ydejin

Crash on Map Drag

Jan 25th, 2012
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  1. DebugMessage: Version 0.75.036 last updated on: 01-19-2012 15:56
  2. DebugMessage: Entering WinMain
  3. DebugMessage: ******* Starting Game Shell *******
  4. Debug Message: Command Line:
  5. DebugMessage: *********DXDiag info follows.*********
  6. System Info
  7. Time: 1/25/2012, 04:32:14
  8. DirectX Version: DirectX 11
  9. Machine Name: ASHGROVE
  10. Operating System: Windows Vistaâ„¢ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.111025-0338)
  11. Languages: English (Regional Setting: English)
  12. System Manufacturer: OEM
  13. System Model: OEM
  14. BIOS: Phoenix - AwardBIOS v6.00PG
  15. Processor: Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz (2 CPUs), ~3.1GHz
  16. Physical Memory: 3326MB RAM
  17. Page File: 2751MB used, 4116MB available
  18. Windows Dir: C:\Windows
  19.  
  20.  
  21. Display Info
  22. Display device 1:
  23. Device Name: \\.\DISPLAY1
  24. Card Name: NVIDIA GeForce GTX 285
  25. Manufacturer: NVIDIA
  26. Chip Type: GeForce GTX 285
  27. DAC Type: Integrated RAMDAC
  28. Key Device: Enum\PCI\VEN_10DE&DEV_05E3&SUBSYS_12813842&REV_A1
  29. Display Memory: 2414 MB
  30. Current Display Mode: 1920 x 1200 (32 bit) (60Hz)
  31. Monitor Name: Dell 2707WFP
  32. Monitor Max Resolution:
  33. Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
  34. Driver Version: 8.17.0012.8562
  35. Driver Date: 10/15/2011 00:53:00
  36. DirectX Acceleration Enabled: Yes
  37.  
  38.  
  39.  
  40. Sound info
  41. Sound device 1:
  42. Description: Speakers (Realtek High Definition Audio)
  43. Default Sound Playback: Yes
  44. Default Voice Playback: Yes
  45. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_147B0000&REV_1000
  46. Manufacturer ID: 1
  47. Product ID: 100
  48. Driver Name: RTKVHDA.sys
  49. Provider: Realtek Semiconductor Corp.
  50. Driver Version: 6.00.0001.5371
  51. Driver Date: 2/6/2007 02:44:14
  52. Type: WDM
  53. Other Drivers:
  54. Acceleration Level: 1
  55. Cap Flags: 0
  56. Min/Max Sample Rate: 0, 0
  57.  
  58. Sound device 1:
  59. Description: Realtek Digital Output (Realtek High Definition Audio)
  60. Default Sound Playback: No
  61. Default Voice Playback: No
  62. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_147B0000&REV_1000
  63. Manufacturer ID: 1
  64. Product ID: 100
  65. Driver Name: RTKVHDA.sys
  66. Provider: Realtek Semiconductor Corp.
  67. Driver Version: 6.00.0001.5371
  68. Driver Date: 2/6/2007 02:44:14
  69. Type: WDM
  70. Other Drivers:
  71. Acceleration Level: 1
  72. Cap Flags: 0
  73. Min/Max Sample Rate: 0, 0
  74.  
  75.  
  76.  
  77. DebugMessage: *********END dxdiag info.*********
  78. DebugMessage: Border size reported as 0 by 0
  79. DebugMessage: Using 0 samples for multisampling.
  80. DebugMessage: Game Resolution: 1920 x 1200 (windowed mode)
  81. DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 285
  82. DebugMessage: Presentation Interval: Immediate.
  83. DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
  84. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
  85. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
  86. DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
  87. DebugMessage: Bump mapping is supported.
  88. Debug Message: Device is now ready
  89. Debug Message: GFX-THREAD: DISABLED
  90. DebugMessage: Border size reported as 6 by 26
  91. DebugMessage: Shell initialization complete
  92. DebugMessage: Elemental: Fallen Enchantress is activated.
  93. DebugMessage: ***** Initializing Game *****
  94. DebugMessage: Loaded font Arial-13
  95. DebugMessage: Loaded font Trajan Pro_lu-16
  96. DebugMessage: Loaded font Trajan Pro_lu-13
  97. DebugMessage: Timer Frequency is 0 369e99
  98. DebugMessage: Initializing sound card.
  99. DebugMessage: initailizing bink
  100. DebugMessage: No files found matching mask C:\Users\pyoung\Documents\My Games\FallenEnchantress\Mods\Screens\*.dxpack
  101. DebugMessage: Create anchor mwin
  102. DebugMessage: Load texture atlas.
  103. DebugMessage: InitializeWorld
  104. DebugMessage: Loaded font Tahoma-13Bold
  105. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  106. Debug Message: Allocation successful
  107. DebugMessage: Create popup manager.
  108. DebugMessage: InitializeMWinStripEngine
  109. DebugMessage: InitializeMWinDeferredTextRenderer
  110. DebugMessage: Initialize effect system.
  111. DebugMessage: InitializeSpellRepository
  112. DebugMessage: InitializeTriggerManager
  113. DebugMessage: InitializeMusicLayerGroupManager
  114. DebugMessage: InitializeMultiplayerClient
  115. DebugMessage: Loaded font Tahoma-16Bold
  116. DebugMessage: Loaded font Trajan Pro-19Bold
  117. DebugMessage: Loaded font Trajan Pro-16Bold
  118. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  119. Debug Message: Allocation successful
  120. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 9653 If this is happening while the game is loaded, you may need a new datazip.exe file.
  121. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
  122. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
  123. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
  124. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1028 If this is happening while the game is loaded, you may need a new datazip.exe file.
  125. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1054 If this is happening while the game is loaded, you may need a new datazip.exe file.
  126. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1032 If this is happening while the game is loaded, you may need a new datazip.exe file.
  127. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1173 If this is happening while the game is loaded, you may need a new datazip.exe file.
  128. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1524 If this is happening while the game is loaded, you may need a new datazip.exe file.
  129. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1336 If this is happening while the game is loaded, you may need a new datazip.exe file.
  130. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1059 If this is happening while the game is loaded, you may need a new datazip.exe file.
  131. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1220 If this is happening while the game is loaded, you may need a new datazip.exe file.
  132. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1219 If this is happening while the game is loaded, you may need a new datazip.exe file.
  133. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1387 If this is happening while the game is loaded, you may need a new datazip.exe file.
  134. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  135. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1034 If this is happening while the game is loaded, you may need a new datazip.exe file.
  136. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1547 If this is happening while the game is loaded, you may need a new datazip.exe file.
  137. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1631 If this is happening while the game is loaded, you may need a new datazip.exe file.
  138. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3048 If this is happening while the game is loaded, you may need a new datazip.exe file.
  139. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2266 If this is happening while the game is loaded, you may need a new datazip.exe file.
  140. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1142 If this is happening while the game is loaded, you may need a new datazip.exe file.
  141. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1085 If this is happening while the game is loaded, you may need a new datazip.exe file.
  142. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1279 If this is happening while the game is loaded, you may need a new datazip.exe file.
  143. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1297 If this is happening while the game is loaded, you may need a new datazip.exe file.
  144. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1772 If this is happening while the game is loaded, you may need a new datazip.exe file.
  145. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  146. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2814 If this is happening while the game is loaded, you may need a new datazip.exe file.
  147. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2103 If this is happening while the game is loaded, you may need a new datazip.exe file.
  148. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2423 If this is happening while the game is loaded, you may need a new datazip.exe file.
  149. DebugMessage: Begin LoadCoreXMLData3
  150. DebugMessage: No files found matching mask C:\Users\pyoung\Documents\My Games\FallenEnchantress\Items\*.xml
  151. DebugMessage: No files found matching mask C:\Users\pyoung\Documents\My Games\FallenEnchantress\Stamps\*.xml
  152. DebugMessage: No files found matching mask C:\Users\pyoung\Documents\My Games\FallenEnchantress\Tiles\*.xml
  153. DebugMessage: No files found matching mask C:\Users\pyoung\Documents\My Games\FallenEnchantress\Tiles\Shadows\*.xml
  154. DebugMessage: No files found matching mask C:\Users\pyoung\Documents\My Games\FallenEnchantress\RaceTypes\*.xml
  155. DebugMessage: No files found matching mask C:\Users\pyoung\Documents\My Games\FallenEnchantress\Effects\*.xml
  156. DebugMessage: No files found matching mask C:\Users\pyoung\Documents\My Games\FallenEnchantress\Quests\*.xml
  157. DebugMessage: LoadCoreXMLData finished 3
  158. Debug Message: MapManager registered 51 files on disk
  159. Debug Message: MapManager registered 47 files on disk
  160. Debug Message: MapManager registered 1 files on disk
  161. DebugMessage: No files found matching mask C:\Users\pyoung\Documents\My Games\FallenEnchantress\Maps\*.xml
  162. Debug Message: MapManager registered 0 files on disk
  163. DebugMessage: No files found matching mask C:\Users\pyoung\Documents\My Games\FallenEnchantress\Maps\TacticalMaps\*.xml
  164. Debug Message: MapManager registered 0 files on disk
  165. DebugMessage: No files found matching mask C:\Users\pyoung\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
  166. Debug Message: MapManager registered 0 files on disk
  167. DebugMessage: No files found matching mask C:\Users\pyoung\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
  168. Debug Message: MapManager registered 0 files on disk
  169. DebugMessage: LoadCoreXMLData finished
  170. DebugMessage: Create setup screens.
  171. DebugMessage: Loaded font Trajan Pro-24Bold
  172. DebugMessage: Loaded font Trajan Pro-21Bold
  173. DebugMessage: Loaded font Times New Roman-16
  174. DebugMessage: Loaded font Tahoma-11Bold
  175. DebugMessage: Loaded font Arial-11
  176. DebugMessage: Loaded font Trajan Pro-13
  177. DebugMessage: Loaded font Tahoma-16
  178. DebugMessage: Loaded font Trajan Pro-13Bold
  179. DebugMessage: Loaded font Tahoma-19Bold
  180. DebugMessage: Loaded font BankGothic Md BT-12
  181. DebugMessage: No string tables in C:\Games\FallenEnchantress\Data\English\*.tips
  182. DebugMessage: Set mouse.
  183. DebugMessage: Set update timer.
  184. DebugMessage: Popup Manager Update: Unhiding FullScreenBink
  185. DebugMessage: Popup Manager Update: Unhiding FullScreenBink
  186. DebugMessage: Loaded font Times New Roman-16Bold
  187. DebugMessage: Popup Manager Update: Unhiding LoadWnd
  188. Debug Message: LOADING GAME: C:\Users\pyoung\Documents\My Games\FallenEnchantress\Saves\SixG.EleSav
  189. Debug Message: LOAD GAME: Loading Quick Data
  190. Debug Message: StopAllXMLDataThreads Called
  191. Debug Message: Stopped CoreXMLDataThread1
  192. Debug Message: Stopped CoreXMLDataThread2
  193. Debug Message: Stopped CoreXMLDataThread3
  194. Debug Message: Stopped CoreXMLDataThread4
  195. Debug Message: Stopped Load Game XML Thread
  196. Debug Message: Stopped Load Game XML Thread #2
  197. Debug Message: LOAD GAME: Loading XML Data (start)
  198. Debug Message: WARNING: Terrain Type: Land is being deleted at an unsafe time. Cat=0 Mod=0
  199. Debug Message: WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time. Cat=0 Mod=0
  200. Debug Message: WARNING: Terrain Type: Fertile_Land is being deleted at an unsafe time. Cat=0 Mod=0
  201. Debug Message: WARNING: Terrain Type: Chasm is being deleted at an unsafe time. Cat=8 Mod=0
  202. Debug Message: WARNING: Terrain Type: ChasmEdge is being deleted at an unsafe time. Cat=9 Mod=0
  203. Debug Message: WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  204. Debug Message: WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  205. Debug Message: WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  206. Debug Message: WARNING: Terrain Type: ArcticTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  207. Debug Message: WARNING: Terrain Type: MountainRange is being deleted at an unsafe time. Cat=2 Mod=0
  208. Debug Message: WARNING: Terrain Type: MountainSide is being deleted at an unsafe time. Cat=2 Mod=0
  209. Debug Message: WARNING: Terrain Type: Forest is being deleted at an unsafe time. Cat=3 Mod=0
  210. Debug Message: WARNING: Terrain Type: Beach is being deleted at an unsafe time. Cat=4 Mod=0
  211. Debug Message: WARNING: Terrain Type: Cliff is being deleted at an unsafe time. Cat=5 Mod=0
  212. Debug Message: WARNING: Terrain Type: River is being deleted at an unsafe time. Cat=0 Mod=0
  213. Debug Message: WARNING: Terrain Type: City is being deleted at an unsafe time. Cat=6 Mod=0
  214. Debug Message: WARNING: Terrain Type: Submerged is being deleted at an unsafe time. Cat=1 Mod=0
  215. Debug Message: WARNING: Terrain Type: BurningLands is being deleted at an unsafe time. Cat=0 Mod=0
  216. Debug Message: WARNING: Terrain Type: Fissure is being deleted at an unsafe time. Cat=0 Mod=0
  217. Debug Message: WARNING: Terrain Type: CurgensTomb is being deleted at an unsafe time. Cat=0 Mod=0
  218. Debug Message: WARNING: Terrain Type: Imperium is being deleted at an unsafe time. Cat=0 Mod=0
  219. Debug Message: WARNING: Terrain Type: Scrapyard is being deleted at an unsafe time. Cat=0 Mod=0
  220. Debug Message: WARNING: Terrain Type: CaveWall is being deleted at an unsafe time. Cat=2 Mod=0
  221. Debug Message: WARNING: Terrain Type: Unknown is being deleted at an unsafe time. Cat=0 Mod=0
  222. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
  223. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
  224. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
  225. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1028 If this is happening while the game is loaded, you may need a new datazip.exe file.
  226. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1054 If this is happening while the game is loaded, you may need a new datazip.exe file.
  227. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1032 If this is happening while the game is loaded, you may need a new datazip.exe file.
  228. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1173 If this is happening while the game is loaded, you may need a new datazip.exe file.
  229. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1524 If this is happening while the game is loaded, you may need a new datazip.exe file.
  230. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1336 If this is happening while the game is loaded, you may need a new datazip.exe file.
  231. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1059 If this is happening while the game is loaded, you may need a new datazip.exe file.
  232. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1220 If this is happening while the game is loaded, you may need a new datazip.exe file.
  233. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1219 If this is happening while the game is loaded, you may need a new datazip.exe file.
  234. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1387 If this is happening while the game is loaded, you may need a new datazip.exe file.
  235. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  236. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1034 If this is happening while the game is loaded, you may need a new datazip.exe file.
  237. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1547 If this is happening while the game is loaded, you may need a new datazip.exe file.
  238. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1631 If this is happening while the game is loaded, you may need a new datazip.exe file.
  239. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3048 If this is happening while the game is loaded, you may need a new datazip.exe file.
  240. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2266 If this is happening while the game is loaded, you may need a new datazip.exe file.
  241. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1142 If this is happening while the game is loaded, you may need a new datazip.exe file.
  242. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1085 If this is happening while the game is loaded, you may need a new datazip.exe file.
  243. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1279 If this is happening while the game is loaded, you may need a new datazip.exe file.
  244. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1297 If this is happening while the game is loaded, you may need a new datazip.exe file.
  245. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1772 If this is happening while the game is loaded, you may need a new datazip.exe file.
  246. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  247. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2814 If this is happening while the game is loaded, you may need a new datazip.exe file.
  248. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2103 If this is happening while the game is loaded, you may need a new datazip.exe file.
  249. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2423 If this is happening while the game is loaded, you may need a new datazip.exe file.
  250. Debug Message: LOAD GAME: Loading XML Data (end)
  251. Debug Message: Loaded saved game with map file:
  252. DebugMessage: LOAD GAME: Loading Quick Data - Complete
  253. DebugMessage: Loaded font Trajan Pro-32Bold
  254. DebugMessage: Popup Manager Update: Unhiding LoadingWnd
  255. DebugMessage: Loaded font Trajan Pro-11Bold
  256. DebugMessage: Loaded font Verdana-13
  257. Debug Message: InitializeWorld: Map File:
  258. Debug Message: Stamp Quantity: 7
  259. Debug Message: Land Mass Size: 0
  260. Debug Message: Land Mass Min Spawns: 0
  261. Debug Message: Land Mass Max Spawns: 0
  262. Debug Message: Forest Quantity: 2
  263. Debug Message: Mountain Generation Option: 1
  264. Debug Message: Map Random Seed: 1327377285
  265. Debug Message: Map Generation Complete
  266. Debug Message: Creating terrain objects...
  267. Debug Message: Terrain objects created.
  268. Debug Message: LOAD GAME: Loading World
  269. Debug Message: LOAD GAME: Game Save Version: 108
  270. Debug Message: LOAD GAME: Game Version (at time of save): 0.75
  271. DebugMessage: Updating ZOC.
  272. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated.
  273. DebugMessage: LOAD GAME: Loading World - Complete
  274. DebugMessage: Loaded font Tahoma-11
  275. DebugMessage: Loaded font Tahoma-12Bold
  276. DebugMessage: Loaded font Tahoma-19
  277. DebugMessage: Loaded font Trajan Pro-37Bold
  278. DebugMessage: Loaded font Tahoma-13
  279. DebugMessage: Loaded font Trajan Pro-15Bold
  280. DebugMessage: Loaded font Times New Roman-21Bold
  281. DebugMessage: Loaded font Verdana-13Bold
  282. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  283. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect Bloom
  284. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect HDRLighting
  285. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  286. Debug Message: CDXSASEngine ERROR: SetEffectUIParameterValue failed to find effect edgedetect
  287. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button1Tooltip
  288. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button2Tooltip
  289. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button3Tooltip
  290. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button4Tooltip
  291. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button5Tooltip
  292. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button1Tooltip
  293. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button2Tooltip
  294. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button3Tooltip
  295. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button4Tooltip
  296. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button5Tooltip
  297. DebugMessage: Player_List setting size 181 x 0
  298. Debug Message: InitMapGfx Started...
  299. Debug Message: InitMapGfx finished.
  300. Debug Message: WARNING: CBackgroundNode::Set did not find texture:
  301. Debug Message: Creating terrain gfx...
  302. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  303. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  304. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  305. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  306. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  307. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  308. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_01.hkb
  309. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  310. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  311. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  312. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  313. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  314. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  315. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_02.hkb
  316. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  317. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  318. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  319. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  320. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  321. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  322. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_03.hkb
  323. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  324. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  325. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  326. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  327. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  328. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  329. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_04.hkb
  330. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  331. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  332. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  333. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  334. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  335. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  336. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Outside_Corner_01.hkb
  337. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  338. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  339. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  340. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  341. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  342. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  343. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_inside_corner_01.hkb
  344. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  345. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  346. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  347. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  348. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  349. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  350. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_E_00.hkb
  351. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  352. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  353. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  354. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  355. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  356. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  357. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_N_00.hkb
  358. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  359. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  360. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  361. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  362. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  363. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  364. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_NE_00.hkb
  365. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  366. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  367. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  368. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  369. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  370. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  371. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_NW_00.hkb
  372. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  373. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  374. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  375. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  376. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  377. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  378. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_S_00.hkb
  379. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  380. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  381. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  382. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  383. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  384. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  385. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_SE_00.hkb
  386. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  387. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  388. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  389. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  390. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  391. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  392. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_SW_00.hkb
  393. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  394. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  395. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  396. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  397. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  398. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  399. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_W_00.hkb
  400. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  401. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  402. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  403. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  404. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  405. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  406. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_NE_00.hkb
  407. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  408. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  409. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  410. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  411. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  412. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  413. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_NW_00.hkb
  414. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  415. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  416. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  417. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  418. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  419. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  420. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_SE_00.hkb
  421. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  422. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  423. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  424. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  425. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  426. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  427. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_SW_00.hkb
  428. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  429. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  430. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  431. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  432. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  433. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  434. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-E-NW-SW_00.hkb
  435. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  436. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  437. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  438. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  439. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  440. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  441. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NE-NW-SW_00.hkb
  442. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  443. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  444. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  445. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  446. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  447. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  448. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NE-SW-SE_00.hkb
  449. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  450. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  451. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  452. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  453. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  454. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  455. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-S-E_00.hkb
  456. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  457. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  458. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  459. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  460. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  461. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  462. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-S-E-W_00.hkb
  463. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  464. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  465. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  466. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  467. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  468. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  469. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-SW-SE_00.hkb
  470. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  471. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  472. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  473. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  474. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  475. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  476. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-W-E_00.hkb
  477. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  478. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  479. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  480. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  481. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  482. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  483. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-NE-SE_00.hkb
  484. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  485. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  486. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  487. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  488. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  489. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  490. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-W-S_00.hkb
  491. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  492. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  493. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  494. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  495. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  496. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  497. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-NE_00.hkb
  498. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  499. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  500. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  501. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  502. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  503. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  504. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-NE-SE_00.hkb
  505. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  506. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  507. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  508. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  509. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  510. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  511. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-SE_00.hkb
  512. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  513. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  514. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  515. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  516. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  517. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  518. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-S-NW-NE_00.hkb
  519. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  520. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  521. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  522. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  523. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  524. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  525. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-W-NE-SE_00.hkb
  526. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  527. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  528. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  529. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  530. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  531. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  532. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-W-S-E_00.hkb
  533. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  534. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  535. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  536. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  537. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  538. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  539. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-Center_00.hkb
  540. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  541. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  542. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  543. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  544. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  545. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  546. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-S_00.hkb
  547. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  548. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  549. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  550. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  551. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  552. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  553. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-SW_00.hkb
  554. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  555. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  556. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  557. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  558. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  559. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  560. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-W_00.hkb
  561. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  562. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  563. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  564. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  565. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  566. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  567. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-NW_00.hkb
  568. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  569. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  570. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  571. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  572. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  573. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  574. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-N_00.hkb
  575. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  576. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  577. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  578. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  579. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  580. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  581. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-NE_00.hkb
  582. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  583. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  584. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  585. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  586. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  587. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  588. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-E_00.hkb
  589. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  590. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  591. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  592. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  593. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  594. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  595. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-SE_00.hkb
  596. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  597. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  598. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  599. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  600. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  601. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  602. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_00.hkb
  603. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  604. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  605. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  606. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  607. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  608. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  609. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_01.hkb
  610. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  611. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  612. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  613. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  614. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  615. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  616. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_02.hkb
  617. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  618. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  619. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  620. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  621. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  622. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  623. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_03.hkb
  624. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  625. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  626. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  627. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  628. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  629. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  630. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_04.hkb
  631. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  632. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  633. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  634. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  635. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  636. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  637. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-NW-SE_00.hkb
  638. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  639. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  640. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  641. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  642. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  643. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  644. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-SW-NE_00.hkb
  645. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  646. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  647. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  648. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  649. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  650. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  651. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_00.hkb
  652. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  653. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  654. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  655. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  656. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  657. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  658. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_01.hkb
  659. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  660. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  661. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  662. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  663. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  664. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  665. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_02.hkb
  666. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  667. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  668. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  669. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  670. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  671. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  672. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_03.hkb
  673. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  674. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  675. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  676. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  677. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  678. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  679. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_04.hkb
  680. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  681. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  682. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  683. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  684. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  685. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  686. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-N_00.hkb
  687. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  688. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  689. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  690. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  691. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  692. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  693. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-N_01.hkb
  694. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  695. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  696. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  697. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  698. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  699. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  700. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-SW_00.hkb
  701. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  702. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  703. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  704. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  705. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  706. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  707. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NE-S_00.hkb
  708. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  709. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  710. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  711. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  712. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  713. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  714. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-SE_00.hkb
  715. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  716. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  717. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  718. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  719. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  720. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  721. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-W_00.hkb
  722. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  723. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  724. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  725. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  726. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  727. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  728. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-W_01.hkb
  729. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  730. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  731. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  732. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  733. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  734. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  735. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NW-E_00.hkb
  736. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  737. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  738. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  739. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  740. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  741. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  742. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NW-S_00.hkb
  743. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  744. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  745. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  746. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  747. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  748. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  749. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-E_00.hkb
  750. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  751. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  752. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  753. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  754. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  755. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  756. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-E_01.hkb
  757. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  758. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  759. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  760. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  761. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  762. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  763. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-NW_00.hkb
  764. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  765. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  766. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  767. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  768. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  769. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  770. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-SW-N_00.hkb
  771. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  772. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  773. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  774. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  775. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  776. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  777. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-NE_00.hkb
  778. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  779. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  780. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  781. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  782. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  783. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  784. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-S_00.hkb
  785. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  786. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  787. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  788. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  789. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  790. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  791. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-S_01.hkb
  792. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  793. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  794. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  795. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  796. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  797. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  798. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-SE_00.hkb
  799. Debug Message: FinishInitMapGfx started.
  800. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  801. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  802. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  803. Debug Message: FinishInitMapGfx finished.
