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  1. ZINK: USING LAZY DESCRIPTORS
  2. #, Test name , Thousands draws/s, Difference vs the 1st
  3. 1, DrawElements ( 1 VBO| 0 UBO| 0 ) w/ no state change, 36084, 100.0%
  4. 2, DrawElements ( 4 VBO| 0 UBO| 0 ) w/ no state change, 36529, 101.2%
  5. 3, DrawElements (16 VBO| 0 UBO| 0 ) w/ no state change, 36192, 100.3%
  6. 4, DrawElements ( 1 VBO| 0 UBO| 16 Tex) w/ no state change, 36234, 100.4%
  7. 5, DrawElements ( 1 VBO| 1 UBO| 1 Tex) w/ buffer replacement change, 764, 2.1%
  8. 6, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ no state change, 35764, 99.1%
  9. 7, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ shader program change, 593, 1.6%
  10. 8, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ vertex attrib change, 2501, 6.9%
  11. 9, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ 1 texture change, 1260, 3.5%
  12. 10, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ 8 textures change, 649, 1.8%
  13. 11, DrawElements ( 1 VBO| 8 UBO| 8 TBO) w/ 1 TBO change, 1601, 4.4%
  14. 12, DrawElements ( 1 VBO| 8 UBO| 8 TBO) w/ 8 TBOs change, 737, 2.0%
  15. 13, DrawElements ( 1 VBO| 8 UBO| 8 Img) w/ 1 image change, 2231, 6.2%
  16. 14, DrawElements ( 1 VBO| 8 UBO| 8 Img) w/ 8 images change, 1889, 5.2%
  17. 15, DrawElements ( 1 VBO| 8 UBO| 8 ImB) w/ 1 image buffer change, 2283, 6.3%
  18. 16, DrawElements ( 1 VBO| 8 UBO| 8 ImB) w/ 8 image buffers change, 1879, 5.2%
  19. 17, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ 1 UBO change, 1794, 5.0%
  20. 18, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ 8 UBOs change, 1821, 5.0%
  21. 19, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ few uniforms / 1 change, 3336, 9.2%
  22. 20, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ many uniforms / 1 change, 1651, 4.6%
  23.  
  24. radeonsi
  25. #, Test name , Thousands draws/s, Difference vs the 1st
  26. 1, DrawElements ( 1 VBO| 0 UBO| 0 ) w/ no state change, 39656, 100.0%
  27. 2, DrawElements ( 4 VBO| 0 UBO| 0 ) w/ no state change, 39426, 99.4%
  28. 3, DrawElements (16 VBO| 0 UBO| 0 ) w/ no state change, 39304, 99.1%
  29. 4, DrawElements ( 1 VBO| 0 UBO| 16 Tex) w/ no state change, 39487, 99.6%
  30. 5, DrawElements ( 1 VBO| 1 UBO| 1 Tex) w/ buffer replacement change, 1322, 3.3%
  31. 6, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ no state change, 39938, 100.7%
  32. 7, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ shader program change, 700, 1.8%
  33. 8, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ vertex attrib change, 3999, 10.1%
  34. 9, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ 1 texture change, 1374, 3.5%
  35. 10, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ 8 textures change, 674, 1.7%
  36. 11, DrawElements ( 1 VBO| 8 UBO| 8 TBO) w/ 1 TBO change, 1883, 4.7%
  37. 12, DrawElements ( 1 VBO| 8 UBO| 8 TBO) w/ 8 TBOs change, 828, 2.1%
  38. 13, DrawElements ( 1 VBO| 8 UBO| 8 Img) w/ 1 image change, 3555, 9.0%
  39. 14, DrawElements ( 1 VBO| 8 UBO| 8 Img) w/ 8 images change, 1840, 4.6%
  40. 15, DrawElements ( 1 VBO| 8 UBO| 8 ImB) w/ 1 image buffer change, 3958, 10.0%
  41. 16, DrawElements ( 1 VBO| 8 UBO| 8 ImB) w/ 8 image buffers change, 1896, 4.8%
  42. 17, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ 1 UBO change, 2256, 5.7%
  43. 18, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ 8 UBOs change, 2116, 5.3%
  44. 19, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ few uniforms / 1 change, 4622, 11.7%
  45. 20, DrawElements ( 1 VBO| 8 UBO| 8 Tex) w/ many uniforms / 1 change, 1368, 3.5%
  46.  
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