EtnoCraft

DeluxeJoin 2.3.0 - Configuración

Sep 19th, 2016
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  1. # DeluxeJoin configuration
  2. #
  3. # You can create as many formats for motd and join/leave you like.
  4. # All formats must contain action lists with valid actions
  5. #
  6. # All actions must start with a valid action tag!
  7. #
  8. # Valid Actions:
  9. #
  10. # JSON message: [JSONMESSAGE], [JSON]
  11. #
  12. # DESCRIPTION: Send a JSON message to the target player
  13. #
  14. # EXAMPLE: - '[JSON] {"text":"this is sent to the target player"}'
  15. #
  16. # JSON broadcast: [JSONBROADCAST], [JSONBC]
  17. #
  18. # DESCRIPTION: Send a JSON broadcast to the entire server specific to the target player
  19. #
  20. # EXAMPLE: - '[JSONBROADCAST] {"text":"this is sent all players"}'
  21. #
  22. # Chat message: [MESSAGE], [MSG]
  23. #
  24. # DESCRIPTION: Send a message to the target player
  25. #
  26. # EXAMPLE: - '[MESSAGE] &aThis is sent to the player joining/leaving/viewing the MOTD'
  27. #
  28. # Chat broadcast: [BROADCAST], [BC]
  29. #
  30. # DESCRIPTION: Send a broadcast to the entire server specific to the target player
  31. #
  32. # EXAMPLE: - '[BROADCAST] &aThis is sent to all players'
  33. #
  34. # Actionbar message: [ACTIONBARMSG], [ACTIONMSG]
  35. #
  36. # DESCRIPTION: Send an actionbar message to the target player
  37. #
  38. # EXAMPLE: - '[ACTIONMSG] &aThis is sent to the target player'
  39. #
  40. # Actionbar broadcast: [ACTIONBARBROADCAST], [ACTIONBROADCAST]
  41. #
  42. # DESCRIPTION: Send an actionbar broadcast to the server specific to the target player
  43. #
  44. # EXAMPLE: - '[ACTIONBROADCAST] &aThis is sent to all players'
  45. #
  46. # Title message: [TITLEMESSAGE], [TITLEMSG]
  47. #
  48. # DESCRIPTION: Send a title and/or subtitle message to the target playe
  49. #
  50. # EXAMPLE: - '[TITLEMSG] title:&aWelcome to the server subtitle:&bsubtitle here fadein:10 stay:20 fadeout:10'
  51. #
  52. # Title broadcast: [TITLEBROADCAST], [TITLEBC]
  53. #
  54. # DESCRIPTION: Send a title broadcast to the entire server specific to the target player
  55. #
  56. # EXAMPLE: - '[TITLEBC] title:&a%player% joined! subtitle:&bsubtitle here fadein:10 stay:20 fadeout:10'
  57. #
  58. # Player command: [PLAYERCOMMAND], [PLAYERCMD]
  59. #
  60. # DESCRIPTION: Force the target player to execute a command
  61. #
  62. # EXAMPLE: - '[PLAYERCMD] /spawn'
  63. #
  64. # Console command: [CONSOLECOMMAND], [CONSOLECMD]
  65. #
  66. # DESCRIPTION: Execute a console command where target specific placeholders can be used
  67. #
  68. # EXAMPLE: - '[CONSOLECMD] spawn %player%'
  69. #
  70. # Player sound: [SOUND], [PLAYERSOUND]
  71. #
  72. # DESCRIPTION: Play a sound to the target player
  73. #
  74. # EXAMPLE: - '[SOUND] NOTE_PLING 10 10'
  75. #
  76. # Broadcast sound: [BROADCASTSOUND], [BCASTSOUND]
  77. #
  78. # DESCRIPTION: Play a sound to the entire server
  79. #
  80. # EXAMPLE: - '[BROADCASTSOUND] NOTE_PLING 10 10'
  81. #
  82. #
  83. #
  84. #
  85. # If you want to display a line with normal text and color codes
  86. # you must start the line with the [MESSAGE] tag
  87. # formatName:
  88. # join_actions:
  89. # - '[MESSAGE] &eWelcome to the server %player%!'