  804. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  805. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  806. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  807. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  808. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  809. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  810. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  811. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  812. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  813. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  814. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  815. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  816. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  817. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  818. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  819. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  820. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  821. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  822. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  823. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  824. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  825. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  826. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  827. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  828. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  829. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  830. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  831. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  832. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  833. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  834. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  835. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  836. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  837. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  838. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  839. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  840. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  841. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  842. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  843. Debug Message: WARNING: File does not include mesh data
  844. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  845. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  846. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  847. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  848. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  849. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  850. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  851. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  852. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  853. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  854. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  855. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  856. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  857. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  858. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  859. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  860. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  861. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  862. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  863. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  864. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  865. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  866. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  867. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  868. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  869. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  870. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  871. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  872. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  873. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  874. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  875. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  876. DebugMessage: Loaded font Trajan Pro72Bold
  877. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  878. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  879. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Imperium'.
  880. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  881. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  882. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Nare'.
  883. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  884. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  885. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  886. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  887. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  888. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_01.hkb
  889. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_01.hkb
  890. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  891. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  892. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  893. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  894. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  895. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  896. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  897. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  898. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  899. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  900. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  901. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  902. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  903. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Harkleigh'.
  904. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  905. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  906. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Tenfell'.
  907. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  908. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  909. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'New Hallas'.
  910. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  911. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  912. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Stonecastle'.
  913. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  914. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  915. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'New Serrane'.
  916. Debug Message: WARNING: File does not include mesh data
  917. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  918. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  919. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'New Pariden'.
  920. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  921. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  922. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hope'.
  923. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  924. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  925. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Clover'.
  926. Debug Message: WARNING: CBackgroundNode::Set did not find texture:
  927. DebugMessage: Loaded font Tahoma-15Bold
  928. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  929. Debug Message: Battle: Guardian (ID:978) is attacking Caravan (ID:1170)
  930. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  931. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  932. Debug Message: -------------------------
  933. Debug Message: - Ending Turn 348 -
  934. Debug Message: Current Memory Usage: 867520 KB
  935. Debug Message: Cities in World: 16
  936. Debug Message: Units in World: 368
  937. Debug Message: Units in World with Gfx: 109
  938. DebugMessage: Updating ZOC.
  939. DebugMessage: Releasing AI thread.
  940. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  941. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  942. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  943. DebugMessage: Ready for New turn.
  944. Debug Message: Battle: Lady Irane (ID:2) is attacking Caravan (ID:707)
  945. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  946. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  947. DebugMessage: Resetting AI thread to wait.
  948. DebugMessage: AutoSaving
  949. DebugMessage: About to auto save. Memory: 896970752 bytes
  950. DebugMessage: Deleting save game. Curr. Memory Usage: 896970752 bytes
  951. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 896970752 bytes
  952. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 896974848 bytes
  953. Debug Message: SAVE GAME: Saving Quick Data Memory: 896974848 bytes
  954. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 896974848 bytes
  955. Debug Message: SAVE GAME: Saving World Memory: 896974848 bytes
  956. Debug Message: Saving Goodie Huts
  957. Debug Message: Saving Quest Locations
  958. Debug Message: Saving dungeons
  959. Debug Message: Saving shards
  960. Debug Message: Saving resource hoards
  961. Debug Message: Saving world props
  962. Debug Message: Saving rivers
  963. Debug Message: Saving Dynasty Members
  964. Debug Message: Saving players
  965. Debug Message: Saving roads
  966. Debug Message: Saving Npcs to spawn
  967. Debug Message: Saving next IDs
  968. Debug Message: Saving resource marketplace values
  969. Debug Message: Saving trigger manager
  970. Debug Message: Saving music data
  971. Debug Message: Saving temporary map modifiers
  972. Debug Message: SAVE GAME: Saving World - Complete Memory: 896983040 bytes
  973. DebugMessage: Deleting save game. Curr. Memory Usage: 897265664 bytes
  974. DebugMessage: Deleting save game. Curr. Memory Usage: 897269760 bytes
  975. DebugMessage: Finished auto save. Memory: 897269760 bytes
  976. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  977. Debug Message: Battle: Guardian (ID:978) is attacking Caravan (ID:1362)
  978. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  979. Debug Message: -------------------------
  980. Debug Message: - Ending Turn 349 -
  981. Debug Message: Current Memory Usage: 872484 KB
  982. Debug Message: Cities in World: 16
  983. Debug Message: Units in World: 370
  984. Debug Message: Units in World with Gfx: 111
  985. DebugMessage: Releasing AI thread.
  986. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  987. Debug Message: Caravan placed back on trade route path
  988. DebugMessage: Ready for New turn.
  989. Debug Message: Battle: Clan of the Crow (ID:1398) is attacking Caravan (ID:1438)
  990. Debug Message: Warning: Destroyed Unit Caravan is about to be deselected.
  991. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  992. Debug Message: Battle: Lady Irane (ID:2) is attacking Caravan (ID:1146)
  993. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  994. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  995. DebugMessage: Resetting AI thread to wait.
  996. DebugMessage: AutoSaving
  997. DebugMessage: About to auto save. Memory: 893460480 bytes
  998. DebugMessage: Deleting save game. Curr. Memory Usage: 893460480 bytes
  999. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 893460480 bytes
  1000. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 893460480 bytes
  1001. Debug Message: SAVE GAME: Saving Quick Data Memory: 893460480 bytes
  1002. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 893460480 bytes
  1003. Debug Message: SAVE GAME: Saving World Memory: 893460480 bytes
  1004. Debug Message: Saving Goodie Huts
  1005. Debug Message: Saving Quest Locations
  1006. Debug Message: Saving dungeons
  1007. Debug Message: Saving shards
  1008. Debug Message: Saving resource hoards
  1009. Debug Message: Saving world props
  1010. Debug Message: Saving rivers
  1011. Debug Message: Saving Dynasty Members
  1012. Debug Message: Saving players
  1013. Debug Message: Saving roads
  1014. Debug Message: Saving Npcs to spawn
  1015. Debug Message: Saving next IDs
  1016. Debug Message: Saving resource marketplace values
  1017. Debug Message: Saving trigger manager
  1018. Debug Message: Saving music data
  1019. Debug Message: Saving temporary map modifiers
  1020. Debug Message: SAVE GAME: Saving World - Complete Memory: 893460480 bytes
  1021. DebugMessage: Deleting save game. Curr. Memory Usage: 893460480 bytes
  1022. DebugMessage: Deleting save game. Curr. Memory Usage: 893460480 bytes
  1023. DebugMessage: Finished auto save. Memory: 893460480 bytes
  1024. Debug Message: WARNING: CBackgroundNode::Set did not find texture:
  1025. DebugMessage: Loaded font Tahoma-11BoldItalic
  1026. DebugMessage: Loaded font Arial-11Bold
  1027. Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
  1028. DebugMessage: Details_Text_Entry_Back setting size 530 x 0
  1029. DebugMessage: Details_Text_Entry_Back setting size 530 x 0
  1030. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  1031. DebugMessage: Popup Manager Update: Unhiding CityDetailsWnd
  1032. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  1033. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  1034. Debug Message: -------------------------
  1035. Debug Message: - Ending Turn 350 -
  1036. Debug Message: Current Memory Usage: 900724 KB
  1037. Debug Message: Cities in World: 16
  1038. Debug Message: Units in World: 371
  1039. Debug Message: Units in World with Gfx: 114
  1040. DebugMessage: Releasing AI thread.
  1041. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1042. Debug Message: Caravan placed back on trade route path
  1043. Debug Message: Caravan placed back on trade route path
  1044. DebugMessage: Ready for New turn.
  1045. Debug Message: Battle: Featherwyn Archer (ID:1318) is attacking Caravan (ID:1422)
  1046. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1047. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1048. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1049. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'New Hallas'.
  1050. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1051. Debug Message: Battle: Lady Irane (ID:2) is attacking Featherwyn Archer (ID:1158)
  1052. Debug Message: Battle: Clan of the Crow (ID:1398) is attacking Caravan (ID:1444)
  1053. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1054. Debug Message: WARNING: CBackgroundNode::Set did not find texture:
  1055. DebugMessage: Resetting AI thread to wait.
  1056. DebugMessage: AutoSaving
  1057. DebugMessage: About to auto save. Memory: 927600640 bytes
  1058. DebugMessage: Deleting save game. Curr. Memory Usage: 927600640 bytes
  1059. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 927600640 bytes
  1060. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 927600640 bytes
  1061. Debug Message: SAVE GAME: Saving Quick Data Memory: 927600640 bytes
  1062. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 927600640 bytes
  1063. Debug Message: SAVE GAME: Saving World Memory: 927600640 bytes
  1064. Debug Message: Saving Goodie Huts
  1065. Debug Message: Saving Quest Locations
  1066. Debug Message: Saving dungeons
  1067. Debug Message: Saving shards
  1068. Debug Message: Saving resource hoards
  1069. Debug Message: Saving world props
  1070. Debug Message: Saving rivers
  1071. Debug Message: Saving Dynasty Members
  1072. Debug Message: Saving players
  1073. Debug Message: Saving roads
  1074. Debug Message: Saving Npcs to spawn
  1075. Debug Message: Saving next IDs
  1076. Debug Message: Saving resource marketplace values
  1077. Debug Message: Saving trigger manager
  1078. Debug Message: Saving music data
  1079. Debug Message: Saving temporary map modifiers
  1080. Debug Message: SAVE GAME: Saving World - Complete Memory: 927600640 bytes
  1081. DebugMessage: Deleting save game. Curr. Memory Usage: 927870976 bytes
  1082. DebugMessage: Deleting save game. Curr. Memory Usage: 927870976 bytes
  1083. DebugMessage: Finished auto save. Memory: 927870976 bytes
  1084. Debug Message: -------------------------
  1085. Debug Message: - Ending Turn 351 -
  1086. Debug Message: Current Memory Usage: 906044 KB
  1087. Debug Message: Cities in World: 16
  1088. Debug Message: Units in World: 378
  1089. Debug Message: Units in World with Gfx: 117
  1090. DebugMessage: Releasing AI thread.
  1091. DebugMessage: Ready for New turn.
  1092. Debug Message: Battle: Light Lancers (ID:1430) is attacking Caravan (ID:1377)
  1093. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1094. DebugMessage: Resetting AI thread to wait.
  1095. DebugMessage: AutoSaving
  1096. DebugMessage: About to auto save. Memory: 928497664 bytes
  1097. DebugMessage: Deleting save game. Curr. Memory Usage: 928497664 bytes
  1098. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 928497664 bytes
  1099. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 928497664 bytes
  1100. Debug Message: SAVE GAME: Saving Quick Data Memory: 928497664 bytes
  1101. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 928497664 bytes
  1102. Debug Message: SAVE GAME: Saving World Memory: 928497664 bytes
  1103. Debug Message: Saving Goodie Huts
  1104. Debug Message: Saving Quest Locations
  1105. Debug Message: Saving dungeons
  1106. Debug Message: Saving shards
  1107. Debug Message: Saving resource hoards
  1108. Debug Message: Saving world props
  1109. Debug Message: Saving rivers
  1110. Debug Message: Saving Dynasty Members
  1111. Debug Message: Saving players
  1112. Debug Message: Saving roads
  1113. Debug Message: Saving Npcs to spawn
  1114. Debug Message: Saving next IDs
  1115. Debug Message: Saving resource marketplace values
  1116. Debug Message: Saving trigger manager
  1117. Debug Message: Saving music data
  1118. Debug Message: Saving temporary map modifiers
  1119. Debug Message: SAVE GAME: Saving World - Complete Memory: 928497664 bytes
  1120. DebugMessage: Deleting save game. Curr. Memory Usage: 928542720 bytes
  1121. DebugMessage: Deleting save game. Curr. Memory Usage: 928542720 bytes
  1122. DebugMessage: Finished auto save. Memory: 928542720 bytes
  1123. Debug Message: -------------------------
  1124. Debug Message: - Ending Turn 352 -
  1125. Debug Message: Current Memory Usage: 908592 KB
  1126. Debug Message: Cities in World: 17
  1127. Debug Message: Units in World: 380
  1128. Debug Message: Units in World with Gfx: 119
  1129. DebugMessage: Updating ZOC.
  1130. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
  1131. DebugMessage: Releasing AI thread.
  1132. Debug Message: Caravan placed back on trade route path
  1133. DebugMessage: Ready for New turn.
  1134. Debug Message: Caravan placed back on trade route path
  1135. Debug Message: Caravan placed back on trade route path
  1136. Debug Message: Caravan placed back on trade route path
  1137. Debug Message: Battle: Clan of the Crow (ID:1398) is attacking Caravan (ID:1372)
  1138. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1139. DebugMessage: Resetting AI thread to wait.
