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- 2016-08-04 16:44:10.484 - Thread: 1 -> Log Started
- 2016-08-04 16:44:10.486 - Thread: 1 -> Timezone (local - UTC): -4h
- 2016-08-04 16:44:10.486 - Thread: 1 -> App Version: 01_140_007
- 2016-08-04 16:44:10.486 - Thread: 1 -> Steam build: Always true
- 2016-08-04 16:44:10.486 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2016-08-04 16:44:10.486 - Thread: 1 -> Environment.ProcessorCount: 8
- 2016-08-04 16:44:10.486 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.3.9600.0
- 2016-08-04 16:44:10.486 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
- 2016-08-04 16:44:10.486 - Thread: 1 -> Environment.Is64BitProcess: True
- 2016-08-04 16:44:10.486 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2016-08-04 16:44:10.487 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
- 2016-08-04 16:44:10.487 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2016-08-04 16:44:10.487 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2016-08-04 16:44:10.487 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2016-08-04 16:44:10.487 - Thread: 1 -> IntPtr.Size: 8
- 2016-08-04 16:44:10.487 - Thread: 1 -> Default Culture: en-GB
- 2016-08-04 16:44:10.487 - Thread: 1 -> Default UI Culture: en-US
- 2016-08-04 16:44:10.487 - Thread: 1 -> IsAdmin: False
- 2016-08-04 16:44:10.493 - Thread: 1 -> MyConfig.Load() - START
- 2016-08-04 16:44:10.496 - Thread: 1 -> Path: C:\Users\Oskar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-08-04 16:44:10.523 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2016-08-04 16:44:10.523 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
- 2016-08-04 16:44:10.523 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2016-08-04 16:44:10.523 - Thread: 1 -> Language: 0
- 2016-08-04 16:44:10.523 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-08-04 16:44:10.523 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-08-04 16:44:10.523 - Thread: 1 -> FirstTimeRun: False
- 2016-08-04 16:44:10.523 - Thread: 1 -> GameVolume: 0.08685981
- 2016-08-04 16:44:10.523 - Thread: 1 -> MusicVolume: 0
- 2016-08-04 16:44:10.523 - Thread: 1 -> VoiceChatVolume: 1
- 2016-08-04 16:44:10.523 - Thread: 1 -> HudWarnings: True
- 2016-08-04 16:44:10.523 - Thread: 1 -> VoiceChat: True
- 2016-08-04 16:44:10.523 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2016-08-04 16:44:10.523 - Thread: 1 -> EnableDynamicMusic: True
- 2016-08-04 16:44:10.523 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2016-08-04 16:44:10.523 - Thread: 1 -> MinimalHud: False
- 2016-08-04 16:44:10.523 - Thread: 1 -> VideoAdapter: 0
- 2016-08-04 16:44:10.523 - Thread: 1 -> ScreenWidth: 1920
- 2016-08-04 16:44:10.523 - Thread: 1 -> ScreenHeight: 1080
- 2016-08-04 16:44:10.523 - Thread: 1 -> RefreshRate: 60000
- 2016-08-04 16:44:10.523 - Thread: 1 -> WindowMode: 2
- 2016-08-04 16:44:10.523 - Thread: 1 -> VerticalSync: False
- 2016-08-04 16:44:10.523 - Thread: 1 -> HardwareCursor: True
- 2016-08-04 16:44:10.523 - Thread: 1 -> RenderQuality: 1
- 2016-08-04 16:44:10.523 - Thread: 1 -> FieldOfView: 70.00001
- 2016-08-04 16:44:10.523 - Thread: 1 -> RenderInterpolation: False
- 2016-08-04 16:44:10.523 - Thread: 1 -> GrassDensity: 1
- 2016-08-04 16:44:10.523 - Thread: 1 -> AntialiasingMode: 0
- 2016-08-04 16:44:10.523 - Thread: 1 -> ShadowMapResolution: 3
- 2016-08-04 16:44:10.523 - Thread: 1 -> TextureQuality: 2
- 2016-08-04 16:44:10.523 - Thread: 1 -> AnisotropicFiltering: 1
- 2016-08-04 16:44:10.523 - Thread: 1 -> LowMemSwitchToLow: 0
- 2016-08-04 16:44:10.525 - Thread: 1 -> MyConfig.Load() - END
- 2016-08-04 16:44:10.527 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2016-08-04 16:44:10.973 - Thread: 1 -> WMI {
- 2016-08-04 16:44:10.981 - Thread: 1 -> {
- 2016-08-04 16:44:10.981 - Thread: 1 -> Caption = NVIDIA GeForce GTX 860M
- 2016-08-04 16:44:10.981 - Thread: 1 -> AdapterRam = 2147483648
- 2016-08-04 16:44:10.981 - Thread: 1 -> DriverVersion = 10.18.13.6881
- 2016-08-04 16:44:10.981 - Thread: 1 -> DriverDate = 20160710000000.000000-000
- 2016-08-04 16:44:10.981 - Thread: 1 -> Description = NVIDIA GeForce GTX 860M
- 2016-08-04 16:44:10.981 - Thread: 1 -> DeviceID = VideoController1
- 2016-08-04 16:44:10.981 - Thread: 1 -> Name = NVIDIA GeForce GTX 860M
- 2016-08-04 16:44:10.981 - Thread: 1 -> VideoProcessor = GeForce GTX 860M
- 2016-08-04 16:44:10.981 - Thread: 1 -> VideoArchitecture = 5
- 2016-08-04 16:44:10.981 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1392&SUBSYS_171D1043&REV_A2\4&37C63E9&0&0008
- 2016-08-04 16:44:10.981 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
- 2016-08-04 16:44:10.981 - Thread: 1 -> }
- 2016-08-04 16:44:10.981 - Thread: 1 -> {
- 2016-08-04 16:44:10.981 - Thread: 1 -> Caption = Intel(R) HD Graphics 4600
- 2016-08-04 16:44:10.981 - Thread: 1 -> AdapterRam = 2214592512
- 2016-08-04 16:44:10.981 - Thread: 1 -> DriverVersion = 10.18.10.3643
- 2016-08-04 16:44:10.981 - Thread: 1 -> DriverDate = 20140611000000.000000-000
- 2016-08-04 16:44:10.981 - Thread: 1 -> Description = Intel(R) HD Graphics 4600
- 2016-08-04 16:44:10.981 - Thread: 1 -> DeviceID = VideoController2
- 2016-08-04 16:44:10.981 - Thread: 1 -> Name = Intel(R) HD Graphics 4600
- 2016-08-04 16:44:10.981 - Thread: 1 -> VideoProcessor = Intel(R) HD Graphics Family
- 2016-08-04 16:44:10.981 - Thread: 1 -> VideoArchitecture = 5
- 2016-08-04 16:44:10.981 - Thread: 1 -> PNPDeviceID = PCI\VEN_8086&DEV_0416&SUBSYS_171D1043&REV_06\3&11583659&1&10
- 2016-08-04 16:44:10.981 - Thread: 1 -> InstalledDisplayDrivers = igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igdumdim32,igd10iumd32,igd10iumd32
- 2016-08-04 16:44:10.981 - Thread: 1 -> }
- 2016-08-04 16:44:10.981 - Thread: 1 -> }
- 2016-08-04 16:44:11.136 - Thread: 1 -> Steam.IsActive: True
- 2016-08-04 16:44:11.136 - Thread: 1 -> Steam.IsOnline: True
- 2016-08-04 16:44:11.136 - Thread: 1 -> Steam.OwnsGame: True
- 2016-08-04 16:44:11.136 - Thread: 1 -> Steam.UserId: 76561198198959281
- 2016-08-04 16:44:11.136 - Thread: 1 -> Steam.UserName: TacticalPanda
- 2016-08-04 16:44:11.136 - Thread: 1 -> Steam.Branch:
- 2016-08-04 16:44:11.136 - Thread: 1 -> Build date: 2016-07-22 02:26
- 2016-08-04 16:44:11.136 - Thread: 1 -> Build version: 0.1.6047.25986
- 2016-08-04 16:44:11.210 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2016-08-04 16:44:11.210 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2016-08-04 16:44:11.210 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
- 2016-08-04 16:44:11.211 - Thread: 1 -> Found processor count: 8
- 2016-08-04 16:44:11.211 - Thread: 1 -> Using processor count: 8
- 2016-08-04 16:44:11.871 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-08-04 16:44:11.875 - Thread: 1 -> f7c90666cc87170a513170c72773f28a4c9e4561
- 2016-08-04 16:44:12.149 - Thread: 1 -> Loading scenarios
- 2016-08-04 16:44:12.189 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-08-04 16:44:12.190 - Thread: 1 -> 542b5acf1fe908bd776975822a1f3b54e0e6c85c
- 2016-08-04 16:44:12.197 - Thread: 1 -> Preallocate - START
- 2016-08-04 16:44:12.198 - Thread: 1 -> MySpaceBuildComponent - START
- 2016-08-04 16:44:12.198 - Thread: 1 -> MySpaceBuildComponent - END
- 2016-08-04 16:44:12.198 - Thread: 1 -> MySpaceWorldGenerator - START
- 2016-08-04 16:44:12.207 - Thread: 1 -> MySpaceWorldGenerator - END
- 2016-08-04 16:44:12.207 - Thread: 1 -> MyEntities - START
- 2016-08-04 16:44:12.229 - Thread: 1 -> MyEntities - END
- 2016-08-04 16:44:12.229 - Thread: 1 -> MyObjectBuilder_Base - START
- 2016-08-04 16:44:12.229 - Thread: 1 -> MyObjectBuilder_Base - END
- 2016-08-04 16:44:12.229 - Thread: 1 -> MyTransparentGeometry - START
- 2016-08-04 16:44:12.271 - Thread: 1 -> MyTransparentGeometry - END
- 2016-08-04 16:44:12.271 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2016-08-04 16:44:12.280 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2016-08-04 16:44:12.280 - Thread: 1 -> MyMath - START
- 2016-08-04 16:44:12.280 - Thread: 1 -> MyMath - END
- 2016-08-04 16:44:12.280 - Thread: 1 -> MySimpleObjectDraw - START
- 2016-08-04 16:44:12.281 - Thread: 1 -> MySimpleObjectDraw - END
- 2016-08-04 16:44:12.288 - Thread: 1 -> MyDefinitionManager - START
- 2016-08-04 16:44:12.288 - Thread: 1 -> MyDefinitionManager - END
- 2016-08-04 16:44:12.288 - Thread: 1 -> MyCubeGridDefinitions - START
- 2016-08-04 16:44:12.328 - Thread: 1 -> MyCubeGridDefinitions - END
- 2016-08-04 16:44:12.328 - Thread: 1 -> MyAIActionsParser - START
- 2016-08-04 16:44:12.328 - Thread: 1 -> MyAIActionsParser - END
- 2016-08-04 16:44:12.328 - Thread: 1 -> MyMultiplayerBase - START
- 2016-08-04 16:44:12.328 - Thread: 1 -> MyMultiplayerBase - END
- 2016-08-04 16:44:12.328 - Thread: 1 -> MyMultiplayerServerBase - START
- 2016-08-04 16:44:12.328 - Thread: 1 -> MyMultiplayerServerBase - END
- 2016-08-04 16:44:12.328 - Thread: 1 -> MyDedicatedServerBase - START
- 2016-08-04 16:44:12.328 - Thread: 1 -> MyDedicatedServerBase - END
- 2016-08-04 16:44:12.329 - Thread: 1 -> MyDedicatedServerBattle - START
- 2016-08-04 16:44:12.329 - Thread: 1 -> MyDedicatedServerBattle - END
- 2016-08-04 16:44:12.329 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2016-08-04 16:44:12.329 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2016-08-04 16:44:12.329 - Thread: 1 -> MyServerDebugCommands - START
- 2016-08-04 16:44:12.333 - Thread: 1 -> MyServerDebugCommands - END
- 2016-08-04 16:44:12.333 - Thread: 1 -> MyMultiplayerClient - START
- 2016-08-04 16:44:12.333 - Thread: 1 -> MyMultiplayerClient - END
- 2016-08-04 16:44:12.333 - Thread: 1 -> MyMultiplayerLobby - START
- 2016-08-04 16:44:12.333 - Thread: 1 -> MyMultiplayerLobby - END
- 2016-08-04 16:44:12.333 - Thread: 1 -> MyDedicatedServer - START
- 2016-08-04 16:44:12.333 - Thread: 1 -> MyDedicatedServer - END
- 2016-08-04 16:44:12.333 - Thread: 1 -> MyAiTargetManager - START
- 2016-08-04 16:44:12.333 - Thread: 1 -> MyAiTargetManager - END
- 2016-08-04 16:44:12.333 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2016-08-04 16:44:12.333 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2016-08-04 16:44:12.333 - Thread: 1 -> MyChatHistory - START
- 2016-08-04 16:44:12.333 - Thread: 1 -> MyChatHistory - END
- 2016-08-04 16:44:12.333 - Thread: 1 -> MySyncDestructions - START
- 2016-08-04 16:44:12.333 - Thread: 1 -> MySyncDestructions - END
- 2016-08-04 16:44:12.333 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2016-08-04 16:44:12.356 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2016-08-04 16:44:12.356 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2016-08-04 16:44:12.356 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2016-08-04 16:44:12.356 - Thread: 1 -> MyCommandCharacter - START
- 2016-08-04 16:44:12.358 - Thread: 1 -> MyCommandCharacter - END
- 2016-08-04 16:44:12.358 - Thread: 1 -> MyCommandConsole - START
- 2016-08-04 16:44:12.359 - Thread: 1 -> MyCommandConsole - END
- 2016-08-04 16:44:12.359 - Thread: 1 -> MyCommandEntity - START
- 2016-08-04 16:44:12.361 - Thread: 1 -> MyCommandEntity - END
- 2016-08-04 16:44:12.361 - Thread: 1 -> MySyncScenario - START
- 2016-08-04 16:44:12.361 - Thread: 1 -> MySyncScenario - END
- 2016-08-04 16:44:12.361 - Thread: 1 -> MySyncEntity - START
- 2016-08-04 16:44:12.361 - Thread: 1 -> MySyncEntity - END
- 2016-08-04 16:44:12.361 - Thread: 1 -> Preallocate - END
- 2016-08-04 16:44:12.369 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2016-08-04 16:44:12.371 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2016-08-04 16:44:12.371 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6047.25986, Culture=neutral, PublicKeyToken=null
- 2016-08-04 16:44:12.371 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6047.25986, Culture=neutral, PublicKeyToken=null
- 2016-08-04 16:44:12.371 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2016-08-04 16:44:12.371 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2016-08-04 16:44:12.371 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2016-08-04 16:44:12.373 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2016-08-04 16:44:12.380 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC.
- 2016-08-04 16:44:12.380 - Thread: 1 -> Win32_ComputerSystem.Model: G751JM
- 2016-08-04 16:44:12.381 - Thread: 1 -> Virtualized: False
- 2016-08-04 16:44:12.383 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz
- 2016-08-04 16:44:12.385 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,057,030,144 bytes
- 2016-08-04 16:44:12.385 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2016-08-04 16:44:12.385 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,129,959,936 bytes
- 2016-08-04 16:44:12.385 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,640,561,152 bytes
- 2016-08-04 16:44:12.387 - Thread: 1 -> Drive C: | Capacity: 977,533,923,328 bytes | Free space: 668,691,996,672 bytes
- 2016-08-04 16:44:12.388 - Thread: 1 -> Drive D: | Capacity: 1,000,203,087,872 bytes | Free space: 999,984,078,848 bytes
- 2016-08-04 16:44:12.388 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2016-08-04 16:44:12.388 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2016-08-04 16:44:12.475 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2016-08-04 16:44:12.555 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2016-08-04 16:44:12.578 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2016-08-04 16:44:12.579 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2016-08-04 16:44:12.702 - Thread: 1 -> 0e9d62142eb5f3f8558b3b6d4a87dd1cee53d3e0
- 2016-08-04 16:44:12.727 - Thread: 1 -> e0e7379164b0648ba3d4793adee53095feb5eac3
- 2016-08-04 16:44:12.739 - Thread: 1 -> Loading sound definitions
- 2016-08-04 16:44:12.743 - Thread: 1 -> Loading shadow textures definitions
- 2016-08-04 16:44:12.743 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2016-08-04 16:44:12.750 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2016-08-04 16:44:12.759 - Thread: 1 -> MyAudio.LoadData - START
- 2016-08-04 16:44:12.784 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) ไต เฟํ รฐ์ด `์ด `์ด ใ์ด ์ - Channel #: 2
- 2016-08-04 16:44:12.858 - Thread: 1 -> MyAudio.LoadData - END
- 2016-08-04 16:44:12.869 - Thread: 1 -> Could not find any sound for 'None'
- 2016-08-04 16:44:12.869 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
- 2016-08-04 16:44:12.869 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
- 2016-08-04 16:44:12.869 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
- 2016-08-04 16:44:12.869 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
- 2016-08-04 16:44:12.871 - Thread: 1 -> MyGuiManager()
- 2016-08-04 16:44:12.940 - Thread: 1 -> MyScreenManager()
- 2016-08-04 16:44:13.012 - Thread: 1 -> MyConfig.Save() - START
- 2016-08-04 16:44:13.013 - Thread: 1 -> Path: C:\Users\Oskar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-08-04 16:44:13.033 - Thread: 1 -> MyConfig.Save() - END
- 2016-08-04 16:44:13.034 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-08-04 16:44:13.734 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-08-04 16:44:13.734 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-08-04 16:44:13.734 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-08-04 16:44:13.745 - Thread: 1 -> Loading default controls
- 2016-08-04 16:44:13.918 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2016-08-04 16:44:13.957 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2016-08-04 16:44:13.961 - Thread: 1 -> Timer Frequency: 2435775
- 2016-08-04 16:44:13.961 - Thread: 1 -> Ticks per frame: 40766
- 2016-08-04 16:44:15.052 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2016-08-04 16:44:15.055 - Thread: 5 -> bc404a8994d933e7c9d3fabe8185382898a0643b
- 2016-08-04 16:44:15.102 - Thread: 5 -> 6a89b60837dff8d7a860c1b9538324910ad3c803
- 2016-08-04 16:44:15.129 - Thread: 5 -> 78e473fc8c37d83fd13d5ba7b3b00bf27b7fdf3c
- 2016-08-04 16:44:15.426 - Thread: 5 -> 5677e388858d464b9b94e8237941d66c7b4fd46c
- 2016-08-04 16:44:15.542 - Thread: 5 -> f8bb17f9095a14ab33adf3c4eb02add8b792fd2c
- 2016-08-04 16:44:15.558 - Thread: 5 -> 4b893010a2f3398d8be1022fcd541ac3a09af720
- 2016-08-04 16:44:15.576 - Thread: 5 -> 1d5cc326a99883533a849f8bba692f792549d1b5
- 2016-08-04 16:44:15.699 - Thread: 5 -> 27df9e4638379f0aeb4a1d1b33db043b5833198d
- 2016-08-04 16:44:15.712 - Thread: 5 -> 7d69a69d096b644fc9a853f45343e27356860231
- 2016-08-04 16:44:15.726 - Thread: 5 -> 95a7e38dc70ec528527a04cfb7c54564c2a3597f
- 2016-08-04 16:44:15.748 - Thread: 5 -> 38b2625179777e0904f10f5d9119ffca87cb9a07
- 2016-08-04 16:44:15.759 - Thread: 5 -> 6053b9435d8772f32f427b345ace23a4788dcf35
- 2016-08-04 16:44:15.773 - Thread: 5 -> 6a55a36adbe6c4e4531ad32e24722c13caddb04f
- 2016-08-04 16:44:15.783 - Thread: 5 -> 184fca13e10f0a7184124bb740ff3c111e04c2c2
- 2016-08-04 16:44:15.805 - Thread: 5 -> 83d4c33a35cc15bf6251f954a19906eb9963c31f
- 2016-08-04 16:44:15.815 - Thread: 5 -> ced005feb75b614d675317afe527776d80372bee
- 2016-08-04 16:44:15.825 - Thread: 5 -> 38284260b0a9a8c42281b244af437380f97fec6d
- 2016-08-04 16:44:15.920 - Thread: 5 -> 0dda96e950c9831a7e650ae13a80ef86d2ad18f8
- 2016-08-04 16:44:15.925 - Thread: 5 -> 0909ddea138f83711ebf4a22185d05cf9ab6f447
- 2016-08-04 16:44:15.938 - Thread: 5 -> 5bea4d60e508a2c1a3421b23306bc849d21e2251
- 2016-08-04 16:44:15.949 - Thread: 5 -> 6fd3fb6842e7c202707a8f543a3ed1e75042aa49
- 2016-08-04 16:44:15.973 - Thread: 5 -> 7b58632180e023fe077c12d1d980ab1216909e1f
- 2016-08-04 16:44:18.280 - Thread: 5 -> 41672a90ac8fcca7f4fe23025958dbd0022d6a8a
- 2016-08-04 16:44:18.298 - Thread: 5 -> 0b6efa50d864ae0cd59308ad03b6242cf1b883a9
- 2016-08-04 16:44:18.306 - Thread: 5 -> 3ca48f3a7682695976fc91f6a983443ee446e423
- 2016-08-04 16:44:18.315 - Thread: 5 -> fba5a906e8516d437844b0b0f0a7f61b8a945aa4
- 2016-08-04 16:44:18.336 - Thread: 5 -> fedfcc65d4e97af2a08f4c0b591c2131ea678844
- 2016-08-04 16:44:18.342 - Thread: 5 -> ed78d8c5f35dea96e3103df6febe0d93dc207736
- 2016-08-04 16:44:18.375 - Thread: 5 -> 1371b8c1ed5cad8ac8def8ac30598829c6c4b454
- 2016-08-04 16:44:18.394 - Thread: 5 -> ceaf2cb7916c5a684c0bd26495dba939d540b480
- 2016-08-04 16:44:18.410 - Thread: 5 -> 6c117cfab0e375c40af268d902981464452fbaf7
- 2016-08-04 16:44:18.447 - Thread: 5 -> b3106867b4c0315ca79ccfd80e4f8cbc36d43273
- 2016-08-04 16:44:18.453 - Thread: 5 -> 414b32b5118f6cf20a2f833ad77f097ae3cca97f
- 2016-08-04 16:44:18.469 - Thread: 5 -> 50c6bd1f34e414963709480e7eb5134fce08e824
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- 2016-08-04 16:44:21.201 - Thread: 5 -> d850645cf1543717c122db53a09e0c5cdccf37b4
- 2016-08-04 16:44:21.209 - Thread: 5 -> 10001228e14a2b4c33802fc4cad0950e88aeb193
- 2016-08-04 16:44:21.217 - Thread: 5 -> 5e2e0f3d157770b884dde7009471f86ea2237921
- 2016-08-04 16:44:21.222 - Thread: 5 -> dcfef0f83e2faa858a656f984efa140b0692a661
- 2016-08-04 16:44:21.228 - Thread: 5 -> 1a24bcdfb0db53f9efbc63fcb9134647ef97234e
- 2016-08-04 16:44:21.234 - Thread: 5 -> ec1360352e2548a29ed074da1501fe51ac9a16de
- 2016-08-04 16:44:21.265 - Thread: 5 -> ec75c6b61703822677a7f08e2a78cacb173b28f7
- 2016-08-04 16:44:21.296 - Thread: 5 -> 62f0cd75c555498e7cd781a0d7ac78a8f6af4dc1
- 2016-08-04 16:44:21.309 - Thread: 5 -> 1c0bdd9636d29ad22f6c7afbcb25acfef17c03e4
- 2016-08-04 16:44:21.323 - Thread: 5 -> 0efe064ab292379459c129d09c72f303aa8517c7
- 2016-08-04 16:44:21.326 - Thread: 5 -> 14965e0c9d100245b387dc8be9b0d92504591086
- 2016-08-04 16:44:21.327 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2016-08-04 16:47:36.109 - Thread: 9 -> Loading available saves - START
- 2016-08-04 16:47:36.110 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Saves\76561198198959281'
- 2016-08-04 16:47:36.428 - Thread: 9 -> Loading available saves - END
- 2016-08-04 16:47:36.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 16:47:36.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 16:47:37.908 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
- 2016-08-04 16:47:37.965 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
- 2016-08-04 16:47:38.904 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - START
- 2016-08-04 16:47:38.912 - Thread: 8 -> Asking steam for 1 subscribed items
- 2016-08-04 16:47:38.912 - Thread: 8 -> Steam returned 1 subscribed items
- 2016-08-04 16:47:38.912 - Thread: 8 -> Querying details of file 472832143
- 2016-08-04 16:47:39.209 - Thread: 1 -> Obtained details: Id=472832143; Result=OK; ugcHandle=268342479486559141; title='Azimuth Complete Mega Mod Pack~(DX-11 Ready)'; tags='mod,Block,Production,modpack'
- 2016-08-04 16:47:39.209 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - END
- 2016-08-04 16:47:39.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 16:47:39.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 16:47:40.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 16:47:40.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 16:47:41.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 16:47:41.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 16:47:41.691 - Thread: 7 -> Loading available saves - START
- 2016-08-04 16:47:41.692 - Thread: 7 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Saves\76561198198959281'
- 2016-08-04 16:47:41.693 - Thread: 7 -> Loading available saves - END
- 2016-08-04 16:47:41.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 16:47:41.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 16:47:43.182 - Thread: 1 -> LoadSandbox() - Start
- 2016-08-04 16:47:43.182 - Thread: 1 -> LoadSession() - Start
- 2016-08-04 16:47:43.182 - Thread: 1 -> C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Saves\76561198198959281\Testing world 123
- 2016-08-04 16:47:43.198 - Thread: 1 -> LoadSandbox() - End
- 2016-08-04 16:47:43.208 - Thread: 7 -> Downloading world mods - START
- 2016-08-04 16:47:43.213 - Thread: 7 -> MySteamWorkshop.GetItemsBlocking: getting 1 items
- 2016-08-04 16:47:43.213 - Thread: 7 -> Querying details of file 472832143
- 2016-08-04 16:47:43.537 - Thread: 1 -> Obtained details: Id=472832143; Result=OK; ugcHandle=268342479486559141; title='Azimuth Complete Mega Mod Pack~(DX-11 Ready)'; tags='mod,Block,Production,modpack'
- 2016-08-04 16:47:43.819 - Thread: 6 -> Up to date mod: Id = 472832143, title = 'Azimuth Complete Mega Mod Pack~(DX-11 Ready)'
- 2016-08-04 16:47:43.823 - Thread: 7 -> Mod download time: 0.28 seconds
- 2016-08-04 16:47:43.829 - Thread: 7 -> Downloading world mods - END
- 2016-08-04 16:47:43.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 16:47:43.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 16:47:43.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 16:47:43.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 16:47:43.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 16:47:43.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 16:47:43.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 16:47:43.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 16:47:43.863 - Thread: 1 -> LoadSession() - End
- 2016-08-04 16:47:43.863 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2016-08-04 16:47:43.864 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2016-08-04 16:47:44.154 - Thread: 1 -> RunLoadingAction - START
- 2016-08-04 16:47:44.158 - Thread: 1 -> Loading session: C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Saves\76561198198959281\Testing world 123
- 2016-08-04 16:47:44.925 - Thread: 1 -> GC Memory: 241,057,496 B
- 2016-08-04 16:47:44.931 - Thread: 1 -> Process Memory: 1,055,830,016 B
- 2016-08-04 16:47:45.407 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2016-08-04 16:47:45.638 - Thread: 1 -> Failed to load scripts from: C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Mods\472832143.sbm
- 2016-08-04 16:47:45.638 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 16:47:45.638 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2016-08-04 16:47:45.643 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2016-08-04 16:47:45.644 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-08-04 16:47:45.646 - Thread: 1 -> f7c90666cc87170a513170c72773f28a4c9e4561
- 2016-08-04 16:47:45.734 - Thread: 1 -> Loading scenarios
- 2016-08-04 16:47:45.734 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-08-04 16:47:45.735 - Thread: 1 -> Loading behaviors
- 2016-08-04 16:47:45.736 - Thread: 1 -> Loading ammo magazines
- 2016-08-04 16:47:45.739 - Thread: 1 -> Loading ammo definitions
- 2016-08-04 16:47:45.741 - Thread: 1 -> Loading animations
- 2016-08-04 16:47:45.745 - Thread: 1 -> Loading animations
- 2016-08-04 16:47:45.746 - Thread: 1 -> Loading animations
- 2016-08-04 16:47:45.746 - Thread: 1 -> Loading sound definitions
- 2016-08-04 16:47:45.746 - Thread: 1 -> Loading sound definitions
- 2016-08-04 16:47:45.746 - Thread: 1 -> Loading sound definitions
- 2016-08-04 16:47:45.746 - Thread: 1 -> Loading sound definitions
- 2016-08-04 16:47:45.746 - Thread: 1 -> Loading category classes
- 2016-08-04 16:47:45.747 - Thread: 1 -> Loading blueprint classes
- 2016-08-04 16:47:45.749 - Thread: 1 -> Loading blueprint class entries
- 2016-08-04 16:47:45.749 - Thread: 1 -> Loading blueprints
- 2016-08-04 16:47:45.751 - Thread: 1 -> Loading agent definitions
- 2016-08-04 16:47:45.753 - Thread: 1 -> Loading character definitions
- 2016-08-04 16:47:45.770 - Thread: 1 -> Loading character definitions
- 2016-08-04 16:47:45.770 - Thread: 1 -> Loading components
- 2016-08-04 16:47:45.772 - Thread: 1 -> Loading configuration
- 2016-08-04 16:47:45.773 - Thread: 1 -> Loading container types
- 2016-08-04 16:47:45.775 - Thread: 1 -> Loading block positions
- 2016-08-04 16:47:45.779 - Thread: 1 -> Loading curve definitions
- 2016-08-04 16:47:45.782 - Thread: 1 -> Loading debris
- 2016-08-04 16:47:45.783 - Thread: 1 -> Loading environment items entries
- 2016-08-04 16:47:45.783 - Thread: 1 -> Loading decal global definitions
- 2016-08-04 16:47:45.784 - Thread: 1 -> Loading decal definitions
- 2016-08-04 16:47:45.787 - Thread: 1 -> Loading edges
- 2016-08-04 16:47:45.788 - Thread: 1 -> Loading entity components
- 2016-08-04 16:47:45.793 - Thread: 1 -> Loading component containers
- 2016-08-04 16:47:45.795 - Thread: 1 -> Loading environment definition
- 2016-08-04 16:47:45.798 - Thread: 1 -> Loading environment items entries
- 2016-08-04 16:47:45.798 - Thread: 1 -> Loading factions
- 2016-08-04 16:47:45.799 - Thread: 1 -> Loading gas property definitions
- 2016-08-04 16:47:45.800 - Thread: 1 -> Loading event definitions
- 2016-08-04 16:47:45.801 - Thread: 1 -> Loading physical items
- 2016-08-04 16:47:45.812 - Thread: 1 -> Loading LCD texture categories
- 2016-08-04 16:47:45.814 - Thread: 1 -> Loading physical items
- 2016-08-04 16:47:45.815 - Thread: 1 -> Loading physical material properties
- 2016-08-04 16:47:45.819 - Thread: 1 -> Loading pirate antennas
- 2016-08-04 16:47:45.834 - Thread: 1 -> Loading resource distribution groups
- 2016-08-04 16:47:45.835 - Thread: 1 -> Loading shadow textures definitions
- 2016-08-04 16:47:45.835 - Thread: 1 -> Loading ship sound groups
- 2016-08-04 16:47:45.852 - Thread: 1 -> Loading ship sound groups
- 2016-08-04 16:47:45.853 - Thread: 1 -> Loading sound categories
- 2016-08-04 16:47:45.855 - Thread: 1 -> Loading stat definitions
- 2016-08-04 16:47:45.856 - Thread: 1 -> Loading grid creators
- 2016-08-04 16:47:45.858 - Thread: 1 -> Loading transparent material properties
- 2016-08-04 16:47:45.858 - Thread: 1 -> Loading voxel map storage definitions
- 2016-08-04 16:47:45.859 - Thread: 1 -> Loading voxel material definitions
- 2016-08-04 16:47:45.877 - Thread: 1 -> Audio effects definitions
- 2016-08-04 16:47:45.881 - Thread: 1 -> Loading environment item definitions
- 2016-08-04 16:47:45.885 - Thread: 1 -> Loading environment items definitions
- 2016-08-04 16:47:45.887 - Thread: 1 -> Loading environment items definitions
- 2016-08-04 16:47:45.891 - Thread: 1 -> Loading physical material properties
- 2016-08-04 16:47:45.898 - Thread: 1 -> Could not find any sound for 'ImpBulletHitGlass'
- 2016-08-04 16:47:45.898 - Thread: 1 -> Could not find any sound for 'ImpExpHitRock'
- 2016-08-04 16:47:45.898 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-08-04 16:47:45.898 - Thread: 1 -> Could not find any sound for 'ImpExpHitGlass'
- 2016-08-04 16:47:45.898 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-08-04 16:47:45.898 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-08-04 16:47:45.898 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-08-04 16:47:45.898 - Thread: 1 -> Loading particle effect definitions
- 2016-08-04 16:47:45.992 - Thread: 1 -> Loading environment item definitions
- 2016-08-04 16:47:45.993 - Thread: 1 -> Loading environment item definitions
- 2016-08-04 16:47:45.993 - Thread: 1 -> Loading voxel material changes definitions
- 2016-08-04 16:47:45.993 - Thread: 1 -> Loading weapon definitions
- 2016-08-04 16:47:45.999 - Thread: 1 -> Loading cube blocks
- 2016-08-04 16:47:46.131 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.132 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.132 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.132 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.132 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.132 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.132 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.132 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.132 - Thread: 1 -> Loading prefabs
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- 2016-08-04 16:47:46.132 - Thread: 1 -> Loading prefabs
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- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.134 - Thread: 1 -> Loading prefabs
- 2016-08-04 16:47:46.135 - Thread: 1 -> Loading respawn ships
- 2016-08-04 16:47:46.136 - Thread: 1 -> Loading spawn groups
- 2016-08-04 16:47:46.143 - Thread: 1 -> List of used mods (1) - START
- 2016-08-04 16:47:46.143 - Thread: 1 -> Id = 472832143, Filename = '472832143.sbm', Name = 'Azimuth Complete Mega Mod Pack~(DX-11 Ready)'
- 2016-08-04 16:47:46.143 - Thread: 1 -> List of used mods - END
- 2016-08-04 16:47:46.197 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-08-04 16:47:46.203 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-08-04 16:47:46.203 - Thread: 1 -> MyAudio.LoadData - START
- 2016-08-04 16:47:46.211 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) nition Audio) - Channel #: 2
- 2016-08-04 16:47:46.942 - Thread: 1 -> MyAudio.LoadData - END
- 2016-08-04 16:47:46.958 - Thread: 1 -> Could not find environment item definition for MyObjectBuilder_DestroyableItems/SnowFoliagexxxxx.
- 2016-08-04 16:47:46.962 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2016-08-04 16:47:46.968 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 16:47:46.977 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6047.25975, Culture=neutral, PublicKeyToken=null
- 2016-08-04 16:47:46.978 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 16:47:46.978 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 16:47:46.978 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 16:47:46.994 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6047.25986, Culture=neutral, PublicKeyToken=null
- 2016-08-04 16:47:47.099 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2016-08-04 16:47:47.120 - Thread: 12 -> External debugger: listening...
- 2016-08-04 16:47:47.161 - Thread: 1 -> Loading Procedural World Generator: Seed = '2079593274' = 2079593274, Density = 0.25
- 2016-08-04 16:47:47.181 - Thread: 1 -> MySunWind.LoadData() - START
- 2016-08-04 16:47:47.182 - Thread: 1 -> MySunWind.LoadData() - END
- 2016-08-04 16:47:47.190 - Thread: 1 -> MyExplosions.LoadData() - START
- 2016-08-04 16:47:47.191 - Thread: 1 -> Could not find any sound for 'WepExplOnPlay'
- 2016-08-04 16:47:47.191 - Thread: 1 -> Could not find any sound for 'WepMissileExplosion'
- 2016-08-04 16:47:47.195 - Thread: 1 -> MyExplosions.LoadData() - END
- 2016-08-04 16:47:47.196 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2016-08-04 16:47:47.196 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2016-08-04 16:47:47.201 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2016-08-04 16:47:47.201 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2016-08-04 16:47:47.201 - Thread: 1 -> MyLights.LoadData() - START
- 2016-08-04 16:47:47.204 - Thread: 1 -> MyLights.LoadData() - END
- 2016-08-04 16:47:48.722 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Saves\76561198198959281\Testing world 123\BaseAsteroid1.vx2'
- 2016-08-04 16:47:48.916 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Saves\76561198198959281\Testing world 123\BaseAsteroid2.vx2'
- 2016-08-04 16:47:50.334 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103152424303169592
- 2016-08-04 16:47:50.351 - Thread: 1 -> MySession.Static.LogSettings - START
- 2016-08-04 16:47:50.351 - Thread: 1 -> Name = Testing world 123
- 2016-08-04 16:47:50.351 - Thread: 1 -> Description =
- 2016-08-04 16:47:50.351 - Thread: 1 -> GameDateTime = 01/01/2081 00:01:10
- 2016-08-04 16:47:50.351 - Thread: 1 -> Password =
- 2016-08-04 16:47:50.351 - Thread: 1 -> CurrentPath = C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Saves\76561198198959281\Testing world 123
- 2016-08-04 16:47:50.351 - Thread: 1 -> WorkshopId =
- 2016-08-04 16:47:50.351 - Thread: 1 -> CameraController = Default_Astronaut
- 2016-08-04 16:47:50.352 - Thread: 1 -> ThumbPath = C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Saves\76561198198959281\Testing world 123\thumb.jpg
- 2016-08-04 16:47:50.354 - Thread: 1 -> Settings:
- 2016-08-04 16:47:50.354 - Thread: 1 -> GameMode = Creative
- 2016-08-04 16:47:50.354 - Thread: 1 -> MaxPlayers = 4
- 2016-08-04 16:47:50.355 - Thread: 1 -> OnlineMode = PRIVATE
- 2016-08-04 16:47:50.355 - Thread: 1 -> AutoHealing = True
- 2016-08-04 16:47:50.355 - Thread: 1 -> WeaponsEnabled = True
- 2016-08-04 16:47:50.355 - Thread: 1 -> ThrusterDamage = True
- 2016-08-04 16:47:50.355 - Thread: 1 -> EnableSpectator = False
- 2016-08-04 16:47:50.355 - Thread: 1 -> EnableCopyPaste = True
- 2016-08-04 16:47:50.355 - Thread: 1 -> MaxFloatingObjects = 56
- 2016-08-04 16:47:50.355 - Thread: 1 -> CargoShipsEnabled = True
- 2016-08-04 16:47:50.355 - Thread: 1 -> EnvironmentHostility = NORMAL
- 2016-08-04 16:47:50.355 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2016-08-04 16:47:50.355 - Thread: 1 -> InventorySizeMultiplier = 10
- 2016-08-04 16:47:50.355 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2016-08-04 16:47:50.355 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2016-08-04 16:47:50.355 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2016-08-04 16:47:50.355 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2016-08-04 16:47:50.355 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2016-08-04 16:47:50.355 - Thread: 1 -> ClientCanSave = False
- 2016-08-04 16:47:50.355 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2016-08-04 16:47:50.355 - Thread: 1 -> PermanentDeath = False
- 2016-08-04 16:47:50.355 - Thread: 1 -> DestructibleBlocks = False
- 2016-08-04 16:47:50.355 - Thread: 1 -> EnableScripts = True
- 2016-08-04 16:47:50.355 - Thread: 1 -> AutoSaveInMinutes = 5
- 2016-08-04 16:47:50.355 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2016-08-04 16:47:50.355 - Thread: 1 -> ProceduralDensity = 0.25
- 2016-08-04 16:47:50.355 - Thread: 1 -> ProceduralSeed = 2079593274
- 2016-08-04 16:47:50.355 - Thread: 1 -> DestructibleBlocks = False
- 2016-08-04 16:47:50.355 - Thread: 1 -> EnableIngameScripts = True
- 2016-08-04 16:47:50.355 - Thread: 1 -> ViewDistance = 15000
- 2016-08-04 16:47:50.355 - Thread: 1 -> Battle = False
- 2016-08-04 16:47:50.355 - Thread: 1 -> Voxel destruction = True
- 2016-08-04 16:47:50.355 - Thread: 1 -> EnableStructuralSimulation = False
- 2016-08-04 16:47:50.355 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2016-08-04 16:47:50.355 - Thread: 1 -> MySession.Static.LogSettings - END
- 2016-08-04 16:47:50.375 - Thread: 1 -> Session loaded
- 2016-08-04 16:47:50.375 - Thread: 1 -> RunLoadingAction - END
- 2016-08-04 16:47:50.375 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2016-08-04 16:47:50.571 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2016-08-04 16:47:50.571 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2016-08-04 16:47:50.572 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2016-08-04 16:47:50.586 - Thread: 1 -> Updating continues.
- 2016-08-04 16:47:50.756 - Thread: 1 -> GC Memory: 1,172,905,768 B
- 2016-08-04 16:47:56.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 16:47:56.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 16:48:08.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 16:48:08.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 16:48:08.266 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 16:48:08.266 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 16:48:08.266 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 16:48:08.469 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 16:48:20.768 - Thread: 1 -> GC Memory: 2,704,439,984 B
- 2016-08-04 16:48:50.769 - Thread: 1 -> GC Memory: 2,699,084,728 B
- 2016-08-04 16:49:20.779 - Thread: 1 -> GC Memory: 2,699,567,296 B
- 2016-08-04 16:49:50.781 - Thread: 1 -> GC Memory: 2,701,332,608 B
- 2016-08-04 16:50:20.791 - Thread: 1 -> GC Memory: 2,700,608,920 B
- 2016-08-04 16:50:44.440 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-08-04 16:50:48.155 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2016-08-04 16:50:48.155 - Thread: 1 -> Next activation in 00:16:43.2318413
- 2016-08-04 16:50:50.796 - Thread: 1 -> GC Memory: 1,446,937,840 B
- 2016-08-04 16:51:20.810 - Thread: 1 -> GC Memory: 1,651,713,928 B
- 2016-08-04 16:51:50.823 - Thread: 1 -> GC Memory: 1,651,431,208 B
- 2016-08-04 16:52:20.830 - Thread: 1 -> GC Memory: 1,651,001,072 B
- 2016-08-04 16:52:43.963 - Thread: 1 -> Autosave initiated
- 2016-08-04 16:52:43.963 - Thread: 1 -> Character state: True
- 2016-08-04 16:52:43.963 - Thread: 1 -> IsServer: True
- 2016-08-04 16:52:43.963 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-08-04 16:52:43.963 - Thread: 1 -> Autosave
- 2016-08-04 16:52:43.970 - Thread: 1 -> Saving world - START
- 2016-08-04 16:52:43.971 - Thread: 1 -> Making world state snapshot.
- 2016-08-04 16:52:43.971 - Thread: 1 -> Before snapshot.: GC Memory: 1,651,878,456 B
- 2016-08-04 16:52:44.124 - Thread: 1 -> After snapshot.: GC Memory: 1,653,309,720 B
- 2016-08-04 16:52:44.125 - Thread: 1 -> Directory cleanup: GC Memory: 1,653,309,720 B
- 2016-08-04 16:52:44.125 - Thread: 1 -> Saving world - END
- 2016-08-04 16:52:44.134 - Thread: 5 -> Session snapshot save - START
- 2016-08-04 16:52:44.135 - Thread: 5 -> Checking file access for files in target dir.
- 2016-08-04 16:52:44.853 - Thread: 5 -> Session snapshot save - END
- 2016-08-04 16:52:50.845 - Thread: 1 -> GC Memory: 1,653,347,264 B
- 2016-08-04 16:53:20.852 - Thread: 1 -> GC Memory: 1,253,366,240 B
- 2016-08-04 16:53:50.860 - Thread: 1 -> GC Memory: 1,252,361,544 B
- 2016-08-04 16:54:20.870 - Thread: 1 -> GC Memory: 1,251,647,632 B
- 2016-08-04 16:54:50.883 - Thread: 1 -> GC Memory: 1,250,908,696 B
- 2016-08-04 16:55:20.886 - Thread: 1 -> GC Memory: 1,253,318,208 B
- 2016-08-04 16:55:50.899 - Thread: 1 -> GC Memory: 1,252,939,912 B
- 2016-08-04 16:56:20.909 - Thread: 1 -> GC Memory: 1,251,680,896 B
- 2016-08-04 16:56:50.911 - Thread: 1 -> GC Memory: 1,251,048,320 B
- 2016-08-04 16:57:20.926 - Thread: 1 -> GC Memory: 1,252,871,656 B
- 2016-08-04 16:57:43.974 - Thread: 1 -> Autosave initiated
- 2016-08-04 16:57:43.974 - Thread: 1 -> Character state: True
- 2016-08-04 16:57:43.974 - Thread: 1 -> IsServer: True
- 2016-08-04 16:57:43.974 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-08-04 16:57:43.974 - Thread: 1 -> Autosave
- 2016-08-04 16:57:43.974 - Thread: 1 -> Saving world - START
- 2016-08-04 16:57:43.975 - Thread: 1 -> Making world state snapshot.
- 2016-08-04 16:57:43.975 - Thread: 1 -> Before snapshot.: GC Memory: 1,251,799,416 B
- 2016-08-04 16:57:43.984 - Thread: 1 -> After snapshot.: GC Memory: 1,253,052,056 B
- 2016-08-04 16:57:43.984 - Thread: 1 -> Directory cleanup: GC Memory: 1,253,052,056 B
- 2016-08-04 16:57:43.984 - Thread: 1 -> Saving world - END
- 2016-08-04 16:57:43.984 - Thread: 7 -> Session snapshot save - START
- 2016-08-04 16:57:43.984 - Thread: 7 -> Checking file access for files in target dir.
- 2016-08-04 16:57:44.055 - Thread: 7 -> Session snapshot save - END
- 2016-08-04 16:57:50.932 - Thread: 1 -> GC Memory: 1,252,885,696 B
- 2016-08-04 16:58:20.937 - Thread: 1 -> GC Memory: 1,252,696,000 B
- 2016-08-04 16:58:50.945 - Thread: 1 -> GC Memory: 1,252,106,456 B
- 2016-08-04 16:59:19.180 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 16:59:19.180 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 16:59:20.950 - Thread: 1 -> GC Memory: 1,252,317,032 B
- 2016-08-04 16:59:23.458 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 172B243C0E20FE3
- 2016-08-04 16:59:23.459 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-08-04 16:59:50.953 - Thread: 1 -> GC Memory: 1,262,151,816 B
- 2016-08-04 17:00:00.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:00:00.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:00:01.170 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:00:01.170 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:00:01.170 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:00:01.172 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:00:02.474 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:00:02.475 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:00:03.847 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A3441E006B77E0
- 2016-08-04 17:00:03.849 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-08-04 17:00:20.965 - Thread: 1 -> GC Memory: 1,272,015,600 B
- 2016-08-04 17:00:32.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:00:32.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:00:33.212 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:00:33.213 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:00:33.213 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:00:33.217 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:00:43.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:00:43.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:00:50.980 - Thread: 1 -> GC Memory: 1,277,471,136 B
- 2016-08-04 17:01:20.991 - Thread: 1 -> GC Memory: 1,260,025,392 B
- 2016-08-04 17:01:50.998 - Thread: 1 -> GC Memory: 1,258,326,368 B
- 2016-08-04 17:02:12.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:02:12.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:02:13.005 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:02:13.005 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:02:13.005 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:02:13.013 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:02:21.004 - Thread: 1 -> GC Memory: 1,261,040,216 B
- 2016-08-04 17:02:43.978 - Thread: 1 -> Autosave initiated
- 2016-08-04 17:02:43.978 - Thread: 1 -> Character state: True
- 2016-08-04 17:02:43.978 - Thread: 1 -> IsServer: True
- 2016-08-04 17:02:43.978 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-08-04 17:02:43.978 - Thread: 1 -> Autosave
- 2016-08-04 17:02:43.978 - Thread: 1 -> Saving world - START
- 2016-08-04 17:02:43.979 - Thread: 1 -> Making world state snapshot.
- 2016-08-04 17:02:43.979 - Thread: 1 -> Before snapshot.: GC Memory: 1,260,054,104 B
- 2016-08-04 17:02:44.141 - Thread: 1 -> After snapshot.: GC Memory: 1,261,870,832 B
- 2016-08-04 17:02:44.141 - Thread: 1 -> Directory cleanup: GC Memory: 1,261,870,832 B
- 2016-08-04 17:02:44.141 - Thread: 1 -> Saving world - END
- 2016-08-04 17:02:44.142 - Thread: 6 -> Session snapshot save - START
- 2016-08-04 17:02:44.143 - Thread: 6 -> Checking file access for files in target dir.
- 2016-08-04 17:02:44.295 - Thread: 6 -> Session snapshot save - END
- 2016-08-04 17:02:51.008 - Thread: 1 -> GC Memory: 1,262,723,840 B
- 2016-08-04 17:03:21.016 - Thread: 1 -> GC Memory: 1,261,105,536 B
- 2016-08-04 17:03:51.023 - Thread: 1 -> GC Memory: 1,257,609,624 B
- 2016-08-04 17:03:54.869 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:03:54.870 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:04:04.159 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:04:04.159 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:04:04.159 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:04:04.165 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:04:07.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:04:07.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:04:21.033 - Thread: 1 -> GC Memory: 1,259,045,040 B
- 2016-08-04 17:04:51.040 - Thread: 1 -> GC Memory: 1,259,845,672 B
- 2016-08-04 17:05:21.049 - Thread: 1 -> GC Memory: 1,259,923,736 B
- 2016-08-04 17:05:51.057 - Thread: 1 -> GC Memory: 1,258,697,496 B
- 2016-08-04 17:05:57.982 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:05:57.982 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:05:57.982 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:05:57.987 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:06:04.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:06:04.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:06:08.661 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:06:08.661 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:06:08.661 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:06:08.664 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:06:12.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:06:12.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:06:17.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:06:17.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:06:18.217 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:06:18.217 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:06:18.217 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:06:18.220 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:06:21.064 - Thread: 1 -> GC Memory: 1,267,135,656 B
- 2016-08-04 17:06:28.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:06:28.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:06:32.091 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:06:32.091 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:06:32.091 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:06:32.095 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:06:42.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:06:42.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:06:51.078 - Thread: 1 -> GC Memory: 1,263,579,456 B
- 2016-08-04 17:06:55.829 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:06:55.829 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:06:55.829 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:06:55.835 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:06:58.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:06:58.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:07:07.811 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:07:07.812 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:07:07.812 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:07:07.816 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:07:21.088 - Thread: 1 -> GC Memory: 1,261,292,920 B
- 2016-08-04 17:07:24.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:07:24.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:07:26.207 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:07:26.207 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:07:26.207 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:07:26.212 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:07:29.052 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-08-04 17:07:29.230 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2016-08-04 17:07:29.230 - Thread: 1 -> Next activation in 00:13:09.5919171
- 2016-08-04 17:07:33.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:07:33.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:07:43.982 - Thread: 1 -> Autosave initiated
- 2016-08-04 17:07:43.982 - Thread: 1 -> Character state: True
- 2016-08-04 17:07:43.982 - Thread: 1 -> IsServer: True
- 2016-08-04 17:07:43.982 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-08-04 17:07:43.982 - Thread: 1 -> Autosave
- 2016-08-04 17:07:43.982 - Thread: 1 -> Saving world - START
- 2016-08-04 17:07:43.982 - Thread: 1 -> Making world state snapshot.
- 2016-08-04 17:07:43.982 - Thread: 1 -> Before snapshot.: GC Memory: 1,264,949,296 B
- 2016-08-04 17:07:43.990 - Thread: 1 -> After snapshot.: GC Memory: 1,265,669,128 B
- 2016-08-04 17:07:43.990 - Thread: 1 -> Directory cleanup: GC Memory: 1,265,669,128 B
- 2016-08-04 17:07:43.990 - Thread: 1 -> Saving world - END
- 2016-08-04 17:07:43.991 - Thread: 5 -> Session snapshot save - START
- 2016-08-04 17:07:43.991 - Thread: 5 -> Checking file access for files in target dir.
- 2016-08-04 17:07:44.092 - Thread: 5 -> Session snapshot save - END
- 2016-08-04 17:07:45.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:07:45.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:07:45.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:07:45.830 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:07:51.095 - Thread: 1 -> GC Memory: 1,265,856,144 B
- 2016-08-04 17:07:54.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:07:54.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:07:59.407 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:07:59.407 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:07:59.407 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:07:59.412 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:08:06.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:08:06.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:08:20.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:08:20.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:08:20.928 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:08:20.928 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:08:20.928 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:08:20.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:08:21.096 - Thread: 1 -> GC Memory: 1,277,476,032 B
- 2016-08-04 17:08:21.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:08:21.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:08:42.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:08:42.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:08:47.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:08:47.941 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:08:51.105 - Thread: 1 -> GC Memory: 1,275,964,240 B
- 2016-08-04 17:08:56.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:08:56.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:09:02.685 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:09:02.685 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:09:02.685 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:09:02.693 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:09:03.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:09:03.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:09:08.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:09:08.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:09:09.463 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:09:14.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:09:14.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:09:15.486 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:09:18.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:09:18.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:09:18.834 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:09:18.834 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:09:18.834 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:09:18.837 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:09:21.111 - Thread: 1 -> GC Memory: 1,265,247,304 B
- 2016-08-04 17:09:21.512 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:09:23.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:09:23.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:09:27.530 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:09:33.556 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:09:37.572 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:09:43.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:09:43.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:09:51.117 - Thread: 1 -> GC Memory: 1,271,281,200 B
- 2016-08-04 17:10:21.131 - Thread: 1 -> GC Memory: 1,278,853,480 B
- 2016-08-04 17:10:29.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:10:29.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:10:35.957 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:10:35.957 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:10:35.957 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:10:35.963 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:10:51.138 - Thread: 1 -> GC Memory: 1,278,303,224 B
- 2016-08-04 17:11:01.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:11:01.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:11:21.146 - Thread: 1 -> GC Memory: 1,258,383,656 B
- 2016-08-04 17:11:24.358 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:11:24.358 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:11:24.358 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:11:24.364 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:11:25.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:11:25.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:11:51.159 - Thread: 1 -> GC Memory: 1,259,767,664 B
- 2016-08-04 17:12:05.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:12:05.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:12:09.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:12:09.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:12:09.517 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:12:09.517 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:12:09.517 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:12:09.522 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:12:21.166 - Thread: 1 -> GC Memory: 1,259,330,896 B
- 2016-08-04 17:12:30.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:12:30.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:12:43.996 - Thread: 1 -> Autosave initiated
- 2016-08-04 17:12:43.996 - Thread: 1 -> Character state: True
- 2016-08-04 17:12:43.996 - Thread: 1 -> IsServer: True
- 2016-08-04 17:12:43.996 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-08-04 17:12:43.996 - Thread: 1 -> Autosave
- 2016-08-04 17:12:43.996 - Thread: 1 -> Saving world - START
- 2016-08-04 17:12:43.997 - Thread: 1 -> Making world state snapshot.
