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- Log uploaded on Saturday, January 19, 2019, 4:38:50 PM
- Loaded mods:
- Core: (no assemblies)
- Stackable Chunks [1.0]: (no assemblies)
- [1.0] WoodLog to WoodPlanks: (no assemblies)
- More Trade Ships: (no assemblies)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- Tactical Charged Gear: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- Questionable Ethics: 0Harmony(1.2.0.2), QEthics(1.0.0.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- SF [v1.0] Priority Treatment: (no assemblies)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Field Medic [1.0]: 0Harmony(1.0.9.1), FieldMedic(1.0.0.0)
- What the hack?![ov:1.1.4]: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0)
- More Vanilla Turrets [1.0]: (no assemblies)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- [RF] Rational Romance [1.0]: 0Harmony(1.2.0.1), Rainbeau's Rational Romance(1.0.6913.27235)
- PrisonerRansom: 0Harmony(1.1.0.0), PrisonerRansom(1.0.6744.33716)
- AnimalHarvestingSpot (Continued): AnimalHarvestingSpot(1.0.0.0)
- Please Haul Perishables: PleaseHaulPerishables(1.0.6909.20951)
- [XND] AutoOwl: 0Harmony(1.2.0.1), AutoOwl(1.0.2059.1)
- Let's Trade! [1.0]: (no assemblies)
- Mechanoid Figures[1.0]: MechanoidFigures(0.0.0.0)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
- [SYR] Prosthetic Icons: 0Harmony(1.2.0.1), ProstheticIcons(1.0.0.0)
- While You're Up [1.0]: WhileYoureUp(1.0.0.0)
- Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.1.0)
- [RF] Rumor Has It.... [1.0]: Rainbeau's Rumor Has It(1.0.6881.17783)
- More Furniture [1.0]: (no assemblies)
- Animal Variety Coats: AnimalVariations(1.0.6818.33624)
- Rimsenal: (no assemblies)
- Rimsenal - Feral: (no assemblies)
- Rimsenal - Federation: (no assemblies)
- [T] MoreFloors: (no assemblies)
- RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.12.0)
- Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6862.18063), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.0.0), NewAlphaAnimalSubproducts(1.0.0.0)
- Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.6900.26278)
- RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
- Better Pawn Control[ov:1.9.8]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
- Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.2)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.3.133)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6912.6017)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- Feed The Colonists: (no assemblies)
- Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
- ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
- Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
- Haul to Stack: $HugsLibChecker(0.5.0.0), 0Harmony(1.2.0.2), HaulToStack(1.0.0.0)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Rimefeller: 0Harmony(1.2.0.1), Rimefeller(1.1.6905.29574)
- MendAndRecycle: MendAndRecycle(1.0.6913.27770)
- [1.0] Razor Wire (With Damage): (no assemblies)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:0.1.0.9)
- Active Harmony patches:
- <CompGetGizmosExtra>c__Iterator0.<>m__0: TRANS: WhatTheHack.Harmony.CompLongRangeMineralScanner_CompGetGizmosExtra.Transpiler
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- ApparelUtility.CanWearTogether: PRE: WhatTheHack.Harmony.ApparelUtility_CanWearTogether.Prefix
- ApparelUtility.HasPartsToWear: post: WhatTheHack.Harmony.ApparelUtility_HasPartsToWear.Postfix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix, Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix
- Bill_Medical.Notify_DoBillStarted: PRE: WhatTheHack.Harmony.Bill_Medical_Notify_DoBillStarted.Prefix
- Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
- Building_TurretGun.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Building_TurretGun_DrawExtraSelectionOverlays.Postfix
- Building_TurretGun.Tick: post: WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_TurretGun.get_CanSetForcedTarget: post: WhatTheHack.Harmony.Building_TurretGun_get_CanSetForcedTarget.Postfix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix
- CaravanFormingUtility.AllSendablePawns: TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler
- CaravanUIUtility.AddPawnsSections: post: WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix
- CharacterCardUtility.DrawCharacterCard: TRANS: [700]RationalRomance_Code.CharacterCardUtility_DrawCharacterCard.Transpiler, WhatTheHack.Harmony.CharacterCardUtility_DrawCharacterCard.Transpiler
- ChildRelationUtility.ChanceOfBecomingChildOf: PRE: RationalRomance_Code.ChildRelationUtility_ChanceOfBecomingChildOf.Prefix
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompHibernatable.Startup: post: WhatTheHack.Harmony.CompHibernatable_Startup.Postfix
- CompLongRangeMineralScanner.FoundMinerals: PRE: WhatTheHack.Harmony.CompLongRangeMineralScanner_Foundminerals.Prefix
- CompProperties_Refuelable.SpecialDisplayStats: PRE: WhatTheHack.Harmony.CompProperties_Refuelable_SpecialDisplayStats.Prefix
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
- CompRefuelable.Refuel: post: WhatTheHack.Harmony.CompRefuelable_MechanoidData_Refuel.Postfix
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Numbers.Numbers.Columndefs
- DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix
- Dialog_FormCaravan.DoBottomButtons: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_DoBottomButtons.Transpiler
- Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix
- Dialog_FormCaravan.TryReformCaravan: PRE: WhatTheHack.Harmony.Dialog_FormCaravan_TryReformCaravan.Prefix
- Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix
- Dialog_LoadTransporters.TryAccept: post: WhatTheHack.Harmony.Dialog_LoadTransporters_TryAccept.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix
- EdificeGrid.Register: PRE: WhatTheHack.Harmony.EdificeGrid_Register.Prefix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: FieldMedic.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, RimQuest.HarmonyPatches.AddHumanlikeOrders, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
- FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix
- FloatMenuMakerMap.ChoicesAtFor: post: WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.GameComponentUpdate: post: AutoOwl.HarmonyPatches+Patch_GameComponentUtility.Postfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, WhatTheHack.Harmony.GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenGrid.Standable: post: WhatTheHack.Harmony.GenGrid_Standable.Postfix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix, WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix, WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_Injury.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_MissingPart.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix
- ITab_Pawn_Gear.InterfaceDrop: PRE: WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker_Raid.TryExecuteWorker: TRANS: WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: WhatTheHack.Harmony.IncidentWorker_RaidEnemy_TryResolveRaidFaction.Prefix
- IncidentWorker_ShortCircuit.TryExecuteWorker: PRE: WhatTheHack.Harmony.IncidentWorker_ShortCircuit_TryExcecuteWorker.Prefix
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: post: RimQuest.HarmonyPatches.AddQuestGiver
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_Breakup_RandomSelectionWeight.Prefix
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_AcceptanceChance.Prefix
- InteractionWorker_MarriageProposal.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_RandomSelectionWeight.Prefix
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_BreakLoverAndFianceRelations.Prefix
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
- InteractionWorker_RomanceAttempt.SuccessChance: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_SuccessChance.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_HaulToCell.TryMakePreToilReservations: PRE: HaulToStack.PreToilReservations_Patch.Prefix post: HaulToStack.PreToilReservations_Patch.Postfix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Manhunter.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LordToil_Siege.CanBeBuilder: PRE: WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: RationalRomance_Code.LovePartnerRelationUtility_ChangeSpouseRelationsToExSpouse.Prefix
- LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: PRE: RationalRomance_Code.LovePartnerRelationUtility_LovePartnerRelationGenerationChance.Prefix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix
- MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
- MapParent.RecalculateHibernatableIncidentTargets: post: WhatTheHack.Harmony.MapParent_RecalculateHibernatableIncidentTargets.Postfix
- MassUtility.Capacity: PRE: WhatTheHack.Harmony.MassUtility_Capacity.Prefix post: WhatTheHack.Harmony.MassUtility_Capacity.Postfix
- MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.CurrentlyUsableForBills: post: WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix
- Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: PRE: WhatTheHack.Harmony.Pawn_Kill.Prefix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.TryGetAttackVerb: PRE: AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_IsColonistPlayerControlled: PRE: WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix
- PawnCapacitiesHandler.CapableOf: post: WhatTheHack.Harmony.PawnCapacitiesHandler_CapableOf.Postfix
- PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
- PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
- PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
- PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GenerateTraits: post: RationalRomance_Code.PawnGenerator_GenerateTraits.Postfix
- PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnRenderer.RenderPawnAt: post: RimQuest.HarmonyPatches.RenderPawnAt
- PawnTable.PawnTableOnGUI: TRANS: Numbers.Numbers.MakeHeadersReOrderable
- PawnUIOverlay.DrawPawnGUIOverlay: post: RimQuest.HarmonyPatches.DrawPawnGUIOverlay
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_DraftController.GetGizmos: post: WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.DropAllEquipment: PRE: QEthics.HarmonyPatches.Patch_DropAllEquipment
