Advertisement
Guest User

chickenblackscreen

a guest
May 21st, 2017
82
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.89 KB | None | 0 0
  1. Log: Log file open, 05/21/17 17:00:02
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
  4. Init: Version: 12791
  5. Init: Epic Internal: 0
  6. Init: Compiled (32-bit): Jan 29 2015 19:31:11
  7. Init: Changelist: 2424394
  8. Init: Command line: 195.154.168.136:7000?Position=-1?Ranked=0?password=pugs4eu
  9. Init: Base directory: C:\Games\Steam\steamapps\common\Supraball\Binaries\Win32\
  10. [0000.25] Init: Computer: CHICKEN-
  11. [0000.25] Init: User: Chuck
  12. [0000.25] Init: CPU Page size=4096, Processors=8
  13. [0000.25] Init: High frequency timer resolution =3.417991 MHz
  14. [0000.25] Init: Memory total: Physical=15.9GB (15GB approx) Pagefile=18.2GB Virtual=4.0GB
  15. [0000.36] Log: Steam Client API initialized 1
  16. [0000.54] Log: Steam Game Server API initialized 1
  17. [0000.58] Init: WinSock: I am chicken- (192.168.159.1:0)
  18. [0000.58] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
  19. [0000.58] Init: Object subsystem initialized
  20. [0001.21] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 970
  21. [0001.21] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
  22. [0001.23] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
  23. [0001.23] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
  24. [0001.41] Log: Shader platform (RHI): PC-D3D-SM3
  25. [0001.41] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt
  26. [0001.44] Log: PhysX GPU Support: DISABLED
  27. [0001.45] Init: Initializing FaceFX...
  28. [0001.45] Init: FaceFX 1.7.4 initialized.
  29. [0001.47] Init: XAudio2 using 'Mixer (USB Audio CODEC )' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  30. [0005.23] Init: Finished loading startup packages in 3.59 seconds
  31. [0005.23] Log: 88313 objects as part of root set at end of initial load.
  32. [0005.23] Log: 0 out of 0 bytes used by permanent object pool.
  33. [0005.23] Log: Initializing Engine...
  34. [0005.36] Init: UEngine initialized
  35. [0005.38] Init: XAudio2Device initialized.
  36. [0005.54] Init: Client initialized
  37. [0009.01] Log: Initializing Steamworks
  38. [0009.02] Log: Logged in as 'chicken-'
  39. [0009.09] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  40. [0009.09] Warning: Warning, Failed to find object 'Class None.'
  41. [0009.09] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  42. [0009.09] Warning: Warning, Failed to find object 'Class None.'
  43. [0009.09] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  44. [0009.09] Warning: Warning, Failed to find object 'Class None.'
  45. [0009.09] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  46. [0009.09] Warning: Warning, Failed to find object 'Class None.'
  47. [0009.09] Init: WinSock: Socket queue 32768 / 32768
  48. [0009.14] Log: LoadMap: DB-FrontEndMap?Name=chicken-?Team=255
  49. [0009.42] Log: Game class is 'DBEntryGame'
  50. [0009.53] Log: Primary PhysX scene will be in software.
  51. [0009.53] Log: Creating Primary PhysX Scene.
  52. [0009.54] Log: Bringing World db-frontendmap.TheWorld up for play (0) at 2017.05.21-17.00.11
  53. [0009.54] ScriptWarning: Accessed None
  54. DBPingServers db-frontendmap.TheWorld:PersistentLevel.DBPingServers_0
  55. Function DBGame.DBPingServers:Init:00C6
  56. [0009.54] ScriptWarning: Accessed None
  57. DBPingServers db-frontendmap.TheWorld:PersistentLevel.DBPingServers_0
  58. Function DBGame.DBPingServers:Init:00DA
  59. [0009.54] ScriptWarning: Accessed None
  60. DBPingServers db-frontendmap.TheWorld:PersistentLevel.DBPingServers_0
  61. Function DBGame.DBPingServers:Init:00EE
  62. [0009.54] ScriptLog: Steam APP ID: 321400
  63. [0009.54] ScriptLog: ================ MATCH START =================
  64. [0009.54] ScriptWarning: Accessed None 'GameReplicationInfo'
  65. DBEntryGame db-frontendmap.TheWorld:PersistentLevel.DBEntryGame_0
  66. Function DBGame.DBEntryGame:PendingMatch.BeginState:002F
  67. [0009.54] Log: Bringing up level for play took: 0.108377
  68. [0009.54] ScriptLog: Script call stack:
  69. Function Engine.PlayerController:ClientSetViewTarget
  70. Function UTGame.UTPlayerController:SetViewTarget
  71.  
  72. [0009.54] ScriptLog: Script call stack:
  73. Function DBGame.DBPlayerController:PostBeginPlay
  74. Function Engine.PlayerController:PostBeginPlay
  75. Function UTGame.UTPlayerController:SetViewTarget
  76.  
  77. [0009.54] ScriptLog: UDKCommand: Starting
  78. [0009.57] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
  79. [0009.57] Log: ########### Finished loading level: 0.433712 seconds
  80. [0009.57] Init: Game engine initialized
  81. [0009.57] Log: Initializing Engine Completed
  82. [0009.60] Log: >>>>>>>>>>>>>> Initial startup: 9.60s <<<<<<<<<<<<<<<
  83. [0009.64] ScriptLog: IgnoreMove: 1
  84. [0009.64] ScriptLog: IgnoreMove: 1
  85. [0010.11] ScriptLog: setting enableinitcallback to true and is true? true
  86. [0010.39] Log: ModifySoundClass Class: master NewVolume: 0.700000
  87. [0010.39] Log: Command not recognized: modifysoundclass master Vol=0.7000
  88. [0010.39] Log: PostprocessAAType = 0
  89. [0025.22] Log: Assembled 498 auto-complete commands, manual: 92, exec: 378, kismet: 0
  90. [0025.75] Log: Closing by request
  91. [0025.75] Log: appRequestExit(0)
  92. [0025.79] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate()
  93. OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0
  94. Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE
  95. [0025.79] Exit: Preparing to exit.
  96. [0025.93] Exit: Game engine shut down
  97. [0026.03] Exit: Windows client shut down
  98. [0026.06] Exit: XAudio2 Device shut down.
  99. [0026.07] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 195.154.168.136:7000 05/21/17 17:00:28
  100. [0026.07] Exit: TcpNetDriver_0 shut down
  101. [0026.10] Exit: Object subsystem successfully closed.
  102. [0026.14] Log: Shutting down FaceFX...
  103. [0026.14] Log: FaceFX shutdown.
  104. [0026.18] Exit: Exiting.
  105. [0026.18] Log: Log file closed, 05/21/17 17:00:28
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement