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I_am_the_DDMT

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Apr 24th, 2018
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  1. # ---------------------------------------------- #
  2. # General Configuration #
  3. # ---------------------------------------------- #
  4. # If you are unsure of how to use this file, #
  5. # but would like to change how the plugin shows #
  6. # text, visit the BukkitDev page at: #
  7. # http://dev.bukkit.org/bukkit-plugins/skillapi/ #
  8. # and look at the default configuration section #
  9. # ---------------------------------------------- #
  10. Accounts:
  11.  
  12. # The main class group used for GUI displays
  13. main-class-group: 'class'
  14.  
  15. # Currently disabled, ignore this
  16. one-per-class: 'false'
  17.  
  18. # The max number of accounts a normal user can use
  19. max-accounts: '3'
  20.  
  21. # The max number of accounts users can have with certain permissions
  22. # must be in the format '<permission>:<accounts>'
  23. perm-accounts:
  24. - 'skillapi.account.admin:10'
  25.  
  26. # While targeting settings aren't necessary most of the time,
  27. # they can help make running ally checks much faster if
  28. # you are able to use them.
  29. Targeting:
  30.  
  31. # Whether or not all monsters are enemies.
  32. # If you are using pets that include zombies/spiders/etc,
  33. # you shouldn't enable this.
  34. # If you want to enable it for specific worlds, list out the
  35. # worlds it should apply to in a list format such as:
  36. # monsters-enemy:
  37. # - world1
  38. # - world2
  39. monsters-enemy: 'false'
  40.  
  41. # Whether or not all passive mobs are allies.
  42. # If there are custom passive mobs that you can fight,
  43. # you should not enable this.
  44. # If you want to enable it for specific worlds, list out the
  45. # worlds it should apply to in a list format such as:
  46. # passive-ally:
  47. # - world1
  48. # - world2
  49. passive-ally: 'false'
  50.  
  51. # Whether or not all players are allies.
  52. # If you have any PvP, this should not be enabled.
  53. # If you want to enable it for specific worlds, list out the
  54. # worlds it should apply to in a list format such as:
  55. # player-ally:
  56. # - world1
  57. # - world2
  58. player-ally: 'false'
  59.  
  60. Saving:
  61.  
  62. # Whether or not to auto save data periodically
  63. auto-save: 'false'
  64.  
  65. # How often to auto-save in minutes
  66. minutes: '30'
  67.  
  68. # Whether or not to use an SQL database to save
  69. sql-database: 'false'
  70.  
  71. # Details for connecting to the database
  72. sql-details:
  73. host: 'localhost'
  74. port: '54321'
  75. database: 'plugins'
  76. username: 'username'
  77. password: 'password'
  78.  
  79. Classes:
  80.  
  81. # Whether or not to use SkillAPI's health system
  82. modify-health: 'true'
  83.  
  84. # The default health for players without a class
  85. classless-hp: '20'
  86.  
  87. # Whether or not non-castable auto-leveled skills are shown
  88. show-auto-skills: 'false'
  89.  
  90. # Whether or not attributes are enabled
  91. attributes-enabled: 'true'
  92.  
  93. # Whether or not attributes can be refunded
  94. attributes-downgrade: 'true'
  95.  
  96. # This casts the dynamic skill for the player when they level up,
  97. # allowing you to use dynamic mechanics for level up effects. If
  98. # there is no existing dynamic skill with the name, no effect
  99. # will be played. For level-specific effects, use the level condition.
  100. level-up-skill: 'lvlup'
  101.  
  102. Mana:
  103.  
  104. # Whether or not to use SkillAPI's mana system
  105. enabled: 'true'
  106.  
  107. # How frequently mana is gained in seconds
  108. freq: '1'
  109.  
  110. Skills:
  111.  
  112. # Whether or not players are allowed to downgrade skills
  113. allow-downgrade: 'true'
  114.  
  115. # Whether or not messages should be shown on casting a skill
  116. show-messages: 'true'
  117.  
  118. # The radius in which to show cast messages to nearby players
  119. message-radius: '7'
  120.  
  121. # Whether or not to apply damage knockback when damage is blocked
  122. # by defensive or offesnive buffs and debuffs
  123. knockback-no-damage: 'true'
  124.  
  125. # Blocks to ignore when using the Block mechanic in dynamic skills
  126. # End values in an * to do all materials containing the value
  127. block-filter:
  128. - 'chest'
  129. - 'ender chest'
  130. - 'trapped chest'
  131. - 'redstone*'
  132. - 'wall sign'
  133. - 'sign post'
  134. - 'wooden button'
  135. - 'stone button'
  136. - 'trapdoor'
  137. - 'spruce fence gate'
  138. - 'birch fence gate'
  139. - 'jungle fence gate'
  140. - 'dark oak fence gate'
  141. - 'acacia fence gate'
  142. - 'wooden door'
  143. - 'spruce door'
  144. - 'birch door'
  145. - 'jungle door'
  146. - 'dark oak door'
  147. - 'acacia door'
  148. - 'lever'
  149. - 'minecart'
  150.  
  151. Items:
  152.  
  153. # Whether or not to check for class, level, and attribute
  154. # requirements in an item's lore
  155. lore-requirements: 'false'
  156.  
