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- local function bsf()
- local n = false
- for i, v2 in pairs(workspace.Dropped:GetChildren()) do
- if
- v2.Owner.Value == game.Players.LocalPlayer or
- v2.Owner.Value == game.Players.LocalPlayer.Character
- --print("take")
- then
- print("take")
- for is, vs in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if vs:IsA("MeshPart") or vs:IsA("BasePart") and v then
- print("1n1", v2, vs)
- firetouchinterest(vs, v2.Handle, 1)
- firetouchinterest(vs, v2.Handle, 0)
- --char.HumanoidRootPart.CFrame = v2.Handle.CFrame
- n = true
- print(2)
- break
- end
- end
- print(3)
- end
- end
- if n then
- wait()
- bsf()
- end
- end
- bsf()
- --autodrop
- getgenv().autoDrop = true
- getgenv().selectDrop = nil
- function autoDrop()
- while getgenv().autoDrop do
- wait(0.1)
- game:GetService("ReplicatedStorage").RemoteEvents.Drop:FireServer(getgenv().selectDrop)
- wait(0.1)
- game:GetService("ReplicatedStorage").RemoteEvents.Equip:FireServer(getgenv().selectDrop)
- end
- end
- --autosell
- getgenv().autoSell = true
- getgenv().selectSell = nil
- function autoSell()
- while getgenv().autoSell do
- wait(0.1)
- game:GetService("ReplicatedStorage").RemoteEvents.Sell:FireServer(getgenv().selectSell)
- wait(0.1)
- game:GetService("ReplicatedStorage").RemoteEvents.Equip:FireServer(getgenv().selectSell)
- end
- end
- --autoBuy
- getgenv().autoBuy = true
- getgenv().selectItem = nil
- function autoBuy()
- while getgenv().autoBuy do
- game:GetService("ReplicatedStorage").RemoteEvents.BuyItemCash:FireServer(getgenv().selectItem)
- wait(0.1)
- end
- end
- local Rayfield = loadstring(game:HttpGet("https://pastebin.com/raw/Sa3b5VuV"))()
- local Window = Rayfield:CreateWindow({
- Name = "Pop It Trading ✨️",
- LoadingTitle = "Place ID: (7346416636)",
- LoadingSubtitle = "By Victor_Hub",
- ConfigurationSaving = {
- Enabled = true,
- FolderName = nil, -- Create a custom folder for your hub/game
- FileName = "Victor_Hub"
- },
- KeySystem = true, -- Set this to true to use our key system
- KeySettings = {
- Title = "Pop It Trading ✨️",
- Subtitle = "Key System",
- Note = "Join My Discord https://discord.com/invite/pnKsMA3n",
- FileName = "UOZVA", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
- SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
- GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
- Key = {"Victor_Hub"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
- }
- })
- local Tab6 = Window:CreateTab("Credits", 4483362458)
- local Section = Tab6:CreateSection("Credits")
- local Tab = Window:CreateTab("Shop!", 4483362458)
- local Tab1 = Window:CreateTab("Drop", 4483362458)
- local Tab2 = Window:CreateTab("Sell", 4483362458)
- local Tab3 = Window:CreateTab("Crafts", 4483362458)
- local Section = Tab3:CreateSection("Auto Craft")
- local Tab4 = Window:CreateTab("Teleport", 4483362458)
- local Section = Tab4:CreateSection("Safe Place")
- local Tab5 = Window:CreateTab("Misc!", 4483362458)
- local Section = Tab5:CreateSection("Gamepass")
- local Tab8 = Window:CreateTab("Codes", 4483362458)
- local Tab7 = Window:CreateTab("Visual Money!", 4483362458)
- local Paragraph = Tab:CreateParagraph({Title = "Auto Buy:", Content = "Automatically buys Selected Items."})
- local Paragraph = Tab:CreateParagraph({Title = "Select Item:", Content = "Enter the Name of the Item u want to Auto Buy."})
- local Paragraph = Tab:CreateParagraph({Title = "WARNING ⚠️", Content = "DO not Search Phoenix If u have 100t Cash."})
- local Section = Tab:CreateSection("Buy Item")
- local Toggle = Tab:CreateToggle({
- Name = "Auto Buy",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Value)
- getgenv().autoBuy = Value
- autoBuy()
- end,
- })
- local Input = Tab:CreateInput({
- Name = "Select Item",
- PlaceholderText = "",
- RemoveTextAfterFocusLost = false,
- Callback = function(Text)
- getgenv().selectItem = Text
- print(getgenv().selectItem)
- Rayfield:Notify({
- Title = "Auto Buy True!",
- Content = "Item Selected ✅️",
- Duration = 3,5,
- Image = 4483362458,
- Actions = {
- Ignore = {
- Name = "Okey!",
- Callback = function()
- end
- },
- },
- })
- end,
- })
- local Paragraph = Tab1:CreateParagraph({Title = "Auto Drop:", Content = "Automatically drops Selected Items."})
- local Paragraph = Tab1:CreateParagraph({Title = "Select Item:", Content = "Enter the Name of the Item u want to Auto Drop."})
- local Section = Tab1:CreateSection("Drop Item")
- local Toggle = Tab1:CreateToggle({
- Name = "Auto Drop",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Value)
- getgenv().autoDrop = Value
- autoDrop()
- end,
- })
- local Input = Tab1:CreateInput({
- Name = "Select Item",
- PlaceholderText = "",
- RemoveTextAfterFocusLost = false,
- Callback = function(Text)
- getgenv().selectDrop = Text
- print(getgenv().selectDrop)
- Rayfield:Notify({
- Title = "Auto Drop True!",
- Content = "Item Selected ✅️",
- Duration = 3,5,
- Image = 4483362458,
- Actions = {
- Ignore = {
- Name = "Okey!",
- Callback = function()
- end
- },
- },
- })
- end,
- })
- local Paragraph = Tab2:CreateParagraph({Title = "Auto Sell:", Content = "Automatically Sell Selected Items."})
- local Paragraph = Tab2:CreateParagraph({Title = "Select Item:", Content = "Enter the Name of the Item u want to Auto Sell."})
- local Section = Tab2:CreateSection("Sell Item")
- local Toggle = Tab2:CreateToggle({
- Name = "Auto Sell",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Value)
- getgenv().autoSell = Value
- autoSell()
- end,
- })
- local Input = Tab2:CreateInput({
- Name = "Select Item",
- PlaceholderText = "",
- RemoveTextAfterFocusLost = false,
- Callback = function(Text)
- getgenv().selectSell = Text
- print(getgenv().selectSell)
- Rayfield:Notify({
- Title = "Auto Sell True!",
- Content = "Item Selected ✅️",
- Duration = 3,5,
- Image = 4483362458,
- Actions = {
- Ignore = {
- Name = "Okey!",
- Callback = function()
- end
- },
- },
- })
- end,
- })
- local Toggle = Tab3:CreateToggle({
- Name = "Auto Craft Beacon",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(state)
- if state then
- _G.on = true
- while _G.on
- do wait()
- local EC = game:GetService("ReplicatedStorage").RemoteEvents.Craft;local EB = game:GetService("ReplicatedStorage").RemoteEvents.BuyItemCash;local ES = game:GetService("ReplicatedStorage").RemoteEvents.Sell;local EE = game:GetService("ReplicatedStorage").RemoteEvents.Equip;local ED = game:GetService("ReplicatedStorage").RemoteEvents.Drop
- EB:FireServer("Shiny Thing");wait(0.7);EB:FireServer("Light Cube");wait(0.7);EC:InvokeServer({["5"] = "Shiny Thing", ["2"] = "Light Cube"})
- end
- else
- _G.on = false
- end
- end,
- })
- local Toggle = Tab3:CreateToggle({
- Name = "Auto Craft Demon Eye",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(state)
- if state then
- _G.on = true
- while _G.on
- do wait()
- local EC = game:GetService("ReplicatedStorage").RemoteEvents.Craft;local EB = game:GetService("ReplicatedStorage").RemoteEvents.BuyItemCash
- EB:FireServer("Eye");wait(0.7);EB:FireServer("Fire");wait(0.7);EC:InvokeServer({["1"] = "Eye", ["2"] = "Fire"})
- end
- else
- _G.on = false
- end
- end,
- })
- local Toggle = Tab3:CreateToggle({
- Name = "Auto Craft Radioactive Waste",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(state)
- if state then
- _G.on = true
- while _G.on
- do wait()
- local EC = game:GetService("ReplicatedStorage").RemoteEvents.Craft;local EB = game:GetService("ReplicatedStorage").RemoteEvents.BuyItemCash;local ES = game:GetService("ReplicatedStorage").RemoteEvents.Sell;local EE = game:GetService("ReplicatedStorage").RemoteEvents.Equip;local ED = game:GetService("ReplicatedStorage").RemoteEvents.Drop
- EB:FireServer("Microwave");wait(0.7);EB:FireServer("Green Ooze");wait(0.7);EB:FireServer("Battery");wait(0.7);EC:InvokeServer({["1"] = "Microwave", ["3"] = "Battery", ["2"] = "Green Ooze"})
- end
- else
- _G.on = false
- end
- end,
- })
- local Toggle = Tab3:CreateToggle({
- Name = "Auto Craft Rainbow Poo",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(state)
- if state then
- _G.on = true
- while _G.on
- do wait()
- local EC = game:GetService("ReplicatedStorage").RemoteEvents.Craft;local EB = game:GetService("ReplicatedStorage").RemoteEvents.BuyItemCash;local ES = game:GetService("ReplicatedStorage").RemoteEvents.Sell;local EE = game:GetService("ReplicatedStorage").RemoteEvents.Equip;local ED = game:GetService("ReplicatedStorage").RemoteEvents.Drop
- EB:FireServer("Rainbow Plunger");wait(0.7);EB:FireServer("Toilet Rainbow");wait(0.7);EC:InvokeServer({["5"] = "Toilet Rainbow", ["2"] = "Rainbow Plunger"})
- end
- else
- _G.on = false
- end
- end,
- })
- local Toggle = Tab3:CreateToggle({
- Name = "Auto Craft Box Demension",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(state)
- if state then
- _G.on = true
- while _G.on
- do wait()
- local EC = game:GetService("ReplicatedStorage").RemoteEvents.Craft;local EB = game:GetService("ReplicatedStorage").RemoteEvents.BuyItemCash;local ES = game:GetService("ReplicatedStorage").RemoteEvents.Sell;local EE = game:GetService("ReplicatedStorage").RemoteEvents.Equip;local ED = game:GetService("ReplicatedStorage").RemoteEvents.Drop
- EB:FireServer("Power Ball");wait(0.7);EB:FireServer("Box");wait(0.7);EB:FireServer("Portal Blue");wait(0.7);EC:InvokeServer({["5"] = "Power Ball", ["8"] = "Box", ["2"] = "Portal Blue"})
- end
- else
- _G.on = false
- end
- end,
- })
- local Toggle = Tab3:CreateToggle({
- Name = "Auto Craft Speaker Head",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(state)
- if state then
- _G.on = true
- while _G.on
- do wait()
- local EC = game:GetService("ReplicatedStorage").RemoteEvents.Craft;local EB = game:GetService("ReplicatedStorage").RemoteEvents.BuyItemCash;local ES = game:GetService("ReplicatedStorage").RemoteEvents.Sell;local EE = game:GetService("ReplicatedStorage").RemoteEvents.Equip;local ED = game:GetService("ReplicatedStorage").RemoteEvents.Drop
- EB:FireServer("Backrooms");wait(0.7);EB:FireServer("Rusted Boombox");wait(0.7);EC:InvokeServer({["6"] = "Rusted Boombox", ["9"] = "Backrooms"})
- end
- else
- _G.on = false
- end
- end,
- })
- local Toggle = Tab3:CreateToggle({
- Name = "Auto Craft Skibidi Toilet",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(state)
- if state then
- _G.on = true
- while _G.on
- do wait()
- local EC = game:GetService("ReplicatedStorage").RemoteEvents.Craft;local EB = game:GetService("ReplicatedStorage").RemoteEvents.BuyItemCash;local ES = game:GetService("ReplicatedStorage").RemoteEvents.Sell;local EE = game:GetService("ReplicatedStorage").RemoteEvents.Equip;local ED = game:GetService("ReplicatedStorage").RemoteEvents.Drop
- EB:FireServer("a head");wait(0.7);EB:FireServer("Toilet");wait(0.7);EB:FireServer("Microwave");wait(0.7);EB:FireServer("Green Ooze");wait(0.7);EB:FireServer("Battery");wait(0.7);EC:InvokeServer({["1"] = "Microwave", ["3"] = "Battery", ["2"] = "Green Ooze"});wait(0.7);EC:InvokeServer({["5"] = "Radioactive Waste", ["8"] = "Toilet", ["2"] = "a head"})
- end
- else
- _G.on = false
- end
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Craft Boss Toilet - Need Mask & Skibidi Toilet",
- Callback = function()
- local EC = game:GetService("ReplicatedStorage").RemoteEvents.Craft;local EB = game:GetService("ReplicatedStorage").RemoteEvents.BuyItemCash;local ES = game:GetService("ReplicatedStorage").RemoteEvents.Sell;local EE = game:GetService("ReplicatedStorage").RemoteEvents.Equip;local ED = game:GetService("ReplicatedStorage").RemoteEvents.Drop
- EC:InvokeServer({["3"] = "Mask", ["6"] = "Skibidi Toilet"})
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Craft Jetpack - Need Life Jacket & Rocket",
- Callback = function()
- local EC = game:GetService("ReplicatedStorage").RemoteEvents.Craft;local EB = game:GetService("ReplicatedStorage").RemoteEvents.BuyItemCash;local ES = game:GetService("ReplicatedStorage").RemoteEvents.Sell;local EE = game:GetService("ReplicatedStorage").RemoteEvents.Equip;local ED = game:GetService("ReplicatedStorage").RemoteEvents.Drop
- EC:InvokeServer({["2"] = "Life Jacket", ["5"] = "Rocket"})
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Craft Happy Meal - Need= Berger & Fries & Apple Juice",
- Callback = function()
- local EC = game:GetService("ReplicatedStorage").RemoteEvents.Craft;local EB = game:GetService("ReplicatedStorage").RemoteEvents.BuyItemCash;local ES = game:GetService("ReplicatedStorage").RemoteEvents.Sell;local EE = game:GetService("ReplicatedStorage").RemoteEvents.Equip;local ED = game:GetService("ReplicatedStorage").RemoteEvents.Drop
- EB:FireServer("Apple Juice");wait(0.7);EB:FireServer("Fries");wait(0.7);EB:FireServer("Berger");wait(0.7);EC:InvokeServer({["3"] = "Apple Juice", ["4"] = "Berger", ["5"] = "Fries"})
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Craft Camera Head Blue - Need Friend Blue & Camera",
- Callback = function()
- local EC = game:GetService("ReplicatedStorage").RemoteEvents.Craft;local EB = game:GetService("ReplicatedStorage").RemoteEvents.BuyItemCash;local ES = game:GetService("ReplicatedStorage").RemoteEvents.Sell;local EE = game:GetService("ReplicatedStorage").RemoteEvents.Equip;local ED = game:GetService("ReplicatedStorage").RemoteEvents.Drop
- EC:InvokeServer({["1"] = "Camera", ["4"] = "Friend Blue"})
- end,
- })
- local Paragraph = Tab4:CreateParagraph({Title = "Golden Place:", Content = "Teleports u to Golden Place"})
- local Button = Tab4:CreateButton({
- Name = "Golden Place ⚜️",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(215.85202026367188, 25.547666549682617, 11406.29296875)
- end,
- })
- local Section = Tab4:CreateSection("Safe Place")
- local Button = Tab4:CreateButton({
- Name = " Safe Place",
- Callback = function()
- local plr = game.Players
- local lplr = plr.LocalPlayer
- local lchar = lplr.Character
- local HRP = lchar.HumanoidRootPart
- HRP.CFrame = CFrame.new(-100, 100, -10000)
- local C = Instance.new("Part")
- C.Parent = workspace
- C.CFrame = CFrame.new(-101, 50, -10000)
- C.Size = Vector3.new(100000000, 100, 10000000) C.Anchored = true
- end,
- })
- local Section = Tab4:CreateSection("Teleport to Player")
- local Toggle = Tab4:CreateToggle({
- Name = "Loop Tp to Player",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(state)
- if state then
- _G.Loop = true
- while _G.Loop == true do
- wait(0)
- targetUsername = Tp
- players = game:GetService("Players")
- targetPlayer = players:FindFirstChild(targetUsername)
- players.LocalPlayer.Character:MoveTo(targetPlayer.Character.HumanoidRootPart.Position)
- end
- else
- _G.Loop = false
- end
- end,
- })
- local Input = Tab4:CreateInput({
- Name = "Put Name Player (Not Display)",
- PlaceholderText = "",
- RemoveTextAfterFocusLost = false,
- Callback = function(txt)
- Tp=(txt)
- end,
- })
- local Section = Tab4:CreateSection("Spawn")
- local Button = Tab4:CreateButton({
- Name = "Spawn",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(60,19,-267)
- end,
- })
- local Button = Tab4:CreateButton({
- Name = "Tp to GroupPlace",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(15,19,-267)
- end,
- })
- local Section = Tab4:CreateSection("Tp Tool")
- local Button = Tab4:CreateButton({
- Name = "Tp Tool",
- Callback = function()
- game.StarterGui:SetCoreGuiEnabled(2, true)
- mouse = game.Players.LocalPlayer:GetMouse()
- tool = Instance.new("Tool")
- tool.RequiresHandle = false
- tool.Name = "Equip to Click TP"
- tool.Activated:connect(function()
- local pos = mouse.Hit+Vector3.new(0,2.5,0)
- pos = CFrame.new(pos.X,pos.Y,pos.Z)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end,
- })
- local Toggle = Tab5:CreateToggle({
- Name = "Xray ON/OFF",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(state)
- if state then
- print("Toggle On")
- game.Players.localPlayer.XRay.Value = true
- else
- print("Toggle Off")
- game.Players.localPlayer.XRay.Value = false
- end
- end,
- })
- local Toggle = Tab5:CreateToggle({
- Name = "Speed On/Off",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(state)
- if state then
- print("Toggle On")
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50
- else
- print("Toggle Off")
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- end,
- })
- local Section = Tab5:CreateSection("Other")
- local Toggle = Tab5:CreateToggle({
- Name = "Piano Crash (need 1 piano)",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(state)
- if state then
- _G.on = true
- while _G.on
- do wait()
- local args = {
- [1] = "Piano"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.Equip:FireServer(unpack(args))
- end
- else
- _G.on = false
- end
- end,
- })
- local Toggle = Tab5:CreateToggle({
- Name = "Auto Jump",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(state)
- if state then
- _G. on= true
- while _G.on do
- wait()
- game:GetService("ReplicatedStorage").RemoteEvents.Jumped:FireServer()
- end
- else
- _G.on = false
- end
- end,
- })
- local Button = Tab5:CreateButton({
- Name = "Grab All",
- Callback = function()
- bsf()
- end,
- })
- local Button = Tab5:CreateButton({
- Name = "Anti Sit",
- Callback = function()
- local RunService = game:GetService("RunService")
- function antiSit()
- if game.Players.LocalPlayer.Character.Humanoid:GetState() == Enum.HumanoidStateType.Seated then
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- end
- end
- RunService:BindToRenderStep("tempBinding", 1000, antiSit)
- end,
- })
- local Button = Tab5:CreateButton({
- Name = "Shiftlock",
- Callback = function()
- loadstring(game:HttpGet("https://pastebin.com/raw/qmyLv9yU"))()
- end,
- })
- local Paragraph = Tab8:CreateParagraph({Title = "Get All Codes:", Content = "Gives u Every Code Items Without Request Code"})
- local Button = Tab8:CreateButton({
- Name = "Get All Codes",
- Callback = function()
- -- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "/E codes",
- [2] = "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
- -- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "gummy"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)
- -- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "squid"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)
- -- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "lasagna"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "throne"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "1337"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "m0dn4r"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "éžÂÂç‚®"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "Tony"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "Loot"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "buff"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "2022"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "juaniday2021"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "ice"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "chance"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "sus"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "quidditch"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "inazuma"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "crystal"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "spooky21"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "no"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "cupid"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "sugar"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "armor?"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "stuffi"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "popit!"