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- Log: Log file open, 05/21/17 17:00:02
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
- Init: Version: 12791
- Init: Epic Internal: 0
- Init: Compiled (32-bit): Jan 29 2015 19:31:11
- Init: Changelist: 2424394
- Init: Command line: 195.154.168.136:7000?Position=-1?Ranked=0?password=pugs4eu
- Init: Base directory: C:\Games\Steam\steamapps\common\Supraball\Binaries\Win32\
- [0000.25] Init: Computer: CHICKEN-
- [0000.25] Init: User: Chuck
- [0000.25] Init: CPU Page size=4096, Processors=8
- [0000.25] Init: High frequency timer resolution =3.417991 MHz
- [0000.25] Init: Memory total: Physical=15.9GB (15GB approx) Pagefile=18.2GB Virtual=4.0GB
- [0000.36] Log: Steam Client API initialized 1
- [0000.54] Log: Steam Game Server API initialized 1
- [0000.58] Init: WinSock: I am chicken- (192.168.159.1:0)
- [0000.58] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
- [0000.58] Init: Object subsystem initialized
- [0001.21] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 970
- [0001.21] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
- [0001.23] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
- [0001.23] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
- [0001.41] Log: Shader platform (RHI): PC-D3D-SM3
- [0001.41] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt
- [0001.44] Log: PhysX GPU Support: DISABLED
- [0001.45] Init: Initializing FaceFX...
- [0001.45] Init: FaceFX 1.7.4 initialized.
- [0001.47] Init: XAudio2 using 'Mixer (USB Audio CODEC )' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
- [0005.23] Init: Finished loading startup packages in 3.59 seconds
- [0005.23] Log: 88313 objects as part of root set at end of initial load.
- [0005.23] Log: 0 out of 0 bytes used by permanent object pool.
- [0005.23] Log: Initializing Engine...
- [0005.36] Init: UEngine initialized
- [0005.38] Init: XAudio2Device initialized.
- [0005.54] Init: Client initialized
- [0009.01] Log: Initializing Steamworks
- [0009.02] Log: Logged in as 'chicken-'
- [0009.09] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0009.09] Warning: Warning, Failed to find object 'Class None.'
- [0009.09] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0009.09] Warning: Warning, Failed to find object 'Class None.'
- [0009.09] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0009.09] Warning: Warning, Failed to find object 'Class None.'
- [0009.09] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0009.09] Warning: Warning, Failed to find object 'Class None.'
- [0009.09] Init: WinSock: Socket queue 32768 / 32768
- [0009.14] Log: LoadMap: DB-FrontEndMap?Name=chicken-?Team=255
- [0009.42] Log: Game class is 'DBEntryGame'
- [0009.53] Log: Primary PhysX scene will be in software.
- [0009.53] Log: Creating Primary PhysX Scene.
- [0009.54] Log: Bringing World db-frontendmap.TheWorld up for play (0) at 2017.05.21-17.00.11
- [0009.54] ScriptWarning: Accessed None
- DBPingServers db-frontendmap.TheWorld:PersistentLevel.DBPingServers_0
- Function DBGame.DBPingServers:Init:00C6
- [0009.54] ScriptWarning: Accessed None
- DBPingServers db-frontendmap.TheWorld:PersistentLevel.DBPingServers_0
- Function DBGame.DBPingServers:Init:00DA
- [0009.54] ScriptWarning: Accessed None
- DBPingServers db-frontendmap.TheWorld:PersistentLevel.DBPingServers_0
- Function DBGame.DBPingServers:Init:00EE
- [0009.54] ScriptLog: Steam APP ID: 321400
- [0009.54] ScriptLog: ================ MATCH START =================
- [0009.54] ScriptWarning: Accessed None 'GameReplicationInfo'
- DBEntryGame db-frontendmap.TheWorld:PersistentLevel.DBEntryGame_0
- Function DBGame.DBEntryGame:PendingMatch.BeginState:002F
- [0009.54] Log: Bringing up level for play took: 0.108377
- [0009.54] ScriptLog: Script call stack:
- Function Engine.PlayerController:ClientSetViewTarget
- Function UTGame.UTPlayerController:SetViewTarget
- [0009.54] ScriptLog: Script call stack:
- Function DBGame.DBPlayerController:PostBeginPlay
- Function Engine.PlayerController:PostBeginPlay
- Function UTGame.UTPlayerController:SetViewTarget
- [0009.54] ScriptLog: UDKCommand: Starting
- [0009.57] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
- [0009.57] Log: ########### Finished loading level: 0.433712 seconds
- [0009.57] Init: Game engine initialized
- [0009.57] Log: Initializing Engine Completed
- [0009.60] Log: >>>>>>>>>>>>>> Initial startup: 9.60s <<<<<<<<<<<<<<<
- [0009.64] ScriptLog: IgnoreMove: 1
- [0009.64] ScriptLog: IgnoreMove: 1
- [0010.11] ScriptLog: setting enableinitcallback to true and is true? true
- [0010.39] Log: ModifySoundClass Class: master NewVolume: 0.700000
- [0010.39] Log: Command not recognized: modifysoundclass master Vol=0.7000
- [0010.39] Log: PostprocessAAType = 0
- [0025.22] Log: Assembled 498 auto-complete commands, manual: 92, exec: 378, kismet: 0
- [0025.75] Log: Closing by request
- [0025.75] Log: appRequestExit(0)
- [0025.79] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate()
- OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0
- Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE
- [0025.79] Exit: Preparing to exit.
- [0025.93] Exit: Game engine shut down
- [0026.03] Exit: Windows client shut down
- [0026.06] Exit: XAudio2 Device shut down.
- [0026.07] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 195.154.168.136:7000 05/21/17 17:00:28
- [0026.07] Exit: TcpNetDriver_0 shut down
- [0026.10] Exit: Object subsystem successfully closed.
- [0026.14] Log: Shutting down FaceFX...
- [0026.14] Log: FaceFX shutdown.
- [0026.18] Exit: Exiting.
- [0026.18] Log: Log file closed, 05/21/17 17:00:28
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