
  1280. Weld117.Parent = Part3
  1281. Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
  1282. Weld117.Part0 = Part3
  1283. Weld117.Part1 = Part299
  1284. Weld117.part1 = Part299
  1285. Weld118.Name = "BTWeld"
  1286. Weld118.Parent = Part3
  1287. Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
  1288. Weld118.Part0 = Part3
  1289. Weld118.Part1 = Part461
  1290. Weld118.part1 = Part461
  1291. Weld119.Name = "BTWeld"
  1292. Weld119.Parent = Part3
  1293. Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
  1294. Weld119.Part0 = Part3
  1295. Weld119.Part1 = Part349
  1296. Weld119.part1 = Part349
  1297. Weld120.Name = "BTWeld"
  1298. Weld120.Parent = Part3
  1299. Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
  1300. Weld120.Part0 = Part3
  1301. Weld120.Part1 = Part217
  1302. Weld120.part1 = Part217
  1303. Weld121.Name = "BTWeld"
  1304. Weld121.Parent = Part3
  1305. Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  1306. Weld121.Part0 = Part3
  1307. Weld121.Part1 = Part393
  1308. Weld121.part1 = Part393
  1309. Weld122.Name = "BTWeld"
  1310. Weld122.Parent = Part3
  1311. Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1312. Weld122.Part0 = Part3
  1313. Weld122.Part1 = Part287
  1314. Weld122.part1 = Part287
  1315. Weld123.Name = "BTWeld"
  1316. Weld123.Parent = Part3
  1317. Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  1318. Weld123.Part0 = Part3
  1319. Weld123.Part1 = Part235
  1320. Weld123.part1 = Part235
  1321. Weld124.Name = "BTWeld"
  1322. Weld124.Parent = Part3
  1323. Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1324. Weld124.Part0 = Part3
  1325. Weld124.Part1 = Part227
  1326. Weld124.part1 = Part227
  1327. Weld125.Name = "BTWeld"
  1328. Weld125.Parent = Part3
  1329. Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1330. Weld125.Part0 = Part3
  1331. Weld125.Part1 = Part375
  1332. Weld125.part1 = Part375
  1333. Weld126.Name = "BTWeld"
  1334. Weld126.Parent = Part3
  1335. Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1336. Weld126.Part0 = Part3
  1337. Weld126.Part1 = Part223
  1338. Weld126.part1 = Part223
  1339. Weld127.Name = "BTWeld"
  1340. Weld127.Parent = Part3
  1341. Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1342. Weld127.Part0 = Part3
  1343. Weld127.Part1 = Part347
  1344. Weld127.part1 = Part347
  1345. Weld128.Name = "BTWeld"
  1346. Weld128.Parent = Part3
  1347. Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
  1348. Weld128.Part0 = Part3
  1349. Weld128.Part1 = Part207
  1350. Weld128.part1 = Part207
  1351. Weld129.Name = "BTWeld"
  1352. Weld129.Parent = Part3
  1353. Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
  1354. Weld129.Part0 = Part3
  1355. Weld129.Part1 = Part273
  1356. Weld129.part1 = Part273
  1357. Weld130.Name = "BTWeld"
  1358. Weld130.Parent = Part3
  1359. Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
  1360. Weld130.Part0 = Part3
  1361. Weld130.Part1 = Part369
  1362. Weld130.part1 = Part369
  1363. Weld131.Name = "BTWeld"
  1364. Weld131.Parent = Part3
  1365. Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  1366. Weld131.Part0 = Part3
  1367. Weld131.Part1 = Part285
  1368. Weld131.part1 = Part285
  1369. Weld132.Name = "BTWeld"
  1370. Weld132.Parent = Part3
  1371. Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
  1372. Weld132.Part0 = Part3
  1373. Weld132.Part1 = Part405
  1374. Weld132.part1 = Part405
  1375. Weld133.Name = "BTWeld"
  1376. Weld133.Parent = Part3
  1377. Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1378. Weld133.Part0 = Part3
  1379. Weld133.Part1 = Part359
  1380. Weld133.part1 = Part359
  1381. Weld134.Name = "BTWeld"
  1382. Weld134.Parent = Part3
  1383. Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
  1384. Weld134.Part0 = Part3
  1385. Weld134.Part1 = Part183
  1386. Weld134.part1 = Part183
  1387. Weld135.Name = "BTWeld"
  1388. Weld135.Parent = Part3
  1389. Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
  1390. Weld135.Part0 = Part3
  1391. Weld135.Part1 = Part225
  1392. Weld135.part1 = Part225
  1393. Weld136.Name = "BTWeld"
  1394. Weld136.Parent = Part3
  1395. Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1396. Weld136.Part0 = Part3
  1397. Weld136.Part1 = Part337
  1398. Weld136.part1 = Part337
  1399. Weld137.Name = "BTWeld"
  1400. Weld137.Parent = Part3
  1401. Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
  1402. Weld137.Part0 = Part3
  1403. Weld137.Part1 = Part245
  1404. Weld137.part1 = Part245
  1405. Weld138.Name = "BTWeld"
  1406. Weld138.Parent = Part3
  1407. Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
  1408. Weld138.Part0 = Part3
  1409. Weld138.Part1 = Part309
  1410. Weld138.part1 = Part309
  1411. Weld139.Name = "BTWeld"
  1412. Weld139.Parent = Part3
  1413. Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  1414. Weld139.Part0 = Part3
  1415. Weld139.Part1 = Part181
  1416. Weld139.part1 = Part181
  1417. Weld140.Name = "BTWeld"
  1418. Weld140.Parent = Part3
  1419. Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1420. Weld140.Part0 = Part3
  1421. Weld140.Part1 = Part333
  1422. Weld140.part1 = Part333
  1423. Weld141.Name = "BTWeld"
  1424. Weld141.Parent = Part3
  1425. Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  1426. Weld141.Part0 = Part3
  1427. Weld141.Part1 = Part249
  1428. Weld141.part1 = Part249
  1429. Weld142.Name = "BTWeld"
  1430. Weld142.Parent = Part3
  1431. Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  1432. Weld142.Part0 = Part3
  1433. Weld142.Part1 = Part205
  1434. Weld142.part1 = Part205
  1435. Weld143.Name = "BTWeld"
  1436. Weld143.Parent = Part3
  1437. Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1438. Weld143.Part0 = Part3
  1439. Weld143.Part1 = Part385
  1440. Weld143.part1 = Part385
  1441. Weld144.Name = "BTWeld"
  1442. Weld144.Parent = Part3
  1443. Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  1444. Weld144.Part0 = Part3
  1445. Weld144.Part1 = Part197
  1446. Weld144.part1 = Part197
  1447. Weld145.Name = "BTWeld"
  1448. Weld145.Parent = Part3
  1449. Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
  1450. Weld145.Part0 = Part3
  1451. Weld145.Part1 = Part357
  1452. Weld145.part1 = Part357
  1453. Weld146.Name = "BTWeld"
  1454. Weld146.Parent = Part3
  1455. Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  1456. Weld146.Part0 = Part3
  1457. Weld146.Part1 = Part343
  1458. Weld146.part1 = Part343
  1459. Weld147.Name = "BTWeld"
  1460. Weld147.Parent = Part3
  1461. Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  1462. Weld147.Part0 = Part3
  1463. Weld147.Part1 = Part353
  1464. Weld147.part1 = Part353
  1465. Weld148.Name = "BTWeld"
  1466. Weld148.Parent = Part3
  1467. Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1468. Weld148.Part0 = Part3
  1469. Weld148.Part1 = Part313
  1470. Weld148.part1 = Part313
  1471. Weld149.Name = "BTWeld"
  1472. Weld149.Parent = Part3
  1473. Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
  1474. Weld149.Part0 = Part3
  1475. Weld149.Part1 = Part211
  1476. Weld149.part1 = Part211
  1477. Weld150.Name = "BTWeld"
  1478. Weld150.Parent = Part3
  1479. Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1480. Weld150.Part0 = Part3
  1481. Weld150.Part1 = Part311
  1482. Weld150.part1 = Part311
  1483. Weld151.Name = "BTWeld"
  1484. Weld151.Parent = Part3
  1485. Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1486. Weld151.Part0 = Part3
  1487. Weld151.Part1 = Part319
  1488. Weld151.part1 = Part319
  1489. Weld152.Name = "BTWeld"
  1490. Weld152.Parent = Part3
  1491. Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1492. Weld152.Part0 = Part3
  1493. Weld152.Part1 = Part189
  1494. Weld152.part1 = Part189
  1495. Weld153.Name = "BTWeld"
  1496. Weld153.Parent = Part3
  1497. Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  1498. Weld153.Part0 = Part3
  1499. Weld153.Part1 = Part271
  1500. Weld153.part1 = Part271
  1501. Weld154.Name = "BTWeld"
  1502. Weld154.Parent = Part3
  1503. Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  1504. Weld154.Part0 = Part3
  1505. Weld154.Part1 = Part303
  1506. Weld154.part1 = Part303
  1507. Weld155.Name = "BTWeld"
  1508. Weld155.Parent = Part3
  1509. Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
  1510. Weld155.Part0 = Part3
  1511. Weld155.Part1 = Part305
  1512. Weld155.part1 = Part305
  1513. Weld156.Name = "BTWeld"
  1514. Weld156.Parent = Part3
  1515. Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
  1516. Weld156.Part0 = Part3
  1517. Weld156.Part1 = Part413
  1518. Weld156.part1 = Part413
  1519. Weld157.Name = "BTWeld"
  1520. Weld157.Parent = Part3
  1521. Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
  1522. Weld157.Part0 = Part3
  1523. Weld157.Part1 = Part267
  1524. Weld157.part1 = Part267
  1525. Weld158.Name = "BTWeld"
  1526. Weld158.Parent = Part3
  1527. Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
  1528. Weld158.Part0 = Part3
  1529. Weld158.Part1 = Part439
  1530. Weld158.part1 = Part439
  1531. Weld159.Name = "BTWeld"
  1532. Weld159.Parent = Part3
  1533. Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  1534. Weld159.Part0 = Part3
  1535. Weld159.Part1 = Part201
  1536. Weld159.part1 = Part201
  1537. Weld160.Name = "BTWeld"
  1538. Weld160.Parent = Part3
  1539. Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
  1540. Weld160.Part0 = Part3
  1541. Weld160.Part1 = Part279
  1542. Weld160.part1 = Part279
  1543. Weld161.Name = "BTWeld"
  1544. Weld161.Parent = Part3
  1545. Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
  1546. Weld161.Part0 = Part3
  1547. Weld161.Part1 = Part335
  1548. Weld161.part1 = Part335
  1549. Weld162.Name = "BTWeld"
  1550. Weld162.Parent = Part3
  1551. Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  1552. Weld162.Part0 = Part3
  1553. Weld162.Part1 = Part185
  1554. Weld162.part1 = Part185
  1555. Part163.Parent = Model0
  1556. Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  1557. Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1558. Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
  1559. Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1560. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1561. Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
  1562. Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
  1563. Part163.Anchored = true
  1564. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1565. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1566. Part163.BrickColor = BrickColor.new("Really black")
  1567. Part163.CanCollide = false
  1568. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1569. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1570. Part163.Material = Enum.Material.Metal
  1571. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1572. Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1573. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1574. Part163.brickColor = BrickColor.new("Really black")
  1575. SpecialMesh164.Parent = Part163
  1576. SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
  1577. SpecialMesh164.MeshType = Enum.MeshType.Brick
  1578. Part165.Parent = Model0
  1579. Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  1580. Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  1581. Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
  1582. Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  1583. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1584. Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
  1585. Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
  1586. Part165.Anchored = true
  1587. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1588. Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1589. Part165.BrickColor = BrickColor.new("Really black")
  1590. Part165.CanCollide = false
  1591. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1592. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1593. Part165.Material = Enum.Material.Metal
  1594. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1595. Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1596. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1597. Part165.brickColor = BrickColor.new("Really black")
  1598. SpecialMesh166.Parent = Part165
  1599. SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
  1600. SpecialMesh166.MeshType = Enum.MeshType.Brick
  1601. Part167.Parent = Model0
  1602. Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  1603. Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1604. Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
  1605. Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1606. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1607. Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
  1608. Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  1609. Part167.Anchored = true
  1610. Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1611. Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1612. Part167.BrickColor = BrickColor.new("Really black")
  1613. Part167.CanCollide = false
  1614. Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1615. Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1616. Part167.Material = Enum.Material.Glass
  1617. Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1618. Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1619. Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1620. Part167.brickColor = BrickColor.new("Really black")
  1621. SpecialMesh168.Parent = Part167
  1622. SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  1623. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  1624. Part169.Parent = Model0
  1625. Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  1626. Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1627. Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  1628. Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1629. Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1630. Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  1631. Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  1632. Part169.Anchored = true
  1633. Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1634. Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1635. Part169.BrickColor = BrickColor.new("Bright blue")
  1636. Part169.CanCollide = false
  1637. Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1638. Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1639. Part169.Material = Enum.Material.Neon
  1640. Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1641. Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1642. Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1643. Part169.brickColor = BrickColor.new("Bright blue")
  1644. SpecialMesh170.Parent = Part169
  1645. SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
  1646. SpecialMesh170.MeshType = Enum.MeshType.Cylinder
  1647. Part171.Parent = Model0
  1648. Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  1649. Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1650. Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
  1651. Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1652. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1653. Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
  1654. Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
  1655. Part171.Anchored = true
  1656. Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1657. Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1658. Part171.BrickColor = BrickColor.new("Really black")
  1659. Part171.CanCollide = false
  1660. Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1661. Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1662. Part171.Material = Enum.Material.Metal
  1663. Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1664. Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1665. Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1666. Part171.brickColor = BrickColor.new("Really black")
  1667. SpecialMesh172.Parent = Part171
  1668. SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
  1669. SpecialMesh172.MeshType = Enum.MeshType.Brick
  1670. Part173.Parent = Model0
  1671. Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  1672. Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1673. Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  1674. Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1675. Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1676. Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  1677. Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
  1678. Part173.Anchored = true
  1679. Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1680. Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1681. Part173.BrickColor = BrickColor.new("Bright blue")
  1682. Part173.CanCollide = false
  1683. Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1684. Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1685. Part173.Material = Enum.Material.Neon
  1686. Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1687. Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1688. Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1689. Part173.brickColor = BrickColor.new("Bright blue")
  1690. SpecialMesh174.Parent = Part173
  1691. SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
  1692. SpecialMesh174.MeshType = Enum.MeshType.Brick
  1693. Part175.Parent = Model0
  1694. Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  1695. Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1696. Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  1697. Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1698. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1699. Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  1700. Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
  1701. Part175.Anchored = true
  1702. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1703. Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1704. Part175.BrickColor = BrickColor.new("Really black")
  1705. Part175.CanCollide = false
  1706. Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1707. Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1708. Part175.Material = Enum.Material.Metal
  1709. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1710. Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1711. Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1712. Part175.brickColor = BrickColor.new("Really black")
  1713. SpecialMesh176.Parent = Part175
  1714. SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
  1715. SpecialMesh176.MeshType = Enum.MeshType.Cylinder
  1716. Part177.Parent = Model0
  1717. Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  1718. Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1719. Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
  1720. Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1721. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1722. Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
  1723. Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  1724. Part177.Anchored = true
  1725. Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1726. Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1727. Part177.BrickColor = BrickColor.new("Really black")
  1728. Part177.CanCollide = false
  1729. Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1730. Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1731. Part177.Material = Enum.Material.Metal
  1732. Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1733. Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1734. Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1735. Part177.brickColor = BrickColor.new("Really black")
  1736. SpecialMesh178.Parent = Part177
  1737. SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  1738. SpecialMesh178.MeshType = Enum.MeshType.Brick
  1739. Part179.Parent = Model0
  1740. Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
  1741. Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
  1742. Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
  1743. Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
  1744. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1745. Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
  1746. Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  1747. Part179.Anchored = true
  1748. Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1749. Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1750. Part179.BrickColor = BrickColor.new("Really black")
  1751. Part179.CanCollide = false
  1752. Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1753. Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1754. Part179.Material = Enum.Material.Metal
  1755. Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1756. Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1757. Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1758. Part179.brickColor = BrickColor.new("Really black")
  1759. SpecialMesh180.Parent = Part179
  1760. SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  1761. SpecialMesh180.MeshType = Enum.MeshType.Brick
  1762. Part181.Parent = Model0
  1763. Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  1764. Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  1765. Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
  1766. Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  1767. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1768. Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
  1769. Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  1770. Part181.Anchored = true
  1771. Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1772. Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1773. Part181.BrickColor = BrickColor.new("Really black")
  1774. Part181.CanCollide = false
  1775. Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1776. Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1777. Part181.Material = Enum.Material.Metal
  1778. Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1779. Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1780. Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1781. Part181.brickColor = BrickColor.new("Really black")
  1782. SpecialMesh182.Parent = Part181
  1783. SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  1784. SpecialMesh182.MeshType = Enum.MeshType.Brick
  1785. Part183.Parent = Model0
  1786. Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
  1787. Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1788. Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
  1789. Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1790. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1791. Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
  1792. Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  1793. Part183.Anchored = true
  1794. Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1795. Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1796. Part183.BrickColor = BrickColor.new("Really black")
  1797. Part183.CanCollide = false
  1798. Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1799. Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1800. Part183.Material = Enum.Material.Metal
  1801. Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1802. Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1803. Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1804. Part183.brickColor = BrickColor.new("Really black")
  1805. SpecialMesh184.Parent = Part183
  1806. SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  1807. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  1808. Part185.Parent = Model0
  1809. Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  1810. Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1811. Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
  1812. Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1813. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1814. Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
  1815. Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
  1816. Part185.Anchored = true
  1817. Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1818. Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1819. Part185.BrickColor = BrickColor.new("Really black")
  1820. Part185.CanCollide = false
  1821. Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1822. Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1823. Part185.Material = Enum.Material.Metal
  1824. Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1825. Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1826. Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1827. Part185.brickColor = BrickColor.new("Really black")
  1828. SpecialMesh186.Parent = Part185
  1829. SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
  1830. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  1831. Part187.Parent = Model0
  1832. Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
  1833. Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
  1834. Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
  1835. Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
  1836. Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1837. Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
  1838. Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  1839. Part187.Anchored = true
  1840. Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1841. Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1842. Part187.BrickColor = BrickColor.new("Really black")
  1843. Part187.CanCollide = false
  1844. Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1845. Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1846. Part187.Material = Enum.Material.Metal
  1847. Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1848. Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1849. Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1850. Part187.brickColor = BrickColor.new("Really black")
  1851. SpecialMesh188.Parent = Part187
  1852. SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  1853. SpecialMesh188.MeshType = Enum.MeshType.Brick
  1854. Part189.Parent = Model0
  1855. Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  1856. Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1857. Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
  1858. Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1859. Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1860. Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
  1861. Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
  1862. Part189.Anchored = true
  1863. Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1864. Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1865. Part189.BrickColor = BrickColor.new("Bright blue")
  1866. Part189.CanCollide = false
  1867. Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1868. Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1869. Part189.Material = Enum.Material.Neon
  1870. Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1871. Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1872. Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1873. Part189.brickColor = BrickColor.new("Bright blue")
  1874. SpecialMesh190.Parent = Part189
  1875. SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  1876. SpecialMesh190.MeshType = Enum.MeshType.Brick
  1877. Part191.Parent = Model0
  1878. Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
  1879. Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  1880. Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
  1881. Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  1882. Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1883. Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
  1884. Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  1885. Part191.Anchored = true
  1886. Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1887. Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1888. Part191.BrickColor = BrickColor.new("Royal purple")
  1889. Part191.CanCollide = false
  1890. Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1891. Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1892. Part191.Material = Enum.Material.Neon
  1893. Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1894. Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1895. Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1896. Part191.brickColor = BrickColor.new("Royal purple")
  1897. SpecialMesh192.Parent = Part191
  1898. SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  1899. SpecialMesh192.MeshType = Enum.MeshType.Wedge
  1900. Part193.Parent = Model0
  1901. Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
  1902. Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
  1903. Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
  1904. Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
  1905. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1906. Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
  1907. Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
  1908. Part193.Anchored = true
  1909. Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1910. Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1911. Part193.BrickColor = BrickColor.new("Really black")
  1912. Part193.CanCollide = false
  1913. Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1914. Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1915. Part193.Material = Enum.Material.Metal
  1916. Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1917. Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1918. Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1919. Part193.brickColor = BrickColor.new("Really black")
  1920. SpecialMesh194.Parent = Part193
  1921. SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  1922. SpecialMesh194.MeshType = Enum.MeshType.Brick
  1923. Part195.Parent = Model0
  1924. Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
  1925. Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
  1926. Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
  1927. Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
  1928. Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1929. Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
  1930. Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  1931. Part195.Anchored = true
  1932. Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1933. Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1934. Part195.BrickColor = BrickColor.new("Royal purple")
  1935. Part195.CanCollide = false
  1936. Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1937. Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1938. Part195.Material = Enum.Material.Neon
  1939. Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1940. Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1941. Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1942. Part195.brickColor = BrickColor.new("Royal purple")
  1943. SpecialMesh196.Parent = Part195
  1944. SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
  1945. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  1946. Part197.Parent = Model0
  1947. Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  1948. Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  1949. Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  1950. Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  1951. Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1952. Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  1953. Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  1954. Part197.Anchored = true
  1955. Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1956. Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1957. Part197.BrickColor = BrickColor.new("Royal purple")
  1958. Part197.CanCollide = false
  1959. Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1960. Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1961. Part197.Material = Enum.Material.Neon
  1962. Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1963. Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1964. Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1965. Part197.brickColor = BrickColor.new("Royal purple")
  1966. SpecialMesh198.Parent = Part197
  1967. SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
  1968. SpecialMesh198.MeshType = Enum.MeshType.Wedge
  1969. Part199.Parent = Model0
  1970. Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  1971. Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1972. Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
  1973. Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1974. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1975. Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
  1976. Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
  1977. Part199.Anchored = true
  1978. Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1979. Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1980. Part199.BrickColor = BrickColor.new("Bright blue")
  1981. Part199.CanCollide = false
  1982. Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1983. Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1984. Part199.Material = Enum.Material.Neon
  1985. Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1986. Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1987. Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1988. Part199.brickColor = BrickColor.new("Bright blue")
  1989. SpecialMesh200.Parent = Part199
  1990. SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
  1991. SpecialMesh200.MeshType = Enum.MeshType.Brick
  1992. Part201.Parent = Model0
  1993. Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  1994. Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  1995. Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
  1996. Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  1997. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1998. Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
  1999. Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
  2000. Part201.Anchored = true
  2001. Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2002. Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2003. Part201.BrickColor = BrickColor.new("Really black")
  2004. Part201.CanCollide = false
  2005. Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2006. Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2007. Part201.Material = Enum.Material.Metal
  2008. Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2009. Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2010. Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2011. Part201.brickColor = BrickColor.new("Really black")
  2012. SpecialMesh202.Parent = Part201
  2013. SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
  2014. SpecialMesh202.MeshType = Enum.MeshType.Wedge
  2015. Part203.Parent = Model0
  2016. Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  2017. Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2018. Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
  2019. Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2020. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2021. Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
  2022. Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
  2023. Part203.Anchored = true
  2024. Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2025. Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2026. Part203.BrickColor = BrickColor.new("Really black")
  2027. Part203.CanCollide = false
  2028. Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2029. Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2030. Part203.Material = Enum.Material.Metal
  2031. Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2032. Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2033. Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2034. Part203.brickColor = BrickColor.new("Really black")
  2035. SpecialMesh204.Parent = Part203
  2036. SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
  2037. SpecialMesh204.MeshType = Enum.MeshType.Wedge
  2038. Part205.Parent = Model0
  2039. Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  2040. Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2041. Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
  2042. Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2043. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2044. Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
  2045. Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
  2046. Part205.Anchored = true
  2047. Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2048. Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2049. Part205.BrickColor = BrickColor.new("Really black")
  2050. Part205.CanCollide = false
  2051. Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2052. Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2053. Part205.Material = Enum.Material.Metal
  2054. Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2055. Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2056. Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2057. Part205.brickColor = BrickColor.new("Really black")
  2058. SpecialMesh206.Parent = Part205
  2059. SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2060. SpecialMesh206.MeshType = Enum.MeshType.Wedge
  2061. Part207.Parent = Model0
  2062. Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
  2063. Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2064. Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
  2065. Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2066. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2067. Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
  2068. Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
  2069. Part207.Anchored = true
  2070. Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2071. Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2072. Part207.BrickColor = BrickColor.new("Really black")
  2073. Part207.CanCollide = false
  2074. Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2075. Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2076. Part207.Material = Enum.Material.Metal
  2077. Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2078. Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2079. Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2080. Part207.brickColor = BrickColor.new("Really black")
  2081. SpecialMesh208.Parent = Part207
  2082. SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
  2083. SpecialMesh208.MeshType = Enum.MeshType.Wedge
  2084. Part209.Parent = Model0
  2085. Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2086. Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2087. Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
  2088. Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2089. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2090. Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
  2091. Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
  2092. Part209.Anchored = true
  2093. Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2094. Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2095. Part209.BrickColor = BrickColor.new("Really black")
  2096. Part209.CanCollide = false
  2097. Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2098. Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2099. Part209.Material = Enum.Material.Metal
  2100. Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2101. Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2102. Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2103. Part209.brickColor = BrickColor.new("Really black")
  2104. SpecialMesh210.Parent = Part209
  2105. SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  2106. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  2107. Part211.Parent = Model0
  2108. Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
  2109. Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
  2110. Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
  2111. Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
  2112. Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2113. Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
  2114. Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  2115. Part211.Anchored = true
  2116. Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2117. Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2118. Part211.BrickColor = BrickColor.new("Royal purple")
  2119. Part211.CanCollide = false
  2120. Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2121. Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2122. Part211.Material = Enum.Material.Neon
  2123. Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2124. Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2125. Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2126. Part211.brickColor = BrickColor.new("Royal purple")
  2127. SpecialMesh212.Parent = Part211
  2128. SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
  2129. SpecialMesh212.MeshType = Enum.MeshType.Wedge
  2130. Part213.Parent = Model0
  2131. Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
  2132. Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2133. Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
  2134. Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2135. Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2136. Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
  2137. Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
  2138. Part213.Anchored = true
  2139. Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2140. Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2141. Part213.BrickColor = BrickColor.new("Bright blue")
  2142. Part213.CanCollide = false
  2143. Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2144. Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2145. Part213.Material = Enum.Material.Neon
  2146. Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2147. Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2148. Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2149. Part213.brickColor = BrickColor.new("Bright blue")
  2150. SpecialMesh214.Parent = Part213
  2151. SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  2152. SpecialMesh214.MeshType = Enum.MeshType.Brick
  2153. Part215.Parent = Model0
  2154. Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
  2155. Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
  2156. Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
  2157. Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
  2158. Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2159. Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
  2160. Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
  2161. Part215.Anchored = true
  2162. Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2163. Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2164. Part215.BrickColor = BrickColor.new("Really black")
  2165. Part215.CanCollide = false
  2166. Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2167. Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2168. Part215.Material = Enum.Material.Metal
  2169. Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2170. Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2171. Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2172. Part215.brickColor = BrickColor.new("Really black")
  2173. SpecialMesh216.Parent = Part215
  2174. SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
  2175. SpecialMesh216.MeshType = Enum.MeshType.Brick
  2176. Part217.Parent = Model0
  2177. Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
  2178. Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
  2179. Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
  2180. Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
  2181. Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2182. Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
  2183. Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2184. Part217.Anchored = true
  2185. Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2186. Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2187. Part217.BrickColor = BrickColor.new("Royal purple")
  2188. Part217.CanCollide = false
  2189. Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2190. Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2191. Part217.Material = Enum.Material.Neon
  2192. Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2193. Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2194. Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2195. Part217.brickColor = BrickColor.new("Royal purple")
  2196. SpecialMesh218.Parent = Part217
  2197. SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
  2198. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  2199. Part219.Parent = Model0
  2200. Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2201. Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2202. Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
  2203. Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2204. Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2205. Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
  2206. Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  2207. Part219.Anchored = true
  2208. Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2209. Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2210. Part219.BrickColor = BrickColor.new("Really black")
  2211. Part219.CanCollide = false
  2212. Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2213. Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2214. Part219.Material = Enum.Material.Metal
  2215. Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2216. Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2217. Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2218. Part219.brickColor = BrickColor.new("Really black")
  2219. SpecialMesh220.Parent = Part219
  2220. SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
  2221. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  2222. Part221.Parent = Model0
  2223. Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  2224. Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2225. Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
  2226. Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2227. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2228. Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
  2229. Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
  2230. Part221.Anchored = true
  2231. Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2232. Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2233. Part221.BrickColor = BrickColor.new("Really black")
  2234. Part221.CanCollide = false
  2235. Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2236. Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2237. Part221.Material = Enum.Material.Glass
  2238. Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2239. Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2240. Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2241. Part221.brickColor = BrickColor.new("Really black")
  2242. SpecialMesh222.Parent = Part221
  2243. SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
  2244. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2245. Part223.Parent = Model0
  2246. Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  2247. Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2248. Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
  2249. Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2250. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2251. Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
  2252. Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
  2253. Part223.Anchored = true
  2254. Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2255. Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2256. Part223.BrickColor = BrickColor.new("Really black")
  2257. Part223.CanCollide = false
  2258. Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2259. Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2260. Part223.Material = Enum.Material.Glass
  2261. Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2262. Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2263. Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2264. Part223.brickColor = BrickColor.new("Really black")
  2265. SpecialMesh224.Parent = Part223
  2266. SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
  2267. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  2268. Part225.Parent = Model0
  2269. Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
  2270. Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2271. Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
  2272. Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2273. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2274. Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
  2275. Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
  2276. Part225.Anchored = true
  2277. Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2278. Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2279. Part225.BrickColor = BrickColor.new("Really black")
  2280. Part225.CanCollide = false
  2281. Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2282. Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2283. Part225.Material = Enum.Material.Metal
  2284. Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2285. Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2286. Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2287. Part225.brickColor = BrickColor.new("Really black")
  2288. SpecialMesh226.Parent = Part225
  2289. SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
  2290. SpecialMesh226.MeshType = Enum.MeshType.Brick
  2291. Part227.Parent = Model0
  2292. Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  2293. Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2294. Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
  2295. Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2296. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2297. Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
  2298. Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  2299. Part227.Anchored = true
  2300. Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2301. Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2302. Part227.BrickColor = BrickColor.new("Really black")
  2303. Part227.CanCollide = false
  2304. Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2305. Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2306. Part227.Material = Enum.Material.Metal
  2307. Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2308. Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2309. Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2310. Part227.brickColor = BrickColor.new("Really black")
  2311. SpecialMesh228.Parent = Part227
  2312. SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  2313. SpecialMesh228.MeshType = Enum.MeshType.Wedge
  2314. Part229.Parent = Model0
  2315. Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2316. Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2317. Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
  2318. Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2319. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2320. Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
  2321. Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
  2322. Part229.Anchored = true
  2323. Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2324. Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2325. Part229.BrickColor = BrickColor.new("Really black")
  2326. Part229.CanCollide = false
  2327. Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2328. Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2329. Part229.Material = Enum.Material.Metal
  2330. Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2331. Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2332. Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2333. Part229.brickColor = BrickColor.new("Really black")
  2334. SpecialMesh230.Parent = Part229
  2335. SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2336. SpecialMesh230.MeshType = Enum.MeshType.Brick
  2337. Part231.Parent = Model0
  2338. Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  2339. Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2340. Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
  2341. Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2342. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2343. Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
  2344. Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  2345. Part231.Anchored = true
  2346. Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2347. Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2348. Part231.BrickColor = BrickColor.new("Really black")
  2349. Part231.CanCollide = false
  2350. Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2351. Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2352. Part231.Material = Enum.Material.Glass
  2353. Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2354. Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2355. Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2356. Part231.brickColor = BrickColor.new("Really black")
  2357. SpecialMesh232.Parent = Part231
  2358. SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2359. SpecialMesh232.MeshType = Enum.MeshType.Wedge
  2360. Part233.Parent = Model0
  2361. Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
  2362. Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2363. Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
  2364. Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2365. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2366. Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
  2367. Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
  2368. Part233.Anchored = true
  2369. Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2370. Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2371. Part233.BrickColor = BrickColor.new("Really black")
  2372. Part233.CanCollide = false
  2373. Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2374. Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2375. Part233.Material = Enum.Material.Metal
  2376. Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2377. Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2378. Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2379. Part233.brickColor = BrickColor.new("Really black")
  2380. SpecialMesh234.Parent = Part233
  2381. SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
  2382. SpecialMesh234.MeshType = Enum.MeshType.Wedge
  2383. Part235.Parent = Model0
  2384. Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  2385. Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2386. Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
  2387. Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2388. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2389. Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
  2390. Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
  2391. Part235.Anchored = true
  2392. Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2393. Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2394. Part235.BrickColor = BrickColor.new("Really black")
  2395. Part235.CanCollide = false
  2396. Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2397. Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2398. Part235.Material = Enum.Material.Metal
  2399. Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2400. Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2401. Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2402. Part235.brickColor = BrickColor.new("Really black")
  2403. SpecialMesh236.Parent = Part235
  2404. SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
  2405. SpecialMesh236.MeshType = Enum.MeshType.Brick
  2406. Part237.Parent = Model0
  2407. Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2408. Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2409. Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
  2410. Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2411. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2412. Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
  2413. Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  2414. Part237.Anchored = true
  2415. Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2416. Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2417. Part237.BrickColor = BrickColor.new("Really black")
  2418. Part237.CanCollide = false
  2419. Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2420. Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2421. Part237.Material = Enum.Material.Metal
  2422. Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2423. Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2424. Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2425. Part237.brickColor = BrickColor.new("Really black")
  2426. SpecialMesh238.Parent = Part237
  2427. SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
  2428. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  2429. Part239.Parent = Model0
  2430. Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
  2431. Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2432. Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
  2433. Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2434. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2435. Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
  2436. Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
  2437. Part239.Anchored = true
  2438. Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2439. Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2440. Part239.BrickColor = BrickColor.new("Really black")
  2441. Part239.CanCollide = false
  2442. Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2443. Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2444. Part239.Material = Enum.Material.Metal
  2445. Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2446. Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2447. Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2448. Part239.brickColor = BrickColor.new("Really black")
  2449. SpecialMesh240.Parent = Part239
  2450. SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
  2451. SpecialMesh240.MeshType = Enum.MeshType.Brick
  2452. Part241.Parent = Model0
  2453. Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  2454. Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  2455. Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
  2456. Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  2457. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2458. Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
  2459. Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
  2460. Part241.Anchored = true
  2461. Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2462. Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2463. Part241.BrickColor = BrickColor.new("Really black")
  2464. Part241.CanCollide = false
  2465. Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2466. Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2467. Part241.Material = Enum.Material.Metal
  2468. Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2469. Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2470. Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2471. Part241.brickColor = BrickColor.new("Really black")
  2472. SpecialMesh242.Parent = Part241
  2473. SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
  2474. SpecialMesh242.MeshType = Enum.MeshType.Brick
  2475. Part243.Parent = Model0
  2476. Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
  2477. Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2478. Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
  2479. Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2480. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2481. Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
  2482. Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
  2483. Part243.Anchored = true
  2484. Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2485. Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2486. Part243.BrickColor = BrickColor.new("Really black")
  2487. Part243.CanCollide = false
  2488. Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2489. Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2490. Part243.Material = Enum.Material.Metal
  2491. Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2492. Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2493. Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2494. Part243.brickColor = BrickColor.new("Really black")
  2495. SpecialMesh244.Parent = Part243
  2496. SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
  2497. SpecialMesh244.MeshType = Enum.MeshType.Wedge
  2498. Part245.Parent = Model0
  2499. Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
  2500. Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
  2501. Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
  2502. Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
  2503. Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2504. Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
  2505. Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  2506. Part245.Anchored = true
  2507. Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2508. Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2509. Part245.BrickColor = BrickColor.new("Royal purple")
  2510. Part245.CanCollide = false
  2511. Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2512. Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2513. Part245.Material = Enum.Material.Neon
  2514. Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2515. Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2516. Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2517. Part245.brickColor = BrickColor.new("Royal purple")
  2518. SpecialMesh246.Parent = Part245
  2519. SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
  2520. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  2521. Part247.Parent = Model0
  2522. Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  2523. Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2524. Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
  2525. Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2526. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2527. Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
  2528. Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
  2529. Part247.Anchored = true
  2530. Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2531. Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2532. Part247.BrickColor = BrickColor.new("Really black")
  2533. Part247.CanCollide = false
  2534. Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2535. Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2536. Part247.Material = Enum.Material.Metal
  2537. Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2538. Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2539. Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2540. Part247.brickColor = BrickColor.new("Really black")
  2541. SpecialMesh248.Parent = Part247
  2542. SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2543. SpecialMesh248.MeshType = Enum.MeshType.Brick
  2544. Part249.Parent = Model0
  2545. Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  2546. Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  2547. Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  2548. Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  2549. Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2550. Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  2551. Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2552. Part249.Anchored = true
  2553. Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2554. Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2555. Part249.BrickColor = BrickColor.new("Royal purple")
  2556. Part249.CanCollide = false
  2557. Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2558. Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2559. Part249.Material = Enum.Material.Neon
  2560. Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2561. Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2562. Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2563. Part249.brickColor = BrickColor.new("Royal purple")
  2564. SpecialMesh250.Parent = Part249
  2565. SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
  2566. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  2567. Part251.Parent = Model0
  2568. Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
  2569. Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
  2570. Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
  2571. Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
  2572. Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2573. Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
  2574. Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  2575. Part251.Anchored = true
  2576. Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2577. Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2578. Part251.BrickColor = BrickColor.new("Really black")
  2579. Part251.CanCollide = false
  2580. Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2581. Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2582. Part251.Material = Enum.Material.Metal
  2583. Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2584. Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2585. Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2586. Part251.brickColor = BrickColor.new("Really black")
  2587. SpecialMesh252.Parent = Part251
  2588. SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  2589. SpecialMesh252.MeshType = Enum.MeshType.Brick
  2590. Part253.Parent = Model0
  2591. Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2592. Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2593. Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
  2594. Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2595. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2596. Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
  2597. Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
  2598. Part253.Anchored = true
  2599. Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2600. Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2601. Part253.BrickColor = BrickColor.new("Really black")
  2602. Part253.CanCollide = false
  2603. Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2604. Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2605. Part253.Material = Enum.Material.Metal
  2606. Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2607. Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2608. Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2609. Part253.brickColor = BrickColor.new("Really black")
  2610. SpecialMesh254.Parent = Part253
  2611. SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  2612. SpecialMesh254.MeshType = Enum.MeshType.Brick
  2613. Part255.Parent = Model0
  2614. Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
  2615. Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
  2616. Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
  2617. Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
  2618. Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2619. Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
  2620. Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
  2621. Part255.Anchored = true
  2622. Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2623. Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2624. Part255.BrickColor = BrickColor.new("Bright blue")
  2625. Part255.CanCollide = false
  2626. Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2627. Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2628. Part255.Material = Enum.Material.Neon
  2629. Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2630. Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2631. Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2632. Part255.brickColor = BrickColor.new("Bright blue")
  2633. SpecialMesh256.Parent = Part255
  2634. SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  2635. SpecialMesh256.MeshType = Enum.MeshType.Brick
  2636. Part257.Parent = Model0
  2637. Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
  2638. Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
  2639. Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
  2640. Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
  2641. Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2642. Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
  2643. Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  2644. Part257.Anchored = true
  2645. Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2646. Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2647. Part257.BrickColor = BrickColor.new("Royal purple")
  2648. Part257.CanCollide = false
  2649. Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2650. Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2651. Part257.Material = Enum.Material.Neon
  2652. Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2653. Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2654. Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2655. Part257.brickColor = BrickColor.new("Royal purple")
  2656. SpecialMesh258.Parent = Part257
  2657. SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
  2658. SpecialMesh258.MeshType = Enum.MeshType.Wedge
  2659. Part259.Parent = Model0
  2660. Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
  2661. Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
  2662. Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
  2663. Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
  2664. Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2665. Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
  2666. Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2667. Part259.Anchored = true
  2668. Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2669. Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2670. Part259.BrickColor = BrickColor.new("Royal purple")
  2671. Part259.CanCollide = false
  2672. Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2673. Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2674. Part259.Material = Enum.Material.Neon
  2675. Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2676. Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2677. Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2678. Part259.brickColor = BrickColor.new("Royal purple")
  2679. SpecialMesh260.Parent = Part259
  2680. SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
  2681. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  2682. Part261.Parent = Model0
  2683. Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
  2684. Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
  2685. Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
  2686. Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
  2687. Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2688. Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
  2689. Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  2690. Part261.Anchored = true
  2691. Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2692. Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2693. Part261.BrickColor = BrickColor.new("Royal purple")
  2694. Part261.CanCollide = false
  2695. Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2696. Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2697. Part261.Material = Enum.Material.Neon
  2698. Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2699. Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2700. Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2701. Part261.brickColor = BrickColor.new("Royal purple")
  2702. SpecialMesh262.Parent = Part261
  2703. SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
  2704. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  2705. Part263.Parent = Model0
  2706. Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
  2707. Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
  2708. Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
  2709. Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
  2710. Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2711. Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
  2712. Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  2713. Part263.Anchored = true
  2714. Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2715. Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2716. Part263.BrickColor = BrickColor.new("Royal purple")
  2717. Part263.CanCollide = false
  2718. Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2719. Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2720. Part263.Material = Enum.Material.Neon
  2721. Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2722. Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2723. Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2724. Part263.brickColor = BrickColor.new("Royal purple")
  2725. SpecialMesh264.Parent = Part263
  2726. SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
  2727. SpecialMesh264.MeshType = Enum.MeshType.Wedge
  2728. Part265.Parent = Model0
  2729. Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  2730. Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2731. Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
  2732. Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2733. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2734. Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
  2735. Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  2736. Part265.Anchored = true
  2737. Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2738. Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2739. Part265.BrickColor = BrickColor.new("Really black")
  2740. Part265.CanCollide = false
  2741. Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2742. Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2743. Part265.Material = Enum.Material.Glass
  2744. Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2745. Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2746. Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2747. Part265.brickColor = BrickColor.new("Really black")
  2748. SpecialMesh266.Parent = Part265
  2749. SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2750. SpecialMesh266.MeshType = Enum.MeshType.Wedge
  2751. Part267.Parent = Model0
  2752. Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
  2753. Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  2754. Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
  2755. Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  2756. Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2757. Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
  2758. Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
  2759. Part267.Anchored = true
  2760. Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2761. Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2762. Part267.BrickColor = BrickColor.new("Bright blue")
  2763. Part267.CanCollide = false
  2764. Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2765. Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2766. Part267.Material = Enum.Material.Neon
  2767. Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2768. Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2769. Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2770. Part267.brickColor = BrickColor.new("Bright blue")
  2771. SpecialMesh268.Parent = Part267
  2772. SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  2773. SpecialMesh268.MeshType = Enum.MeshType.Brick
  2774. Part269.Parent = Model0
  2775. Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
  2776. Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  2777. Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
  2778. Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  2779. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2780. Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
  2781. Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
  2782. Part269.Anchored = true
  2783. Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2784. Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2785. Part269.BrickColor = BrickColor.new("Really black")
  2786. Part269.CanCollide = false
  2787. Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2788. Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2789. Part269.Material = Enum.Material.Metal
  2790. Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2791. Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2792. Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2793. Part269.brickColor = BrickColor.new("Really black")
  2794. SpecialMesh270.Parent = Part269
  2795. SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
  2796. SpecialMesh270.MeshType = Enum.MeshType.Brick
  2797. Part271.Parent = Model0
  2798. Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  2799. Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  2800. Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  2801. Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  2802. Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2803. Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  2804. Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2805. Part271.Anchored = true
  2806. Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2807. Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2808. Part271.BrickColor = BrickColor.new("Royal purple")
  2809. Part271.CanCollide = false
  2810. Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2811. Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2812. Part271.Material = Enum.Material.Neon
  2813. Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2814. Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2815. Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2816. Part271.brickColor = BrickColor.new("Royal purple")
  2817. SpecialMesh272.Parent = Part271
  2818. SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
  2819. SpecialMesh272.MeshType = Enum.MeshType.Wedge
  2820. Part273.Parent = Model0
  2821. Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
  2822. Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
  2823. Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
  2824. Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
  2825. Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2826. Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
  2827. Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  2828. Part273.Anchored = true
  2829. Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2830. Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2831. Part273.BrickColor = BrickColor.new("Royal purple")
  2832. Part273.CanCollide = false
  2833. Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2834. Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2835. Part273.Material = Enum.Material.Neon
  2836. Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2837. Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2838. Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2839. Part273.brickColor = BrickColor.new("Royal purple")
  2840. SpecialMesh274.Parent = Part273
  2841. SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
  2842. SpecialMesh274.MeshType = Enum.MeshType.Wedge
  2843. Part275.Parent = Model0
  2844. Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  2845. Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2846. Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
  2847. Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2848. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2849. Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
  2850. Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
  2851. Part275.Anchored = true
  2852. Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2853. Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2854. Part275.BrickColor = BrickColor.new("Really black")
  2855. Part275.CanCollide = false
  2856. Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2857. Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2858. Part275.Material = Enum.Material.Metal
  2859. Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2860. Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2861. Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2862. Part275.brickColor = BrickColor.new("Really black")
  2863. SpecialMesh276.Parent = Part275
  2864. SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
  2865. SpecialMesh276.MeshType = Enum.MeshType.Wedge
  2866. Part277.Parent = Model0
  2867. Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2868. Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2869. Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
  2870. Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2871. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2872. Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
  2873. Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
  2874. Part277.Anchored = true
  2875. Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2876. Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2877. Part277.BrickColor = BrickColor.new("Really black")
  2878. Part277.CanCollide = false
  2879. Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2880. Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2881. Part277.Material = Enum.Material.Glass
  2882. Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2883. Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2884. Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2885. Part277.brickColor = BrickColor.new("Really black")
  2886. SpecialMesh278.Parent = Part277
  2887. SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
  2888. SpecialMesh278.MeshType = Enum.MeshType.Brick
  2889. Part279.Parent = Model0
  2890. Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
  2891. Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
  2892. Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
  2893. Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
  2894. Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2895. Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
  2896. Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  2897. Part279.Anchored = true
  2898. Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2899. Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2900. Part279.BrickColor = BrickColor.new("Royal purple")
  2901. Part279.CanCollide = false
  2902. Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2903. Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2904. Part279.Material = Enum.Material.Neon
  2905. Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2906. Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2907. Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2908. Part279.brickColor = BrickColor.new("Royal purple")
  2909. SpecialMesh280.Parent = Part279
  2910. SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
  2911. SpecialMesh280.MeshType = Enum.MeshType.Wedge
  2912. Part281.Parent = Model0
  2913. Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  2914. Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2915. Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  2916. Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2917. Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2918. Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  2919. Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
  2920. Part281.Anchored = true
  2921. Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2922. Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2923. Part281.BrickColor = BrickColor.new("Really black")
  2924. Part281.CanCollide = false
  2925. Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2926. Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2927. Part281.Material = Enum.Material.Metal
  2928. Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2929. Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2930. Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2931. Part281.brickColor = BrickColor.new("Really black")
  2932. SpecialMesh282.Parent = Part281
  2933. SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
  2934. SpecialMesh282.MeshType = Enum.MeshType.Cylinder
  2935. Part283.Parent = Model0
  2936. Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  2937. Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  2938. Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
  2939. Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  2940. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2941. Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
  2942. Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  2943. Part283.Anchored = true
  2944. Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2945. Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2946. Part283.BrickColor = BrickColor.new("Really black")
  2947. Part283.CanCollide = false
  2948. Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2949. Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2950. Part283.Material = Enum.Material.Metal
  2951. Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2952. Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2953. Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2954. Part283.brickColor = BrickColor.new("Really black")
  2955. SpecialMesh284.Parent = Part283
  2956. SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2957. SpecialMesh284.MeshType = Enum.MeshType.Brick
  2958. Part285.Parent = Model0
  2959. Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  2960. Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2961. Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
  2962. Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2963. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2964. Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
  2965. Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  2966. Part285.Anchored = true
  2967. Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2968. Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2969. Part285.BrickColor = BrickColor.new("Really black")
  2970. Part285.CanCollide = false
  2971. Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2972. Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2973. Part285.Material = Enum.Material.Metal
  2974. Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2975. Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2976. Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2977. Part285.brickColor = BrickColor.new("Really black")
  2978. SpecialMesh286.Parent = Part285
  2979. SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  2980. SpecialMesh286.MeshType = Enum.MeshType.Wedge
  2981. Part287.Parent = Model0
  2982. Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2983. Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2984. Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
  2985. Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2986. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2987. Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
  2988. Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
  2989. Part287.Anchored = true
  2990. Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2991. Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2992. Part287.BrickColor = BrickColor.new("Really black")
  2993. Part287.CanCollide = false
  2994. Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2995. Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2996. Part287.Material = Enum.Material.Metal
  2997. Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2998. Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2999. Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3000. Part287.brickColor = BrickColor.new("Really black")
  3001. SpecialMesh288.Parent = Part287
  3002. SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3003. SpecialMesh288.MeshType = Enum.MeshType.Brick
  3004. Part289.Parent = Model0
  3005. Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  3006. Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  3007. Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  3008. Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  3009. Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3010. Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  3011. Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3012. Part289.Anchored = true
  3013. Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3014. Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3015. Part289.BrickColor = BrickColor.new("Royal purple")
  3016. Part289.CanCollide = false
  3017. Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3018. Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3019. Part289.Material = Enum.Material.Neon
  3020. Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3021. Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3022. Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3023. Part289.brickColor = BrickColor.new("Royal purple")
  3024. SpecialMesh290.Parent = Part289
  3025. SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
  3026. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  3027. Part291.Parent = Model0
  3028. Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
  3029. Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3030. Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
  3031. Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3032. Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3033. Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
  3034. Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  3035. Part291.Anchored = true
  3036. Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3037. Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3038. Part291.BrickColor = BrickColor.new("Institutional white")
  3039. Part291.CanCollide = false
  3040. Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3041. Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3042. Part291.Material = Enum.Material.Metal
  3043. Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3044. Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3045. Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3046. Part291.brickColor = BrickColor.new("Institutional white")
  3047. SpecialMesh292.Parent = Part291
  3048. SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  3049. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  3050. Part293.Parent = Model0
  3051. Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
  3052. Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
  3053. Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
  3054. Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
  3055. Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3056. Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
  3057. Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  3058. Part293.Anchored = true
  3059. Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3060. Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3061. Part293.BrickColor = BrickColor.new("Royal purple")
  3062. Part293.CanCollide = false
  3063. Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3064. Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3065. Part293.Material = Enum.Material.Neon
  3066. Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3067. Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3068. Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3069. Part293.brickColor = BrickColor.new("Royal purple")
  3070. SpecialMesh294.Parent = Part293
  3071. SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
  3072. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3073. Part295.Parent = Model0
  3074. Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3075. Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3076. Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
  3077. Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3078. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3079. Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
  3080. Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
  3081. Part295.Anchored = true
  3082. Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3083. Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3084. Part295.BrickColor = BrickColor.new("Really black")
  3085. Part295.CanCollide = false
  3086. Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3087. Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3088. Part295.Material = Enum.Material.Glass
  3089. Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3090. Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3091. Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3092. Part295.brickColor = BrickColor.new("Really black")
  3093. SpecialMesh296.Parent = Part295
  3094. SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
  3095. SpecialMesh296.MeshType = Enum.MeshType.Brick
  3096. Part297.Parent = Model0
  3097. Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3098. Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3099. Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
  3100. Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3101. Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3102. Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
  3103. Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  3104. Part297.Anchored = true
  3105. Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3106. Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3107. Part297.BrickColor = BrickColor.new("Bright blue")
  3108. Part297.CanCollide = false
  3109. Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3110. Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3111. Part297.Material = Enum.Material.Neon
  3112. Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3113. Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3114. Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3115. Part297.brickColor = BrickColor.new("Bright blue")
  3116. SpecialMesh298.Parent = Part297
  3117. SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  3118. SpecialMesh298.MeshType = Enum.MeshType.Wedge
  3119. Part299.Parent = Model0
  3120. Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
  3121. Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
  3122. Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
  3123. Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
  3124. Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3125. Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
  3126. Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
  3127. Part299.Anchored = true
  3128. Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3129. Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3130. Part299.BrickColor = BrickColor.new("Really black")
  3131. Part299.CanCollide = false
  3132. Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3133. Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3134. Part299.Material = Enum.Material.Metal
  3135. Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3136. Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3137. Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3138. Part299.brickColor = BrickColor.new("Really black")
  3139. SpecialMesh300.Parent = Part299
  3140. SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
  3141. SpecialMesh300.MeshType = Enum.MeshType.Brick
  3142. Part301.Parent = Model0
  3143. Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
  3144. Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3145. Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
  3146. Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3147. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3148. Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
  3149. Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  3150. Part301.Anchored = true
  3151. Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3152. Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3153. Part301.BrickColor = BrickColor.new("Really black")
  3154. Part301.CanCollide = false
  3155. Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3156. Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3157. Part301.Material = Enum.Material.Metal
  3158. Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3159. Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3160. Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3161. Part301.brickColor = BrickColor.new("Really black")
  3162. SpecialMesh302.Parent = Part301
  3163. SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  3164. SpecialMesh302.MeshType = Enum.MeshType.Brick
  3165. Part303.Parent = Model0
  3166. Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  3167. Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3168. Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
  3169. Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3170. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3171. Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
  3172. Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
  3173. Part303.Anchored = true
  3174. Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3175. Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3176. Part303.BrickColor = BrickColor.new("Really black")
  3177. Part303.CanCollide = false
  3178. Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3179. Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3180. Part303.Material = Enum.Material.Glass
  3181. Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3182. Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3183. Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3184. Part303.brickColor = BrickColor.new("Really black")
  3185. SpecialMesh304.Parent = Part303
  3186. SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
  3187. SpecialMesh304.MeshType = Enum.MeshType.Wedge
  3188. Part305.Parent = Model0
  3189. Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
  3190. Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
  3191. Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
  3192. Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
  3193. Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3194. Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
  3195. Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
  3196. Part305.Anchored = true
  3197. Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3198. Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3199. Part305.BrickColor = BrickColor.new("Bright blue")
  3200. Part305.CanCollide = false
  3201. Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3202. Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3203. Part305.Material = Enum.Material.Neon
  3204. Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3205. Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3206. Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3207. Part305.brickColor = BrickColor.new("Bright blue")
  3208. SpecialMesh306.Parent = Part305
  3209. SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
  3210. SpecialMesh306.MeshType = Enum.MeshType.Brick
  3211. Part307.Parent = Model0
  3212. Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3213. Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3214. Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
  3215. Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3216. Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3217. Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
  3218. Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3219. Part307.Anchored = true
  3220. Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3221. Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3222. Part307.BrickColor = BrickColor.new("Royal purple")
  3223. Part307.CanCollide = false
  3224. Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3225. Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3226. Part307.Material = Enum.Material.Neon
  3227. Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3228. Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3229. Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3230. Part307.brickColor = BrickColor.new("Royal purple")
  3231. SpecialMesh308.Parent = Part307
  3232. SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3233. SpecialMesh308.MeshType = Enum.MeshType.Brick
  3234. Part309.Parent = Model0
  3235. Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
  3236. Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3237. Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
  3238. Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3239. Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3240. Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
  3241. Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
  3242. Part309.Anchored = true
  3243. Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3244. Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3245. Part309.BrickColor = BrickColor.new("Really black")
  3246. Part309.CanCollide = false
  3247. Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3248. Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3249. Part309.Material = Enum.Material.Glass
  3250. Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3251. Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3252. Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3253. Part309.brickColor = BrickColor.new("Really black")
  3254. SpecialMesh310.Parent = Part309
  3255. SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
  3256. SpecialMesh310.MeshType = Enum.MeshType.Wedge
  3257. Part311.Parent = Model0
  3258. Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  3259. Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3260. Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
  3261. Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3262. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3263. Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
  3264. Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
  3265. Part311.Anchored = true
  3266. Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3267. Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3268. Part311.BrickColor = BrickColor.new("Really black")
  3269. Part311.CanCollide = false
  3270. Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3271. Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3272. Part311.Material = Enum.Material.Metal
  3273. Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3274. Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3275. Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3276. Part311.brickColor = BrickColor.new("Really black")
  3277. SpecialMesh312.Parent = Part311
  3278. SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
  3279. SpecialMesh312.MeshType = Enum.MeshType.Brick
  3280. Part313.Parent = Model0
  3281. Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3282. Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3283. Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
  3284. Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3285. Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3286. Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
  3287. Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3288. Part313.Anchored = true
  3289. Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3290. Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3291. Part313.BrickColor = BrickColor.new("Royal purple")
  3292. Part313.CanCollide = false
  3293. Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3294. Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3295. Part313.Material = Enum.Material.Neon
