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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Model2 = Instance.new("Model")
- VehicleSeat3 = Instance.new("VehicleSeat")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Model0.Parent = mas
- Part1.Name = "Wheel"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-47.7864799, 4.22385979, 26.4710732, -0.999961674, 0.00862326007, 0.00150966516, 0.000263055175, -0.142773032, 0.989755511, 0.00875045825, 0.98971796, 0.142764375)
- Part1.Orientation = Vector3.new(-81.7900009, 0.610000014, 179.889999)
- Part1.Position = Vector3.new(-47.7864799, 4.22385979, 26.4710732)
- Part1.Rotation = Vector3.new(-81.7900009, 0.0900000036, -179.509995)
- Part1.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part1.Size = Vector3.new(6, 6, 6)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Sand red")
- Part1.Friction = 1
- Part1.LeftParamA = 0.30000001192093
- Part1.LeftParamB = 0.30000001192093
- Part1.LeftSurface = Enum.SurfaceType.Hinge
- Part1.Material = Enum.Material.Wood
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Sand red")
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.formFactor = Enum.FormFactor.Symmetric
- Part1.Shape = Enum.PartType.Cylinder
- Model2.Name = "Big Car Seat"
- Model2.Parent = Model0
- VehicleSeat3.Parent = Model2
- VehicleSeat3.CFrame = CFrame.new(-42.7909088, 4.01194954, 25.9629269, -0.999960899, 0.00517298281, 0.00717619015, -6.35454489e-06, -0.811626673, 0.58417654, 0.00884632301, 0.584154308, 0.811594367)
- VehicleSeat3.Orientation = Vector3.new(-35.7400017, 0.50999999, -180)
- VehicleSeat3.Position = Vector3.new(-42.7909088, 4.01194954, 25.9629269)
- VehicleSeat3.Rotation = Vector3.new(-35.75, 0.409999996, -179.699997)
- VehicleSeat3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- VehicleSeat3.Velocity = Vector3.new(0.00579355797, 0.0158134196, 0.147332013)
- VehicleSeat3.MaxSpeed = 22
- VehicleSeat3.Size = Vector3.new(4, 1, 3)
- VehicleSeat3.BrickColor = BrickColor.new("Dark stone grey")
- VehicleSeat3.RotVelocity = Vector3.new(0.101386443, -0.0036794974, -0.00453312974)
- VehicleSeat3.TopSurface = Enum.SurfaceType.Universal
- VehicleSeat3.brickColor = BrickColor.new("Dark stone grey")
- Part4.Parent = Model2
- Part4.CFrame = CFrame.new(-42.7749367, 3.21636963, 27.7675838, 0.999960899, 0.00517298281, -0.00717619015, 6.35454489e-06, -0.811626673, -0.58417654, -0.00884632301, 0.584154308, -0.811594367)
- Part4.Orientation = Vector3.new(35.7400017, -179.490005, 180)
- Part4.Position = Vector3.new(-42.7749367, 3.21636963, 27.7675838)
- Part4.Rotation = Vector3.new(144.25, -0.409999996, -0.300000012)
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part4.Velocity = Vector3.new(-0.00445317337, -0.167226672, 0.066728957)
- Part4.Size = Vector3.new(4, 2.4000001, 1)
- Part4.BottomParamA = -0.30000001192093
- Part4.BottomParamB = 0.30000001192093
- Part4.BrickColor = BrickColor.new("Dark stone grey")
- Part4.RotVelocity = Vector3.new(0.101386443, -0.0036794974, -0.00453312974)
- Part4.TopParamA = -0.30000001192093
- Part4.TopParamB = 0.30000001192093
- Part4.brickColor = BrickColor.new("Dark stone grey")
- Part5.Name = "Wheel"
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(-37.7871552, 4.22384024, 26.3826313, 0.999960005, 0.00686909351, 0.00571637088, 0.00023901464, 0.618876815, -0.785488188, -0.00893331971, 0.785457551, 0.618851006)
- Part5.Orientation = Vector3.new(51.7700005, 0.529999971, 0.0199999996)
- Part5.Position = Vector3.new(-37.7871552, 4.22384024, 26.3826313)
- Part5.Rotation = Vector3.new(51.7700005, 0.330000013, -0.389999986)
- Part5.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part5.Velocity = Vector3.new(-0.0329799093, 0.00341405696, 0.0707455054)
- Part5.Size = Vector3.new(6, 6, 6)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Sand red")
- Part5.Friction = 1
- Part5.LeftParamA = 0.30000001192093
- Part5.LeftParamB = 0.30000001192093
- Part5.LeftSurface = Enum.SurfaceType.Hinge
- Part5.Material = Enum.Material.Wood
- Part5.RotVelocity = Vector3.new(0.0003502334, 0.00403758558, -0.00347952475)
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Sand red")
- Part5.FormFactor = Enum.FormFactor.Symmetric
- Part5.formFactor = Enum.FormFactor.Symmetric
- Part5.Shape = Enum.PartType.Cylinder
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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