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "kitty"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "naughtyornice"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "trippy"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "noclip"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "90sec"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "upupup"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "code"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "farmer"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "r41nb0w"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "portal"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "pineapple"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "wth"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "lightemup"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "cute"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "gub"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "fotito"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "baila"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "Juego"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "lasagna"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "moo"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "100k"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "12345"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "stoked"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "b5nb5n"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "doilookpretty"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "categg"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "miaminights"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "letsgetweird"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "ewww"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "heartburn"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "holasoyd0ra"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "b4nb4n"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "itsalive!"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "metacarpus"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "kawa11"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "meoooow"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "thursday"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "fifi"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "youspinme"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "yodome"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "aredsword"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "daegg"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "halloweenie"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "callmemaybe"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "lachancla"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "knockknock"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "whaaaaaa"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "pepto"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "lasagna"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "******"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- wait(1)-- Script generated by SimpleSpy - credits to exx#9394
- local args = {
- [1] = "fantasticplastic"
- }
- game:GetService("ReplicatedStorage").RemoteEvents.RequestCode:FireServer(unpack(args))
- end,
- })
- local Paragraph = Tab6:CreateParagraph({Title = "Made By:", Content = "Victor"})
- local Paragraph = Tab6:CreateParagraph({Title = "Discord:", Content = "Victor31#0000(Spxlz)"})
- local Paragraph = Tab6:CreateParagraph({Title = "YT:", Content = "Victor_Hub"})
- local Label = Tab6:CreateLabel("Now Enjoy ur Script :D")
- local Button = Tab6:CreateButton({
- Name = "Copy Discord Server",
- Callback = function()
- setclipboard("https://discord.com/invite/pnKsMA3n")
- end,
- })
- local Paragraph = Tab7:CreateParagraph({Title = "Visual Money:", Content = "Makes u Networth Money Change to the number."})
- local Section = Tab7:CreateSection("Visual Money")
- local Button = Tab7:CreateButton({
- Name = "Visual Money Gui",
- Callback = function()
- loadstring(game:HttpGet(("https://gist.githubusercontent.com/ArminScripters/93a3d32336fe4c2e407777f7ad42c398/raw/dd52c4d304967aaeecae77394cb2590552cdf542/Lolpop"), true))()
- end,
- })
- Rayfield:LoadConfiguration()
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