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Jul 19th, 2019
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  1. /*
  2. ______________________________________________________________________
  3. |#####################################################################|
  4. |## FILTERSCRIPT NAME: Lich su chien dau ##|
  5. |## By: Danh ##|
  6. |## Edited Giong Rgame ##|
  7. |## Contact: Facfebook.com/seji.zoro ##|
  8. |## Version 2: Add vao gamemodes luon. updated cmd:toglichsu ##|
  9. |#####################################################################|
  10. |_____________________________________________________________________|
  11. */
  12. // Can giup do lien he facebook: facebook.com/seji.zoro
  13. // dau tien vao gamemodes
  14. // Ctril + F "new bool" roi add cai nay o duoi
  15. new bool:InfoMessage[MAX_PLAYERS] = true;
  16. // Add tai. public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
  17. // neu gamemode nao thieu cai nao trong day thi "playerid, issuerid, Float: amount, weaponid" thi add them vao
  18. if(InfoMessage[playerid] == true) // version 2
  19. {
  20. if(issuerid != INVALID_PLAYER_ID)
  21. {
  22. new
  23. infoString[128],
  24. weaponName[24],
  25. victimName[MAX_PLAYER_NAME],
  26. attackerName[MAX_PLAYER_NAME];
  27.  
  28. GetPlayerName(playerid, victimName, sizeof (victimName));
  29. GetPlayerName(issuerid, attackerName, sizeof (attackerName));
  30.  
  31. GetWeaponName(weaponid, weaponName, sizeof (weaponName));
  32.  
  33. format(infoString, sizeof(infoString), "[Chien Dau] Ban bi {00bf00}%s{ffffff} su dung {ffff00}%s{ffffff} gay ton that {ff0000}%.02f", attackerName, weaponName, amount);
  34. SendClientMessage(playerid, 0xFFFFFFFF, infoString);
  35. }
  36. }
  37. // Add tai. public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid)
  38. // neu gamemodes nao thieu may cai nay "playerid, damagedid, Float:amount, weaponid" thi add vao
  39. if(InfoMessage[playerid] == true) // version 2
  40. {
  41. new string[128], victim[MAX_PLAYER_NAME], attacker[MAX_PLAYER_NAME];
  42. new weaponname[24];
  43. GetPlayerName(playerid, attacker, sizeof (attacker));
  44. GetPlayerName(damagedid, victim, sizeof (victim));
  45.  
  46. GetWeaponName(weaponid, weaponname, sizeof (weaponname));
  47. format(string, sizeof(string), "[Chien Dau] Ban da dung {00bf00}%s{ffffff} gay cho {00bf00}%s{ffffff} ton that {ff0000}%.02f", weaponname, victim, amount);
  48. SendClientMessage(playerid, 0xFFFFFFFF, string);
  49. return 1;
  50. }
  51. // Add tren phan`: if(pMOTD[0]) { ShowPlayerDialog(playerid, PMOTDNOTICE, DIALOG_STYLE_MSGBOX, "
  52. // cai nay khong quan trong khoi add cung duoc
  53. SendClientMessageEx(playerid, COLOR_WHITE, "[-] Su dung /toglichsu, de bat hoac tat lich su sat thuong !");
  54. // comand add cho cmd:makeadmin
  55. // lich su
  56. CMD:toglichsu(playerid, params[])
  57. {
  58. if(InfoMessage[playerid] == false)
  59. {
  60. SendClientMessageEx(playerid, COLOR_WHITE, "*** Ban da bat lich su chien dau ( /toglichsu lan nua de tat )***");
  61.  
  62. InfoMessage[playerid] = true;
  63. }
  64. else
  65. {
  66. SendClientMessageEx(playerid, COLOR_WHITE, "*** Ban da tat lich su chien dau ( /toglichsu lan nua de bat )***");
  67.  
  68. InfoMessage[playerid] = false;
  69. }
  70. return 1;
  71. }
  72. /* code by danh */
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