  3296. Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3297. Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3298. Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3299. Part313.brickColor = BrickColor.new("Royal purple")
  3300. SpecialMesh314.Parent = Part313
  3301. SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3302. SpecialMesh314.MeshType = Enum.MeshType.Brick
  3303. Part315.Parent = Model0
  3304. Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  3305. Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3306. Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
  3307. Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3308. Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3309. Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
  3310. Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
  3311. Part315.Anchored = true
  3312. Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3313. Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3314. Part315.BrickColor = BrickColor.new("Really black")
  3315. Part315.CanCollide = false
  3316. Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3317. Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3318. Part315.Material = Enum.Material.Metal
  3319. Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3320. Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3321. Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3322. Part315.brickColor = BrickColor.new("Really black")
  3323. SpecialMesh316.Parent = Part315
  3324. SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  3325. SpecialMesh316.MeshType = Enum.MeshType.Brick
  3326. Part317.Parent = Model0
  3327. Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3328. Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3329. Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
  3330. Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3331. Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3332. Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
  3333. Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
  3334. Part317.Anchored = true
  3335. Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3336. Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3337. Part317.BrickColor = BrickColor.new("Really black")
  3338. Part317.CanCollide = false
  3339. Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3340. Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3341. Part317.Material = Enum.Material.Metal
  3342. Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3343. Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3344. Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3345. Part317.brickColor = BrickColor.new("Really black")
  3346. SpecialMesh318.Parent = Part317
  3347. SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3348. SpecialMesh318.MeshType = Enum.MeshType.Brick
  3349. Part319.Parent = Model0
  3350. Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3351. Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3352. Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
  3353. Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3354. Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3355. Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
  3356. Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3357. Part319.Anchored = true
  3358. Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3359. Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3360. Part319.BrickColor = BrickColor.new("Royal purple")
  3361. Part319.CanCollide = false
  3362. Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3363. Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3364. Part319.Material = Enum.Material.Neon
  3365. Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3366. Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3367. Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3368. Part319.brickColor = BrickColor.new("Royal purple")
  3369. SpecialMesh320.Parent = Part319
  3370. SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3371. SpecialMesh320.MeshType = Enum.MeshType.Brick
  3372. Part321.Parent = Model0
  3373. Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  3374. Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3375. Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
  3376. Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3377. Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3378. Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
  3379. Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
  3380. Part321.Anchored = true
  3381. Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3382. Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3383. Part321.BrickColor = BrickColor.new("Really black")
  3384. Part321.CanCollide = false
  3385. Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3386. Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3387. Part321.Material = Enum.Material.Metal
  3388. Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3389. Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3390. Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3391. Part321.brickColor = BrickColor.new("Really black")
  3392. SpecialMesh322.Parent = Part321
  3393. SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
  3394. SpecialMesh322.MeshType = Enum.MeshType.Brick
  3395. Part323.Parent = Model0
  3396. Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
  3397. Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3398. Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
  3399. Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3400. Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3401. Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
  3402. Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  3403. Part323.Anchored = true
  3404. Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3405. Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3406. Part323.BrickColor = BrickColor.new("Really black")
  3407. Part323.CanCollide = false
  3408. Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3409. Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3410. Part323.Material = Enum.Material.Metal
  3411. Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3412. Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3413. Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3414. Part323.brickColor = BrickColor.new("Really black")
  3415. SpecialMesh324.Parent = Part323
  3416. SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  3417. SpecialMesh324.MeshType = Enum.MeshType.Wedge
  3418. Part325.Parent = Model0
  3419. Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
  3420. Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3421. Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
  3422. Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3423. Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3424. Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
  3425. Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
  3426. Part325.Anchored = true
  3427. Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3428. Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3429. Part325.BrickColor = BrickColor.new("Really black")
  3430. Part325.CanCollide = false
  3431. Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3432. Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3433. Part325.Material = Enum.Material.Metal
  3434. Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3435. Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3436. Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3437. Part325.brickColor = BrickColor.new("Really black")
  3438. SpecialMesh326.Parent = Part325
  3439. SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  3440. SpecialMesh326.MeshType = Enum.MeshType.Wedge
  3441. Part327.Parent = Model0
  3442. Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
  3443. Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
  3444. Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
  3445. Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
  3446. Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3447. Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
  3448. Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
  3449. Part327.Anchored = true
  3450. Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3451. Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3452. Part327.BrickColor = BrickColor.new("Bright blue")
  3453. Part327.CanCollide = false
  3454. Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3455. Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3456. Part327.Material = Enum.Material.Neon
  3457. Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3458. Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3459. Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3460. Part327.brickColor = BrickColor.new("Bright blue")
  3461. SpecialMesh328.Parent = Part327
  3462. SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  3463. SpecialMesh328.MeshType = Enum.MeshType.Brick
  3464. Part329.Parent = Model0
  3465. Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3466. Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3467. Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
  3468. Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3469. Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3470. Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
  3471. Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3472. Part329.Anchored = true
  3473. Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3474. Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3475. Part329.BrickColor = BrickColor.new("Really black")
  3476. Part329.CanCollide = false
  3477. Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3478. Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3479. Part329.Material = Enum.Material.Metal
  3480. Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3481. Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3482. Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3483. Part329.brickColor = BrickColor.new("Really black")
  3484. SpecialMesh330.Parent = Part329
  3485. SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
  3486. SpecialMesh330.MeshType = Enum.MeshType.Wedge
  3487. Part331.Parent = Model0
  3488. Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  3489. Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3490. Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
  3491. Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3492. Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3493. Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
  3494. Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
  3495. Part331.Anchored = true
  3496. Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3497. Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3498. Part331.BrickColor = BrickColor.new("Mid gray")
  3499. Part331.CanCollide = false
  3500. Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3501. Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3502. Part331.Material = Enum.Material.Metal
  3503. Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3504. Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3505. Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3506. Part331.brickColor = BrickColor.new("Mid gray")
  3507. SpecialMesh332.Parent = Part331
  3508. SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  3509. SpecialMesh332.MeshType = Enum.MeshType.Brick
  3510. Part333.Parent = Model0
  3511. Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3512. Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3513. Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
  3514. Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3515. Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3516. Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
  3517. Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3518. Part333.Anchored = true
  3519. Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3520. Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3521. Part333.BrickColor = BrickColor.new("Royal purple")
  3522. Part333.CanCollide = false
  3523. Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3524. Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3525. Part333.Material = Enum.Material.Neon
  3526. Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3527. Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3528. Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3529. Part333.brickColor = BrickColor.new("Royal purple")
  3530. SpecialMesh334.Parent = Part333
  3531. SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3532. SpecialMesh334.MeshType = Enum.MeshType.Brick
  3533. Part335.Parent = Model0
  3534. Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
  3535. Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
  3536. Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
  3537. Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
  3538. Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3539. Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
  3540. Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
  3541. Part335.Anchored = true
  3542. Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3543. Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3544. Part335.BrickColor = BrickColor.new("Bright blue")
  3545. Part335.CanCollide = false
  3546. Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3547. Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3548. Part335.Material = Enum.Material.Neon
  3549. Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3550. Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3551. Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3552. Part335.brickColor = BrickColor.new("Bright blue")
  3553. SpecialMesh336.Parent = Part335
  3554. SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  3555. SpecialMesh336.MeshType = Enum.MeshType.Brick
  3556. Part337.Parent = Model0
  3557. Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  3558. Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3559. Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
  3560. Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3561. Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3562. Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
  3563. Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3564. Part337.Anchored = true
  3565. Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3566. Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3567. Part337.BrickColor = BrickColor.new("Really black")
  3568. Part337.CanCollide = false
  3569. Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3570. Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3571. Part337.Material = Enum.Material.Glass
  3572. Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3573. Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3574. Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3575. Part337.brickColor = BrickColor.new("Really black")
  3576. SpecialMesh338.Parent = Part337
  3577. SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  3578. SpecialMesh338.MeshType = Enum.MeshType.Wedge
  3579. Part339.Parent = Model0
  3580. Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
  3581. Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3582. Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
  3583. Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3584. Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3585. Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
  3586. Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
  3587. Part339.Anchored = true
  3588. Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3589. Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3590. Part339.BrickColor = BrickColor.new("Bright blue")
  3591. Part339.CanCollide = false
  3592. Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3593. Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3594. Part339.Material = Enum.Material.Neon
  3595. Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3596. Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3597. Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3598. Part339.brickColor = BrickColor.new("Bright blue")
  3599. SpecialMesh340.Parent = Part339
  3600. SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  3601. SpecialMesh340.MeshType = Enum.MeshType.Brick
  3602. Part341.Parent = Model0
  3603. Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
  3604. Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
  3605. Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
  3606. Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
  3607. Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3608. Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
  3609. Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
  3610. Part341.Anchored = true
  3611. Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3612. Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3613. Part341.BrickColor = BrickColor.new("Really black")
  3614. Part341.CanCollide = false
  3615. Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3616. Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3617. Part341.Material = Enum.Material.Metal
  3618. Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3619. Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3620. Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3621. Part341.brickColor = BrickColor.new("Really black")
  3622. SpecialMesh342.Parent = Part341
  3623. SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
  3624. SpecialMesh342.MeshType = Enum.MeshType.Brick
  3625. Part343.Parent = Model0
  3626. Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  3627. Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  3628. Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
  3629. Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  3630. Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3631. Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
  3632. Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  3633. Part343.Anchored = true
  3634. Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3635. Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3636. Part343.BrickColor = BrickColor.new("Royal purple")
  3637. Part343.CanCollide = false
  3638. Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3639. Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3640. Part343.Material = Enum.Material.Neon
  3641. Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3642. Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3643. Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3644. Part343.brickColor = BrickColor.new("Royal purple")
  3645. SpecialMesh344.Parent = Part343
  3646. SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
  3647. SpecialMesh344.MeshType = Enum.MeshType.Wedge
  3648. Part345.Parent = Model0
  3649. Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
  3650. Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
  3651. Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
  3652. Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
  3653. Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3654. Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
  3655. Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
  3656. Part345.Anchored = true
  3657. Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3658. Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3659. Part345.BrickColor = BrickColor.new("Bright blue")
  3660. Part345.CanCollide = false
  3661. Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3662. Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3663. Part345.Material = Enum.Material.Neon
  3664. Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3665. Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3666. Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3667. Part345.brickColor = BrickColor.new("Bright blue")
  3668. SpecialMesh346.Parent = Part345
  3669. SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
  3670. SpecialMesh346.MeshType = Enum.MeshType.Brick
  3671. Part347.Parent = Model0
  3672. Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  3673. Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3674. Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
  3675. Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3676. Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3677. Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
  3678. Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3679. Part347.Anchored = true
  3680. Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3681. Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3682. Part347.BrickColor = BrickColor.new("Really black")
  3683. Part347.CanCollide = false
  3684. Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3685. Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3686. Part347.Material = Enum.Material.Metal
  3687. Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3688. Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3689. Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3690. Part347.brickColor = BrickColor.new("Really black")
  3691. SpecialMesh348.Parent = Part347
  3692. SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
  3693. SpecialMesh348.MeshType = Enum.MeshType.Wedge
  3694. Part349.Parent = Model0
  3695. Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
  3696. Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3697. Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
  3698. Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3699. Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3700. Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
  3701. Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
  3702. Part349.Anchored = true
  3703. Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3704. Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3705. Part349.BrickColor = BrickColor.new("Bright blue")
  3706. Part349.CanCollide = false
  3707. Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3708. Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3709. Part349.Material = Enum.Material.Neon
  3710. Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3711. Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3712. Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3713. Part349.brickColor = BrickColor.new("Bright blue")
  3714. SpecialMesh350.Parent = Part349
  3715. SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  3716. SpecialMesh350.MeshType = Enum.MeshType.Brick
  3717. Part351.Parent = Model0
  3718. Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
  3719. Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
  3720. Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
  3721. Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
  3722. Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3723. Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
  3724. Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  3725. Part351.Anchored = true
  3726. Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3727. Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3728. Part351.BrickColor = BrickColor.new("Really black")
  3729. Part351.CanCollide = false
  3730. Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3731. Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3732. Part351.Material = Enum.Material.Metal
  3733. Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3734. Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3735. Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3736. Part351.brickColor = BrickColor.new("Really black")
  3737. SpecialMesh352.Parent = Part351
  3738. SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
  3739. SpecialMesh352.MeshType = Enum.MeshType.Brick
  3740. Part353.Parent = Model0
  3741. Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  3742. Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  3743. Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
  3744. Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  3745. Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3746. Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
  3747. Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  3748. Part353.Anchored = true
  3749. Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3750. Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3751. Part353.BrickColor = BrickColor.new("Royal purple")
  3752. Part353.CanCollide = false
  3753. Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3754. Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3755. Part353.Material = Enum.Material.Neon
  3756. Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3757. Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3758. Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3759. Part353.brickColor = BrickColor.new("Royal purple")
  3760. SpecialMesh354.Parent = Part353
  3761. SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
  3762. SpecialMesh354.MeshType = Enum.MeshType.Wedge
  3763. Part355.Parent = Model0
  3764. Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
  3765. Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
  3766. Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
  3767. Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
  3768. Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3769. Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
  3770. Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  3771. Part355.Anchored = true
  3772. Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3773. Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3774. Part355.BrickColor = BrickColor.new("Royal purple")
  3775. Part355.CanCollide = false
  3776. Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3777. Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3778. Part355.Material = Enum.Material.Neon
  3779. Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3780. Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3781. Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3782. Part355.brickColor = BrickColor.new("Royal purple")
  3783. SpecialMesh356.Parent = Part355
  3784. SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
  3785. SpecialMesh356.MeshType = Enum.MeshType.Wedge
  3786. Part357.Parent = Model0
  3787. Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
  3788. Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
  3789. Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
  3790. Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
  3791. Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3792. Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
  3793. Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
  3794. Part357.Anchored = true
  3795. Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3796. Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3797. Part357.BrickColor = BrickColor.new("Really black")
  3798. Part357.CanCollide = false
  3799. Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3800. Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3801. Part357.Material = Enum.Material.Metal
  3802. Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3803. Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3804. Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3805. Part357.brickColor = BrickColor.new("Really black")
  3806. SpecialMesh358.Parent = Part357
  3807. SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  3808. SpecialMesh358.MeshType = Enum.MeshType.Brick
  3809. Part359.Parent = Model0
  3810. Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3811. Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3812. Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
  3813. Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3814. Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3815. Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
  3816. Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
  3817. Part359.Anchored = true
  3818. Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3819. Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3820. Part359.BrickColor = BrickColor.new("Really black")
  3821. Part359.CanCollide = false
  3822. Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3823. Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3824. Part359.Material = Enum.Material.Metal
  3825. Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3826. Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3827. Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3828. Part359.brickColor = BrickColor.new("Really black")
  3829. SpecialMesh360.Parent = Part359
  3830. SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3831. SpecialMesh360.MeshType = Enum.MeshType.Brick
  3832. Part361.Parent = Model0
  3833. Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
  3834. Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3835. Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
  3836. Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3837. Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3838. Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
  3839. Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  3840. Part361.Anchored = true
  3841. Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3842. Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3843. Part361.BrickColor = BrickColor.new("Really black")
  3844. Part361.CanCollide = false
  3845. Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3846. Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3847. Part361.Material = Enum.Material.Metal
  3848. Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3849. Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3850. Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3851. Part361.brickColor = BrickColor.new("Really black")
  3852. SpecialMesh362.Parent = Part361
  3853. SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  3854. SpecialMesh362.MeshType = Enum.MeshType.Brick
  3855. Part363.Parent = Model0
  3856. Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3857. Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3858. Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
  3859. Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3860. Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3861. Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
  3862. Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
  3863. Part363.Anchored = true
  3864. Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3865. Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3866. Part363.BrickColor = BrickColor.new("Really black")
  3867. Part363.CanCollide = false
  3868. Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3869. Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3870. Part363.Material = Enum.Material.Metal
  3871. Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3872. Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3873. Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3874. Part363.brickColor = BrickColor.new("Really black")
  3875. SpecialMesh364.Parent = Part363
  3876. SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  3877. SpecialMesh364.MeshType = Enum.MeshType.Brick
  3878. Part365.Parent = Model0
  3879. Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  3880. Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3881. Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
  3882. Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3883. Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3884. Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
  3885. Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  3886. Part365.Anchored = true
  3887. Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3888. Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3889. Part365.BrickColor = BrickColor.new("Bright blue")
  3890. Part365.CanCollide = false
  3891. Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3892. Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3893. Part365.Material = Enum.Material.Neon
  3894. Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3895. Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3896. Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3897. Part365.brickColor = BrickColor.new("Bright blue")
  3898. SpecialMesh366.Parent = Part365
  3899. SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  3900. SpecialMesh366.MeshType = Enum.MeshType.Wedge
  3901. Part367.Parent = Model0
  3902. Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  3903. Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  3904. Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
  3905. Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  3906. Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3907. Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
  3908. Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
  3909. Part367.Anchored = true
  3910. Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3911. Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3912. Part367.BrickColor = BrickColor.new("Bright blue")
  3913. Part367.CanCollide = false
  3914. Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3915. Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3916. Part367.Material = Enum.Material.Neon
  3917. Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3918. Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3919. Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3920. Part367.brickColor = BrickColor.new("Bright blue")
  3921. SpecialMesh368.Parent = Part367
  3922. SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
  3923. SpecialMesh368.MeshType = Enum.MeshType.Brick
  3924. Part369.Parent = Model0
  3925. Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
  3926. Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3927. Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
  3928. Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3929. Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3930. Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
  3931. Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3932. Part369.Anchored = true
  3933. Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3934. Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3935. Part369.BrickColor = BrickColor.new("Really black")
  3936. Part369.CanCollide = false
  3937. Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3938. Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3939. Part369.Material = Enum.Material.Metal
  3940. Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3941. Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3942. Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3943. Part369.brickColor = BrickColor.new("Really black")
  3944. SpecialMesh370.Parent = Part369
  3945. SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
  3946. SpecialMesh370.MeshType = Enum.MeshType.Wedge
  3947. Part371.Parent = Model0
  3948. Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3949. Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3950. Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
  3951. Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3952. Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3953. Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
  3954. Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
  3955. Part371.Anchored = true
  3956. Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3957. Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3958. Part371.BrickColor = BrickColor.new("Royal purple")
  3959. Part371.CanCollide = false
  3960. Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3961. Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3962. Part371.Material = Enum.Material.Neon
  3963. Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3964. Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3965. Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3966. Part371.brickColor = BrickColor.new("Royal purple")
  3967. SpecialMesh372.Parent = Part371
  3968. SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  3969. SpecialMesh372.MeshType = Enum.MeshType.Brick
  3970. Part373.Parent = Model0
  3971. Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
  3972. Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
  3973. Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
  3974. Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
  3975. Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3976. Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
  3977. Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
  3978. Part373.Anchored = true
  3979. Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3980. Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3981. Part373.BrickColor = BrickColor.new("Bright blue")
  3982. Part373.CanCollide = false
  3983. Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3984. Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3985. Part373.Material = Enum.Material.Neon
  3986. Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3987. Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3988. Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3989. Part373.brickColor = BrickColor.new("Bright blue")
  3990. SpecialMesh374.Parent = Part373
  3991. SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
  3992. SpecialMesh374.MeshType = Enum.MeshType.Brick
  3993. Part375.Parent = Model0
  3994. Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  3995. Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3996. Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  3997. Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3998. Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3999. Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4000. Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  4001. Part375.Anchored = true
  4002. Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4003. Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4004. Part375.BrickColor = BrickColor.new("Bright blue")
  4005. Part375.CanCollide = false
  4006. Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4007. Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4008. Part375.Material = Enum.Material.Glass
  4009. Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4010. Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4011. Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4012. Part375.brickColor = BrickColor.new("Bright blue")
  4013. SpecialMesh376.Parent = Part375
  4014. SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
  4015. SpecialMesh376.MeshType = Enum.MeshType.Cylinder
  4016. Part377.Parent = Model0
  4017. Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
  4018. Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4019. Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
  4020. Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4021. Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4022. Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
  4023. Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
  4024. Part377.Anchored = true
  4025. Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4026. Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4027. Part377.BrickColor = BrickColor.new("Really black")
  4028. Part377.CanCollide = false
  4029. Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4030. Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4031. Part377.Material = Enum.Material.Metal
  4032. Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4033. Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4034. Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4035. Part377.brickColor = BrickColor.new("Really black")
  4036. SpecialMesh378.Parent = Part377
  4037. SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
  4038. SpecialMesh378.MeshType = Enum.MeshType.Wedge
  4039. Part379.Parent = Model0
  4040. Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
  4041. Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4042. Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
  4043. Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4044. Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4045. Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
  4046. Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  4047. Part379.Anchored = true
  4048. Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4049. Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4050. Part379.BrickColor = BrickColor.new("Royal purple")
  4051. Part379.CanCollide = false
  4052. Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4053. Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4054. Part379.Material = Enum.Material.Neon
  4055. Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4056. Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4057. Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4058. Part379.brickColor = BrickColor.new("Royal purple")
  4059. SpecialMesh380.Parent = Part379
  4060. SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  4061. SpecialMesh380.MeshType = Enum.MeshType.Wedge
  4062. Part381.Parent = Model0
  4063. Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
  4064. Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4065. Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
  4066. Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4067. Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4068. Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
  4069. Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
  4070. Part381.Anchored = true
  4071. Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4072. Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4073. Part381.BrickColor = BrickColor.new("Really black")
  4074. Part381.CanCollide = false
  4075. Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4076. Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4077. Part381.Material = Enum.Material.Metal
  4078. Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4079. Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4080. Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4081. Part381.brickColor = BrickColor.new("Really black")
  4082. SpecialMesh382.Parent = Part381
  4083. SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
  4084. SpecialMesh382.MeshType = Enum.MeshType.Brick
  4085. Part383.Parent = Model0
  4086. Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4087. Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4088. Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
  4089. Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4090. Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4091. Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
  4092. Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
  4093. Part383.Anchored = true
  4094. Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4095. Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4096. Part383.BrickColor = BrickColor.new("Really black")
  4097. Part383.CanCollide = false
  4098. Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4099. Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4100. Part383.Material = Enum.Material.Metal
  4101. Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4102. Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4103. Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4104. Part383.brickColor = BrickColor.new("Really black")
  4105. SpecialMesh384.Parent = Part383
  4106. SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
  4107. SpecialMesh384.MeshType = Enum.MeshType.Brick
  4108. Part385.Parent = Model0
  4109. Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  4110. Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4111. Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
  4112. Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4113. Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4114. Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
  4115. Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
  4116. Part385.Anchored = true
  4117. Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4118. Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4119. Part385.BrickColor = BrickColor.new("Really black")
  4120. Part385.CanCollide = false
  4121. Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4122. Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4123. Part385.Material = Enum.Material.Metal
  4124. Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4125. Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4126. Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4127. Part385.brickColor = BrickColor.new("Really black")
  4128. SpecialMesh386.Parent = Part385
  4129. SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  4130. SpecialMesh386.MeshType = Enum.MeshType.Brick
  4131. Part387.Parent = Model0
  4132. Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  4133. Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4134. Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
  4135. Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4136. Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4137. Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
  4138. Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  4139. Part387.Anchored = true
  4140. Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4141. Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4142. Part387.BrickColor = BrickColor.new("Bright blue")
  4143. Part387.CanCollide = false
  4144. Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4145. Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4146. Part387.Material = Enum.Material.Neon
  4147. Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4148. Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4149. Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4150. Part387.brickColor = BrickColor.new("Bright blue")
  4151. SpecialMesh388.Parent = Part387
  4152. SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4153. SpecialMesh388.MeshType = Enum.MeshType.Wedge
  4154. Part389.Parent = Model0
  4155. Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4156. Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4157. Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
  4158. Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4159. Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4160. Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
  4161. Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  4162. Part389.Anchored = true
  4163. Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4164. Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4165. Part389.BrickColor = BrickColor.new("Really black")
  4166. Part389.CanCollide = false
  4167. Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4168. Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4169. Part389.Material = Enum.Material.Metal
  4170. Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4171. Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4172. Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4173. Part389.brickColor = BrickColor.new("Really black")
  4174. SpecialMesh390.Parent = Part389
  4175. SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  4176. SpecialMesh390.MeshType = Enum.MeshType.Wedge
  4177. Part391.Parent = Model0
  4178. Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4179. Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4180. Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
  4181. Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4182. Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4183. Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
  4184. Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
  4185. Part391.Anchored = true
  4186. Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4187. Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4188. Part391.BrickColor = BrickColor.new("Really black")
  4189. Part391.CanCollide = false
  4190. Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4191. Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4192. Part391.Material = Enum.Material.Metal
  4193. Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4194. Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4195. Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4196. Part391.brickColor = BrickColor.new("Really black")
  4197. SpecialMesh392.Parent = Part391
  4198. SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  4199. SpecialMesh392.MeshType = Enum.MeshType.Wedge
  4200. Part393.Parent = Model0
  4201. Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4202. Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4203. Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
  4204. Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4205. Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4206. Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
  4207. Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
  4208. Part393.Anchored = true
  4209. Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4210. Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4211. Part393.BrickColor = BrickColor.new("Really black")
  4212. Part393.CanCollide = false
  4213. Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4214. Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4215. Part393.Material = Enum.Material.Metal
  4216. Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4217. Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4218. Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4219. Part393.brickColor = BrickColor.new("Really black")
  4220. SpecialMesh394.Parent = Part393
  4221. SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
  4222. SpecialMesh394.MeshType = Enum.MeshType.Brick
  4223. Part395.Parent = Model0
  4224. Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
  4225. Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4226. Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
  4227. Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4228. Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4229. Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
  4230. Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
  4231. Part395.Anchored = true
  4232. Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4233. Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4234. Part395.BrickColor = BrickColor.new("Bright blue")
  4235. Part395.CanCollide = false
  4236. Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4237. Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4238. Part395.Material = Enum.Material.Neon
  4239. Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4240. Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4241. Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4242. Part395.brickColor = BrickColor.new("Bright blue")
  4243. SpecialMesh396.Parent = Part395
  4244. SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  4245. SpecialMesh396.MeshType = Enum.MeshType.Brick
  4246. Part397.Parent = Model0
  4247. Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
  4248. Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
  4249. Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
  4250. Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
  4251. Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4252. Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
  4253. Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  4254. Part397.Anchored = true
  4255. Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4256. Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4257. Part397.BrickColor = BrickColor.new("Royal purple")
  4258. Part397.CanCollide = false
  4259. Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4260. Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4261. Part397.Material = Enum.Material.Neon
  4262. Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4263. Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4264. Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4265. Part397.brickColor = BrickColor.new("Royal purple")
  4266. SpecialMesh398.Parent = Part397
  4267. SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
  4268. SpecialMesh398.MeshType = Enum.MeshType.Wedge
  4269. Part399.Parent = Model0
  4270. Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4271. Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4272. Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
  4273. Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4274. Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4275. Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
  4276. Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
  4277. Part399.Anchored = true
  4278. Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4279. Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4280. Part399.BrickColor = BrickColor.new("Really black")
  4281. Part399.CanCollide = false
  4282. Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4283. Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4284. Part399.Material = Enum.Material.Metal
  4285. Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4286. Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4287. Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4288. Part399.brickColor = BrickColor.new("Really black")
  4289. SpecialMesh400.Parent = Part399
  4290. SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4291. SpecialMesh400.MeshType = Enum.MeshType.Brick
  4292. Part401.Parent = Model0
  4293. Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
  4294. Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
  4295. Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
  4296. Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
  4297. Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4298. Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
  4299. Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  4300. Part401.Anchored = true
  4301. Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4302. Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4303. Part401.BrickColor = BrickColor.new("Royal purple")
  4304. Part401.CanCollide = false
  4305. Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4306. Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4307. Part401.Material = Enum.Material.Neon
  4308. Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4309. Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4310. Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4311. Part401.brickColor = BrickColor.new("Royal purple")
  4312. SpecialMesh402.Parent = Part401
  4313. SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
  4314. SpecialMesh402.MeshType = Enum.MeshType.Wedge
  4315. Part403.Parent = Model0
  4316. Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  4317. Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4318. Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
  4319. Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4320. Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4321. Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
  4322. Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  4323. Part403.Anchored = true
  4324. Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4325. Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4326. Part403.BrickColor = BrickColor.new("Bright blue")
  4327. Part403.CanCollide = false
  4328. Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4329. Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4330. Part403.Material = Enum.Material.Neon
  4331. Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4332. Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4333. Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4334. Part403.brickColor = BrickColor.new("Bright blue")
  4335. SpecialMesh404.Parent = Part403
  4336. SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4337. SpecialMesh404.MeshType = Enum.MeshType.Wedge
  4338. Part405.Parent = Model0
  4339. Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
  4340. Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
  4341. Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
  4342. Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
  4343. Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4344. Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
  4345. Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  4346. Part405.Anchored = true
  4347. Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4348. Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4349. Part405.BrickColor = BrickColor.new("Royal purple")
  4350. Part405.CanCollide = false
  4351. Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4352. Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4353. Part405.Material = Enum.Material.Neon
  4354. Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4355. Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4356. Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4357. Part405.brickColor = BrickColor.new("Royal purple")
  4358. SpecialMesh406.Parent = Part405
  4359. SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
  4360. SpecialMesh406.MeshType = Enum.MeshType.Wedge
  4361. Part407.Parent = Model0
  4362. Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  4363. Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  4364. Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
  4365. Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  4366. Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4367. Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
  4368. Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
  4369. Part407.Anchored = true
  4370. Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4371. Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4372. Part407.BrickColor = BrickColor.new("Bright blue")
  4373. Part407.CanCollide = false
  4374. Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4375. Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4376. Part407.Material = Enum.Material.Neon
  4377. Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4378. Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4379. Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4380. Part407.brickColor = BrickColor.new("Bright blue")
  4381. SpecialMesh408.Parent = Part407
  4382. SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
  4383. SpecialMesh408.MeshType = Enum.MeshType.Brick
  4384. Part409.Parent = Model0
  4385. Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4386. Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4387. Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
  4388. Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4389. Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4390. Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
  4391. Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
  4392. Part409.Anchored = true
  4393. Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4394. Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4395. Part409.BrickColor = BrickColor.new("Really black")
  4396. Part409.CanCollide = false
  4397. Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4398. Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4399. Part409.Material = Enum.Material.Metal
  4400. Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4401. Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4402. Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4403. Part409.brickColor = BrickColor.new("Really black")
  4404. SpecialMesh410.Parent = Part409
  4405. SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  4406. SpecialMesh410.MeshType = Enum.MeshType.Wedge
  4407. Part411.Parent = Model0
  4408. Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
  4409. Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4410. Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
  4411. Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4412. Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4413. Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
  4414. Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
  4415. Part411.Anchored = true
  4416. Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4417. Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4418. Part411.BrickColor = BrickColor.new("Really black")
  4419. Part411.CanCollide = false
  4420. Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4421. Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4422. Part411.Material = Enum.Material.Metal
  4423. Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4424. Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4425. Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4426. Part411.brickColor = BrickColor.new("Really black")
  4427. SpecialMesh412.Parent = Part411
  4428. SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
  4429. SpecialMesh412.MeshType = Enum.MeshType.Wedge
  4430. Part413.Parent = Model0
  4431. Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
  4432. Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  4433. Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
  4434. Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  4435. Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4436. Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
  4437. Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
  4438. Part413.Anchored = true
  4439. Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4440. Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4441. Part413.BrickColor = BrickColor.new("Really black")
  4442. Part413.CanCollide = false
  4443. Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4444. Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4445. Part413.Material = Enum.Material.Metal
  4446. Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4447. Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4448. Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4449. Part413.brickColor = BrickColor.new("Really black")
  4450. SpecialMesh414.Parent = Part413
  4451. SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  4452. SpecialMesh414.MeshType = Enum.MeshType.Brick
  4453. Part415.Parent = Model0
  4454. Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  4455. Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4456. Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
  4457. Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4458. Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4459. Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
  4460. Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
  4461. Part415.Anchored = true
  4462. Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4463. Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4464. Part415.BrickColor = BrickColor.new("Really black")
  4465. Part415.CanCollide = false
  4466. Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4467. Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4468. Part415.Material = Enum.Material.Metal
  4469. Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4470. Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4471. Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4472. Part415.brickColor = BrickColor.new("Really black")
  4473. SpecialMesh416.Parent = Part415
  4474. SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
  4475. SpecialMesh416.MeshType = Enum.MeshType.Brick
  4476. Part417.Parent = Model0
  4477. Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4478. Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4479. Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4480. Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4481. Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4482. Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4483. Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
  4484. Part417.Anchored = true
  4485. Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4486. Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4487. Part417.BrickColor = BrickColor.new("Royal purple")
  4488. Part417.CanCollide = false
  4489. Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4490. Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4491. Part417.Material = Enum.Material.Neon
  4492. Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4493. Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4494. Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4495. Part417.brickColor = BrickColor.new("Royal purple")
  4496. SpecialMesh418.Parent = Part417
  4497. SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
  4498. SpecialMesh418.MeshType = Enum.MeshType.Cylinder
  4499. Part419.Parent = Model0
  4500. Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  4501. Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  4502. Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
  4503. Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  4504. Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4505. Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
  4506. Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
  4507. Part419.Anchored = true
  4508. Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4509. Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4510. Part419.BrickColor = BrickColor.new("Really black")
  4511. Part419.CanCollide = false
  4512. Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4513. Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4514. Part419.Material = Enum.Material.Metal
  4515. Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4516. Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4517. Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4518. Part419.brickColor = BrickColor.new("Really black")
  4519. SpecialMesh420.Parent = Part419
  4520. SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
  4521. SpecialMesh420.MeshType = Enum.MeshType.Brick
  4522. Part421.Parent = Model0
  4523. Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  4524. Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4525. Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
  4526. Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4527. Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4528. Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
  4529. Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  4530. Part421.Anchored = true
  4531. Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4532. Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4533. Part421.BrickColor = BrickColor.new("Institutional white")
  4534. Part421.CanCollide = false
  4535. Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4536. Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4537. Part421.Material = Enum.Material.Metal
  4538. Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4539. Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4540. Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4541. Part421.brickColor = BrickColor.new("Institutional white")
  4542. SpecialMesh422.Parent = Part421
  4543. SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  4544. SpecialMesh422.MeshType = Enum.MeshType.Wedge
  4545. Part423.Parent = Model0
  4546. Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
  4547. Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
  4548. Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
  4549. Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
  4550. Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4551. Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
  4552. Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
  4553. Part423.Anchored = true
  4554. Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4555. Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4556. Part423.BrickColor = BrickColor.new("Really black")
  4557. Part423.CanCollide = false
  4558. Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4559. Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4560. Part423.Material = Enum.Material.Metal
  4561. Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4562. Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4563. Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4564. Part423.brickColor = BrickColor.new("Really black")
  4565. SpecialMesh424.Parent = Part423
  4566. SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
  4567. SpecialMesh424.MeshType = Enum.MeshType.Brick
  4568. Part425.Parent = Model0
  4569. Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4570. Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4571. Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
  4572. Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4573. Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4574. Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
  4575. Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  4576. Part425.Anchored = true
  4577. Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4578. Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4579. Part425.BrickColor = BrickColor.new("Really black")
  4580. Part425.CanCollide = false
  4581. Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4582. Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4583. Part425.Material = Enum.Material.Metal
  4584. Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4585. Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4586. Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4587. Part425.brickColor = BrickColor.new("Really black")
  4588. SpecialMesh426.Parent = Part425
  4589. SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  4590. SpecialMesh426.MeshType = Enum.MeshType.Wedge
  4591. Part427.Parent = Model0
  4592. Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4593. Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4594. Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
  4595. Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4596. Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4597. Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
  4598. Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
  4599. Part427.Anchored = true
  4600. Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4601. Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4602. Part427.BrickColor = BrickColor.new("Really black")
  4603. Part427.CanCollide = false
  4604. Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4605. Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4606. Part427.Material = Enum.Material.Metal
  4607. Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4608. Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4609. Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4610. Part427.brickColor = BrickColor.new("Really black")
  4611. SpecialMesh428.Parent = Part427
  4612. SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
  4613. SpecialMesh428.MeshType = Enum.MeshType.Brick
  4614. Part429.Parent = Model0
  4615. Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  4616. Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  4617. Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
  4618. Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  4619. Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4620. Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
  4621. Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
  4622. Part429.Anchored = true
  4623. Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4624. Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4625. Part429.BrickColor = BrickColor.new("Really black")
  4626. Part429.CanCollide = false
  4627. Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4628. Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4629. Part429.Material = Enum.Material.Metal
  4630. Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4631. Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4632. Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4633. Part429.brickColor = BrickColor.new("Really black")
  4634. SpecialMesh430.Parent = Part429
  4635. SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  4636. SpecialMesh430.MeshType = Enum.MeshType.Brick
  4637. Part431.Parent = Model0
  4638. Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
  4639. Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
  4640. Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
  4641. Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
  4642. Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4643. Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
  4644. Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  4645. Part431.Anchored = true
  4646. Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4647. Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4648. Part431.BrickColor = BrickColor.new("Royal purple")
  4649. Part431.CanCollide = false
  4650. Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4651. Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4652. Part431.Material = Enum.Material.Neon
  4653. Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4654. Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4655. Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4656. Part431.brickColor = BrickColor.new("Royal purple")
  4657. SpecialMesh432.Parent = Part431
  4658. SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
  4659. SpecialMesh432.MeshType = Enum.MeshType.Wedge
  4660. Part433.Parent = Model0
  4661. Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  4662. Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  4663. Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  4664. Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  4665. Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4666. Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  4667. Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  4668. Part433.Anchored = true
  4669. Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4670. Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4671. Part433.BrickColor = BrickColor.new("Royal purple")
  4672. Part433.CanCollide = false
  4673. Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4674. Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4675. Part433.Material = Enum.Material.Neon
  4676. Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4677. Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4678. Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4679. Part433.brickColor = BrickColor.new("Royal purple")
  4680. SpecialMesh434.Parent = Part433
  4681. SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
  4682. SpecialMesh434.MeshType = Enum.MeshType.Wedge
  4683. Part435.Parent = Model0
  4684. Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
  4685. Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
  4686. Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
  4687. Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
  4688. Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4689. Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
  4690. Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
  4691. Part435.Anchored = true
  4692. Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4693. Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4694. Part435.BrickColor = BrickColor.new("Royal purple")
  4695. Part435.CanCollide = false
  4696. Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4697. Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4698. Part435.Material = Enum.Material.Neon
  4699. Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4700. Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4701. Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4702. Part435.brickColor = BrickColor.new("Royal purple")
  4703. SpecialMesh436.Parent = Part435
  4704. SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4705. SpecialMesh436.MeshType = Enum.MeshType.Brick
  4706. Part437.Parent = Model0
  4707. Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  4708. Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  4709. Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  4710. Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  4711. Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4712. Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  4713. Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  4714. Part437.Anchored = true
  4715. Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4716. Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4717. Part437.BrickColor = BrickColor.new("Royal purple")
  4718. Part437.CanCollide = false
  4719. Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4720. Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4721. Part437.Material = Enum.Material.Neon
  4722. Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4723. Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4724. Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4725. Part437.brickColor = BrickColor.new("Royal purple")
  4726. SpecialMesh438.Parent = Part437
  4727. SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
  4728. SpecialMesh438.MeshType = Enum.MeshType.Wedge
  4729. Part439.Parent = Model0
  4730. Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
  4731. Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4732. Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
  4733. Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4734. Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4735. Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
  4736. Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
  4737. Part439.Anchored = true
  4738. Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4739. Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4740. Part439.BrickColor = BrickColor.new("Really black")
  4741. Part439.CanCollide = false
  4742. Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4743. Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4744. Part439.Material = Enum.Material.Metal
  4745. Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4746. Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4747. Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4748. Part439.brickColor = BrickColor.new("Really black")
  4749. SpecialMesh440.Parent = Part439
  4750. SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
  4751. SpecialMesh440.MeshType = Enum.MeshType.Brick
  4752. Part441.Parent = Model0
  4753. Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  4754. Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4755. Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
  4756. Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4757. Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4758. Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
  4759. Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
  4760. Part441.Anchored = true
  4761. Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4762. Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4763. Part441.BrickColor = BrickColor.new("Really black")
  4764. Part441.CanCollide = false
  4765. Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4766. Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4767. Part441.Material = Enum.Material.Metal
  4768. Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4769. Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4770. Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4771. Part441.brickColor = BrickColor.new("Really black")
  4772. SpecialMesh442.Parent = Part441
  4773. SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
  4774. SpecialMesh442.MeshType = Enum.MeshType.Wedge
  4775. Part443.Parent = Model0
  4776. Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
  4777. Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
  4778. Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
  4779. Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
  4780. Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4781. Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
  4782. Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  4783. Part443.Anchored = true
  4784. Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4785. Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4786. Part443.BrickColor = BrickColor.new("Royal purple")
  4787. Part443.CanCollide = false
  4788. Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4789. Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4790. Part443.Material = Enum.Material.Neon
  4791. Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4792. Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4793. Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4794. Part443.brickColor = BrickColor.new("Royal purple")
  4795. SpecialMesh444.Parent = Part443
  4796. SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
  4797. SpecialMesh444.MeshType = Enum.MeshType.Wedge
  4798. Part445.Parent = Model0
  4799. Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
  4800. Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
  4801. Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
  4802. Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
  4803. Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4804. Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
  4805. Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
  4806. Part445.Anchored = true
  4807. Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4808. Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4809. Part445.BrickColor = BrickColor.new("Really black")
  4810. Part445.CanCollide = false
  4811. Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4812. Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4813. Part445.Material = Enum.Material.Metal
  4814. Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4815. Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4816. Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4817. Part445.brickColor = BrickColor.new("Really black")
  4818. SpecialMesh446.Parent = Part445
  4819. SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  4820. SpecialMesh446.MeshType = Enum.MeshType.Brick
  4821. Part447.Parent = Model0
  4822. Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4823. Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4824. Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
  4825. Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4826. Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4827. Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
  4828. Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
  4829. Part447.Anchored = true
  4830. Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4831. Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4832. Part447.BrickColor = BrickColor.new("Really black")
  4833. Part447.CanCollide = false
  4834. Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4835. Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4836. Part447.Material = Enum.Material.Metal
  4837. Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4838. Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4839. Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4840. Part447.brickColor = BrickColor.new("Really black")
  4841. SpecialMesh448.Parent = Part447
  4842. SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
  4843. SpecialMesh448.MeshType = Enum.MeshType.Brick
  4844. Part449.Parent = Model0
  4845. Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  4846. Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  4847. Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
  4848. Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  4849. Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4850. Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
  4851. Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  4852. Part449.Anchored = true
  4853. Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4854. Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4855. Part449.BrickColor = BrickColor.new("Royal purple")
  4856. Part449.CanCollide = false
  4857. Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4858. Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4859. Part449.Material = Enum.Material.Neon
  4860. Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4861. Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4862. Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4863. Part449.brickColor = BrickColor.new("Royal purple")
  4864. SpecialMesh450.Parent = Part449
  4865. SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
  4866. SpecialMesh450.MeshType = Enum.MeshType.Wedge
  4867. Part451.Parent = Model0
  4868. Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
  4869. Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
  4870. Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
  4871. Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
  4872. Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4873. Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
  4874. Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  4875. Part451.Anchored = true
  4876. Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4877. Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4878. Part451.BrickColor = BrickColor.new("Really black")
  4879. Part451.CanCollide = false
  4880. Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4881. Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4882. Part451.Material = Enum.Material.Metal
  4883. Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4884. Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4885. Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4886. Part451.brickColor = BrickColor.new("Really black")
  4887. SpecialMesh452.Parent = Part451
  4888. SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  4889. SpecialMesh452.MeshType = Enum.MeshType.Brick
  4890. Part453.Parent = Model0
  4891. Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
  4892. Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
  4893. Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
  4894. Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
  4895. Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4896. Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
  4897. Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  4898. Part453.Anchored = true
  4899. Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4900. Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4901. Part453.BrickColor = BrickColor.new("Really black")
  4902. Part453.CanCollide = false
  4903. Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4904. Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4905. Part453.Material = Enum.Material.Metal
  4906. Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4907. Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4908. Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4909. Part453.brickColor = BrickColor.new("Really black")
  4910. SpecialMesh454.Parent = Part453
  4911. SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  4912. SpecialMesh454.MeshType = Enum.MeshType.Brick
  4913. Part455.Parent = Model0
  4914. Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  4915. Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4916. Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
  4917. Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4918. Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4919. Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
  4920. Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
  4921. Part455.Anchored = true
  4922. Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4923. Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4924. Part455.BrickColor = BrickColor.new("Really black")
  4925. Part455.CanCollide = false
  4926. Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4927. Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4928. Part455.Material = Enum.Material.Glass
  4929. Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4930. Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4931. Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4932. Part455.brickColor = BrickColor.new("Really black")
  4933. SpecialMesh456.Parent = Part455
  4934. SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
  4935. SpecialMesh456.MeshType = Enum.MeshType.Brick
  4936. Part457.Parent = Model0
  4937. Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
  4938. Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
  4939. Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
  4940. Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
  4941. Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4942. Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
  4943. Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  4944. Part457.Anchored = true
  4945. Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4946. Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4947. Part457.BrickColor = BrickColor.new("Royal purple")
  4948. Part457.CanCollide = false
  4949. Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4950. Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4951. Part457.Material = Enum.Material.Neon
  4952. Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4953. Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4954. Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4955. Part457.brickColor = BrickColor.new("Royal purple")
  4956. SpecialMesh458.Parent = Part457
  4957. SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
  4958. SpecialMesh458.MeshType = Enum.MeshType.Wedge
  4959. Part459.Parent = Model0
  4960. Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
  4961. Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
  4962. Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
  4963. Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
  4964. Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4965. Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
  4966. Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
  4967. Part459.Anchored = true
  4968. Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4969. Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4970. Part459.BrickColor = BrickColor.new("Royal purple")
  4971. Part459.CanCollide = false
  4972. Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4973. Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4974. Part459.Material = Enum.Material.Neon
  4975. Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4976. Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4977. Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4978. Part459.brickColor = BrickColor.new("Royal purple")
  4979. SpecialMesh460.Parent = Part459
  4980. SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4981. SpecialMesh460.MeshType = Enum.MeshType.Brick
  4982. Part461.Parent = Model0
  4983. Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
  4984. Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
  4985. Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
  4986. Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
  4987. Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4988. Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
  4989. Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
  4990. Part461.Anchored = true
  4991. Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4992. Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4993. Part461.BrickColor = BrickColor.new("Really black")
  4994. Part461.CanCollide = false
  4995. Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4996. Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4997. Part461.Material = Enum.Material.Metal
  4998. Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4999. Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5000. Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5001. Part461.brickColor = BrickColor.new("Really black")
  5002. SpecialMesh462.Parent = Part461
  5003. SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  5004. SpecialMesh462.MeshType = Enum.MeshType.Brick
  5005. Part463.Parent = Model0
  5006. Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  5007. Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5008. Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  5009. Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5010. Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5011. Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  5012. Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
  5013. Part463.Anchored = true
  5014. Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5015. Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5016. Part463.BrickColor = BrickColor.new("Really black")
  5017. Part463.CanCollide = false
  5018. Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5019. Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5020. Part463.Material = Enum.Material.Glass
  5021. Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5022. Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5023. Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5024. Part463.brickColor = BrickColor.new("Really black")
  5025. SpecialMesh464.Parent = Part463
  5026. SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
  5027. SpecialMesh464.MeshType = Enum.MeshType.Brick
  5028. Part465.Parent = Model0
  5029. Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  5030. Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  5031. Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
  5032. Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  5033. Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5034. Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
  5035. Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  5036. Part465.Anchored = true
  5037. Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5038. Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5039. Part465.BrickColor = BrickColor.new("Royal purple")
  5040. Part465.CanCollide = false
  5041. Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5042. Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5043. Part465.Material = Enum.Material.Neon
  5044. Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5045. Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5046. Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5047. Part465.brickColor = BrickColor.new("Royal purple")
  5048. SpecialMesh466.Parent = Part465
  5049. SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
  5050. SpecialMesh466.MeshType = Enum.MeshType.Wedge
  5051. Part467.Parent = Model0
  5052. Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
  5053. Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
  5054. Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
  5055. Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
  5056. Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5057. Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
  5058. Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  5059. Part467.Anchored = true
  5060. Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5061. Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5062. Part467.BrickColor = BrickColor.new("Royal purple")
  5063. Part467.CanCollide = false
  5064. Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5065. Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5066. Part467.Material = Enum.Material.Neon
  5067. Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5068. Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5069. Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5070. Part467.brickColor = BrickColor.new("Royal purple")
  5071. SpecialMesh468.Parent = Part467
  5072. SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
  5073. SpecialMesh468.MeshType = Enum.MeshType.Wedge
  5074. Part469.Parent = Model0
  5075. Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  5076. Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5077. Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
  5078. Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5079. Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5080. Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
  5081. Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
  5082. Part469.Anchored = true
  5083. Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5084. Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5085. Part469.BrickColor = BrickColor.new("Really black")
  5086. Part469.CanCollide = false
  5087. Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5088. Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5089. Part469.Material = Enum.Material.Glass
  5090. Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5091. Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5092. Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5093. Part469.brickColor = BrickColor.new("Really black")
  5094. SpecialMesh470.Parent = Part469
  5095. SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
  5096. SpecialMesh470.MeshType = Enum.MeshType.Brick
  5097. Part471.Parent = Model0
  5098. Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  5099. Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5100. Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  5101. Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5102. Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5103. Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  5104. Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
  5105. Part471.Anchored = true
  5106. Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5107. Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5108. Part471.BrickColor = BrickColor.new("Really black")
  5109. Part471.CanCollide = false
  5110. Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5111. Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5112. Part471.Material = Enum.Material.Glass
  5113. Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5114. Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5115. Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5116. Part471.brickColor = BrickColor.new("Really black")
  5117. SpecialMesh472.Parent = Part471
  5118. SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
  5119. SpecialMesh472.MeshType = Enum.MeshType.Cylinder
  5120. Part473.Parent = Model0
  5121. Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
  5122. Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5123. Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
  5124. Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5125. Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5126. Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
  5127. Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
  5128. Part473.Anchored = true
  5129. Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5130. Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5131. Part473.BrickColor = BrickColor.new("Really black")
  5132. Part473.CanCollide = false
  5133. Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5134. Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5135. Part473.Material = Enum.Material.Metal
  5136. Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5137. Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5138. Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5139. Part473.brickColor = BrickColor.new("Really black")
  5140. SpecialMesh474.Parent = Part473
  5141. SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
  5142. SpecialMesh474.MeshType = Enum.MeshType.Wedge
  5143. Part475.Name = "TrueHandle"
  5144. Part475.Parent = Model0
  5145. Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5146. Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5147. Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
  5148. Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5149. Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
  5150. Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
  5151. Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
  5152. Part475.Anchored = true
  5153. Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5154. Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5155. Part475.BrickColor = BrickColor.new("Mid gray")
  5156. Part475.CanCollide = false
  5157. Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5158. Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5159. Part475.Material = Enum.Material.Metal
  5160. Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5161. Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5162. Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5163. Part475.brickColor = BrickColor.new("Mid gray")
  5164. SpecialMesh476.Parent = Part475
  5165. SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  5166. SpecialMesh476.MeshType = Enum.MeshType.Brick
  5167. for i,v in pairs(mas:GetChildren()) do
  5168. v.Parent = game:GetService("Players").LocalPlayer.Character
  5169. pcall(function() v:MakeJoints() end)
  5170. end
  5171. mas:Destroy()
  5172. for i,v in pairs(cors) do
  5173. spawn(function()
  5174. pcall(v)
  5175. end)
  5176. end
  5177. for i,v in pairs(Model0:GetChildren()) do
  5178. if v:IsA("Part") then
  5179. v.Locked = true
  5180. v.Anchored = false
  5181. v.CanCollide = false
  5182. end
  5183. end
  5184. if not OldModel then
  5185. Model0:Destroy()
  5186. end
  5187.  
  5188. plr = game:GetService("Players").LocalPlayer
  5189. char = playerss
  5190. hum = char.Humanoid
  5191. local cam = game.Workspace.CurrentCamera
  5192. t = char.Torso
  5193. h = char.Head
  5194. ra = char["Right Arm"]
  5195. la = char["Left Arm"]
  5196. rl = char["Right Leg"]
  5197. ll = char["Left Leg"]
  5198. tors = char.Torso
  5199. lleg = char["Left Leg"]
  5200. root = char.HumanoidRootPart
  5201. hed = char.Head
  5202. rleg = char["Right Leg"]
  5203. rarm = char["Right Arm"]
  5204. larm = char["Left Arm"]
  5205. it = Instance.new
  5206. vt = Vector3.new
  5207. bc = BrickColor.new
  5208. br = BrickColor.random
  5209. it = Instance.new
  5210. cf = CFrame.new
  5211. ceuler = CFrame.fromEulerAnglesXYZ
  5212.  
  5213. local muter = false
  5214. local ORGID = 5801326053
  5215. local ORVOL = 8
  5216. local ORPIT = 0.85
  5217. local kan = Instance.new("Sound",char)
  5218. kan.Volume = 0
  5219. if not NoSound then
  5220. kan.Volume = 6
  5221. end
  5222. kan.TimePosition = 0
  5223. kan.PlaybackSpeed = 1.01
  5224. kan.Pitch = 0.9
  5225. kan.SoundId = "rbxassetid://5801326053"
  5226. kan.Name = "nepnepnep"
  5227. kan.Looped = true
  5228. kan:Play()
  5229.  
  5230. local BanishMode = 1
  5231.  
  5232. function CameraShake(Times, Power)
  5233. coroutine.resume(coroutine.create(function()
  5234. FV = Instance.new("BoolValue", Character)
  5235. FV.Name = "CameraShake"
  5236. for ShakeNum=1,Times do
  5237. swait()
  5238. local ef=Power
  5239. if ef>=1 then
  5240. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  5241. else
  5242. ef=Power*10
  5243. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  5244. end
  5245. end
  5246. Humanoid.CameraOffset = Vector3.new(0,0,0)
  5247. FV:Destroy()
  5248. end))
  5249. end
  5250.  
  5251. CamShake=function(Part,Distan,Power,Times)
  5252. local de=Part.Position
  5253. for i,v in pairs(workspace:children()) do
  5254. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  5255. for _,c in pairs(v:children()) do
  5256. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  5257. local Noob=v.Humanoid
  5258. if Noob~=nil then
  5259. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  5260. --[[local ss=script.CamShake:clone()
  5261. ss.Parent=Noob
  5262. ss.Power.Value=Power
  5263. ss.Times.Value=Times
  5264. ss.Disabled=false]]
  5265. CameraShake(Times, Power)
  5266. end
  5267. end
  5268. end
  5269. end
  5270. end
  5271. end
  5272. end
  5273.  
