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04/02/2016 - KTOS

Feb 3rd, 2016
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  1. 04/02/2016 KTOS
  2.  
  3. 1.Skill Re-Balancing.
  4.  
  5. [Hoplite]
  6. - Stabbing cool-down has been reduced from 40 seconds to 20 seconds.
  7.  
  8. [Rodelero]
  9. - Slithering: Enhance has been moved to circle 3.
  10. - Shield Bash will be changed to Strike Property.
  11.  
  12. [Dragoon]
  13. - Gae-Bulg : When hit by physical attacks, Receive 15 % more damage, applies on the 2nd hit.
  14. - Gae-Bulg : Debuff skill duration is now calculated to be: [5 seconds + 0.5 * Skill Level] Seconds.
  15.  
  16. [Cryomancer]
  17. The Freezing Duration for the following skills have been halved: ( NOTICE: THIS ONLY APPLIES TO BATTLE LEAGUE! )
  18. -Ice Wall
  19. -Ice Pike
  20. -Ice Bolt
  21. -Frost Pillar
  22.  
  23. [Thaumaturge]
  24. - Size Enlarge: Movement Speed, Shrink: Speed Increase attributes now ONLY apply to monsters.
  25.  
  26. [Wugushi]
  27. - A change has been made so that it's no longer possible to resist Wugushi's Poisoning effects.
  28. - Wugong Gu: Enhance attribute not applying increased damage on the poison has been fixed.
  29.  
  30. [Fletcher]
  31. - Crossfire : Enhance will affect the explosion damage by the skill [Crossfire]
  32.  
  33. [Bokor]
  34. - Attack speed of zombies will be increased.
  35. - AOE Defense Ratio of Zombies & Wheelchair Zombies will increase to 2.
  36. - AOE Defense Ratio of Large Zombies will Increase to 3.
  37.  
  38.  
  39. 2.Skill Bug Fixes
  40.  
  41. [Peltasta]
  42. - Butterfly Skill damage has been corrected, The problem where the damage of the skill was being reduced in proportion to the the total number of hits has now been resolved.
  43.  
  44. [Sorcerer]
  45. - Cards have been removed from the Grimoire sockets.(This requires you to re-equip it from your inventory)
  46. - If you do not have the card when using the skill Evocation , The phenomenon where the bats remained alive will be changed.
  47. - Fixed a problem where after Using Joint Penalty before casting Evocation, it was receiving a damage penalty.
  48. - Fixed the problem where you could not drag enhanced cards to your inventory.
  49. - When waking up after previously casting Salamion, Summoning caused a Salamion to appear.
  50. - Fixed the issue where after removing an attached card when using the Grimoire, Evocation's Summoned Servants were duplicating.
  51. - Summoned pets will no longer consume heal tiles if they have full HP.
  52. - Summon Familiar injuring pets if they collide will be corrected.
  53. - It's no longer possible to change the card that matches the one attached to the card slot.
  54. - Fixed problem where the Strength of monsters equipped in a players Grimoire was higher than what was being displayed.
  55. (The maximum strength of the monster stats are equipped with Grimoire did not change, The numbers displaying incorrectly on the UI will be fixed, however.)
  56. - Fixed bug where sometimes your Summon Salamion would steal the name from your pet.
  57. - Fixed problem during the summoning State where if you used the skill [Isa] the summon would fail to summon.
  58.  
  59. [Scout]
  60. - FluFlu - Fixed a problem where fear wasn't applying, even when monsters lingered around the target area.
  61.  
  62. [ Cleric]
  63. - When Re-entering Safety-Zone before the effect had ended, fixed the instance where re-entry reduced the amount of hits you could prevent.
  64. - If affected by the Lachrymator debuff whilst under the effects of the skill [Fade] , you will no longer abnormally retain the [Fade] skill effect if the duration of [Fade] ends.
  65.  
  66. [Priest]
  67. - If you received additional damage under the effect of revive, a problem hass been fixed where Revive didn't correctly resurrect the target if they died.
  68.  
  69. [Pardoner]
  70. - Buy Spell Shop, Fixed the problem where purchasing a spell and moving to another map caused the buffs to disappear if you happen to receive those buffs again.
  71.  
  72. [Plague Doctor]
  73. - Healing Factor will no longer cause your HP/SP Regen to be 0.
  74.  
  75.  
  76. 3. There will be some changes to the automatic matching feature:
  77. / TN: Basically You get matched with players in your level range, if you queue for more than 5 mins the matching range increases so you can have a higher potential of finding a group./
  78.  
  79. - Example: A Level 100 Player on a mission will be matched with players up to level 119 when using the automatic matching feature. ( 20 level range for auto-matching )
  80.  
  81. [Request Missions]
  82. Match within 20 Level Range.
  83.  
  84. [Tenet Chapel]
  85. Queue under 5 Minutes = Match within 20 LVL Range.
  86. Queue over 5 Minutes = Match within 40 LVL Range.
  87.  