- 2016-08-04 17:12:43.997 - Thread: 1 -> Before snapshot.: GC Memory: 1,260,832,728 B
- 2016-08-04 17:12:44.004 - Thread: 1 -> After snapshot.: GC Memory: 1,261,557,880 B
- 2016-08-04 17:12:44.005 - Thread: 1 -> Directory cleanup: GC Memory: 1,261,557,880 B
- 2016-08-04 17:12:44.005 - Thread: 1 -> Saving world - END
- 2016-08-04 17:12:44.005 - Thread: 7 -> Session snapshot save - START
- 2016-08-04 17:12:44.006 - Thread: 7 -> Checking file access for files in target dir.
- 2016-08-04 17:12:44.085 - Thread: 7 -> Session snapshot save - END
- 2016-08-04 17:12:51.175 - Thread: 1 -> GC Memory: 1,261,653,336 B
- 2016-08-04 17:12:56.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:12:56.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:13:13.734 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:13:13.734 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:13:21.184 - Thread: 1 -> GC Memory: 1,254,917,728 B
- 2016-08-04 17:13:42.421 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:13:42.421 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:13:42.421 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:13:42.426 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:13:51.192 - Thread: 1 -> GC Memory: 1,256,463,096 B
- 2016-08-04 17:14:21.203 - Thread: 1 -> GC Memory: 1,258,039,688 B
- 2016-08-04 17:14:28.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:14:28.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:14:42.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:14:42.262 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:14:42.262 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:14:42.268 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:14:50.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:14:50.734 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:14:51.205 - Thread: 1 -> GC Memory: 1,261,237,792 B
- 2016-08-04 17:15:00.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:15:00.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:15:00.307 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:15:00.307 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:15:00.307 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:15:00.319 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:15:05.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:15:05.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:15:09.111 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:15:09.111 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:15:09.111 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:15:09.116 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:15:12.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:15:12.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:15:16.224 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:15:16.224 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:15:16.224 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:15:16.229 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:15:18.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:15:18.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:15:21.213 - Thread: 1 -> GC Memory: 1,286,495,072 B
- 2016-08-04 17:15:22.265 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:15:22.266 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:15:22.266 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:15:22.274 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:15:23.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:15:23.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:15:25.612 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E6930B984E6C04
- 2016-08-04 17:15:25.615 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-08-04 17:15:37.531 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:15:41.548 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:15:45.565 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:15:51.225 - Thread: 1 -> GC Memory: 1,289,909,936 B
- 2016-08-04 17:15:51.590 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:15:57.616 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:16:03.642 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:16:21.233 - Thread: 1 -> GC Memory: 1,295,390,808 B
- 2016-08-04 17:16:51.242 - Thread: 1 -> GC Memory: 1,254,523,480 B
- 2016-08-04 17:17:21.250 - Thread: 1 -> GC Memory: 1,254,707,584 B
- 2016-08-04 17:17:28.360 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:17:28.360 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:17:28.360 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:17:28.366 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:17:39.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:17:39.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:17:44.011 - Thread: 1 -> Autosave initiated
- 2016-08-04 17:17:44.011 - Thread: 1 -> Character state: True
- 2016-08-04 17:17:44.011 - Thread: 1 -> IsServer: True
- 2016-08-04 17:17:44.011 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-08-04 17:17:44.011 - Thread: 1 -> Autosave
- 2016-08-04 17:17:44.011 - Thread: 1 -> Saving world - START
- 2016-08-04 17:17:44.011 - Thread: 1 -> Making world state snapshot.
- 2016-08-04 17:17:44.011 - Thread: 1 -> Before snapshot.: GC Memory: 1,256,333,144 B
- 2016-08-04 17:17:44.134 - Thread: 1 -> After snapshot.: GC Memory: 1,254,916,624 B
- 2016-08-04 17:17:44.134 - Thread: 1 -> Directory cleanup: GC Memory: 1,254,916,624 B
- 2016-08-04 17:17:44.134 - Thread: 1 -> Saving world - END
- 2016-08-04 17:17:44.135 - Thread: 8 -> Session snapshot save - START
- 2016-08-04 17:17:44.136 - Thread: 8 -> Checking file access for files in target dir.
- 2016-08-04 17:17:44.192 - Thread: 8 -> Session snapshot save - END
- 2016-08-04 17:17:51.262 - Thread: 1 -> GC Memory: 1,256,909,200 B
- 2016-08-04 17:18:04.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:18:04.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:18:21.265 - Thread: 1 -> GC Memory: 1,258,136,472 B
- 2016-08-04 17:18:25.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:18:25.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:18:28.442 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:18:28.442 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:18:28.442 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:18:28.449 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:18:35.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:18:35.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:18:41.797 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:18:41.797 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:18:41.797 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:18:41.802 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:18:51.272 - Thread: 1 -> GC Memory: 1,255,105,416 B
- 2016-08-04 17:18:59.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:18:59.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:19:21.281 - Thread: 1 -> GC Memory: 1,254,616,112 B
- 2016-08-04 17:19:36.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:19:36.944 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:19:51.289 - Thread: 1 -> GC Memory: 1,253,297,656 B
- 2016-08-04 17:20:13.538 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:20:13.538 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:20:13.538 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:20:13.541 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:20:14.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:20:14.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:20:18.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:20:18.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:20:21.304 - Thread: 1 -> GC Memory: 1,253,709,016 B
- 2016-08-04 17:20:39.144 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-08-04 17:20:39.246 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2016-08-04 17:20:39.246 - Thread: 1 -> Next activation in 00:12:32.0844138
- 2016-08-04 17:20:42.430 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:20:42.430 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:20:42.430 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:20:42.436 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:20:43.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:20:43.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:20:47.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:20:47.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:20:48.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:20:48.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:20:51.318 - Thread: 1 -> GC Memory: 1,257,411,864 B
- 2016-08-04 17:20:55.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:20:55.317 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:20:56.839 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:20:56.839 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:20:56.839 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:20:56.844 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:21:11.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:21:11.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:21:21.327 - Thread: 1 -> GC Memory: 1,256,652,680 B
- 2016-08-04 17:21:24.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:21:24.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:21:42.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:21:42.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:21:51.337 - Thread: 1 -> GC Memory: 1,257,915,296 B
- 2016-08-04 17:22:02.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:22:02.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:22:07.210 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:22:07.210 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:22:07.210 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:22:07.214 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:22:11.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:22:11.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:22:21.353 - Thread: 1 -> GC Memory: 1,256,590,640 B
- 2016-08-04 17:22:23.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:22:23.244 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:22:31.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:22:31.478 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:22:31.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:22:31.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:22:34.775 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:22:34.775 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:22:34.775 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:22:34.780 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:22:39.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:22:39.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:22:44.014 - Thread: 1 -> Autosave initiated
- 2016-08-04 17:22:44.014 - Thread: 1 -> Character state: True
- 2016-08-04 17:22:44.014 - Thread: 1 -> IsServer: True
- 2016-08-04 17:22:44.014 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-08-04 17:22:44.014 - Thread: 1 -> Autosave
- 2016-08-04 17:22:44.014 - Thread: 1 -> Saving world - START
- 2016-08-04 17:22:44.014 - Thread: 1 -> Making world state snapshot.
- 2016-08-04 17:22:44.014 - Thread: 1 -> Before snapshot.: GC Memory: 1,257,319,392 B
- 2016-08-04 17:22:44.021 - Thread: 1 -> After snapshot.: GC Memory: 1,258,031,200 B
- 2016-08-04 17:22:44.021 - Thread: 1 -> Directory cleanup: GC Memory: 1,258,031,200 B
- 2016-08-04 17:22:44.021 - Thread: 1 -> Saving world - END
- 2016-08-04 17:22:44.022 - Thread: 6 -> Session snapshot save - START
- 2016-08-04 17:22:44.022 - Thread: 6 -> Checking file access for files in target dir.
- 2016-08-04 17:22:44.081 - Thread: 6 -> Session snapshot save - END
- 2016-08-04 17:22:46.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:22:46.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:22:48.649 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:22:48.649 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:22:48.649 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:22:48.652 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:22:51.361 - Thread: 1 -> GC Memory: 1,259,473,136 B
- 2016-08-04 17:23:15.796 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:23:18.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:23:18.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:23:21.370 - Thread: 1 -> GC Memory: 1,258,224,784 B
- 2016-08-04 17:23:21.821 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:23:27.846 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:23:30.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:23:30.306 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:23:33.872 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:23:34.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:23:34.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:23:37.887 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:23:41.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:23:41.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:23:41.872 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:23:41.872 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:23:41.872 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:23:41.877 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:23:43.913 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:23:44.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:23:44.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:23:47.931 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-08-04 17:23:51.379 - Thread: 1 -> GC Memory: 1,257,371,008 B
- 2016-08-04 17:23:52.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:23:52.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:23:58.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:23:58.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:24:21.387 - Thread: 1 -> GC Memory: 1,264,172,192 B
- 2016-08-04 17:24:30.139 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:24:30.139 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:24:30.139 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:24:30.145 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:24:48.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:24:48.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:24:51.397 - Thread: 1 -> GC Memory: 1,268,101,280 B
- 2016-08-04 17:25:03.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:25:03.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:25:07.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:25:07.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:25:21.403 - Thread: 1 -> GC Memory: 1,266,059,888 B
- 2016-08-04 17:25:51.411 - Thread: 1 -> GC Memory: 1,257,924,328 B
- 2016-08-04 17:26:21.422 - Thread: 1 -> GC Memory: 1,257,422,632 B
- 2016-08-04 17:26:24.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:26:24.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:26:51.429 - Thread: 1 -> GC Memory: 1,257,486,200 B
- 2016-08-04 17:27:21.436 - Thread: 1 -> GC Memory: 1,256,548,336 B
- 2016-08-04 17:27:44.025 - Thread: 1 -> Autosave initiated
- 2016-08-04 17:27:44.025 - Thread: 1 -> Character state: True
- 2016-08-04 17:27:44.025 - Thread: 1 -> IsServer: True
- 2016-08-04 17:27:44.025 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-08-04 17:27:44.025 - Thread: 1 -> Autosave
- 2016-08-04 17:27:44.025 - Thread: 1 -> Saving world - START
- 2016-08-04 17:27:44.025 - Thread: 1 -> Making world state snapshot.
- 2016-08-04 17:27:44.026 - Thread: 1 -> Before snapshot.: GC Memory: 1,255,514,912 B
- 2016-08-04 17:27:44.098 - Thread: 1 -> After snapshot.: GC Memory: 1,256,637,040 B
- 2016-08-04 17:27:44.098 - Thread: 1 -> Directory cleanup: GC Memory: 1,256,637,040 B
- 2016-08-04 17:27:44.098 - Thread: 1 -> Saving world - END
- 2016-08-04 17:27:44.099 - Thread: 6 -> Session snapshot save - START
- 2016-08-04 17:27:44.100 - Thread: 6 -> Checking file access for files in target dir.
- 2016-08-04 17:27:44.135 - Thread: 6 -> Session snapshot save - END
- 2016-08-04 17:27:51.438 - Thread: 1 -> GC Memory: 1,256,647,976 B
- 2016-08-04 17:28:59.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:28:59.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:28:59.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:28:59.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:28:59.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:28:59.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:28:59.276 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2016-08-04 17:28:59.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:28:59.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:28:59.537 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2016-08-04 17:28:59.538 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2016-08-04 17:28:59.538 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2016-08-04 17:28:59.542 - Thread: 1 -> MySession::Unload START
- 2016-08-04 17:28:59.542 - Thread: 1 -> AutoSaveInMinutes: 5
- 2016-08-04 17:28:59.542 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2016-08-04 17:28:59.542 - Thread: 1 -> IsServer: True
- 2016-08-04 17:28:59.551 - Thread: 1 -> MyConfig.Save() - START
- 2016-08-04 17:28:59.552 - Thread: 1 -> Path: C:\Users\Oskar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-08-04 17:28:59.575 - Thread: 1 -> MyConfig.Save() - END
- 2016-08-04 17:28:59.656 - Thread: 1 -> MySunWind.UnloadData - START
- 2016-08-04 17:28:59.657 - Thread: 1 -> MySunWind.UnloadData - END
- 2016-08-04 17:28:59.661 - Thread: 1 -> Unloading Procedural World Generator
- 2016-08-04 17:28:59.686 - Thread: 1 -> Network readers disposed
- 2016-08-04 17:28:59.693 - Thread: 1 -> Network readers disposed
- 2016-08-04 17:28:59.696 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2016-08-04 17:28:59.704 - Thread: 1 -> ad7f3ebdfddbec4f73d33e2847eb14c2422b5edd
- 2016-08-04 17:28:59.723 - Thread: 12 -> External debugger: interrupted.
- 2016-08-04 17:28:59.744 - Thread: 1 -> 43056b38b7de7b3c858c7c7fd389f94b52cd67fe
- 2016-08-04 17:28:59.745 - Thread: 1 -> Loading sound definitions
- 2016-08-04 17:28:59.745 - Thread: 1 -> Loading shadow textures definitions
- 2016-08-04 17:28:59.745 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2016-08-04 17:28:59.745 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2016-08-04 17:29:00.091 - Thread: 1 -> MySession::Unload END
- 2016-08-04 17:29:16.757 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-08-04 17:29:16.759 - Thread: 1 -> f7c90666cc87170a513170c72773f28a4c9e4561
- 2016-08-04 17:29:16.856 - Thread: 1 -> Loading scenarios
- 2016-08-04 17:29:16.857 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-08-04 17:29:18.165 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
- 2016-08-04 17:29:18.171 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
- 2016-08-04 17:29:26.031 - Thread: 6 -> MySteamWorkshop.GetSubscribedModsBlocking - START
- 2016-08-04 17:29:26.031 - Thread: 6 -> Asking steam for 1 subscribed items
- 2016-08-04 17:29:26.031 - Thread: 6 -> Steam returned 1 subscribed items
- 2016-08-04 17:29:26.031 - Thread: 6 -> Querying details of file 472832143
- 2016-08-04 17:29:26.316 - Thread: 1 -> Obtained details: Id=472832143; Result=OK; ugcHandle=268342479486559141; title='Azimuth Complete Mega Mod Pack~(DX-11 Ready)'; tags='mod,Block,Production,modpack'
- 2016-08-04 17:29:26.316 - Thread: 6 -> MySteamWorkshop.GetSubscribedModsBlocking - END
- 2016-08-04 17:29:26.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:29:26.434 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:29:28.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:29:28.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:29:30.000 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START
- 2016-08-04 17:29:30.088 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END
- 2016-08-04 17:29:33.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:29:33.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:29:34.383 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START
- 2016-08-04 17:29:34.384 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END
- 2016-08-04 17:29:39.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:29:39.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:29:43.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:29:43.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:29:49.246 - Thread: 1 -> StartNewSandbox - Start
- 2016-08-04 17:29:49.261 - Thread: 7 -> Downloading world mods - START
- 2016-08-04 17:29:49.261 - Thread: 7 -> MySteamWorkshop.GetItemsBlocking: getting 1 items
- 2016-08-04 17:29:49.261 - Thread: 7 -> Querying details of file 472832143
- 2016-08-04 17:29:49.513 - Thread: 1 -> Obtained details: Id=472832143; Result=OK; ugcHandle=268342479486559141; title='Azimuth Complete Mega Mod Pack~(DX-11 Ready)'; tags='mod,Block,Production,modpack'
- 2016-08-04 17:29:49.747 - Thread: 7 -> Up to date mod: Id = 472832143, title = 'Azimuth Complete Mega Mod Pack~(DX-11 Ready)'
- 2016-08-04 17:29:49.747 - Thread: 7 -> Mod download time: 0.23 seconds
- 2016-08-04 17:29:49.748 - Thread: 7 -> Downloading world mods - END
- 2016-08-04 17:29:49.769 - Thread: 1 -> StartNewSandbox - End
- 2016-08-04 17:29:49.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:29:49.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:29:49.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:29:49.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:29:49.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:29:49.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:29:49.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:29:49.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:29:49.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:29:49.784 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:29:49.784 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2016-08-04 17:29:49.784 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2016-08-04 17:29:50.082 - Thread: 1 -> RunLoadingAction - START
- 2016-08-04 17:29:50.092 - Thread: 1 -> Starting world Easy Start Earth 2016-08-04 17:29
- 2016-08-04 17:29:50.228 - Thread: 1 -> GC Memory: 1,107,885,840 B
- 2016-08-04 17:29:50.229 - Thread: 1 -> Process Memory: 5,445,783,552 B
- 2016-08-04 17:29:50.641 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2016-08-04 17:29:50.767 - Thread: 1 -> Failed to load scripts from: C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Mods\472832143.sbm
- 2016-08-04 17:29:50.767 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 17:29:50.767 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2016-08-04 17:29:50.767 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2016-08-04 17:29:50.771 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-08-04 17:29:50.773 - Thread: 1 -> f7c90666cc87170a513170c72773f28a4c9e4561
- 2016-08-04 17:29:50.860 - Thread: 1 -> Loading scenarios
- 2016-08-04 17:29:50.860 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-08-04 17:29:50.861 - Thread: 1 -> Loading behaviors
- 2016-08-04 17:29:50.861 - Thread: 1 -> Loading ammo magazines
- 2016-08-04 17:29:50.861 - Thread: 1 -> Loading ammo definitions
- 2016-08-04 17:29:50.861 - Thread: 1 -> Loading animations
- 2016-08-04 17:29:50.861 - Thread: 1 -> Loading animations
- 2016-08-04 17:29:50.861 - Thread: 1 -> Loading animations
- 2016-08-04 17:29:50.861 - Thread: 1 -> Loading sound definitions
- 2016-08-04 17:29:50.861 - Thread: 1 -> Loading sound definitions
- 2016-08-04 17:29:50.861 - Thread: 1 -> Loading sound definitions
- 2016-08-04 17:29:50.861 - Thread: 1 -> Loading sound definitions
- 2016-08-04 17:29:50.861 - Thread: 1 -> Loading category classes
- 2016-08-04 17:29:50.861 - Thread: 1 -> Loading blueprint classes
- 2016-08-04 17:29:50.861 - Thread: 1 -> Loading blueprint class entries
- 2016-08-04 17:29:50.861 - Thread: 1 -> Loading blueprints
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading agent definitions
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading character definitions
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading character definitions
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading components
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading configuration
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading container types
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading block positions
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading curve definitions
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading debris
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading environment items entries
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading decal global definitions
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading decal definitions
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading edges
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading entity components
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading component containers
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading environment definition
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading environment items entries
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading factions
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading gas property definitions
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading event definitions
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading physical items
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading LCD texture categories
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading physical items
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading physical material properties
- 2016-08-04 17:29:50.862 - Thread: 1 -> Loading pirate antennas
- 2016-08-04 17:29:50.863 - Thread: 1 -> Loading resource distribution groups
- 2016-08-04 17:29:50.863 - Thread: 1 -> Loading shadow textures definitions
- 2016-08-04 17:29:50.863 - Thread: 1 -> Loading ship sound groups
- 2016-08-04 17:29:50.863 - Thread: 1 -> Loading ship sound groups
- 2016-08-04 17:29:50.863 - Thread: 1 -> Loading sound categories
- 2016-08-04 17:29:50.863 - Thread: 1 -> Loading stat definitions
- 2016-08-04 17:29:50.863 - Thread: 1 -> Loading grid creators
- 2016-08-04 17:29:50.863 - Thread: 1 -> Loading transparent material properties
- 2016-08-04 17:29:50.863 - Thread: 1 -> Loading voxel map storage definitions
- 2016-08-04 17:29:50.863 - Thread: 1 -> Loading voxel material definitions
- 2016-08-04 17:29:50.864 - Thread: 1 -> Audio effects definitions
- 2016-08-04 17:29:50.864 - Thread: 1 -> Loading environment item definitions
- 2016-08-04 17:29:50.864 - Thread: 1 -> Loading environment items definitions
- 2016-08-04 17:29:50.864 - Thread: 1 -> Loading environment items definitions
- 2016-08-04 17:29:50.865 - Thread: 1 -> Loading physical material properties
- 2016-08-04 17:29:50.865 - Thread: 1 -> Could not find any sound for 'ImpBulletHitGlass'
- 2016-08-04 17:29:50.865 - Thread: 1 -> Could not find any sound for 'ImpExpHitRock'
- 2016-08-04 17:29:50.865 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-08-04 17:29:50.865 - Thread: 1 -> Could not find any sound for 'ImpExpHitGlass'
- 2016-08-04 17:29:50.865 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-08-04 17:29:50.865 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-08-04 17:29:50.865 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-08-04 17:29:50.865 - Thread: 1 -> Loading particle effect definitions
- 2016-08-04 17:29:50.882 - Thread: 1 -> Loading environment item definitions
- 2016-08-04 17:29:50.882 - Thread: 1 -> Loading environment item definitions
- 2016-08-04 17:29:50.882 - Thread: 1 -> Loading voxel material changes definitions
- 2016-08-04 17:29:50.882 - Thread: 1 -> Loading weapon definitions
- 2016-08-04 17:29:50.883 - Thread: 1 -> Loading cube blocks
- 2016-08-04 17:29:50.892 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.892 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.892 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.892 - Thread: 1 -> Loading prefabs
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- 2016-08-04 17:29:50.893 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.893 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:29:50.894 - Thread: 1 -> Loading respawn ships
- 2016-08-04 17:29:50.899 - Thread: 1 -> Loading spawn groups
- 2016-08-04 17:29:50.900 - Thread: 1 -> List of used mods (1) - START
- 2016-08-04 17:29:50.901 - Thread: 1 -> Id = 472832143, Filename = '472832143.sbm', Name = 'Azimuth Complete Mega Mod Pack~(DX-11 Ready)'
- 2016-08-04 17:29:50.901 - Thread: 1 -> List of used mods - END
- 2016-08-04 17:29:50.908 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-08-04 17:29:50.911 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-08-04 17:29:50.911 - Thread: 1 -> MyAudio.LoadData - START
- 2016-08-04 17:29:50.918 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) nition Audio) ไต เฟํ รฐ์ด `์ด `์ด ใ์ด ์ - Channel #: 2
- 2016-08-04 17:29:51.434 - Thread: 1 -> MyAudio.LoadData - END
- 2016-08-04 17:29:51.434 - Thread: 1 -> Could not find environment item definition for MyObjectBuilder_DestroyableItems/SnowFoliagexxxxx.
- 2016-08-04 17:29:51.435 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2016-08-04 17:29:51.435 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 17:29:51.438 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6047.25975, Culture=neutral, PublicKeyToken=null
- 2016-08-04 17:29:51.439 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 17:29:51.439 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 17:29:51.439 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 17:29:51.439 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6047.25986, Culture=neutral, PublicKeyToken=null
- 2016-08-04 17:29:51.448 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2016-08-04 17:29:51.454 - Thread: 1 -> Skip Procedural World Generator
- 2016-08-04 17:29:51.454 - Thread: 1 -> MySunWind.LoadData() - START
- 2016-08-04 17:29:51.455 - Thread: 1 -> MySunWind.LoadData() - END
- 2016-08-04 17:29:51.455 - Thread: 1 -> MyExplosions.LoadData() - START
- 2016-08-04 17:29:51.456 - Thread: 1 -> MyExplosions.LoadData() - END
- 2016-08-04 17:29:51.456 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2016-08-04 17:29:51.456 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2016-08-04 17:29:51.456 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2016-08-04 17:29:51.456 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2016-08-04 17:29:51.456 - Thread: 1 -> MyLights.LoadData() - START
- 2016-08-04 17:29:51.459 - Thread: 1 -> MyLights.LoadData() - END
- 2016-08-04 17:29:51.463 - Thread: 1 -> MyWorldGenerator.GenerateWorld - START
- 2016-08-04 17:29:51.531 - Thread: 16 -> External debugger: listening...
- 2016-08-04 17:30:04.494 - Thread: 1 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2016-08-04 17:30:04.530 - Thread: 1 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2016-08-04 17:30:26.110 - Thread: 1 -> MyWorldGenerator.GenerateWorld - END
- 2016-08-04 17:30:26.111 - Thread: 1 -> MySession.Static.LogSettings - START
- 2016-08-04 17:30:26.111 - Thread: 1 -> Name = Easy Start Earth 2016-08-04 17:29
- 2016-08-04 17:30:26.111 - Thread: 1 -> Description =
- 2016-08-04 17:30:26.111 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00
- 2016-08-04 17:30:26.111 - Thread: 1 -> Scenario = Easy Start Earth
- 2016-08-04 17:30:26.111 - Thread: 1 -> AsteroidAmount = 4
- 2016-08-04 17:30:26.111 - Thread: 1 -> Password =
- 2016-08-04 17:30:26.111 - Thread: 1 -> CurrentPath = C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Saves\76561198198959281\Easy Start Earth 2016-08-04 1729
- 2016-08-04 17:30:26.111 - Thread: 1 -> WorkshopId =
- 2016-08-04 17:30:26.111 - Thread: 1 -> CameraController = Default_Astronaut
- 2016-08-04 17:30:26.111 - Thread: 1 -> ThumbPath = C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Saves\76561198198959281\Easy Start Earth 2016-08-04 1729\thumb.jpg
- 2016-08-04 17:30:26.111 - Thread: 1 -> Settings:
- 2016-08-04 17:30:26.112 - Thread: 1 -> GameMode = Creative
- 2016-08-04 17:30:26.112 - Thread: 1 -> MaxPlayers = 4
- 2016-08-04 17:30:26.112 - Thread: 1 -> OnlineMode = PRIVATE
- 2016-08-04 17:30:26.112 - Thread: 1 -> AutoHealing = True
- 2016-08-04 17:30:26.112 - Thread: 1 -> WeaponsEnabled = True
- 2016-08-04 17:30:26.112 - Thread: 1 -> ThrusterDamage = True
- 2016-08-04 17:30:26.112 - Thread: 1 -> EnableSpectator = False
- 2016-08-04 17:30:26.112 - Thread: 1 -> EnableCopyPaste = True
- 2016-08-04 17:30:26.112 - Thread: 1 -> MaxFloatingObjects = 56
- 2016-08-04 17:30:26.112 - Thread: 1 -> CargoShipsEnabled = True
- 2016-08-04 17:30:26.112 - Thread: 1 -> EnvironmentHostility = SAFE
- 2016-08-04 17:30:26.112 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2016-08-04 17:30:26.112 - Thread: 1 -> InventorySizeMultiplier = 10
- 2016-08-04 17:30:26.112 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2016-08-04 17:30:26.112 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2016-08-04 17:30:26.112 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2016-08-04 17:30:26.112 - Thread: 1 -> WelderSpeedMultiplier = 5
- 2016-08-04 17:30:26.112 - Thread: 1 -> GrinderSpeedMultiplier = 5
- 2016-08-04 17:30:26.112 - Thread: 1 -> ClientCanSave = False
- 2016-08-04 17:30:26.112 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2016-08-04 17:30:26.112 - Thread: 1 -> PermanentDeath = False
- 2016-08-04 17:30:26.112 - Thread: 1 -> DestructibleBlocks = False
- 2016-08-04 17:30:26.112 - Thread: 1 -> EnableScripts = True
- 2016-08-04 17:30:26.112 - Thread: 1 -> AutoSaveInMinutes = 5
- 2016-08-04 17:30:26.112 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2016-08-04 17:30:26.112 - Thread: 1 -> ProceduralDensity = 0
- 2016-08-04 17:30:26.112 - Thread: 1 -> ProceduralSeed = 0
- 2016-08-04 17:30:26.112 - Thread: 1 -> DestructibleBlocks = False
- 2016-08-04 17:30:26.112 - Thread: 1 -> EnableIngameScripts = True
- 2016-08-04 17:30:26.112 - Thread: 1 -> ViewDistance = 15000
- 2016-08-04 17:30:26.112 - Thread: 1 -> Battle = False
- 2016-08-04 17:30:26.112 - Thread: 1 -> Voxel destruction = True
- 2016-08-04 17:30:26.112 - Thread: 1 -> EnableStructuralSimulation = False
- 2016-08-04 17:30:26.112 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2016-08-04 17:30:26.112 - Thread: 1 -> MySession.Static.LogSettings - END
- 2016-08-04 17:30:26.599 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-08-04 17:30:26.619 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-08-04 17:30:26.620 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-08-04 17:30:26.621 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-08-04 17:30:27.836 - Thread: 1 -> Saving world - START
- 2016-08-04 17:30:27.836 - Thread: 1 -> Making world state snapshot.
