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- ========== CHARACTER ==========
- Alex the Paladin
- Achievement Points: 1499 / 4289 (35%)
- Time Played: 104:30:16
- Game Version: 0.9.11
- Total Perk Points: 1550
- ========== CREATURES ==========
- Level 5023 Diabolic Commander
- Fused with Ebony Ent
- Diabolic Horde / Nature
- Health: 57289
- Attack: 25630
- Intelligence: 28645
- Defense: 38187
- Speed: 16087
- Innate Trait: Diabolic Fortitude
- Your Diabolic Horde have 10% more Health for each Diabolic Horde fighting on your side. This trait does not stack.
- Fused Trait: Nature's Blessing
- Your creatures always have Mending.
- Artifact: Helmet
- 44% Health
- 27% Health / Defense
- 27% Health / Defense
- 27% Health / Defense
- 22% Damage Reduction
- (Empty Trick Slot)
- Undeath
- Trait Slot: Undeath: After this creature dies, it has a 50% chance to resurrect with 100% Health.
- Spell Gems:
- ------------------------------
- Level 5410 Diabolic Observer
- Fused with Chaos Guard
- Diabolic Horde / Chaos
- Health: 64948
- Attack: 22732
- Intelligence: 25980
- Defense: 47622
- Speed: 20574
- Innate Trait: Diabolic Protection
- Your Diabolic Horde take 5% less damage for each Diabolic Horde fighting on your side. This trait does not stack.
- Fused Trait: Vigor
- Your creatures take 25% less damage. This trait does not stack.
- Artifact: Helmet
- 44% Health
- 27% Health / Defense
- 27% Health / Defense
- 27% Health / Defense
- 22% Damage Reduction
- (Empty Trick Slot)
- Resilience Aura
- Trait Slot: Resilience Aura: After an enemy dies, your creatures are resurrected with 50% Health.
- Spell Gems:
- Double Punch
- Aftermath
- Sabotage
- Relic: Arbiter, Holy Shield of Surathli (Rank 10)
- ------------------------------
- Level 5023 Diabolic Watchman
- Fused with Efflorescent Ent
- Diabolic Horde / Nature
- Health: 54274
- Attack: 16087
- Intelligence: 28645
- Defense: 40196
- Speed: 24122
- Innate Trait: Diabolic Might
- Your Diabolic Horde have 10% more Attack for each Diabolic Horde fighting on your side. This trait does not stack.
- Fused Trait: Black Lotus
- Your creatures take 40% less damage while they have Mending. This trait does not stack.
- Artifact: Shield
- 34% Defense
- 21% Health / Defense
- 21% Health / Defense
- 17% Damage Reduction
- (Empty Trick Slot)
- Dispossession
- Trait Slot: Dispossession: Your creatures take 50% less damage as a result of their class strength. This trait does not stack.
- Spell Gems:
- ------------------------------
- Level 5410 Diabolic Spectator
- Fused with Satyr Guardian
- Diabolic Horde / Nature
- Health: 58454
- Attack: 25980
- Intelligence: 29227
- Defense: 30305
- Speed: 23822
- Innate Trait: Diabolic Resilience
- Your Diabolic Horde have 10% more Defense for each Diabolic Horde fighting on your side. This trait does not stack.
- Fused Trait: Scant Stamina
- Enemies can only resurrect 1 time per battle.
- Artifact: Helmet
- 59% Health
- 36% Health / Defense
- 36% Health / Defense
- 36% Health / Defense
- 30% Damage Reduction
- (Empty Trick Slot)
- Battle From Within
- Sabotage
- Trait Slot: Battle From Within: At the start of this creature's turn, it deals damage to enemies equal to 25% of its missing Health.
- Spell Gems:
- Poison Arrow
- Relic: Bloodseeker, Hungering Dagger of Mortem (Rank 10)
- ------------------------------
- Level 5410 Diabolic Rebel
- Fused with Clamorous Cockatrice
- Diabolic Horde / Chaos
- Health: 64948
- Attack: 29227
- Intelligence: 29227
- Defense: 34634
- Speed: 19491
- Innate Trait: Diabolic Revolution
- Your creatures' Diabolic Horde traits act as if your party contains 3 more Diabolic Horde. This trait does not stack.
- Fused Trait: Odd One
- Your creatures' traits, spells, and other effects that are affected by the number of creatures that belong to a certain race act as if they have 2 more of those creatures fighting on your side. This trait does not stack.
- Artifact: Shield
- 34% Defense
- 21% Health / Defense
- 21% Health / Defense
- 17% Damage Reduction
- (Empty Trick Slot)
- Nature Transformation
- Trait Slot: Nature Transformation: When your creatures deal damage to each other, they are instead healed for 50% of the amount of damage they would have received. This trait does not stack.
- Spell Gems:
- ------------------------------
- Level 5410 Diabolic Nemesis
- Fused with Omnipotent Deity
- Diabolic Horde / Life
- Health: 61701
- Attack: 21656
- Intelligence: 32474
- Defense: 30305
- Speed: 25980
- Innate Trait: Diabolic Link
- At the start of battle, your Diabolic Horde share their Maximum Health with each other. Then, their Maximum Health is decreased by 75%.
- Fused Trait: Singularity
- Your creatures have additional Attack, Intelligence, and Defense equal to 10% of their Current Health. This trait does not stack.
- Artifact: Shield
- 34% Defense
- 21% Health / Defense
- 21% Health / Defense
- 17% Damage Reduction
- (Empty Trick Slot)
- Details Matter
- Trait Slot: Details Matter: Your creatures always take damage as if they are strong against their enemy's class. This trait does not stack.
- Spell Gems:
- ------------------------------
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