Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local ts = game:GetService("TweenService")
- local LP = game:GetService("Players").LocalPlayer
- local root = LP.Character:FindFirstChild("HumanoidRootPart")
- local function delete()
- for i,v in pairs(workspace.Map:GetDescendants()) do
- if v:IsA("BoolValue") and v.Name == "Open" then
- v.Parent:Destroy()
- end
- end
- end
- local function Tween(part, endpos, speed)
- if part and endpos then
- local Time = (endpos - part.Position).magnitude/speed
- local Info = TweenInfo.new(Time, Enum.EasingStyle.Linear)
- local Tween = ts:Create(part,Info,{CFrame = CFrame.new(endpos.X,endpos.Y,endpos.Z)})
- Tween:Play()
- wait(Time)
- end
- end
- local function chest(root,part)
- Tween(root, part.Position, 100)
- end
- LP.Character:WaitForChild("Humanoid"):ChangeState(11)
- game:GetService("RunService").RenderStepped:Wait()
- wait(0.2)
- delete()
- game:GetService("RunService").RenderStepped:Wait()
- for i,v in pairs(game:GetService("Workspace").Map:GetDescendants()) do
- if v:IsA("Model") and v.Name == "Chest" then
- chest(root,v:FindFirstChild("Base"))
- wait(5)
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment