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- New features
- -V-Ray, VRayTextures: New nodes for context control
- -Add VRayEdges texture for node and classic materials
- Modified features
- -V-Ray: Expose the UVWChannel shader for use with Classic materials
- -V-Ray: Implement the "Use object material" option for V-Ray Clipper
- -V-Ray, VRayProxy: Add support for multi sub tex plugins from Cosmos Assets
- -VRayTextures: Wrap existing shader on TriPlanar creation
- Bug fixes
- -Interactive: Cinema S26 crash when loading multiple objects
- -V-Ray: Receive GI option is ignored when cast shadow is enabled
- -V-Ray: Randomly generated motion blur with cloth simulation tear effect
- -V-Ray: Classic material preview with large textures blocks UI
- -V-Ray: Corrupted node materials when changing versions
- -V-Ray: Crash when phong tag is removed from geometry used for V-Ray fur
- -V-Ray: The Object Properties tag doesn't affect child objects with multiple materials and polygon selections
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