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- {
- // Make sure we're in object mode, otherwise some currently selected faces can mess this up.
- // Need to switch on component mode first to make this work in all cases.
- changeSelectMode -component;
- changeSelectMode -object;
- // Select all face components
- select -r `listTransforms "-type mesh -visible"`;
- PolySelectConvert 1;
- // Filter the selection to only ngon faces.
- // -sz 1 is for tris, 2 is for quads, 3 is for ngons
- polySelectConstraint -t 8 -m 2 -sz 3;
- $ngonFaces = `ls -sl`;
- // Select all faces again, filter to triangles.
- select -r `listTransforms "-type mesh -visible"`;
- PolySelectConvert 1;
- polySelectConstraint -t 8 -m 2 -sz 1;
- // Turn off the selection constraint.
- polySelectConstraint -m 0 -sz 0;
- // Reselect triangles
- select -add $ngonFaces;
- // A hack to deselect other objects we don't care about
- select -r `ls -sl`;
- $nonQuadFaces = `ls -sl`;
- // ls -sl -o gives us shape nodes but we want their parent transforms instead
- $nonQuadShapes = `ls -sl -o`;
- $nonQuadObjects = `listRelatives -p $nonQuadShapes`;
- // Only hilite objects containing selected faces.
- hilite -r $nonQuadObjects;
- $msg = "No visible non-quad faces.";
- if (size($nonQuadFaces) > 0) {
- // Query number of selected faces.
- $_countNonQuads = `polyEvaluate -faceComponent`;
- $countNonQuads = $_countNonQuads[0];
- // Switch to face component selection mode.
- SelectTool;
- changeSelectMode -component;
- selectType -allComponents 0 -polymeshFace 1;
- $msg = $countNonQuads + " non-quad faces selected.";
- }
- inViewMessage -smg $msg -fade -pos topCenter;
- print($msg + "\n");
- }
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