  5274. function chatfunc(text,color,typet,font,timeex)
  5275. local chat = coroutine.wrap(function()
  5276. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  5277. Character:FindFirstChild("TalkingBillBoard"):destroy()
  5278. end
  5279. local naeeym2 = Instance.new("BillboardGui",Character)
  5280. naeeym2.Size = UDim2.new(0,100,0,40)
  5281. naeeym2.StudsOffset = Vector3.new(0,3,0)
  5282. naeeym2.Adornee = Character.Head
  5283. naeeym2.Name = "TalkingBillBoard"
  5284. local tecks2 = Instance.new("TextLabel",naeeym2)
  5285. tecks2.BackgroundTransparency = 1
  5286. tecks2.BorderSizePixel = 0
  5287. tecks2.Text = ""
  5288. tecks2.Font = font
  5289. tecks2.TextSize = 30
  5290. tecks2.TextStrokeTransparency = 0
  5291. tecks2.TextColor3 = color
  5292. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  5293. tecks2.Size = UDim2.new(1,0,0.5,0)
  5294. local tecks3 = Instance.new("TextLabel",naeeym2)
  5295. tecks3.BackgroundTransparency = 1
  5296. tecks3.BorderSizePixel = 0
  5297. tecks3.Text = ""
  5298. tecks3.Font = font
  5299. tecks3.TextSize = 30
  5300. tecks3.TextStrokeTransparency = 0
  5301. if typet == "Inverted" then
  5302. tecks3.TextColor3 = Color3.new(0,0,0)
  5303. tecks3.TextStrokeColor3 = color
  5304. elseif typet == "Normal" then
  5305. tecks3.TextColor3 = color
  5306. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  5307. end
  5308. tecks3.Size = UDim2.new(1,0,0.5,0)
  5309. coroutine.resume(coroutine.create(function()
  5310. while true do
  5311. swait(1)
  5312. if chaosmode == true then
  5313. tecks2.TextColor3 = BrickColor.random().Color
  5314. tecks3.TextStrokeColor3 = BrickColor.random().Color
  5315. end
  5316. end
  5317. end))
  5318. for i = 0, 74*timeex do
  5319. swait()
  5320. tecks2.Text = text
  5321. tecks3.Text = text
  5322. end
  5323. local randomrot = math.random(1,2)
  5324. if randomrot == 1 then
  5325. for i = 1, 50 do
  5326. swait()
  5327. tecks2.Text = text
  5328. tecks3.Text = text
  5329. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5330. tecks2.TextTransparency = tecks2.TextTransparency + .04
  5331. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5332. tecks3.TextTransparency = tecks2.TextTransparency + .04
  5333. end
  5334. elseif randomrot == 2 then
  5335. for i = 1, 50 do
  5336. swait()
  5337. tecks2.Text = text
  5338. tecks3.Text = text
  5339. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5340. tecks2.TextTransparency = tecks2.TextTransparency + .04
  5341. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5342. tecks3.TextTransparency = tecks2.TextTransparency + .04
  5343. end
  5344. end
  5345. naeeym2:Destroy()
  5346. end)
  5347. chat()
  5348. end
  5349.  
  5350. FELOADLIBRARY = {}
  5351. loadstring(game:GetObjects("rbxassetid://5209815302")[1].Source)()
  5352. local Create = FELOADLIBRARY.Create
  5353.  
  5354. CFuncs = {
  5355. ["Part"] = {
  5356. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5357. local Part = Create("Part"){
  5358. Parent = Parent,
  5359. Reflectance = Reflectance,
  5360. Transparency = Transparency,
  5361. CanCollide = false,
  5362. Locked = true,
  5363. BrickColor = BrickColor.new(tostring(BColor)),
  5364. Name = Name,
  5365. Size = Size,
  5366. Material = Material,
  5367. }
  5368. RemoveOutlines(Part)
  5369. return Part
  5370. end;
  5371. };
  5372.  
  5373. ["Mesh"] = {
  5374. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5375. local Msh = Create(Mesh){
  5376. Parent = Part,
  5377. Offset = OffSet,
  5378. Scale = Scale,
  5379. }
  5380. if Mesh == "SpecialMesh" then
  5381. Msh.MeshType = MeshType
  5382. Msh.MeshId = MeshId
  5383. end
  5384. return Msh
  5385. end;
  5386. };
  5387.  
  5388. ["Mesh"] = {
  5389. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5390. local Msh = Create(Mesh){
  5391. Parent = Part,
  5392. Offset = OffSet,
  5393. Scale = Scale,
  5394. }
  5395. if Mesh == "SpecialMesh" then
  5396. Msh.MeshType = MeshType
  5397. Msh.MeshId = MeshId
  5398. end
  5399. return Msh
  5400. end;
  5401. };
  5402.  
  5403. ["Weld"] = {
  5404. Create = function(Parent, Part0, Part1, C0, C1)
  5405. local Weld = Create("Weld"){
  5406. Parent = Parent,
  5407. Part0 = Part0,
  5408. Part1 = Part1,
  5409. C0 = C0,
  5410. C1 = C1,
  5411. }
  5412. return Weld
  5413. end;
  5414. };
  5415.  
  5416. ["Sound"] = {
  5417. Create = function(id, par, vol, pit)
  5418. coroutine.resume(coroutine.create(function()
  5419. local S = Create("Sound"){
  5420. Volume = vol,
  5421. Pitch = pit or 1,
  5422. SoundId = id,
  5423. Parent = par or workspace,
  5424. }
  5425. wait()
  5426. S:play()
  5427. game:GetService("Debris"):AddItem(S, 10)
  5428. end))
  5429. end;
  5430. };
  5431.  
  5432. ["LongSound"] = {
  5433. Create = function(id, par, vol, pit)
  5434. coroutine.resume(coroutine.create(function()
  5435. local S = Create("Sound"){
  5436. Volume = vol,
  5437. Pitch = pit or 1,
  5438. SoundId = id,
  5439. Parent = char,
  5440. }
  5441. wait()
  5442. S:play()
  5443. game:GetService("Debris"):AddItem(S, 30)
  5444. end))
  5445. end;
  5446. };
  5447.  
  5448. ["ParticleEmitter"] = {
  5449. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  5450. local fp = Create("ParticleEmitter"){
  5451. Parent = Parent,
  5452. Color = ColorSequence.new(Color1, Color2),
  5453. LightEmission = LightEmission,
  5454. Size = Size,
  5455. Texture = Texture,
  5456. Transparency = Transparency,
  5457. ZOffset = ZOffset,
  5458. Acceleration = Accel,
  5459. Drag = Drag,
  5460. LockedToPart = LockedToPart,
  5461. VelocityInheritance = VelocityInheritance,
  5462. EmissionDirection = EmissionDirection,
  5463. Enabled = Enabled,
  5464. Lifetime = LifeTime,
  5465. Rate = Rate,
  5466. Rotation = Rotation,
  5467. RotSpeed = RotSpeed,
  5468. Speed = Speed,
  5469. VelocitySpread = VelocitySpread,
  5470. }
  5471. return fp
  5472. end;
  5473. };
  5474.  
  5475. CreateTemplate = {
  5476.  
  5477. };
  5478. }
  5479.  
  5480.  
  5481.  
  5482. New = function(Object, Parent, Name, Data)
  5483. local Object = Instance.new(Object)
  5484. for Index, Value in pairs(Data or {}) do
  5485. Object[Index] = Value
  5486. end
  5487. Object.Parent = Parent
  5488. Object.Name = Name
  5489. return Object
  5490. end
  5491. local m = Instance.new("Model",char)
  5492.  
  5493. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  5494. local p = Instance.new("Part")
  5495. p.TopSurface = 0
  5496. p.BottomSurface = 0
  5497. p.Parent = parent
  5498. p.Size = Vector3.new(0.05,0.05,0.05)
  5499. p.Transparency = transparency
  5500. p.Reflectance = reflectance
  5501. p.CanCollide = false
  5502. p.Locked = true
  5503. p.BrickColor = brickcolor
  5504. p.Material = material
  5505. return p
  5506. end
  5507.  
  5508. function CreateMesh(parent,meshtype,x1,y1,z1)
  5509. local mesh = Instance.new("SpecialMesh",parent)
  5510. mesh.MeshType = meshtype
  5511. mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
  5512. return mesh
  5513. end
  5514.  
  5515. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  5516. local mesh = Instance.new("SpecialMesh",parent)
  5517. mesh.MeshType = "FileMesh"
  5518. mesh.MeshId = meshid
  5519. mesh.Scale = Vector3.new(x1,y1,z1)
  5520. return mesh
  5521. end
  5522.  
  5523.  
  5524. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  5525. local mesh = Instance.new("SpecialMesh",parent)
  5526. mesh.MeshType = "FileMesh"
  5527. mesh.MeshId = meshid
  5528. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  5529. mesh.Scale = Vector3.new(x1,y1,z1)
  5530. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  5531. return mesh
  5532. end
  5533.  
  5534. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  5535. local weld = Instance.new("Weld")
  5536. weld.Parent = parent
  5537. weld.Part0 = part0
  5538. weld.Part1 = part1
  5539. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  5540. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  5541. return weld
  5542. end
  5543.  
  5544.  
  5545.  
  5546.  
  5547. ---- WEAPON OR STUFF
  5548. local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  5549. local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5550. local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5551. local A0 = Instance.new("Attachment",rarmor)
  5552. A0.Position = Vector3.new(-2.5,0.25,0)
  5553. local A1 = Instance.new("Attachment",rarmor)
  5554. A1.Position = Vector3.new(-4.7,0.19,0)
  5555. tl1 = Instance.new('Trail',rarmor)
  5556. tl1.Attachment0 = A0
  5557. tl1.Attachment1 = A1
  5558. tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
  5559. tl1.LightEmission = 1
  5560. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5561. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
  5562. tl1.Lifetime = 0.8
  5563. tl1.Enabled = false
  5564.  
  5565.  
  5566.  
  5567.  
  5568. --------------- WINGS
  5569. local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  5570. local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5571.  
  5572. local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5573. CreateMesh(wng1a,"Wedge",0.1,4,4)
  5574. CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5575. local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5576. CreateMesh(wng2a,"Wedge",0.1,4,4)
  5577. CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5578. local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5579. CreateMesh(wng1b,"Wedge",0.1,1.5,3)
  5580. CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5581. local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5582. CreateMesh(wng2b,"Wedge",0.1,1.5,3)
  5583. CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5584. ------
  5585.  
  5586.  
  5587. function lerp(object, newCFrame, alpha)
  5588. return object:lerp(newCFrame, alpha)
  5589. end
  5590.  
  5591. function RemoveOutlines(part)
  5592. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  5593. end
  5594. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5595. local Part = Create("Part")({
  5596. Parent = Parent,
  5597. Reflectance = Reflectance,
  5598. Transparency = Transparency,
  5599. CanCollide = false,
  5600. Locked = true,
  5601. BrickColor = BrickColor.new(tostring(BColor)),
  5602. Name = Name,
  5603. Size = Size,
  5604. Material = Material
  5605. })
  5606. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  5607. RemoveOutlines(Part)
  5608. return Part
  5609. end
  5610. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5611. local Msh = Create(Mesh)({
  5612. Parent = Part,
  5613. Offset = OffSet,
  5614. Scale = Scale
  5615. })
  5616. if Mesh == "SpecialMesh" then
  5617. Msh.MeshType = MeshType
  5618. Msh.MeshId = MeshId
  5619. end
  5620. return Msh
  5621. end
  5622. function CreateWeld(Parent, Part0, Part1, C0, C1)
  5623. local Weld = Create("Weld")({
  5624. Parent = Parent,
  5625. Part0 = Part0,
  5626. Part1 = Part1,
  5627. C0 = C0,
  5628. C1 = C1
  5629. })
  5630. return Weld
  5631. end
  5632.  
  5633. Player=game:GetService("Players").LocalPlayer
  5634. Character=playerss
  5635. PlayerGui=Player.PlayerGui
  5636. Backpack=Player.Backpack
  5637. Torso=Character.Torso
  5638. Head=Character.Head
  5639. Humanoid=Character.Humanoid
  5640. m=Instance.new('Model',Character)
  5641. LeftArm=Character["Left Arm"]
  5642. LeftLeg=Character["Left Leg"]
  5643. RightArm=Character["Right Arm"]
  5644. RightLeg=Character["Right Leg"]
  5645. LS=Torso["Left Shoulder"]
  5646. LH=Torso["Left Hip"]
  5647. RS=Torso["Right Shoulder"]
  5648. RH=Torso["Right Hip"]
  5649. Face = Head.face
  5650. Neck=Torso.Neck
  5651. it=Instance.new
  5652. attacktype=1
  5653. vt=Vector3.new
  5654. cf=CFrame.new
  5655. euler=CFrame.fromEulerAnglesXYZ
  5656. angles=CFrame.Angles
  5657. cloaked=false
  5658. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5659. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5660. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  5661. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  5662. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  5663. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  5664. RootPart=Character.HumanoidRootPart
  5665. RootJoint=RootPart.RootJoint
  5666. RootCF=euler(-1.57,0,3.14)
  5667. attack = false
  5668. attackdebounce = false
  5669. deb=false
  5670. equipped=true
  5671. hand=false
  5672. MMouse=nil
  5673. combo=0
  5674. mana=0
  5675. trispeed=.2
  5676. attackmode='none'
  5677. local idle=0
  5678. local Anim="Idle"
  5679. local Effects={}
  5680. local gun=false
  5681. local shoot=false
  5682. local sine = 0
  5683. local change = 1
  5684. player=nil
  5685.  
  5686. mouse=Player:GetMouse()
  5687. --save shoulders
  5688. RSH, LSH=nil, nil
  5689. --welds
  5690. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  5691. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  5692. LH=Torso["Left Hip"]
  5693. RH=Torso["Right Hip"]
  5694. TorsoColor=Torso.BrickColor
  5695. function NoOutline(Part)
  5696. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  5697. end
  5698. player=Player
  5699. ch=Character
  5700. RSH=ch.Torso["Right Shoulder"]
  5701. LSH=ch.Torso["Left Shoulder"]
  5702. --
  5703. RSH.Parent=nil
  5704. LSH.Parent=nil
  5705. --
  5706. RW.Name="Right Shoulder"
  5707. RW.Part0=ch.Torso
  5708. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  5709. RW.C1=cf(0, 0.5, 0)
  5710. RW.Part1=ch["Right Arm"]
  5711. RW.Parent=ch.Torso
  5712. --
  5713. LW.Name="Left Shoulder"
  5714. LW.Part0=ch.Torso
  5715. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  5716. LW.C1=cf(0, 0.5, 0)
  5717. LW.Part1=ch["Left Arm"]
  5718. LW.Parent=ch.Torso
  5719.  
  5720. local Stats=Instance.new("BoolValue")
  5721. Stats.Name="Stats"
  5722. Stats.Parent=Character
  5723. local Atk=Instance.new("NumberValue")
  5724. Atk.Name="Damage"
  5725. Atk.Parent=Stats
  5726. Atk.Value=1
  5727. local Def=Instance.new("NumberValue")
  5728. Def.Name="Defense"
  5729. Def.Parent=Stats
  5730. Def.Value=1
  5731. local Speed=Instance.new("NumberValue")
  5732. Speed.Name="Speed"
  5733. Speed.Parent=Stats
  5734. Speed.Value=1
  5735. local Mvmt=Instance.new("NumberValue")
  5736. Mvmt.Name="Movement"
  5737. Mvmt.Parent=Stats
  5738. Mvmt.Value=1
  5739.  
  5740. local donum=0
  5741.  
  5742.  
  5743. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  5744. local fp=it("Part")
  5745. fp.formFactor=formfactor
  5746. fp.Parent=parent
  5747. fp.Reflectance=reflectance
  5748. fp.Transparency=transparency
  5749. fp.CanCollide=false
  5750. fp.Locked=true
  5751. fp.BrickColor=brickcolor
  5752. fp.Name=name
  5753. fp.Size=size
  5754. fp.Position=Torso.Position
  5755. NoOutline(fp)
  5756. fp.Material="SmoothPlastic"
  5757. fp:BreakJoints()
  5758. return fp
  5759. end
  5760.  
  5761. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  5762. local mesh=it(Mesh)
  5763. mesh.Parent=part
  5764. if Mesh=="SpecialMesh" then
  5765. mesh.MeshType=meshtype
  5766. if meshid~="nil" then
  5767. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  5768. end
  5769. end
  5770. mesh.Offset=offset
  5771. mesh.Scale=scale
  5772. return mesh
  5773. end
  5774.  
  5775. function weld(parent,part0,part1,c0)
  5776. local weld=it("Weld")
  5777. weld.Parent=parent
  5778. weld.Part0=part0
  5779. weld.Part1=part1
  5780. weld.C0=c0
  5781. return weld
  5782. end
  5783.  
  5784. local Color1=Torso.BrickColor
  5785.  
  5786. local bodvel=Instance.new("BodyVelocity")
  5787. local bg=Instance.new("BodyGyro")
  5788.  
  5789. function swait(num)
  5790. if num==0 or num==nil then
  5791. game:service'RunService'.Stepped:wait(0)
  5792. else
  5793. for i=0,num do
  5794. game:service'RunService'.Stepped:wait(0)
  5795. end
  5796. end
  5797. end
  5798.  
  5799.  
  5800. so = function(id,par,vol,pit)
  5801. coroutine.resume(coroutine.create(function()
  5802. local sou = Instance.new("Sound",char)
  5803. sou.Volume = 0
  5804. if not NoSound then
  5805. sou.Volume=vol
  5806. end
  5807. sou.Pitch=pit or 1
  5808. sou.SoundId=id
  5809. swait()
  5810. sou:play()
  5811. game:GetService("Debris"):AddItem(sou,6)
  5812. end))
  5813. end
  5814.  
  5815. function clerp(a,b,t)
  5816. local qa = {QuaternionFromCFrame(a)}
  5817. local qb = {QuaternionFromCFrame(b)}
  5818. local ax, ay, az = a.x, a.y, a.z
  5819. local bx, by, bz = b.x, b.y, b.z
  5820. local _t = 1-t
  5821. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  5822. end
  5823.  
  5824. function QuaternionFromCFrame(cf)
  5825. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  5826. local trace = m00 + m11 + m22
  5827. if trace > 0 then
  5828. local s = math.sqrt(1 + trace)
  5829. local recip = 0.5/s
  5830. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  5831. else
  5832. local i = 0
  5833. if m11 > m00 then
  5834. i = 1
  5835. end
  5836. if m22 > (i == 0 and m00 or m11) then
  5837. i = 2
  5838. end
  5839. if i == 0 then
  5840. local s = math.sqrt(m00-m11-m22+1)
  5841. local recip = 0.5/s
  5842. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  5843. elseif i == 1 then
  5844. local s = math.sqrt(m11-m22-m00+1)
  5845. local recip = 0.5/s
  5846. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  5847. elseif i == 2 then
  5848. local s = math.sqrt(m22-m00-m11+1)
  5849. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  5850. end
  5851. end
  5852. end
  5853.  
  5854. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  5855. local xs, ys, zs = x + x, y + y, z + z
  5856. local wx, wy, wz = w*xs, w*ys, w*zs
  5857. local xx = x*xs
  5858. local xy = x*ys
  5859. local xz = x*zs
  5860. local yy = y*ys
  5861. local yz = y*zs
  5862. local zz = z*zs
  5863. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  5864. end
  5865.  
  5866. function QuaternionSlerp(a, b, t)
  5867. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  5868. local startInterp, finishInterp;
  5869. if cosTheta >= 0.0001 then
  5870. if (1 - cosTheta) > 0.0001 then
  5871. local theta = math.acos(cosTheta)
  5872. local invSinTheta = 1/math.sin(theta)
  5873. startInterp = math.sin((1-t)*theta)*invSinTheta
  5874. finishInterp = math.sin(t*theta)*invSinTheta
  5875. else
  5876. startInterp = 1-t
  5877. finishInterp = t
  5878. end
  5879. else
  5880. if (1+cosTheta) > 0.0001 then
  5881. local theta = math.acos(-cosTheta)
  5882. local invSinTheta = 1/math.sin(theta)
  5883. startInterp = math.sin((t-1)*theta)*invSinTheta
  5884. finishInterp = math.sin(t*theta)*invSinTheta
  5885. else
  5886. startInterp = t-1
  5887. finishInterp = t
  5888. end
  5889. end
  5890. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  5891. end
  5892.  
  5893. local function CFrameFromTopBack(at, top, back)
  5894. local right = top:Cross(back)
  5895. return CFrame.new(at.x, at.y, at.z,
  5896. right.x, top.x, back.x,
  5897. right.y, top.y, back.y,
  5898. right.z, top.z, back.z)
  5899. end
  5900.  
  5901. function Triangle(a, b, c)
  5902. local edg1 = (c-a):Dot((b-a).unit)
  5903. local edg2 = (a-b):Dot((c-b).unit)
  5904. local edg3 = (b-c):Dot((a-c).unit)
  5905. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  5906. a, b, c = a, b, c
  5907. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  5908. a, b, c = b, c, a
  5909. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  5910. a, b, c = c, a, b
  5911. else
  5912. assert(false, "unreachable")
  5913. end
  5914.  
  5915. local len1 = (c-a):Dot((b-a).unit)
  5916. local len2 = (b-a).magnitude - len1
  5917. local width = (a + (b-a).unit*len1 - c).magnitude
  5918.  
  5919. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  5920.  
  5921. local list = {}
  5922.  
  5923. if len1 > 0.01 then
  5924. local w1 = Instance.new('WedgePart', m)
  5925. game:GetService("Debris"):AddItem(w1,5)
  5926. w1.Material = "SmoothPlastic"
  5927. w1.FormFactor = 'Custom'
  5928. w1.BrickColor = BrickColor.new("Really red")
  5929. w1.Transparency = 0
  5930. w1.Reflectance = 0
  5931. w1.Material = "SmoothPlastic"
  5932. w1.CanCollide = false
  5933. local l1 = Instance.new("PointLight",w1)
  5934. l1.Color = Color3.new(170,0,0)
  5935. NoOutline(w1)
  5936. local sz = Vector3.new(0.2, width, len1)
  5937. w1.Size = sz
  5938. local sp = Instance.new("SpecialMesh",w1)
  5939. sp.MeshType = "Wedge"
  5940. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  5941. w1:BreakJoints()
  5942. w1.Anchored = true
  5943. w1.Parent = workspace
  5944. w1.Transparency = 0.7
  5945. table.insert(Effects,{w1,"Disappear",.01})
  5946. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  5947. table.insert(list,w1)
  5948. end
  5949.  
  5950. if len2 > 0.01 then
  5951. local w2 = Instance.new('WedgePart', m)
  5952. game:GetService("Debris"):AddItem(w2,5)
  5953. w2.Material = "SmoothPlastic"
  5954. w2.FormFactor = 'Custom'
  5955. w2.BrickColor = BrickColor.new("Really red")
  5956. w2.Transparency = 0
  5957. w2.Reflectance = 0
  5958. w2.Material = "SmoothPlastic"
  5959. w2.CanCollide = false
  5960. local l2 = Instance.new("PointLight",w2)
  5961. l2.Color = Color3.new(170,0,0)
  5962. NoOutline(w2)
  5963. local sz = Vector3.new(0.2, width, len2)
  5964. w2.Size = sz
  5965. local sp = Instance.new("SpecialMesh",w2)
  5966. sp.MeshType = "Wedge"
  5967. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  5968. w2:BreakJoints()
  5969. w2.Anchored = true
  5970. w2.Parent = workspace
  5971. w2.Transparency = 0.7
  5972. table.insert(Effects,{w2,"Disappear",.01})
  5973. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  5974. table.insert(list,w2)
  5975. end
  5976. return unpack(list)
  5977. end
  5978.  
  5979.  
  5980. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  5981. if hit.Parent == nil then
  5982. return
  5983. end
  5984. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  5985. for _, v in pairs(hit.Parent:children()) do
  5986. if v:IsA("Humanoid") then
  5987. h = v
  5988. end
  5989. end
  5990. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  5991. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  5992. return
  5993. end
  5994. local c = Create("ObjectValue")({
  5995. Name = "creator",
  5996. Value = game:service("Players").LocalPlayer,
  5997. Parent = h
  5998. })
  5999. game:GetService("Debris"):AddItem(c, 0.5)
  6000. if HitSound ~= nil and HitPitch ~= nil then
  6001. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  6002. end
  6003. local Damage = math.random(minim, maxim)
  6004. local blocked = false
  6005. local block = hit.Parent:findFirstChild("Block")
  6006. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  6007. blocked = true
  6008. block.Value = block.Value - 1
  6009. print(block.Value)
  6010. end
  6011. if blocked == false then
  6012. DamageFling(hit.Parent)
  6013. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  6014. print("gained kill")
  6015. end
  6016. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6017. else
  6018. DamageFling(hit.Parent)
  6019. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6020. end
  6021. if Type == "Knockdown" then
  6022. local hum = hit.Parent.Humanoid
  6023. hum.PlatformStand = true
  6024. coroutine.resume(coroutine.create(function(HHumanoid)
  6025.  
  6026. HHumanoid.PlatformStand = true
  6027. end), hum)
  6028. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  6029. local bodvol = Create("BodyVelocity")({
  6030. velocity = angle * knockback,
  6031. P = 5000,
  6032. maxForce = Vector3.new(8000, 8000, 8000),
  6033. Parent = hit
  6034. })
  6035. local rl = Create("BodyAngularVelocity")({
  6036. P = 3000,
  6037. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  6038. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  6039. Parent = hit
  6040. })
  6041. game:GetService("Debris"):AddItem(bodvol, 0.5)
  6042. game:GetService("Debris"):AddItem(rl, 0.5)
  6043. elseif Type == "Normal" then
  6044. local vp = Create("BodyVelocity")({
  6045. P = 500,
  6046. maxForce = Vector3.new(math.huge, 0, math.huge),
  6047. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  6048. })
  6049. if knockback > 0 then
  6050. vp.Parent = hit.Parent.Torso
  6051. end
  6052. game:GetService("Debris"):AddItem(vp, 0.5)
  6053. elseif Type == "Up" then
  6054. local bodyVelocity = Create("BodyVelocity")({
  6055. velocity = Vector3.new(0, 20, 0),
  6056. P = 5000,
  6057. maxForce = Vector3.new(8000, 8000, 8000),
  6058. Parent = hit
  6059. })
  6060. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6061. local bodyVelocity = Create("BodyVelocity")({
  6062. velocity = Vector3.new(0, 20, 0),
  6063. P = 5000,
  6064. maxForce = Vector3.new(8000, 8000, 8000),
  6065. Parent = hit
  6066. })
  6067. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6068. elseif Type == "Normal" then
  6069. local hum = hit.Parent.Humanoid
  6070. if hum ~= nil then
  6071. for i = 0, 2 do
  6072. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6073. end
  6074. end
  6075. elseif Type == "UpKnock" then
  6076. local hum = hit.Parent.Humanoid
  6077. hum.PlatformStand = true
  6078. if hum ~= nil then
  6079. hitr = true
  6080. end
  6081. coroutine.resume(coroutine.create(function(HHumanoid)
  6082.  