  88. [ Other Instances]
  89. Queue under 5 Minutes = Match within 20 LVL Range.
  90. Queue over 5 Minutes = Match within 30 LVL Range.
  91.  
  92.  
  93. 4.Quests
  94. - Fixed problem where 'Corrupted Pyran' monster kills were not being registered when selected as a daily quest target.
  95. - Monsters with long re-spawn timers have been excluded from daily quests.
  96. - Party Quests now reset at 6:00 AM.
  97. - In a cut-scene with a number combination (i.e The candle puzzle @ The Church), it will be changed to give up during a conversation with NPC.
  98. - When using quest items (V Key) the item abnormally flashing when the item was on cool down has been fixed.
  99.  
  100.  
  101. 5.Guild
  102. - It's now impossible to disband a guild during a Guild War.
  103. - After Declaring war on a Guild, The War will terminate after 1 week.
  104. - The war can begin 1 Hour after declaring war.
  105. - The Guild UI has changed to show the 'Enemy Guild Name' and the 'Remaining Duration' of the war.
  106. - 1 Hour after the war has started, It is possible to revoke the war.
  107. - Once your tower is destroyed by an enemy Guild Guild, You will be unable to install another guild tower for 24hours.
  108. - After the war, You cannot declare war on that same guild for 1 week.
  109. - When Declaring War, Ending War, A guild's tower is destroyed a system message will be displayed.
  110. - Listing errors in the Guild UI will be fixed.
  111.  
  112.  
  113. 6.Field Boss Changes
  114. - Field Boss Mirtis And Rexipher have had their levels raised from 265 to 275, Abilities improved and a Skill added.
  115. - Field Boss Marnox ( lvl 280 ) has had a new skill added. [ KR Boss Name : 마군주 마르녹스 ]
  116.  
  117. 7.Chat Improvements
  118. - Group & Whisper Chat pop-up functions will be added.
  119. - Fixed a problem where changing map was causing the chat to disappear.
  120. - Using 'TAB' key to swap current chat window has been changed to 'SHIFT + TAB' Key.
  121. - When attempting to Whisper the window was vanishing when you changed map.
  122.  
  123.  
  124. 8. Graphical & UI Fixes
  125. - Appearance of the Musketeer Master has been modified.
  126. - Miners' Village & Tenet Garden Backgrounds have been adjusted.
  127. - The TP SHOP Menu now has new categories -
  128. - [Premium]Male Hair
  129. - [Premium]Female Hair
  130. - Premium Hair and Skin Item tool-tip background, the item description have changed.
  131. - When using the 'Stat Reset Potion', a confirmation pop-up will now appear.
  132. - MAP: Fortress Battlegrounds (214) - The Premier Eminent NPCs Appearance will be replaced.
  133.  
  134.  
  135. 9. Other Changes
  136. - Item: Wildling Bane had the incorrect durability, this has been fixed.
  137. - Item: Laideka - The Durability has been changed.
  138. - Dying will no longer incur a decrease in equipment durability.
  139. - A message will be displayed when exceeding the maximum amount of tradable items during trading.
  140. - Fixed some typing errors on some items.
  141. - A correction has been made when killing monsters - Targeted Monsters that died were displaying a name after death.
  142. - Fixed the phenomenon where continuously pressing keys caused the Rest mode UI to disappear.
  143. - Changed the problem where Zombies & Companions were making it very difficult to talk to an NPC nearby it.
  144. - Pierce type attacks wasn't applying correctly.
  145. - When there is no Opponent in a Card Duel, Fixed the problem where it was displaying '-1 wins'.
  146. - Monster & Dead collection skills
  147. - Monsters that were able to cast Magnetic Force have had that ability removed.
  148. - Fixed a problem where A monster hit by a physical attack that 'runs' off the screen appeared to have 0 HP on the UI.
  149.  
  150.  
  151. 10. Addition of new Hairstyles
  152. Male : Olympic Wave / Noble Ponytail
  153. Female : Firm-cut Short/ Long Noble
  154.  
  155.  
  156. 11. A new Fixed-Term Package has been added to the TP Store.
  157. - 50 days commemorative package (50,000 Nexon Cash)
  158. - Contents:
  159. 1) 500TP
  160. 2) 10x Enchant Scrolls
  161. 3) Hair Accessory - Popolion Doll (Tradable / Potential: 5)
  162. 4) 150TP (Gift)
  163. 5) TOS Mouse Pad / TOS Puzzle 1,000PCS / TOS OST / A choice of 1 TOS Artbook
  164.  
  165. ▶ For more information related to the new package after the maintenance is completed, you can check via a separate page.
  166.  
  167. ▶Information about the event package can be seen in the links below:
  168. http://tos.nexon.com/community/events/view.aspx?n4ArticleSN=14&n4ArticleCategorySN=1
  169. http://tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=218
  170.  
  171. Source Post: http://tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=213
  172.  
  173. Translation by Gwenyth @TOS Forums.
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