emsixteen

EmSixTeen

Feb 18th, 2010
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  1. GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add
  2. GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float
  3. GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two
  4. GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix
  5. GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program
  6. GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers
  7. GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc
  8. GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
  9. GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax
  10. GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
  11. GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access
  12. GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements
  13. GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
  14. GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats
  15. GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
  16. GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
  17. GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object
  18. GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal
  19. GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs
  20. GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D
  21. GL_EXT_texture_array GL_EXT_texture_buffer_object
  22. GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc
  23. GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map
  24. GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
  25. GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod
  26. GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object
  27. GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent
  28. GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra
  29. GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region
  30. GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float
  31. GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample
  32. GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program
  33. GL_NV_fragment_program_option GL_NV_fragment_program2
  34. GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4
  35. GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent
  36. GL_NV_multisample_coverage GL_NV_multisample_filter_hint
  37. GL_NV_occlusion_query GL_NV_packed_depth_stencil
  38. GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite
  39. GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2
  40. GL_NV_texgen_reflection GL_NV_texture_compression_vtc
  41. GL_NV_texture_env_combine4 GL_NV_texture_expand_normal
  42. GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2
  43. GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range
  44. GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1
  45. GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3
  46. GL_NVX_conditional_render GL_NV_vertex_buffer_unified_memory
  47. GL_NV_shader_buffer_load GL_SGIS_generate_mipmap GL_SGIS_texture_lod
  48. GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint
  49. WGL_EXT_swap_control
  50. [0:00.000] GL_MAX_TEXTURE_SIZE: 8192
  51. [0:00.000] GL_MAX_ACTIVE_TEXTURES_ARB: 4
  52. [0:00.000]
  53. PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
  54. [0:00.000] MODE: 5, 640 x 480 windowed hz:[0:00.000] 100
  55. [0:00.000] GAMMA: hardware w/ 0 overbright bits
  56. [0:00.000] CPU: AMD w/ 3DNow!
  57. [0:00.000] rendering primitives: [0:00.000] single glDrawElements
  58. [0:00.000] texturemode: GL_LINEAR_MIPMAP_LINEAR
  59. [0:00.000] picmip: 10
  60. [0:00.000] texture bits: 32
  61. [0:00.000] multitexture: enabled
  62. [0:00.000] compiled vertex arrays: enabled
  63. [0:00.000] texenv add: enabled
  64. [0:00.000] compressed textures: disabled
  65. [0:00.000] Initializing Shaders
  66. [0:00.000] ----- finished R_Init -----
  67. [0:00.000] Sound memory manager started
  68. [0:00.000] Loading dll file ui
  69. [0:00.000] UI menu load time = 462 milli seconds
  70. [0:00.000] UI menu load time = 225 milli seconds
  71. [0:00.000] 34 bots parsed
  72. [0:00.000] Loading dll file cgame
  73. [0:00.000] Warning: cvar "ui_votestring" cannot be both CVAR_CHEAT and
  74. CVAR_ARCHIVE - dropping CVAR_ARCHIVE
  75. [-518:-37.-212] not loading voice chats
  76. [-518:-37.-212] stitched 3 LoD cracks
  77. [-518:-37.-212] ...loaded 3068 faces, 439 meshes, 186 trisurfs, 0 flares
  78. [-518:-37.-212] trying ui/assets/3_cursor2.TGA...
  79. [-518:-37.-212] UI menu load time = 236 milli seconds
  80. [0:00.000] CL_InitCGame: 2.57 seconds
  81. [0:00.000] 8 msec to draw all images
  82. [0:00.000] Com_TouchMemory: 0 msec
  83. [0:00.000] Not recording a demo.