  1140. DebugMessage: AutoSaving
  1141. DebugMessage: About to auto save. Memory: 930934784 bytes
  1142. DebugMessage: Deleting save game. Curr. Memory Usage: 930934784 bytes
  1143. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 930934784 bytes
  1144. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 930934784 bytes
  1145. Debug Message: SAVE GAME: Saving Quick Data Memory: 930934784 bytes
  1146. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 930934784 bytes
  1147. Debug Message: SAVE GAME: Saving World Memory: 930934784 bytes
  1148. Debug Message: Saving Goodie Huts
  1149. Debug Message: Saving Quest Locations
  1150. Debug Message: Saving dungeons
  1151. Debug Message: Saving shards
  1152. Debug Message: Saving resource hoards
  1153. Debug Message: Saving world props
  1154. Debug Message: Saving rivers
  1155. Debug Message: Saving Dynasty Members
  1156. Debug Message: Saving players
  1157. Debug Message: Saving roads
  1158. Debug Message: Saving Npcs to spawn
  1159. Debug Message: Saving next IDs
  1160. Debug Message: Saving resource marketplace values
  1161. Debug Message: Saving trigger manager
  1162. Debug Message: Saving music data
  1163. Debug Message: Saving temporary map modifiers
  1164. Debug Message: SAVE GAME: Saving World - Complete Memory: 930934784 bytes
  1165. DebugMessage: Deleting save game. Curr. Memory Usage: 930951168 bytes
  1166. DebugMessage: Deleting save game. Curr. Memory Usage: 930951168 bytes
  1167. DebugMessage: Finished auto save. Memory: 930951168 bytes
  1168. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  1169. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  1170. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  1171. Debug Message: WARNING: CBackgroundNode::Set did not find texture:
  1172. Debug Message: -------------------------
  1173. Debug Message: - Ending Turn 353 -
  1174. Debug Message: Current Memory Usage: 913720 KB
  1175. Debug Message: Cities in World: 17
  1176. Debug Message: Units in World: 382
  1177. Debug Message: Units in World with Gfx: 121
  1178. DebugMessage: Releasing AI thread.
  1179. Debug Message: Caravan placed back on trade route path
  1180. DebugMessage: Ready for New turn.
  1181. Debug Message: Battle: Clan of the Crow (ID:1395) is attacking Caravan (ID:1083)
  1182. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1183. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1184. DebugMessage: Resetting AI thread to wait.
  1185. DebugMessage: AutoSaving
  1186. DebugMessage: About to auto save. Memory: 935657472 bytes
  1187. DebugMessage: Deleting save game. Curr. Memory Usage: 935657472 bytes
  1188. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 935657472 bytes
  1189. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 935657472 bytes
  1190. Debug Message: SAVE GAME: Saving Quick Data Memory: 935657472 bytes
  1191. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 935657472 bytes
  1192. Debug Message: SAVE GAME: Saving World Memory: 935657472 bytes
  1193. Debug Message: Saving Goodie Huts
  1194. Debug Message: Saving Quest Locations
  1195. Debug Message: Saving dungeons
  1196. Debug Message: Saving shards
  1197. Debug Message: Saving resource hoards
  1198. Debug Message: Saving world props
  1199. Debug Message: Saving rivers
  1200. Debug Message: Saving Dynasty Members
  1201. Debug Message: Saving players
  1202. Debug Message: Saving roads
  1203. Debug Message: Saving Npcs to spawn
  1204. Debug Message: Saving next IDs
  1205. Debug Message: Saving resource marketplace values
  1206. Debug Message: Saving trigger manager
  1207. Debug Message: Saving music data
  1208. Debug Message: Saving temporary map modifiers
  1209. Debug Message: SAVE GAME: Saving World - Complete Memory: 935657472 bytes
  1210. DebugMessage: Deleting save game. Curr. Memory Usage: 935919616 bytes
  1211. DebugMessage: Deleting save game. Curr. Memory Usage: 935919616 bytes
  1212. DebugMessage: Finished auto save. Memory: 935919616 bytes
  1213. Debug Message: -------------------------
  1214. Debug Message: - Ending Turn 354 -
  1215. Debug Message: Current Memory Usage: 914752 KB
  1216. Debug Message: Cities in World: 17
  1217. Debug Message: Units in World: 386
  1218. Debug Message: Units in World with Gfx: 123
  1219. DebugMessage: Releasing AI thread.
  1220. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1221. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1222. DebugMessage: AI Mary: Now researching Heavy Armor
  1223. Debug Message: Caravan placed back on trade route path
  1224. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  1225. DebugMessage: Ready for New turn.
  1226. Debug Message: Caravan placed back on trade route path
  1227. Debug Message: Battle: Featherwyn Archer (ID:1130) is attacking Light Lancers (ID:1430)
  1228. DebugMessage: Resetting AI thread to wait.
  1229. DebugMessage: AutoSaving
  1230. DebugMessage: About to auto save. Memory: 939339776 bytes
  1231. DebugMessage: Deleting save game. Curr. Memory Usage: 939339776 bytes
  1232. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 939339776 bytes
  1233. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 939343872 bytes
  1234. Debug Message: SAVE GAME: Saving Quick Data Memory: 939343872 bytes
  1235. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 939343872 bytes
  1236. Debug Message: SAVE GAME: Saving World Memory: 939343872 bytes
  1237. Debug Message: Saving Goodie Huts
  1238. Debug Message: Saving Quest Locations
  1239. Debug Message: Saving dungeons
  1240. Debug Message: Saving shards
  1241. Debug Message: Saving resource hoards
  1242. Debug Message: Saving world props
  1243. Debug Message: Saving rivers
  1244. Debug Message: Saving Dynasty Members
  1245. Debug Message: Saving players
  1246. Debug Message: Saving roads
  1247. Debug Message: Saving Npcs to spawn
  1248. Debug Message: Saving next IDs
  1249. Debug Message: Saving resource marketplace values
  1250. Debug Message: Saving trigger manager
  1251. Debug Message: Saving music data
  1252. Debug Message: Saving temporary map modifiers
  1253. Debug Message: SAVE GAME: Saving World - Complete Memory: 939343872 bytes
  1254. DebugMessage: Deleting save game. Curr. Memory Usage: 939626496 bytes
  1255. DebugMessage: Deleting save game. Curr. Memory Usage: 939626496 bytes
  1256. DebugMessage: Finished auto save. Memory: 939626496 bytes
  1257. Debug Message: Battle: Featherwyn Archer (ID:1318) is attacking Clan of the Crow (ID:1398)
  1258. Debug Message: Battle: Lady Irane (ID:2) is attacking Featherwyn Archer (ID:1436)
  1259. Debug Message: Battle: Drake (ID:109) is attacking Silver Swordsmen (ID:1091)
  1260. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1261. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1262. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1263. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1264. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1265. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1266. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1267. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1268. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1269. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1270. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1271. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1272. DebugMessage: Loaded font Trajan Pro-11
  1273. DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
  1274. Debug Message: Caravan placed back on trade route path
  1275. Debug Message: -------------------------
  1276. Debug Message: - Ending Turn 355 -
  1277. Debug Message: Current Memory Usage: 939548 KB
  1278. Debug Message: Cities in World: 17
  1279. Debug Message: Units in World: 393
  1280. Debug Message: Units in World with Gfx: 124
  1281. DebugMessage: Updating ZOC.
  1282. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
  1283. DebugMessage: Releasing AI thread.
  1284. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1285. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  1286. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  1287. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  1288. DebugMessage: Ready for New turn.
  1289. Debug Message: Battle: Clan of the Crow (ID:1395) is attacking Caravan (ID:1286)
  1290. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1291. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1292. Debug Message: Battle: Featherwyn Archer (ID:1425) is attacking City Militia (ID:1488)
  1293. DebugMessage: Resetting AI thread to wait.
  1294. DebugMessage: AutoSaving
  1295. DebugMessage: About to auto save. Memory: 962191360 bytes
  1296. DebugMessage: Deleting save game. Curr. Memory Usage: 962191360 bytes
  1297. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 962191360 bytes
  1298. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 962191360 bytes
  1299. Debug Message: SAVE GAME: Saving Quick Data Memory: 962191360 bytes
  1300. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 962191360 bytes
  1301. Debug Message: SAVE GAME: Saving World Memory: 962191360 bytes
  1302. Debug Message: Saving Goodie Huts
  1303. Debug Message: Saving Quest Locations
  1304. Debug Message: Saving dungeons
  1305. Debug Message: Saving shards
  1306. Debug Message: Saving resource hoards
  1307. Debug Message: Saving world props
  1308. Debug Message: Saving rivers
  1309. Debug Message: Saving Dynasty Members
  1310. Debug Message: Saving players
  1311. Debug Message: Saving roads
  1312. Debug Message: Saving Npcs to spawn
  1313. Debug Message: Saving next IDs
  1314. Debug Message: Saving resource marketplace values
  1315. Debug Message: Saving trigger manager
  1316. Debug Message: Saving music data
  1317. Debug Message: Saving temporary map modifiers
  1318. Debug Message: SAVE GAME: Saving World - Complete Memory: 962191360 bytes
  1319. DebugMessage: Deleting save game. Curr. Memory Usage: 962191360 bytes
  1320. DebugMessage: Deleting save game. Curr. Memory Usage: 962191360 bytes
  1321. DebugMessage: Finished auto save. Memory: 962191360 bytes
  1322. DebugMessage: Updating ZOC.
  1323. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
  1324. Debug Message: -------------------------
  1325. Debug Message: - Ending Turn 356 -
  1326. Debug Message: Current Memory Usage: 940808 KB
  1327. Debug Message: Cities in World: 17
  1328. Debug Message: Units in World: 381
  1329. Debug Message: Units in World with Gfx: 117
  1330. DebugMessage: Releasing AI thread.
  1331. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1332. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1333. Debug Message: Caravan placed back on trade route path
  1334. DebugMessage: Ready for New turn.
  1335. Debug Message: Battle: Clan of the Crow (ID:1262) is attacking Caravan (ID:1437)
  1336. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1337. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1338. DebugMessage: Resetting AI thread to wait.
  1339. DebugMessage: AutoSaving
  1340. DebugMessage: About to auto save. Memory: 963403776 bytes
  1341. DebugMessage: Deleting save game. Curr. Memory Usage: 963403776 bytes
  1342. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 963403776 bytes
  1343. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 963403776 bytes
  1344. Debug Message: SAVE GAME: Saving Quick Data Memory: 963403776 bytes
  1345. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 963403776 bytes
  1346. Debug Message: SAVE GAME: Saving World Memory: 963403776 bytes
  1347. Debug Message: Saving Goodie Huts
  1348. Debug Message: Saving Quest Locations
  1349. Debug Message: Saving dungeons
  1350. Debug Message: Saving shards
  1351. Debug Message: Saving resource hoards
  1352. Debug Message: Saving world props
  1353. Debug Message: Saving rivers
  1354. Debug Message: Saving Dynasty Members
  1355. Debug Message: Saving players
  1356. Debug Message: Saving roads
  1357. Debug Message: Saving Npcs to spawn
  1358. Debug Message: Saving next IDs
  1359. Debug Message: Saving resource marketplace values
  1360. Debug Message: Saving trigger manager
  1361. Debug Message: Saving music data
  1362. Debug Message: Saving temporary map modifiers
  1363. Debug Message: SAVE GAME: Saving World - Complete Memory: 963403776 bytes
  1364. DebugMessage: Deleting save game. Curr. Memory Usage: 963403776 bytes
  1365. DebugMessage: Deleting save game. Curr. Memory Usage: 963403776 bytes
  1366. DebugMessage: Finished auto save. Memory: 963403776 bytes
  1367. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1368. Debug Message: Battle: Kunsetti Kava (ID:194) is attacking Featherwyn Archer (ID:1397)
  1369. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1370. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1371. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1372. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1373. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1374. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1375. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1376. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1377. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1378. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1379. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1380. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1381. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  1382. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1383. Debug Message: Stamp Quantity: 3
  1384. Debug Message: Land Mass Size: 0
  1385. Debug Message: Land Mass Min Spawns: 0
  1386. Debug Message: Land Mass Max Spawns: 0
  1387. Debug Message: Forest Quantity: 0
  1388. Debug Message: Mountain Generation Option: 0
  1389. Debug Message: Map Random Seed: 0
  1390. Debug Message: ---------------------------------------------
  1391. Debug Message: ---------------------------------------------
  1392. Debug Message: Map Size:
  1393. Debug Message: Sectors: 2 x 2
  1394. Debug Message: Tiles: 32 x 32
  1395. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1396. Debug Message: ---------------------------------------------
  1397. Debug Message: ---------------------------------------------
  1398. Debug Message: ---------------------------------------------
  1399. Debug Message: ---------------------------------------------
  1400. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1401. Debug Message: Map Generation Complete
  1402. Debug Message: InitMapGfx Started...
  1403. Debug Message: InitMapGfx finished.
  1404. Debug Message: Creating tactical terrain gfx...
  1405. Debug Message: InitMapGfx Started...
  1406. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1407. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1408. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1409. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1410. DebugMessage: Popup Manager Update: Unhiding TacticalWnd
  1411. Debug Message: ERROR: (CD3D9Renderer) Failed to stretch a surface rect in ::StretchRect with error D3DERR_INVALIDCALL (Invalid call)
  1412. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  1413. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  1414. Debug Message: Tactical Spell cast: Haste at 10, 15 by Diruuna (unitID 222).
  1415. DebugMessage: Error parsing file C:\ProgramData\Stardock\Elemental - Fallen Enchantress\screens\TacticalHudWnd.dxscreen. Object of type StaticString with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size before parsing scripts 0 x 0
  1416. DebugMessage: Error parsing file C:\ProgramData\Stardock\Elemental - Fallen Enchantress\screens\TacticalHudWnd.dxscreen. Object with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size after parsing scripts 0 x 0
  1417. DebugMessage: Tactical_Hud_Hit_Miss_Title_Shadow_Font setting size 0 x 0
  1418. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Diruuna
  1419. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1420. Debug Message: Tactical Spell cast: ObscuringFog at 11, 16 by Diruuna (unitID 222).
  1421. Debug Message: WARNING: DoUnitAnimation_CastSpellGlobal: No cast spell animations found for unit: Diruuna
  1422. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 13 refs
  1423. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 13 refs
  1424. Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 16 by Dross Archer (unitID 1364).
  1425. Debug Message: Tactical Spell cast: Wither_Tactical at 10, 16 by Tsomok the Blade (unitID 208).
  1426. Debug Message: WARNING: DoUnitAnimation_CastSpellGlobal: No cast spell animations found for unit: Tsomok the Blade
  1427. Debug Message: Troll Warrior is hit by Karnius's attack for 17 points of damage.
  1428.  
  1429. Debug Message: Tactical Spell cast: Haste at 15, 17 by Diruuna (unitID 222).
  1430. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Diruuna
  1431. Debug Message: Troll Warrior is hit by Karnius's attack for 12 points of damage.
  1432.  
  1433. Debug Message: Tactical Spell cast: FlameDart at 16, 16 by Tsomok the Blade (unitID 208).
  1434. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Tsomok the Blade
  1435. Debug Message: Karnius is hit by Troll Shaman's attack for 6 points of damage.
  1436.  
  1437. Debug Message: Tactical Spell cast: Haste at 10, 16 by Diruuna (unitID 222).
  1438. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Diruuna
  1439. Debug Message: Tactical Spell cast: FlameDart at 16, 16 by Tsomok the Blade (unitID 208).
  1440. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Tsomok the Blade
  1441. Debug Message: Troll Warrior is hit by Karnius's attack for 13 points of damage.
  1442.  
  1443. Debug Message: Karnius is hit by Troll Shaman's attack for 6 points of damage.
  1444.  
  1445. Debug Message: Tactical Spell cast: Haste at 11, 15 by Diruuna (unitID 222).
  1446. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Diruuna
  1447. Debug Message: Troll Warrior dodges Tuun Mafaru's attack.
  1448.  
  1449. Debug Message: Troll Warrior is hit by Tuun Mafaru's attack for 16 points of damage.
  1450.  
  1451. Debug Message: Troll Warrior is hit by Mounted Guard's attack for 19 points of damage.
  1452. Troll Warrior falls.
  1453.  
  1454. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1455. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1456. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1457. Debug Message: Mounted Guard is hit by Troll's attack for 5 points of damage.
  1458.  
  1459. Debug Message: Mounted Guard is hit by Troll's attack for 9 points of damage.
  1460.  
  1461. Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 16 by Dross Archer (unitID 1364).
  1462. Debug Message: Tactical Spell cast: FlameDart at 15, 16 by Tsomok the Blade (unitID 208).
  1463. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Tsomok the Blade
  1464. Debug Message: Troll Shaman is hit by Guardian II's attack for 29 points of damage.
  1465.  
  1466. Debug Message: Troll Shaman is hit by Karnius's attack for 11 points of damage.
  1467.  
  1468. Debug Message: Karnius is hit by Troll Warrior's attack for 21 points of damage.
  1469.  
  1470. Debug Message: Mounted Guard is hit by Troll Shaman's attack for 8 points of damage.
  1471.  
  1472. Debug Message: Troll Shaman is hit by Diruuna's attack for 3 points of damage.
  1473.  
  1474. Debug Message: Troll Shaman is hit by Tuun Mafaru's attack for 38 points of damage.
  1475. Troll Shaman falls.
  1476.  
  1477. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 333 refs
  1478. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 1151 refs
  1479. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 1356 refs
  1480. Debug Message: Tactical Spell cast: BurningHands at 16, 17 by Tsomok the Blade (unitID 208).
  1481. Debug Message: WARNING: DoUnitAnimation_CastSpellMelee: No cast spell animations found for unit: Tsomok the Blade
  1482. Debug Message: Karnius dodges Troll's attack.
  1483.  
  1484. Debug Message: Karnius is hit by Troll's attack for 6 points of damage.
  1485.  
  1486. Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 17 by Dross Archer (unitID 1364).
  1487. Debug Message: Tactical Spell cast: Slow at 16, 17 by Diruuna (unitID 222).
  1488. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Diruuna
  1489. Debug Message: Troll Warrior is hit by Tuun Mafaru's attack for 14 points of damage.
  1490.  
  1491. Debug Message: Tuun Mafaru is hit by Troll's attack for 3 points of damage.
  1492.  
  1493.  
  1494. Debug Message: Tsomok the Blade dodges Troll's attack.
  1495.  
  1496. Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 17 by Dross Archer (unitID 1364).
  1497. Debug Message: Troll Warrior is hit by Tsomok the Blade's attack for 15 points of damage.
  1498.  
  1499. Debug Message: Troll Warrior is hit by Guardian II's attack for 25 points of damage.
  1500.  
  1501. Debug Message: Tactical Spell cast: Haste at 15, 17 by Diruuna (unitID 222).
  1502. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Diruuna
  1503. Debug Message: Troll Warrior is hit by Tuun Mafaru's attack for 19 points of damage.
  1504.  
  1505. Debug Message: Troll is hit by Mounted Guard's attack for 14 points of damage.
  1506.  
  1507. Debug Message: Mounted Guard is hit by Troll's attack for 8 points of damage.
  1508.  
  1509. Debug Message: Guardian II is hit by Troll's attack for 8 points of damage.
  1510.  
  1511. Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 17 by Dross Archer (unitID 1364).
  1512. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1513. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1514. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1515. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1516. Debug Message: Troll is hit by Guardian II's attack for 12 points of damage.
  1517.  
  1518. Debug Message: Troll is hit by Tsomok the Blade's attack for 59 points of damage.
  1519. Troll falls.
  1520.  
  1521. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1522. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1523. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1524. Debug Message: Troll is hit by Diruuna's attack for 2 points of damage.
  1525.  
  1526. Debug Message: Troll dodges Tuun Mafaru's attack.
  1527.  
  1528. Debug Message: Troll is hit by Tuun Mafaru's attack for 16 points of damage.
  1529.  
  1530. Debug Message: Troll is hit by Tsomok the Blade's attack for 12 points of damage.
  1531.  
  1532. Debug Message: Guardian II is hit by Troll's attack for 6 points of damage.
  1533.  
  1534. Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 18 by Dross Archer (unitID 1364).
  1535. Debug Message: Troll is hit by Diruuna's attack for 3 points of damage.
  1536.  
  1537. Debug Message: Troll is hit by Tuun Mafaru's attack for 22 points of damage.
  1538.  
  1539. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  1540. Debug Message: Troll is hit by Tsomok the Blade's attack for 13 points of damage.
  1541.  
  1542. Debug Message: Diruuna is hit by Troll's attack for 9 points of damage.
  1543.  
  1544. Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 18 by Dross Archer (unitID 1364).
  1545. Debug Message: Troll is hit by Diruuna's attack for 2 points of damage.
  1546.  
  1547. Debug Message: Troll is hit by Tsomok the Blade's attack for 16 points of damage.
  1548. Troll falls.
  1549.  
  1550. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1551. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1552. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1553. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  1554. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  1555. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  1556. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 12 refs
  1557. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 12 refs
  1558. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  1559. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1560. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1561. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1562. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1563. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1564. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 12 refs
  1565. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 12 refs
  1566. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  1567. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1568. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1569. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1570. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 1619 refs
  1571. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 952 refs
  1572. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 827 refs
  1573. DebugMessage: Loaded font Trajan Pro-27Bold
  1574. DebugMessage: Loaded font Trajan Pro-26Bold
  1575. DebugMessage: Loaded font Trajan Pro-22Bold
  1576. DebugMessage: Loaded font Trajan Pro-20Bold
  1577. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  1578. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  1579. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  1580. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  1581. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1582. DebugMessage: Loaded font Tahoma-32Bold
  1583. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  1584. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1585. Debug Message: Battle: Kunsetti Kava (ID:194) is attacking Caravan (ID:1458)
  1586. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1587. DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd
  1588. Debug Message: -------------------------
  1589. Debug Message: - Ending Turn 357 -
  1590. Debug Message: Current Memory Usage: 974804 KB
  1591. Debug Message: Cities in World: 17
  1592. Debug Message: Units in World: 378
  1593. Debug Message: Units in World with Gfx: 117
  1594. DebugMessage: Updating ZOC.
  1595. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
  1596. DebugMessage: Releasing AI thread.
  1597. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1598. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1599. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1600. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1601. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1602. Debug Message: Caravan placed back on trade route path
  1603. Debug Message: Caravan placed back on trade route path
  1604. Debug Message: Caravan placed back on trade route path
  1605. DebugMessage: Ready for New turn.
  1606. Debug Message: Battle: Featherwyn Archer (ID:1130) is attacking Clan of the Crow (ID:1440)
  1607. Debug Message: Battle: Clan of the Crow (ID:1395) is attacking Caravan (ID:1466)
  1608. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1609. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1610. Debug Message: Battle: Clan of the Crow (ID:1411) is attacking Great Wolf (ID:290)
