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- Slot0 = [{ # Гранит
- Item {
- Count = 1
- ItemType = "minecraft:stone"
- UnsafeDamage = 1
- ItemLore = [
- "&aЦена 1"
- ]
- }
- Requirements = "%economy_balance% >= 1"
- PrimaryAction = {
- Command = "cost: 1; console: give %player_name% minecraft:stone 1 1; tell: &2Вы купили &7[&bГранит&7]&2 х1"
- KeepInventoryOpen = true
- }
- SecondaryAction {
- Command = "cost: 1; console: give %player_name% minecraft:stone 1 1; tell: &2Вы купили &7[&bГранит&7]&2 х1"
- KeepInventoryOpen = true
- }
- }, {
- Item {
- Count = 1
- ItemType = "minecraft:stone"
- UnsafeDamage = 1
- ItemLore = [
- "&4Цена 1"
- ]
- }
- PrimaryAction = {
- Command = "tell: &4У вас не достаточно денег!"
- }
- SecondaryAction = {
- Command = "tell: &4У вас не достаточно денег!"
- }
- }]
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