  157. # Whether or not to check for skill requirements
  158. # in an item's lore
  159. skill-requirements: 'false'
  160.  
  161. # Whether or not to check for stat bonuses in an item's lore
  162. lore-attributes: 'true'
  163.  
  164. # Whether or not to drop weapons when unable to use them
  165. drop-weapon: 'false'
  166.  
  167. # The text used for class requirements in the lore
  168. lore-class-text: 'Class Req: '
  169.  
  170. # The text used for skill requirements in lore
  171. lore-skill-text: 'Requires {skill}: '
  172.  
  173. # the text used for level requirements in the lore
  174. lore-level-text: 'Level Req: '
  175.  
  176. # The text used for excluded classes in the lore
  177. lore-exclude-text: 'Excluded Class: '
  178.  
  179. # The text used for attribute requirements
  180. lore-attribute-text: '{attr} Req: '
  181.  
  182. # The text used for providing attributes
  183. attribute-text: '{attr}: '
  184.  
  185. # How many players to check for the requirements each tick
  186. # This should be increased on larger servers to prevent
  187. # large delays before the same player is checked again
  188. players-per-check: '1'
  189.  
  190. GUI:
  191.  
  192. # Whether or not to lock the health bar to 10 hearts
  193. # This does not affect total health, only the display
  194. old-health-bar: 'false'
  195.  
  196. # Whether or not to force SkillAPI to override
  197. # health scaling of other plugins
  198. force-scaling: 'false'
  199.  
  200. # This is what to display using the level bar, if anything.
  201. # Options are: none, mana, level
  202. level-bar: 'level'
  203.  
  204. # This is what to display using the food bar, if anything.
  205. # Options are: none, mana, exp
  206. food-bar: 'none'
  207.  
  208. # Whether or not to use the action bar
  209. use-action-bar: 'true'
  210.  
  211. # The text to display on the action bar.
  212. # Available filters:
  213. # {combo} - the player's current click combo
  214. # {class} - the player's main class name
  215. # {level} - the player's main class level
  216. # {exp} - the player's main class exp
  217. # {expReq} - the player's main class required experience
  218. # {expLeft} - the player's main class experience until the next level
  219. # {health} - the player's current health
  220. # {maxHealth} - the player's max health
  221. # {mana} - the player's current mana
  222. # {maxMana} - the player's max mana
  223. # {name} - the name of the player
  224. # {attr} - the player's attribute points
  225. # {sp} - the player's main class skill points
  226. # {value:<key>} - a skill value
  227. action-bar-text: '§6{class} §f- §aHP §f{health}/{maxHealth} §bMP §f{mana}/{maxMana} §2[§eUntil Next lv§2] §f{expLeft}'
  228.  
  229. # Whether or not to use title messages
  230. title-enabled: 'true'
  231.  
  232. # Duration for title messages in seconds
  233. title-duration: '3'
  234.  
  235. # Fade in time for title messages in seconds
  236. title-fade-in: '0.5'
  237.  
  238. # Fade out time for title messages in seconds
  239. title-fade-out: '0.5'
  240.  
  241. # Messages to display using the Title bar
  242. # Second lines of messages will be displayed in the subtitle
  243. # Ones you can use include:
  244. # level_up
  245. # exp_gained
  246. # exp_lost
  247. # status
  248. title-messages:
  249. - 'level_up'
  250.  
  251. # Whether or not to display class information on a scoreboard
  252. scoreboard-enabled: 'false'
  253.  
  254. # Whether or not to add a prefix to players with their class name
  255. show-class-name: 'true'
  256.  
  257. # Whether or not to display a player's level below their name
  258. show-class-level: 'true'
  259.  
  260. # The text to show with the player's level when enabled.
  261. # This always appears as {level} {text}
  262. class-level-text: 'Level'
  263.  
  264. # Whether or not to use map trees instead of the regular ones
  265. # View map.yml for further customization for this option
  266. # Also add more schemes by adding folders in the "img" folder
  267. # Allow for both map skill trees and regular ones by setting
  268. # this to "partial"
  269. map-tree-enabled: 'false'
  270.  
  271. Click Combos:
  272.  
  273. # Whether or not to use click combinations
  274. enabled: 'false'
  275.  
  276. # Whether or not players can customize their combos
  277. allow-custom: 'false'
  278.  
  279. # Whether or not left clicks are allowed at all
  280. use-click-left: 'true'
  281.  
  282. # Whether or not right clicks are allowed at all
  283. use-click-right: 'true'
  284.  
  285. # Whether or not shift clicks are allowed at all
  286. use-click-shift: 'true'
  287.  
  288. # How many clicks are needed to perform a combo
  289. combo-size: '4'
  290.  
  291. # Inactivity time in seconds before clicks for a combo are reset
  292. click-time: '1.0'
  293.  
  294. Skill Bar:
  295.  
  296. # Whether or not to use skill bars
  297. enabled: 'false'
  298.  
  299. # Whether or not to show skill cooldowns in the skill bar
  300. show-cooldown: 'true'
  301.  
  302. # The item to use as a placeholder in the skill bar
  303. empty-icon:
  304. material: 'PUMPKIN_SEEDS'
  305. data: '0'
  306. text: '
  307. Experience:
  308. formula:
  309. x: 3
  310. y: 2
  311. z: 2
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