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.CheckForStateChange: TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler
- Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix
- Pawn_HealthTracker.HealthTick: post: WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix
- Pawn_HealthTracker.MakeDowned: post: WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: QEthics.HarmonyPatches.Patch_ShouldBeDeadFromRequiredCapacity
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
- Pawn_JobTracker.DetermineNextJob: post: WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: PRE: RationalRomance_Code.Pawn_RelationsTracker_SecondaryLovinChanceFactor.Prefix
- Pawn_TimetableTracker..ctor: post: AutoOwl.HarmonyPatches+Patch_Pawn_TimetableTracker.Postfix
- Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, HeatMap.PlaySettings_Detour.PostFix
- PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
- ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.CanUseBedEver: PRE: WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix
- RestUtility.FindBedFor: PRE: WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix
- RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix
- RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- Selector.<SelectInsideDragBox>m__0: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler
- SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix
- SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
- ShieldBelt.get_ShouldDisplay: post: WhatTheHack.Harmony.ShieldBelt_get_ShouldDisplay.Postfix
- ShipUtility.ShipStartupGizmos: post: WhatTheHack.Harmony.ShipUtility_ShipStartupGizmos.Postfix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix
- Thing.ButcherProducts: post: NewAlphaAnimalSubproducts.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge, WhatTheHack.Harmony.Thing_ButcherProducts.Postfix
- Thing.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.Print: PRE: WhatTheHack.Harmony.Thing_Print.Prefix
- Thing.get_DefaultGraphic: TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimefeller.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- Toils_LayDown.LayDown: post: QEthics.HarmonyPatches.Patch_LayDown
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransferableOneWayWidget.DoRow: PRE: WhatTheHack.Harmony.TransferableOneWayWidget_DoRow.Prefix
- TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix
- TransferableUtility.CanStack: PRE: WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
- Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
- WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- Harmony versions present: 1.2.0.2: chjees.QEthics, multiversionmodfix, com.jkluch.HaulToStack; 1.2.0.1: UnlimitedHugs.HugsLib, RimHUD, Uuugggg.rimworld.Replace_Stuff.main, HugsLib.WhatTheHack, Bubbles, HugsLib.HeatMap, net.rainbeau.rimworld.mod.rationalromance, HugsLib.Hospitality, com.rimworld.modcheck, mehni.rimworld.numbers, fluffy.rimworld.pharmacist, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, HugsLib.AllowTool, HugsLib.RunAndGun, HugsLib.SimpleSidearms, Dubwise.Rimefeller, XeoNovaDan.AutoOwl, com.github.restive2k12.rimworld.mod.moodbar, com.github.rimworld.mod.AlphaAnimalRangeAttack, com.alphaanimals, de.hatti.rimworld.mod.qualitybuilder, mehni.rimworld.MFI.main, HugsLib.DefensivePositions, HugsLib.WhileYoureUp; 1.1.0.0: rimworld.erdelf.prisoner_ransom, EdB.PrepareCarefully; 1.0.9.1: FieldMedic, rimworld.rimquest, rimworld.erdelf.minify_everything
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2096 rev473
- [HugsLib] version 6.1.1
- Rimefeller 1.1.267
- Could not find type named CompSlotLoadable.SlotLoadableDef from node <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Melee_Power</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Power Slot</label><description>An enhancement slot for a TC power chip.</description><slottableThingDefs><li>CGearPowerChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- Could not find a type named CompSlotLoadable.SlotLoadable
- XML error: <slottableThingDefs><li>CGearPowerChip</li></slottableThingDefs> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Melee_Power</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Power Slot</label><description>An enhancement slot for a TC power chip.</description><slottableThingDefs><li>CGearPowerChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- XML error: <doesChangeStats>true</doesChangeStats> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Melee_Power</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Power Slot</label><description>An enhancement slot for a TC power chip.</description><slottableThingDefs><li>CGearPowerChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- Could not find type named CompSlotLoadable.SlotLoadableDef from node <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Gun_Aim</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Aim Slot</label><description>An enhancement slot for a TC aim chip.</description><slottableThingDefs><li>CGearAimChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- Could not find a type named CompSlotLoadable.SlotLoadable