  90. #
  91. # If you want to use multiple JSON components in one String
  92. # you must separate them with an And operator -> &&
  93. # formatName:
  94. # join_actions:
  95. # - '[JSONMESSAGE] {"text":"Welcome","color":"green"}&&{"text":" player","color":"yellow"}'
  96. #
  97. # template
  98. # ================
  99. # deluxejoin_formats:
  100. # <formatIdentifier>:
  101. # priority: <unique number here>
  102. # join_actions:
  103. # - '[JSONBROADCAST] {"text":"%player% joined the game","color":"yellow"}'
  104. # leave_actions:
  105. # - '[JSONBROADCAST] {"text":"%player% left the game","color":"yellow"}'
  106. # ================
  107. # The priority system is very important! It works just like
  108. # the DeluxeChat format priority system. This allows players to
  109. # have multiple permissions and DeluxeJoin will know what join/leave
  110. # format to assign the player. 1 would be the highest priority (first)
  111. # 1000 would be the lowest priority (last)
  112. #
  113. # The permission node for a format is:
  114. # deluxejoin.format.<identifier>
  115. #
  116. # Placeholders are available if you have DeluxeChat or PlaceholderAPI installed on your server!
  117. # You may use any placeholders anywhere inside of your formats.
  118. # All placeholders are specific to the target player joining, leaving, or viewing the MOTD
  119. #
  120. # If the MOTD system is enabled, it follows the same format as join/leave formats.
  121. # You can create as many MOTDs you like, the player needs permission for a motd to
  122. # view it. The permission node is:
  123. # deluxejoin.motd.<identifier>
  124. #
  125. # The following actions CAN NOT be used in leave_actions as the player has already left the server:
  126. # JSON message, chat message, actionbar message, title message, player command, player sound
  127. #
  128. # The following actions CAN NOT be used in motd_actions as these actions would affect all players online:
  129. # JSON broadcast, chat broadcast, actionbar broadcast, title broadcast, broadcast sound
  130. #
  131. # If you need an easy way to create JSON messages,
  132. # visit http://minecraftjson.com/
  133. deluxejoin_formats:
  134. default:
  135. priority: 1
  136. join_actions:
  137. - '[JSONBROADCAST] {"text":"[","color":"dark_gray"}&&{"text":"+","color":"green","bold":"true"}&&{"text":"]","color":"dark_gray"}&&{"text":"
  138. %player_displayname%","color":"gray","hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"Players
  139. online: &f%online%","color":"aqua"}]}}}'
  140. leave_actions:
  141. - '[JSONBROADCAST] {"text":"[","color":"dark_gray"}&&{"text":"-","color":"red","bold":"true"}&&{"text":"]","color":"dark_gray"}&&{"text":"
  142. %player_displayname%","color":"gray","hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"Players
  143. online: &f%online%","color":"aqua"}]}}}'
  144. first_join:
  145. announce_on_join: true
  146. actions:
  147. - '[JSONBROADCAST] {"text":"[","color":"dark_gray"}&&{"text":"++","color":"green","bold":"true"}&&{"text":"]","color":"dark_gray"}&&{"text":"
  148. %player_displayname%","color":"gray","hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"Players
  149. online: &f%online%","color":"aqua"}]}}}'
  150. motd:
  151. enabled: true
  152. delay: 1
  153. motds:
  154. default:
  155. priority: 1
  156. motd_actions:
  157. - '[MESSAGE] &8&m+---------------------------------------------------+'
  158. - '[MESSAGE] &eEntrar al sitio web del servidor'
  159. - '[MESSAGE] '
  160. - '[MESSAGE] &aEtnoCraft.org'
  161. - '[MESSAGE] &8&m+---------------------------------------------------+'
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