DrakeyC

Yu-Gi-Oh! Zerg

May 5th, 2016
163
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.64 KB | None | 0 0
  1. Zerg Drone
  2. Level 2 EARTH Insect
  3. ATK 500
  4. DEF 400
  5. If this card is Summoned while you control "Zerg Hatchery," you can place 1 "Resource Counter" on it. Once per turn during your Standby Phase, you can place a "Resource Counter" on a "Zerg" card you control. While you control another "Zerg" monster, this card cannot be targeted for an attack.
  6.  
  7. Zerg Zergling
  8. Level 2 EARTH Beast
  9. ATK 1000
  10. DEF 350
  11. This card cannot be Normal Summoned or Set. If this card is Summoned, it can attack your opponent directly this turn. When this card would be destroyed by an opponent's card, you can halve its ATK to negate its destruction. You can only use this effect once while this card is on the field. You can offer this card as tribute; Special Summon 1 "Zerg Baneling" from your hand or deck.
  12.  
  13. Zerg Baneling
  14. Level 2 EARTH Beast
  15. ATK 800
  16. DEF 500
  17. This card cannot be Normal Summoned or Set. When this card is destroyed by your opponent's card effect, you can select and destroy one card on the field.
  18.  
  19. Zerg Queen
  20. Level 4 EARTH Beast
  21. ATK 1200
  22. DEF 1500
  23. This card cannot be Normal Summoned or Set. If this card is Summoned, add a "Zerg" Spell or Trap card from your deck or Graveyard to your hand. During your Standby if you control "Zerg Hatchery," you can Special Summon up to 2 "Zerg Larvae Token" (Level 1/100/100/EARTH/Insect). You can only use this effect of "Zerg Queen" once per turn.
  24.  
  25. Zerg Hydralisk
  26. Level 4 EARTH Reptile
  27. ATK 1200
  28. DEF 800
  29. This card cannot be Normal Summoned or Set. If this card is Summoned, you can select and destroy one card on the field. When this card attacks a Defense position monster, inflict piercing damage.
  30.  
  31. Zerg Roach
  32. Level 4 EARTH Insect
  33. ATK 1200
  34. DEF 800
  35. This card cannot be Normal Summoned or Set. If this card is Summoned, you can select one card on the field and return it to the hand. When this Attack position card is attacked, you can switch it to defense position and negate the attack.
  36.  
  37. Zerg Infestor
  38. Level 6 EARTH Insect
  39. ATK 0
  40. DEF 1200
  41. This card cannot be Normal Summoned or Set. If this card is Summoned, you can select one card on the field and negate its effects until the End Phase. Once per turn, during either player's turn, you can pay 1000 Life Points; halve the ATK and DEF of all monsters on your opponent's side of the field until the End Phase.
  42.  
  43. Zerg Mutalisk
  44. Level 6 WIND Winged Beast
  45. ATK 900
  46. DEF 1200
  47. This card cannot be Normal Summoned or Set. If this card is Summoned, it can attack your opponent directly this turn. At the start of your Battle Phase, you can halve this card's attack until the End Phase; this card can attack three times this turn.
  48.  
  49. Zerg Corrupter
  50. Level 6 WIND Winged Beast
  51. ATK 1800
  52. DEF 1600
  53. This card cannot be Normal Summoned or Set. Once per turn, you can select one monster on the field and decrease its ATK and DEF by 1000 until the End Phase.
  54.  
  55. Zerg Overlord
  56. Level 6 WIND Beast
  57. ATK 0
  58. DEF 2000
  59. This card cannot be Normal Summoned or Set. You can offer this card as Tribute; select any number of "Zerg" monsters in your Graveyard whose total levels are equal to or less than 8, and Special Summon them. You cannot Special Summon "Zerg Overlord" by this effect.
  60.  
  61. Zerg Ultralisk
  62. Level 8 EARTH Beast
  63. ATK 2500
  64. DEF 2000
  65. This card cannot be Normal Summoned or Set. If this card is Summoned, it cannot be targeted or destroyed by your opponent's card effects until the end of your opponent's next turn. This card can attack all monsters your opponent controls, once each.
  66.  
  67. Zerg Brood Lord
  68. Level 8 WIND Winged Beast
  69. ATK 2000
  70. DEF 2250
  71. This card cannot be Normal Summoned or Set. If this card is Summoned, cards and effects cannot be activated. When this card destroys a monster in battle, you can Special Summon 2 "Zerg Broodling Tokens" (Level 2/1000/1000/EARTH/Insect). Destroy them at the end of the Battle Phase.
  72.  
  73. Zerg Hatchery
  74. Field Spell
  75. Once per turn, during your Standby Phase, Special Summon a "Zerg Larvae Token" (Level 1/100/100/EARTH/Insect). Once per turn, during your opponent's Standby Phase, you can place a "Resource Counter" on this card. You can offer 1 "Zerg Larvae Token" as Tribute and remove any number of "Resource Counters" from this card; Special Summon 1 "Zerg" monster from your hand or deck whose level is double than the amount of "Resource Counters" you removed.
  76.  
  77. Zerg Lair
  78. Field Spell
  79. Activate by sending "Zerg Hatchery" with 3 "Resource Counter"s on it to the Graveyard and paying 1000 Life Points. Once per turn, during your Standby Phase, Special Summon a "Zerg Larvae Token" (Level 1/100/100/EARTH/Insect). Once per turn, during the Standby Phase, you can place a "Resource Counter" on this card. You can offer 1 "Zerg Larvae Token" as Tribute and remove any number of "Resource Counters" from this card; Special Summon 1 "Zerg" monster from your hand or deck whose level is double than the amount of "Resource Counters" you removed.
  80.  
  81. Zerg Hive
  82. Field Spell
  83. Activate by sending "Zerg Lair" with 4 "Resource Counter"s on it to the Graveyard and paying 1000 Life Points. Once per turn, during the Standby Phase, Special Summon a "Zerg Larvae Token" (Level 1/100/100/EARTH/Insect). Once per turn, during the Standby Phase, you can place a "Resource Counter" on this card. Once per turn, you can discard the top card of your deck; place a "Resource Counter" on this card. You can offer 1 "Zerg Larvae Token" as Tribute and remove any number of "Resource Counters" from this card; Special Summon 1 "Zerg" monster from your hand or deck whose level is double than the amount of "Resource Counters" you removed.
  84.  
  85. Zerg Evolution Chamber
  86. Continous Spell
  87. You can only control 1 "Zerg Evolution Chamber." Once per turn, you can move a "Resource Counter" from another card you control to this card. Apply the following effects, based on the number of "Resource Counters" on this card:
  88. *1 - all EARTH "Zerg" monsters you control gain 200 ATK and DEF.
  89. *1 - all EARTH "Zerg" monsters you control gain 400 ATK and DEF.
  90. *1 - all EARTH "Zerg" monsters you control gain 600 ATK and DEF.
  91.  
  92. Zerg Spire
  93. Continous Spell
  94. You can only control 1 "Zerg Spire." Once per turn, you can move a "Resource Counter" from another card you control to this card. Apply the following effects, based on the number of "Resource Counters" on this card:
  95. *1 - all WIND "Zerg" monsters you control gain 200 ATK and DEF.
  96. *1 - all WIND "Zerg" monsters you control gain 400 ATK and DEF.
  97. *1 - all WIND "Zerg" monsters you control gain 600 ATK and DEF.
  98.  
  99. Zerg Extractor
  100. Continous Spell
  101. Once per turn, place a "Resource Counter" on this card. You can remove 3 "Resource Counters" from this card; Special Summon 1 "Zerg" monster from your Graveyard.
  102.  
  103. Burrow
  104. Trap
  105. Activate when a "Zerg" monster is targeted for an attack or card effect. Negate that attack or effect.
  106.  
  107. Neural Parasite
  108. Trap
  109. Select 1 Level 6 or higher "Zerg" monster on your side of the field and one monster your opponent controls; take control of that selected monster as long as this card remains on the field. When the "Zerg" monster selected by this card's effect is removed from the field, destroy this card.
  110.  
  111. Frenzy
  112. Trap
  113. Select 1 Level 8 or higher "Zerg" monster on your side of the field. When it attacks this turn, you opponent cannot activate cards or effects until the end of the damage step.
  114.  
  115. Corrosive Burst
  116. Trap
  117. Activate when a Level 2 "Zerg" monster is destroyed by your opponent's card. Destroy one card on the field.
  118.  
  119. Rapid Regeneration
  120. Trap
  121. Remove 2 "Resource Counters" on the field; select one "Zerg" monster in your Graveyard that was sent there from the field this turn and Special Summon it.
  122.  
  123. Release Broodlings
  124. Trap
  125. Destroy 1 "Zerg" Continuous Spell card you control; Special Summon 4 "Zerg Broodling Tokens" (Level 2/1000/1000/EARTH/Insect). Destory them during the End Phase.
Add Comment
Please, Sign In to add comment