- XML error: <slottableThingDefs><li>CGearAimChip</li></slottableThingDefs> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Gun_Aim</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Aim Slot</label><description>An enhancement slot for a TC aim chip.</description><slottableThingDefs><li>CGearAimChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- XML error: <doesChangeStats>true</doesChangeStats> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Gun_Aim</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Aim Slot</label><description>An enhancement slot for a TC aim chip.</description><slottableThingDefs><li>CGearAimChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- Could not find type named CompSlotLoadable.SlotLoadableDef from node <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Gun_Boost</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Boost Slot</label><description>An enhancement slot for a TC boost chip.</description><slottableThingDefs><li>CGearBoostChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- Could not find a type named CompSlotLoadable.SlotLoadable
- XML error: <slottableThingDefs><li>CGearBoostChip</li></slottableThingDefs> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Gun_Boost</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Boost Slot</label><description>An enhancement slot for a TC boost chip.</description><slottableThingDefs><li>CGearBoostChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- XML error: <doesChangeStats>true</doesChangeStats> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Gun_Boost</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Boost Slot</label><description>An enhancement slot for a TC boost chip.</description><slottableThingDefs><li>CGearBoostChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- Could not find type named CompSlotLoadable.CompProperties_SlottedBonus from node <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><MeleeWeapon_DamageMultiplier>+0.1</MeleeWeapon_DamageMultiplier><MeleeWeapon_CooldownMultiplier>-0.1</MeleeWeapon_CooldownMultiplier></statModifiers></li>
- XML error: <statModifiers><MeleeWeapon_DamageMultiplier>+0.1</MeleeWeapon_DamageMultiplier><MeleeWeapon_CooldownMultiplier>-0.1</MeleeWeapon_CooldownMultiplier></statModifiers> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><MeleeWeapon_DamageMultiplier>+0.1</MeleeWeapon_DamageMultiplier><MeleeWeapon_CooldownMultiplier>-0.1</MeleeWeapon_CooldownMultiplier></statModifiers></li>
- Could not find type named CompSlotLoadable.CompProperties_SlottedBonus from node <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><!-- <ShootingAccuracy>+5</ShootingAccuracy> --><AccuracyTouch>+0.04</AccuracyTouch><AccuracyShort>+0.03</AccuracyShort><AccuracyMedium>+0.02</AccuracyMedium><AccuracyLong>+0.02</AccuracyLong></statModifiers></li>
- XML error: <statModifiers><!-- <ShootingAccuracy>+5</ShootingAccuracy> --><AccuracyTouch>+0.04</AccuracyTouch><AccuracyShort>+0.03</AccuracyShort><AccuracyMedium>+0.02</AccuracyMedium><AccuracyLong>+0.02</AccuracyLong></statModifiers> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><!-- <ShootingAccuracy>+5</ShootingAccuracy> --><AccuracyTouch>+0.04</AccuracyTouch><AccuracyShort>+0.03</AccuracyShort><AccuracyMedium>+0.02</AccuracyMedium><AccuracyLong>+0.02</AccuracyLong></statModifiers></li>
- Could not find type named CompSlotLoadable.CompProperties_SlottedBonus from node <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><RangedWeapon_Cooldown>-0.1</RangedWeapon_Cooldown><AimingDelayFactor>-0.15</AimingDelayFactor></statModifiers></li>
- XML error: <statModifiers><RangedWeapon_Cooldown>-0.1</RangedWeapon_Cooldown><AimingDelayFactor>-0.15</AimingDelayFactor></statModifiers> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><RangedWeapon_Cooldown>-0.1</RangedWeapon_Cooldown><AimingDelayFactor>-0.15</AimingDelayFactor></statModifiers></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- XML error: <slots><li>CGearSlot_Melee_Power</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- XML error: <slots><li>CGearSlot_Melee_Power</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- XML error: <slots><li>CGearSlot_Melee_Power</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- XML error: <slots><li>CGearSlot_Melee_Power</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- [Bubbles v1.5] Initialized
- Questionable Ethics checking for compatibility...
- Checking for compatibility for: Alien Race Framework...
- No compatibility.
- Checking for compatibility for: Death Rattle...
- No compatibility.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- FieldMedic inited
- Dynamic patching Boolean <>m__0(Verse.Thing)
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- [ColorCodedMoodBar] initialized
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [HugsLib] initializing WhatTheHack, WhileYoureUp, HeatMap, RunAndGun, MURWallLight, Hospitality, BetterPawnControl, AllowTool, DefensivePositions, SimpleSidearms, com.jkluch.HaulToStack
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
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