Advertisement
KohakuSaintCrown

[LuckyBlock Super] config.yml

Dec 16th, 2015
281
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
YAML 6.86 KB | None | 0 0
  1. #LuckyBlock Material, default "SPONGE"
  2. #To know the complete material list open this link: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
  3. LuckyBlockMaterial: SPONGE
  4. #Price of each LuckyBlock in command "/lb buy <ammount>"
  5. LuckyBlockPrice: 100.0
  6. #Explotion Ratio, Default: 10 (Reward#57)
  7. TNTExplotionRatio: 10
  8. #Explotion Ratio of Thor Wand, Default: 3
  9. ThorWandExplotionRatio: 3
  10. #ExplosiveBow Settings:
  11. ExplosiveBow:
  12.    #Enable Block destruction (WARNING USE THIS WITH PRECAUTION)
  13.     EnableDestruction: false
  14.     #Explotion ratio
  15.     eBowExplotionRatio: 2
  16.     #Use the switch to activate/desactivate the explotions
  17.     UseSwitch: false
  18. VillagerKamikaze:
  19.    #Villager Name:
  20.     Name: "&e&lKamikaze Villager"
  21.     #Enable Villager Block destruction (WARNING USE THIS WITH PRECAUTION)
  22.     EnableDestruction: false
  23.     #Villager follow you
  24.     VillagerFollow: true
  25.     #CreeperExplotion
  26.     UseCreeperExplotion: false
  27.     #Explotion ratio
  28.     KamikazeExplotionRatio: 2
  29.     #Item drop Change (1% to 100%, 0 = disable)
  30.     ItemDropChance: 70
  31. #Establish the minimun and maximun reward price.
  32. LuckyCoins:
  33.     ActiveGlobalMessages: true
  34.     minReward: 1
  35.     maxReward: 100
  36.     #%player% = PlayerName
  37.     #%reward% = Money Reward
  38.     PersonalMessage: "&aYou won: &6$%reward%"
  39.     #If Reward >= 50 && <= 70 % of maxReward
  40.     GlobalMessage01: "&a%player% &chas won: &6&l$&e%reward%"
  41.     #If Reward >= 70 && <= 80% of maxReward
  42.     GlobalMessage02: "&a%player% &chas won: &6&l$&e%reward%&c, congratulations."
  43.     #If Reward >= 80 && <= 90% of maxReward
  44.     GlobalMessage03: "&a%player% &chas won: &6&l$&e%reward%&c, fantastic!!!"
  45.     #If Reward >= 90 && <= 100% of maxReward
  46.     GlobalMessage04: "&a%player% &bhas won: &6&l$&e%reward%&b, AWESOME!!!"
  47. #Allow place normal sponges and use it
  48. UseNormalSponge: false
  49. #Allow or dissable particle effects
  50. PlaceEffects: false
  51. #Use Vault? (If is true, buyable features is enabled, that features will disabled)
  52. #If you modify "UseVault" when the server is running, please do a "/reload"
  53. #or turn off and turn on the server for disable vault, if you only
  54. #do a /lb admin reload, only signs and cmd are disabled.
  55. UseVault: true
  56. #LuckyMobs Settings:
  57. LuckyMobs:
  58.     LuckyPig:
  59.         Pig1:
  60.            #Ammount of Dropping
  61.             DIAMOND: 8
  62.             #Chance Dropping, default 100%
  63.             CHANCE: 100
  64.         Pig2:
  65.             DIAMOND: 8
  66.             CHANCE: 100
  67.         Pig3:
  68.             DIAMOND: 8
  69.             CHANCE: 100
  70.     LuckySheep:
  71.         Sheep1:
  72.             DIAMOND: 8
  73.             CHANCE: 100
  74.         Sheep2:
  75.             DIAMOND: 8
  76.             CHANCE: 100
  77.         Sheep3:
  78.             DIAMOND: 8
  79.             CHANCE: 100
  80.     LuckyBlazze:
  81.         Blazze1:
  82.             BLAZE_POWDER: 8
  83.             BLAZE_ROD: 8
  84.             BLAZE_POWDER_CHANCE: 100
  85.             BLAZE_ROD_CHANCE: 100
  86.     LuckyEndermite:
  87.         Endermite1:
  88.             ENDER_PEARL: 8
  89.             CHANCE: 100
  90. #LuckySword Settings:
  91. LuckySwords:
  92.     LuckySword01:
  93.         DAMAGE_ALL: 5
  94.         DAMAGE_UNDEAD: 4
  95.         DAMAGE_ARTHROPODS: 4
  96.         FIRE_ASPECT: 2
  97.         LOOT_BONUS_MOBS: 1
  98.         DURABILITY: 2
  99.     LuckySword02:
  100.         DAMAGE_ALL: 5
  101.         KNOCKBACK: 4
  102.         FIRE_ASPECT: 2
  103.         LOOT_BONUS_MOBS: 1
  104.         DURABILITY: 2
  105. #Potion settings:
  106. Potions:
  107.     LuckyPotion:
  108.         SPEED:
  109.             Duration: 1000
  110.             Amplifier: 5
  111.         DAMAGE_RESISTANCE:
  112.             Duration: 1000
  113.             Amplifier: 10