  84. [0:00.000] ----- FS_Startup -----
  85. [0:00.000] Current search path:
  86. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id Software\quakelive\home/baseq3
  87. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  88. Software\quakelive\baseq3\ztntourney1.pk3 (0x1ff2c831 - 39 files)
  89. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  90. Software\quakelive\baseq3\zhypernewbie_demomenu.pk3 (0xffca15ae - 4 files)
  91. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  92. Software\quakelive\baseq3\spz_train1.pk3 (0x26d8f535 - 20 files)
  93. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  94. Software\quakelive\baseq3\raztrainql_beta3.pk3 (0x76a58245 - 36 files)
  95. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  96. Software\quakelive\baseq3\raztrainql_beta2.pk3 (0x766e75a7 - 22 files)
  97. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  98. Software\quakelive\baseq3\raztrainql_beta1.pk3 (0xf34d8f97 - 22 files)
  99. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  100. Software\quakelive\baseq3\qztraining_raz3r.pk3 (0xb973b3ab - 22 files)
  101. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  102. Software\quakelive\baseq3\qztourney9.pk3 (0xe83c09e2 - 55 files)
  103. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  104. Software\quakelive\baseq3\qztourney8.pk3 (0xb645cb59 - 52 files)
  105. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  106. Software\quakelive\baseq3\qztourney7.pk3 (0x0754e075 - 33 files)
  107. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  108. Software\quakelive\baseq3\qztourney6.pk3 (0x529fd8bb - 30 files)
  109. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  110. Software\quakelive\baseq3\qztourney5.pk3 (0xcaa5ff6c - 39 files)
  111. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  112. Software\quakelive\baseq3\qztourney4.pk3 (0x93185265 - 59 files)
  113. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  114. Software\quakelive\baseq3\qztourney3.pk3 (0xcb803e74 - 40 files)
  115. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  116. Software\quakelive\baseq3\qztourney2.pk3 (0x61255b2d - 43 files)
  117. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  118. Software\quakelive\baseq3\qztourney1.pk3 (0x1f3aa85b - 29 files)
  119. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  120. Software\quakelive\baseq3\qzteam7.pk3 (0x29e0abe1 - 57 files)
  121. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  122. Software\quakelive\baseq3\qzteam666.pk3 (0xb554164f - 154 files)
  123. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  124. Software\quakelive\baseq3\qzteam6.pk3 (0xf8cddc1b - 51 files)
  125. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  126. Software\quakelive\baseq3\qzteam4.pk3 (0xe18eb8fc - 49 files)
  127. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  128. Software\quakelive\baseq3\qzteam3.pk3 (0x024b0534 - 48 files)
  129. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  130. Software\quakelive\baseq3\qzteam1.pk3 (0x7fb588b1 - 61 files)
  131. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  132. Software\quakelive\baseq3\qzdm9.pk3 (0x4bd20dfd - 64 files)
  133. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  134. Software\quakelive\baseq3\qzdm8.pk3 (0x532c9169 - 74 files)
  135. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  136. Software\quakelive\baseq3\qzdm7.pk3 (0xf52c1c2d - 81 files)
  137. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  138. Software\quakelive\baseq3\qzdm6.pk3 (0xb4a8ae74 - 39 files)
  139. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  140. Software\quakelive\baseq3\qzdm5.pk3 (0x1c4d83c6 - 47 files)
  141. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  142. Software\quakelive\baseq3\qzdm4.pk3 (0xe8b6ed1c - 31 files)
  143. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  144. Software\quakelive\baseq3\qzdm3.pk3 (0xfc3ff84a - 38 files)
  145. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  146. Software\quakelive\baseq3\qzdm20.pk3 (0xf28b7c21 - 37 files)
  147. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  148. Software\quakelive\baseq3\qzdm2.pk3 (0x539eb8da - 53 files)
  149. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  150. Software\quakelive\baseq3\qzdm19.pk3 (0x16cee9dc - 36 files)
  151. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  152. Software\quakelive\baseq3\qzdm18.pk3 (0xc3b87d68 - 37 files)
  153. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  154. Software\quakelive\baseq3\qzdm17.pk3 (0x845d47e8 - 20 files)
  155. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  156. Software\quakelive\baseq3\qzdm16.pk3 (0xca86812b - 31 files)
  157. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  158. Software\quakelive\baseq3\qzdm15.pk3 (0xc6f55ad9 - 48 files)
  159. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  160. Software\quakelive\baseq3\qzdm14.pk3 (0x654e7812 - 55 files)
  161. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  162. Software\quakelive\baseq3\qzdm13.pk3 (0x38a11e9a - 40 files)
  163. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  164. Software\quakelive\baseq3\qzdm12.pk3 (0x626ef61b - 62 files)
  165. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  166. Software\quakelive\baseq3\qzdm11.pk3 (0x014179ce - 102 files)
  167. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  168. Software\quakelive\baseq3\qzdm10.pk3 (0xe7e6a29d - 58 files)
  169. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  170. Software\quakelive\baseq3\qzdm1.pk3 (0x6b19edab - 49 files)
  171. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  172. Software\quakelive\baseq3\qzctf9.pk3 (0xee045b47 - 37 files)
  173. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  174. Software\quakelive\baseq3\qzctf8.pk3 (0xa52247d6 - 31 files)
  175. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  176. Software\quakelive\baseq3\qzctf7.pk3 (0x421c7a4d - 37 files)
  177. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  178. Software\quakelive\baseq3\qzctf6.pk3 (0xcc81064f - 71 files)
  179. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  180. Software\quakelive\baseq3\qzctf4.pk3 (0x3130b7ec - 22 files)
  181. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  182. Software\quakelive\baseq3\qzctf3.pk3 (0x2c83622f - 49 files)
  183. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  184. Software\quakelive\baseq3\qzctf2.pk3 (0x533a115f - 77 files)
  185. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  186. Software\quakelive\baseq3\qzctf10.pk3 (0xd6e49d3a - 26 files)
  187. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  188. Software\quakelive\baseq3\qzctf1.pk3 (0x478b2a34 - 48 files)
  189. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  190. Software\quakelive\baseq3\qzca3.pk3 (0xe183f80e - 21 files)
  191. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  192. Software\quakelive\baseq3\qzca2.pk3 (0xdfcb9e21 - 34 files)
  193. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  194. Software\quakelive\baseq3\qzca1.pk3 (0xaef86991 - 31 files)
  195. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  196. Software\quakelive\baseq3\pak50.pk3 (0xc2520044 - 35 files)
  197. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  198. Software\quakelive\baseq3\pak17.pk3 (0x5e1ecf71 - 25 files)
  199. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  200. Software\quakelive\baseq3\pak16.pk3 (0x94e36a46 - 17 files)
  201. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  202. Software\quakelive\baseq3\pak15.pk3 (0x11fc3bd6 - 208 files)
  203. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  204. Software\quakelive\baseq3\pak14.pk3 (0xc0c49e94 - 738 files)
  205. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  206. Software\quakelive\baseq3\pak13.pk3 (0x85bc9f35 - 32 files)
  207. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  208. Software\quakelive\baseq3\pak12.pk3 (0x677ae57f - 322 files)
  209. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  210. Software\quakelive\baseq3\pak11.pk3 (0x6f07f697 - 1055 files)
  211. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  212. Software\quakelive\baseq3\pak10.pk3 (0x37618299 - 111 files)
  213. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  214. Software\quakelive\baseq3\pak08.pk3 (0xebcfce38 - 82 files)
  215. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  216. Software\quakelive\baseq3\pak07.pk3 (0xd6303f32 - 14 files)
  217. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  218. Software\quakelive\baseq3\pak06.pk3 (0x9fae55f5 - 17 files)
  219. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  220. Software\quakelive\baseq3\pak05.pk3 (0x8b2f4552 - 38 files)
  221. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  222. Software\quakelive\baseq3\pak04.pk3 (0x7e850a31 - 4 files)
  223. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  224. Software\quakelive\baseq3\pak03.pk3 (0xf0941fc9 - 3 files)
  225. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  226. Software\quakelive\baseq3\pak02.pk3 (0x8c976042 - 9 files)
  227. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  228. Software\quakelive\baseq3\pak01.pk3 (0x8a43d5de - 28 files)
  229. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  230. Software\quakelive\baseq3\pak00.pk3 (0xc28b0c91 - 1229 files)
  231. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  232. Software\quakelive\baseq3\map_bstztourney1_alpha2.pk3 (0xe68ec201 - 7 files)
  233. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  234. Software\quakelive\baseq3\count_qltrain.pk3 (0xe746af15 - 61 files)
  235. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  236. Software\quakelive\baseq3\cos1_beta7b.pk3 (0x21f6d30a - 55 files)
  237. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id
  238. Software\quakelive\baseq3\bin.pk3 (0x916b772e - 25 files)
  239. [0:00.000] E:\Users\Aaron\AppData\LocalLow\id Software\quakelive/baseq3
  240. [0:00.000]
  241. [0:00.000] ----------------------
  242. [0:00.000] 6566 files in pk3 files
  243. [0:00.000] PunkBuster Client: PnkBstrA successfully loaded PnkBstrB
  244. [0:00.000] PunkBuster Client: WARNING: PB Kicks for Non-standard Characters
  245. and Level 1 PB Restrictions on this Server
  246. [0:00.000] PunkBuster Client: PB Server assigned guid =
  247. 26d0cbbcb64664ac08f5ba761a5b98aa
  248. [0:00.000] PunkBuster Client: Receiving from PB Server (l v1.740 | A1354
  249. C2.177)
  250. [0:00.000] PunkBuster Client: PnkBstrB service installed and started
  251. successfully
  252. [0:00.000] ]\r_mode "9";vid_restart
  253. [0:00.000] r_mode will be changed to 9 upon restarting.
  254. [525:25.123] RE_Shutdown( 1 )
  255. [525:25.123] Shutting down OpenGL subsystem
  256. [525:25.123] ...wglMakeCurrent( NULL, NULL ): success
  257. [525:25.123] ...deleting GL context: success
  258. [525:25.123] ...releasing DC: success
  259. [525:25.123] ...destroying window
  260. [525:25.123] ...resetting display
  261. [525:25.123] ...shutting down QGL
  262. [525:25.123] ...unloading OpenGL DLL
  263. [525:25.123] Hunk_Clear: reset the hunk ok
  264. [525:25.123] ----- Initializing Renderer ----
  265. [525:25.123] -------------------------------
  266. [525:25.123] ----- R_Init -----
  267. [525:25.123] Initializing OpenGL subsystem
  268. [525:25.123] ...initializing QGL
  269. [525:25.123] ...calling LoadLibrary( 'E:\Windows\system32\opengl32.dll' ): [52
  270. succeeded
  271. [525:25.123] ...setting mode 9:[525:25.123] 800 600 W
  272. [525:25.123] ...registered window class
  273. [525:25.123] ...created window@0,0 (800x600)
  274. [525:25.123] Initializing OpenGL driver
  275. [525:25.123] ...getting DC: [525:25.123] succeeded
  276. [525:25.123] ...GLW_AutoSelectPFD( 32, 24, 0 )
  277. [525:25.123] ... auto selected PFD 7[525:25.123] ...PIXELFORMAT 7 selected
  278. [525:25.123] ...creating GL context: [525:25.123] succeeded
  279. [525:25.123] ...making context current: [525:25.123] succeeded
  280. [525:25.123] Initializing OpenGL extensions
  281. [525:25.123] ...ignoring GL_S3_s3tc
  282. [525:25.123] ...using GL_EXT_texture_env_add
  283. [525:25.123] ...using WGL_EXT_swap_control
  284. [525:25.123] ...using GL_ARB_multitexture
  285. [525:25.123] ...using GL_EXT_compiled_vertex_array
  286. [525:25.123] ...WGL_3DFX_gamma_control not found
  287. [525:25.123]
  288. GL_VENDOR: NVIDIA Corporation
  289. [525:25.123] GL_RENDERER: GeForce 8800 GTS/PCI/SSE2/3DNOW!
  290. [525:25.123] GL_VERSION: 3.0.0
  291. [525:25.123] GL_EXTENSIONS: GL_ARB_color_buffer_float
  292. GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers
  293. GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow
  294. GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex
  295. GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging
  296. GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture
  297. GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters
  298. GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects
  299. GL_ARB_shading_language_100 GL_ARB_texture_border_clamp
  300. GL_ARB_texture_buffer_object GL_ARB_texture_compression
  301. GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine
  302. GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat
  303. GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg
  304. GL_ARB_transpose_matrix GL_ARB_vertex_array_object
  305. GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
  306. GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float
  307. GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr
  308. GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate
  309. GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract
  310. GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform
  311. GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2
  312. GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord
  313. GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
  314. GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats
  315. GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
  316. GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
  317. GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object
  318. GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal
  319. GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs
  320. GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D
  321. GL_EXT_texture_array GL_EXT_texture_buffer_object
  322. GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc
  323. GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map
  324. GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
  325. GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod
  326. GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object
  327. GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent
  328. GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra
  329. GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region
  330. GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float
  331. GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample
  332. GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program
  333. GL_NV_fragment_program_option GL_NV_fragment_program2
  334. GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4
  335. GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent
  336. GL_NV_multisample_coverage GL_NV_multisample_filter_hint
  337. GL_NV_occlusion_query GL_NV_packed_depth_stencil
  338. GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite
  339. GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2
  340. GL_NV_texgen_reflection GL_NV_texture_compression_vtc
  341. GL_NV_texture_env_combine4 GL_NV_texture_expand_normal
  342. GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2
  343. GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range
  344. GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1
  345. GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3
  346. GL_NVX_conditional_render GL_NV_vertex_buffer_unified_memory
  347. GL_NV_shader_buffer_load GL_SGIS_generate_mipmap GL_SGIS_texture_lod
  348. GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint
  349. WGL_EXT_swap_control
  350. [525:25.123] GL_MAX_TEXTURE_SIZE: 8192
  351. [525:25.123] GL_MAX_ACTIVE_TEXTURES_ARB: 4
  352. [525:25.123]
  353. PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
  354. [525:25.123] MODE: 9, 800 x 600 windowed hz:[525:25.123] 60
  355. [525:25.123] GAMMA: hardware w/ 0 overbright bits
  356. [525:25.123] CPU: AMD w/ 3DNow!