- 2016-08-04 17:30:27.836 - Thread: 1 -> Before snapshot.: GC Memory: 2,362,926,504 B
- 2016-08-04 17:30:27.924 - Thread: 1 -> After snapshot.: GC Memory: 2,378,243,832 B
- 2016-08-04 17:30:27.924 - Thread: 1 -> Directory cleanup: GC Memory: 2,378,252,024 B
- 2016-08-04 17:30:27.924 - Thread: 1 -> Saving world - END
- 2016-08-04 17:30:27.924 - Thread: 1 -> Session snapshot save - START
- 2016-08-04 17:30:27.924 - Thread: 1 -> Checking file access for files in target dir.
- 2016-08-04 17:30:29.312 - Thread: 1 -> Session snapshot save - END
- 2016-08-04 17:30:29.313 - Thread: 1 -> RunLoadingAction - END
- 2016-08-04 17:30:29.313 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2016-08-04 17:30:29.314 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2016-08-04 17:30:29.314 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2016-08-04 17:30:29.314 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2016-08-04 17:30:29.314 - Thread: 1 -> Updating continues.
- 2016-08-04 17:30:29.314 - Thread: 1 -> GC Memory: 2,378,503,888 B
- 2016-08-04 17:30:59.324 - Thread: 1 -> GC Memory: 2,682,080,712 B
- 2016-08-04 17:31:20.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:31:20.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:31:26.667 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-08-04 17:31:29.330 - Thread: 1 -> GC Memory: 3,483,949,056 B
- 2016-08-04 17:31:54.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:31:54.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:31:59.346 - Thread: 1 -> GC Memory: 3,506,872,440 B
- 2016-08-04 17:32:29.349 - Thread: 1 -> GC Memory: 3,506,940,136 B
- 2016-08-04 17:32:56.304 - Thread: 1 -> Player character died. Id : 76561198198959281
- 2016-08-04 17:32:58.499 - Thread: 1 -> Player character died. Id : 76561198198959281
- 2016-08-04 17:32:59.353 - Thread: 1 -> GC Memory: 3,499,438,392 B
- 2016-08-04 17:33:12.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:33:12.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:33:28.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:33:28.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:33:29.362 - Thread: 1 -> GC Memory: 3,498,055,952 B
- 2016-08-04 17:33:44.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:33:44.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:33:59.363 - Thread: 1 -> GC Memory: 3,489,207,744 B
- 2016-08-04 17:34:02.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:02.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:04.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:04.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:09.010 - Thread: 1 -> Player character died. Id : 76561198198959281
- 2016-08-04 17:34:11.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:11.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:11.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:11.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:11.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:11.696 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:11.696 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2016-08-04 17:34:11.696 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:11.696 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:13.468 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2016-08-04 17:34:13.468 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2016-08-04 17:34:13.469 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2016-08-04 17:34:13.469 - Thread: 1 -> MySession::Unload START
- 2016-08-04 17:34:13.469 - Thread: 1 -> AutoSaveInMinutes: 5
- 2016-08-04 17:34:13.469 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2016-08-04 17:34:13.469 - Thread: 1 -> IsServer: True
- 2016-08-04 17:34:13.471 - Thread: 1 -> MyConfig.Save() - START
- 2016-08-04 17:34:13.471 - Thread: 1 -> Path: C:\Users\Oskar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-08-04 17:34:13.485 - Thread: 1 -> MyConfig.Save() - END
- 2016-08-04 17:34:14.527 - Thread: 1 -> MySunWind.UnloadData - START
- 2016-08-04 17:34:14.527 - Thread: 1 -> MySunWind.UnloadData - END
- 2016-08-04 17:34:14.527 - Thread: 1 -> Unloading Procedural World Generator
- 2016-08-04 17:34:14.527 - Thread: 1 -> Network readers disposed
- 2016-08-04 17:34:14.528 - Thread: 16 -> External debugger: interrupted.
- 2016-08-04 17:34:14.528 - Thread: 1 -> Network readers disposed
- 2016-08-04 17:34:14.528 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2016-08-04 17:34:14.632 - Thread: 1 -> ad7f3ebdfddbec4f73d33e2847eb14c2422b5edd
- 2016-08-04 17:34:14.645 - Thread: 1 -> 43056b38b7de7b3c858c7c7fd389f94b52cd67fe
- 2016-08-04 17:34:14.646 - Thread: 1 -> Loading sound definitions
- 2016-08-04 17:34:14.646 - Thread: 1 -> Loading shadow textures definitions
- 2016-08-04 17:34:14.646 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2016-08-04 17:34:14.646 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2016-08-04 17:34:15.457 - Thread: 1 -> MySession::Unload END
- 2016-08-04 17:34:21.966 - Thread: 6 -> Loading available saves - START
- 2016-08-04 17:34:21.966 - Thread: 6 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Saves\76561198198959281'
- 2016-08-04 17:34:22.007 - Thread: 6 -> Loading available saves - END
- 2016-08-04 17:34:22.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:22.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:25.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:25.213 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:28.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:28.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:30.100 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:30.100 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:30.954 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-08-04 17:34:30.956 - Thread: 1 -> f7c90666cc87170a513170c72773f28a4c9e4561
- 2016-08-04 17:34:31.055 - Thread: 1 -> Loading scenarios
- 2016-08-04 17:34:31.055 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-08-04 17:34:32.143 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
- 2016-08-04 17:34:32.144 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
- 2016-08-04 17:34:45.984 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START
- 2016-08-04 17:34:45.986 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END
- 2016-08-04 17:34:51.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:51.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:52.545 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - START
- 2016-08-04 17:34:52.545 - Thread: 8 -> Asking steam for 1 subscribed items
- 2016-08-04 17:34:52.545 - Thread: 8 -> Steam returned 1 subscribed items
- 2016-08-04 17:34:52.545 - Thread: 8 -> Querying details of file 472832143
- 2016-08-04 17:34:52.762 - Thread: 1 -> Obtained details: Id=472832143; Result=OK; ugcHandle=268342479486559141; title='Azimuth Complete Mega Mod Pack~(DX-11 Ready)'; tags='mod,Block,Production,modpack'
- 2016-08-04 17:34:52.762 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - END
- 2016-08-04 17:34:52.879 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:52.879 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:55.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:55.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:56.226 - Thread: 1 -> StartNewSandbox - Start
- 2016-08-04 17:34:56.243 - Thread: 5 -> Downloading world mods - START
- 2016-08-04 17:34:56.243 - Thread: 5 -> MySteamWorkshop.GetItemsBlocking: getting 1 items
- 2016-08-04 17:34:56.243 - Thread: 5 -> Querying details of file 472832143
- 2016-08-04 17:34:56.495 - Thread: 1 -> Obtained details: Id=472832143; Result=OK; ugcHandle=268342479486559141; title='Azimuth Complete Mega Mod Pack~(DX-11 Ready)'; tags='mod,Block,Production,modpack'
- 2016-08-04 17:34:56.796 - Thread: 5 -> Up to date mod: Id = 472832143, title = 'Azimuth Complete Mega Mod Pack~(DX-11 Ready)'
- 2016-08-04 17:34:56.796 - Thread: 5 -> Mod download time: 0.30 seconds
- 2016-08-04 17:34:56.796 - Thread: 5 -> Downloading world mods - END
- 2016-08-04 17:34:56.813 - Thread: 1 -> StartNewSandbox - End
- 2016-08-04 17:34:56.829 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:56.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:56.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:56.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:56.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:56.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:56.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:56.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:56.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:34:56.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:34:56.834 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2016-08-04 17:34:56.834 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2016-08-04 17:34:57.131 - Thread: 1 -> RunLoadingAction - START
- 2016-08-04 17:34:57.131 - Thread: 1 -> Starting world Easy Start Earth 2016-08-04 17:34
- 2016-08-04 17:34:57.748 - Thread: 1 -> GC Memory: 1,418,064,912 B
- 2016-08-04 17:34:57.750 - Thread: 1 -> Process Memory: 8,523,251,712 B
- 2016-08-04 17:34:57.750 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2016-08-04 17:34:58.617 - Thread: 1 -> Failed to load scripts from: C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Mods\472832143.sbm
- 2016-08-04 17:34:58.628 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 17:34:58.628 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2016-08-04 17:34:58.628 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2016-08-04 17:34:58.628 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-08-04 17:34:58.630 - Thread: 1 -> f7c90666cc87170a513170c72773f28a4c9e4561
- 2016-08-04 17:34:58.719 - Thread: 1 -> Loading scenarios
- 2016-08-04 17:34:58.720 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-08-04 17:34:58.720 - Thread: 1 -> Loading behaviors
- 2016-08-04 17:34:58.720 - Thread: 1 -> Loading ammo magazines
- 2016-08-04 17:34:58.720 - Thread: 1 -> Loading ammo definitions
- 2016-08-04 17:34:58.720 - Thread: 1 -> Loading animations
- 2016-08-04 17:34:58.720 - Thread: 1 -> Loading animations
- 2016-08-04 17:34:58.720 - Thread: 1 -> Loading animations
- 2016-08-04 17:34:58.720 - Thread: 1 -> Loading sound definitions
- 2016-08-04 17:34:58.720 - Thread: 1 -> Loading sound definitions
- 2016-08-04 17:34:58.720 - Thread: 1 -> Loading sound definitions
- 2016-08-04 17:34:58.720 - Thread: 1 -> Loading sound definitions
- 2016-08-04 17:34:58.720 - Thread: 1 -> Loading category classes
- 2016-08-04 17:34:58.721 - Thread: 1 -> Loading blueprint classes
- 2016-08-04 17:34:58.721 - Thread: 1 -> Loading blueprint class entries
- 2016-08-04 17:34:58.721 - Thread: 1 -> Loading blueprints
- 2016-08-04 17:34:58.721 - Thread: 1 -> Loading agent definitions
- 2016-08-04 17:34:58.721 - Thread: 1 -> Loading character definitions
- 2016-08-04 17:34:58.721 - Thread: 1 -> Loading character definitions
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading components
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading configuration
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading container types
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading block positions
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading curve definitions
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading debris
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading environment items entries
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading decal global definitions
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading decal definitions
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading edges
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading entity components
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading component containers
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading environment definition
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading environment items entries
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading factions
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading gas property definitions
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading event definitions
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading physical items
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading LCD texture categories
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading physical items
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading physical material properties
- 2016-08-04 17:34:58.722 - Thread: 1 -> Loading pirate antennas
- 2016-08-04 17:34:58.723 - Thread: 1 -> Loading resource distribution groups
- 2016-08-04 17:34:58.723 - Thread: 1 -> Loading shadow textures definitions
- 2016-08-04 17:34:58.723 - Thread: 1 -> Loading ship sound groups
- 2016-08-04 17:34:58.723 - Thread: 1 -> Loading ship sound groups
- 2016-08-04 17:34:58.723 - Thread: 1 -> Loading sound categories
- 2016-08-04 17:34:58.723 - Thread: 1 -> Loading stat definitions
- 2016-08-04 17:34:58.723 - Thread: 1 -> Loading grid creators
- 2016-08-04 17:34:58.723 - Thread: 1 -> Loading transparent material properties
- 2016-08-04 17:34:58.723 - Thread: 1 -> Loading voxel map storage definitions
- 2016-08-04 17:34:58.723 - Thread: 1 -> Loading voxel material definitions
- 2016-08-04 17:34:58.724 - Thread: 1 -> Audio effects definitions
- 2016-08-04 17:34:58.724 - Thread: 1 -> Loading environment item definitions
- 2016-08-04 17:34:58.724 - Thread: 1 -> Loading environment items definitions
- 2016-08-04 17:34:58.724 - Thread: 1 -> Loading environment items definitions
- 2016-08-04 17:34:58.724 - Thread: 1 -> Loading physical material properties
- 2016-08-04 17:34:58.724 - Thread: 1 -> Could not find any sound for 'ImpBulletHitGlass'
- 2016-08-04 17:34:58.724 - Thread: 1 -> Could not find any sound for 'ImpExpHitRock'
- 2016-08-04 17:34:58.725 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-08-04 17:34:58.725 - Thread: 1 -> Could not find any sound for 'ImpExpHitGlass'
- 2016-08-04 17:34:58.725 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-08-04 17:34:58.725 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-08-04 17:34:58.725 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-08-04 17:34:58.725 - Thread: 1 -> Loading particle effect definitions
- 2016-08-04 17:34:58.737 - Thread: 1 -> Loading environment item definitions
- 2016-08-04 17:34:58.737 - Thread: 1 -> Loading environment item definitions
- 2016-08-04 17:34:58.737 - Thread: 1 -> Loading voxel material changes definitions
- 2016-08-04 17:34:58.737 - Thread: 1 -> Loading weapon definitions
- 2016-08-04 17:34:58.738 - Thread: 1 -> Loading cube blocks
- 2016-08-04 17:34:58.754 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.754 - Thread: 1 -> Loading prefabs
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- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.755 - Thread: 1 -> Loading prefabs
- 2016-08-04 17:34:58.757 - Thread: 1 -> Loading respawn ships
- 2016-08-04 17:34:58.757 - Thread: 1 -> Loading spawn groups
- 2016-08-04 17:34:58.757 - Thread: 1 -> List of used mods (1) - START
- 2016-08-04 17:34:58.758 - Thread: 1 -> Id = 472832143, Filename = '472832143.sbm', Name = 'Azimuth Complete Mega Mod Pack~(DX-11 Ready)'
- 2016-08-04 17:34:58.758 - Thread: 1 -> List of used mods - END
- 2016-08-04 17:34:58.764 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-08-04 17:34:58.767 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-08-04 17:34:58.767 - Thread: 1 -> MyAudio.LoadData - START
- 2016-08-04 17:34:58.792 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) nition Audio) - Channel #: 2
- 2016-08-04 17:35:02.041 - Thread: 1 -> MyAudio.LoadData - END
- 2016-08-04 17:35:02.041 - Thread: 1 -> Could not find environment item definition for MyObjectBuilder_DestroyableItems/SnowFoliagexxxxx.