  114.         REGENERATION:
  115.             Duration: 1000
  116.             Amplifier: 50
  117.         WATER_BREATHING:
  118.             Duration: 1000
  119.             Amplifier: 50
  120.         FAST_DIGGING:
  121.             Duration: 1000
  122.             Amplifier: 100
  123.         JUMP:
  124.             Duration: 1000
  125.             Amplifier: 10
  126.         FIRE_RESISTANCE:
  127.             Duration: 1000
  128.             Amplifier: 50
  129.         NIGHT_VISION:
  130.             Duration: 1000
  131.             Amplifier: 10
  132.         INCREASE_DAMAGE:
  133.             Duration: 1000
  134.             Amplifier: 5
  135.     UnluckyPotion:
  136.         SLOW:
  137.             Duration: 5000
  138.             Amplifier: 300
  139.         WEAKNESS:
  140.             Duration: 5000
  141.             Amplifier: 200
  142.         HARM:
  143.             Duration: 5000
  144.             Amplifier: 400
  145.         BLINDNESS:
  146.             Duration: 5000
  147.             Amplifier: 500
  148.         HUNGER:
  149.             Duration: 5000
  150.             Amplifier: 400
  151.         POISON:
  152.             Duration: 5000
  153.             Amplifier: 200
  154.         CONFUSION:
  155.             Duration: 5000
  156.             Amplifier: 400
  157.         SLOW_DIGGING:
  158.             Duration: 5000
  159.             Amplifier: 200
  160.         WITHER:
  161.             Duration: 5000
  162.             Amplifier: 200
  163.     Invisivility:
  164.         INVISIBILITY:
  165.             Duration: 500
  166.             Amplifier: 300
  167.     Heal:
  168.         HEALTH_BOOST:
  169.             Duration: 500
  170.             Amplifier: 300
  171.         NIGHT_VISION:
  172.             Duration: 500
  173.             Amplifier: 300
  174. #Magic Wand Settings:
  175. #useWand: true/false (Allow you or not use the wand)
  176. #useAmmo: true/false (Allow you or not use the ammo)
  177. #WandCooldown: <int> (Is the cooldown after the player use the wand)
  178. #AmmoCooldown: <int> (Is the cooldown after the player use the single Ammo)
  179. MagicWands:
  180.    #This is the Lore tittles:
  181.     NumberOfUses: "&5Remaining uses:"
  182.     #Launch fireworks in all wand rewards:
  183.     fireworks: true
  184.     #Ammount of shooting fireworks
  185.     fireworksAmmount: 10
  186.     #Number of uses:
  187.     Uses: 20
  188.     #Tired sweating Effect,
  189.     UseTiredEffect: true
  190.     TNT:
  191.         useWand: true
  192.         useAmmo: true
  193.         WandCooldown: 25
  194.         AmmoCooldown: 45
  195.     Slime:
  196.         useWand: true
  197.         useAmmo: true
  198.         WandCooldown: 25
  199.         AmmoCooldown: 45
  200.     LavaSlime:
  201.         useWand: true
  202.         useAmmo: true
  203.         WandCooldown: 25
  204.         AmmoCooldown: 45
  205.     Creeper:
  206.         useWand: true
  207.         useAmmo: true
  208.         WandCooldown: 25
  209.         AmmoCooldown: 45
  210.     Thor:
  211.         useWand: true
  212.         WandCooldown: 25
  213.     Fire:
  214.         useWand: true
  215.         WandCooldown: 25
  216.     Lava:
  217.         useWand: true
  218.         WandCooldown: 25
  219.     Heal:
  220.         useWand: true
  221.         WandCooldown: 480
  222.     Invisible:
  223.         useWand: true
  224.         WandCooldown: 25
  225.     Spiderman:
  226.         useWand: true
  227.         WandCooldown: 25
  228.     Wither:
  229.         useAmmo: true
  230.         AmmoCooldown: 5
  231.     ShieldWand:
  232.         useWand: true
  233.         WandCooldown: 45
  234. #Settings to MagicWands
  235. MagicWandSettings:
  236.    #Thor explotion ratio, Default 2, 0 is disabled.
  237.     ThorWandExplotionRatio: 2
  238.     #Enable or disabble throw messages
  239.     ThrowableMessages: true
  240. HayHorse:
  241.    #Only in this case(Horse: ""), "%player%" is the player name
  242.     Horse: "&a%player% &a's &bHorse"
  243.     Item: "Hay Horse"    
  244.     #Launch fireworks in all HayHorse rewards:
  245.     fireworks: true
  246.     fireworksAmmount: 10
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement