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Aug 25th, 2019
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  1. local cfg = {
  2. leftPos = {x = 1216, y = 1806, z = 7},
  3. rightPos = {x = 1030, y = 1781, z = 7},
  4. }
  5.  
  6. function onPrepareDeath(cid, lastHitKiller, mostDamageKiller)
  7. if isInRange(getCreaturePosition(pid), cfg.leftPos, cfg.rightPos) then
  8. doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
  9. doCreatureAddHealth(cid, getCreatureMaxHealth(cid), 65535, 256, true)
  10. doCreatureAddMana(cid, getCreatureMaxMana(cid))
  11. doRemoveConditions(cid, false)
  12. return false
  13. end
  14. return true
  15. end
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