  1611. DebugMessage: Resetting AI thread to wait.
  1612. DebugMessage: AutoSaving
  1613. DebugMessage: About to auto save. Memory: 999845888 bytes
  1614. DebugMessage: Deleting save game. Curr. Memory Usage: 999845888 bytes
  1615. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 999845888 bytes
  1616. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 999845888 bytes
  1617. Debug Message: SAVE GAME: Saving Quick Data Memory: 999845888 bytes
  1618. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 999845888 bytes
  1619. Debug Message: SAVE GAME: Saving World Memory: 999845888 bytes
  1620. Debug Message: Saving Goodie Huts
  1621. Debug Message: Saving Quest Locations
  1622. Debug Message: Saving dungeons
  1623. Debug Message: Saving shards
  1624. Debug Message: Saving resource hoards
  1625. Debug Message: Saving world props
  1626. Debug Message: Saving rivers
  1627. Debug Message: Saving Dynasty Members
  1628. Debug Message: Saving players
  1629. Debug Message: Saving roads
  1630. Debug Message: Saving Npcs to spawn
  1631. Debug Message: Saving next IDs
  1632. Debug Message: Saving resource marketplace values
  1633. Debug Message: Saving trigger manager
  1634. Debug Message: Saving music data
  1635. Debug Message: Saving temporary map modifiers
  1636. Debug Message: SAVE GAME: Saving World - Complete Memory: 999845888 bytes
  1637. DebugMessage: Deleting save game. Curr. Memory Usage: 999997440 bytes
  1638. DebugMessage: Deleting save game. Curr. Memory Usage: 999997440 bytes
  1639. DebugMessage: Finished auto save. Memory: 999997440 bytes
  1640. DebugMessage: Popup Manager Update: Unhiding OptionsWnd
  1641. DebugMessage: Tried to enter unprintable character: 8
  1642. DebugMessage: Deleting save game. Curr. Memory Usage: 1005228032 bytes
  1643. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1005228032 bytes
  1644. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1005228032 bytes
  1645. Debug Message: SAVE GAME: Saving Quick Data Memory: 1005228032 bytes
  1646. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1005228032 bytes
  1647. Debug Message: SAVE GAME: Saving World Memory: 1005228032 bytes
  1648. Debug Message: Saving Goodie Huts
  1649. Debug Message: Saving Quest Locations
  1650. Debug Message: Saving dungeons
  1651. Debug Message: Saving shards
  1652. Debug Message: Saving resource hoards
  1653. Debug Message: Saving world props
  1654. Debug Message: Saving rivers
  1655. Debug Message: Saving Dynasty Members
  1656. Debug Message: Saving players
  1657. Debug Message: Saving roads
  1658. Debug Message: Saving Npcs to spawn
  1659. Debug Message: Saving next IDs
  1660. Debug Message: Saving resource marketplace values
  1661. Debug Message: Saving trigger manager
  1662. Debug Message: Saving music data
  1663. Debug Message: Saving temporary map modifiers
  1664. Debug Message: SAVE GAME: Saving World - Complete Memory: 1005228032 bytes
  1665. DebugMessage: Deleting save game. Curr. Memory Usage: 1005228032 bytes
  1666. DebugMessage: Updating ZOC.
  1667. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
  1668. Debug Message: -------------------------
  1669. Debug Message: - Ending Turn 358 -
  1670. Debug Message: Current Memory Usage: 983600 KB
  1671. Debug Message: Cities in World: 17
  1672. Debug Message: Units in World: 373
  1673. Debug Message: Units in World with Gfx: 117
  1674. DebugMessage: Releasing AI thread.
  1675. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1676. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1677. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1678. Debug Message: Caravan placed back on trade route path
  1679. DebugMessage: Ready for New turn.
  1680. Debug Message: Ralle tried to equip another Troll Charm, but was prevented (no stacking of accessories, please).
  1681. DebugMessage: Resetting AI thread to wait.
  1682. DebugMessage: AutoSaving
  1683. DebugMessage: About to auto save. Memory: 1007271936 bytes
  1684. DebugMessage: Deleting save game. Curr. Memory Usage: 1007271936 bytes
  1685. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1007271936 bytes
  1686. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1007271936 bytes
  1687. Debug Message: SAVE GAME: Saving Quick Data Memory: 1007271936 bytes
  1688. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1007271936 bytes
  1689. Debug Message: SAVE GAME: Saving World Memory: 1007271936 bytes
  1690. Debug Message: Saving Goodie Huts
  1691. Debug Message: Saving Quest Locations
  1692. Debug Message: Saving dungeons
  1693. Debug Message: Saving shards
  1694. Debug Message: Saving resource hoards
  1695. Debug Message: Saving world props
  1696. Debug Message: Saving rivers
  1697. Debug Message: Saving Dynasty Members
  1698. Debug Message: Saving players
  1699. Debug Message: Saving roads
  1700. Debug Message: Saving Npcs to spawn
  1701. Debug Message: Saving next IDs
  1702. Debug Message: Saving resource marketplace values
  1703. Debug Message: Saving trigger manager
  1704. Debug Message: Saving music data
  1705. Debug Message: Saving temporary map modifiers
  1706. Debug Message: SAVE GAME: Saving World - Complete Memory: 1007271936 bytes
  1707. DebugMessage: Deleting save game. Curr. Memory Usage: 1007271936 bytes
  1708. DebugMessage: Deleting save game. Curr. Memory Usage: 1007271936 bytes
  1709. DebugMessage: Finished auto save. Memory: 1007271936 bytes
  1710. DebugMessage: Loaded font Tahoma-35Bold
  1711. Debug Message: -------------------------
  1712. Debug Message: - Ending Turn 359 -
  1713. Debug Message: Current Memory Usage: 990276 KB
  1714. Debug Message: Cities in World: 17
  1715. Debug Message: Units in World: 373
  1716. Debug Message: Units in World with Gfx: 121
  1717. DebugMessage: Releasing AI thread.
  1718. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1719. Debug Message: Caravan placed back on trade route path
  1720. DebugMessage: Ready for New turn.
  1721. Debug Message: Battle: Featherwyn Archer (ID:1130) is attacking Clan of the Crow (ID:1471)
  1722. DebugMessage: Resetting AI thread to wait.
  1723. DebugMessage: AutoSaving
  1724. DebugMessage: About to auto save. Memory: 1014857728 bytes
  1725. DebugMessage: Deleting save game. Curr. Memory Usage: 1014857728 bytes
  1726. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1014857728 bytes
  1727. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1014857728 bytes
  1728. Debug Message: SAVE GAME: Saving Quick Data Memory: 1014857728 bytes
  1729. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1014857728 bytes
  1730. Debug Message: SAVE GAME: Saving World Memory: 1014857728 bytes
  1731. Debug Message: Saving Goodie Huts
  1732. Debug Message: Saving Quest Locations
  1733. Debug Message: Saving dungeons
  1734. Debug Message: Saving shards
  1735. Debug Message: Saving resource hoards
  1736. Debug Message: Saving world props
  1737. Debug Message: Saving rivers
  1738. Debug Message: Saving Dynasty Members
  1739. Debug Message: Saving players
  1740. Debug Message: Saving roads
  1741. Debug Message: Saving Npcs to spawn
  1742. Debug Message: Saving next IDs
  1743. Debug Message: Saving resource marketplace values
  1744. Debug Message: Saving trigger manager
  1745. Debug Message: Saving music data
  1746. Debug Message: Saving temporary map modifiers
  1747. Debug Message: SAVE GAME: Saving World - Complete Memory: 1014857728 bytes
  1748. DebugMessage: Deleting save game. Curr. Memory Usage: 1014984704 bytes
  1749. DebugMessage: Deleting save game. Curr. Memory Usage: 1014984704 bytes
  1750. DebugMessage: Finished auto save. Memory: 1014984704 bytes
  1751. Debug Message: -------------------------
  1752. Debug Message: - Ending Turn 360 -
  1753. Debug Message: Current Memory Usage: 991808 KB
  1754. Debug Message: Cities in World: 17
  1755. Debug Message: Units in World: 382
  1756. Debug Message: Units in World with Gfx: 127
  1757. DebugMessage: Releasing AI thread.
  1758. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1759. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1760. DebugMessage: Ready for New turn.
  1761. Debug Message: Battle: Lady Irane (ID:2) is attacking Caravan (ID:1178)
  1762. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1763. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1764. Debug Message: Battle: Clan of the Crow (ID:1395) is attacking Caravan (ID:1468)
  1765. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1766. Debug Message: Battle: Featherwyn Archer (ID:1318) is attacking Caravan (ID:1504)
  1767. DebugMessage: Resetting AI thread to wait.
  1768. DebugMessage: AutoSaving
  1769. DebugMessage: About to auto save. Memory: 1014796288 bytes
  1770. DebugMessage: Deleting save game. Curr. Memory Usage: 1014796288 bytes
  1771. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1014796288 bytes
  1772. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1014796288 bytes
  1773. Debug Message: SAVE GAME: Saving Quick Data Memory: 1014796288 bytes
  1774. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1014796288 bytes
  1775. Debug Message: SAVE GAME: Saving World Memory: 1014796288 bytes
  1776. Debug Message: Saving Goodie Huts
  1777. Debug Message: Saving Quest Locations
  1778. Debug Message: Saving dungeons
  1779. Debug Message: Saving shards
  1780. Debug Message: Saving resource hoards
  1781. Debug Message: Saving world props
  1782. Debug Message: Saving rivers
  1783. Debug Message: Saving Dynasty Members
  1784. Debug Message: Saving players
  1785. Debug Message: Saving roads
  1786. Debug Message: Saving Npcs to spawn
  1787. Debug Message: Saving next IDs
  1788. Debug Message: Saving resource marketplace values
  1789. Debug Message: Saving trigger manager
  1790. Debug Message: Saving music data
  1791. Debug Message: Saving temporary map modifiers
  1792. Debug Message: SAVE GAME: Saving World - Complete Memory: 1014796288 bytes
  1793. DebugMessage: Deleting save game. Curr. Memory Usage: 1014796288 bytes
  1794. DebugMessage: Deleting save game. Curr. Memory Usage: 1014796288 bytes
  1795. DebugMessage: Finished auto save. Memory: 1014796288 bytes
  1796. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1797. Debug Message: WARNING: CBackgroundNode::Set did not find texture:
  1798. Debug Message: WARNING: CBackgroundNode::Set did not find texture:
  1799. Debug Message: -------------------------
  1800. Debug Message: - Ending Turn 361 -
  1801. Debug Message: Current Memory Usage: 993040 KB
  1802. Debug Message: Cities in World: 17
  1803. Debug Message: Units in World: 384
  1804. Debug Message: Units in World with Gfx: 129
  1805. DebugMessage: Updating ZOC.
  1806. DebugMessage: Releasing AI thread.
  1807. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1808. DebugMessage: Ready for New turn.
  1809. Debug Message: Battle: Featherwyn Archer (ID:1130) is attacking Clan of the Crow (ID:1499)
  1810. DebugMessage: Resetting AI thread to wait.
  1811. DebugMessage: AutoSaving
  1812. DebugMessage: About to auto save. Memory: 1018060800 bytes
  1813. DebugMessage: Deleting save game. Curr. Memory Usage: 1018060800 bytes
  1814. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1018060800 bytes
  1815. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1018064896 bytes
  1816. Debug Message: SAVE GAME: Saving Quick Data Memory: 1018064896 bytes
  1817. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1018064896 bytes
  1818. Debug Message: SAVE GAME: Saving World Memory: 1018064896 bytes
  1819. Debug Message: Saving Goodie Huts
  1820. Debug Message: Saving Quest Locations
  1821. Debug Message: Saving dungeons
  1822. Debug Message: Saving shards
  1823. Debug Message: Saving resource hoards
  1824. Debug Message: Saving world props
  1825. Debug Message: Saving rivers
  1826. Debug Message: Saving Dynasty Members
  1827. Debug Message: Saving players
  1828. Debug Message: Saving roads
  1829. Debug Message: Saving Npcs to spawn
  1830. Debug Message: Saving next IDs
  1831. Debug Message: Saving resource marketplace values
  1832. Debug Message: Saving trigger manager
  1833. Debug Message: Saving music data
  1834. Debug Message: Saving temporary map modifiers
  1835. Debug Message: SAVE GAME: Saving World - Complete Memory: 1018064896 bytes
  1836. DebugMessage: Deleting save game. Curr. Memory Usage: 1018294272 bytes
  1837. DebugMessage: Deleting save game. Curr. Memory Usage: 1018294272 bytes
  1838. DebugMessage: Finished auto save. Memory: 1018294272 bytes
  1839. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1840. Debug Message: Stamp Quantity: 3
  1841. Debug Message: Land Mass Size: 0
  1842. Debug Message: Land Mass Min Spawns: 0
  1843. Debug Message: Land Mass Max Spawns: 0
  1844. Debug Message: Forest Quantity: 0
  1845. Debug Message: Mountain Generation Option: 0
  1846. Debug Message: Map Random Seed: 0
  1847. Debug Message: ---------------------------------------------
  1848. Debug Message: ---------------------------------------------
  1849. Debug Message: Map Size:
  1850. Debug Message: Sectors: 2 x 2
  1851. Debug Message: Tiles: 32 x 32
  1852. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1853. Debug Message: ---------------------------------------------
  1854. Debug Message: ---------------------------------------------
  1855. Debug Message: ---------------------------------------------
  1856. Debug Message: ---------------------------------------------
  1857. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1858. Debug Message: Map Generation Complete
  1859. Debug Message: InitMapGfx Started...
  1860. Debug Message: InitMapGfx finished.
  1861. Debug Message: Creating tactical terrain gfx...
  1862. Debug Message: InitMapGfx Started...
  1863. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1864. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1865. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1866. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1867. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1868. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1869. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1870. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1871. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1872. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Bird_01.hkb
  1873. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Bird_01.hkb
  1874. DebugMessage: Popup Manager Update: Unhiding TacticalWnd
  1875. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 118 refs
  1876. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1877. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  1878. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  1879. Debug Message: Light Lancers is hit by Guardian's attack for 14 points of damage.
