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HenloMyDude

teh sea with teh epic island

Aug 25th, 2019
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  1.  
  2. lighting = game:GetService("Lighting")
  3. poot = Instance.new("Part",workspace)
  4. poot.Transparency = 1
  5. poot.Position = Vector3.new(0, -50, 0)
  6. poot.Size = workspace.Base.Size + Vector3.new(100, 100, 100)
  7. poot.CanCollide = false
  8. poot.Anchored = true
  9.  
  10. game.Workspace.Terrain:FillBlock(poot.CFrame, poot.Size, Enum.Material.Water)
  11. wait(.1)
  12. poot:Destroy()
  13.  
  14.  
  15. poot2 = Instance.new("Part",workspace)
  16. poot2.Transparency = 1
  17. poot2.Position = Vector3.new(0, -125, 0)
  18. poot2.Size = workspace.Base.Size + Vector3.new(100, 100, 100)
  19. poot2.CanCollide = false
  20. poot2.Anchored = true
  21.  
  22. game.Workspace.Terrain:FillBlock(poot2.CFrame, poot2.Size, Enum.Material.Sandstone)
  23. wait(.1)
  24. poot2:Destroy()
  25.  
  26. island = Instance.new("Part",workspace)
  27. island.Transparency = 1
  28. island.Position = Vector3.new(0, 0, 0)
  29. island.Size = Vector3.new(18, 15.5, 18)
  30. island.CanCollide = false
  31. island.Anchored = true
  32.  
  33. game.Workspace.Terrain:FillBlock(island.CFrame, island.Size, Enum.Material.Grass)
  34. wait(.1)
  35. island:Destroy()
  36.  
  37. island2 = Instance.new("Part",workspace)
  38. island2.Transparency = 1
  39. island2.Position = Vector3.new(0, 0, 0)
  40. island2.Size = Vector3.new(35, 5, 35)
  41. island2.CanCollide = false
  42. island2.Anchored = true
  43.  
  44. game.Workspace.Terrain:FillBlock(island2.CFrame, island2.Size, Enum.Material.Sand)
  45. wait(.1)
  46. island:Destroy()
  47.  
  48. workspace.Terrain.WaterWaveSpeed = 10
  49. workspace.Terrain.WaterWaveSize = 0.15
  50. workspace.Terrain.WaterTransparency = 0.3
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