  6083. HHumanoid.PlatformStand = false
  6084. hitr = false
  6085. end), hum)
  6086. local bodyVelocity = Create("BodyVelocity")({
  6087. velocity = Vector3.new(0, 20, 0),
  6088. P = 5000,
  6089. maxForce = Vector3.new(8000, 8000, 8000),
  6090. Parent = hit
  6091. })
  6092. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6093. local bodyVelocity = Create("BodyVelocity")({
  6094. velocity = Vector3.new(0, 20, 0),
  6095. P = 5000,
  6096. maxForce = Vector3.new(8000, 8000, 8000),
  6097. Parent = hit
  6098. })
  6099. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6100. elseif Type == "Snare" then
  6101. local bp = Create("BodyPosition")({
  6102. P = 2000,
  6103. D = 100,
  6104. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6105. position = hit.Parent.Torso.Position,
  6106. Parent = hit.Parent.Torso
  6107. })
  6108. game:GetService("Debris"):AddItem(bp, 1)
  6109. elseif Type == "Slashnare" then
  6110. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  6111. for i = 1, math.random(4, 5) do
  6112. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6113. end
  6114. local bp = Create("BodyPosition")({
  6115. P = 2000,
  6116. D = 100,
  6117. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6118. position = hit.Parent.Torso.Position,
  6119. Parent = hit.Parent.Torso
  6120. })
  6121. game:GetService("Debris"):AddItem(bp, 1)
  6122. elseif Type == "Spike" then
  6123. CreateBigIceSword(hit.Parent.Torso.CFrame)
  6124. local bp = Create("BodyPosition")({
  6125. P = 2000,
  6126. D = 100,
  6127. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6128. position = hit.Parent.Torso.Position,
  6129. Parent = hit.Parent.Torso
  6130. })
  6131. game:GetService("Debris"):AddItem(bp, 1)
  6132. elseif Type == "Normal" then
  6133. local BodPos = Create("BodyPosition")({
  6134. P = 50000,
  6135. D = 1000,
  6136. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6137. position = hit.Parent.Torso.Position,
  6138. Parent = hit.Parent.Torso
  6139. })
  6140. local BodGy = Create("BodyGyro")({
  6141. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  6142. P = 20000,
  6143. Parent = hit.Parent.Torso,
  6144. cframe = hit.Parent.Torso.CFrame
  6145. })
  6146. hit.Parent.Torso.Anchored = true
  6147. coroutine.resume(coroutine.create(function(Part)
  6148. Part.Anchored = false
  6149. end), hit.Parent.Torso)
  6150. game:GetService("Debris"):AddItem(BodPos, 3)
  6151. game:GetService("Debris"):AddItem(BodGy, 3)
  6152. end
  6153. local debounce = Create("BoolValue")({
  6154. Name = "DebounceHit",
  6155. Parent = hit.Parent,
  6156. Value = true
  6157. })
  6158. game:GetService("Debris"):AddItem(debounce, Delay)
  6159. c = Instance.new("ObjectValue")
  6160. c.Name = "creator"
  6161. c.Value = Player
  6162. c.Parent = h
  6163. game:GetService("Debris"):AddItem(c, 0.5)
  6164. end
  6165. end
  6166. function ShowDamage(Pos, Text, Time, Color)
  6167. local Rate = 0.1
  6168. local Pos = Pos or Vector3.new(0, 0, 0)
  6169. local Text = Text or ""
  6170. local Time = Time or 2
  6171. local Color = Color or Color3.new(1, 0, 1)
  6172. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  6173. EffectPart.Anchored = true
  6174. local BillboardGui = Create("BillboardGui")({
  6175. Size = UDim2.new(3, 0, 3, 0),
  6176. Adornee = EffectPart,
  6177. Parent = EffectPart
  6178. })
  6179. local TextLabel = Create("TextLabel")({
  6180. BackgroundTransparency = 1,
  6181. Size = UDim2.new(1, 0, 1, 0),
  6182. Text = Text,
  6183. TextColor3 = Color3.new(1,1,1),
  6184. TextStrokeColor3 = Color3.new(0,0,0),
  6185. TextStrokeTransparency = 0.25,
  6186. TextScaled = true,
  6187. Font = Enum.Font.Fantasy,
  6188. TextSize = 24,
  6189. Parent = BillboardGui
  6190. })
  6191. game.Debris:AddItem(EffectPart, Time + 0.1)
  6192. EffectPart.Parent = game:GetService("Workspace")
  6193. delay(0, function()
  6194. local Frames = Time / Rate
  6195. for Frame = 1, Frames do
  6196. swait(Rate)
  6197. local Percent = Frame / Frames
  6198. TextLabel.Text = Text
  6199. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
  6200. end
  6201. for Frame = 1, Frames do
  6202. swait(Rate)
  6203. local Percent = Frame / Frames
  6204. TextLabel.Text = Text
  6205. end
  6206. for Frame = 1, Frames do
  6207. swait(Rate)
  6208. local Percent = Frame / Frames
  6209. TextLabel.TextTransparency = Percent
  6210. TextLabel.Text = Text
  6211. TextLabel.TextStrokeTransparency = Percent
  6212. end
  6213. if EffectPart and EffectPart.Parent then
  6214. EffectPart:Destroy()
  6215. end
  6216. end)
  6217. end
  6218. function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
  6219. for _, c in pairs(workspace:children()) do
  6220. local hum = c:findFirstChildOfClass("Humanoid")
  6221. if hum ~= nil then
  6222. local head = c:findFirstChild("Torso")
  6223. if head ~= nil then
  6224. local targ = head.Position - Part.Position
  6225. local mag = targ.magnitude
  6226. if magni >= mag and c.Name ~= Player.Name then
  6227. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  6228. end
  6229. end
  6230. local head = c:findFirstChild("UpperTorso")
  6231. if head ~= nil then
  6232. local targ = head.Position - Part.Position
  6233. local mag = targ.magnitude
  6234. if magni >= mag and c.Name ~= Player.Name then
  6235. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  6236. end
  6237. end
  6238. end
  6239. end
  6240. end
  6241.  
  6242.  
  6243. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  6244. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  6245. end
  6246. ----
  6247.  
  6248. function dmg(dude)
  6249. if dude.Name ~= Character then
  6250. local bgf = Instance.new("BodyGyro",dude.Head)
  6251. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  6252. --[[local val = Instance.new("BoolValue",dude)
  6253. val.Name = "IsHit"]]--
  6254. local ds = coroutine.wrap(function()
  6255. for i, v in pairs(dude:GetChildren()) do
  6256. if v:IsA("Part") or v:IsA("MeshPart") then
  6257. v.Name = "DEMINISHED"
  6258. CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
  6259. CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
  6260. for i = 0, 1 do
  6261. sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  6262. end
  6263. end
  6264. end
  6265. wait(0.5)
  6266. targetted = nil
  6267. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
  6268. coroutine.resume(coroutine.create(function()
  6269. for i, v in pairs(dude:GetChildren()) do
  6270. if v:IsA("Accessory") then
  6271.  
  6272. end
  6273. if v:IsA("Humanoid") then
  6274.  
  6275. end
  6276. if v:IsA("CharacterMesh") then
  6277.  
  6278. end
  6279. if v:IsA("Model") then
  6280.  
  6281. end
  6282. if v:IsA("Part") or v:IsA("MeshPart") then
  6283. for x, o in pairs(v:GetChildren()) do
  6284. if o:IsA("Decal") then
  6285. end
  6286. end
  6287. coroutine.resume(coroutine.create(function()
  6288. v.Material = "Neon"
  6289. v.CanCollide = false
  6290. v.Anchored = false
  6291. local bld = Instance.new("ParticleEmitter",v)
  6292. bld.LightEmission = 1
  6293. bld.Texture = "rbxassetid://363275192" ---284205403
  6294. bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
  6295. bld.Rate = 500
  6296. bld.Lifetime = NumberRange.new(1)
  6297. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  6298. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  6299. bld.Speed = NumberRange.new(2,5)
  6300. bld.VelocitySpread = 50000
  6301. bld.Rotation = NumberRange.new(-500,500)
  6302. bld.RotSpeed = NumberRange.new(-500,500)
  6303. local sbs = Instance.new("BodyPosition", v)
  6304. sbs.P = 3000
  6305. sbs.D = 1000
  6306. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  6307. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  6308. v.Color = BrickColor.new("Royal purple").Color
  6309. coroutine.resume(coroutine.create(function()
  6310. for i = 0, 49 do
  6311. swait(1)
  6312. end
  6313. for i = 0, 4 do
  6314. slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
  6315. end
  6316. block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  6317. CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
  6318. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  6319. bld.Speed = NumberRange.new(10,25)
  6320. bld.Drag = 5
  6321. bld.Acceleration = vt(0,2,0)
  6322. wait(0.5)
  6323. bld.Enabled = false
  6324. wait(4)
  6325. coroutine.resume(coroutine.create(function()
  6326. for i = 0, 99 do
  6327. swait()
  6328. end
  6329. end))
  6330. end))
  6331. end))
  6332. end
  6333. end
  6334. end))
  6335. end)
  6336. ds()
  6337. end
  6338. end
  6339.  
  6340. function sphere(bonuspeed,type,pos,scale,value,color)
  6341. local type = type
  6342. local rng = Instance.new("Part", char)
  6343. rng.Anchored = true
  6344. rng.BrickColor = color
  6345. rng.CanCollide = false
  6346. rng.FormFactor = 3
  6347. rng.Name = "Ring"
  6348. rng.Material = "Neon"
  6349. rng.Size = Vector3.new(1, 1, 1)
  6350. rng.Transparency = 0
  6351. rng.TopSurface = 0
  6352. rng.BottomSurface = 0
  6353. rng.CFrame = pos
  6354. local rngm = Instance.new("SpecialMesh", rng)
  6355. rngm.MeshType = "Sphere"
  6356. rngm.Scale = scale
  6357. if rainbowmode == true then
  6358. rng.Color = Color3.new(r/255,g/255,b/255)
  6359. end
  6360. local scaler2 = 1
  6361. if type == "Add" then
  6362. scaler2 = 1*value
  6363. elseif type == "Divide" then
  6364. scaler2 = 1/value
  6365. end
  6366. coroutine.resume(coroutine.create(function()
  6367. for i = 0,10/bonuspeed,0.1 do
  6368. swait()
  6369. if rainbowmode == true then
  6370. rng.Color = Color3.new(r/255,g/255,b/255)
  6371. end
  6372. if type == "Add" then
  6373. scaler2 = scaler2 - 0.01*value/bonuspeed
  6374. elseif type == "Divide" then
  6375. scaler2 = scaler2 - 0.01/value*bonuspeed
  6376. end
  6377. if chaosmode == true then
  6378. rng.BrickColor = BrickColor.random()
  6379. end
  6380. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6381. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  6382. end
  6383. rng:Destroy()
  6384. end))
  6385. end
  6386.  
  6387. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  6388. local type = type
  6389. local rng = Instance.new("Part", char)
  6390. rng.Anchored = true
  6391. rng.BrickColor = color
  6392. rng.Color = color3
  6393. rng.CanCollide = false
  6394. rng.FormFactor = 3
  6395. rng.Name = "Ring"
  6396. rng.Material = "Neon"
  6397. rng.Size = Vector3.new(1, 1, 1)
  6398. rng.Transparency = 0
  6399. rng.TopSurface = 0
  6400. rng.BottomSurface = 0
  6401. rng.CFrame = pos
  6402. local rngm = Instance.new("SpecialMesh", rng)
  6403. rngm.MeshType = "Sphere"
  6404. rngm.Scale = scale
  6405. local scaler2 = 1
  6406. local scaler2b = 1
  6407. local scaler2c = 1
  6408. if type == "Add" then
  6409. scaler2 = 1*value
  6410. scaler2b = 1*value2
  6411. scaler2c = 1*value3
  6412. elseif type == "Divide" then
  6413. scaler2 = 1/value
  6414. scaler2b = 1/value2
  6415. scaler2c = 1/value3
  6416. end
  6417. coroutine.resume(coroutine.create(function()
  6418. for i = 0,10/bonuspeed,0.1 do
  6419. swait()
  6420. if type == "Add" then
  6421. scaler2 = scaler2 - 0.01*value/bonuspeed
  6422. scaler2b = scaler2b - 0.01*value/bonuspeed
  6423. scaler2c = scaler2c - 0.01*value/bonuspeed
  6424. elseif type == "Divide" then
  6425. scaler2 = scaler2 - 0.01/value*bonuspeed
  6426. scaler2b = scaler2b - 0.01/value*bonuspeed
  6427. scaler2c = scaler2c - 0.01/value*bonuspeed
  6428. end
  6429. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6430. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  6431. end
  6432. rng:Destroy()
  6433. end))
  6434. end
  6435.  
  6436. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  6437. local type = type
  6438. local rng = Instance.new("Part", char)
  6439. rng.Anchored = true
  6440. rng.BrickColor = color
  6441. rng.Color = color3
  6442. rng.CanCollide = false
  6443. rng.FormFactor = 3
  6444. rng.Name = "Ring"
  6445. rng.Material = "Neon"
  6446. rng.Size = Vector3.new(1, 1, 1)
  6447. rng.Transparency = 0
  6448. rng.TopSurface = 0
  6449. rng.BottomSurface = 0
  6450. rng.CFrame = pos
  6451. local rngm = Instance.new("SpecialMesh", rng)
  6452. rngm.MeshType = "Brick"
  6453. rngm.Scale = scale
  6454. local scaler2 = 1
  6455. local scaler2b = 1
  6456. local scaler2c = 1
  6457. if type == "Add" then
  6458. scaler2 = 1*value
  6459. scaler2b = 1*value2
  6460. scaler2c = 1*value3
  6461. elseif type == "Divide" then
  6462. scaler2 = 1/value
  6463. scaler2b = 1/value2
  6464. scaler2c = 1/value3
  6465. end
  6466. coroutine.resume(coroutine.create(function()
  6467. for i = 0,10/bonuspeed,0.1 do
  6468. swait()
  6469. if type == "Add" then
  6470. scaler2 = scaler2 - 0.01*value/bonuspeed
  6471. scaler2b = scaler2b - 0.01*value/bonuspeed
  6472. scaler2c = scaler2c - 0.01*value/bonuspeed
  6473. elseif type == "Divide" then
  6474. scaler2 = scaler2 - 0.01/value*bonuspeed
  6475. scaler2b = scaler2b - 0.01/value*bonuspeed
  6476. scaler2c = scaler2c - 0.01/value*bonuspeed
  6477. end
  6478. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6479. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6480. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  6481. end
  6482. rng:Destroy()
  6483. end))
  6484. end
  6485.  
  6486. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
  6487. local type = type
  6488. local rng = Instance.new("Part", char)
  6489. rng.Anchored = true
  6490. rng.BrickColor = color
  6491. rng.Color = color3
  6492. rng.CanCollide = false
  6493. rng.FormFactor = 3
  6494. rng.Name = "Ring"
  6495. rng.Material = "Neon"
  6496. rng.Size = Vector3.new(1, 1, 1)
  6497. rng.Transparency = 0
  6498. rng.TopSurface = 0
  6499. rng.BottomSurface = 0
  6500. rng.CFrame = pos
  6501. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  6502. local rngm = Instance.new("SpecialMesh", rng)
  6503. rngm.MeshType = "Sphere"
  6504. rngm.Scale = vt(x1,y1,z1)
  6505. if rainbowmode == true then
  6506. rng.Color = Color3.new(r/255,g/255,b/255)
  6507. end
  6508. local scaler2 = 1
  6509. local speeder = FastSpeed
  6510. if type == "Add" then
  6511. scaler2 = 1*value
  6512. elseif type == "Divide" then
  6513. scaler2 = 1/value
  6514. end
  6515. coroutine.resume(coroutine.create(function()
  6516. for i = 0,10/bonuspeed,0.1 do
  6517. swait()
  6518. if rainbowmode == true then
  6519. rng.Color = Color3.new(r/255,g/255,b/255)
  6520. end
  6521. if type == "Add" then
  6522. scaler2 = scaler2 - 0.01*value/bonuspeed
  6523. elseif type == "Divide" then
  6524. scaler2 = scaler2 - 0.01/value*bonuspeed
  6525. end
  6526. if chaosmode == true then
  6527. rng.BrickColor = BrickColor.random()
  6528. end
  6529. speeder = speeder - 0.01*FastSpeed*bonuspeed
  6530. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  6531. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6532. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  6533. end
  6534. rng:Destroy()
  6535. end))
  6536. end
  6537.  
  6538. function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
  6539. local type = type
  6540. local rng = Instance.new("Part", char)
  6541. rng.Anchored = true
  6542. rng.BrickColor = color
  6543. rng.CanCollide = false
  6544. rng.FormFactor = 3
  6545. rng.Name = "Ring"
  6546. rng.Material = "Neon"
  6547. rng.Size = Vector3.new(1, 1, 1)
  6548. rng.Transparency = 0
  6549. if typeoftrans == "In" then
  6550. rng.Transparency = 1
  6551. end
  6552. rng.TopSurface = 0
  6553. rng.BottomSurface = 0
  6554. rng.CFrame = pos
  6555. local rngm = Instance.new("SpecialMesh", rng)
  6556. rngm.MeshType = "FileMesh"
  6557. rngm.MeshId = "rbxassetid://20329976"
  6558. rngm.Scale = scale
  6559. local scaler2 = 1
  6560. local scaler2b = 1
  6561. if type == "Add" then
  6562. scaler2 = 1*value
  6563. scaler2b = 1*value2
  6564. elseif type == "Divide" then
  6565. scaler2 = 1/value
  6566. scaler2b = 1/value2
  6567. end
  6568. local randomrot = math.random(1,2)
  6569. coroutine.resume(coroutine.create(function()
  6570. for i = 0,10/bonuspeed,0.1 do
  6571. swait()
  6572. if type == "Add" then
  6573. scaler2 = scaler2 - 0.01*value/bonuspeed
  6574. scaler2b = scaler2b - 0.01*value/bonuspeed
  6575. elseif type == "Divide" then
  6576. scaler2 = scaler2 - 0.01/value*bonuspeed
  6577. scaler2b = scaler2b - 0.01/value*bonuspeed
  6578. end
  6579. if randomrot == 1 then
  6580. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
  6581. elseif randomrot == 2 then
  6582. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
  6583. end
  6584. if typeoftrans == "Out" then
  6585. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6586. elseif typeoftrans == "In" then
  6587. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6588. end
  6589. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
  6590. end
  6591. rng:Destroy()
  6592. end))
  6593. end
  6594.  
  6595. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  6596. local type = type
  6597. local rotenable = rotatingop
  6598. local rng = Instance.new("Part", char)
  6599. rng.Anchored = true
  6600. rng.BrickColor = color
  6601. rng.CanCollide = false
  6602. rng.FormFactor = 3
  6603. rng.Name = "Ring"
  6604. rng.Material = "Neon"
  6605. rng.Size = Vector3.new(1, 1, 1)
  6606. rng.Transparency = 0
  6607. if typeoftrans == "In" then
  6608. rng.Transparency = 1
  6609. end
  6610. rng.TopSurface = 0
  6611. rng.BottomSurface = 0
  6612. rng.CFrame = pos
  6613. local rngm = Instance.new("SpecialMesh", rng)
  6614. rngm.MeshType = "FileMesh"
  6615. if typeofshape == "Normal" then
  6616. rngm.MeshId = "rbxassetid://662586858"
  6617. elseif typeofshape == "Round" then
  6618. rngm.MeshId = "rbxassetid://662585058"
  6619. end
  6620. rngm.Scale = scale
  6621. local scaler2 = 1/10
  6622. if type == "Add" then
  6623. scaler2 = 1*value/10
  6624. elseif type == "Divide" then
  6625. scaler2 = 1/value/10
  6626. end
  6627. local randomrot = math.random(1,2)
  6628. coroutine.resume(coroutine.create(function()
  6629. for i = 0,10/bonuspeed,0.1 do
  6630. swait()
  6631. if type == "Add" then
  6632. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  6633. elseif type == "Divide" then
  6634. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  6635. end
  6636. if rotenable == true then
  6637. if randomrot == 1 then
  6638. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  6639. elseif randomrot == 2 then
  6640. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  6641. end
  6642. end
  6643. if typeoftrans == "Out" then
  6644. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6645. elseif typeoftrans == "In" then
  6646. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6647. end
  6648. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  6649. end
  6650. rng:Destroy()
  6651. end))
  6652. end
  6653.  
  6654. rarmor.Attachment.Name = "Attachment2"
  6655. function FindNearestTorso(Position, Distance, SinglePlayer)
  6656. if SinglePlayer then
  6657. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  6658. end
  6659. local List = {}
  6660. for i, v in pairs(workspace:GetChildren()) do
  6661. if v:IsA("Model") then
  6662. if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
  6663. if v ~= Character then
  6664. if (v.Head.Position - Position).magnitude <= Distance then
  6665. table.insert(List, v)
  6666. end
  6667. end
  6668. end
  6669. end
  6670. end
  6671. return List
  6672. end
  6673.  
  6674.  
  6675. local dashing = false
  6676. local floatmode = false
  6677. local OWS = hum.WalkSpeed
  6678. local equipped = false
  6679. Instance.new("ForceField",char).Visible = false
  6680. Humanoid.Animator.Parent = nil
  6681. ------------------
  6682. function equip()
  6683. attack = true
  6684. equipped = true
  6685. hum.WalkSpeed = 0
  6686. tl1.Enabled = true
  6687. for i = 0, 9 do
  6688. end
  6689. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
  6690. CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
  6691. CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
  6692. for i = 0, 2, 0.1 do
  6693. swait()
  6694. hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
  6695. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6696. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
  6697. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  6698. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
  6699. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
  6700. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
  6701. end
  6702. hum.CameraOffset = vt(0,0,0)
  6703. weaponweld.Part0 = rarm
  6704. for i = 0, 2, 0.1 do
  6705. swait()
  6706. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  6707. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  6708. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  6709. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  6710. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6711. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  6712. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6713. end
  6714. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6715. hitb.Anchored = true
  6716. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6717. MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
  6718. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  6719. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  6720. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  6721. for i = 0, 2, 0.1 do
  6722. swait()
  6723. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  6724. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  6725. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6726. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  6727. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  6728. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6729. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6730. end
  6731. hitb:Destroy()
  6732. hum.WalkSpeed = Speed
  6733. OWS = hum.WalkSpeed
  6734. attack = false
  6735. end
  6736.  
  6737. function unequip()
  6738. attack = true
  6739. equipped = false
  6740. hum.WalkSpeed = 0
  6741. hum.WalkSpeed = 16
  6742. OWS = hum.WalkSpeed
  6743. tl1.Enabled = false
  6744. CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
  6745. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
  6746. weaponweld.Part0 = tors
  6747. attack = false
  6748. end
  6749.  
  6750. ------------------
  6751. function attackone()
  6752. attack = true
  6753. hum.WalkSpeed = Speed
  6754. for i = 0, 2, 0.1 do
  6755. swait()
  6756. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  6757. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  6758. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  6759. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  6760. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6761. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  6762. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6763. end
  6764. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6765. hitb.Anchored = true
  6766. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6767. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  6768. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  6769. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  6770. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  6771. for i = 0, 1, 0.1 do
  6772. swait()
  6773. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  6774. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  6775. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6776. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  6777. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  6778. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6779. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6780. end
  6781. hitb:Destroy()
  6782. attack = false
  6783. hum.WalkSpeed = Speed
  6784. end
  6785. function attacktwo()
  6786. attack = true
  6787. hum.WalkSpeed = Speed
  6788. for i = 0, 1, 0.1 do
  6789. swait()
  6790. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6791. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
  6792. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6793. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
  6794. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6795. LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
  6796. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  6797. end
  6798. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6799. hitb.Anchored = true
  6800. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6801. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  6802. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  6803. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  6804. for i = 0, 1, 0.1 do
  6805. swait()
  6806. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  6807. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
  6808. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
  6809. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
  6810. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
  6811. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6812. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
  6813. end
  6814. attack = false
  6815. hum.WalkSpeed = Speed
  6816. end
  6817. function attackthree()
  6818. attack = true
  6819. hum.WalkSpeed = Speed
  6820. for i = 0, 1, 0.1 do
  6821. swait()
  6822. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  6823. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
  6824. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  6825. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
  6826. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
  6827. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
  6828. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  6829. end
  6830. for x = 0, 2 do
  6831. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
  6832. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
  6833. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6834. hitb.Anchored = true
  6835. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6836. MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
  6837. for i = 0, 1, 0.6 do
  6838. swait()
  6839. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6840. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6841. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6842. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6843. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6844. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6845. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
  6846. end
  6847. for i = 0, 1, 0.6 do
  6848. swait()
  6849. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6850. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6851. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6852. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6853. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6854. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6855. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
  6856. end
  6857. for i = 0, 1, 0.6 do
  6858. swait()
  6859. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6860. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6861. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6862. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6863. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6864. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6865. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
  6866. end
  6867. for i = 0, 1, 0.6 do
  6868. swait()
  6869. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6870. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6871. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6872. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6873. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6874. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6875. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6876. end
  6877. end
  6878. attack = false
  6879. hum.WalkSpeed = Speed
  6880. end
  6881. ------------------
  6882. function spinnyblade()
  6883. attack = true
  6884. hum.WalkSpeed = 16
  6885. hum.JumpPower = 0
  6886. CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
  6887. local bgui = Instance.new("BillboardGui",root)
  6888. bgui.Size = UDim2.new(25, 0, 25, 0)
  6889. local imgc = Instance.new("ImageLabel",bgui)
  6890. imgc.BackgroundTransparency = 1
  6891. imgc.ImageTransparency = 1
  6892. imgc.Size = UDim2.new(1,0,1,0)
  6893. imgc.Image = "rbxassetid://997291547"
  6894. imgc.ImageColor3 = Color3.new(0,0.5,1)
  6895. local imgc2 = imgc:Clone()
  6896. imgc2.Parent = bgui
  6897. imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
  6898. imgc2.Size = UDim2.new(2,0,2,0)
  6899. imgc2.ImageColor3 = Color3.new(0.5,0,1)
  6900. for i = 0, 1, 0.1 do
  6901. swait()
  6902. bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
  6903. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  6904. RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
  6905. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
  6906. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  6907. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  6908. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6909. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  6910. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6911. end
  6912. imgc.ImageTransparency = 1
  6913. hum.CameraOffset = vt(0,0,0)
  6914. for i = 0, 9 do
  6915. end
  6916. CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
  6917. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
  6918. for x = 0, 20 do
  6919. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  6920. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  6921. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  6922. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  6923. for i = 0, 1, 0.6 do
  6924. swait()
  6925. root.CFrame = root.CFrame + root.CFrame.lookVector*2
  6926. root.Velocity = vt(0,0,0)
  6927. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6928. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6929. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  6930. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  6931. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  6932. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  6933. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  6934. end
  6935. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  6936. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  6937. for i = 0, 1, 0.6 do
  6938. swait()
  6939. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  6940. root.Velocity = vt(0,0,0)
  6941. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6942. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6943. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  6944. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  6945. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  6946. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  6947. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  6948. end
  6949. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  6950. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  6951. for i = 0, 1, 0.6 do
  6952. swait()
  6953. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  6954. root.Velocity = vt(0,0,0)
  6955. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6956. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6957. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
  6958. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  6959. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  6960. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  6961. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  6962. end
  6963. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  6964. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  6965. for i = 0, 1, 0.6 do
  6966. swait()
  6967. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  6968. root.Velocity = vt(0,0,0)
  6969. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6970. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6971. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
  6972. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  6973. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  6974. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  6975. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  6976. end
  6977. end
  6978. hum.WalkSpeed = 0
  6979. for i = 0, 5, 0.1 do
  6980. swait()
  6981. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  6982. LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
  6983. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
  6984. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
  6985. RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
  6986. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
  6987. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
  6988. end
  6989. bgui:Destroy()
  6990. attack = false
  6991. hum.WalkSpeed = Speed
  6992. hum.JumpPower = 50
  6993. end
  6994.  
