Guest User

Untitled

a guest
Nov 7th, 2020
65
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.82 KB | None | 0 0
  1. 0.001 2020-11-07 16:17:40; Factorio 1.0.0 (build 54889, win64, alpha)
  2. 0.001 Operating system: Windows 10 (build 19042)
  3. 0.001 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe"
  4. 0.002 Read data path: C:/Program Files/Factorio/data
  5. 0.002 Write data path: C:/Users/travis/AppData/Roaming/Factorio [306628/475848MB]
  6. 0.002 Binaries path: C:/Program Files/Factorio/bin
  7. 0.029 System info: [CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz, 4 cores, RAM: 4244/16261 MB, page: 5595/19461 MB, virtual: 4241/134217727 MB, extended virtual: 0 MB]
  8. 0.030 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
  9. 0.040 Available displays: 1
  10. 0.040 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 {0x05, [0,0], 3840x2160, 32bit, 60Hz}
  11. 0.085 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 0.085 Verbose GraphicsInterfaceDX11.cpp:263: DXGI 1.5 detected, Allow tearing is supported
  13. 0.086 Adapter [0]: NVIDIA GeForce GTX 980 {10de-13c0} (27.21.14.5709)
  14. 0.087 Adapter [1]: Intel(R) HD Graphics 530 {8086-1912} (27.20.100.8682)
  15. 0.088 Adapter [2]: Microsoft Basic Render Driver {1414-8c} (10.0.19041.546)
  16. 0.304 Initialised Direct3D[0]: NVIDIA GeForce GTX 980; id: 10de-13c0; driver: nvldumdx.dll 27.21.14.5709
  17. 0.304 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  18. 0.304 [Local Video Memory] Budget: 3445MB, CurrentUsage: 2MB, Reservation: 0/1823MB
  19. 0.304 [Non-Local Vid.Mem.] Budget: 7468MB, CurrentUsage: 0MB, Reservation: 0/3862MB
  20. 0.304 Tiled resources: Tier 2
  21. 0.304 Unified Memory Architecture: No
  22. 0.304 BGR 565 Supported: Yes
  23. 0.304 MaximumFrameLatency: 3, GPUThreadPriority: 0
  24. 0.304 Graphics settings preset: very-high
  25. 0.304 Dedicated video memory size 4053 MB
  26. 0.754 Verbose PipelineStateObject.cpp:85: Time to load shaders: 0.448898 seconds.
  27. 0.763 Desktop composition is active.
  28. 0.763 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
  29. 0.763 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
  30. 1.115 DSound: Starting _dsound_update thread
  31. 1.115 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
  32. 1.115 DSound: Enter _dsound_update; tid=10864
  33. 6.104 Verbose PipelineStateObject.cpp:77: Time to load shaders in background: 5.350230 seconds.
  34. 6.116 Loading mod core 0.0.0 (data.lua)
  35. 6.307 Loading mod base 1.0.0 (data.lua)
  36. 7.338 Loading mod base 1.0.0 (data-updates.lua)
  37. 7.510 Checksum for core: 2630831588
  38. 7.511 Checksum of base: 3509992273
  39. 7.818 Prototype list checksum: 3301461508
  40. 7.820 Verbose ModManager.cpp:554: Time to load mods: 1.72256
  41. 7.865 Loading sounds...
  42. 14.631 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1604794433
  43. 14.631 Info PlayerData.cpp:75: Cloud player-data.json unavailable
  44. 14.830 Initial atlas bitmap size is 16384
  45. 14.879 Created atlas bitmap 16384x16384 [none]
  46. 14.885 Created atlas bitmap 16384x13392 [none]
  47. 14.885 Created atlas bitmap 8192x4188 [decal]
  48. 14.887 Created atlas bitmap 16384x5600 [low-object, linear-minification]
  49. 14.888 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  50. 14.889 Created atlas bitmap 16384x5920 [terrain, mipmap, linear-minification, linear-mip-level]
  51. 14.889 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  52. 14.890 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
  53. 14.890 Created atlas bitmap 4096x3104 [mipmap]
  54. 14.891 Created atlas bitmap 4096x2336 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  55. 14.891 Created atlas bitmap 2048x224 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  56. 14.891 Created atlas bitmap 8192x1428 [alpha-mask]
  57. 14.895 Created atlas bitmap 16384x14888 [shadow, linear-magnification, alpha-mask]
  58. 14.896 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  59. 14.910 Verbose TextureProcessor.cpp:1139: GPU accelerated compression test: Time 13.575 ms; YCoCg_DXT PSNR: 35.83, BC3 PSNR: 33.82
  60. 14.910 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  61. 19.537 Parallel Sprite Loader initialized (threads: 3)
  62. 30.782 Sprites loaded
  63. 30.805 Generated mipmaps (4) for atlas [3] of size 16384x5600
  64. 30.816 Generated mipmaps (3) for atlas [4] of size 8192x3744
  65. 30.827 Generated mipmaps (3) for atlas [5] of size 16384x5920
  66. 30.838 Generated mipmaps (3) for atlas [6] of size 4096x3216
  67. 30.849 Generated mipmaps (3) for atlas [7] of size 4096x1856
  68. 30.885 Generated mipmaps (3) for atlas [8] of size 4096x3104
  69. 30.896 Generated mipmaps (5) for atlas [9] of size 4096x2336
  70. 30.907 Generated mipmaps (3) for atlas [13] of size 8192x2352
  71. 30.916 Custom mipmaps uploaded.
  72. 30.916 Verbose AtlasSystem.cpp:941: Atlas memory size: 1191.89MB; 0.00MB (virtual)
  73. 30.916 Verbose AtlasSystem.cpp:942: Size of sprites outside of atlas: 0.13MB
  74. 31.021 Factorio initialised
  75. 31.023 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=Towhead&token=<private>&apiVersion=2
  76. 31.544 0 packages available to download (experimental updates disabled).
  77. 34.335 Loading map C:\Users\travis\AppData\Roaming\Factorio\saves\island-30.zip: 11955847 bytes.
  78. 34.554 Loading level.dat: 33450650 bytes.
  79. 34.560 Info Scenario.cpp:187: Map version 1.0.0-0
  80. 35.121 Verbose Scenario.cpp:230: Loading level.dat finished: 0.560073 seconds.
  81. 35.220 Verbose BlueprintLibrary.cpp:66: Loaded external blueprint storage: playerIndex=0, nextRecordID=2, timestamp=1604709609, records={{{index=0}{contents={id=player=0;id=0, type=0, label=Green Circuit, description=, icons={{name=empty}, {name=empty}, {name=empty}, {name=electronic-circuit}}, hash=6affe49f5e41aa35c6bdfd4d77887b6bc93a53f7, isPreview= false, empty=false, hasBackup=false}}{{index=1}{contents={id=player=0;id=1, type=0, label=City Block, description=, icons={{name=roboport}, {name=big-electric-pole}}, hash=727a86a70da95d3cfa977af05baa6c8a33d71a3e, isPreview= false, empty=false, hasBackup=false}}}
  82. 35.220 Verbose Scenario.cpp:308: Entities setup finished: 0.099001 seconds.
  83. 35.220 Loading script.dat: 427 bytes.
  84. 35.247 Checksum for script C:/Users/travis/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3931528263
  85. 35.254 Verbose Scenario.cpp:352: Map setup finished: 0.919127 seconds.
  86.  
Add Comment
Please, Sign In to add comment