- 2016-08-04 17:35:02.042 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2016-08-04 17:35:02.042 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 17:35:02.045 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6047.25975, Culture=neutral, PublicKeyToken=null
- 2016-08-04 17:35:02.045 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 17:35:02.045 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 17:35:02.046 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-08-04 17:35:02.046 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6047.25986, Culture=neutral, PublicKeyToken=null
- 2016-08-04 17:35:02.056 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2016-08-04 17:35:02.061 - Thread: 1 -> Loading Procedural World Generator: Seed = '1664543998' = 1664543998, Density = 0.25
- 2016-08-04 17:35:02.061 - Thread: 1 -> MySunWind.LoadData() - START
- 2016-08-04 17:35:02.066 - Thread: 1 -> MySunWind.LoadData() - END
- 2016-08-04 17:35:02.066 - Thread: 1 -> MyExplosions.LoadData() - START
- 2016-08-04 17:35:02.066 - Thread: 1 -> MyExplosions.LoadData() - END
- 2016-08-04 17:35:02.066 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2016-08-04 17:35:02.066 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2016-08-04 17:35:02.066 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2016-08-04 17:35:02.066 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2016-08-04 17:35:02.066 - Thread: 1 -> MyLights.LoadData() - START
- 2016-08-04 17:35:02.069 - Thread: 1 -> MyLights.LoadData() - END
- 2016-08-04 17:35:02.075 - Thread: 1 -> MyWorldGenerator.GenerateWorld - START
- 2016-08-04 17:35:02.119 - Thread: 14 -> External debugger: listening...
- 2016-08-04 17:35:32.487 - Thread: 1 -> MyWorldGenerator.GenerateWorld - END
- 2016-08-04 17:35:32.488 - Thread: 1 -> MySession.Static.LogSettings - START
- 2016-08-04 17:35:32.488 - Thread: 1 -> Name = Easy Start Earth 2016-08-04 17:34
- 2016-08-04 17:35:32.488 - Thread: 1 -> Description =
- 2016-08-04 17:35:32.488 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00
- 2016-08-04 17:35:32.488 - Thread: 1 -> Scenario = Easy Start Earth
- 2016-08-04 17:35:32.488 - Thread: 1 -> AsteroidAmount = 0
- 2016-08-04 17:35:32.488 - Thread: 1 -> Password =
- 2016-08-04 17:35:32.488 - Thread: 1 -> CurrentPath = C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Saves\76561198198959281\Easy Start Earth 2016-08-04 1734
- 2016-08-04 17:35:32.488 - Thread: 1 -> WorkshopId =
- 2016-08-04 17:35:32.488 - Thread: 1 -> CameraController = Default_Astronaut
- 2016-08-04 17:35:32.488 - Thread: 1 -> ThumbPath = C:\Users\Oskar\AppData\Roaming\SpaceEngineers\Saves\76561198198959281\Easy Start Earth 2016-08-04 1734\thumb.jpg
- 2016-08-04 17:35:32.488 - Thread: 1 -> Settings:
- 2016-08-04 17:35:32.488 - Thread: 1 -> GameMode = Creative
- 2016-08-04 17:35:32.488 - Thread: 1 -> MaxPlayers = 4
- 2016-08-04 17:35:32.488 - Thread: 1 -> OnlineMode = OFFLINE
- 2016-08-04 17:35:32.488 - Thread: 1 -> AutoHealing = True
- 2016-08-04 17:35:32.488 - Thread: 1 -> WeaponsEnabled = True
- 2016-08-04 17:35:32.488 - Thread: 1 -> ThrusterDamage = True
- 2016-08-04 17:35:32.488 - Thread: 1 -> EnableSpectator = False
- 2016-08-04 17:35:32.488 - Thread: 1 -> EnableCopyPaste = True
- 2016-08-04 17:35:32.488 - Thread: 1 -> MaxFloatingObjects = 56
- 2016-08-04 17:35:32.488 - Thread: 1 -> CargoShipsEnabled = True
- 2016-08-04 17:35:32.488 - Thread: 1 -> EnvironmentHostility = SAFE
- 2016-08-04 17:35:32.488 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2016-08-04 17:35:32.488 - Thread: 1 -> InventorySizeMultiplier = 10
- 2016-08-04 17:35:32.488 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2016-08-04 17:35:32.488 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2016-08-04 17:35:32.488 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2016-08-04 17:35:32.488 - Thread: 1 -> WelderSpeedMultiplier = 5
- 2016-08-04 17:35:32.488 - Thread: 1 -> GrinderSpeedMultiplier = 5
- 2016-08-04 17:35:32.488 - Thread: 1 -> ClientCanSave = False
- 2016-08-04 17:35:32.488 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2016-08-04 17:35:32.488 - Thread: 1 -> PermanentDeath = False
- 2016-08-04 17:35:32.488 - Thread: 1 -> DestructibleBlocks = False
- 2016-08-04 17:35:32.488 - Thread: 1 -> EnableScripts = True
- 2016-08-04 17:35:32.488 - Thread: 1 -> AutoSaveInMinutes = 5
- 2016-08-04 17:35:32.488 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2016-08-04 17:35:32.488 - Thread: 1 -> ProceduralDensity = 0.25
- 2016-08-04 17:35:32.488 - Thread: 1 -> ProceduralSeed = 1664543998
- 2016-08-04 17:35:32.488 - Thread: 1 -> DestructibleBlocks = False
- 2016-08-04 17:35:32.488 - Thread: 1 -> EnableIngameScripts = True
- 2016-08-04 17:35:32.488 - Thread: 1 -> ViewDistance = 15000
- 2016-08-04 17:35:32.488 - Thread: 1 -> Battle = False
- 2016-08-04 17:35:32.488 - Thread: 1 -> Voxel destruction = True
- 2016-08-04 17:35:32.488 - Thread: 1 -> EnableStructuralSimulation = False
- 2016-08-04 17:35:32.488 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2016-08-04 17:35:32.488 - Thread: 1 -> MySession.Static.LogSettings - END
- 2016-08-04 17:35:32.520 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-08-04 17:35:32.534 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-08-04 17:35:33.493 - Thread: 1 -> Saving world - START
- 2016-08-04 17:35:33.494 - Thread: 1 -> Making world state snapshot.
- 2016-08-04 17:35:33.494 - Thread: 1 -> Before snapshot.: GC Memory: 2,655,317,800 B
- 2016-08-04 17:35:33.584 - Thread: 1 -> After snapshot.: GC Memory: 2,670,698,520 B
- 2016-08-04 17:35:33.584 - Thread: 1 -> Directory cleanup: GC Memory: 2,670,698,520 B
- 2016-08-04 17:35:33.584 - Thread: 1 -> Saving world - END
- 2016-08-04 17:35:33.584 - Thread: 1 -> Session snapshot save - START
- 2016-08-04 17:35:33.584 - Thread: 1 -> Checking file access for files in target dir.
- 2016-08-04 17:35:34.448 - Thread: 1 -> Session snapshot save - END
- 2016-08-04 17:35:34.450 - Thread: 1 -> RunLoadingAction - END
- 2016-08-04 17:35:34.450 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2016-08-04 17:35:34.450 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2016-08-04 17:35:34.450 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2016-08-04 17:35:34.451 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2016-08-04 17:35:34.451 - Thread: 1 -> Updating continues.
- 2016-08-04 17:35:34.453 - Thread: 1 -> GC Memory: 2,671,512,832 B
- 2016-08-04 17:36:04.462 - Thread: 1 -> GC Memory: 3,289,091,976 B
- 2016-08-04 17:36:34.468 - Thread: 1 -> GC Memory: 4,134,850,880 B
- 2016-08-04 17:37:04.474 - Thread: 1 -> GC Memory: 2,853,063,776 B
- 2016-08-04 17:37:10.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:37:10.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:37:11.301 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-08-04 17:37:18.712 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-08-04 17:37:20.204 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-08-04 17:37:26.376 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-08-04 17:37:34.481 - Thread: 1 -> GC Memory: 3,634,944,736 B
- 2016-08-04 17:37:37.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:37:37.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:37:38.547 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:37:38.547 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:37:38.547 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-08-04 17:37:38.686 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-08-04 17:37:39.191 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-08-04 17:37:40.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:37:40.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:38:04.491 - Thread: 1 -> GC Memory: 3,638,156,936 B
- 2016-08-04 17:38:15.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:38:15.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:38:34.491 - Thread: 1 -> GC Memory: 3,708,615,632 B
- 2016-08-04 17:38:35.730 - Thread: 1 -> Player character died. Id : 76561198198959281
- 2016-08-04 17:38:39.192 - Thread: 1 -> Player character died. Id : 76561198198959281
- 2016-08-04 17:39:04.494 - Thread: 1 -> GC Memory: 3,816,572,760 B
- 2016-08-04 17:39:24.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-08-04 17:39:24.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-08-04 17:39:34.499 - Thread: 1 -> GC Memory: 3,744,906,816 B
- 2016-08-04 17:39:48.528 - Thread: 1 -> Player character died. Id : 76561198198959281
- 2016-08-04 17:39:51.582 - Thread: 1 -> Player character died. Id : 76561198198959281
- 2016-08-04 17:39:56.941 - Thread: 1 -> Autosave initiated
- 2016-08-04 17:39:56.941 - Thread: 1 -> Character state: True
- 2016-08-04 17:39:56.941 - Thread: 1 -> IsServer: True
- 2016-08-04 17:39:56.941 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-08-04 17:39:56.941 - Thread: 1 -> Autosave
- 2016-08-04 17:39:56.941 - Thread: 1 -> Saving world - START
- 2016-08-04 17:39:56.941 - Thread: 1 -> Making world state snapshot.
- 2016-08-04 17:39:56.941 - Thread: 1 -> Before snapshot.: GC Memory: 3,734,562,488 B
- 2016-08-04 17:39:57.195 - Thread: 1 -> After snapshot.: GC Memory: 3,749,146,072 B
- 2016-08-04 17:39:57.195 - Thread: 1 -> Directory cleanup: GC Memory: 3,749,146,072 B
- 2016-08-04 17:39:57.195 - Thread: 1 -> Saving world - END
- 2016-08-04 17:39:57.196 - Thread: 6 -> Session snapshot save - START
- 2016-08-04 17:39:57.196 - Thread: 6 -> Checking file access for files in target dir.
- 2016-08-04 17:39:58.852 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-08-04 17:39:59.314 - Thread: 6 -> Session snapshot save - END
- 2016-08-04 17:40:02.351 - Thread: 1 -> Player character died. Id : 76561198198959281
- 2016-08-04 17:40:04.509 - Thread: 1 -> GC Memory: 3,769,958,688 B
- 2016-08-04 17:40:08.884 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-08-04 17:40:18.920 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-08-04 17:40:28.961 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-08-04 17:40:34.523 - Thread: 1 -> GC Memory: 3,858,356,576 B
- 2016-08-04 17:40:39.236 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-08-04 17:40:49.063 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-08-04 17:40:59.094 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-08-04 17:41:04.530 - Thread: 1 -> GC Memory: 3,865,940,376 B
- 2016-08-04 17:41:09.141 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-08-04 17:41:19.202 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-08-04 17:41:25.520 - Thread: 1 -> Updating stopped.
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