  6995. function darkspin()
  6996. attack = true
  6997. hum.WalkSpeed = 16
  6998. hum.JumpPower = 0
  6999. CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
  7000. local bgui = Instance.new("BillboardGui",root)
  7001. bgui.Size = UDim2.new(25, 0, 25, 0)
  7002. local imgc = Instance.new("ImageLabel",bgui)
  7003. imgc.BackgroundTransparency = 1
  7004. imgc.ImageTransparency = 1
  7005. imgc.Size = UDim2.new(1,0,1,0)
  7006. imgc.Image = "rbxassetid://997291547"
  7007. imgc.ImageColor3 = Color3.new(0,0.5,1)
  7008. local imgc2 = imgc:Clone()
  7009. imgc2.Parent = bgui
  7010. imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
  7011. imgc2.Size = UDim2.new(2,0,2,0)
  7012. imgc2.ImageColor3 = Color3.new(0.5,0,1)
  7013. for i = 0, 1, 0.1 do
  7014. swait()
  7015. bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
  7016. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7017. RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
  7018. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
  7019. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  7020. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  7021. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7022. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7023. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7024. end
  7025. imgc.ImageTransparency = 1
  7026. hum.CameraOffset = vt(0,0,0)
  7027. for i = 0, 9 do
  7028. end
  7029. CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
  7030. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
  7031. for x = 0, 20 do
  7032. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  7033. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  7034. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7035. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7036. for i = 0, 1, 0.6 do
  7037. swait()
  7038. root.CFrame = root.CFrame + root.CFrame.lookVector*6
  7039. root.Velocity = vt(0,0,0)
  7040. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7041. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7042. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  7043. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7044. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7045. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7046. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7047. end
  7048. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7049. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7050. for i = 0, 1, 0.6 do
  7051. swait()
  7052. root.CFrame = root.CFrame + root.CFrame.lookVector*4
  7053. root.Velocity = vt(0,0,0)
  7054. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7055. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7056. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7057. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7058. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7059. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7060. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7061. end
  7062. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7063. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7064. for i = 0, 1, 0.6 do
  7065. swait()
  7066. root.CFrame = root.CFrame + root.CFrame.lookVector*5
  7067. root.Velocity = vt(0,0,0)
  7068. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7069. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7070. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
  7071. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7072. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7073. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7074. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7075. end
  7076. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7077. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7078. for i = 0, 1, 0.6 do
  7079. swait()
  7080. root.CFrame = root.CFrame + root.CFrame.lookVector*4
  7081. root.Velocity = vt(0,0,0)
  7082. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7083. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7084. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
  7085. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7086. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7087. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7088. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7089. end
  7090. end
  7091. hum.WalkSpeed = 0
  7092. for i = 0, 5, 0.1 do
  7093. swait()
  7094. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7095. LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
  7096. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
  7097. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
  7098. RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
  7099. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
  7100. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
  7101. end
  7102. bgui:Destroy()
  7103. attack = false
  7104. hum.WalkSpeed = Speed
  7105. hum.JumpPower = 50
  7106. end
  7107.  
  7108. function eightbitmegablade()
  7109. attack = true
  7110. hum.WalkSpeed = 0
  7111. hum.JumpPower = 0
  7112. CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
  7113. local OverCut = false
  7114. cam.CameraSubject = Humanoid
  7115. cam.CameraType = "Scriptable"
  7116. coroutine.resume(coroutine.create(function()
  7117. while true do
  7118. swait()
  7119. if OverCut == false then
  7120. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
  7121. else
  7122. break
  7123. end
  7124. end
  7125. end))
  7126. for i = 0, 4, 0.1 do
  7127. swait()
  7128. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Toothpaste"),BrickColor.new("Toothpaste").Color)
  7129. slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
  7130. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7131. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  7132. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  7133. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
  7134. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  7135. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
  7136. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7137. end
  7138. OverCut = true
  7139. local orb = Instance.new("Part", char)
  7140. orb.Anchored = true
  7141. orb.BrickColor = BrickColor.new("Toothpaste")
  7142. orb.CanCollide = false
  7143. orb.FormFactor = 3
  7144. orb.Name = "Ring"
  7145. orb.Material = "Neon"
  7146. orb.Size = Vector3.new(1, 1, 1)
  7147. orb.Transparency = 0.5
  7148. orb.TopSurface = 0
  7149. orb.BottomSurface = 0
  7150. local orbm = Instance.new("SpecialMesh", orb)
  7151. orbm.MeshType = "FileMesh"
  7152. orbm.MeshId = "rbxassetid://361629844"
  7153. orbm.Scale = vt(30,60,60)
  7154. orb.CFrame = root.CFrame*CFrame.new(0,50,0)
  7155. for i = 0, 24 do
  7156. end
  7157. CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
  7158. local a = Instance.new("Part",workspace)
  7159. a.Name = "Direction"
  7160. a.Anchored = true
  7161. a.Transparency = 1
  7162. a.CanCollide = false
  7163. local ray = Ray.new(
  7164. orb.CFrame.p, -- origin
  7165. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  7166. )
  7167. local ignore = orb
  7168. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7169. a.BottomSurface = 10
  7170. a.TopSurface = 10
  7171. local distance = (orb.CFrame.p - position).magnitude
  7172. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7173. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  7174. orb.CFrame = a.CFrame
  7175. for i = 0, 7, 0.1 do
  7176. swait()
  7177. ray = Ray.new(
  7178. orb.CFrame.p, -- origin
  7179. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  7180. )
  7181. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7182. distance = (orb.CFrame.p - position).magnitude
  7183. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  7184. orb.CFrame = a.CFrame
  7185. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
  7186. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7187. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
  7188. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  7189. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  7190. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
  7191. LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
  7192. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7193. end
  7194. cam.CameraType = "Custom"
  7195. orb.Anchored = false
  7196. a:Destroy()
  7197. local bv = Instance.new("BodyVelocity")
  7198. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7199. bv.velocity = orb.CFrame.lookVector*250
  7200. bv.Parent = orb
  7201. local hitted = false
  7202. CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
  7203. waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
  7204. coroutine.resume(coroutine.create(function()
  7205. while true do
  7206. swait(2)
  7207. if hitted == false and orb.Parent ~= nil then
  7208. elseif hitted == true and orb.Parent == nil then
  7209. break
  7210. end
  7211. end
  7212. end))
  7213. orb.Touched:connect(function(hit)
  7214. if hitted == false and hit.Parent ~= char then
  7215. hitted = true
  7216. MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
  7217. CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
  7218. CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
  7219. for i = 0, 24 do
  7220. end
  7221. orb.Anchored = true
  7222. orb.Transparency = 1
  7223. coroutine.resume(coroutine.create(function()
  7224. for i = 0, 4, 0.1 do
  7225. swait()
  7226. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7227. end
  7228. hum.CameraOffset = vt(0,0,0)
  7229. end))
  7230. wait(10)
  7231. orb:Destroy()
  7232. end
  7233. end)
  7234. game:GetService("Debris"):AddItem(orb, 10)
  7235. for i = 0, 2, 0.1 do
  7236. swait()
  7237. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7238. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  7239. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  7240. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
  7241. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  7242. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
  7243. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7244. end
  7245. attack = false
  7246. hum.WalkSpeed = Speed
  7247. hum.JumpPower = 50
  7248. end
  7249.  
  7250. function bladespinagain()
  7251. attack = true
  7252. hum.WalkSpeed = 40
  7253. hum.JumpPower = 0
  7254. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  7255. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  7256. for x = 0, 1 do
  7257. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  7258. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  7259. for i = 0, 1, 0.6 do
  7260. swait()
  7261. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7262. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7263. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7264. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7265. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7266. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7267. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7268. end
  7269. for i = 0, 1, 0.6 do
  7270. swait()
  7271. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7272. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7273. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7274. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7275. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7276. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7277. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7278. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  7279. end
  7280. for i = 0, 1, 0.6 do
  7281. swait()
  7282. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7283. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7284. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7285. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7286. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7287. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7288. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7289. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  7290. end
  7291. for i = 0, 1, 0.6 do
  7292. swait()
  7293. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7294. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7295. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7296. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7297. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7298. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7299. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7300. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
  7301. end
  7302. end
  7303. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7304. hitb.Anchored = true
  7305. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  7306. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  7307. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7308. for i = 0, 24 do
  7309. end
  7310. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  7311. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  7312. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  7313. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  7314. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  7315. for i = 0, 2, 0.1 do
  7316. swait()
  7317. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7318. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7319. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  7320. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  7321. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  7322. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  7323. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  7324. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  7325. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  7326. end
  7327. hum.CameraOffset = vt(0,0,0)
  7328. hitb:Destroy()
  7329. attack = false
  7330. hum.WalkSpeed = Speed
  7331. hum.JumpPower = 50
  7332. end
  7333.  
  7334. function darkbruh()
  7335. attack = true
  7336. hum.WalkSpeed = hum.WalkSpeed
  7337. hum.JumpPower = 0
  7338. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  7339. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  7340. for x = 0, 1 do
  7341. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  7342. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  7343. for i = 0, 1, 0.6 do
  7344. swait()
  7345. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7346. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7347. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7348. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7349. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7350. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7351. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7352. end
  7353. for i = 0, 1, 0.6 do
  7354. swait()
  7355. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7356. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7357. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7358. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7359. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7360. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7361. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7362. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  7363. end
  7364. for i = 0, 1, 0.6 do
  7365. swait()
  7366. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7367. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7368. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7369. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7370. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7371. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7372. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7373. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  7374. end
  7375. end
  7376. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7377. hitb.Anchored = true
  7378. hitb.CFrame = root.CFrame + root.CFrame.lookVector*16
  7379. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  7380. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7381. for i = 0, 24 do
  7382. end
  7383. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  7384. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  7385. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  7386. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  7387. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  7388. for i = 0, 2, 0.1 do
  7389. swait()
  7390. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7391. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7392. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  7393. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  7394. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  7395. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  7396. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  7397. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  7398. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  7399. end
  7400. hum.CameraOffset = vt(0,0,0)
  7401. hitb:Destroy()
  7402. attack = false
  7403. hum.WalkSpeed = Speed
  7404. hum.JumpPower = 50
  7405. end
  7406.  
  7407. function SCYTHEslash2()
  7408. attack = true
  7409. hum.WalkSpeed = 90
  7410. hum.JumpPower = 0
  7411. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  7412. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  7413. for x = 0, 1 do
  7414. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  7415. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  7416. for i = 0, 1, 0.6 do
  7417. swait()
  7418. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7419. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7420. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7421. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7422. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7423. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7424. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(65),math.rad(0)),.3)
  7425. end
  7426. end
  7427. wait(0.05)
  7428. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7429. hitb.Anchored = true
  7430. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  7431. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  7432. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7433. for i = 0, 24 do
  7434. end
  7435. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  7436. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  7437. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  7438. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  7439. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  7440. for i = 0, 2, 0.1 do
  7441. swait()
  7442. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7443. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7444. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  7445. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  7446. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  7447. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  7448. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  7449. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  7450. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  7451. end
  7452. hum.CameraOffset = vt(0,0,0)
  7453. hitb:Destroy()
  7454. attack = false
  7455. hum.WalkSpeed = Speed
  7456. hum.JumpPower = 50
  7457. end
  7458.  
  7459. function axeslash()
  7460. attack = true
  7461. hum.WalkSpeed = 100
  7462. hum.JumpPower = 0
  7463. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  7464. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  7465. for x = 0, 1 do
  7466. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  7467. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  7468. for i = 0, 1, 0.6 do
  7469. swait()
  7470. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7471. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7472. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7473. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7474. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7475. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7476. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(65),math.rad(0)),.3)
  7477. end
  7478. end
  7479. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7480. hitb.Anchored = true
  7481. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  7482. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  7483. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7484. for i = 0, 24 do
  7485. end
  7486. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  7487. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  7488. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  7489. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  7490. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  7491. for i = 0, 2, 0.1 do
  7492. swait()
  7493. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7494. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7495. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  7496. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  7497. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  7498. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  7499. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  7500. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  7501. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  7502. end
  7503. hum.CameraOffset = vt(0,0,0)
  7504. hitb:Destroy()
  7505. attack = false
  7506. hum.WalkSpeed = Speed
  7507. hum.JumpPower = 50
  7508. end
  7509.  
  7510. function darkslash()
  7511. attack = true
  7512. hum.WalkSpeed = 80
  7513. hum.JumpPower = 0
  7514. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  7515. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  7516. for x = 0, 1 do
  7517. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  7518. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  7519. for i = 0, 1, 0.6 do
  7520. swait()
  7521. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7522. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7523. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7524. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7525. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7526. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7527. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(-15),math.rad(180),math.rad(90)),.3)
  7528. end
  7529. end
  7530. wait(0.06)
  7531. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7532. hitb.Anchored = true
  7533. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  7534. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  7535. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7536. for i = 0, 24 do
  7537. end
  7538. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  7539. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  7540. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  7541. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  7542. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  7543. for i = 0, 2, 0.1 do
  7544. swait()
  7545. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7546. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7547. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  7548. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  7549. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  7550. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  7551. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  7552. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  7553. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(180),math.rad(90)),.9)
  7554. end
  7555. hum.CameraOffset = vt(0,0,0)
  7556. hitb:Destroy()
  7557. attack = false
  7558. hum.WalkSpeed = Speed
  7559. hum.JumpPower = 50
  7560. end
  7561.  
  7562. function smack()
  7563. attack = true
  7564. hum.WalkSpeed = 3
  7565. hum.JumpPower = 0
  7566. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  7567. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  7568. for x = 0, 1 do
  7569. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  7570. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  7571. for i = 0, 1, 0.6 do
  7572. swait()
  7573. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7574. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-55),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7575. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(-60),math.rad(0),math.rad(-0)),.3)
  7576. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(64),math.rad(0),math.rad(0)),.3)
  7577. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7578. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7579. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0 + -0 * math.sin(sine / 0.5)),math.rad(-90 + -5 * math.sin(sine / 40)),math.rad(0 + -0.1 * math.sin(sine / 0.5))),.3)
  7580. end
  7581. end
  7582. wait(0.08)
  7583. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7584. hitb.Anchored = true
  7585. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  7586. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  7587. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7588. for i = 0, 24 do
  7589. end
  7590. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  7591. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  7592. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  7593. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  7594. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  7595. for i = 0, 2, 0.1 do
  7596. swait()
  7597. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7598. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7599. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(20),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  7600. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(15),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  7601. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(30),math.rad(0),math.rad(0)),.9)
  7602. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.9)
  7603. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  7604. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  7605. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0 + -0 * math.sin(sine / 0.5)),math.rad(-90 + -5 * math.sin(sine / 40)),math.rad(0 + -0.1 * math.sin(sine / 0.5))),.3)
  7606. end
  7607. hum.CameraOffset = vt(0,0,0)
  7608. hitb:Destroy()
  7609. attack = false
  7610. hum.WalkSpeed = Speed
  7611. hum.JumpPower = 50
  7612. end
  7613.  
  7614. function superjump()
  7615. attack = true
  7616. hum.WalkSpeed = 0
  7617. hum.JumpPower = 0
  7618. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
  7619. for i = 0, 2, 0.1 do
  7620. swait()
  7621. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7622. root.Velocity = vt(0,0,0)
  7623. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
  7624. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
  7625. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
  7626. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
  7627. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
  7628. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
  7629. end
  7630. CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
  7631. local lat1 = Instance.new("Attachment",larm)
  7632. lat1.Position = Vector3.new(1,-1,0.5)
  7633. local lat2 = Instance.new("Attachment",larm)
  7634. lat2.Position = Vector3.new(-1,-1,-0.5)
  7635. local rat1 = Instance.new("Attachment",rarm)
  7636. rat1.Position = Vector3.new(1,-1,-0.5)
  7637. local rat2 = Instance.new("Attachment",rarm)
  7638. rat2.Position = Vector3.new(-1,-1,0.5)
  7639. local tl1 = Instance.new('Trail',larm)
  7640. tl1.Attachment0 = lat1
  7641. tl1.Attachment1 = lat2
  7642. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  7643. tl1.LightEmission = 1
  7644. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
  7645. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Royal purple').Color)
  7646. tl1.Lifetime = 5
  7647. local tl2 = tl1:Clone()
  7648. tl2.Attachment0 = rat1
  7649. tl2.Attachment1 = rat2
  7650. tl2.Parent = rarm
  7651. hum.JumpPower = 20
  7652. hum.Jump = true
  7653. swait()
  7654. hum.JumpPower = 0
  7655. root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
  7656. for i = 0, 49 do
  7657. end
  7658. coroutine.resume(coroutine.create(function()
  7659. for i = 0, 2, 0.1 do
  7660. swait()
  7661. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7662. end
  7663. hum.CameraOffset = vt(0,0,0)
  7664. wait(3)
  7665. tl1.Enabled = false
  7666. tl2.Enabled = false
  7667. game:GetService("Debris"):AddItem(tl1, 5)
  7668. game:GetService("Debris"):AddItem(tl2, 5)
  7669. game:GetService("Debris"):AddItem(rat1, 5)
  7670. game:GetService("Debris"):AddItem(rat2, 5)
  7671. game:GetService("Debris"):AddItem(lat1, 5)
  7672. game:GetService("Debris"):AddItem(lat2, 5)
  7673. end))
  7674. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
  7675. for i = 0, 3, 0.1 do
  7676. swait()
  7677. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
  7678. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
  7679. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
  7680. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
  7681. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
  7682. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
  7683. end
  7684. coroutine.resume(coroutine.create(function()
  7685. for i = 0, 54 do
  7686. swait()
  7687. end
  7688. end))
  7689. attack = false
  7690. if equipped == false then
  7691. hum.WalkSpeed = 16
  7692. else
  7693. hum.WalkSpeed = Speed
  7694. end
  7695. hum.JumpPower = 50
  7696. end
  7697. ------------------
  7698.  
  7699.  
  7700. local attacktype = 1
  7701. mouse.Button1Down:connect(function()
  7702. if equipped == true then
  7703. if attack == false and attacktype == 1 then
  7704. attacktype = 2
  7705. attackone()
  7706. elseif attack == false and attacktype == 2 then
  7707. attacktype = 3
  7708. attacktwo()
  7709. elseif attack == false and attacktype == 3 then
  7710. attacktype = 1
  7711. attackthree()
  7712. --[[elseif attack == false and attacktype == 4 then
  7713. attacktype = 1
  7714. --attackfour()]]--
  7715. end
  7716. end
  7717. end)
  7718. mouse.KeyDown:connect(function(k)
  7719. if k == "f" and attack == false and equipped == false then
  7720. maybe:FindFirstChildOfClass("AlignOrientation").Attachment1 = rarmor.Attachment
  7721. maybe:FindFirstChildOfClass("AlignPosition").Attachment1 = rarmor.Attachment2
  7722.  
  7723. rarmor.Attachment2.Position = Vector3.new(-1.5, -0.100, 0)
  7724. rarmor.Attachment.Rotation = Vector3.new(-1.1, 2, 5000)
  7725. equip()
  7726. elseif k == "f" and attack == false and equipped == true then
  7727. maybe:FindFirstChildOfClass("AlignOrientation").Attachment1 = playerss.Torso.WaistBackAttachment
  7728. maybe:FindFirstChildOfClass("AlignPosition").Attachment1 = playerss.Torso.WaistBackAttachment
  7729.  
  7730. playerss.Torso.WaistBackAttachment.Position = Vector3.new(-0, 0.26, 0.6)
  7731. playerss.Torso.WaistBackAttachment.Orientation = Vector3.new(-4.16, -179.28, 160.7)
  7732. unequip()
  7733. end
  7734. if k == "y" and attack == false and equipped == false then
  7735. maybe:FindFirstChildOfClass("AlignOrientation").Attachment1 = rarmor.Attachment
  7736. maybe:FindFirstChildOfClass("AlignPosition").Attachment1 = rarmor.Attachment2
  7737.  
  7738. rarmor.Attachment2.Position = Vector3.new(-1.25, 0.28, -0)
  7739. rarmor.Attachment.Rotation = Vector3.new(-0, -0, -290)
  7740. elseif k == "y" and attack == false and equipped == true then
  7741. maybe:FindFirstChildOfClass("AlignOrientation").Attachment1 = playerss.Torso.WaistBackAttachment
  7742. maybe:FindFirstChildOfClass("AlignPosition").Attachment1 = playerss.Torso.WaistBackAttachment
  7743.  
  7744. playerss.Torso.WaistBackAttachment.Position = Vector3.new(-0, 0.26, 0.6)
  7745. playerss.Torso.WaistBackAttachment.Orientation = Vector3.new(-4.16, -179.28, 125.7)
  7746. end
  7747. if k == "2" and attack == false then
  7748. hum.WalkSpeed = 40
  7749. Speed = 40
  7750. kan.Pitch = 0.92
  7751. kan.SoundId = "rbxassetid://183142252"
  7752. BanishMode = 2
  7753. end
  7754.  
  7755. if k == "1" and attack == false then
  7756. hum.WalkSpeed = 24
  7757. Speed = 24
  7758. kan.Pitch = 0.91
  7759. kan.SoundId = "rbxassetid://5801326053"
  7760. BanishMode = 1
  7761. end
  7762.  
  7763. if k == "3" and attack == false then
  7764. hum.WalkSpeed = 13.8
  7765. Speed = 13.8
  7766. kan.Pitch = 0.8
  7767. kan.SoundId = "rbxassetid://4565857495"
  7768. BanishMode = 4
  7769. end
  7770.  
  7771. if k == "4" and attack == false then
  7772. hum.WalkSpeed = 8
  7773. Speed = 8
  7774. kan.Pitch = 0.9
  7775. kan.SoundId = "rbxassetid://4466439348"
  7776. BanishMode = 5
  7777. end
  7778.  
  7779. if k == "5" and attack == false then
  7780. hum.WalkSpeed = 35
  7781. Speed = 35
  7782. kan.Pitch = 1
  7783. kan.SoundId = "rbxassetid://264721135"
  7784. BanishMode = 7
  7785. end
  7786.  
  7787. if k == "r" and attack == false then
  7788. superjump()
  7789. end
  7790. if k == "v" and attack == false then
  7791. g1 = Instance.new("BodyGyro", Root)
  7792. g1.D = 175
  7793. g1.P = 20000
  7794. g1.MaxTorque = Vector3.new(0,9000,0)
  7795. g1.CFrame = CFrame.new(playerss:FindFirstChild("HumanoidRootPart").Position,mouse.Hit.p)
  7796. game:GetService("Debris"):AddItem(g1,.05)
  7797. playerss:FindFirstChild("HumanoidRootPart").CFrame = CFrame.new(mouse.Hit.p) * CFrame.new(0,3.3,0)
  7798. end
  7799. plr.Chatted:connect(function(message)
  7800. if message == "/sit" and attack == false then
  7801. Speed = 0
  7802. hum.WalkSpeed = 0
  7803. BanishMode = 2000
  7804. end
  7805.  
  7806. if message == "/glitch" and attack == false and BanishMode == 5 then
  7807. Speed = 8
  7808. hum.WalkSpeed = 8
  7809. kan.Pitch = 0.6
  7810. BanishMode = 1000
  7811. kan.Pitch = 0.6
  7812. wait(0.02)
  7813. kan.Pitch = 0.5
  7814. wait(0.02)
  7815. kan.Pitch = 0.467
  7816. end
  7817.  
  7818. if message:sub(1,3) == "id/" then
  7819. ORGID = message:sub(4)
  7820. kan.TimePosition = 0
  7821. kan:Play()
  7822. elseif message:sub(1,6) == "pitch/" then
  7823. ORPIT = message:sub(7)
  7824. elseif message:sub(1,4) == "vol/" then
  7825. ORVOL = message:sub(5)
  7826. elseif message:sub(1,5) == "skip/" then
  7827. kan.TimePositcion = message:sub(6)
  7828. end
  7829. end)
  7830. if equipped == true then
  7831.  
  7832. if k == "z" and attack == false then
  7833. spinnyblade()
  7834. end
  7835.  
  7836.  
  7837. if k == "x" and attack == false then
  7838. eightbitmegablade()
  7839. end
  7840. if k == "q" and attack == false and BanishMode == 2 then
  7841. axeslash()
  7842. end
  7843. if k == "q" and attack == false and BanishMode == 4 then
  7844. darkslash()
  7845. end
  7846. if k == "q" and attack == false and BanishMode == 5 then
  7847. smack()
  7848. end
  7849. if k == "e" and attack == false and BanishMode == 4 then
  7850. darkspin()
  7851. end
  7852. if k == "c" and attack == false then
  7853. bladespinagain()
  7854. end
  7855. end
  7856. if k == "l" and muter == false then
  7857. muter = true
  7858. kan.Volume = 0
  7859. elseif k == "l" and muter == true then
  7860. muter = false
  7861. if not NoSound then
  7862. kan.Volume = 1.25
  7863. end
  7864. end
  7865. end)
  7866.  
