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- <?xml version="1.0" encoding="UTF-8"?>
- <Patch>
- <Operation Class="PatchOperationFindMod">
- <mods>
- <li>Royalty</li>
- </mods>
- <match Class="PatchOperationSequence">
- <!-- <success>Always</success> -->
- <operations>
- <!-- Remove Plasteel Component and Add Metallic to Prestige Trouper helmet -->
- <li Class="PatchOperationReplace">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalTrooperHelmet"]/description</xpath>
- <value>
- <description>A pair of marine boots with layered metal plates and enhanced servomotors.</description>
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalTrooperHelmet"]</xpath>
- <value>
- <stuffCategories />
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalTrooperHelmet"]/stuffCategories</xpath>
- <value>
- <li>Metallic</li>
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalTrooperHelmet"]</xpath>
- <value>
- <costStuffCount />
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalTrooperHelmet"]/costStuffCount</xpath>
- <value>
- 35
- </value>
- </li>
- <li Class="PatchOperationRemove">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalTrooperHelmet"]/costList/Plasteel</xpath>
- </li>
- <li Class="PatchOperationReplace">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalTrooperHelmet"]/statBases/ArmorRating_Sharp</xpath>
- <value>
- <StuffEffectMultiplierArmor>0.88</StuffEffectMultiplierArmor>
- </value>
- </li>
- <li Class="PatchOperationRemove">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalTrooperHelmet"]/statBases/ArmorRating_Blunt</xpath>
- </li>
- <li Class="PatchOperationRemove">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalTrooperHelmet"]/statBases/ArmorRating_Heat</xpath>
- </li>
- <!-- Remove Plasteel Component and Add Metallic to the Prestige Trouper armor-->
- <li Class="PatchOperationReplace">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalTrooperArmor"]/description</xpath>
- <value>
- <description>A heavy marine armor helmet, with double-layered plating and a built-in camera with a display HUD to get rid of the weakpoints like visors.\n\nArmor like this is often used by imperial heavy stormtroopers during mechanoid conflicts, as it transforms a soldier into a humanoid tank.</description>
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalTrooperArmor"]</xpath>
- <value>
- <stuffCategories />
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalTrooperArmor"]/stuffCategories</xpath>
- <value>
- <li>Metallic</li>
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalTrooperArmor"]</xpath>
- <value>
- <costStuffCount />
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalTrooperArmor"]/costStuffCount</xpath>
- <value>
- 90
- </value>
- </li>
- <li Class="PatchOperationRemove">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalTrooperArmor"]/costList/Plasteel</xpath>
- </li>
- <li Class="PatchOperationReplace">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalTrooperArmor"]/statBases/ArmorRating_Sharp</xpath>
- <value>
- <StuffEffectMultiplierArmor>0.98</StuffEffectMultiplierArmor>
- </value>
- </li>
- <li Class="PatchOperationRemove">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalTrooperArmor"]/statBases/ArmorRating_Blunt</xpath>
- </li>
- <li Class="PatchOperationRemove">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalTrooperArmor"]/statBases/ArmorRating_Heat</xpath>
- </li>
- <!-- Remove Plasteel Component and Add Metallic to the Prestige siegebreaker armor -->
- <li Class="PatchOperationReplace">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalSiegeArmor"]/description</xpath>
- <value>
- <description>A heavy marine armor helmet, with double-layered plating and a built-in camera with a display HUD to get rid of the weakpoints like visors.\n\nArmor like this is often used by imperial heavy stormtroopers during mechanoid conflicts, as it transforms a soldier into a humanoid tank.</description>
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalSiegeArmor"]</xpath>
- <value>
- <stuffCategories />
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalSiegeArmor"]/stuffCategories</xpath>
- <value>
- <li>Metallic</li>
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalSiegeArmor"]</xpath>
- <value>
- <costStuffCount />
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalSiegeArmor"]/costStuffCount</xpath>
- <value>
- 200
- </value>
- </li>
- <li Class="PatchOperationRemove">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalSiegeArmor"]/costList/Plasteel</xpath>
- </li>
- <li Class="PatchOperationReplace">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalSiegeArmor"]/statBases/ArmorRating_Sharp</xpath>
- <value>
- <StuffEffectMultiplierArmor>0.95</StuffEffectMultiplierArmor>
- </value>
- </li>
- <li Class="PatchOperationRemove">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalSiegeArmor"]/statBases/ArmorRating_Blunt</xpath>
- </li>
- <li Class="PatchOperationRemove">
- <xpath>/Defs/ThingDef[defName = "VAE_Apparel_RoyalSiegeArmor"]/statBases/ArmorRating_Heat</xpath>
- </li>
- <!-- Remove Plasteel Component and Add Metallic to the Prestige Siege breaker helmet -->
- <li Class="PatchOperationReplace">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalSiegeHelmet"]/description</xpath>
- <value>
- <description>A heavy marine armor helmet, with double-layered plating and a built-in camera with a display HUD to get rid of the weakpoints like visors.\n\nArmor like this is often used by imperial heavy stormtroopers during mechanoid conflicts, as it transforms a soldier into a humanoid tank.</description>
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalSiegeHelmet"]</xpath>
- <value>
- <stuffCategories />
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalSiegeHelmet"]/stuffCategories</xpath>
- <value>
- <li>Metallic</li>
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalSiegeHelmet"]</xpath>
- <value>
- <costStuffCount />
- </value>
- </li>
- <li Class="PatchOperationAdd">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalSiegeHelmet"]/costStuffCount</xpath>
- <value>
- 70
- </value>
- </li>
- <li Class="PatchOperationRemove">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalSiegeHelmet"]/costList/Plasteel</xpath>
- </li>
- <li Class="PatchOperationReplace">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalSiegeHelmet"]/statBases/ArmorRating_Sharp</xpath>
- <value>
- <StuffEffectMultiplierArmor>1.05</StuffEffectMultiplierArmor>
- </value>
- </li>
- <li Class="PatchOperationRemove">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalSiegeHelmet"]/statBases/ArmorRating_Blunt</xpath>
- </li>
- <li Class="PatchOperationRemove">
- <xpath>/Defs/ThingDef[defName = "VAE_Headgear_RoyalSiegeHelmet"]/statBases/ArmorRating_Heat</xpath>
- </li>
- </operations>
- </match>
- </Operation>
- </Patch>
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