  1880.  
  1881. Debug Message: Tactical Spell cast: BowAttack_Basic at 12, 14 by Dross Archer (unitID 1385).
  1882. Debug Message: -------------------------
  1883. Debug Message: - Ending Turn 362 -
  1884. Debug Message: Current Memory Usage: 1013260 KB
  1885. Debug Message: Cities in World: 17
  1886. Debug Message: Units in World: 382
  1887. Debug Message: Units in World with Gfx: 124
  1888. DebugMessage: Releasing AI thread.
  1889. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1890. DebugMessage: Ready for New turn.
  1891. Debug Message: Battle: Spearmen (ID:1341) is attacking Caravan (ID:1415)
  1892. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1893. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1894. DebugMessage: Resetting AI thread to wait.
  1895. DebugMessage: AutoSaving
  1896. DebugMessage: About to auto save. Memory: 1039790080 bytes
  1897. DebugMessage: Deleting save game. Curr. Memory Usage: 1039790080 bytes
  1898. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1039790080 bytes
  1899. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1039790080 bytes
  1900. Debug Message: SAVE GAME: Saving Quick Data Memory: 1039790080 bytes
  1901. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1039790080 bytes
  1902. Debug Message: SAVE GAME: Saving World Memory: 1039790080 bytes
  1903. Debug Message: Saving Goodie Huts
  1904. Debug Message: Saving Quest Locations
  1905. Debug Message: Saving dungeons
  1906. Debug Message: Saving shards
  1907. Debug Message: Saving resource hoards
  1908. Debug Message: Saving world props
  1909. Debug Message: Saving rivers
  1910. Debug Message: Saving Dynasty Members
  1911. Debug Message: Saving players
  1912. Debug Message: Saving roads
  1913. Debug Message: Saving Npcs to spawn
  1914. Debug Message: Saving next IDs
  1915. Debug Message: Saving resource marketplace values
  1916. Debug Message: Saving trigger manager
  1917. Debug Message: Saving music data
  1918. Debug Message: Saving temporary map modifiers
  1919. Debug Message: SAVE GAME: Saving World - Complete Memory: 1039790080 bytes
  1920. DebugMessage: Deleting save game. Curr. Memory Usage: 1039790080 bytes
  1921. DebugMessage: Deleting save game. Curr. Memory Usage: 1039790080 bytes
  1922. DebugMessage: Finished auto save. Memory: 1039790080 bytes
  1923. Debug Message: -------------------------
  1924. Debug Message: - Ending Turn 363 -
  1925. Debug Message: Current Memory Usage: 1015488 KB
  1926. Debug Message: Cities in World: 17
  1927. Debug Message: Units in World: 383
  1928. Debug Message: Units in World with Gfx: 123
  1929. DebugMessage: Updating ZOC.
  1930. DebugMessage: Releasing AI thread.
  1931. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1932. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1933. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1934. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1935. Debug Message: Caravan placed back on trade route path
  1936. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1937. Debug Message: Caravan placed back on trade route path
  1938. DebugMessage: Ready for New turn.
  1939. Debug Message: Battle: Clan of the Crow (ID:1262) is attacking Caravan (ID:1379)
  1940. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1941. Debug Message: Battle: Featherwyn Archer (ID:1318) is attacking Clan of the Crow (ID:1395)
  1942. DebugMessage: Resetting AI thread to wait.
  1943. DebugMessage: AutoSaving
  1944. DebugMessage: About to auto save. Memory: 1039859712 bytes
  1945. DebugMessage: Deleting save game. Curr. Memory Usage: 1039859712 bytes
  1946. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1039859712 bytes
  1947. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1039859712 bytes
  1948. Debug Message: SAVE GAME: Saving Quick Data Memory: 1039859712 bytes
  1949. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1039859712 bytes
  1950. Debug Message: SAVE GAME: Saving World Memory: 1039859712 bytes
  1951. Debug Message: Saving Goodie Huts
  1952. Debug Message: Saving Quest Locations
  1953. Debug Message: Saving dungeons
  1954. Debug Message: Saving shards
  1955. Debug Message: Saving resource hoards
  1956. Debug Message: Saving world props
  1957. Debug Message: Saving rivers
  1958. Debug Message: Saving Dynasty Members
  1959. Debug Message: Saving players
  1960. Debug Message: Saving roads
  1961. Debug Message: Saving Npcs to spawn
  1962. Debug Message: Saving next IDs
  1963. Debug Message: Saving resource marketplace values
  1964. Debug Message: Saving trigger manager
  1965. Debug Message: Saving music data
  1966. Debug Message: Saving temporary map modifiers
  1967. Debug Message: SAVE GAME: Saving World - Complete Memory: 1039859712 bytes
  1968. DebugMessage: Deleting save game. Curr. Memory Usage: 1039917056 bytes
  1969. DebugMessage: Deleting save game. Curr. Memory Usage: 1039917056 bytes
  1970. DebugMessage: Finished auto save. Memory: 1039917056 bytes
  1971. Debug Message: Battle: Silver Swordsmen (ID:1462) is attacking Caravan (ID:1509)
  1972. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1973. Debug Message: -------------------------
  1974. Debug Message: - Ending Turn 364 -
  1975. Debug Message: Current Memory Usage: 1016600 KB
  1976. Debug Message: Cities in World: 17
  1977. Debug Message: Units in World: 387
  1978. Debug Message: Units in World with Gfx: 125
  1979. DebugMessage: Releasing AI thread.
  1980. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1981. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1982. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  1983. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1984. DebugMessage: Ready for New turn.
  1985. Debug Message: Caravan placed back on trade route path
  1986. Debug Message: Caravan placed back on trade route path
  1987. Debug Message: Caravan placed back on trade route path
  1988. DebugMessage: Resetting AI thread to wait.
  1989. DebugMessage: AutoSaving
  1990. DebugMessage: About to auto save. Memory: 1041506304 bytes
  1991. DebugMessage: Deleting save game. Curr. Memory Usage: 1041506304 bytes
  1992. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1041506304 bytes
  1993. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1041506304 bytes
  1994. Debug Message: SAVE GAME: Saving Quick Data Memory: 1041506304 bytes
  1995. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1041506304 bytes
  1996. Debug Message: SAVE GAME: Saving World Memory: 1041506304 bytes
  1997. Debug Message: Saving Goodie Huts
  1998. Debug Message: Saving Quest Locations
  1999. Debug Message: Saving dungeons
  2000. Debug Message: Saving shards
  2001. Debug Message: Saving resource hoards
  2002. Debug Message: Saving world props
  2003. Debug Message: Saving rivers
  2004. Debug Message: Saving Dynasty Members
  2005. Debug Message: Saving players
  2006. Debug Message: Saving roads
  2007. Debug Message: Saving Npcs to spawn
  2008. Debug Message: Saving next IDs
  2009. Debug Message: Saving resource marketplace values
  2010. Debug Message: Saving trigger manager
  2011. Debug Message: Saving music data
  2012. Debug Message: Saving temporary map modifiers
  2013. Debug Message: SAVE GAME: Saving World - Complete Memory: 1041506304 bytes
  2014. DebugMessage: Deleting save game. Curr. Memory Usage: 1041506304 bytes
  2015. DebugMessage: Deleting save game. Curr. Memory Usage: 1041506304 bytes
  2016. DebugMessage: Finished auto save. Memory: 1041506304 bytes
  2017. DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
  2018. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
  2019. DebugMessage: Loaded font Tahoma-18Bold
  2020. DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
  2021. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  2022. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  2023. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ehiige'.
  2024. Debug Message: -------------------------
  2025. Debug Message: - Ending Turn 365 -
  2026. Debug Message: Current Memory Usage: 1019020 KB
  2027. Debug Message: Cities in World: 17
  2028. Debug Message: Units in World: 394
  2029. Debug Message: Units in World with Gfx: 124
  2030. DebugMessage: Updating ZOC.
  2031. DebugMessage: Releasing AI thread.
  2032. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2033. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2034. Debug Message: Caravan placed back on trade route path
  2035. DebugMessage: Ready for New turn.
  2036. Debug Message: Battle: Lady Irane (ID:2) is attacking Caravan (ID:1330)
  2037. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  2038. Debug Message: Battle: Spearmen (ID:1341) is attacking Caravan (ID:1459)
  2039. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  2040. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  2041. Debug Message: Battle: Clan of the Crow (ID:1531) is attacking Featherwyn Archer (ID:1318)
  2042. Debug Message: Battle: Featherwyn Archer (ID:1130) is attacking Caravan (ID:1538)
  2043. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  2044. DebugMessage: Resetting AI thread to wait.
  2045. DebugMessage: AutoSaving
  2046. DebugMessage: About to auto save. Memory: 1045909504 bytes
  2047. DebugMessage: Deleting save game. Curr. Memory Usage: 1045909504 bytes
  2048. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1045909504 bytes
  2049. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1045909504 bytes
  2050. Debug Message: SAVE GAME: Saving Quick Data Memory: 1045909504 bytes
  2051. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1045909504 bytes
  2052. Debug Message: SAVE GAME: Saving World Memory: 1045909504 bytes
  2053. Debug Message: Saving Goodie Huts
  2054. Debug Message: Saving Quest Locations
  2055. Debug Message: Saving dungeons
  2056. Debug Message: Saving shards
  2057. Debug Message: Saving resource hoards
  2058. Debug Message: Saving world props
  2059. Debug Message: Saving rivers
  2060. Debug Message: Saving Dynasty Members
  2061. Debug Message: Saving players
  2062. Debug Message: Saving roads
  2063. Debug Message: Saving Npcs to spawn
  2064. Debug Message: Saving next IDs
  2065. Debug Message: Saving resource marketplace values
  2066. Debug Message: Saving trigger manager
  2067. Debug Message: Saving music data
  2068. Debug Message: Saving temporary map modifiers
  2069. Debug Message: SAVE GAME: Saving World - Complete Memory: 1045909504 bytes
  2070. DebugMessage: Deleting save game. Curr. Memory Usage: 1046171648 bytes
  2071. DebugMessage: Deleting save game. Curr. Memory Usage: 1046171648 bytes
  2072. DebugMessage: Finished auto save. Memory: 1046171648 bytes
  2073. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2074. Debug Message: Stamp Quantity: 3
  2075. Debug Message: Land Mass Size: 0
  2076. Debug Message: Land Mass Min Spawns: 0
  2077. Debug Message: Land Mass Max Spawns: 0
  2078. Debug Message: Forest Quantity: 0
  2079. Debug Message: Mountain Generation Option: 0
  2080. Debug Message: Map Random Seed: 0
  2081. Debug Message: ---------------------------------------------
  2082. Debug Message: ---------------------------------------------
  2083. Debug Message: Map Size:
  2084. Debug Message: Sectors: 2 x 2
  2085. Debug Message: Tiles: 32 x 32
  2086. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  2087. Debug Message: ---------------------------------------------
  2088. Debug Message: ---------------------------------------------
  2089. Debug Message: ---------------------------------------------
  2090. Debug Message: ---------------------------------------------
  2091. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  2092. Debug Message: Map Generation Complete
  2093. Debug Message: InitMapGfx Started...
  2094. Debug Message: InitMapGfx finished.
  2095. Debug Message: Creating tactical terrain gfx...
  2096. Debug Message: InitMapGfx Started...
  2097. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  2098. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  2099. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  2100. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  2101. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  2102. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  2103. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  2104. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  2105. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  2106. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Bird_01.hkb
  2107. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Games\FallenEnchantress\Gfx\HKB\Props\P_Bird_01.hkb
  2108. DebugMessage: Popup Manager Update: Unhiding TacticalWnd
  2109. Debug Message: WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Magnar III Defaulting to regular idle
  2110. Debug Message: WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Magnar III Defaulting to regular idle
  2111. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 118 refs
  2112. Debug Message: Tactical Spell cast: Fireball at 15, 15 by Magnar III (unitID 0).
  2113. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Magnar III
  2114. DebugMessage: Out of sample handles.
  2115. DebugMessage: Out of sample handles.
  2116. DebugMessage: Out of sample handles.
  2117. DebugMessage: Out of sample handles.
  2118. DebugMessage: Out of sample handles.
  2119. DebugMessage: Out of sample handles.
  2120. DebugMessage: Out of sample handles.
  2121. DebugMessage: Out of sample handles.
  2122. DebugMessage: Out of sample handles.
  2123. Debug Message: ERROR: (CD3D9Renderer) Failed to stretch a surface rect in ::StretchRect with error D3DERR_INVALIDCALL (Invalid call)
  2124. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 15 by Featherwyn Archer (unitID 1485).