  7867.  
  7868. idleanim=.25
  7869. while true do
  7870. swait()
  7871. if muter == false then
  7872. if not NoSound then
  7873. kan.Volume = ORVOL
  7874. end
  7875. else
  7876. kan.Volume = 6
  7877. end
  7878.  
  7879. sine = sine + change
  7880. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  7881. local velderp=RootPart.Velocity.y
  7882. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  7883. if equipped==true or equipped==false then
  7884. if attack==false then
  7885. idle=idle+1
  7886. else
  7887. idle=0
  7888. end
  7889. if idle>=500 then
  7890. if attack==false then
  7891. --Sheath()
  7892. end
  7893. end
  7894. if RootPart.Velocity.y > 1 and hitfloor==nil then
  7895. Anim="Jump"
  7896. if attack==false then
  7897. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7898. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7899. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  7900. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  7901. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  7902. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  7903. if equipped == false then
  7904. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7905. else
  7906. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7907. end
  7908. end
  7909. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  7910. Anim="Fall"
  7911. if attack==false then
  7912. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7913. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7914. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  7915. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  7916. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  7917. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  7918. if equipped == false then
  7919. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7920. else
  7921. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7922. end
  7923. end
  7924. elseif torvel<1 and hitfloor~=nil then
  7925. Anim="Idle"
  7926. if attack==false and BanishMode == 1 then
  7927. if equipped == false then
  7928. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  7929. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  7930. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  7931. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
  7932. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  7933. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  7934. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7935. else
  7936. RH.C0=clerp(RH.C0,cf(1,-0.5 + -0.266 * math.sin(sine / 20) - 0.05 * math.sin(sine / 40),-0.25)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6 + 4 * math.cos(sine / 40)),math.rad(0 - 8 * math.cos(sine / 40)),math.rad(-10 + 5 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
  7937. LH.C0=clerp(LH.C0,cf(-1,-1 + -0.266 * math.sin(sine / 20) - 0.05 * math.sin(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6 - 4 * math.cos(sine / 40)),math.rad(10 - 8 * math.cos(sine / 40)),math.rad(10 - 5 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
  7938. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.05 * math.cos(sine / 40),1 - 0.266 * math.cos(sine / 20))*angles(math.rad(6 + -5 * math.cos(sine / 20)),math.rad(0 + 5 * math.cos(sine / 40)),math.rad(-20 + 16 * math.cos(sine / 40))),.1)
  7939. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 4 * math.sin(sine / 42)),math.rad(0 - 4 * math.sin(sine / 40)),math.rad(20 - 30 * math.sin(sine / 40))),.1)
  7940. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.3 * math.sin(sine / 20),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
  7941. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.3 * math.sin(sine / 20),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  7942. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(190 + -90 * math.sin(sine / 40)),math.rad(0)),.3)
  7943. end
  7944. end
  7945. if attack==false and BanishMode == 7 then
  7946. if equipped == false then
  7947. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  7948. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  7949. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  7950. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
  7951. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  7952. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  7953. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(190 + -600 * math.sin(sine / 40))),.3)
  7954. else
  7955. RH.C0=clerp(RH.C0,cf(1,-0.5 + -0.266 * math.sin(sine / 20) - 0.05 * math.sin(sine / 40),-0.25)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6 + 4 * math.cos(sine / 40)),math.rad(0 - 8 * math.cos(sine / 40)),math.rad(-10 + 5 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
  7956. LH.C0=clerp(LH.C0,cf(-1,-1 + -0.266 * math.sin(sine / 20) - 0.05 * math.sin(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6 - 4 * math.cos(sine / 40)),math.rad(10 - 8 * math.cos(sine / 40)),math.rad(10 - 5 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
  7957. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.05 * math.cos(sine / 40),1 - 0.266 * math.cos(sine / 20))*angles(math.rad(6 + -5 * math.cos(sine / 20)),math.rad(0 + 5 * math.cos(sine / 40)),math.rad(10 + 16 * math.cos(sine / 40))),.1)
  7958. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(1+math.random(-10,10)), math.rad(0+math.random(-10,10)), math.rad(0+math.random(-10,10))),.1)
  7959. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.3 * math.sin(sine / 20),0.1)*angles(math.rad(10 + 3 * math.cos(sine / 26)),math.rad(8 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
  7960. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.3 * math.sin(sine / 20),0.1)*angles(math.rad(10 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  7961. weaponweld.C1=clerp(weaponweld.C1,cf(0.5 + 5 * math.cos(sine / 30),0,-1.5)*angles(math.rad(0),math.rad(0),math.rad(190 + -800 * math.sin(sine / 40))),.3)
  7962. end
  7963. end
  7964. if attack==false and BanishMode == 2 then
  7965. if equipped == false then
  7966. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  7967. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  7968. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  7969. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 - 15 * math.cos(sine / 0.5)),math.rad(5 - 15 * math.cos(sine / 0.5)),math.rad(20 - 20 * math.cos(sine / 0.5))),.1)
  7970. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  7971. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  7972. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7973. else
  7974. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6 + 4 * math.cos(sine / 40)),math.rad(0 - 8 * math.cos(sine / 40)),math.rad(10 + -5 * math.cos(sine / 40) - 6 * math.cos(sine / 40))),.1)
  7975. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6 - 4 * math.cos(sine / 40)),math.rad(10 - 8 * math.cos(sine / 40)),math.rad(-10 - -5 * math.cos(sine / 40) - 3 * math.cos(sine / 40))),.1)
  7976. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.08 * math.cos(sine / 20))*angles(math.rad(22 + -5 * math.cos(sine / 20)),math.rad(1 + 0.5 * math.cos(sine / 40)),math.rad(-10 + 8 * math.cos(sine / 40))),.1)
  7977. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 - 15 * math.cos(sine / 0.5)),math.rad(5 - 15 * math.cos(sine / 0.5)),math.rad(20 - 20 * math.cos(sine / 0.5))),.1)
  7978. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.155 * math.sin(sine / 20),0.1)*angles(math.rad(25 + 3 * math.cos(sine / 26)),math.rad(30 - 3 * math.cos(sine / 24)),math.rad(60 - 5 * math.cos(sine / 34))),.1)
  7979. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.155 * math.sin(sine / 20),0.1)*angles(math.rad(25 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  7980. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180 + -360 * math.sin(sine / 40)),math.rad(0)),.3)
  7981. end
  7982. end
  7983.  
  7984. if attack==false and BanishMode == 4 then
  7985. if equipped == false then
  7986. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  7987. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  7988. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  7989. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 - 15 * math.cos(sine / 0.5)),math.rad(5 - 15 * math.cos(sine / 0.5)),math.rad(20 - 20 * math.cos(sine / 0.5))),.1)
  7990. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  7991. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  7992. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7993. else
  7994. RH.C0=clerp(RH.C0,cf(1,-1 + -0.05 * math.cos(sine / 80) - 0.02 * math.cos(sine / 80),-0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6 + 4 * math.cos(sine / 80)),math.rad(10 - 8 * math.cos(sine / 80)),math.rad(10 + -5 * math.cos(sine / 80) - 6 * math.cos(sine / 80))),.1)
  7995. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 80) - 0.02 * math.cos(sine / 80),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6 - 4 * math.cos(sine / 80)),math.rad(10 - 8 * math.cos(sine / 80)),math.rad(-10 - -5 * math.cos(sine / 80) - 6 * math.cos(sine / 80))),.1)
  7996. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.1 * math.cos(sine / 80),0 - 0.095 * math.cos(sine / 80),-0 - 0.122 * math.cos(sine / 40))*angles(math.rad(12.6 + -5 * math.cos(sine / 40)),math.rad(1 + 0.5 * math.cos(sine / 40)),math.rad(-10 + 8 * math.cos(sine / 80))),.1)
  7997. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(18+math.random(-30,30)), math.rad(0+math.random(-30,30)), math.rad(0+math.random(-30,30))),.1)
  7998. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.2 * math.sin(sine / 40),0.1)*angles(math.rad(20+math.random(-10,10)), math.rad(10+math.random(-10,10)), math.rad(12+math.random(-10,10))),.1)
  7999. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.2 * math.sin(sine / 40),0.1)*angles(math.rad(25 - 3 * math.cos(sine / 25)),math.rad(30 + 3 * math.sin(sine / 40)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  8000. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0 + -0.1 * math.sin(sine / 0.5)),math.rad(180 + -90 * math.sin(sine / 40)),math.rad(0 + -0.1 * math.sin(sine / 0.5))),.3)
  8001. end
  8002. end
  8003.  
  8004. if attack==false and BanishMode == 5 then
  8005. if equipped == false then
  8006. kan.Pitch = 0.95
  8007. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  8008. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  8009. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-30 + 10 * math.sin(sine / 40))),.1)
  8010. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(1+math.random(-10,10)), math.rad(0+math.random(-10,10)), math.rad(0+math.random(-10,10))),.1)
  8011. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  8012. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  8013. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8014. else
  8015. kan.Pitch = 0.778
  8016. RH.C0=clerp(RH.C0,cf(1,-1 + -0.255 * math.cos(sine / 40) - 0 * math.cos(sine / 40),-0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-8 + 0 * math.cos(sine / 80)),math.rad(0 - 0 * math.cos(sine / 80)),math.rad(0 + -0 * math.cos(sine / 80) - 0 * math.cos(sine / 40))),.1)
  8017. LH.C0=clerp(LH.C0,cf(-1,-1 + -0.255 * math.cos(sine / 40) - 0 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-8 - 0 * math.cos(sine / 80)),math.rad(0 - 0 * math.cos(sine / 80)),math.rad(0 - -0 * math.cos(sine / 80) - 0 * math.cos(sine / 40))),.1)
  8018. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf( 0 + 0 * math.cos(sine / 40),0 - 0 * math.cos(sine / 40),0 - -0.255 * math.cos(sine / 40))*angles(math.rad(1 + -0.1 * math.cos(sine / 40)),math.rad(1 + 0.1 * math.cos(sine / 40)),math.rad(-1 + 2 * math.cos(sine / 40))),.1)
  8019. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(1+math.random(-10,10)), math.rad(0+math.random(-10,10)), math.rad(0+math.random(-10,10))),.1)
  8020. RW.C0=clerp(RW.C0,cf(1.45,0.585 + -0.277 * math.sin(sine / 40),0.1)*angles(math.rad(-20+math.random(-10,10)), math.rad(10+math.random(-10,10)), math.rad(-150+math.random(-10,10))),.1)
  8021. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + -0.277 * math.sin(sine / 40),0.1)*angles(math.rad(5 - 3 * math.cos(sine / 25)),math.rad(0 + 10 * math.sin(sine / 40)),math.rad(-12 + -11 * math.cos(sine / 40))),.1)
  8022. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0 + -0 * math.sin(sine / 0.5)),math.rad(-90 + -5 * math.sin(sine / 40)),math.rad(0 + -0.1 * math.sin(sine / 0.5))),.3)
  8023. end
  8024. end
  8025.  
  8026. if attack==false and BanishMode == 1000 then
  8027. if equipped == false then
  8028. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  8029. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  8030. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  8031. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(1+math.random(-10,10)), math.rad(0+math.random(-10,10)), math.rad(0+math.random(-10,10))),.1)
  8032. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  8033. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  8034. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8035. else
  8036. RH.C0=clerp(RH.C0,cf(1 + 0 * (1+math.random(-10,10)),-1 + -0.255 * (1+math.random(-10,10)) - 0 * (1+math.random(-10,10)),-0 + 0 * (1+math.random(-10,10)))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-8 + 0 * math.cos(sine / 80)),math.rad(0 - 0 * math.cos(sine / 80)),math.rad(0 + -0 * math.cos(sine / 80) - 0 * math.cos(sine / 40))),.1)
  8037. LH.C0=clerp(LH.C0,cf(-1 + 0 * (1+math.random(-10,10)),-1 + -0.255 * (1+math.random(-10,10)) - 0 * (1+math.random(-10,10)),0 + 0 * (1+math.random(-10,10)))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-8 - 0 * math.cos(sine / 80)),math.rad(0 - 0 * math.cos(sine / 80)),math.rad(0 - -0 * math.cos(sine / 80) - 0 * math.cos(sine / 40))),.1)
  8038. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf( 0 + 0 * (1+math.random(-10,10)),0 - 0 * (1+math.random(-10,10)),0 - -0.255 * (1+math.random(-2.5,10)))*angles(math.rad(1 + -0.1 * math.cos(sine / 40)),math.rad(1 + 0.1 * math.cos(sine / 40)),math.rad(-10 + 2 * math.cos(sine / 40))),.1)
  8039. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(1+math.random(-10,10)), math.rad(0+math.random(-10,10)), math.rad(0+math.random(-10,10))),.1)
  8040. RW.C0=clerp(RW.C0,cf(1.45 + 0 * (1+math.random(-10,10)),0.585 + -0.277 * (1+math.random(-10,10)),-0.15 - 0 * (1+math.random(-10,10)))*angles(math.rad(-20+math.random(-10,10)), math.rad(10+math.random(-10,10)), math.rad(-150+math.random(-10,10))),.1)
  8041. LW.C0=clerp(LW.C0,cf(-1.45 + 0 * (1+math.random(-10,10)),0.5 + -0.277 * (1+math.random(-10,10)),0.1 - 0 * (1+math.random(-10,10)))*angles(math.rad(5 - 3 * math.cos(sine / 25)),math.rad(0 + 10 * math.sin(sine / 40)),math.rad(-12 + -11 * math.cos(sine / 40))),.1)
  8042. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0 + -0 * math.sin(sine / 0.5)),math.rad(-90 + -5 * math.sin(sine / 40)),math.rad(0 + -0.1 * math.sin(sine / 0.5))),.3)
  8043. end
  8044. end
  8045.  
  8046. if attack==false and BanishMode == "KAR" then
  8047. RH.C0=clerp(RH.C0,cf(1,0.255 + 0.05 * math.cos(sine / 20) - 0.05 * math.cos(sine / 40),-0.8)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  8048. LH.C0=clerp(LH.C0,cf(-1,-1.45 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(-0),math.rad(-90),math.rad(90))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  8049. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-1.25 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(0 + 3 * math.cos(sine / 40))),.1)
  8050. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0 - 40 * math.cos(sine / 0.5)),math.rad(2 - 45 * math.cos(sine / 0.5)),math.rad(0 - 40 * math.cos(sine / 0.5))),.1)
  8051. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-10 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(-20 - 20 * math.cos(sine / 1))),.1)
  8052. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(180 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(20 + 2 * math.cos(sine / 1))),.1)
  8053. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(190 + -90 * math.sin(sine / 40)),math.rad(0)),.3)
  8054. end
  8055.  
  8056. if attack==false and BanishMode == 2000 then
  8057. RH.C0=clerp(RH.C0,cf(1,-1.45 + 0.05 * math.cos(sine / 20) - 0.05 * math.cos(sine / 40),0)*angles(math.rad(10),math.rad(90),math.rad(90))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  8058. LH.C0=clerp(LH.C0,cf(-1,-1.45 + 0.05 * math.cos(sine / 20) - 0.05 * math.cos(sine / 40),0)*angles(math.rad(10),math.rad(-90),math.rad(-90))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  8059. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-1.75 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(0 + 3 * math.cos(sine / 40))),.1)
  8060. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0 - 2 * math.cos(sine / 8)),math.rad(0 - 2 * math.cos(sine / 16)),math.rad(0 - 2 * math.cos(sine / 8))),.1)
  8061. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(10 + 5 * math.cos(sine / 26)),math.rad(-10 - 4 * math.cos(sine / 24)),math.rad(20 - 2 * math.cos(sine / 24))),.1)
  8062. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(10 - 5 * math.cos(sine / 25)),math.rad(10 + 4 * math.cos(sine / 24)),math.rad(-20 + 2 * math.cos(sine / 24))),.1)
  8063. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(190 + -90 * math.sin(sine / 40)),math.rad(0)),.3)
  8064. end
  8065.  
  8066. elseif torvel>2 and torvel<42 and hitfloor~=nil then
  8067. Anim="Walk"
  8068. if attack==false and BanishMode == 1 then
  8069. if equipped == false then
  8070. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8071. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8072. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  8073. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  8074. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  8075. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  8076. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8077. else
  8078. RH.C0=clerp(RH.C0,cf(1,-0.5 - -0.266 * math.sin(sine / 22),-0.6)*angles(math.rad(-10),math.rad(90),math.rad(-20))*angles(math.rad(0),math.rad(0),math.rad(-4 + 2 * math.sin(sine / 22))),.1)
  8079. LH.C0=clerp(LH.C0,cf(-1,-1 - -0.266 * math.sin(sine / 22),-0)*angles(math.rad(10),math.rad(-90),math.rad(20))*angles(math.rad(0),math.rad(0),math.rad(6 + 2 * math.sin(sine / 22))),.1)
  8080. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,1.1 + 0.34 * math.cos(sine / 22))*angles(math.rad(45 - 2 * math.sin(sine / 22)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 22))),.1)
  8081. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 22)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 22))),.1)
  8082. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.255 * math.sin(sine / 22))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
  8083. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.255 * math.sin(sine / 22))*angles(math.rad(0 + 3 * math.sin(sine / 22)),math.rad(0),math.rad(-5 + 3 * math.sin(sine / 22))),.1)
  8084. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(190 + -90 * math.sin(sine / 40)),math.rad(0)),.3)
  8085. end
  8086. end
  8087. if attack==false and BanishMode == 7 then
  8088. if equipped == false then
  8089. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8090. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8091. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  8092. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  8093. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  8094. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  8095. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8096. else
  8097. RH.C0=clerp(RH.C0,cf(1,-0.5 - -0.266 * math.sin(sine / 22),-0.6)*angles(math.rad(-10),math.rad(90),math.rad(-20))*angles(math.rad(0),math.rad(0),math.rad(-4 + 2 * math.sin(sine / 22))),.1)
  8098. LH.C0=clerp(LH.C0,cf(-1,-1 - -0.266 * math.sin(sine / 22),-0)*angles(math.rad(10),math.rad(-90),math.rad(20))*angles(math.rad(0),math.rad(0),math.rad(6 + 2 * math.sin(sine / 22))),.1)
  8099. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,1.1 + 0.34 * math.cos(sine / 22))*angles(math.rad(45 - 2 * math.sin(sine / 22)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 22))),.1)
  8100. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(1+math.random(-10,10)), math.rad(0+math.random(-10,10)), math.rad(0+math.random(-10,10))),.1)
  8101. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.255 * math.sin(sine / 22))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
  8102. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.255 * math.sin(sine / 22))*angles(math.rad(0 + 3 * math.sin(sine / 22)),math.rad(0),math.rad(-5 + 3 * math.sin(sine / 22))),.1)
  8103. weaponweld.C1=clerp(weaponweld.C1,cf(0.5 + 5 * math.cos(sine / 30),0,-1.5)*angles(math.rad(0),math.rad(0),math.rad(190 + -800 * math.sin(sine / 40))),.3)
  8104. end
  8105. end
  8106. if attack==false and BanishMode == 2 then
  8107. if equipped == false then
  8108. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8109. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8110. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  8111. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  8112. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  8113. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  8114. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8115. else
  8116. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  8117. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  8118. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  8119. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 - 15 * math.cos(sine / 0.5)),math.rad(6 - 15 * math.cos(sine / 0.5)),math.rad(10 - 20 * math.cos(sine / 0.5))),.1)
  8120. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 4.6))*angles(math.rad(-40),math.rad(0),math.rad(25 - 2 * math.cos(sine / 34))),.1)
  8121. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  8122. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(190 + -360 * math.sin(sine / 40)),math.rad(0)),.3)
  8123. end
  8124. end
  8125. if attack==false and BanishMode == 4 then
  8126. if equipped == false then
  8127. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8128. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8129. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  8130. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20+math.random(-30,30)), math.rad(0+math.random(-30,30)), math.rad(0+math.random(-30,30))),.1)
  8131. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  8132. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  8133. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8134. else
  8135. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 12),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 16)),math.rad(0 + 22 * math.cos(sine / 16))),.1)
  8136. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 12),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 16)),math.rad(0 + 22 * math.cos(sine / 16))),.1)
  8137. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 12))*angles(math.rad(10 + 3 * math.cos(sine / 12)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 16))),.1)
  8138. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30+math.random(-30,30)), math.rad(0+math.random(-30,30)), math.rad(0+math.random(-30,30))),.1)
  8139. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 16))*angles(math.rad(12 - 12 * math.cos(sine / 16)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 8))),.1)
  8140. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 16))*angles(math.rad(12 + 12 * math.cos(sine / 16)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 8))),.1)
  8141. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(190 + -100 * math.sin(sine / 80)),math.rad(0)),.3)
  8142. end
  8143. end
  8144.  
  8145. if attack==false and BanishMode == 5 then
  8146. if equipped == false then
  8147. kan.Pitch = 0.95
  8148. RH.C0=clerp(RH.C0,cf(1,-1 + 0.2 * math.sin(sine / 8),-0.12 + 0.2 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + -40 * math.cos(sine / 8))),.1)
  8149. LH.C0=clerp(LH.C0,cf(-1,-1 + -0.2 * math.sin(sine / 8),-0.12 + -0.2 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + -40 * math.cos(sine / 8))),.1)
  8150. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(10 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1),math.rad(0 - root.RotVelocity.Y - 6 * math.sin(sine / 8))),.1)
  8151. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(3+math.random(-10,10)), math.rad(0+math.random(-25,12)), math.rad(0+math.random(-10,10))),.1)
  8152. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + -0.25 * math.sin(sine / 8))*angles(math.rad(12 + 18 * math.cos(sine / 8)),math.rad(0),math.rad(0 + 0 * math.cos(sine / 4))),.1)
  8153. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - -0.25 * math.sin(sine / 8))*angles(math.rad(12 + -18 * math.cos(sine / 8)),math.rad(0),math.rad(0 + 0 * math.cos(sine / 4))),.1)
  8154. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8155. else
  8156. kan.Pitch = 0.778
  8157. RH.C0=clerp(RH.C0,cf(1,-1 + 0.2 * math.sin(sine / 12),-0.12 + 0.2 * math.cos(sine / 12))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(0 + -22 * math.cos(sine / 12))),.1)
  8158. LH.C0=clerp(LH.C0,cf(-1,-1 + -0.2 * math.sin(sine / 12),-0.12 + -0.2 * math.cos(sine / 12))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(0 + -22 * math.cos(sine / 12))),.1)
  8159. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 6))*angles(math.rad(10 + 3 * math.cos(sine / 6)),math.rad(0 + root.RotVelocity.Y/0.6),math.rad(0 - root.RotVelocity.Y - 6 * math.sin(sine / 12))),.1)
  8160. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(3+math.random(-10,10)), math.rad(0+math.random(-25,12)), math.rad(0+math.random(-10,10))),.1)
  8161. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + -0.25 * math.sin(sine / 12))*angles(math.rad(12 + 18 * math.cos(sine / 12)),math.rad(0),math.rad(0 + 0 * math.cos(sine / 6))),.1)
  8162. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - -0.25 * math.sin(sine / 12))*angles(math.rad(95 + -3 * math.cos(sine / 12)),math.rad(0),math.rad(0 + 0 * math.cos(sine / 6))),.1)
  8163. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(-90 + -2 * math.sin(sine / 80)),math.rad(0)),.3)
  8164. end
  8165. end
  8166.  
  8167. if attack==false and BanishMode == 1000 then
  8168. if equipped == false then
  8169. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8170. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8171. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  8172. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20+math.random(-100,100)), math.rad(0+math.random(-100,100)), math.rad(0+math.random(-100,100))),.1)
  8173. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  8174. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  8175. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8176. else
  8177. RH.C0=clerp(RH.C0,cf(1 + 0.2 * (1+math.random(-5,5)),-1 + 0.2 * (1+math.random(-5,5)),0 + 0.1 * (1+math.random(-5,5)))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 18)),math.rad(0 + -22 * math.cos(sine / 18))),.1)
  8178. LH.C0=clerp(LH.C0,cf(-1 + 0.2 * (1+math.random(-5,5)),-1 + 0.2 * (1+math.random(-5,5)),0 + -0.1 * (1+math.random(-5,5)))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 18)),math.rad(0 + -22 * math.cos(sine / 18))),.1)
  8179. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0 + 0.05 * (1+math.random(-10,10)),-0.05 + 0.05 * (1+math.random(-10,10)),-0.05 + 0.05 * (1+math.random(-10,10)))*angles(math.rad(10 + 3 * math.cos(sine / 9)),math.rad(0 + root.RotVelocity.Y/1),math.rad(0 - root.RotVelocity.Y - -6 * math.sin(sine / 18))),.1)
  8180. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(3+math.random(-100,100)), math.rad(0+math.random(-100,100)), math.rad(0+math.random(-100,100))),.1)
  8181. RW.C0=clerp(RW.C0,cf(1.5 + 0.05 * (1+math.random(-20,20)),0.5 + 0.05 * (1+math.random(-20,20)),0 + 0.05 * (1+math.random(-20,20)))*angles(math.rad(-20+math.random(-10,10)), math.rad(0+math.random(-10,10)), math.rad(215+math.random(-10,10))),.1)
  8182. LW.C0=clerp(LW.C0,cf(-1.5 + 0.05 * (1+math.random(-20,20)),0.5 + 0.05 * (1+math.random(-20,20)),0 - -0.25 * (1+math.random(-20,20)))*angles(math.rad(12 + -18 * math.cos(sine / 18)),math.rad(0),math.rad(0 + 0 * math.cos(sine / 9))),.1)
  8183. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(-90 + -2 * math.sin(sine / 80)),math.rad(0)),.3)
  8184. end
  8185. end
  8186.  
  8187. if attack==false and BanishMode == 3 then
  8188. if equipped == false then
  8189. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8190. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8191. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  8192. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  8193. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  8194. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  8195. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8196. else
  8197. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8198. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8199. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  8200. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0 - 35 * math.cos(sine / 0.5)),math.rad(10 - 30 * math.cos(sine / 0.5)),math.rad(0 - 25 * math.cos(sine / 0.5))),.1)
  8201. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  8202. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  8203. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(190 + -999 * math.sin(sine / 40)),math.rad(0)),.3)
  8204. end
  8205. end
  8206. elseif torvel>=42 and hitfloor~=nil then
  8207. Anim="Run"
  8208. if attack==false then
  8209. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  8210. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  8211. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  8212. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
  8213. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
  8214. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  8215. end
  8216. end
  8217. end
  8218. end
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