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- GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add
- GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float
- GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two
- GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix
- GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program
- GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers
- GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc
- GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
- GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax
- GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
- GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access
- GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements
- GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
- GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats
- GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
- GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
- GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object
- GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal
- GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs
- GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D
- GL_EXT_texture_array GL_EXT_texture_buffer_object
- GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc
- GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map
- GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
- GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod
- GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object
- GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent
- GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra
- GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region
- GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float
- GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample
- GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program
- GL_NV_fragment_program_option GL_NV_fragment_program2
- GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4
- GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent
- GL_NV_multisample_coverage GL_NV_multisample_filter_hint
- GL_NV_occlusion_query GL_NV_packed_depth_stencil
- GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite
- GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2
- GL_NV_texgen_reflection GL_NV_texture_compression_vtc
- GL_NV_texture_env_combine4 GL_NV_texture_expand_normal
- GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2
- GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range
- GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1
- GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3
- GL_NVX_conditional_render GL_NV_vertex_buffer_unified_memory
- GL_NV_shader_buffer_load GL_SGIS_generate_mipmap GL_SGIS_texture_lod
- GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint
- WGL_EXT_swap_control
- [0:00.000] GL_MAX_TEXTURE_SIZE: 8192
- [0:00.000] GL_MAX_ACTIVE_TEXTURES_ARB: 4
- [0:00.000]
- PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
- [0:00.000] MODE: 5, 640 x 480 windowed hz:[0:00.000] 100
- [0:00.000] GAMMA: hardware w/ 0 overbright bits
- [0:00.000] CPU: AMD w/ 3DNow!
- [0:00.000] rendering primitives: [0:00.000] single glDrawElements
- [0:00.000] texturemode: GL_LINEAR_MIPMAP_LINEAR
- [0:00.000] picmip: 10
- [0:00.000] texture bits: 32
- [0:00.000] multitexture: enabled
- [0:00.000] compiled vertex arrays: enabled
- [0:00.000] texenv add: enabled
- [0:00.000] compressed textures: disabled
- [0:00.000] Initializing Shaders
- [0:00.000] ----- finished R_Init -----
- [0:00.000] Sound memory manager started
- [0:00.000] Loading dll file ui
- [0:00.000] UI menu load time = 462 milli seconds
- [0:00.000] UI menu load time = 225 milli seconds
- [0:00.000] 34 bots parsed
- [0:00.000] Loading dll file cgame
- [0:00.000] Warning: cvar "ui_votestring" cannot be both CVAR_CHEAT and
- CVAR_ARCHIVE - dropping CVAR_ARCHIVE
- [-518:-37.-212] not loading voice chats
- [-518:-37.-212] stitched 3 LoD cracks
- [-518:-37.-212] ...loaded 3068 faces, 439 meshes, 186 trisurfs, 0 flares
- [-518:-37.-212] trying ui/assets/3_cursor2.TGA...
- [-518:-37.-212] UI menu load time = 236 milli seconds
- [0:00.000] CL_InitCGame: 2.57 seconds
- [0:00.000] 8 msec to draw all images
- [0:00.000] Com_TouchMemory: 0 msec
- [0:00.000] Not recording a demo.
- [0:00.000] ----- FS_Startup -----
- [0:00.000] Current search path:
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id Software\quakelive\home/baseq3
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\ztntourney1.pk3 (0x1ff2c831 - 39 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\zhypernewbie_demomenu.pk3 (0xffca15ae - 4 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\spz_train1.pk3 (0x26d8f535 - 20 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\raztrainql_beta3.pk3 (0x76a58245 - 36 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\raztrainql_beta2.pk3 (0x766e75a7 - 22 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\raztrainql_beta1.pk3 (0xf34d8f97 - 22 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qztraining_raz3r.pk3 (0xb973b3ab - 22 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qztourney9.pk3 (0xe83c09e2 - 55 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qztourney8.pk3 (0xb645cb59 - 52 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qztourney7.pk3 (0x0754e075 - 33 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qztourney6.pk3 (0x529fd8bb - 30 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qztourney5.pk3 (0xcaa5ff6c - 39 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qztourney4.pk3 (0x93185265 - 59 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qztourney3.pk3 (0xcb803e74 - 40 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qztourney2.pk3 (0x61255b2d - 43 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qztourney1.pk3 (0x1f3aa85b - 29 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzteam7.pk3 (0x29e0abe1 - 57 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzteam666.pk3 (0xb554164f - 154 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzteam6.pk3 (0xf8cddc1b - 51 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzteam4.pk3 (0xe18eb8fc - 49 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzteam3.pk3 (0x024b0534 - 48 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzteam1.pk3 (0x7fb588b1 - 61 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm9.pk3 (0x4bd20dfd - 64 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm8.pk3 (0x532c9169 - 74 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm7.pk3 (0xf52c1c2d - 81 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm6.pk3 (0xb4a8ae74 - 39 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm5.pk3 (0x1c4d83c6 - 47 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm4.pk3 (0xe8b6ed1c - 31 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm3.pk3 (0xfc3ff84a - 38 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm20.pk3 (0xf28b7c21 - 37 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm2.pk3 (0x539eb8da - 53 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm19.pk3 (0x16cee9dc - 36 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm18.pk3 (0xc3b87d68 - 37 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm17.pk3 (0x845d47e8 - 20 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm16.pk3 (0xca86812b - 31 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm15.pk3 (0xc6f55ad9 - 48 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm14.pk3 (0x654e7812 - 55 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm13.pk3 (0x38a11e9a - 40 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm12.pk3 (0x626ef61b - 62 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm11.pk3 (0x014179ce - 102 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm10.pk3 (0xe7e6a29d - 58 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzdm1.pk3 (0x6b19edab - 49 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzctf9.pk3 (0xee045b47 - 37 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzctf8.pk3 (0xa52247d6 - 31 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzctf7.pk3 (0x421c7a4d - 37 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzctf6.pk3 (0xcc81064f - 71 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzctf4.pk3 (0x3130b7ec - 22 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzctf3.pk3 (0x2c83622f - 49 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzctf2.pk3 (0x533a115f - 77 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzctf10.pk3 (0xd6e49d3a - 26 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzctf1.pk3 (0x478b2a34 - 48 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzca3.pk3 (0xe183f80e - 21 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzca2.pk3 (0xdfcb9e21 - 34 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\qzca1.pk3 (0xaef86991 - 31 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak50.pk3 (0xc2520044 - 35 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak17.pk3 (0x5e1ecf71 - 25 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak16.pk3 (0x94e36a46 - 17 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak15.pk3 (0x11fc3bd6 - 208 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak14.pk3 (0xc0c49e94 - 738 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak13.pk3 (0x85bc9f35 - 32 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak12.pk3 (0x677ae57f - 322 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak11.pk3 (0x6f07f697 - 1055 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak10.pk3 (0x37618299 - 111 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak08.pk3 (0xebcfce38 - 82 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak07.pk3 (0xd6303f32 - 14 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak06.pk3 (0x9fae55f5 - 17 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak05.pk3 (0x8b2f4552 - 38 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak04.pk3 (0x7e850a31 - 4 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak03.pk3 (0xf0941fc9 - 3 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak02.pk3 (0x8c976042 - 9 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak01.pk3 (0x8a43d5de - 28 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\pak00.pk3 (0xc28b0c91 - 1229 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\map_bstztourney1_alpha2.pk3 (0xe68ec201 - 7 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\count_qltrain.pk3 (0xe746af15 - 61 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\cos1_beta7b.pk3 (0x21f6d30a - 55 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
- Software\quakelive\baseq3\bin.pk3 (0x916b772e - 25 files)
- [0:00.000] E:\Users\Aaron\AppData\LocalLow\id Software\quakelive/baseq3
- [0:00.000]
- [0:00.000] ----------------------
- [0:00.000] 6566 files in pk3 files
- [0:00.000] PunkBuster Client: PnkBstrA successfully loaded PnkBstrB
- [0:00.000] PunkBuster Client: WARNING: PB Kicks for Non-standard Characters
- and Level 1 PB Restrictions on this Server
- [0:00.000] PunkBuster Client: PB Server assigned guid =
- 26d0cbbcb64664ac08f5ba761a5b98aa
- [0:00.000] PunkBuster Client: Receiving from PB Server (l v1.740 | A1354
- C2.177)
- [0:00.000] PunkBuster Client: PnkBstrB service installed and started
- successfully
- [0:00.000] ]\r_mode "9";vid_restart
- [0:00.000] r_mode will be changed to 9 upon restarting.
- [525:25.123] RE_Shutdown( 1 )
- [525:25.123] Shutting down OpenGL subsystem
- [525:25.123] ...wglMakeCurrent( NULL, NULL ): success
- [525:25.123] ...deleting GL context: success
- [525:25.123] ...releasing DC: success
- [525:25.123] ...destroying window
- [525:25.123] ...resetting display
- [525:25.123] ...shutting down QGL
- [525:25.123] ...unloading OpenGL DLL
- [525:25.123] Hunk_Clear: reset the hunk ok
- [525:25.123] ----- Initializing Renderer ----
- [525:25.123] -------------------------------
- [525:25.123] ----- R_Init -----
- [525:25.123] Initializing OpenGL subsystem
- [525:25.123] ...initializing QGL
- [525:25.123] ...calling LoadLibrary( 'E:\Windows\system32\opengl32.dll' ): [52
- succeeded
- [525:25.123] ...setting mode 9:[525:25.123] 800 600 W
- [525:25.123] ...registered window class
- [525:25.123] ...created window@0,0 (800x600)
- [525:25.123] Initializing OpenGL driver
- [525:25.123] ...getting DC: [525:25.123] succeeded
- [525:25.123] ...GLW_AutoSelectPFD( 32, 24, 0 )
- [525:25.123] ... auto selected PFD 7[525:25.123] ...PIXELFORMAT 7 selected
- [525:25.123] ...creating GL context: [525:25.123] succeeded
- [525:25.123] ...making context current: [525:25.123] succeeded
- [525:25.123] Initializing OpenGL extensions
- [525:25.123] ...ignoring GL_S3_s3tc
- [525:25.123] ...using GL_EXT_texture_env_add
- [525:25.123] ...using WGL_EXT_swap_control
- [525:25.123] ...using GL_ARB_multitexture
- [525:25.123] ...using GL_EXT_compiled_vertex_array
- [525:25.123] ...WGL_3DFX_gamma_control not found
- [525:25.123]
- GL_VENDOR: NVIDIA Corporation
- [525:25.123] GL_RENDERER: GeForce 8800 GTS/PCI/SSE2/3DNOW!
- [525:25.123] GL_VERSION: 3.0.0
- [525:25.123] GL_EXTENSIONS: GL_ARB_color_buffer_float
- GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers
- GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow
- GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex
- GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging
- GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture
- GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters
- GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects
- GL_ARB_shading_language_100 GL_ARB_texture_border_clamp
- GL_ARB_texture_buffer_object GL_ARB_texture_compression
- GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine
- GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat
- GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg
- GL_ARB_transpose_matrix GL_ARB_vertex_array_object
- GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
- GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float
- GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr
- GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate
- GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract
- GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform
- GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2
- GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord
- GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
- GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats
- GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
- GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
- GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object
- GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal
- GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs
- GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D
- GL_EXT_texture_array GL_EXT_texture_buffer_object
- GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc
- GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map
- GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
- GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod
- GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object
- GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent
- GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra
- GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region
- GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float
- GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample
- GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program
- GL_NV_fragment_program_option GL_NV_fragment_program2
- GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4
- GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent
- GL_NV_multisample_coverage GL_NV_multisample_filter_hint
- GL_NV_occlusion_query GL_NV_packed_depth_stencil
- GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite
- GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2
- GL_NV_texgen_reflection GL_NV_texture_compression_vtc
- GL_NV_texture_env_combine4 GL_NV_texture_expand_normal
- GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2
- GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range
- GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1
- GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3
- GL_NVX_conditional_render GL_NV_vertex_buffer_unified_memory
- GL_NV_shader_buffer_load GL_SGIS_generate_mipmap GL_SGIS_texture_lod
- GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint
- WGL_EXT_swap_control
- [525:25.123] GL_MAX_TEXTURE_SIZE: 8192
- [525:25.123] GL_MAX_ACTIVE_TEXTURES_ARB: 4
- [525:25.123]
- PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
- [525:25.123] MODE: 9, 800 x 600 windowed hz:[525:25.123] 60
- [525:25.123] GAMMA: hardware w/ 0 overbright bits
- [525:25.123] CPU: AMD w/ 3DNow!
- [525:25.123] rendering primitives: [525:25.123] single glDrawElements
- [525:25.123] texturemode: GL_LINEAR_MIPMAP_LINEAR
- [525:25.123] picmip: 10
- [525:25.123] texture bits: 32
- [525:25.123] multitexture: enabled
- [525:25.123] compiled vertex arrays: enabled
- [525:25.123] texenv add: enabled
- [525:25.123] compressed textures: disabled
- [525:25.123] Initializing Shaders
- [525:25.123] ----- finished R_Init -----
- [525:25.123] Sound memory manager started
- [525:25.123] Loading dll file ui
- [525:25.123] UI menu load time = 528 milli seconds
- [525:25.123] ERROR: ui/ingame_about.menu, line 391: expected integer but
- found UI_VOTESTRING
- [525:25.123] ERROR: ui/ingame_about.menu, line 391: couldn't parse menu item
- keyword ownerdraw
- [525:25.123] ERROR: ui/ingame_about.menu, line 391: couldn't parse menu
- keyword itemDef
- [525:25.123] UI menu load time = 259 milli seconds
- [525:25.123] 34 bots parsed
- [525:25.123] Loading dll file cgame
- [6:47.910] not loading voice chats
- [6:47.910] stitched 3 LoD cracks
- [6:47.910] ...loaded 3068 faces, 439 meshes, 186 trisurfs, 0 flares
- [6:47.910] ERROR: ui/ingamescoreteam.smenu, line 460: expected integer but
- found CG_RED_TIMEOUT_COUNT
- [6:47.910] ERROR: ui/ingamescoreteam.smenu, line 460: couldn't parse menu
- item keyword ownerdraw
- [6:47.910] ERROR: ui/ingamescoreteam.smenu, line 460: couldn't parse menu
- keyword itemDef
- [6:47.910] trying ui/assets/3_cursor2.TGA...
- [6:47.910] ERROR: ui/comp_spectator.smenu, line 91: expected integer but
- found CG_1ST_PLACE_SCORE_EX
- [6:47.910] ERROR: ui/comp_spectator.smenu, line 91: couldn't parse menu item
- keyword ownerdraw
- [6:47.910] ERROR: ui/comp_spectator.smenu, line 91: couldn't parse menu
- keyword itemdef
- [6:47.910] ERROR: ui/comp_spectator_follow.smenu, line 88: expected integer
- but found CG_FOLLOW_PLAYER_NAME_EX
- [6:47.910] ERROR: ui/comp_spectator_follow.smenu, line 88: couldn't parse
- menu item keyword ownerdraw
- [6:47.910] ERROR: ui/comp_spectator_follow.smenu, line 88: couldn't parse
- menu keyword itemDef
- [6:47.910] ERROR: ui/EmSixTeen.menu, line 102: expected integer but found
- CG_SPEEDOMETER
- [6:47.910] ERROR: ui/EmSixTeen.menu, line 102: couldn't parse menu item
- keyword ownerdraw
- [6:47.910] ERROR: ui/EmSixTeen.menu, line 102: couldn't parse menu keyword
- itemDef
- [6:47.910] UI menu load time = 245 milli seconds
- [0:00.000] CL_InitCGame: 2.70 seconds
- [0:00.000] 7 msec to draw all images
- [0:00.000] Com_TouchMemory: 0 msec
- [0:00.000] PunkBuster Client: No Master Query Sent - DNS has not yet resolved
- for MASTER7.EVENBALANCE.COM
- [0:00.000] ]\condump HUDlove.txt
- [0:00.000] Dumped console text to HUDlove.txt.
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