  2125. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2126. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2127. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2128. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2129. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2130. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2131. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2132. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2133. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2134. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2135. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2136. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2137. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2138. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2139. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2140. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2141. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2142. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2143. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2144. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2145. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2146. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2147. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2148. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2149. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2150. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2151. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2152. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2153. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2154. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2155. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2156. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2157. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2158. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2159. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2160. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2161. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2162. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2163. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2164. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2165. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2166. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2167. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2168. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2169. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2170. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2171. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2172. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2173. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2174. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2175. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2176. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2177. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2178. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2179. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2180. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2181. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2182. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2183. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2184. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2185. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2186. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2187. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2188. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2189. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2190. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2191. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2192. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2193. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2194. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2195. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2196. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2197. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2198. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2199. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2200. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2201. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2202. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2203. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2204. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2205. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2206. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2207. Debug Message: Guardian Statue is hit by Kunsetti Kava's attack for 8 points of damage.
  2208.  
  2209. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2210. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2211. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2212. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 15 by Featherwyn Archer (unitID 1485).
  2213. Debug Message: Tactical Spell cast: Defend at 13, 15 by Guardian (unitID 978).
  2214. Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 13 by Dross Archer (unitID 1385).
  2215. Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 13 by Dross Archer (unitID 1088).
  2216. Debug Message: Tactical Spell cast: Defend at 13, 17 by Guardian II (unitID 1373).
  2217. Debug Message: Tactical Spell cast: Defend at 13, 14 by Guardian II (unitID 1457).
  2218. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2219. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2220. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2221. Debug Message: Kunsetti Kava is hit by Guardian Statue's attack for 23 points of damage.
  2222.  
  2223.  
  2224. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2225. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2226. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2227. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2228. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2229. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2230. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2231. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2232. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2233. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2234. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2235. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2236. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2237. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2238. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2239. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2240. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2241. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2242. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2243. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2244. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2245. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2246. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2247. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2248. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2249. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2250. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2251. Debug Message: Guardian Statue is hit by Kunsetti Kava's attack for 10 points of damage.
  2252.  
  2253. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2254. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2255. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2256. Debug Message: Tactical Spell cast: BowAttack_Basic at 13, 15 by Featherwyn Archer (unitID 1485).
  2257. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2258. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2259. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2260. Debug Message: Kunsetti Kava dodges Guardian Statue's attack.
  2261.  
  2262.  
  2263. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2264. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2265. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2266. Debug Message: Guardian Statue is hit by Guardian's attack for 8 points of damage.
  2267.  
  2268. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  2269. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  2270. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  2271. Debug Message: Guardian Statue is hit by Magnar III's attack for 4 points of damage.
  2272.  
  2273. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2274. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2275. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2276. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2277. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2278. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2279. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2280. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2281. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2282. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2283. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2284. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2285. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2286. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2287. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2288. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2289. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2290. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2291. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2292. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2293. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2294. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2295. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2296. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2297. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2298. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2299. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2300. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2301. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2302. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2303. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2304. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2305. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2306. Debug Message: Guardian Statue is hit by Kunsetti Kava's attack for 9 points of damage.
  2307.  
  2308. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2309. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2310. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2311. Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 16 by Featherwyn Archer (unitID 1485).
  2312. Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 13 by Dross Archer (unitID 1385).
  2313. Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 17 by Dross Archer (unitID 1088).
  2314. Debug Message: Guardian Statue is hit by Guardian II's attack for 9 points of damage.
  2315. Guardian Statue falls.
  2316.  
  2317. DebugMessage: Updating ZOC.
  2318. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 150 tile(s) had their environments updated.
  2319. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  2320. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  2321. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  2322. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  2323. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  2324. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  2325. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  2326. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2327. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  2328. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  2329. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ehiige'.
  2330. Debug Message: -------------------------
  2331. Debug Message: - Ending Turn 366 -
  2332. Debug Message: Current Memory Usage: 1042556 KB
  2333. Debug Message: Cities in World: 17
  2334. Debug Message: Units in World: 390
  2335. Debug Message: Units in World with Gfx: 126
  2336. DebugMessage: Releasing AI thread.
  2337. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2338. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2339. Debug Message: Caravan placed back on trade route path
  2340. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2341. Debug Message: Caravan placed back on trade route path
  2342. DebugMessage: Ready for New turn.
  2343. Debug Message: Battle: Clan of the Crow (ID:1463) is attacking Silver Swordsmen (ID:1462)
  2344. Debug Message: Battle: Spearmen (ID:1339) is attacking Caravan (ID:1563)
  2345. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  2346. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  2347. Debug Message: Battle: Featherwyn Archer (ID:1318) is attacking Caravan (ID:1366)
  2348. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  2349. DebugMessage: Resetting AI thread to wait.
  2350. DebugMessage: AutoSaving
  2351. DebugMessage: About to auto save. Memory: 1069080576 bytes
  2352. DebugMessage: Deleting save game. Curr. Memory Usage: 1069080576 bytes
  2353. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1069080576 bytes
  2354. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1069080576 bytes
  2355. Debug Message: SAVE GAME: Saving Quick Data Memory: 1069080576 bytes
  2356. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1069080576 bytes
  2357. Debug Message: SAVE GAME: Saving World Memory: 1069080576 bytes
  2358. Debug Message: Saving Goodie Huts
  2359. Debug Message: Saving Quest Locations
  2360. Debug Message: Saving dungeons
  2361. Debug Message: Saving shards
  2362. Debug Message: Saving resource hoards
  2363. Debug Message: Saving world props
  2364. Debug Message: Saving rivers
  2365. Debug Message: Saving Dynasty Members
  2366. Debug Message: Saving players
  2367. Debug Message: Saving roads
  2368. Debug Message: Saving Npcs to spawn
  2369. Debug Message: Saving next IDs
  2370. Debug Message: Saving resource marketplace values
  2371. Debug Message: Saving trigger manager
  2372. Debug Message: Saving music data
  2373. Debug Message: Saving temporary map modifiers
  2374. Debug Message: SAVE GAME: Saving World - Complete Memory: 1069080576 bytes
  2375. DebugMessage: Deleting save game. Curr. Memory Usage: 1069080576 bytes
  2376. DebugMessage: Deleting save game. Curr. Memory Usage: 1069080576 bytes
  2377. DebugMessage: Finished auto save. Memory: 1069080576 bytes
  2378. Debug Message: WARNING: CBackgroundNode::Set did not find texture:
  2379. Debug Message: WARNING: CBackgroundNode::Set did not find texture:
  2380. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2381. Debug Message: Stamp Quantity: 3
  2382. Debug Message: Land Mass Size: 0
  2383. Debug Message: Land Mass Min Spawns: 0
  2384. Debug Message: Land Mass Max Spawns: 0
  2385. Debug Message: Forest Quantity: 0
  2386. Debug Message: Mountain Generation Option: 0
  2387. Debug Message: Map Random Seed: 0
  2388. Debug Message: ---------------------------------------------
  2389. Debug Message: ---------------------------------------------
  2390. Debug Message: Map Size:
  2391. Debug Message: Sectors: 2 x 2
  2392. Debug Message: Tiles: 32 x 32
  2393. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  2394. Debug Message: ---------------------------------------------
  2395. Debug Message: ---------------------------------------------
  2396. Debug Message: ---------------------------------------------
  2397. Debug Message: ---------------------------------------------
  2398. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  2399. Debug Message: Map Generation Complete
  2400. Debug Message: InitMapGfx Started...
  2401. Debug Message: InitMapGfx finished.
  2402. Debug Message: Creating tactical terrain gfx...
  2403. Debug Message: InitMapGfx Started...
  2404. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  2405. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  2406. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  2407. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  2408. DebugMessage: Popup Manager Update: Unhiding TacticalWnd
  2409. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2410. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  2411. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  2412. Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 10 by Dross Archer (unitID 1364).
  2413. Debug Message: Tactical Spell cast: Defend at 13, 12 by Guardian II (unitID 1435).
  2414. Debug Message: Troll is hit by Tuun Mafaru's attack for 27 points of damage.
  2415.  
  2416. Debug Message: Troll is hit by Tsomok the Blade's attack for 16 points of damage.
  2417.  
  2418. Debug Message: Troll is hit by Karnius's attack for 22 points of damage.
  2419. Troll falls.
  2420.  
  2421. Debug Message: Troll is hit by Diruuna's attack for 6 points of damage.
  2422.  
  2423. Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 11 by Dross Archer (unitID 1364).
  2424. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  2425. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  2426. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  2427. Debug Message: Troll is hit by Mounted Guard's attack for 12 points of damage.
  2428. Troll falls.
  2429.  
  2430. Debug Message: Mounted Guard is hit by Troll Warrior's attack for 23 points of damage.
  2431.  
  2432. Debug Message: Troll Warrior is hit by Tsomok the Blade's attack for 22 points of damage.
  2433.  
  2434. Debug Message: Troll Warrior is hit by Tuun Mafaru's attack for 24 points of damage.
  2435.  
  2436. Debug Message: Troll Warrior is hit by Karnius's attack for 28 points of damage.
  2437. Troll Warrior falls.
  2438.  
  2439. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2440. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2441. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  2442. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  2443. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  2444. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  2445. Debug Message: -------------------------
  2446. Debug Message: - Ending Turn 367 -
  2447. Debug Message: Current Memory Usage: 1053148 KB
  2448. Debug Message: Cities in World: 17
  2449. Debug Message: Units in World: 382
  2450. Debug Message: Units in World with Gfx: 127
  2451. DebugMessage: Releasing AI thread.
  2452. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2453. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2454. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2455. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2456. DebugMessage: Ready for New turn.
  2457. Debug Message: Battle: Featherwyn Archer (ID:1130) is attacking Caravan (ID:1508)
  2458. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  2459. DebugMessage: Resetting AI thread to wait.
  2460. DebugMessage: AutoSaving
  2461. DebugMessage: About to auto save. Memory: 1077874688 bytes
  2462. DebugMessage: Deleting save game. Curr. Memory Usage: 1077874688 bytes
  2463. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1077874688 bytes
  2464. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1077874688 bytes
  2465. Debug Message: SAVE GAME: Saving Quick Data Memory: 1077874688 bytes
  2466. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1077874688 bytes
  2467. Debug Message: SAVE GAME: Saving World Memory: 1077874688 bytes
  2468. Debug Message: Saving Goodie Huts
  2469. Debug Message: Saving Quest Locations
  2470. Debug Message: Saving dungeons
  2471. Debug Message: Saving shards
  2472. Debug Message: Saving resource hoards
  2473. Debug Message: Saving world props
  2474. Debug Message: Saving rivers
  2475. Debug Message: Saving Dynasty Members
  2476. Debug Message: Saving players
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