  357. [525:25.123] rendering primitives: [525:25.123] single glDrawElements
  358. [525:25.123] texturemode: GL_LINEAR_MIPMAP_LINEAR
  359. [525:25.123] picmip: 10
  360. [525:25.123] texture bits: 32
  361. [525:25.123] multitexture: enabled
  362. [525:25.123] compiled vertex arrays: enabled
  363. [525:25.123] texenv add: enabled
  364. [525:25.123] compressed textures: disabled
  365. [525:25.123] Initializing Shaders
  366. [525:25.123] ----- finished R_Init -----
  367. [525:25.123] Sound memory manager started
  368. [525:25.123] Loading dll file ui
  369. [525:25.123] UI menu load time = 528 milli seconds
  370. [525:25.123] ERROR: ui/ingame_about.menu, line 391: expected integer but
  371. found UI_VOTESTRING
  372.  
  373. [525:25.123] ERROR: ui/ingame_about.menu, line 391: couldn't parse menu item
  374. keyword ownerdraw
  375. [525:25.123] ERROR: ui/ingame_about.menu, line 391: couldn't parse menu
  376. keyword itemDef
  377. [525:25.123] UI menu load time = 259 milli seconds
  378. [525:25.123] 34 bots parsed
  379. [525:25.123] Loading dll file cgame
  380. [6:47.910] not loading voice chats
  381. [6:47.910] stitched 3 LoD cracks
  382. [6:47.910] ...loaded 3068 faces, 439 meshes, 186 trisurfs, 0 flares
  383. [6:47.910] ERROR: ui/ingamescoreteam.smenu, line 460: expected integer but
  384. found CG_RED_TIMEOUT_COUNT
  385.  
  386. [6:47.910] ERROR: ui/ingamescoreteam.smenu, line 460: couldn't parse menu
  387. item keyword ownerdraw
  388. [6:47.910] ERROR: ui/ingamescoreteam.smenu, line 460: couldn't parse menu
  389. keyword itemDef
  390. [6:47.910] trying ui/assets/3_cursor2.TGA...
  391. [6:47.910] ERROR: ui/comp_spectator.smenu, line 91: expected integer but
  392. found CG_1ST_PLACE_SCORE_EX
  393.  
  394. [6:47.910] ERROR: ui/comp_spectator.smenu, line 91: couldn't parse menu item
  395. keyword ownerdraw
  396. [6:47.910] ERROR: ui/comp_spectator.smenu, line 91: couldn't parse menu
  397. keyword itemdef
  398. [6:47.910] ERROR: ui/comp_spectator_follow.smenu, line 88: expected integer
  399. but found CG_FOLLOW_PLAYER_NAME_EX
  400.  
  401. [6:47.910] ERROR: ui/comp_spectator_follow.smenu, line 88: couldn't parse
  402. menu item keyword ownerdraw
  403. [6:47.910] ERROR: ui/comp_spectator_follow.smenu, line 88: couldn't parse
  404. menu keyword itemDef
  405. [6:47.910] ERROR: ui/EmSixTeen.menu, line 102: expected integer but found
  406. CG_SPEEDOMETER
  407.  
  408. [6:47.910] ERROR: ui/EmSixTeen.menu, line 102: couldn't parse menu item
  409. keyword ownerdraw
  410. [6:47.910] ERROR: ui/EmSixTeen.menu, line 102: couldn't parse menu keyword
  411. itemDef
  412. [6:47.910] UI menu load time = 245 milli seconds
  413. [0:00.000] CL_InitCGame: 2.70 seconds
  414. [0:00.000] 7 msec to draw all images
  415. [0:00.000] Com_TouchMemory: 0 msec
  416. [0:00.000] PunkBuster Client: No Master Query Sent - DNS has not yet resolved
  417. for MASTER7.EVENBALANCE.COM
  418. [0:00.000] ]\condump HUDlove.txt
  419. [0:00.000] Dumped console text to HUDlove.txt.
  420.  
  421.  
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