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cat568

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Jan 27th, 2019
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. Model2 = Instance.new("Model")
  22. VehicleSeat3 = Instance.new("VehicleSeat")
  23. Part4 = Instance.new("Part")
  24. Part5 = Instance.new("Part")
  25. Model0.Parent = mas
  26. Part1.Name = "Wheel"
  27. Part1.Parent = Model0
  28. Part1.CFrame = CFrame.new(-47.7864799, 4.22385979, 26.4710732, -0.999961674, 0.00862326007, 0.00150966516, 0.000263055175, -0.142773032, 0.989755511, 0.00875045825, 0.98971796, 0.142764375)
  29. Part1.Orientation = Vector3.new(-81.7900009, 0.610000014, 179.889999)
  30. Part1.Position = Vector3.new(-47.7864799, 4.22385979, 26.4710732)
  31. Part1.Rotation = Vector3.new(-81.7900009, 0.0900000036, -179.509995)
  32. Part1.Color = Color3.new(0.584314, 0.47451, 0.466667)
  33. Part1.Size = Vector3.new(6, 6, 6)
  34. Part1.BottomSurface = Enum.SurfaceType.Smooth
  35. Part1.BrickColor = BrickColor.new("Sand red")
  36. Part1.Friction = 1
  37. Part1.LeftParamA = 0.30000001192093
  38. Part1.LeftParamB = 0.30000001192093
  39. Part1.LeftSurface = Enum.SurfaceType.Hinge
  40. Part1.Material = Enum.Material.Wood
  41. Part1.TopSurface = Enum.SurfaceType.Smooth
  42. Part1.brickColor = BrickColor.new("Sand red")
  43. Part1.FormFactor = Enum.FormFactor.Symmetric
  44. Part1.formFactor = Enum.FormFactor.Symmetric
  45. Part1.Shape = Enum.PartType.Cylinder
  46. Model2.Name = "Big Car Seat"
  47. Model2.Parent = Model0
  48. VehicleSeat3.Parent = Model2
  49. VehicleSeat3.CFrame = CFrame.new(-42.7909088, 4.01194954, 25.9629269, -0.999960899, 0.00517298281, 0.00717619015, -6.35454489e-06, -0.811626673, 0.58417654, 0.00884632301, 0.584154308, 0.811594367)
  50. VehicleSeat3.Orientation = Vector3.new(-35.7400017, 0.50999999, -180)
  51. VehicleSeat3.Position = Vector3.new(-42.7909088, 4.01194954, 25.9629269)
  52. VehicleSeat3.Rotation = Vector3.new(-35.75, 0.409999996, -179.699997)
  53. VehicleSeat3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  54. VehicleSeat3.Velocity = Vector3.new(0.00579355797, 0.0158134196, 0.147332013)
  55. VehicleSeat3.MaxSpeed = 22
  56. VehicleSeat3.Size = Vector3.new(4, 1, 3)
  57. VehicleSeat3.BrickColor = BrickColor.new("Dark stone grey")
  58. VehicleSeat3.RotVelocity = Vector3.new(0.101386443, -0.0036794974, -0.00453312974)
  59. VehicleSeat3.TopSurface = Enum.SurfaceType.Universal
  60. VehicleSeat3.brickColor = BrickColor.new("Dark stone grey")
  61. Part4.Parent = Model2
  62. Part4.CFrame = CFrame.new(-42.7749367, 3.21636963, 27.7675838, 0.999960899, 0.00517298281, -0.00717619015, 6.35454489e-06, -0.811626673, -0.58417654, -0.00884632301, 0.584154308, -0.811594367)
  63. Part4.Orientation = Vector3.new(35.7400017, -179.490005, 180)
  64. Part4.Position = Vector3.new(-42.7749367, 3.21636963, 27.7675838)
  65. Part4.Rotation = Vector3.new(144.25, -0.409999996, -0.300000012)
  66. Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  67. Part4.Velocity = Vector3.new(-0.00445317337, -0.167226672, 0.066728957)
  68. Part4.Size = Vector3.new(4, 2.4000001, 1)
  69. Part4.BottomParamA = -0.30000001192093
  70. Part4.BottomParamB = 0.30000001192093
  71. Part4.BrickColor = BrickColor.new("Dark stone grey")
  72. Part4.RotVelocity = Vector3.new(0.101386443, -0.0036794974, -0.00453312974)
  73. Part4.TopParamA = -0.30000001192093
  74. Part4.TopParamB = 0.30000001192093
  75. Part4.brickColor = BrickColor.new("Dark stone grey")
  76. Part5.Name = "Wheel"
  77. Part5.Parent = Model0
  78. Part5.CFrame = CFrame.new(-37.7871552, 4.22384024, 26.3826313, 0.999960005, 0.00686909351, 0.00571637088, 0.00023901464, 0.618876815, -0.785488188, -0.00893331971, 0.785457551, 0.618851006)
  79. Part5.Orientation = Vector3.new(51.7700005, 0.529999971, 0.0199999996)
  80. Part5.Position = Vector3.new(-37.7871552, 4.22384024, 26.3826313)
  81. Part5.Rotation = Vector3.new(51.7700005, 0.330000013, -0.389999986)
  82. Part5.Color = Color3.new(0.584314, 0.47451, 0.466667)
  83. Part5.Velocity = Vector3.new(-0.0329799093, 0.00341405696, 0.0707455054)
  84. Part5.Size = Vector3.new(6, 6, 6)
  85. Part5.BottomSurface = Enum.SurfaceType.Smooth
  86. Part5.BrickColor = BrickColor.new("Sand red")
  87. Part5.Friction = 1
  88. Part5.LeftParamA = 0.30000001192093
  89. Part5.LeftParamB = 0.30000001192093
  90. Part5.LeftSurface = Enum.SurfaceType.Hinge
  91. Part5.Material = Enum.Material.Wood
  92. Part5.RotVelocity = Vector3.new(0.0003502334, 0.00403758558, -0.00347952475)
  93. Part5.TopSurface = Enum.SurfaceType.Smooth
  94. Part5.brickColor = BrickColor.new("Sand red")
  95. Part5.FormFactor = Enum.FormFactor.Symmetric
  96. Part5.formFactor = Enum.FormFactor.Symmetric
  97. Part5.Shape = Enum.PartType.Cylinder
  98. for i,v in pairs(mas:GetChildren()) do
  99. v.Parent = workspace
  100. pcall(function() v:MakeJoints() end)
  101. end
  102. mas:Destroy()
  103. for i,v in pairs(cors) do
  104. spawn(function()
  105. pcall(v)
  106. end)
  107. end
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